@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 carrier, 1 factory_minor, 7 infantry and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
2 infantry moved from Kweichow to Shensi
1 fighter moved from Hopei to Shensi
1 bomber moved from French Indo China to Shensi
2 infantry moved from Burma to India
1 bomber moved from French Indo China to India
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 41 Sea Zone
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from French Indo China to India
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Sumatra
Combat - Japanese
Battle in Java
Battle in Sumatra
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/4 hits, 1.50 expected hits
Americans roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Sumatra
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 3 : 1/4 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Sumatra
Japanese win, taking Java from ANZAC, taking Sumatra from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 1 submarine; ANZAC defend with 1 transport
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 45 Sea Zone, round 2 : 2/7 hits, 3.83 expected hits
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 transport owned by the ANZAC, 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Casualties for ANZAC: 1 transport
Battle in Shensi
Japanese attack with 1 bomber, 1 fighter and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Shensi, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Shensi, round 3 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in India
Japanese attack with 1 bomber, 2 infantry and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in India, round 2 : 2/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in India
Japanese destroys 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 carrier moved from 35 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
8 carriers moved from 35 Sea Zone to 42 Sea Zone
3 fighters moved from 45 Sea Zone to 42 Sea Zone
3 fighters moved from Philippines to 42 Sea Zone
4 fighters moved from 35 Sea Zone to 42 Sea Zone
6 fighters moved from French Indo China to 42 Sea Zone
2 battleships, 1 cruiser, 1 destroyer and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
6 tactical_bombers moved from 35 Sea Zone to French Indo China
3 tactical_bombers moved from 45 Sea Zone to Philippines
1 fighter moved from Japan to Philippines
1 fighter moved from Japan to French Indo China
3 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Anhwe to Chahar
1 armour moved from Hunan to Anhwe
1 armour moved from Yunnan to Kweichow
1 armour moved from Burma to Yunnan
1 armour moved from Kweichow to Hunan
1 fighter moved from Shensi to Hopei
1 armour moved from Burma to Kweichow
1 bomber moved from Shensi to French Indo China
1 bomber moved from India to French Indo China
1 tactical_bomber moved from India to Yunnan
1 armour moved from Yunnan to Burma
2 infantry moved from Amur to Buryatia
Place Units - Japanese
1 factory_minor placed in Manchuria
1 transport placed in 20 Sea Zone
2 infantry placed in Kwangtung
1 carrier and 2 transports placed in 6 Sea Zone
3 infantry placed in French Indo China
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 72 PUs; end with 73 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 80 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : -0.17
Japanese regular : -2.33
UK_Pacific regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 destroyer, 8 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 35 Sea Zone
7 fighters and 3 tactical_bombers moved from 54 Sea Zone to 35 Sea Zone
3 fighters moved from Queensland to 35 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
2 infantry moved from Greece to Albania
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Greece to Bulgaria
1 bomber moved from Gibraltar to Albania
1 fighter moved from 99 Sea Zone to Albania
Combat - Americans
Battle in Guam
Battle in 35 Sea Zone
Americans attack with 10 fighters, 1 submarine and 3 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 10 fighters and 3 tactical_bombers in 35 Sea Zone, round 2 : 5/13 hits, 7,00 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win, taking Guam from Japanese, taking 35 Sea Zone from Japanese with 10 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Bulgaria
Americans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Germans defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Bulgaria, round 2 : 3/5 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Bulgaria
Americans win, taking Bulgaria from Germans with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in Albania
Americans attack with 1 bomber, 1 fighter and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 bomber, 1 fighter and 2 infantry in Albania, round 2 : 1/4 hits, 1,50 expected hits
Italians roll dice for 1 infantry in Albania, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Albania
Americans win, taking Albania from Italians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 bomber moved from Albania to Greece
1 fighter moved from Albania to Greece
2 carriers, 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 91 Sea Zone
1 destroyer moved from 94 Sea Zone to 91 Sea Zone
2 fighters moved from 94 Sea Zone to 91 Sea Zone
1 cruiser and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 submarines moved from 93 Sea Zone to 91 Sea Zone
3 artilleries and 1 infantry moved from Algeria to Morocco
6 transports moved from 94 Sea Zone to 91 Sea Zone
1 carrier, 2 destroyers and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 6 submarines and 1 tactical_bomber moved from 89 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 fighter moved from Gibraltar to 91 Sea Zone
1 fighter moved from 99 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 submarine moved from 106 Sea Zone to 91 Sea Zone
2 submarines moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Western United States to Midway
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 9 carriers, 2 cruisers, 7 destroyers, 3 fighters, 1 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 21 Sea Zone
10 fighters and 3 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
1 artillery, 4 infantry and 1 marine moved from Western United States to 10 Sea Zone
1 artillery, 4 infantry, 1 marine and 3 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 4 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 airfield placed in Greece
1 artillery and 2 infantry placed in Greece
6 infantry placed in Eastern United States
3 transports placed in 101 Sea Zone
1 destroyer and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans regular : -1,33
Italians regular : 0,67
Japanese regular : -0,33
Germans regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
3 infantry moved from Tsinghai to Shensi
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Tsinghai to Suiyuyan
Combat - Chinese
Chinese creates battle in territory Yunnan
Chinese creates battle in territory Hopei
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 infantry
Japanese defend with 1 aaGun and 1 fighter
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 aaGun and 1 fighter in Hopei, round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win with 1 aaGun and 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Chinese attack with 1 infantry
Japanese defend with 1 tactical_bomber
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 tactical_bomber in Yunnan, round 2 : 0/1 hits, 0,50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,17 expected hits
Japanese roll dice for 1 tactical_bomber in Yunnan, round 3 : 1/1 hits, 0,50 expected hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win with no units remaining. Battle score for attacker is 8
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 tactical_bomber
Japanese and Chinese reach a stalemate
. Battle score for attacker is 8
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 tactical_bomber
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Shensi, round 3 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Shensi, round 4 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 2 infantry in Shensi, round 5 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00
Japanese regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 destroyer, 8 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 35 Sea Zone
7 fighters and 3 tactical_bombers moved from 54 Sea Zone to 35 Sea Zone
3 fighters moved from Queensland to 35 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
2 infantry moved from Greece to Albania
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Greece to Bulgaria
1 bomber moved from Gibraltar to Albania
1 fighter moved from 99 Sea Zone to Albania
Combat - Americans
Battle in Guam
Battle in 35 Sea Zone
Americans attack with 10 fighters, 1 submarine and 3 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 10 fighters and 3 tactical_bombers in 35 Sea Zone, round 2 : 5/13 hits, 7,00 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win, taking Guam from Japanese, taking 35 Sea Zone from Japanese with 10 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Bulgaria
Americans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Germans defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Bulgaria, round 2 : 3/5 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Bulgaria
Americans win, taking Bulgaria from Germans with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in Albania
Americans attack with 1 bomber, 1 fighter and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 bomber, 1 fighter and 2 infantry in Albania, round 2 : 1/4 hits, 1,50 expected hits
Italians roll dice for 1 infantry in Albania, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Albania
Americans win, taking Albania from Italians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 bomber moved from Albania to Greece
1 fighter moved from Albania to Greece
2 carriers, 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 91 Sea Zone
1 destroyer moved from 94 Sea Zone to 91 Sea Zone
2 fighters moved from 94 Sea Zone to 91 Sea Zone
1 cruiser and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 submarines moved from 93 Sea Zone to 91 Sea Zone
3 artilleries and 1 infantry moved from Algeria to Morocco
6 transports moved from 94 Sea Zone to 91 Sea Zone
1 carrier, 2 destroyers and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 6 submarines and 1 tactical_bomber moved from 89 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 fighter moved from Gibraltar to 91 Sea Zone
1 fighter moved from 99 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 submarine moved from 106 Sea Zone to 91 Sea Zone
2 submarines moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Western United States to Midway
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 9 carriers, 2 cruisers, 7 destroyers, 3 fighters, 1 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 21 Sea Zone
10 fighters and 3 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
1 artillery, 4 infantry and 1 marine moved from Western United States to 10 Sea Zone
1 artillery, 4 infantry, 1 marine and 3 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 4 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 airfield placed in Greece
1 artillery and 2 infantry placed in Greece
6 infantry placed in Eastern United States
3 transports placed in 101 Sea Zone
1 destroyer and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
3 infantry moved from Tsinghai to Shensi
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Tsinghai to Suiyuyan
Combat - Chinese
Chinese creates battle in territory Yunnan
Chinese creates battle in territory Hopei
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 infantry
Japanese defend with 1 aaGun and 1 fighter
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 aaGun and 1 fighter in Hopei, round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win with 1 aaGun and 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Chinese attack with 1 infantry
Japanese defend with 1 tactical_bomber
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 tactical_bomber in Yunnan, round 2 : 0/1 hits, 0,50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,17 expected hits
Japanese roll dice for 1 tactical_bomber in Yunnan, round 3 : 1/1 hits, 0,50 expected hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win with no units remaining. Battle score for attacker is 8
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 tactical_bomber
Japanese and Chinese reach a stalemate
. Battle score for attacker is 8
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 tactical_bomber
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Shensi, round 3 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Shensi, round 4 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 2 infantry in Shensi, round 5 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Combat Move - British
2 infantry moved from West India to India
2 fighters and 1 tactical_bomber moved from Eastern Persia to India
3 fighters moved from Greece to Romania
1 infantry moved from West India to India
Combat - British
Battle in Romania
British attack with 3 fighters
Italians defend with 1 fighter
British roll dice for 3 fighters in Romania, round 2 : 2/3 hits, 1,50 expected hits
Germans roll dice for 1 fighter in Romania, round 2 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Italians and 1 fighter owned by the British lost in Romania
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 fighter
Casualties for Italians: 1 fighter
Battle in India
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in India, round 2 : 4/6 hits, 2,17 expected hits
Japanese roll dice for 2 infantry in India, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in India
British win, taking India from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 infantry moved from Eastern Persia to West India
3 artilleries and 3 infantry moved from Persia to Eastern Persia
2 fighters and 1 tactical_bomber moved from India to West India
1 infantry moved from Iraq to Persia
3 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 99 Sea Zone to 98 Sea Zone
1 transport moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Greece to Bulgaria
2 fighters moved from Romania to Greece
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00
Americans regular : -1,33
Italians regular : 0,67
Japanese regular : -1,33
Germans regular : 1,00
British regular : 2,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 mech_infantry moved from Bryansk to Rostov
3 fighters moved from Southern Italy to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 3 fighters and 1 mech_infantry
Russians defend with 2 infantry
Italians roll dice for 3 fighters and 1 mech_infantry in Rostov, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
Italians win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 2 infantry
Non Combat Move - Italians
3 fighters moved from Rostov to Ukraine
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Southern France to Northern Italy
1 infantry moved from France to Northern Italy
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4,1,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,5,1,1,4,3,1
Italians collect 2 PUs (10 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
Russians regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 tactical_bomber; Remaining resources: 3 PUs;
Combat Move - ANZAC
3 fighters moved from 21 Sea Zone to 6 Sea Zone
Combat - ANZAC
Battle in 6 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 carrier and 2 transports
ANZAC roll dice for 3 fighters in 6 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Japanese roll dice for 1 carrier and 2 transports in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 carrier owned by the Japanese lost in 6 Sea Zone
2 transports owned by the Japanese lost in 6 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is 30
Casualties for Japanese: 1 carrier and 2 transports
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Changing ownership of Paulau Island from Japanese to ANZAC
EDIT: Turning off Edit Mode
3 fighters moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from New Guinea to 21 Sea Zone
2 destroyers moved from 54 Sea Zone to 21 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
2 aaGuns moved from Queensland to South Australia
1 armour, 1 infantry and 4 mech_infantrys moved from New South Wales to South Australia
1 infantry moved from Persia to Eastern Persia
1 artillery moved from Dutch New Guinea to New Guinea
1 artillery moved from New South Wales to South Australia
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 destroyer moved from 62 Sea Zone to 63 Sea Zone
3 submarines moved from 54 Sea Zone to 21 Sea Zone
Place Units - ANZAC
1 artillery, 1 infantry and 1 tactical_bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33
ANZAC regular : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 tactical_bomber; Remaining resources: 3 PUs;
Combat Move - ANZAC
3 fighters moved from 21 Sea Zone to 6 Sea Zone
Combat - ANZAC
Battle in 6 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 carrier and 2 transports
ANZAC roll dice for 3 fighters in 6 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Japanese roll dice for 1 carrier and 2 transports in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 carrier owned by the Japanese lost in 6 Sea Zone
2 transports owned by the Japanese lost in 6 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is 30
Casualties for Japanese: 1 carrier and 2 transports
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Changing ownership of Paulau Island from Japanese to ANZAC
EDIT: Turning off Edit Mode
3 fighters moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from New Guinea to 21 Sea Zone
2 destroyers moved from 54 Sea Zone to 21 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
2 aaGuns moved from Queensland to South Australia
1 armour, 1 infantry and 4 mech_infantrys moved from New South Wales to South Australia
1 infantry moved from Persia to Eastern Persia
1 artillery moved from Dutch New Guinea to New Guinea
1 artillery moved from New South Wales to South Australia
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 destroyer moved from 62 Sea Zone to 63 Sea Zone
3 submarines moved from 54 Sea Zone to 21 Sea Zone
Place Units - ANZAC
1 artillery, 1 infantry and 1 tactical_bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33
ANZAC regular : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 104 PUs;
Germans buy 3 destroyers, 2 fighters, 12 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Bryansk to Caucasus
Germans take Rostov from Russians
Germans take Caucasus from Russians
1 armour and 1 mech_infantry moved from Bryansk to Volgograd
2 fighters moved from Bryansk to Volgograd
2 infantry moved from Novgorod to Archangel
1 fighter moved from Eastern Poland to Archangel
2 bombers moved from Western Germany to Smolensk
2 infantry moved from Bryansk to Smolensk
1 armour moved from Bryansk to Rostov
1 armour moved from Rostov to Tambov
12 armour, 4 artilleries, 12 infantry and 1 mech_infantry moved from Bryansk to Tambov
1 submarine moved from 110 Sea Zone to 104 Sea Zone
3 fighters and 3 tactical_bombers moved from 110 Sea Zone to 104 Sea Zone
1 infantry moved from United Kingdom to Scotland
Germans take Scotland from British
Combat - Germans
Battle in Tambov
Germans attack with 13 armour, 4 artilleries, 12 infantry and 1 mech_infantry
Russians defend with 1 aaGun and 21 infantry
Germans roll dice for 13 armour, 4 artilleries, 12 infantry and 1 mech_infantry in Tambov, round 2 : 9/30 hits, 10.67 expected hits
Russians roll dice for 1 aaGun and 21 infantry in Tambov, round 2 : 4/21 hits, 7.00 expected hits
8 infantry owned by the Russians, 4 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Tambov
Germans roll dice for 13 armour, 4 artilleries, 8 infantry and 1 mech_infantry in Tambov, round 3 : 6/26 hits, 10.00 expected hits
Russians roll dice for 13 infantry in Tambov, round 3 : 4/13 hits, 4.33 expected hits
6 infantry owned by the Russians and 4 infantry owned by the Germans lost in Tambov
4 artilleries owned by the Germans, 4 infantry owned by the Germans, 13 armour owned by the Germans and 1 mech_infantry owned by the Germans retreated to Rostov
Russians win with 7 infantry remaining. Battle score for attacker is 23
Casualties for Germans: 8 infantry
Casualties for Russians: 1 aaGun and 14 infantry
Battle in Volgograd
Germans attack with 1 armour, 2 fighters and 1 mech_infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 armour, 2 fighters and 1 mech_infantry in Volgograd, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 2 infantry in Smolensk, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans roll dice for 2 bombers and 2 infantry in Smolensk, round 3 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 104 Sea Zone
Germans attack with 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 fighters and 3 tactical_bombers in 104 Sea Zone, round 2 : 5/6 hits, 3.50 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
2 aaGuns moved from Bryansk to Rostov
3 infantry moved from Ukraine to Rostov
1 aaGun moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Bryansk
2 bombers moved from Smolensk to Ukraine
1 infantry moved from Novgorod to Belarus
1 fighter moved from Archangel to Novgorod
2 fighters moved from Volgograd to Ukraine
1 mech_infantry moved from Germany to Romania
2 infantry moved from Greater Southern Germany to Yugoslavia
8 infantry moved from Western Germany to Greater Southern Germany
2 mech_infantrys moved from United Kingdom to 110 Sea Zone
2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
2 tactical_bombers moved from Normandy Bordeaux to Yugoslavia
3 fighters and 3 tactical_bombers moved from 104 Sea Zone to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 103 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Western Ukraine to Bessarabia
1 fighter moved from Normandy Bordeaux to Southern Italy
2 fighters moved from Normandy Bordeaux to Yugoslavia
1 fighter moved from Normandy Bordeaux to Yugoslavia
Place Units - Germans
3 infantry placed in Ukraine
3 infantry placed in Western Ukraine
3 infantry placed in Novgorod
3 mech_infantrys placed in Western Germany
3 mech_infantrys placed in Germany
3 destroyers placed in 110 Sea Zone
2 fighters placed in Western Germany
3 infantry placed in United Kingdom
Germans undo move 8.
2 infantry placed in Normandy Bordeaux
Germans undo move 6.
1 destroyer placed in 110 Sea Zone
2 destroyers placed in 110 Sea Zone
1 infantry placed in United Kingdom
Germans undo move 10.
Germans undo move 9.
Germans undo move 8.
Germans undo move 7.
Germans undo move 6.
Turning on Edit Mode
EDIT: Removing units owned by Germans from Normandy Bordeaux: 2 tactical_bombers
EDIT: Removing units owned by Germans from Normandy Bordeaux: 2 mech_infantrys
EDIT: Removing units owned by Germans from Normandy Bordeaux: 2 fighters
EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 aaGun
EDIT: Adding units owned by Germans to United Kingdom: 1 aaGun, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
EDIT: Turning off Edit Mode
3 destroyers placed in 110 Sea Zone
1 infantry placed in Normandy Bordeaux
1 fighter placed in Western Germany
Germans undo move 6.
2 destroyers placed in 110 Sea Zone
1 destroyer placed in 110 Sea Zone
1 fighter and 1 infantry placed in United Kingdom
1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,4,2,4,6,3,5
Germans collect 63 PUs (2 lost to blockades); end with 63 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Russians regular : -4.33
Germans regular : -5.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - Russians
Russians repair damage of 2x factory_major; Remaining resources: 21 PUs;
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Tambov to Volgograd
2 infantry moved from Vologda to Archangel
2 infantry moved from Russia to Bryansk
2 fighters moved from Russia to Archangel
1 infantry moved from Vologda to Archangel
1 infantry moved from Russia to Bryansk
3 infantry moved from Russia to Smolensk
2 infantry moved from Timguska to Yenisey
1 fighter moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 fighter moved from Russia to Yenisey
2 artilleries moved from Russia to Smolensk
3 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Smolensk
2 artilleries moved from Russia to Smolensk
2 infantry moved from Russia to Smolensk
Combat - Russians
Battle in Yenisey
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Yenisey, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yenisey
Russians win, taking Yenisey from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Bryansk, round 2 : 1/4 hits, 1,00 expected hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1,50 expected hits
Germans roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Battle in Archangel
Russians attack with 2 fighters and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 2 fighters and 3 infantry in Archangel, round 2 : 2/5 hits, 1,50 expected hits
Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Smolensk
Russians attack with 4 artilleries and 10 infantry
Germans defend with 2 infantry
Russians roll dice for 4 artilleries and 10 infantry in Smolensk, round 2 : 3/14 hits, 3,67 expected hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 4 artilleries and 9 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 fighter moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
2 fighters moved from Archangel to Russia
1 infantry moved from Russia to Smolensk
1 aaGun and 1 infantry moved from Vologda to Archangel
1 fighter moved from Yenisey to Timguska
2 infantry moved from Tambov to Samara
4 artilleries moved from Russia to Samara
8 infantry moved from Russia to Samara
2 infantry moved from Tambov to Samara
1 aaGun moved from Russia to Samara
1 aaGun moved from Russia to Smolensk
3 infantry moved from Russia to Samara
2 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
2 artilleries moved from Russia to Samara
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : 0,67
Japanese regular : -0,33
Germans regular : 0,17
Russians regular : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 fighter, 10 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 infantry moved from Yakut S.S.R. to Yenisey
1 fighter moved from Yakut S.S.R. to Yenisey
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
3 armour moved from Burma to India
2 bombers moved from French Indo China to India
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
3 tactical_bombers moved from Philippines to 35 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
2 battleships, 1 cruiser and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
8 carriers moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to 34 Sea Zone
Combat - Japanese
Japanese creates battle in territory 42 Sea Zone
Battle in Dutch New Guinea
Battle in 34 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 34 Sea Zone
Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yenisey
Japanese attack with 1 fighter and 3 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 fighter and 3 infantry in Yenisey, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Yenisey, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Yenisey
Japanese roll dice for 1 fighter and 3 infantry in Yenisey, round 3 : 4/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Yenisey, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yenisey
Japanese win, taking Yenisey from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 8 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 3 tactical_bombers and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 8 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 15 fighters
ANZAC defend with 1 submarine
1 submarine owned by the ANZAC Submerged
Battle in India
Japanese attack with 3 armour and 2 bombers
British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 3 armour and 2 bombers in India, round 2 : 4/5 hits, 2.83 expected hits
UK_Pacific roll dice for 3 infantry in India, round 2 : 1/3 hits, 1.00 expected hits
1 armour owned by the Japanese and 3 infantry owned by the British lost in India
Japanese destroys 5PUs while taking UK_Pacific capital
Japanese winJapanese win with 15 fighters remaining, taking India from UK_Pacific with 2 armour and 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for British: 3 infantry
Non Combat Move - Japanese
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 carrier moved from 41 Sea Zone to 36 Sea Zone
1 fighter moved from 34 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Japan
1 fighter moved from French Indo China to Japan
3 tactical_bombers moved from 35 Sea Zone to Japan
2 fighters moved from 42 Sea Zone to Philippines
13 fighters moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from French Indo China to 35 Sea Zone
4 tactical_bombers moved from French Indo China to Japan
2 bombers moved from India to French Indo China
3 tactical_bombers moved from French Indo China to Japan
1 infantry moved from Buryatia to Amur
1 infantry moved from Buryatia to Amur
1 fighter moved from Yenisey to Amur
2 infantry moved from French Indo China to Yunnan
1 armour moved from Kweichow to Szechwan
1 armour moved from Anhwe to Kweichow
1 aaGun moved from Hopei to Anhwe
1 fighter moved from Hopei to Anhwe
1 tactical_bomber moved from French Indo China to Japan
1 infantry moved from Kwangtung to Kwangsi
1 armour moved from Burma to Hunan
1 armour moved from Hunan to Hopei
Place Units - Japanese
1 destroyer placed in 36 Sea Zone
1 destroyer placed in 20 Sea Zone
1 destroyer placed in 6 Sea Zone
2 infantry placed in French Indo China
2 infantry placed in Kwangtung
3 infantry placed in Manchuria
1 fighter, 3 infantry and 2 tactical_bombers placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,3
Japanese collect 67 PUs (4 lost to blockades); end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Japanese regular : 4.83
UK_Pacific regular : 0.00
Russians regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 destroyer, 4 fighters, 9 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
1 cruiser moved from 98 Sea Zone to 81 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Saudi Arabia
1 bomber moved from Greece to Saudi Arabia
1 infantry moved from Bulgaria to Romania
1 fighter moved from Greece to Romania
4 infantry moved from Gibraltar to Spain
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Spain
1 artillery moved from Morocco to 91 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
1 mech_infantry moved from Morocco to Rio de Oro
Americans take Rio de Oro from Neutral_True
1 submarine moved from 91 Sea Zone to 103 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 104 Sea Zone
1 tactical_bomber moved from Gibraltar to 103 Sea Zone
1 fighter moved from 91 Sea Zone to 103 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from Gibraltar to Spain
1 fighter moved from 91 Sea Zone to Spain
2 fighters moved from 91 Sea Zone to Spain
1 artillery moved from 91 Sea Zone to Portugal
2 infantry moved from 91 Sea Zone to Portugal
2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
1 fighter moved from 91 Sea Zone to Portugal
1 fighter moved from 21 Sea Zone to 45 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 submarine moved from 21 Sea Zone to 6 Sea Zone
9 fighters and 3 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
1 fighter moved from Midway to 6 Sea Zone
Combat - Americans
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Marianas
Battle in Saudi Arabia
Americans attack with 1 artillery, 1 bomber and 1 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 cruiser in Saudi Arabia, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Saudi Arabia, round 2 : 2/3 hits, 1,33 expected hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Saudi Arabia
Americans win, taking Marianas from Japanese, taking Saudi Arabia from Neutral_True with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in 6 Sea Zone
Americans attack with 10 fighters, 1 submarine and 3 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 10 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Romania
Americans attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Americans roll dice for 1 fighter and 1 infantry in Romania, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter and 1 infantry in Romania, round 3 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Romania, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Romania
Americans win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in 103 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 103 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 103 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Germans: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 2 fighters and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 2 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 104 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Germans: 1 destroyer
Battle in Portugal
Americans attack with 1 artillery, 1 fighter and 2 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Portugal, round 2 : 0/4 hits, 1,33 expected hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Portugal
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Portugal, round 3 : 2/3 hits, 1,17 expected hits
Neutral_True roll dice for 2 infantry in Portugal, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Neutral_True lost in Portugal
Americans win, taking Portugal from Neutral_True with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Spain
Americans attack with 2 artilleries, 3 fighters, 10 infantry and 1 tactical_bomber
Neutral_True defend with 6 infantry
Americans roll dice for 2 artilleries, 3 fighters, 10 infantry and 1 tactical_bomber in Spain, round 2 : 11/16 hits, 4,83 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits, 2,00 expected hits
1 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 2 artilleries, 3 fighters, 9 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 6 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour, 1 artillery and 1 mech_infantry moved from Bulgaria to Greece
1 infantry moved from Albania to Greece
1 fighter moved from Romania to Greece
1 bomber moved from Saudi Arabia to Greece
2 aaGuns moved from Gibraltar to Spain
1 fighter moved from 103 Sea Zone to 91 Sea Zone
3 fighters moved from Spain to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Gibraltar
1 fighter moved from Portugal to Gibraltar
1 tactical_bomber moved from 103 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from 45 Sea Zone to 22 Sea Zone
1 artillery, 1 battleship, 9 carriers, 2 cruisers, 7 destroyers, 4 fighters, 1 infantry, 1 submarine and 1 transport moved from 21 Sea Zone to 22 Sea Zone
1 artillery, 4 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
10 fighters and 3 tactical_bombers moved from 6 Sea Zone to 22 Sea Zone
EDIT: 1 artillery, 1 infantry and 2 transports moved from 22 Sea Zone to 17 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
EDIT: 1 infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone
1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 marine moved from 22 Sea Zone to Marianas
EDIT: 1 infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
EDIT: 1 artillery, 3 infantry and 4 transports moved from 17 Sea Zone to 22 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 submarines moved from 91 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from Spain to Greece
1 tactical_bomber moved from Gibraltar to 91 Sea Zone
Place Units - Americans
4 fighters and 1 tactical_bomber placed in Eastern United States
1 destroyer placed in 101 Sea Zone
3 infantry placed in Greece
5 infantry placed in Eastern United States
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
Americans regular : 6,00
Japanese regular : -0,33
Germans regular : 1,67
Neutral_True regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
1 infantry moved from Suiyuyan to Chahar
1 fighter moved from Kansu to Chahar
2 infantry moved from Shensi to Hopei
Combat - Chinese
Chinese creates battle in territory Anhwe
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 armour
Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 armour in Hopei, round 2 : 0/1 hits, 0,50 expected hits
Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 armour in Hopei, round 3 : 0/1 hits, 0,50 expected hits
Chinese roll dice for 2 infantry in Hopei, round 4 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 armour in Hopei, round 4 : 0/1 hits, 0,50 expected hits
Chinese roll dice for 2 infantry in Hopei, round 5 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 armour in Hopei, round 5 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Chinese lost in Hopei
1 infantry owned by the Chinese retreated to Shensi
Japanese win with 1 armour remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Chinese attack with 1 infantry
Japanese defend with 1 aaGun and 1 fighter
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 aaGun and 1 fighter in Anhwe, round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win with 1 aaGun and 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Kansu
1 infantry moved from Kansu to Suiyuyan
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : -0,17
Japanese regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 destroyer, 4 fighters, 9 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
1 cruiser moved from 98 Sea Zone to 81 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Saudi Arabia
1 bomber moved from Greece to Saudi Arabia
1 infantry moved from Bulgaria to Romania
1 fighter moved from Greece to Romania
4 infantry moved from Gibraltar to Spain
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Spain
1 artillery moved from Morocco to 91 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
1 mech_infantry moved from Morocco to Rio de Oro
Americans take Rio de Oro from Neutral_True
1 submarine moved from 91 Sea Zone to 103 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 104 Sea Zone
1 tactical_bomber moved from Gibraltar to 103 Sea Zone
1 fighter moved from 91 Sea Zone to 103 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from Gibraltar to Spain
1 fighter moved from 91 Sea Zone to Spain
2 fighters moved from 91 Sea Zone to Spain
1 artillery moved from 91 Sea Zone to Portugal
2 infantry moved from 91 Sea Zone to Portugal
2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
1 fighter moved from 91 Sea Zone to Portugal
1 fighter moved from 21 Sea Zone to 45 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 submarine moved from 21 Sea Zone to 6 Sea Zone
9 fighters and 3 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
1 fighter moved from Midway to 6 Sea Zone
Combat - Americans
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Marianas
Battle in Saudi Arabia
Americans attack with 1 artillery, 1 bomber and 1 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 cruiser in Saudi Arabia, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Saudi Arabia, round 2 : 2/3 hits, 1,33 expected hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Saudi Arabia
Americans win, taking Marianas from Japanese, taking Saudi Arabia from Neutral_True with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in 6 Sea Zone
Americans attack with 10 fighters, 1 submarine and 3 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 10 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Romania
Americans attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Americans roll dice for 1 fighter and 1 infantry in Romania, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter and 1 infantry in Romania, round 3 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Romania, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Romania
Americans win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in 103 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 103 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 103 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Germans: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 2 fighters and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 2 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 104 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Germans: 1 destroyer
Battle in Portugal
Americans attack with 1 artillery, 1 fighter and 2 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Portugal, round 2 : 0/4 hits, 1,33 expected hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Portugal
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Portugal, round 3 : 2/3 hits, 1,17 expected hits
Neutral_True roll dice for 2 infantry in Portugal, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Neutral_True lost in Portugal
Americans win, taking Portugal from Neutral_True with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Spain
Americans attack with 2 artilleries, 3 fighters, 10 infantry and 1 tactical_bomber
Neutral_True defend with 6 infantry
Americans roll dice for 2 artilleries, 3 fighters, 10 infantry and 1 tactical_bomber in Spain, round 2 : 11/16 hits, 4,83 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits, 2,00 expected hits
1 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 2 artilleries, 3 fighters, 9 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 6 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour, 1 artillery and 1 mech_infantry moved from Bulgaria to Greece
1 infantry moved from Albania to Greece
1 fighter moved from Romania to Greece
1 bomber moved from Saudi Arabia to Greece
2 aaGuns moved from Gibraltar to Spain
1 fighter moved from 103 Sea Zone to 91 Sea Zone
3 fighters moved from Spain to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Gibraltar
1 fighter moved from Portugal to Gibraltar
1 tactical_bomber moved from 103 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from 45 Sea Zone to 22 Sea Zone
1 artillery, 1 battleship, 9 carriers, 2 cruisers, 7 destroyers, 4 fighters, 1 infantry, 1 submarine and 1 transport moved from 21 Sea Zone to 22 Sea Zone
1 artillery, 4 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
10 fighters and 3 tactical_bombers moved from 6 Sea Zone to 22 Sea Zone
EDIT: 1 artillery, 1 infantry and 2 transports moved from 22 Sea Zone to 17 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
EDIT: 1 infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone
1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 marine moved from 22 Sea Zone to Marianas
EDIT: 1 infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
EDIT: 1 artillery, 3 infantry and 4 transports moved from 17 Sea Zone to 22 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 submarines moved from 91 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from Spain to Greece
1 tactical_bomber moved from Gibraltar to 91 Sea Zone
Place Units - Americans
4 fighters and 1 tactical_bomber placed in Eastern United States
1 destroyer placed in 101 Sea Zone
3 infantry placed in Greece
5 infantry placed in Eastern United States
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
1 infantry moved from Suiyuyan to Chahar
1 fighter moved from Kansu to Chahar
2 infantry moved from Shensi to Hopei
Combat - Chinese
Chinese creates battle in territory Anhwe
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 armour
Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 armour in Hopei, round 2 : 0/1 hits, 0,50 expected hits
Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 armour in Hopei, round 3 : 0/1 hits, 0,50 expected hits
Chinese roll dice for 2 infantry in Hopei, round 4 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 armour in Hopei, round 4 : 0/1 hits, 0,50 expected hits
Chinese roll dice for 2 infantry in Hopei, round 5 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 armour in Hopei, round 5 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Chinese lost in Hopei
1 infantry owned by the Chinese retreated to Shensi
Japanese win with 1 armour remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Chinese attack with 1 infantry
Japanese defend with 1 aaGun and 1 fighter
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 aaGun and 1 fighter in Anhwe, round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win with 1 aaGun and 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Kansu
1 infantry moved from Kansu to Suiyuyan
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Combat Move - British
5 artilleries and 7 infantry moved from West India to India
1 artillery and 3 infantry moved from Eastern Persia to Afghanistan
1 mech_infantry moved from Iraq to Caucasus
2 fighters moved from Greece to Caucasus
2 fighters and 1 tactical_bomber moved from West India to Afghanistan
3 armour and 1 mech_infantry moved from Eastern Persia to Afghanistan
Combat - British
Battle in Afghanistan
British attack with 3 armour, 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_True defend with 4 infantry
British roll dice for 3 armour, 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Afghanistan, round 2 : 7/11 hits, 4,33 expected hits
Neutral_True roll dice for 4 infantry in Afghanistan, round 2 : 0/4 hits, 1,33 expected hits
4 infantry owned by the Neutral_True lost in Afghanistan
British win, taking Afghanistan from Neutral_True with 3 armour, 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Neutral_True: 4 infantry
Battle in India
British attack with 5 artilleries and 7 infantry
Japanese defend with 1 airfield, 2 armour, 1 factory_minor and 1 harbour
British roll dice for 5 artilleries and 7 infantry in India, round 2 : 3/12 hits, 3,67 expected hits
Japanese roll dice for 2 armour in India, round 2 : 0/2 hits, 1,00 expected hits
2 armour owned by the Japanese lost in India
British win, taking India from Japanese with 5 artilleries and 7 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 2 armour
Battle in Caucasus
British attack with 2 fighters and 1 mech_infantry
Germans defend with 1 armour
British roll dice for 2 fighters and 1 mech_infantry in Caucasus, round 2 : 3/3 hits, 1,17 expected hits
Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - British
2 fighters moved from Caucasus to Greece
1 fighter moved from Afghanistan to Eastern Persia
1 aaGun and 3 infantry moved from Gibraltar to Spain
2 infantry moved from Trans-Jordan to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Spain
1 fighter and 1 tactical_bomber moved from Afghanistan to Eastern Persia
1 aaGun moved from West India to India
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
1 cruiser moved from 98 Sea Zone to 80 Sea Zone
1 carrier and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Iraq to Northwest Persia
2 artilleries moved from Eastern Persia to Persia
1 infantry moved from Persia to Iraq
4 mech_infantrys moved from Eastern Persia to Persia
2 fighters and 1 tactical_bomber moved from Eastern Persia to Persia
1 artillery and 1 infantry moved from Bulgaria to Greece
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : -0,17
Americans regular : 6,00
Japanese regular : -2,33
Germans regular : 1,17
Neutral_True regular : -2,33
British regular : 3,83
A neutral crush. Not sure it was wise, but atleast US gets some serious pressure on G.
@trulpen yes, this is the part where us tries to win the game alone. let’s see what happens
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 1 PUs;
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Italians
3 fighters moved from Ukraine to Bryansk
1 infantry moved from Yugoslavia to Bulgaria
Italians take Bulgaria from Americans
Combat - Italians
Battle in Bryansk
Italians attack with 3 fighters
Russians defend with 2 infantry
Italians roll dice for 3 fighters in Bryansk, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 fighter owned by the Italians lost in Bryansk
Italians win with 2 fighters remaining. Battle score for attacker is -4
Casualties for Italians: 1 fighter
Casualties for Russians: 2 infantry
Non Combat Move - Italians
2 fighters moved from Bryansk to Ukraine
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from France to Switzerland
Italians take Switzerland from Neutral_True
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3,3,2,5,1,2,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,5,3,6,2,2,1,4,2
Italians collect 2 PUs (10 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
Italians regular : 0.50
Russians regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 21 Sea Zone to 20 Sea Zone
4 fighters moved from 22 Sea Zone to 20 Sea Zone
Combat - ANZAC
Battle in 20 Sea Zone
ANZAC attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 4 fighters in 20 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
ANZAC win, taking 20 Sea Zone from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
4 fighters moved from 20 Sea Zone to 22 Sea Zone
1 destroyer moved from 21 Sea Zone to 22 Sea Zone
1 destroyer moved from 63 Sea Zone to 34 Sea Zone
1 submarine moved from 21 Sea Zone to 19 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from Eastern Persia to West India
1 submarine moved from 21 Sea Zone to 35 Sea Zone
1 armour and 4 mech_infantrys moved from South Australia to Queensland
2 aaGuns moved from South Australia to Queensland
1 artillery and 1 infantry moved from New South Wales to South Australia
1 tactical_bomber moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33
ANZAC regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 21 Sea Zone to 20 Sea Zone
4 fighters moved from 22 Sea Zone to 20 Sea Zone
Combat - ANZAC
Battle in 20 Sea Zone
ANZAC attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 4 fighters in 20 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
ANZAC win, taking 20 Sea Zone from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
4 fighters moved from 20 Sea Zone to 22 Sea Zone
1 destroyer moved from 21 Sea Zone to 22 Sea Zone
1 destroyer moved from 63 Sea Zone to 34 Sea Zone
1 submarine moved from 21 Sea Zone to 19 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from Eastern Persia to West India
1 submarine moved from 21 Sea Zone to 35 Sea Zone
1 armour and 4 mech_infantrys moved from South Australia to Queensland
2 aaGuns moved from South Australia to Queensland
1 artillery and 1 infantry moved from New South Wales to South Australia
1 tactical_bomber moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 infantry moved from Morocco to 91 Sea Zone
EDIT: 1 infantry and 1 transport moved from 91 Sea Zone to 90 Sea Zone
EDIT: 1 infantry and 1 transport moved from 91 Sea Zone to 103 Sea Zone
EDIT: 1 infantry and 1 transport moved from 91 Sea Zone to 88 Sea Zone
EDIT: 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
EDIT: 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
EDIT: 1 infantry and 1 transport moved from 103 Sea Zone to 91 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33
ANZAC regular : 0,67
Exciting to see what Germany will be up to now!
@trulpen I have a destroyer in sz 35. its hostile don’t think you can move there noncom