Global 1940 dice tracker:
Round 1:
Germany:
France: -0.5 swing
Yugoslavia: -0.12 swing
Sea zone 110: -0.17 swing
Sea zone 111: -3.53 swing
Sea zone 106: +0.6 swing
Total for round 1: +3.72 in favor of the Allies
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 factory_minor, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Italians
1 artillery and 1 infantry moved from Alexandria to Egypt
4 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
1 armour moved from Eastern Poland to Ukraine
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 submarine moved from 98 Sea Zone to 94 Sea Zone
1 infantry moved from Kenya to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 bomber moved from Trans-Jordan to Ukraine
2 fighters moved from Trans-Jordan to Egypt
Combat - Italians
Strategic bombing raid in Ukraine
Russians roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Ukraine
Italians attack with 1 armour
Russians defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Ukraine to Western Ukraine
Place Units - Italians
1 factory_minor placed in Egypt
2 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3
Italians collect 17 PUs (2 lost to blockades); end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : 0.50
Russians regular : -0.33
Russians AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from India to Persia
1 fighter moved from Hawaiian Islands to Queensland
1 armour moved from New South Wales to Queensland
1 mech_infantry moved from New South Wales to Queensland
1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Politics - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Queensland: 2 fighters
EDIT: Turning off Edit Mode
Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from Libya to Tobruk
French take Tobruk from Italians
1 infantry moved from Libya to Tobruk
1 infantry moved from Algeria to Tunisia
1 fighter moved from United Kingdom to Finland
1 infantry moved from Syria to Trans-Jordan
British take Trans-Jordan from Italians
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 armour moved from Western Ukraine to Rostov
2 armour, 5 artilleries and 23 infantry moved from Western Ukraine to Bryansk
3 bombers moved from Eastern Poland to Russia
3 infantry moved from Bessarabia to Ukraine
6 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
2 mech_infantrys moved from Poland to Western Ukraine
2 mech_infantrys moved from Slovakia Hungary to Western Ukraine
7 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Western Germany to Poland
1 armour moved from Western Germany to Poland
3 mech_infantrys moved from Eastern Poland to Bryansk
Combat - Germans
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits
Bombing raid in Russia rolls: 6,6,7 and causes: 19 damage to unit: factory_major
Bombing raid in Russia causes 19 damage total.
Battle in Rostov
Germans attack with 1 armour
Russians defend with 1 infantry
Germans roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Rostov
Russians win with no units remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 8 armour, 5 artilleries, 23 infantry and 8 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 8 armour, 5 artilleries, 23 infantry and 8 mech_infantrys in Bryansk, round 2 : 16/44 hits, 11.67 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 8 armour, 5 artilleries, 23 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 bombers moved from Russia to Western Ukraine
3 aaGuns moved from Western Ukraine to Bryansk
1 aaGun moved from Poland to Germany
3 mech_infantrys moved from Germany to Poland
3 mech_infantrys moved from Poland to Eastern Poland
1 aaGun moved from France to Western Germany
Place Units - Germans
1 armour, 1 infantry and 3 mech_infantrys placed in Western Germany
1 mech_infantry placed in Western Germany
5 mech_infantrys placed in Germany
1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : 4.83
Russians AA : -0.50
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Russians
Russians repair damage of 17x factory_major; Remaining resources: 27 PUs;
Russians buy 1 armour and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour, 1 artillery, 3 fighters, 4 mech_infantrys and 2 tactical_bombers moved from Vologda to Russia
1 mech_infantry moved from Volgograd to Rostov
1 infantry moved from Russia to Tambov
6 infantry moved from Timguska to Novosibirsk
12 infantry moved from Yenisey to Timguska
4 infantry moved from Novgorod to Karelia
1 infantry moved from Archangel to Novgorod
1 infantry moved from Russia to Smolensk
2 artilleries and 1 infantry moved from Archangel to Vologda
1 infantry moved from Finland to Karelia
Non Combat Move - Russians
1 aaGun moved from Vologda to Russia
1 aaGun moved from Archangel to Vologda
2 aaGuns moved from Yenisey to Timguska
1 submarine moved from 110 Sea Zone to 91 Sea Zone
Place Units - Russians
1 armour and 7 infantry placed in Russia
Russians undo move 1.
1 armour and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Combat Hit Differential Summary :
No scramble - Merry Christmas!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 1 factory_minor, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to Malta
1 artillery, 3 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 91 Sea Zone to 94 Sea Zone
1 fighter moved from 112 Sea Zone to 94 Sea Zone
1 bomber moved from United Kingdom to Gibraltar
1 fighter moved from 112 Sea Zone to Finland
1 fighter moved from Eastern United States to 110 Sea Zone
1 bomber moved from Eastern United States to Gibraltar
1 carrier moved from 112 Sea Zone to 110 Sea Zone
Combat - Americans
Battle in Celebes
Battle in 94 Sea Zone
Americans attack with 1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports
Italians defend with 1 submarine
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser and 3 transports in 94 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 94 Sea Zone
Americans win, taking Celebes from Japanese with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Non Combat Move - Americans
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 infantry moved from 110 Sea Zone to United Kingdom
1 aaGun moved from Central United States to Western United States
1 aaGun moved from Eastern United States to Central United States
1 fighter moved from 54 Sea Zone to Queensland
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Eastern United States to Western United States
Place Units - Americans
1 factory_minor placed in Norway
1 transport placed in 101 Sea Zone
1 bomber placed in Eastern United States
1 fighter placed in Eastern United States
1 infantry placed in Eastern United States
1 infantry placed in Western United States
1 transport placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
1 fighter and 1 infantry placed in Western United States
Americans undo move 7.
1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
1 fighter owned by the Chinese retreated
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Purchase Units - British
British repair damage of 1x factory_major; Remaining resources: 30 PUs;
British buy 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 carrier and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 armour moved from 81 Sea Zone to Anglo Egyptian Sudan
1 armour moved from Eastern Persia to Iraq
British take Iraq from Italians
7 infantry moved from West India to Eastern Persia
1 destroyer moved from 81 Sea Zone to 77 Sea Zone
1 destroyer moved from 71 Sea Zone to 79 Sea Zone
1 fighter moved from 81 Sea Zone to Anglo Egyptian Sudan
1 fighter moved from Finland to Russia
1 fighter moved from Persia to Russia
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 fighter and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Anglo Egyptian Sudan, round 2 : 2/2 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from Anglo Egyptian Sudan to 81 Sea Zone
1 aaGun moved from West India to Eastern Persia
1 aaGun moved from West India to Eastern Persia
1 aaGun moved from West India to Eastern Persia
Place Units - British
1 transport placed in 106 Sea Zone
2 fighters and 1 infantry placed in Persia
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -2.00
Americans regular : 0.83
Japanese regular : 0.00
Italians regular : 0.50
British regular : 0.83
Finished my turns - one question: in sea zone 94 my US ships advanced there and you had a submarine. It didn’t ask me if I wanted to submerge the sub. It fought the battle and the sub died. I thought, because there is no destroyer present, that it could submerge. If that is the case just edit it in. Hope your Christmas season is starting and going well. I know this is a really busy time of year for you.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 cruiser moved from 54 Sea Zone to 26 Sea Zone
1 artillery moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 fighter moved from Persia to Russia
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
Place Units - ANZAC
2 armour and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 cruiser moved from 54 Sea Zone to 26 Sea Zone
1 artillery moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 fighter moved from Persia to Russia
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
Place Units - ANZAC
2 armour and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Move - French
1 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
1 infantry moved from Tobruk to Alexandria
1 fighter moved from Finland to Russia
1 infantry moved from Tunisia to Libya
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
triplea_35758_4fre (1).tsvg merry Christmas
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 11x factory_major; Remaining resources: 30 PUs;
Russians buy 2 armour and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 fighters and 2 tactical_bombers moved from Russia to Western Ukraine
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
Combat - Russians
Battle in Western Ukraine
Russians attack with 3 fighters and 2 tactical_bombers
Germans defend with 1 armour, 2 bombers and 2 mech_infantrys
Russians roll dice for 3 fighters and 2 tactical_bombers in Western Ukraine, round 2 : 3/5 hits, 2.83 expected hits
Germans roll dice for 1 armour, 2 bombers and 2 mech_infantrys in Western Ukraine, round 2 : 2/5 hits, 1.50 expected hits
2 fighters owned by the Russians, 1 bomber owned by the Germans and 2 mech_infantrys owned by the Germans lost in Western Ukraine
Russians roll dice for 1 fighter and 2 tactical_bombers in Western Ukraine, round 3 : 1/3 hits, 1.67 expected hits
Germans roll dice for 1 armour and 1 bomber in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits
1 bomber owned by the Germans lost in Western Ukraine
2 tactical_bombers owned by the Russians and 1 fighter owned by the Russians retreated
Germans win with 1 armour remaining. Battle score for attacker is 12
Casualties for Russians: 2 fighters
Casualties for Germans: 2 bombers and 2 mech_infantrys
Non Combat Move - Russians
1 fighter and 2 tactical_bombers moved from Western Ukraine to Russia
6 infantry moved from Karelia to Novgorod
1 armour moved from Finland to Novgorod
1 armour moved from Finland to Novgorod
1 infantry moved from Vologda to Samara
1 infantry moved from Novosibirsk to Kazakhstan
1 aaGun and 2 artilleries moved from Vologda to Russia
1 infantry moved from Russia to Tambov
5 infantry moved from Novosibirsk to Vologda
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
1 infantry moved from Baltic States to Novgorod
1 infantry moved from Belarus to Novgorod
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Place Units - Russians
2 armour and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : -0.17
Russians regular : -0.50
I’m going to edit my purchase from 12 mechs to 8 and a Harbour.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 75 PUs; 6 SuicideAttackTokens;
Japanese buy 1 cruiser, 1 destroyer, 12 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Yunnan to Shan State
1 armour moved from French Indo China to Burma
2 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 77 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 destroyer and 2 submarines moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
4 infantry moved from India to West India
4 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery moved from Szechwan to Sikang
2 infantry moved from Szechwan to Sikang
1 armour moved from Hopei to Szechwan
1 mech_infantry moved from Suiyuyan to Shensi
3 infantry moved from Hopei to Shensi
6 infantry moved from Anhwe to Hopei
2 artilleries moved from India to West India
1 artillery moved from Szechwan to Sikang
3 infantry moved from Kiangsu to Anhwe
3 transports moved from 39 Sea Zone to 38 Sea Zone
2 infantry moved from Kiangsi to Anhwe
1 artillery and 1 infantry moved from India to West India
7 fighters and 4 tactical_bombers moved from Yunnan to Volgograd
1 battleship and 1 carrier moved from 39 Sea Zone to 79 Sea Zone
2 cruisers moved from 39 Sea Zone to 79 Sea Zone
1 destroyer moved from 39 Sea Zone to 79 Sea Zone
2 transports moved from 39 Sea Zone to 38 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter, 1 submarine and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 79 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 2 cruisers and 1 destroyer
British defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers and 1 destroyer in 79 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
British roll dice for 1 destroyer in 79 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 79 Sea Zone
Japanese win, taking 79 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 77 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 77 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 destroyer in 77 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 77 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Shensi
Japanese attack with 3 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 infantry and 1 mech_infantry in Shensi, round 2 : 0/4 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Japanese roll dice for 2 infantry and 1 mech_infantry in Shensi, round 3 : 1/3 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 tactical_bomber
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 77 Sea Zone to 79 Sea Zone
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 infantry moved from Manchuria to Jehol
1 battleship, 2 carriers and 1 destroyer moved from 35 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 38 Sea Zone
1 fighter moved from 41 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from Yunnan to 38 Sea Zone
1 fighter moved from Yunnan to India
Place Units - Japanese
3 mech_infantrys placed in India
3 mech_infantrys placed in French Indo China
2 mech_infantrys placed in Kiangsu
1 cruiser, 1 destroyer and 1 transport placed in 6 Sea Zone
Japanese undo move 4.
1 cruiser and 1 destroyer placed in 6 Sea Zone
1 transport placed in 19 Sea Zone
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Burma: 1 harbour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.33
Americans regular : -0.33
Japanese regular : -0.00
ANZAC regular : 0.67
British regular : -0.67
Note to self I left 4 mechsthat have to be erased in the build queue and I get 1 IPC more next turn.
@crockett36 No worries
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
1 tactical_bomber moved from Malta to Egypt
1 fighter moved from 94 Sea Zone to Egypt
1 tactical_bomber moved from 94 Sea Zone to Egypt
1 carrier moved from 94 Sea Zone to 98 Sea Zone
Americans take 98 Sea Zone from Italians
2 bombers moved from Gibraltar to France
1 fighter moved from Finland to Russia
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
1 armour, 1 artillery, 1 cruiser, 2 infantry and 2 transports moved from 94 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Western United States to 25 Sea Zone
1 fighter moved from Queensland to 44 Sea Zone
Combat - Americans
Strategic bombing raid in France
Germans roll AA dice in France : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Western Germany
Americans attack with 1 infantry
Germans defend with 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
2 aaGuns owned by the Germans lost in Western Germany
Americans converts factory_major into different units
Americans win, taking Western Germany from Germans with 1 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 2 aaGuns
Battle in Egypt
Americans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers
Italians defend with 1 aaGun, 2 armour, 1 factory_minor and 1 harbour
Italians roll AA dice in Egypt : 1/3 hits, 0.50 expected hits
1 fighter owned by the Americans lost in Egypt
Americans roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 1 artillery, 2 infantry and 2 tactical_bombers in Egypt, round 2 : 2/6 hits, 2.50 expected hits
Italians roll dice for 1 aaGun and 2 armour in Egypt, round 2 : 0/2 hits, 1.00 expected hits
1 aaGun owned by the Italians and 2 armour owned by the Italians lost in Egypt
Americans win, taking Egypt from Italians with 1 armour, 1 artillery, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 fighter
Casualties for Italians: 1 aaGun and 2 armour
Battle in 44 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 fighter in 44 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 1 submarine
Japanese defend with 1 destroyer and 2 submarines
Americans roll dice for 1 destroyer, 4 fighters and 1 submarine in 25 Sea Zone, round 2 : 2/6 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
2 submarines owned by the Japanese lost in 25 Sea Zone
Americans roll dice for 1 destroyer, 4 fighters and 1 submarine in 25 Sea Zone, round 3 : 3/6 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 2 submarines
Casualties for Americans: 1 submarine
Non Combat Move - Americans
1 fighter moved from 25 Sea Zone to Hawaiian Islands
1 fighter moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 25 Sea Zone to Midway
1 fighter moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from Egypt to 98 Sea Zone
1 tactical_bomber moved from Egypt to 98 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
Americans take Greece from Neutral_Allies
1 mech_infantry moved from 99 Sea Zone to Greece
1 battleship moved from 94 Sea Zone to 91 Sea Zone
1 bomber moved from France to United Kingdom
1 infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 4 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 6 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 110 Sea Zone to Norway
1 bomber moved from Eastern United States to United Kingdom
1 fighter moved from Eastern United States to 91 Sea Zone
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 airfield, 1 bomber and 2 fighters placed in Norway
3 transports placed in 101 Sea Zone
1 artillery and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : 0.17
Japanese regular : -0.33
Italians regular : -1.00
Germans AA : 0.67
Italians AA : 0.50