Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 bomber moved from Northern Italy to United Kingdom 1 submarine moved from 95 Sea Zone to 96 Sea Zone 2 fighters moved from Southern Italy to 96 Sea Zone 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 1 artillery and 1 infantry moved from Libya to Tunisia 1 transport moved from 95 Sea Zone to 97 Sea Zone 3 infantry moved from Southern Italy to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Northern Italy to Southern France 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 3 infantry moved from 97 Sea Zone to Greece 1 artillery moved from 97 Sea Zone to Greece 1 armour and 2 infantry moved from Albania to Greece Combat - Italians Air Battle in United Kingdom Italians attacks with 1 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in United Kingdom causes 7 damage total. Battle in Greece Italians attack with 1 armour, 1 artillery and 5 infantry Neutral_Allies defend with 4 infantry Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in 96 Sea Zone Italians attack with 2 fighters and 1 submarine British defend with 1 destroyer Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Tunisia Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Southern France Italians attack with 1 armour, 1 artillery and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians win, taking Southern France from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for French: 1 artillery and 1 infantry Cleaning up after air battles Non Combat Move - Italians 1 aaGun moved from Northern Italy to Southern France 1 aaGun moved from Northern Italy to Southern Italy 2 fighters moved from 96 Sea Zone to Southern Italy 1 artillery and 1 infantry moved from Ethiopia to Kenya 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 bomber moved from United Kingdom to Holland Belgium Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6 Italians collect 16 PUs (2 lost to blockades); end with 16 PUsL20 cyanight(axis) vs freh(Allies+18) Game 2 BM3.3
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ok, I’ll figure out a way to share the file
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can you tell me how to upload a file in the middle of a battle so you can see the results? Am I doing it wrong? I’m just trying to post the file…
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TripleA Move Summary: Americans round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 fighters moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from Eastern United States to 104 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters and 1 submarine moved from 33 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from Midway to 54 Sea Zone 1 fighter moved from Eastern United States to 104 Sea Zone 1 bomber moved from British Guiana to 104 Sea Zone
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try this last one, at least you can see the pieces involved
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@freh Dent both BB and lose DD, and Sub
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TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 fighters moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from Eastern United States to 104 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters and 1 submarine moved from 33 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from Midway to 54 Sea Zone 1 fighter moved from Eastern United States to 104 Sea Zone 1 bomber moved from British Guiana to 104 Sea Zone Combat - Americans Battle in 54 Sea Zone Americans attack with 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber; ANZAC loiter and taunt Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 3 tactical_bombers and 4 transports Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 4/12 hits, 5.67 expected hits Units damaged: 2 battleships owned by the Japanese Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 tactical_bombers and 4 transports in 54 Sea Zone, round 2 : 6/13 hits, 6.67 expected hits Units damaged: 1 battleship owned by the Americans 1 fighter owned by the ANZAC, 1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 2 carriers owned by the Americans lost in 54 Sea Zone Americans roll dice for 1 battleship, 2 cruisers, 3 destroyers, 4 fighters and 1 tactical_bomber in 54 Sea Zone, round 3 : 5/11 hits, 5.33 expected hits
Combat Hit Differential Summary :
Americans regular : -2.33 Japanese regular : 0.17
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@cyanight 5 hits. need OOL. Let me know if you have trouble opening this file, if you do, I’ll upload a screenshot so you can see the pieces left.
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@freh CA, CV, Tactical, Tactical.
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TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 fighters moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from Eastern United States to 104 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters and 1 submarine moved from 33 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from Midway to 54 Sea Zone 1 fighter moved from Eastern United States to 104 Sea Zone 1 bomber moved from British Guiana to 104 Sea Zone Combat - Americans Battle in 54 Sea Zone Americans attack with 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber; ANZAC loiter and taunt Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 3 tactical_bombers and 4 transports Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 4/12 hits, 5.67 expected hits Units damaged: 2 battleships owned by the Japanese Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 tactical_bombers and 4 transports in 54 Sea Zone, round 2 : 6/13 hits, 6.67 expected hits Units damaged: 1 battleship owned by the Americans 1 fighter owned by the ANZAC, 1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 2 carriers owned by the Americans lost in 54 Sea Zone Americans roll dice for 1 battleship, 2 cruisers, 3 destroyers, 4 fighters and 1 tactical_bomber in 54 Sea Zone, round 3 : 5/11 hits, 5.33 expected hits Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 3 fighters, 3 tactical_bombers and 4 transports in 54 Sea Zone, round 3 : 9/12 hits, 6.33 expected hits 2 fighters owned by the Japanese, 1 cruiser owned by the Americans, 3 destroyers owned by the Americans, 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans, 4 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 54 Sea Zone Americans roll dice for 1 battleship and 1 cruiser in 54 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits Japanese roll dice for 2 battleships, 2 carriers, 1 fighter, 3 tactical_bombers and 4 transports in 54 Sea Zone, round 4 : 3/8 hits, 4.17 expected hits 1 tactical_bomber owned by the Japanese, 1 cruiser owned by the Americans and 1 battleship owned by the Americans lost in 54 Sea Zone Japanese win with 2 battleships, 2 carriers, 1 fighter, 2 tactical_bombers and 4 transports remaining. Battle score for attacker is -102 Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber Casualties for Japanese: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber Casualties for ANZAC: 1 fighter Battle in 104 Sea Zone Americans attack with 1 bomber and 5 fighters Germans defend with 1 cruiser and 1 destroyer Americans roll dice for 1 bomber and 5 fighters in 104 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits Germans roll dice for 1 cruiser and 1 destroyer in 104 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 destroyer owned by the Germans and 1 cruiser owned by the Germans lost in 104 Sea Zone Americans win with 1 bomber and 5 fighters remaining. Battle score for attacker is 20 Casualties for Germans: 1 cruiser and 1 destroyer Non Combat Move - Americans 1 bomber could not land in 104 Sea Zone and was removed 1 fighter moved from 104 Sea Zone to 101 Sea Zone 2 carriers moved from 91 Sea Zone to 104 Sea Zone Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : -1.67 Japanese regular : 1.67 Germans regular : -0.83
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@cyanight I give up. Well played. The Caroline Islands debacle really did me in. Up until that point I thought I had a chance to turn things around.
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@freh Good Game. It was definitely a crazy game.