Oh.
It will be difficult to intercept all the letters we sent to the mothers of the red fleet seamen.
A pity. We had already named the wreck.
We will add the cruiser to our museum of miscalculations.
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter, 11 infantry and 1 transport; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 armour moved from Eastern Poland to Northern Belarus
Germans take Northern Belarus from Russians
1 armour moved from Northern Belarus to Leningrad
Germans take Leningrad from Russians
1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
EDIT: 1 tactical_bomber moved from Malta to Normandy Bordeaux
EDIT: Germans undo move 7.
2 fighters and 1 tactical_bomber moved from Malta to 96 Sea Zone
1 armour moved from Poland to Southern Belarus
Germans take Southern Belarus from Russians
Combat - Germans
Battle in 96 Sea Zone
Germans attack with 2 fighters and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 96 Sea Zone
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,67 expected hits
British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
2 fighters moved from Normandy Bordeaux to Norway
EDIT: 2 fighters and 1 tactical_bomber moved from 96 Sea Zone to France
EDIT: 2 aaGuns moved from Holland Belgium to France
EDIT: Germans undo move 3.
EDIT: 1 aaGun moved from Holland Belgium to France
1 infantry moved from Western Germany to France
1 artillery and 1 infantry moved from Germany to 116 Sea Zone
1 artillery and 1 infantry moved from 116 Sea Zone to Norway
1 aaGun, 1 artillery and 15 infantry moved from Baltic States to Leningrad
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 118 Sea Zone to 116 Sea Zone
2 tactical_bombers moved from Baltic States to Norway
1 fighter moved from 118 Sea Zone to Norway
1 aaGun, 5 artilleries and 15 infantry moved from Bessarabia to Ukraine
2 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
1 armour and 2 mech_infantrys moved from Eastern Poland to Southern Belarus
3 armour moved from Eastern Poland to Leningrad
3 artilleries and 3 infantry moved from Poland to Baltic States
1 artillery and 8 infantry moved from Germany to Poland
1 mech_infantry moved from Germany to Baltic States
EDIT: Germans undo move 17.
EDIT: Germans undo move 15.
2 mech_infantrys moved from Eastern Poland to Leningrad
EDIT: 1 armour moved from Southern Belarus to Leningrad
1 armour moved from Eastern Poland to Leningrad
1 mech_infantry moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Baltic States
1 armour moved from Eastern Poland to Baltic States
1 armour moved from Eastern Poland to Leningrad
1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from 118 Sea Zone to Western Germany
1 fighter moved from Western Germany to France
EDIT: Germans undo move 2.
EDIT: 1 tactical_bomber moved from 96 Sea Zone to Western Germany
EDIT: 2 fighters moved from 96 Sea Zone to France
1 submarine moved from 122 Sea Zone to 125 Sea Zone
1 submarine moved from 128 Sea Zone to 116 Sea Zone
1 submarine moved from 122 Sea Zone to 128 Sea Zone
Place Units - Germans
1 fighter placed in Western Germany
1 artillery and 2 infantry placed in France
1 transport placed in 116 Sea Zone
4 infantry placed in Western Germany
5 infantry placed in Western Germany
Germans undo move 5.
5 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 54 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans regular : 0,67
British regular : 0,00
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 6 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 armour and 1 mech_infantry moved from Siberia to Northern Manchuria
Chinese take Northern Manchuria from Japanese
1 armour, 4 artilleries, 8 infantry and 1 mech_infantry moved from Finland to Norway
1 armour and 1 mech_infantry moved from Karelia to Norway
Combat - Russians
Combat Hit Differential Summary :
Scramble to Norway?
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 6 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 armour and 1 mech_infantry moved from Siberia to Northern Manchuria
Chinese take Northern Manchuria from Japanese
1 armour, 4 artilleries, 8 infantry and 1 mech_infantry moved from Finland to Norway
1 armour and 1 mech_infantry moved from Karelia to Norway
Combat - Russians
Germans scrambles 1 units out of 116 Sea Zone to defend against the attack in Norway
Battle in Norway
Russians attack with 2 armour, 4 artilleries, 8 infantry and 2 mech_infantrys
Germans defend with 1 aaGun, 2 artilleries, 3 fighters, 8 infantry and 2 tactical_bombers
Russians roll dice for 2 armour, 4 artilleries, 8 infantry and 2 mech_infantrys in Norway, round 2 : 6/16 hits, 5.00 expected hits
Combat Hit Differential Summary :
Russians regular : 1.00
6 hits. Max D?
Yes, sounds good.
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 6 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 armour and 1 mech_infantry moved from Siberia to Northern Manchuria
Chinese take Northern Manchuria from Japanese
1 armour, 4 artilleries, 8 infantry and 1 mech_infantry moved from Finland to Norway
1 armour and 1 mech_infantry moved from Karelia to Norway
Combat - Russians
Germans scrambles 1 units out of 116 Sea Zone to defend against the attack in Norway
Battle in Norway
Russians attack with 2 armour, 4 artilleries, 8 infantry and 2 mech_infantrys
Germans defend with 1 aaGun, 2 artilleries, 3 fighters, 8 infantry and 2 tactical_bombers
Russians roll dice for 2 armour, 4 artilleries, 8 infantry and 2 mech_infantrys in Norway, round 2 : 6/16 hits, 5.00 expected hits
Germans roll dice for 1 aaGun, 2 artilleries, 3 fighters, 8 infantry and 2 tactical_bombers in Norway, round 2 : 8/15 hits, 6.33 expected hits
8 infantry owned by the Russians, 1 aaGun owned by the Germans and 5 infantry owned by the Germans lost in Norway
Russians roll dice for 2 armour, 4 artilleries and 2 mech_infantrys in Norway, round 3 : 2/8 hits, 3.00 expected hits
Germans roll dice for 2 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers in Norway, round 3 : 2/10 hits, 4.67 expected hits
2 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Norway
Russians roll dice for 2 armour, 2 artilleries and 2 mech_infantrys in Norway, round 4 : 1/6 hits, 2.33 expected hits
Germans roll dice for 2 artilleries, 3 fighters, 1 infantry and 2 tactical_bombers in Norway, round 4 : 5/8 hits, 4.00 expected hits
2 mech_infantrys owned by the Russians, 1 armour owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Norway
Russians roll dice for 1 armour in Norway, round 5 : 0/1 hits, 0.50 expected hits
Germans roll dice for 2 artilleries, 3 fighters and 2 tactical_bombers in Norway, round 5 : 1/7 hits, 3.67 expected hits
1 armour owned by the Russians lost in Norway
Germans win with 2 artilleries, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -33
Casualties for Russians: 2 armour, 4 artilleries, 8 infantry and 2 mech_infantrys
Casualties for Germans: 1 aaGun and 8 infantry
Moving scrambled unit from Norway to 116 Sea Zone
Non Combat Move - Russians
1 infantry moved from Karelia to Archangel
5 infantry moved from Kursk to Tula
1 artillery and 13 infantry moved from Rostov to Stalingrad
3 infantry moved from Timguska to Urals
4 aaGuns, 1 armour, 1 artillery, 11 infantry and 1 mech_infantry moved from Vologda to Yaroslavl
1 armour, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber moved from Yaroslavl to Russia
3 infantry moved from Russia to Tula
6 infantry moved from Russia to Samara
1 aaGun, 1 artillery and 10 infantry moved from Amur to Northern Manchuria
1 aaGun and 2 infantry moved from Siberia to Amur
Place Units - Russians
3 infantry placed in Urals
3 artilleries placed in Stalingrad
3 artilleries, 6 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 39 PUs; end with 39 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans regular : -2.67
Russians regular : -1.83
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 6 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 armour and 1 mech_infantry moved from Siberia to Northern Manchuria
Chinese take Northern Manchuria from Japanese
1 armour, 4 artilleries, 8 infantry and 1 mech_infantry moved from Finland to Norway
1 armour and 1 mech_infantry moved from Karelia to Norway
Combat - Russians
Germans scrambles 1 units out of 116 Sea Zone to defend against the attack in Norway
Battle in Norway
Russians attack with 2 armour, 4 artilleries, 8 infantry and 2 mech_infantrys
Germans defend with 1 aaGun, 2 artilleries, 3 fighters, 8 infantry and 2 tactical_bombers
Russians roll dice for 2 armour, 4 artilleries, 8 infantry and 2 mech_infantrys in Norway, round 2 : 6/16 hits, 5.00 expected hits
Germans roll dice for 1 aaGun, 2 artilleries, 3 fighters, 8 infantry and 2 tactical_bombers in Norway, round 2 : 8/15 hits, 6.33 expected hits
8 infantry owned by the Russians, 1 aaGun owned by the Germans and 5 infantry owned by the Germans lost in Norway
Russians roll dice for 2 armour, 4 artilleries and 2 mech_infantrys in Norway, round 3 : 2/8 hits, 3.00 expected hits
Germans roll dice for 2 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers in Norway, round 3 : 2/10 hits, 4.67 expected hits
2 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Norway
Russians roll dice for 2 armour, 2 artilleries and 2 mech_infantrys in Norway, round 4 : 1/6 hits, 2.33 expected hits
Germans roll dice for 2 artilleries, 3 fighters, 1 infantry and 2 tactical_bombers in Norway, round 4 : 5/8 hits, 4.00 expected hits
2 mech_infantrys owned by the Russians, 1 armour owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Norway
Russians roll dice for 1 armour in Norway, round 5 : 0/1 hits, 0.50 expected hits
Germans roll dice for 2 artilleries, 3 fighters and 2 tactical_bombers in Norway, round 5 : 1/7 hits, 3.67 expected hits
1 armour owned by the Russians lost in Norway
Germans win with 2 artilleries, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -33
Casualties for Russians: 2 armour, 4 artilleries, 8 infantry and 2 mech_infantrys
Casualties for Germans: 1 aaGun and 8 infantry
Moving scrambled unit from Norway to 116 Sea Zone
Non Combat Move - Russians
1 infantry moved from Karelia to Archangel
5 infantry moved from Kursk to Tula
1 artillery and 13 infantry moved from Rostov to Stalingrad
3 infantry moved from Timguska to Urals
4 aaGuns, 1 armour, 1 artillery, 11 infantry and 1 mech_infantry moved from Vologda to Yaroslavl
1 armour, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber moved from Yaroslavl to Russia
3 infantry moved from Russia to Tula
6 infantry moved from Russia to Samara
1 aaGun, 1 artillery and 10 infantry moved from Amur to Northern Manchuria
1 aaGun and 2 infantry moved from Siberia to Amur
Place Units - Russians
3 infantry placed in Urals
3 artilleries placed in Stalingrad
3 artilleries, 6 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 39 PUs; end with 39 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 49 PUs
Turning on Edit Mode
EDIT: Changing ownership of Northeast Persia from Neutral_Allies to Russians
EDIT: Adding units owned by Russians to Northeast Persia: 1 infantry
EDIT: Changing PUs for Russians from 49 to 50
EDIT: Removing units owned by Russians from Northwest Persia: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -2.67
Russians regular : -1.83
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 6 infantry, 2 marines and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Hopei to Tsinghai
1 infantry moved from Szechwan to Tsinghai
1 infantry moved from Honan to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 fighter and 1 tactical_bomber moved from Shansi to Tsinghai
1 bomber moved from Fukien to Tsinghai
1 infantry moved from Sumatra to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone
1 infantry moved from Java to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 55 Sea Zone
2 infantry moved from Malaya to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 57 Sea Zone
2 infantry moved from 57 Sea Zone to Western Australia
2 infantry moved from Davao to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Solomon Islands
2 infantry moved from 55 Sea Zone to New Guinea
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 marine moved from Kwangsi to 37 Sea Zone
1 cruiser and 1 marine moved from 37 Sea Zone to 46 Sea Zone
1 marine moved from 46 Sea Zone to Dutch New Guinea
1 battleship moved from 36 Sea Zone to 22 Sea Zone
1 marine moved from Guam to 22 Sea Zone
1 battleship and 1 marine moved from 22 Sea Zone to 47 Sea Zone
1 marine moved from 47 Sea Zone to New Britain
Combat - Japanese
Battle in Western Australia
Battle in New Guinea
Battle in New Britain
Battle in Dutch New Guinea
Battle in Solomon Islands
Battle in Tsinghai
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Tsinghai, round 2 : 2/5 hits, 2,00 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Western Australia from ANZAC, taking New Guinea from ANZAC, taking New Britain from ANZAC, taking Dutch New Guinea from Dutch, taking Solomon Islands from ANZAC, taking Tsinghai from Chinese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 artillery and 1 infantry moved from Borneo to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands
1 bomber moved from Paulau to Japan
1 submarine moved from 6 Sea Zone to 5 Sea Zone
2 artilleries and 2 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kiangsi to Hunan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kweichow to Yunnan
2 infantry moved from Manilla to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Japan
1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 36 Sea Zone to 6 Sea Zone
1 infantry moved from Anhwe to Honan
1 artillery moved from Hopei to Szechwan
1 infantry moved from Anhwe to Hopei
1 aaGun moved from Anhwe to Kiangsi
1 infantry moved from Kwangtung to Kiangsi
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
3 infantry moved from Shantung to Jehol
4 infantry moved from Shansi to Jehol
1 fighter and 1 tactical_bomber moved from Tsinghai to Anhwe
1 bomber moved from Tsinghai to French Indo China
1 carrier and 1 destroyer moved from 43 Sea Zone to 55 Sea Zone
1 transport moved from 43 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 55 Sea Zone
2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 38 Sea Zone to 55 Sea Zone
1 submarine moved from 38 Sea Zone to 76 Sea Zone
1 submarine moved from 38 Sea Zone to 40 Sea Zone
1 cruiser moved from 22 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from French Indo China to 6 Sea Zone
1 tactical_bomber moved from French Indo China to 6 Sea Zone
1 infantry moved from Celebes to 45 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 45 Sea Zone to 21 Sea Zone
1 aaGun and 1 infantry moved from 21 Sea Zone to Kwangtung
1 fighter moved from French Indo China to Japan
1 armour and 1 mech_infantry moved from Hopei to Shansi
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
2 marines placed in Japan
1 factory_minor placed in Kwangtung
3 infantry placed in French Indo China
3 infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Japanese regular : 0,00
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer and 2 fighters moved from 8 Sea Zone to 5 Sea Zone
1 bomber and 1 fighter moved from United Kingdom to Western Germany
1 transport moved from 93 Sea Zone to 109 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Morocco to 93 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 93 Sea Zone to 113 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 cruiser moved from 93 Sea Zone to 113 Sea Zone
1 marine moved from Morocco to 93 Sea Zone
1 cruiser and 1 marine moved from 93 Sea Zone to 115 Sea Zone
1 marine moved from 115 Sea Zone to Denmark
1 tactical_bomber moved from 93 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 115 Sea Zone
1 carrier and 1 destroyer moved from 93 Sea Zone to 115 Sea Zone
1 bomber moved from Eastern United States to Algeria
1 fighter moved from 93 Sea Zone to Algeria
1 mech_infantry moved from Morocco to Algeria
Combat - Americans
Combat Hit Differential Summary :
Scramble to Normandy or SZ115?
Intercept in W Germany?
No scramble, no intercept.
Wait, there’s a scramble option in Pac as well.
Scramble 2 figs to z5.
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer and 2 fighters moved from 8 Sea Zone to 5 Sea Zone
1 bomber and 1 fighter moved from United Kingdom to Western Germany
1 transport moved from 93 Sea Zone to 109 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Morocco to 93 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 93 Sea Zone to 113 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 cruiser moved from 93 Sea Zone to 113 Sea Zone
1 marine moved from Morocco to 93 Sea Zone
1 cruiser and 1 marine moved from 93 Sea Zone to 115 Sea Zone
1 marine moved from 115 Sea Zone to Denmark
1 tactical_bomber moved from 93 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 115 Sea Zone
1 carrier and 1 destroyer moved from 93 Sea Zone to 115 Sea Zone
1 bomber moved from Eastern United States to Algeria
1 fighter moved from 93 Sea Zone to Algeria
1 mech_infantry moved from Morocco to Algeria
Combat - Americans
Japanese scrambles 2 units out of 6 Sea Zone to defend against the attack in 5 Sea Zone
Air Battle in Western Germany
Americans attacks with 2 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 7 and causes: 6 damage to unit: airfield
Bombing raid in Western Germany causes 6 damage total.
Battle in Denmark
Battle in Normandy Bordeaux
Americans attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/5 hits, 2.00 expected hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win, taking Denmark from Germans, taking Normandy Bordeaux from Germans with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Algeria
Americans attack with 1 bomber, 1 fighter and 1 mech_infantry
Italians defend with 2 infantry
Americans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Algeria, round 2 : 2/3 hits, 1.17 expected hits
Italians roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Algeria
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 1
Casualties for Americans: 1 mech_infantry
Casualties for Italians: 2 infantry
Battle in 5 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 2 fighters and 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 5 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 2 fighters in 5 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
1 fighter owned by the Japanese, 1 destroyer owned by the Americans, 1 submarine owned by the Japanese and 1 fighter owned by the Americans lost in 5 Sea Zone
retreated to 5 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer and 1 fighter
Casualties for Japanese: 1 fighter and 1 submarine
Moving scrambled unit from 5 Sea Zone back to originating territory: 6 Sea Zone
Cleaning up after air battles
Non Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 fighter moved from 5 Sea Zone to 8 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 marine and 2 submarines moved from 8 Sea Zone to 10 Sea Zone
1 fighter moved from Algeria to Morocco
1 bomber moved from Algeria to Morocco
1 bomber moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to 113 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 113 Sea Zone
1 carrier moved from 93 Sea Zone to 113 Sea Zone
1 fighter moved from Eastern United States to Morocco
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern United States to Quebec
1 mech_infantry moved from Central United States to Western United States
Place Units - Americans
1 carrier, 1 destroyer, 4 fighters and 1 transport placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Kansu to Tsinghai
6 infantry moved from Kansu to Inner Mongolia
Combat - Chinese
Battle in Inner Mongolia
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 infantry in Inner Mongolia, round 2 : 1/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Kansu
Place Units - Chinese
1 infantry placed in Kansu
5 infantry placed in Inner Mongolia
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Purchase Units - British
British buy 3 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 infantry moved from United Kingdom to 113 Sea Zone
2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 113 Sea Zone to 116 Sea Zone
1 infantry moved from 116 Sea Zone to Germany
2 fighters moved from United Kingdom to 116 Sea Zone
3 fighters moved from Finland to 116 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Anglo-Egyptian Sudan to Egypt
1 artillery, 1 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt
1 armour moved from French Equatorial Africa to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from 83 Sea Zone to Egypt
1 armour, 3 artilleries, 1 fighter, 18 infantry and 1 mech_infantry moved from Eastern India to Burma
Combat - British
Battle in 116 Sea Zone
British attack with 2 cruisers, 1 destroyer, 5 fighters and 1 transport
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 2 transports
British roll dice for 2 cruisers, 1 destroyer, 5 fighters and 1 transport in 116 Sea Zone, round 2 : 3/8 hits, 3.83 expected hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 submarine in 116 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports in 116 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
1 destroyer owned by the Germans, 1 destroyer owned by the British, 1 submarine owned by the Germans and 2 cruisers owned by the British lost in 116 Sea Zone
British roll dice for 5 fighters and 1 transport in 116 Sea Zone, round 3 : 1/5 hits, 2.50 expected hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 2 transports in 116 Sea Zone, round 3 : 0/4 hits, 2.00 expected hits
1 carrier owned by the Germans lost in 116 Sea Zone
British roll dice for 5 fighters and 1 transport in 116 Sea Zone, round 4 : 3/5 hits, 2.50 expected hits
Germans roll dice for 1 battleship, 1 cruiser, 1 fighter and 2 transports in 116 Sea Zone, round 4 : 1/3 hits, 1.83 expected hits
1 battleship owned by the Germans, 1 fighter owned by the Germans, 1 cruiser owned by the Germans and 1 fighter owned by the British lost in 116 Sea Zone
2 transports owned by the Germans lost in 116 Sea Zone
British win with 4 fighters and 1 transport remaining. Battle score for attacker is 41
Casualties for British: 2 cruisers, 1 destroyer and 1 fighter
Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 2 transports
Battle in Germany
British captures 59PUs while taking Germans capital
British converts factory_major into different units
Battle in Burma
British attack with 1 armour, 3 artilleries, 1 fighter, 18 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 3 artilleries, 1 fighter, 18 infantry and 1 mech_infantry in Burma, round 2 : 5/24 hits, 5.83 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Germany from Germans, taking Burma from Japanese with 1 armour, 3 artilleries, 1 fighter, 18 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Egypt
British attack with 2 armour, 3 artilleries, 4 infantry and 2 mech_infantrys
Italians defend with 1 artillery and 1 harbour
British roll dice for 2 armour, 3 artilleries, 4 infantry and 2 mech_infantrys in Egypt, round 2 : 4/11 hits, 3.83 expected hits
Italians roll dice for 1 artillery in Egypt, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 2 armour, 3 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Germans
Non Combat Move - British
1 armour moved from Tanganyika Territory to Anglo-Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Tanganyika Territory to Kenya
1 infantry moved from Italian Somaliland to Ethiopia
1 destroyer moved from 78 Sea Zone to 73 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 78 Sea Zone to 83 Sea Zone
2 fighters moved from 116 Sea Zone to 113 Sea Zone
2 fighters moved from 116 Sea Zone to Finland
2 fighters moved from Morocco to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 94 Sea Zone to Normandy Bordeaux
1 carrier and 2 destroyers moved from 94 Sea Zone to 113 Sea Zone
1 bomber moved from Trans-Jordan to Iraq
3 artilleries moved from Southern Persia to Iraq
1 fighter moved from Burma to Eastern India
Place Units - British
1 artillery and 2 infantry placed in Southern Persia
1 artillery and 2 infantry placed in Union of South Africa
1 artillery, 1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 42 PUs; end with 101 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 104 PUs
Place Units - UK_Pacific
3 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 4,4
UK_Pacific collect 7 PUs; end with 9 PUs
Some Units in Eastern India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 0.00
Japanese regular : -0.17
Italians regular : 0.00
Germans AA : -0.17
Germans regular : -2.67
British regular : -2.50
I think you didn’t think about the effect of me disabling your airbase.
It’s about the 5th time I neglect it and lose Berlin this season. Every time I wonder why the fuck I never learn!?
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Bessarabia to Rostov
Italians take Rostov from Russians
1 bomber moved from Greece to Stalingrad
Combat - Italians
Strategic bombing raid in Stalingrad
Russians roll AA dice in Stalingrad : 0/1 hits, 0,17 expected hits
Bombing raid in Stalingrad rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Stalingrad causes 5 damage total.
Non Combat Move - Italians
1 bomber moved from Stalingrad to Ukraine
1 armour and 2 mech_infantrys moved from Bessarabia to Rostov
2 infantry moved from Bessarabia to Ukraine
2 infantry moved from Romania to Bessarabia
1 transport moved from 99 Sea Zone to 101 Sea Zone
1 infantry moved from Cyprus to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Southern Italy
1 fighter moved from 99 Sea Zone to Southern Italy
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Libya to Tunisia
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 artillery moved from Tobruk to Libya
Place Units - Italians
1 transport placed in 97 Sea Zone
1 carrier placed in 97 Sea Zone
1 infantry placed in Southern Italy
Italians undo move 3.
1 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun, 1 artillery and 3 infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun, 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
Russians AA : -0,17
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Bessarabia to Rostov
Italians take Rostov from Russians
1 bomber moved from Greece to Stalingrad
Combat - Italians
Strategic bombing raid in Stalingrad
Russians roll AA dice in Stalingrad : 0/1 hits, 0,17 expected hits
Bombing raid in Stalingrad rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Stalingrad causes 5 damage total.
Non Combat Move - Italians
1 bomber moved from Stalingrad to Ukraine
1 armour and 2 mech_infantrys moved from Bessarabia to Rostov
2 infantry moved from Bessarabia to Ukraine
2 infantry moved from Romania to Bessarabia
1 transport moved from 99 Sea Zone to 101 Sea Zone
1 infantry moved from Cyprus to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Southern Italy
1 fighter moved from 99 Sea Zone to Southern Italy
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Libya to Tunisia
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 artillery moved from Tobruk to Libya
Place Units - Italians
1 transport placed in 97 Sea Zone
1 carrier placed in 97 Sea Zone
1 infantry placed in Southern Italy
Italians undo move 3.
1 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun, 1 artillery and 3 infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun, 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Greece: 1 artillery and 2 infantry
EDIT: Adding units owned by Italians to Bulgaria: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians AA : -0,17