@newenr85 what a shit of dices
Pejon_88 (X) vs. Simon33 (Allies+16), 2nd game
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Scramble from Japan?
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@simon33 No thanks!
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 2 fighters and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 3 bombers, 1 fighter and 1 tactical_bomber moved from Midway to 6 Sea Zone 1 fighter moved from Midway to 6 Sea Zone 1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone 1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea 1 bomber moved from Western United States to 6 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia 1 artillery and 1 infantry moved from Morocco to Algeria 2 fighters moved from 91 Sea Zone to Algeria 1 artillery and 1 infantry moved from Midway to 25 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 fighter moved from Midway to 6 Sea Zone Combat - Americans Battle in Tunisia Battle in Marshall Islands Battle in 6 Sea Zone Americans attack with 4 bombers, 3 fighters, 1 tactical_bomber and 1 transport Japanese defend with 1 destroyer Americans roll dice for 4 bombers, 3 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 6/8 hits, 4.83 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone Americans win, taking Tunisia from Italians, taking Marshall Islands from Japanese with 4 bombers, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in Korea Battle in Algeria Americans attack with 1 artillery, 2 fighters and 1 infantry Italians defend with 2 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Algeria, round 2 : 0/4 hits, 1.67 expected hits Italians roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Algeria Americans roll dice for 1 artillery and 2 fighters in Algeria, round 3 : 2/3 hits, 1.33 expected hits Italians roll dice for 2 infantry in Algeria, round 3 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Americans and 2 infantry owned by the Italians lost in Algeria Americans win, taking Korea from Japanese, taking Algeria from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter and 1 infantry Casualties for Italians: 2 infantry Non Combat Move - Americans 1 carrier, 1 cruiser and 2 destroyers moved from 91 Sea Zone to 94 Sea Zone 1 fighter moved from Algeria to 94 Sea Zone 1 fighter moved from British Guiana to 94 Sea Zone 2 transports moved from 91 Sea Zone to 106 Sea Zone 1 infantry and 3 mech_infantrys moved from Eastern United States to Quebec 1 armour moved from Morocco to Tunisia 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 25 Sea Zone to 32 Sea Zone 2 tactical_bombers moved from Western United States to Hawaiian Islands 4 bombers, 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Siberia Place Units - Americans 2 carriers, 1 destroyer and 2 submarines placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 infantry moved from Kansu to Suiyuyan 1 fighter moved from Tsinghai to Suiyuyan 9 infantry moved from Tsinghai to Shensi Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 4 infantry in Suiyuyan, round 2 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 9 infantry Japanese defend with 1 infantry Chinese roll dice for 9 infantry in Shensi, round 2 : 1/9 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 9 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Kansu 2 infantry moved from Tsinghai to Kansu Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 carrier and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Morocco to French West Africa 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 armour and 1 infantry moved from Brazil to 86 Sea Zone 1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 1 armour and 1 infantry moved from 87 Sea Zone to French West Africa 1 mech_infantry moved from Belgian Congo to French Central Africa British take French Central Africa from Neutral_Axis 1 fighter moved from Syria to 99 Sea Zone 1 fighter moved from Syria to 98 Sea Zone 1 bomber, 2 fighters and 1 infantry moved from India to Burma Combat - British Battle in 98 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 98 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 99 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Burma British attack with 1 bomber, 2 fighters and 1 infantry Japanese defend with 1 infantry British roll dice for 1 bomber, 2 fighters and 1 infantry in Burma, round 2 : 3/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in French West Africa British attack with 1 armour, 1 fighter and 1 infantry Neutral_Axis defend with 1 infantry British roll dice for 1 armour, 1 fighter and 1 infantry in French West Africa, round 2 : 1/3 hits, 1.17 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in French West Africa British win, taking French West Africa from Neutral_Axis with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - British 1 fighter moved from French West Africa to Nigeria 2 fighters moved from United Kingdom to Finland 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 3 infantry moved from Brazil to British Guiana 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 artillery moved from Ethiopia to Kenya 1 infantry moved from Anglo Egyptian Sudan to Kenya 1 infantry moved from Belgian Congo to Kenya 1 infantry moved from Rhodesia to Belgian Congo 1 fighter moved from 98 Sea Zone to 80 Sea Zone 1 fighter moved from 99 Sea Zone to 80 Sea Zone 1 fighter and 1 tactical_bomber moved from Syria to Persia 3 infantry moved from Persia to Iraq 1 artillery, 1 infantry and 1 mech_infantry moved from Syria to Iraq 1 bomber and 2 fighters moved from Burma to India 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq Place Units - British 1 carrier placed in 80 Sea Zone 2 infantry placed in Persia 3 infantry placed in Union of South Africa 1 infantry placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Place Units - UK_Pacific 1 fighter and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 1 fighter and 1 infantryCombat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 0.17 Italians regular : 0.67 Japanese regular : 0.67 Neutral_Axis regular : -0.33 British regular : 1.00 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 carrier, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Bessarabia to Bryansk Italians take Bryansk from Russians 1 armour moved from Egypt to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 armour moved from Anglo Egyptian Sudan to Egypt Combat - Italians Non Combat Move - Italians 1 bomber and 2 fighters moved from Norway to Southern Italy 2 fighters moved from Southern Italy to Egypt 1 infantry moved from Libya to Tobruk 1 armour and 2 mech_infantrys moved from Bessarabia to Bryansk 2 artilleries and 4 infantry moved from Bessarabia to Ukraine 1 mech_infantry moved from Romania to Ukraine 2 infantry moved from Romania to Bessarabia Place Units - Italians 1 carrier and 1 submarine placed in 97 Sea Zone 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Italians round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 carrier, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Bessarabia to Bryansk Italians take Bryansk from Russians 1 armour moved from Egypt to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 armour moved from Anglo Egyptian Sudan to Egypt Combat - Italians Non Combat Move - Italians 1 bomber and 2 fighters moved from Norway to Southern Italy 2 fighters moved from Southern Italy to Egypt 1 infantry moved from Libya to Tobruk 1 armour and 2 mech_infantrys moved from Bessarabia to Bryansk 2 artilleries and 4 infantry moved from Bessarabia to Ukraine 1 mech_infantry moved from Romania to Ukraine 2 infantry moved from Romania to Bessarabia Place Units - Italians 1 carrier and 1 submarine placed in 97 Sea Zone 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from 97 Sea Zone: 1 carrier, 1 cruiser, 1 destroyer and 2 submarines EDIT: Adding units owned by Italians to 95 Sea Zone: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines EDIT: Removing units owned by Italians from Southern Italy: 2 fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 cruiser moved from 26 Sea Zone to 63 Sea Zone Non Combat Move - ANZAC 2 aaGuns, 1 fighter, 8 infantry, 1 marine and 1 mech_infantry moved from New South Wales to Queensland 1 artillery and 1 infantry moved from Iraq to Trans-Jordan 1 fighter moved from Persia to Trans-Jordan 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 fighter moved from India to Trans-Jordan Place Units - ANZAC 1 transport placed in 62 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 infantry moved from Iraq to Trans-Jordan Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 5 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 9 infantry moved from Baltic States to Novgorod 2 bombers moved from Norway to Novgorod 1 mech_infantry moved from Eastern Poland to Archangel Germans take Archangel from Russians 1 mech_infantry moved from Eastern Poland to Smolensk Germans take Smolensk from Russians Combat - Germans Battle in Novgorod Germans attack with 2 bombers and 9 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 2 bombers and 9 infantry in Novgorod, round 2 : 2/11 hits, 2,83 expected hits Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 2 bombers and 8 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 1 infantry moved from Western Ukraine to Bryansk 1 aaGun, 7 armour, 2 artilleries, 11 infantry and 3 mech_infantrys moved from Ukraine to Bryansk 3 infantry moved from Romania to Bessarabia 3 armour moved from Eastern Poland to Bryansk 1 aaGun and 5 artilleries moved from Baltic States to Belarus 1 aaGun moved from Eastern Poland to Belarus 8 mech_infantrys moved from Eastern Poland to Bryansk 1 mech_infantry moved from Eastern Poland to Bryansk 7 mech_infantrys moved from Eastern Poland to Belarus 1 battleship, 1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 submarine moved from 111 Sea Zone to 124 Sea Zone 1 infantry moved from France to Southern France Germans take Southern France from Neutral_Axis 1 armour and 4 mech_infantrys moved from Germany to Eastern Poland 4 mech_infantrys moved from Western Germany to Poland 1 fighter moved from Norway to Western Germany 1 fighter moved from Western Germany to Southern Italy 2 bombers moved from Novgorod to Eastern Poland Place Units - Germans 2 infantry placed in Western Germany 10 mech_infantrys placed in Germany 1 fighter placed in Western Germany 3 infantry placed in Ukraine Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Russians regular : 0,33 Germans regular : -0,83 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 fighters moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 fighter moved from Volgograd to Smolensk 2 fighters moved from Smolensk to Archangel 1 infantry moved from Vologda to Archangel Combat - Russians Battle in Archangel Russians attack with 2 fighters and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Smolensk to Russia 2 aaGuns, 2 artilleries and 12 infantry moved from Vologda to Russia 26 infantry moved from Rostov to Volgograd 2 fighters moved from Archangel to Finland 1 aaGun and 1 infantry moved from Amur to Siberia 1 aaGun and 11 infantry moved from Amur to Korea 1 submarine moved from 94 Sea Zone to 92 Sea Zone Place Units - Russians 3 infantry placed in Volgograd 3 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUsCombat Hit Differential Summary :
Germans regular : -0.67 Russians regular : 0.17 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 carriers, 1 destroyer, 1 factory_minor and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 4 artilleries, 7 infantry and 1 mech_infantry moved from Yunnan to Burma 1 armour moved from Hunan to Burma 1 infantry moved from Shan State to Burma 1 fighter moved from Japan to 6 Sea Zone 3 artilleries and 2 infantry moved from Sumatra to 41 Sea Zone 3 artilleries, 2 infantry and 3 transports moved from 41 Sea Zone to 38 Sea Zone 3 artilleries and 2 infantry moved from 38 Sea Zone to Burma 1 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Burma 1 cruiser and 1 marine moved from 35 Sea Zone to 38 Sea Zone Japanese take 37 Sea Zone from French 1 marine moved from 38 Sea Zone to Burma Combat - Japanese Battle in 6 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 6 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Burma Japanese attack with 1 armour, 7 artilleries, 12 infantry, 1 marine and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 1 cruiser in Burma, round 2 : 1/1 hits, 0,50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 armour, 7 artilleries, 12 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Yunnan to Burma 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 carrier and 1 destroyer moved from 41 Sea Zone to 38 Sea Zone 1 fighter moved from 41 Sea Zone to 38 Sea Zone 1 fighter moved from 41 Sea Zone to 38 Sea Zone 1 submarine moved from 43 Sea Zone to 35 Sea Zone 1 cruiser moved from 41 Sea Zone to 38 Sea Zone 1 destroyer moved from 35 Sea Zone to 38 Sea Zone 2 infantry moved from French Indo China to Siam 1 infantry moved from Kwangsi to Hunan 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Jehol to Anhwe 3 fighters and 3 tactical_bombers moved from Yunnan to Hunan 2 fighters moved from 19 Sea Zone to Kwangsi 3 carriers moved from 19 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Japan to Kwangsi 1 fighter moved from 6 Sea Zone to Kwangsi 1 fighter and 1 tactical_bomber moved from Japan to Kiangsu Place Units - Japanese 1 factory_minor placed in Malaya 3 infantry placed in French Indo China 3 infantry placed in Shantung 2 carriers and 1 destroyer placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 battleship, 4 carriers and 1 destroyer EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 battleship, 4 carriers and 2 destroyers EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer EDIT: Removing units owned by Japanese from Kiangsu: 1 fighter and 1 tactical_bomber EDIT: Removing units owned by Japanese from Kwangsi: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Japanese to Japan: 2 fighters and 1 tactical_bomber EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Japanese regular : 0,50 UK_Pacific regular : -0,33 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 factory_minor, 2 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Korea to Manchuria Chinese take Manchuria from Japanese 1 armour moved from Tunisia to Libya Americans take Libya from Italians 1 armour moved from Libya to Tunisia Combat - Americans Non Combat Move - Americans 1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 32 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 2 carriers, 1 destroyer and 2 submarines moved from 10 Sea Zone to 30 Sea Zone 2 fighters moved from Western United States to 30 Sea Zone 2 tactical_bombers moved from Hawaiian Islands to Queensland 1 infantry moved from Tunisia to 94 Sea Zone 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone 1 artillery moved from Algeria to Morocco 1 infantry moved from 92 Sea Zone to Morocco 2 fighters moved from 92 Sea Zone to Gibraltar 1 infantry and 2 mech_infantrys moved from Quebec to 106 Sea Zone 1 infantry, 2 mech_infantrys and 2 transports moved from 106 Sea Zone to 91 Sea Zone 1 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco Place Units - Americans 1 factory_minor placed in Korea 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery, 2 fighters and 1 infantry placed in Western United States 1 artillery and 3 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,5,3,5 Americans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Chahar 1 fighter moved from Kansu to Chahar 1 infantry moved from Suiyuyan to Hopei 7 infantry moved from Shensi to Hopei 2 infantry moved from Shensi to Hopei Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Hopei, round 2 : 2/10 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 9 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Manchuria 1 infantry moved from Kansu to Tsinghai 2 infantry moved from Sikang to Tsinghai 1 infantry moved from Kansu to Suiyuyan Place Units - Chinese 2 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Purchase Units - British British buy 1 airfield, 1 artillery and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from India to French Indo China Combat - British Strategic bombing raid in French Indo China Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in French Indo China causes 5 damage total. 1 tactical_bomber moved from Persia to 80 Sea Zone 1 fighter moved from 80 Sea Zone to Persia 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 infantry moved from French Madagascar to 72 Sea Zone 1 infantry moved from 72 Sea Zone to Tanganyika Territory 1 artillery and 2 infantry moved from Kenya to Belgian Congo 1 infantry moved from Union of South Africa to Rhodesia 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq 2 infantry moved from Persia to Northwest Persia 3 fighters moved from India to Tsinghai 3 aaGuns, 1 armour, 1 artillery, 12 infantry and 2 mech_infantrys moved from India to West India 1 armour and 2 mech_infantrys moved from West India to Eastern Persia 1 bomber moved from French Indo China to Tsinghai 1 fighter moved from Nigeria to Gibraltar 1 mech_infantry moved from French Central Africa to Belgian Congo 1 armour and 1 infantry moved from French West Africa to Nigeria 1 transport moved from 87 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from Iraq to Northwest Persia 2 artilleries moved from Iraq to Northwest Persia Place Units - British 1 artillery and 2 infantry placed in Persia 3 infantry placed in Union of South Africa 1 airfield placed in Gibraltar Turn Complete - British British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Chinese regular : 1.50 Japanese regular : 0.33 Japanese AA : -0.17 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Bryansk to Rostov Italians take Rostov from Russians 1 armour moved from Rostov to Bryansk 1 armour moved from Bryansk to Tambov Italians take Tambov from Russians 1 armour moved from Tambov to Bryansk 1 infantry moved from Tobruk to Libya Italians take Libya from Americans Combat - Italians Non Combat Move - Italians 2 artilleries, 4 infantry and 1 mech_infantry moved from Ukraine to Bryansk 2 infantry moved from Bessarabia to Ukraine 1 fighter moved from Egypt to Southern Italy 1 fighter moved from 95 Sea Zone to Southern Italy Place Units - Italians 1 submarine and 1 transport placed in 95 Sea Zone 1 artillery and 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 2 fighters moved from Trans-Jordan to Persia 1 artillery and 1 infantry moved from Trans-Jordan to Iraq Non Combat Move - ANZAC 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 63 Sea Zone 2 infantry moved from Queensland to Northern Territory 1 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 46 Sea Zone to New Guinea 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 infantry moved from Trans-Jordan to Iraq Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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@simon33 Of course the game crashed. Will edit the battles.
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 3 infantry, 7 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans Non Combat Move - Germans Turning on Edit Mode EDIT: Changing ownership of Karelia from Russians to Germans EDIT: Changing ownership of Archangel from Russians to Germans EDIT: Changing ownership of Smolensk from Russians to Germans EDIT: Removing units owned by Russians from Archangel: 1 infantry EDIT: Removing units owned by Russians from Smolensk: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Caucasus from Russians to Germans EDIT: Turning off Edit Mode 1 infantry moved from Novgorod to Karelia 1 infantry moved from Novgorod to Archangel 1 mech_infantry moved from Belarus to Archangel 2 infantry moved from Bryansk to Smolensk 3 infantry moved from Ukraine to Bryansk 3 infantry moved from Bessarabia to Ukraine 2 bombers moved from Eastern Poland to Ukraine 1 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine 1 aaGun moved from Belarus to Novgorod 1 aaGun, 5 artilleries and 6 mech_infantrys moved from Belarus to Bryansk 4 mech_infantrys moved from Poland to Belarus 10 mech_infantrys moved from Germany to Eastern Poland 2 infantry moved from Western Germany to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 1 submarine moved from 125 Sea Zone to 112 Sea Zone 1 infantry moved from Southern France to France 1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine 1 fighter and 1 tactical_bomber moved from Egypt to Southern Italy 1 fighter moved from Western Germany to Norway 1 mech_infantry moved from Bryansk to Caucasus Place Units - Germans 3 artilleries placed in Ukraine 1 submarine placed in 93 Sea Zone 7 mech_infantrys placed in Germany 1 artillery and 1 infantry placed in Novgorod 2 infantry placed in Western Germany 1 tactical_bomber placed in Novgorod Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 4 artilleries and 6 infantry; Remaining resources: 2 PUs; Combat Move - Russians 2 armour, 4 artilleries, 5 infantry and 3 mech_infantrys moved from Finland to Karelia 2 fighters and 1 tactical_bomber moved from Finland to Smolensk 1 infantry moved from Russia to Smolensk 1 infantry moved from Northwest Persia to Caucasus 1 fighter moved from Russia to Caucasus Combat - Russians Battle in Karelia Russians attack with 2 armour, 4 artilleries, 5 infantry and 3 mech_infantrys Germans defend with 1 infantry Russians roll dice for 2 armour, 4 artilleries, 5 infantry and 3 mech_infantrys in Karelia, round 2 : 6/14 hits, 4.33 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 2 armour, 4 artilleries, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Caucasus Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Caucasus, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Caucasus to Northwest Persia 1 fighter moved from Northwest Persia to Persia 31 infantry moved from Volgograd to Samara 6 infantry moved from Novosibirsk to Samara 2 fighters and 1 tactical_bomber moved from Smolensk to Russia 1 aaGun and 11 infantry moved from Korea to Manchuria Place Units - Russians 4 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUsCombat Hit Differential Summary :
Germans regular : 0.33 Russians regular : 2.50 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese repair damage of 5x factory_minor; Remaining resources: 60 PUs; 6 SuicideAttackTokens; Japanese buy 1 armour, 3 fighters and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 infantry moved from Burma to India 2 fighters moved from 38 Sea Zone to India 2 bombers moved from Kwangsi to India 1 fighter and 1 tactical_bomber moved from Hunan to India 1 infantry moved from Jehol to Chahar 1 infantry moved from Anhwe to Chahar 2 fighters and 2 tactical_bombers moved from Hunan to Chahar 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese Combat - Japanese Battle in Chahar Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Chahar, round 2 : 2/6 hits, 2,67 expected hits Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in India Japanese attack with 2 bombers, 3 fighters, 3 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 2 bombers, 3 fighters, 3 infantry and 1 tactical_bomber in India, round 2 : 4/9 hits, 4,00 expected hits UK_Pacific roll dice for 2 infantry in India, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in India Japanese captures 8PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 marine moved from Burma to Shan State 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Burma 2 infantry moved from Siam to Shan State 3 infantry moved from French Indo China to Yunnan 1 armour and 1 mech_infantry moved from Burma to Yunnan 1 battleship, 6 carriers, 2 destroyers and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 fighter moved from Kwangsi to 35 Sea Zone 1 carrier, 2 cruisers, 2 destroyers and 4 transports moved from 38 Sea Zone to 37 Sea Zone 2 fighters moved from India to Yunnan 1 fighter and 1 tactical_bomber moved from India to Burma 2 fighters and 2 tactical_bombers moved from Chahar to Hunan 2 fighters and 3 tactical_bombers moved from Kwangsi to Hunan 2 bombers moved from India to Hunan Place Units - Japanese 3 infantry placed in Malaya 1 armour and 2 infantry placed in French Indo China 3 infantry placed in Shantung 3 fighters placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 2 fighters and 1 tactical_bomber EDIT: Adding units owned by Japanese to Hunan: 2 fighters and 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 57 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
Chinese regular : -0,67 Japanese regular : -0,67 UK_Pacific regular : 0,33 -
TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese repair damage of 5x factory_minor; Remaining resources: 60 PUs; 6 SuicideAttackTokens; Japanese buy 1 armour, 3 fighters and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 infantry moved from Burma to India 2 fighters moved from 38 Sea Zone to India 2 bombers moved from Kwangsi to India 1 fighter and 1 tactical_bomber moved from Hunan to India 1 infantry moved from Jehol to Chahar 1 infantry moved from Anhwe to Chahar 2 fighters and 2 tactical_bombers moved from Hunan to Chahar 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese Combat - Japanese Battle in Chahar Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Chahar, round 2 : 2/6 hits, 2,67 expected hits Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in India Japanese attack with 2 bombers, 3 fighters, 3 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 2 bombers, 3 fighters, 3 infantry and 1 tactical_bomber in India, round 2 : 4/9 hits, 4,00 expected hits UK_Pacific roll dice for 2 infantry in India, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in India Japanese captures 8PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 marine moved from Burma to Shan State 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Burma 2 infantry moved from Siam to Shan State 3 infantry moved from French Indo China to Yunnan 1 armour and 1 mech_infantry moved from Burma to Yunnan 1 battleship, 6 carriers, 2 destroyers and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 fighter moved from Kwangsi to 35 Sea Zone 1 carrier, 2 cruisers, 2 destroyers and 4 transports moved from 38 Sea Zone to 37 Sea Zone 2 fighters moved from India to Yunnan 1 fighter and 1 tactical_bomber moved from India to Burma 2 fighters and 2 tactical_bombers moved from Chahar to Hunan 2 fighters and 3 tactical_bombers moved from Kwangsi to Hunan 2 bombers moved from India to Hunan Place Units - Japanese 3 infantry placed in Malaya 1 armour and 2 infantry placed in French Indo China 3 infantry placed in Shantung 3 fighters placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 2 fighters and 1 tactical_bomber EDIT: Adding units owned by Japanese to Hunan: 2 fighters and 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 57 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Shantung: 1 infantry EDIT: Adding units owned by Japanese to Anhwe: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -0,67 Japanese regular : -0,67 UK_Pacific regular : 0,33 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 armour, 1 artillery, 1 carrier, 2 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 bomber moved from Siberia to Shantung 3 bombers moved from Siberia to Anhwe Combat - Americans Strategic bombing raid in Shantung Japanese roll AA dice in Shantung : 0/1 hits, 0.17 expected hits Bombing raid in Shantung rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Shantung causes 6 damage total. Battle in Anhwe Americans attack with 3 bombers Japanese defend with 1 infantry Americans roll dice for 3 bombers in Anhwe, round 2 : 0/3 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans lost in Anhwe Americans roll dice for 2 bombers in Anhwe, round 3 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Americans win with 2 bombers remaining. Battle score for attacker is -11 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Battle in Caroline Islands Americans attack with 1 artillery and 1 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 0/2 hits, 1.17 expected hits Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 artillery in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Caroline Islands, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Caroline Islands Japanese win with 1 aaGun and 1 infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Americans 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine moved from 46 Sea Zone to 33 Sea Zone 2 carriers, 1 destroyer, 2 fighters and 2 submarines moved from 30 Sea Zone to 33 Sea Zone 1 bomber moved from Shantung to Manchuria 2 bombers moved from Anhwe to Manchuria 2 fighters and 1 tactical_bomber moved from Siberia to Manchuria 2 mech_infantrys moved from Morocco to Tunisia 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 106 Sea Zone 1 artillery and 3 infantry moved from Eastern United States to Quebec 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from Queensland to 33 Sea Zone Place Units - Americans 2 armour and 1 mech_infantry placed in Korea 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 carrier and 2 submarines placed in 101 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 fighter moved from Manchuria to Chahar 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese 1 infantry moved from Suiyuyan to Chahar 9 infantry moved from Hopei to Chahar Combat - Chinese Chinese creates battle in territory Anhwe Battle in Chahar Chinese attack with 1 fighter and 10 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 10 infantry in Chahar, round 2 : 3/11 hits, 2.17 expected hits Japanese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Chahar Chinese win, taking Anhwe from Japanese, taking Chahar from Japanese with 1 fighter and 10 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Manchuria Place Units - Chinese 3 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 11 PUs; end with 12 PUs Purchase Units - British British buy 2 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from West India to India 1 bomber moved from Tsinghai to India 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to India 1 mech_infantry moved from Belgian Congo to Italian Somaliland British take Italian Somaliland from Italians Combat - British Battle in India British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 3/5 hits, 2.17 expected hits Japanese roll dice for 2 infantry in India, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in India British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 1 bomber, 1 fighter and 1 tactical_bomber moved from India to West India 3 fighters moved from Finland to Russia 1 fighter moved from Tsinghai to Russia 1 fighter moved from Tsinghai to Iraq 1 fighter moved from Tsinghai to Russia 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 infantry moved from British Guiana to 88 Sea Zone 1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 armour and 1 infantry moved from Nigeria to French Equatorial Africa 1 artillery and 3 infantry moved from Belgian Congo to French Equatorial Africa 1 infantry moved from Rhodesia to Tanganyika Territory 2 infantry moved from Union of South Africa to Rhodesia 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 mech_infantry moved from Northwest Persia to Kazakhstan 1 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan 2 fighters moved from Persia to Iraq 1 artillery and 2 infantry moved from Persia to Iraq 1 transport moved from 80 Sea Zone to 72 Sea Zone Place Units - British 1 artillery and 2 infantry placed in Persia 1 artillery and 2 infantry placed in Union of South Africa 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : 0.83 Americans regular : -3.83 Japanese regular : 2.00 Japanese AA : -0.17 British regular : 0.83 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 2 infantry, 1 marine and 2 submarines; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Egypt to Trans-Jordan Italians take Trans-Jordan from British 1 armour moved from Trans-Jordan to Egypt Combat - Italians Non Combat Move - Italians 2 infantry moved from Ukraine to Rostov 2 armour, 2 artilleries, 4 infantry and 3 mech_infantrys moved from Bryansk to Rostov Place Units - Italians 2 submarines placed in 95 Sea Zone 1 marine placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 7 PUs; Combat Move - ANZAC 1 artillery, 1 infantry and 1 marine moved from New Guinea to 46 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 46 Sea Zone to 33 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands Combat - ANZAC Battle in Caroline Islands ANZAC attack with 1 artillery, 1 infantry and 1 marine Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 artillery, 1 infantry and 1 marine in Caroline Islands, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Japanese lost in Caroline Islands ANZAC roll dice for 1 artillery, 1 infantry and 1 marine in Caroline Islands, round 3 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Caroline Islands ANZAC roll dice for 1 artillery and 1 marine in Caroline Islands, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands ANZAC win, taking Caroline Islands from Japanese with 1 artillery and 1 marine remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun and 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - ANZAC 2 infantry moved from Northern Territory to Queensland 2 infantry moved from New South Wales to Queensland 1 fighter moved from New South Wales to 33 Sea Zone 1 transport moved from 72 Sea Zone to 71 Sea Zone Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French 1 infantry moved from Iraq to Trans-Jordan British take Trans-Jordan from Italians Combat - French Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0.00 ANZAC regular : -1.17





