Scotland only
Sub fights in 106 and dies first.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 artillery, 1 destroyer, 2 infantry, 1 tactical_bomber and 5 transports; Remaining resources: 1 PUs;
Combat Move - Germans
2 infantry moved from Archangel to Vologda
2 infantry moved from Bryansk to Tambov
2 infantry moved from Rostov to Volgograd
2 infantry moved from Rostov to Caucasus
1 bomber moved from Bryansk to Tambov
1 bomber moved from Bryansk to Vologda
1 armour moved from Bryansk to Caucasus
1 fighter moved from Bryansk to Volgograd
1 fighter moved from Bryansk to Caucasus
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
3 fighters and 2 tactical_bombers moved from 110 Sea Zone to 104 Sea Zone
Combat - Germans
Battle in Tambov
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 104 Sea Zone
Germans attack with 1 destroyer, 3 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Germans roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Vologda
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Vologda, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 armour, 1 fighter and 2 infantry
British defend with 1 infantry and 1 mech_infantry
Germans roll dice for 1 armour, 1 fighter and 2 infantry in Caucasus, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
Germans roll dice for 1 armour, 1 fighter and 1 infantry in Caucasus, round 3 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Caucasus
Germans roll dice for 1 armour and 1 fighter in Caucasus, round 4 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry and 1 mech_infantry
Non Combat Move - Germans
1 bomber moved from Tambov to Germany
1 bomber moved from Vologda to Norway
3 infantry moved from Ukraine to Rostov
1 fighter moved from Volgograd to Bryansk
1 fighter moved from Caucasus to Bryansk
4 fighters and 1 tactical_bomber moved from Bryansk to Germany
2 fighters and 2 tactical_bombers moved from Ukraine to Germany
1 infantry moved from Belarus to Bryansk
3 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 infantry moved from Yugoslavia to Albania
2 infantry moved from Greater Southern Germany to Western Germany
2 mech_infantrys moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
1 fighter moved from Norway to 112 Sea Zone
1 submarine moved from 119 Sea Zone to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 109 Sea Zone to 112 Sea Zone
3 carriers moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Bulgaria to Romania
1 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Yugoslavia
1 fighter moved from 104 Sea Zone to 112 Sea Zone
1 fighter moved from 104 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from 104 Sea Zone to Normandy Bordeaux
1 fighter moved from 104 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 104 Sea Zone to Normandy Bordeaux
Place Units - Germans
1 airfield placed in Germany
1 destroyer and 5 transports placed in 112 Sea Zone
1 tactical_bomber placed in Normandy Bordeaux
1 artillery and 1 infantry placed in Western Germany
1 infantry placed in Western Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,1,2,1,1,3,5,5,1,4,2,6,4,2,6,6,3,1,6,3,4,2
Germans collect 58 PUs (2 lost to blockades); end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Ukraine: 1 aaGun
EDIT: Removing units owned by Germans from Bryansk: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.83
Russians regular : 0.67
Germans regular : 1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Russians
Russians repair damage of 4x factory_major; Remaining resources: 18 PUs;
Russians buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Kazakhstan to Caucasus
1 fighter moved from Russia to Caucasus
2 infantry moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Japanese
2 infantry moved from Novosibirsk to Vologda
1 infantry moved from Russia to Smolensk
3 infantry moved from Samara to Volgograd
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Volgograd
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Tambov
1 artillery moved from Russia to Vologda
2 infantry moved from Samara to Vologda
1 artillery moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Volgograd
2 infantry moved from Samara to Vologda
1 infantry moved from Samara to Tambov
1 tactical_bomber moved from Novosibirsk to Volgograd
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 3 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/6 hits, 2,17 expected hits
Germans roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 armour
Russians roll dice for 1 fighter and 1 infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Vologda
Russians attack with 2 artilleries and 6 infantry
Germans defend with 2 infantry
Russians roll dice for 2 artilleries and 6 infantry in Vologda, round 2 : 1/8 hits, 2,00 expected hits
Germans roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Vologda
Russians roll dice for 2 artilleries and 6 infantry in Vologda, round 3 : 2/8 hits, 2,00 expected hits
Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 artilleries and 6 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 aaGun moved from Novosibirsk to Vologda
1 infantry moved from Timguska to Yenisey
1 fighter moved from Caucasus to Novosibirsk
1 fighter moved from Tambov to Russia
1 fighter moved from Smolensk to Russia
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
1 aaGun and 20 infantry moved from Samara to Volgograd
2 armour and 2 mech_infantrys moved from Russia to Volgograd
Place Units - Russians
3 artilleries and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans regular : -3,17
Russians regular : -1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 airfield, 1 destroyer, 4 fighters, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
2 infantry moved from Burma to India
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 bomber moved from French Indo China to India
1 infantry moved from Hunan to Kweichow
1 infantry moved from Hunan to Kweichow
1 fighter moved from Anhwe to Kweichow
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 bomber moved from French Indo China to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from Paulau Island to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 45 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to Dutch New Guinea
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kweichow
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 45 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 45 Sea Zone
Japanese win with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in India
Japanese attack with 1 bomber and 2 infantry
British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 1 bomber and 2 infantry in India, round 2 : 2/3 hits, 1.00 expected hits
UK_Pacific roll dice for 1 infantry in India, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in India
Japanese destroys 8PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Dutch New Guinea
Japanese attack with 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 1/3 hits, 0.83 expected hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Dutch New Guinea to 35 Sea Zone
1 fighter moved from Kweichow to Hopei
1 aaGun moved from Anhwe to Hopei
1 fighter moved from Japan to Yakut S.S.R.
3 infantry moved from Amur to Buryatia
2 infantry moved from Korea to Amur
1 mech_infantry moved from Kwangtung to Anhwe
1 infantry moved from Yunnan to Burma
1 bomber moved from India to French Indo China
1 bomber moved from 41 Sea Zone to French Indo China
3 armour moved from Yunnan to Burma
3 armour moved from French Indo China to Burma
1 battleship, 2 carriers and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 battleship, 7 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
3 fighters moved from 6 Sea Zone to Philippines
5 fighters moved from 6 Sea Zone to 35 Sea Zone
6 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 35 Sea Zone
1 armour moved from Kwangtung to Yunnan
1 armour moved from Kwangtung to Hunan
1 submarine moved from 39 Sea Zone to 80 Sea Zone
Place Units - Japanese
1 airfield placed in French Indo China
1 transport placed in 20 Sea Zone
1 fighter and 1 infantry placed in Kwangtung
1 destroyer placed in 6 Sea Zone
2 fighters placed in Japan
1 fighter and 1 tactical_bomber placed in French Indo China
Japanese undo move 3.
1 infantry placed in Kwangtung
1 fighter placed in French Indo China
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.17
Japanese regular : 1.83
ANZAC regular : 0.67
UK_Pacific regular : 0.67
Oups. Just did the battles for US and now see that Sea Lion is underway.
I skip the grab of Sicily, since no dice were rolled there. Had a battle on Crete, so that will stand.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 4 infantry, 1 marine and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Greece to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 cruiser moved from 97 Sea Zone to 99 Sea Zone
Americans take 99 Sea Zone from Italians
1 infantry moved from Greece to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sicily
1 bomber moved from Gibraltar to 95 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from Greece to Bulgaria
1 infantry moved from Greece to Albania
1 fighter moved from 97 Sea Zone to Albania
1 fighter moved from 97 Sea Zone to Bulgaria
1 fighter moved from 97 Sea Zone to Crete
1 tactical_bomber moved from 97 Sea Zone to 95 Sea Zone
1 submarine moved from 42 Sea Zone to 45 Sea Zone
3 fighters moved from 42 Sea Zone to 45 Sea Zone
7 fighters and 3 tactical_bombers moved from 46 Sea Zone to 45 Sea Zone
Combat - Americans
Battle in Sicily
Battle in Crete
Americans attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 cruiser in Crete, round 2 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 infantry in Crete, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Crete
Americans win, taking Sicily from Italians with 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Battle in Bulgaria
Americans attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 fighter and 1 infantry in Bulgaria, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bulgaria
Americans win, taking Bulgaria from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 45 Sea Zone
Americans attack with 10 fighters, 1 submarine and 3 tactical_bombers
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 10 fighters and 3 tactical_bombers in 45 Sea Zone, round 2 : 9/13 hits, 7,00 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 10 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Albania
Americans attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 fighter and 1 infantry in Albania, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter and 1 infantry in Albania, round 3 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Albania, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Albania
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from 95 Sea Zone to Gibraltar
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 46 Sea Zone to 54 Sea Zone
2 carriers, 3 destroyers, 1 fighter and 2 submarines moved from 42 Sea Zone to 54 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 3 infantry and 2 transports moved from 30 Sea Zone to 54 Sea Zone
1 fighter moved from 45 Sea Zone to Queensland
9 fighters and 3 tactical_bombers moved from 45 Sea Zone to 54 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 fighter moved from Albania to 94 Sea Zone
1 fighter moved from 95 Sea Zone to Gibraltar
1 fighter moved from 95 Sea Zone to 94 Sea Zone
1 tactical_bomber moved from 95 Sea Zone to Gibraltar
1 tactical_bomber moved from 95 Sea Zone to Gibraltar
1 fighter moved from Bulgaria to 97 Sea Zone
1 fighter moved from Crete to 97 Sea Zone
2 carriers moved from 97 Sea Zone to 94 Sea Zone
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
2 artilleries moved from Greece to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
3 transports moved from 12 Sea Zone to 10 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
2 artilleries and 5 transports moved from 97 Sea Zone to 94 Sea Zone
2 artilleries moved from 94 Sea Zone to Algeria
EDIT: 1 infantry moved from Sicily to Algeria
EDIT: 1 transport moved from 95 Sea Zone to 94 Sea Zone
EDIT: 1 artillery moved from Greece to Algeria
3 submarines moved from 10 Sea Zone to 89 Sea Zone
1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 89 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 89 Sea Zone
1 fighter moved from Hawaiian Islands to Western United States
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
1 fighter moved from 54 Sea Zone to Queensland
Place Units - Americans
1 factory_minor placed in Greece
1 carrier, 2 destroyers and 3 submarines placed in 101 Sea Zone
1 artillery, 4 infantry and 1 marine placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Turning on Edit Mode
EDIT: Changing ownership of Sicily from Americans to Italians
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 2,17
Japanese regular : -0,33
Italians regular : 1,00
Germans regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
1 infantry moved from Kansu to Suiyuyan
2 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Suiyuyan
Combat - Chinese
Chinese creates battle in territory Hopei
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 infantry
Japanese defend with 1 aaGun and 1 fighter
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 aaGun and 1 fighter in Hopei, round 2 : 0/1 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 aaGun and 1 fighter in Hopei, round 3 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win with 1 aaGun and 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 5 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 6 : 2/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Tsinghai
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Japanese regular : -1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 4 infantry, 1 marine and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Greece to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 cruiser moved from 97 Sea Zone to 99 Sea Zone
Americans take 99 Sea Zone from Italians
1 infantry moved from Greece to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sicily
1 bomber moved from Gibraltar to 95 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from Greece to Bulgaria
1 infantry moved from Greece to Albania
1 fighter moved from 97 Sea Zone to Albania
1 fighter moved from 97 Sea Zone to Bulgaria
1 fighter moved from 97 Sea Zone to Crete
1 tactical_bomber moved from 97 Sea Zone to 95 Sea Zone
1 submarine moved from 42 Sea Zone to 45 Sea Zone
3 fighters moved from 42 Sea Zone to 45 Sea Zone
7 fighters and 3 tactical_bombers moved from 46 Sea Zone to 45 Sea Zone
Combat - Americans
Battle in Sicily
Battle in Crete
Americans attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 cruiser in Crete, round 2 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 infantry in Crete, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Crete
Americans win, taking Sicily from Italians with 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Battle in Bulgaria
Americans attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 fighter and 1 infantry in Bulgaria, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bulgaria
Americans win, taking Bulgaria from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 45 Sea Zone
Americans attack with 10 fighters, 1 submarine and 3 tactical_bombers
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 10 fighters and 3 tactical_bombers in 45 Sea Zone, round 2 : 9/13 hits, 7,00 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 10 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Albania
Americans attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 fighter and 1 infantry in Albania, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter and 1 infantry in Albania, round 3 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Albania, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Albania
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from 95 Sea Zone to Gibraltar
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 46 Sea Zone to 54 Sea Zone
2 carriers, 3 destroyers, 1 fighter and 2 submarines moved from 42 Sea Zone to 54 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 3 infantry and 2 transports moved from 30 Sea Zone to 54 Sea Zone
1 fighter moved from 45 Sea Zone to Queensland
9 fighters and 3 tactical_bombers moved from 45 Sea Zone to 54 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 fighter moved from Albania to 94 Sea Zone
1 fighter moved from 95 Sea Zone to Gibraltar
1 fighter moved from 95 Sea Zone to 94 Sea Zone
1 tactical_bomber moved from 95 Sea Zone to Gibraltar
1 tactical_bomber moved from 95 Sea Zone to Gibraltar
1 fighter moved from Bulgaria to 97 Sea Zone
1 fighter moved from Crete to 97 Sea Zone
2 carriers moved from 97 Sea Zone to 94 Sea Zone
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
2 artilleries moved from Greece to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
3 transports moved from 12 Sea Zone to 10 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
2 artilleries and 5 transports moved from 97 Sea Zone to 94 Sea Zone
2 artilleries moved from 94 Sea Zone to Algeria
EDIT: 1 infantry moved from Sicily to Algeria
EDIT: 1 transport moved from 95 Sea Zone to 94 Sea Zone
EDIT: 1 artillery moved from Greece to Algeria
3 submarines moved from 10 Sea Zone to 89 Sea Zone
1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 89 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 89 Sea Zone
1 fighter moved from Hawaiian Islands to Western United States
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
1 fighter moved from 54 Sea Zone to Queensland
Place Units - Americans
1 factory_minor placed in Greece
1 carrier, 2 destroyers and 3 submarines placed in 101 Sea Zone
1 artillery, 4 infantry and 1 marine placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Turning on Edit Mode
EDIT: Changing ownership of Sicily from Americans to Italians
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
1 infantry moved from Kansu to Suiyuyan
2 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Suiyuyan
Combat - Chinese
Chinese creates battle in territory Hopei
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 infantry
Japanese defend with 1 aaGun and 1 fighter
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 aaGun and 1 fighter in Hopei, round 2 : 0/1 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 aaGun and 1 fighter in Hopei, round 3 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win with 1 aaGun and 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 5 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 6 : 2/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Tsinghai
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - British
British buy 2 artilleries, 6 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Greece to Albania
British take Albania from Italians
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
2 infantry moved from West India to India
1 fighter and 1 tactical_bomber moved from West India to India
1 fighter moved from Eastern Persia to India
Combat - British
Battle in Crete
Battle in India
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in India, round 2 : 3/5 hits, 2,00 expected hits
Japanese roll dice for 1 infantry in India, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in India
British win, taking Crete from Italians, taking India from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from India to West India
1 artillery and 4 infantry moved from Eastern Persia to West India
3 armour and 2 mech_infantrys moved from West India to Eastern Persia
1 infantry moved from Persia to Eastern Persia
2 infantry moved from Northwest Persia to Persia
2 mech_infantrys moved from Iraq to Eastern Persia
1 artillery moved from Iraq to Persia
1 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Belgian Congo to Egypt
1 carrier and 2 fighters moved from 97 Sea Zone to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from Greece to 94 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 cruiser moved from 97 Sea Zone to 99 Sea Zone
1 transport moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from Persia to Greece
Place Units - British
1 submarine placed in 98 Sea Zone
2 artilleries and 1 infantry placed in Persia
2 infantry placed in Egypt
3 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2
British collect 30 PUs (4 lost to blockades); end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Americans regular : 2,17
Japanese regular : -1,33
Italians regular : 1,00
Germans regular : -0,33
British regular : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 4 infantry, 1 marine and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Greece to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 cruiser moved from 97 Sea Zone to 99 Sea Zone
Americans take 99 Sea Zone from Italians
1 infantry moved from Greece to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sicily
1 bomber moved from Gibraltar to 95 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from Greece to Bulgaria
1 infantry moved from Greece to Albania
1 fighter moved from 97 Sea Zone to Albania
1 fighter moved from 97 Sea Zone to Bulgaria
1 fighter moved from 97 Sea Zone to Crete
1 tactical_bomber moved from 97 Sea Zone to 95 Sea Zone
1 submarine moved from 42 Sea Zone to 45 Sea Zone
3 fighters moved from 42 Sea Zone to 45 Sea Zone
7 fighters and 3 tactical_bombers moved from 46 Sea Zone to 45 Sea Zone
Combat - Americans
Battle in Sicily
Battle in Crete
Americans attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 cruiser in Crete, round 2 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 infantry in Crete, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Crete
Americans win, taking Sicily from Italians with 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Battle in Bulgaria
Americans attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 fighter and 1 infantry in Bulgaria, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bulgaria
Americans win, taking Bulgaria from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 45 Sea Zone
Americans attack with 10 fighters, 1 submarine and 3 tactical_bombers
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 10 fighters and 3 tactical_bombers in 45 Sea Zone, round 2 : 9/13 hits, 7,00 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 10 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Albania
Americans attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 fighter and 1 infantry in Albania, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter and 1 infantry in Albania, round 3 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Albania, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Albania
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from 95 Sea Zone to Gibraltar
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 46 Sea Zone to 54 Sea Zone
2 carriers, 3 destroyers, 1 fighter and 2 submarines moved from 42 Sea Zone to 54 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 3 infantry and 2 transports moved from 30 Sea Zone to 54 Sea Zone
1 fighter moved from 45 Sea Zone to Queensland
9 fighters and 3 tactical_bombers moved from 45 Sea Zone to 54 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 fighter moved from Albania to 94 Sea Zone
1 fighter moved from 95 Sea Zone to Gibraltar
1 fighter moved from 95 Sea Zone to 94 Sea Zone
1 tactical_bomber moved from 95 Sea Zone to Gibraltar
1 tactical_bomber moved from 95 Sea Zone to Gibraltar
1 fighter moved from Bulgaria to 97 Sea Zone
1 fighter moved from Crete to 97 Sea Zone
2 carriers moved from 97 Sea Zone to 94 Sea Zone
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
2 artilleries moved from Greece to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
3 transports moved from 12 Sea Zone to 10 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
2 artilleries and 5 transports moved from 97 Sea Zone to 94 Sea Zone
2 artilleries moved from 94 Sea Zone to Algeria
EDIT: 1 infantry moved from Sicily to Algeria
EDIT: 1 transport moved from 95 Sea Zone to 94 Sea Zone
EDIT: 1 artillery moved from Greece to Algeria
3 submarines moved from 10 Sea Zone to 89 Sea Zone
1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 89 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 89 Sea Zone
1 fighter moved from Hawaiian Islands to Western United States
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
1 fighter moved from 54 Sea Zone to Queensland
Place Units - Americans
1 factory_minor placed in Greece
1 carrier, 2 destroyers and 3 submarines placed in 101 Sea Zone
1 artillery, 4 infantry and 1 marine placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Turning on Edit Mode
EDIT: Changing ownership of Sicily from Americans to Italians
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
1 infantry moved from Kansu to Suiyuyan
2 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Suiyuyan
Combat - Chinese
Chinese creates battle in territory Hopei
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 infantry
Japanese defend with 1 aaGun and 1 fighter
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 aaGun and 1 fighter in Hopei, round 2 : 0/1 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 aaGun and 1 fighter in Hopei, round 3 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win with 1 aaGun and 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 5 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 6 : 2/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Tsinghai
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - British
British buy 2 artilleries, 6 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Greece to Albania
British take Albania from Italians
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
2 infantry moved from West India to India
1 fighter and 1 tactical_bomber moved from West India to India
1 fighter moved from Eastern Persia to India
Combat - British
Battle in Crete
Battle in India
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in India, round 2 : 3/5 hits, 2,00 expected hits
Japanese roll dice for 1 infantry in India, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in India
British win, taking Crete from Italians, taking India from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from India to West India
1 artillery and 4 infantry moved from Eastern Persia to West India
3 armour and 2 mech_infantrys moved from West India to Eastern Persia
1 infantry moved from Persia to Eastern Persia
2 infantry moved from Northwest Persia to Persia
2 mech_infantrys moved from Iraq to Eastern Persia
1 artillery moved from Iraq to Persia
1 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Belgian Congo to Egypt
1 carrier and 2 fighters moved from 97 Sea Zone to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from Greece to 94 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 cruiser moved from 97 Sea Zone to 99 Sea Zone
1 transport moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from Persia to Greece
Place Units - British
1 submarine placed in 98 Sea Zone
2 artilleries and 1 infantry placed in Persia
2 infantry placed in Egypt
3 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2
British collect 30 PUs (4 lost to blockades); end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from West India: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by British to Eastern Persia: 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,33
Americans regular : 2,17
Japanese regular : -1,33
Italians regular : 1,00
Germans regular : -0,33
British regular : 1,00
@trulpenplay the dice rolled but somehow the save isn’t here. after blockade italy had 5 ipcs left after convoy. lost one of 2 planes and retreated in bulgaria. strafe with 3 to albania cleared it
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
EDIT: Removing units owned by British from Albania: 1 infantry
EDIT: Turning off Edit Mode
Non Combat Move - Italians
1 fighter moved from Southern Italy to Romania
2 infantry moved from Northern Italy to Southern Italy
2 infantry moved from France to Northern Italy
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3,6,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,6,6,4,6,4,4,4,4
Italians collect 5 PUs (7 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Changing PUs for Italians from 6 to 5
EDIT: Turning off Edit Mode
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 55 Sea Zone
1 infantry moved from Northern Territory to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from 54 Sea Zone to Dutch New Guinea
Combat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 0/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 3 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Dutch New Guinea to New Guinea
1 destroyer and 4 submarines moved from 42 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Sumatra to 54 Sea Zone
1 infantry moved from Northwest Persia to Persia
1 artillery and 2 infantry moved from South Australia to New South Wales
2 aaGuns moved from South Australia to Queensland
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Japanese regular : 0,33
ANZAC regular : -1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Changing PUs for Italians from 6 to 5
EDIT: Turning off Edit Mode
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 55 Sea Zone
1 infantry moved from Northern Territory to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from 54 Sea Zone to Dutch New Guinea
Combat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 0/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 3 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Dutch New Guinea to New Guinea
1 destroyer and 4 submarines moved from 42 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Sumatra to 54 Sea Zone
1 infantry moved from Northwest Persia to Persia
1 artillery and 2 infantry moved from South Australia to New South Wales
2 aaGuns moved from South Australia to Queensland
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,33
ANZAC regular : -1,33
A pretty interesting game it is.
@aagamerz13 said in L20 #1 aagamerz13 (X) vs trulpen (A+14) BM3:
@trulpenplay the dice rolled but somehow the save isn’t here. after blockade italy had 5 ipcs left after convoy. lost one of 2 planes and retreated in bulgaria. strafe with 3 to albania cleared it
That’s strange.
Yep, confirmed with battle-dice.
First roll of convoy disruption took away 8 from Italy, so adjusted with -1. Also in accordance with your observation.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 17 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Rostov to Caucasus
1 fighter moved from Bryansk to Caucasus
1 infantry moved from Archangel to Smolensk
1 infantry moved from Belarus to Smolensk
1 infantry moved from Yugoslavia to Albania
Italians take Albania from British
2 infantry moved from Romania to Bulgaria
1 fighter moved from Germany to Bulgaria
1 infantry moved from Bryansk to Smolensk
3 infantry moved from Bryansk to Tambov
1 fighter moved from Bryansk to Tambov
1 artillery moved from Bryansk to Smolensk
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 mech_infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
2 artilleries, 7 infantry, 2 mech_infantrys and 6 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 artilleries, 8 infantry and 2 mech_infantrys moved from 110 Sea Zone to United Kingdom
5 fighters and 3 tactical_bombers moved from Germany to United Kingdom
1 fighter moved from Western Germany to United Kingdom
3 fighters moved from 112 Sea Zone to United Kingdom
2 fighters and 4 tactical_bombers moved from Normandy Bordeaux to United Kingdom
1 bomber moved from Germany to United Kingdom
1 bomber moved from Norway to United Kingdom
Combat - Germans
Battle in Tambov
Germans attack with 1 fighter and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 fighter and 3 infantry in Tambov, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Tambov, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov
Germans roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
retreated to Tambov
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 3/4 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Bulgaria
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Bulgaria, round 2 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Bulgaria
Germans win, taking Bulgaria from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Caucasus
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Caucasus
Germans roll dice for 1 fighter and 1 infantry in Caucasus, round 3 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
Germans win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in United Kingdom
Germans attack with 2 artilleries, 2 bombers, 11 fighters, 8 infantry, 2 mech_infantrys and 7 tactical_bombers
British defend with 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry; French defend with 2 infantry
British roll AA dice in United Kingdom : 0/12 hits, 2.00 expected hits
Germans roll dice for 2 artilleries, 2 bombers, 11 fighters, 8 infantry, 2 mech_infantrys and 7 tactical_bombers in United Kingdom, round 2 : 15/32 hits, 14.17 expected hits
British roll dice for 4 aaGuns, 1 artillery, 12 infantry and 1 mech_infantry in United Kingdom, round 2 : 5/14 hits, 4.67 expected hits
4 aaGuns owned by the British, 5 infantry owned by the Germans, 2 infantry owned by the French and 9 infantry owned by the British lost in United Kingdom
Germans roll dice for 2 artilleries, 2 bombers, 11 fighters, 3 infantry, 2 mech_infantrys and 7 tactical_bombers in United Kingdom, round 3 : 11/27 hits, 13.33 expected hits
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in United Kingdom, round 3 : 0/3 hits, 1.00 expected hits
1 mech_infantry owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in United Kingdom
Germans captures 36PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 2 artilleries, 2 bombers, 11 fighters, 3 infantry, 2 mech_infantrys and 7 tactical_bombers remaining. Battle score for attacker is 49
Casualties for Germans: 5 infantry
Casualties for British: 4 aaGuns, 1 artillery, 10 infantry and 1 mech_infantry
Casualties for French: 2 infantry
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 fighter moved from Bulgaria to Eastern Poland
1 infantry moved from Western Ukraine to Bryansk
1 fighter moved from Tambov to Bryansk
1 fighter moved from Caucasus to Bryansk
3 carriers moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 submarines moved from 112 Sea Zone to 110 Sea Zone
2 bombers moved from United Kingdom to Western Germany
6 fighters and 4 tactical_bombers moved from United Kingdom to Normandy Bordeaux
5 fighters and 3 tactical_bombers moved from United Kingdom to 110 Sea Zone
2 infantry moved from Western Germany to Greater Southern Germany
Place Units - Germans
1 carrier and 1 destroyer placed in 110 Sea Zone
1 mech_infantry placed in Germany
3 infantry placed in Ukraine
3 infantry placed in Western Ukraine
3 infantry placed in Novgorod
8 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,5,6,1,5,4,4,4,6
Germans collect 59 PUs (1 lost to blockades); end with 95 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 100 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 110 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
British AA : -2.00
Russians regular : 2.67
Germans regular : 0.50
British regular : -0.67
@aagamerz13 yes it is. had to be ready to counter the greece move
@aagamerz13 said in L20 #1 aagamerz13 (X) vs trulpen (A+14) BM3:
@aagamerz13 yes it is. had to be ready to counter the greece move
Sad that UK didn’t even decimate the mighty Luftwaffe.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
3 infantry moved from Russia to Smolensk
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
1 fighter moved from Novosibirsk to Smolensk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Rostov
1 fighter moved from Russia to Archangel
Combat - Russians
Battle in Archangel
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 3 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 3 infantry
Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/7 hits, 2,67 expected hits
Germans roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Smolensk
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 3/6 hits, 2,50 expected hits
Germans roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 3 infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Rostov to Russia
1 fighter moved from Archangel to Russia
2 artilleries moved from Vologda to Russia
1 infantry moved from Vologda to Russia
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Tambov to Russia
1 infantry moved from Volgograd to Tambov
2 armour and 2 mech_infantrys moved from Volgograd to Russia
3 infantry moved from Yenisey to Timguska
1 aaGun and 19 infantry moved from Volgograd to Tambov
Place Units - Russians
3 artilleries and 2 infantry placed in Russia
2 infantry placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Russians from Caucasus: 1 infantry
EDIT: Adding units owned by Russians to Tambov: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans regular : -1,67
Russians regular : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 carrier, 1 factory_minor, 7 infantry and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
2 infantry moved from Kweichow to Shensi
1 fighter moved from Hopei to Shensi
1 bomber moved from French Indo China to Shensi
2 infantry moved from Burma to India
1 bomber moved from French Indo China to India
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 41 Sea Zone
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from French Indo China to India
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Sumatra
Combat - Japanese
Battle in Java
Battle in Sumatra
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/4 hits, 1.50 expected hits
Americans roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Sumatra
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 3 : 1/4 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Sumatra
Japanese win, taking Java from ANZAC, taking Sumatra from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 1 submarine; ANZAC defend with 1 transport
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 45 Sea Zone, round 2 : 2/7 hits, 3.83 expected hits
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 transport owned by the ANZAC, 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Casualties for ANZAC: 1 transport
Battle in Shensi
Japanese attack with 1 bomber, 1 fighter and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Shensi, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Shensi, round 3 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in India
Japanese attack with 1 bomber, 2 infantry and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in India, round 2 : 2/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in India
Japanese destroys 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 carrier moved from 35 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
8 carriers moved from 35 Sea Zone to 42 Sea Zone
3 fighters moved from 45 Sea Zone to 42 Sea Zone
3 fighters moved from Philippines to 42 Sea Zone
4 fighters moved from 35 Sea Zone to 42 Sea Zone
6 fighters moved from French Indo China to 42 Sea Zone
2 battleships, 1 cruiser, 1 destroyer and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
6 tactical_bombers moved from 35 Sea Zone to French Indo China
3 tactical_bombers moved from 45 Sea Zone to Philippines
1 fighter moved from Japan to Philippines
1 fighter moved from Japan to French Indo China
3 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Anhwe to Chahar
1 armour moved from Hunan to Anhwe
1 armour moved from Yunnan to Kweichow
1 armour moved from Burma to Yunnan
1 armour moved from Kweichow to Hunan
1 fighter moved from Shensi to Hopei
1 armour moved from Burma to Kweichow
1 bomber moved from Shensi to French Indo China
1 bomber moved from India to French Indo China
1 tactical_bomber moved from India to Yunnan
1 armour moved from Yunnan to Burma
2 infantry moved from Amur to Buryatia
Place Units - Japanese
1 factory_minor placed in Manchuria
1 transport placed in 20 Sea Zone
2 infantry placed in Kwangtung
1 carrier and 2 transports placed in 6 Sea Zone
3 infantry placed in French Indo China
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 72 PUs; end with 73 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : -0.17
Japanese regular : -2.33
UK_Pacific regular : -0.33