@Stucifer Wow, yes. You even went conservative there to be sure the strafe didn’t win - it’s why I scrambled!
L20 cyanight(axis) vs freh(Allies+18) Game 2 BM3.3
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@freh Got 1 hit on your navy. What do you want for OOL?
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TripleA Manual Gamesave Post: Italians round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Italians Italians buy 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 2 cruisers moved from 92 Sea Zone to 97 Sea Zone 1 battleship moved from 92 Sea Zone to 97 Sea Zone 2 fighters moved from Western Germany to 97 Sea Zone 1 bomber moved from Western Germany to 97 Sea Zone Combat - Italians Battle in 97 Sea Zone Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine British defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 1/7 hits, 3.67 expected hits
Combat Hit Differential Summary :
Italians regular : -3.00
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@cyanight I guess the sub takes the hit.
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TripleA Manual Gamesave Post: Italians round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Italians Italians buy 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 2 cruisers moved from 92 Sea Zone to 97 Sea Zone 1 battleship moved from 92 Sea Zone to 97 Sea Zone 2 fighters moved from Western Germany to 97 Sea Zone 1 bomber moved from Western Germany to 97 Sea Zone Combat - Italians Battle in 97 Sea Zone Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine British defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 1/7 hits, 3.67 expected hits British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 carrier, 1 cruiser, 2 destroyers and 2 fighters in 97 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits Units damaged: 1 battleship owned by the Italians 1 submarine owned by the British and 1 submarine owned by the Italians lost in 97 Sea Zone Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 fighters in 97 Sea Zone, round 3 : 5/7 hits, 3.67 expected hits
Combat Hit Differential Summary :
Italians regular : -1.67 British regular : -1.00
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@cyanight Ok round 2. I got 5 hits need OOL please.
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@freh Ok round 2. I got 5 hits need OOL please.
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@cyanight survivors: cruiser and damaged AC
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Italians Italians buy 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 2 cruisers moved from 92 Sea Zone to 97 Sea Zone 1 battleship moved from 92 Sea Zone to 97 Sea Zone 2 fighters moved from Western Germany to 97 Sea Zone 1 bomber moved from Western Germany to 97 Sea Zone Combat - Italians Battle in 97 Sea Zone Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine British defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 1/7 hits, 3.67 expected hits British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 carrier, 1 cruiser, 2 destroyers and 2 fighters in 97 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits Units damaged: 1 battleship owned by the Italians 1 submarine owned by the British and 1 submarine owned by the Italians lost in 97 Sea Zone Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 fighters in 97 Sea Zone, round 3 : 5/7 hits, 3.67 expected hits Units damaged: 1 carrier owned by the British British roll dice for 1 carrier, 1 cruiser, 2 destroyers and 2 fighters in 97 Sea Zone, round 3 : 1/6 hits, 2.83 expected hits 1 destroyer owned by the Italians, 2 destroyers owned by the British and 2 fighters owned by the British lost in 97 Sea Zone Italians roll dice for 1 battleship, 1 bomber, 2 cruisers and 2 fighters in 97 Sea Zone, round 4 : 4/6 hits, 3.33 expected hits British roll dice for 1 carrier and 1 cruiser in 97 Sea Zone, round 4 : 2/2 hits, 0.83 expected hits 1 cruiser owned by the Italians, 1 cruiser owned by the British, 1 fighter owned by the Italians and 1 carrier owned by the British lost in 97 Sea Zone Italians win, taking 97 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 cruiser and 1 fighter remaining. Battle score for attacker is 34 Casualties for Italians: 1 cruiser, 1 destroyer, 1 fighter and 1 submarine Casualties for British: 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine Non Combat Move - Italians 1 fighter moved from 97 Sea Zone to Slovakia Hungary 2 artilleries moved from Yugoslavia to Slovakia Hungary 2 infantry moved from Yugoslavia to Slovakia Hungary 1 aaGun moved from Yugoslavia to Slovakia Hungary 1 armour moved from Romania to Slovakia Hungary 1 armour moved from Greece to Yugoslavia 2 infantry moved from Greece to Bulgaria 1 armour moved from Northern Italy to Slovakia Hungary 1 mech_infantry moved from Northern Italy to Slovakia Hungary 1 bomber moved from 97 Sea Zone to Southern Italy 1 infantry moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis 1 transport moved from 92 Sea Zone to 95 Sea Zone 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Algeria Italians take Algeria from Neutral_Axis 1 infantry moved from Gibraltar to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Morocco Italians take Morocco from Neutral_Axis 1 artillery and 1 infantry moved from Libya to Tobruk Place Units - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from 97 Sea Zone: 1 cruiser EDIT: Adding units owned by Italians to Slovakia Hungary: 1 fighter EDIT: Turning off Edit Mode 1 submarine placed in 97 Sea Zone 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians regular : -1.00 British regular : -1.67
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 bomber; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from Alexandria to Egypt 1 fighter moved from Malaya to India Place Units - ANZAC 1 bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 71 Sea Zone to 82 Sea Zone 1 destroyer moved from 82 Sea Zone to 83 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 destroyer and 8 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 cruiser moved from 113 Sea Zone to 110 Sea Zone 3 artilleries moved from Germany to 113 Sea Zone 3 infantry moved from Germany to 113 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 113 Sea Zone to 110 Sea Zone 1 transport moved from 113 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Holland Belgium to 110 Sea Zone 5 armour moved from Western Germany to 113 Sea Zone 5 infantry moved from Norway to 113 Sea Zone 2 infantry moved from Germany to 113 Sea Zone 1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone 1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone 1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone 2 armour, 2 infantry and 2 transports moved from 113 Sea Zone to 110 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from 109 Sea Zone to United Kingdom 1 battleship moved from 109 Sea Zone to 110 Sea Zone 1 carrier moved from 109 Sea Zone to 110 Sea Zone 4 artilleries and 7 infantry moved from 110 Sea Zone to United Kingdom 5 armour and 4 infantry moved from 110 Sea Zone to United Kingdom 1 fighter moved from Holland Belgium to United Kingdom 2 bombers moved from Holland Belgium to United Kingdom 4 tactical_bombers moved from Western Germany to United Kingdom 1 fighter moved from Gibraltar to 110 Sea Zone 1 fighter moved from Western Germany to 119 Sea Zone Combat - Germans
Combat Hit Differential Summary :
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@cyanight Scramble in 110?
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@freh Scramble in 110?
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@cyanight no scramble
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 destroyer and 8 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 cruiser moved from 113 Sea Zone to 110 Sea Zone 3 artilleries moved from Germany to 113 Sea Zone 3 infantry moved from Germany to 113 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 113 Sea Zone to 110 Sea Zone 1 transport moved from 113 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Holland Belgium to 110 Sea Zone 5 armour moved from Western Germany to 113 Sea Zone 5 infantry moved from Norway to 113 Sea Zone 2 infantry moved from Germany to 113 Sea Zone 1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone 1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone 1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone 2 armour, 2 infantry and 2 transports moved from 113 Sea Zone to 110 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from 109 Sea Zone to United Kingdom 1 battleship moved from 109 Sea Zone to 110 Sea Zone 1 carrier moved from 109 Sea Zone to 110 Sea Zone 4 artilleries and 7 infantry moved from 110 Sea Zone to United Kingdom 5 armour and 4 infantry moved from 110 Sea Zone to United Kingdom 1 fighter moved from Holland Belgium to United Kingdom 2 bombers moved from Holland Belgium to United Kingdom 4 tactical_bombers moved from Western Germany to United Kingdom 1 fighter moved from Gibraltar to 110 Sea Zone 1 fighter moved from Western Germany to 119 Sea Zone Combat - Germans Battle in 119 Sea Zone Germans attack with 1 fighter British defend with 2 transports 2 transports owned by the British lost in 119 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 14 Casualties for British: 2 transports Battle in United Kingdom Germans attack with 5 armour, 4 artilleries, 2 bombers, 2 fighters, 11 infantry and 5 tactical_bombers British defend with 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 14 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry British roll AA dice in United Kingdom : 1/9 hits, 1.50 expected hits 1 fighter owned by the Germans lost in United Kingdom Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 5 armour, 4 artilleries, 2 bombers, 1 fighter, 11 infantry and 5 tactical_bombers in United Kingdom, round 2 : 10/28 hits, 11.50 expected hits British roll dice for 5 aaGuns, 1 armour, 3 fighters, 16 infantry and 1 mech_infantry in United Kingdom, round 2 : 11/21 hits, 8.17 expected hits 5 aaGuns owned by the British, 11 infantry owned by the Germans, 2 infantry owned by the French and 4 infantry owned by the British lost in United Kingdom Germans roll dice for 5 armour, 4 artilleries, 2 bombers, 1 fighter and 5 tactical_bombers in United Kingdom, round 3 : 6/17 hits, 9.00 expected hits British roll dice for 1 armour, 3 fighters, 10 infantry and 1 mech_infantry in United Kingdom, round 3 : 6/15 hits, 6.17 expected hits 4 artilleries owned by the Germans, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 6 infantry owned by the British lost in United Kingdom Germans roll dice for 5 armour, 2 bombers and 4 tactical_bombers in United Kingdom, round 4 : 5/11 hits, 6.50 expected hits British roll dice for 1 armour, 3 fighters, 4 infantry and 1 mech_infantry in United Kingdom, round 4 : 4/9 hits, 4.17 expected hits 1 mech_infantry owned by the British, 2 armour owned by the Germans, 2 tactical_bombers owned by the Germans and 4 infantry owned by the British lost in United Kingdom Germans roll dice for 3 armour, 2 bombers and 2 tactical_bombers in United Kingdom, round 5 : 5/7 hits, 4.17 expected hits British roll dice for 1 armour and 3 fighters in United Kingdom, round 5 : 2/4 hits, 2.50 expected hits 2 tactical_bombers owned by the Germans, 1 fighter owned by the French, 2 fighters owned by the British and 1 armour owned by the British lost in United Kingdom Germans captures 31PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 3 armour and 2 bombers remaining. Battle score for attacker is -23 Casualties for Germans: 2 armour, 4 artilleries, 2 fighters, 11 infantry and 5 tactical_bombers Casualties for British: 5 aaGuns, 1 armour, 2 fighters, 14 infantry and 1 mech_infantry Casualties for French: 1 fighter and 2 infantry triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans Non Combat Move - Germans 2 bombers moved from United Kingdom to Western Germany 1 aaGun moved from Holland Belgium to Western Germany 1 aaGun moved from Western Germany to Germany 1 aaGun moved from Western Germany to Germany 1 fighter moved from 119 Sea Zone to 110 Sea Zone 11 infantry moved from Germany to Slovakia Hungary 1 mech_infantry moved from Western Germany to Slovakia Hungary Place Units - Germans 2 armour and 8 mech_infantrys placed in Germany 1 destroyer placed in 110 Sea Zone Turn Complete - Germans Germans collect 47 PUs; end with 79 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 84 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 89 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
British AA : -0.50 Germans regular : -5.33 British regular : 2.00
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 destroyer and 8 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 cruiser moved from 113 Sea Zone to 110 Sea Zone 3 artilleries moved from Germany to 113 Sea Zone 3 infantry moved from Germany to 113 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 113 Sea Zone to 110 Sea Zone 1 transport moved from 113 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Holland Belgium to 110 Sea Zone 5 armour moved from Western Germany to 113 Sea Zone 5 infantry moved from Norway to 113 Sea Zone 2 infantry moved from Germany to 113 Sea Zone 1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone 1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone 1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone 2 armour, 2 infantry and 2 transports moved from 113 Sea Zone to 110 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from 109 Sea Zone to United Kingdom 1 battleship moved from 109 Sea Zone to 110 Sea Zone 1 carrier moved from 109 Sea Zone to 110 Sea Zone 4 artilleries and 7 infantry moved from 110 Sea Zone to United Kingdom 5 armour and 4 infantry moved from 110 Sea Zone to United Kingdom 1 fighter moved from Holland Belgium to United Kingdom 2 bombers moved from Holland Belgium to United Kingdom 4 tactical_bombers moved from Western Germany to United Kingdom 1 fighter moved from Gibraltar to 110 Sea Zone 1 fighter moved from Western Germany to 119 Sea Zone Combat - Germans Battle in 119 Sea Zone Germans attack with 1 fighter British defend with 2 transports 2 transports owned by the British lost in 119 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 14 Casualties for British: 2 transports Battle in United Kingdom Germans attack with 5 armour, 4 artilleries, 2 bombers, 2 fighters, 11 infantry and 5 tactical_bombers British defend with 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 14 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry British roll AA dice in United Kingdom : 1/9 hits, 1.50 expected hits 1 fighter owned by the Germans lost in United Kingdom Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 5 armour, 4 artilleries, 2 bombers, 1 fighter, 11 infantry and 5 tactical_bombers in United Kingdom, round 2 : 10/28 hits, 11.50 expected hits British roll dice for 5 aaGuns, 1 armour, 3 fighters, 16 infantry and 1 mech_infantry in United Kingdom, round 2 : 11/21 hits, 8.17 expected hits 5 aaGuns owned by the British, 11 infantry owned by the Germans, 2 infantry owned by the French and 4 infantry owned by the British lost in United Kingdom Germans roll dice for 5 armour, 4 artilleries, 2 bombers, 1 fighter and 5 tactical_bombers in United Kingdom, round 3 : 6/17 hits, 9.00 expected hits British roll dice for 1 armour, 3 fighters, 10 infantry and 1 mech_infantry in United Kingdom, round 3 : 6/15 hits, 6.17 expected hits 4 artilleries owned by the Germans, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 6 infantry owned by the British lost in United Kingdom Germans roll dice for 5 armour, 2 bombers and 4 tactical_bombers in United Kingdom, round 4 : 5/11 hits, 6.50 expected hits British roll dice for 1 armour, 3 fighters, 4 infantry and 1 mech_infantry in United Kingdom, round 4 : 4/9 hits, 4.17 expected hits 1 mech_infantry owned by the British, 2 armour owned by the Germans, 2 tactical_bombers owned by the Germans and 4 infantry owned by the British lost in United Kingdom Germans roll dice for 3 armour, 2 bombers and 2 tactical_bombers in United Kingdom, round 5 : 5/7 hits, 4.17 expected hits British roll dice for 1 armour and 3 fighters in United Kingdom, round 5 : 2/4 hits, 2.50 expected hits 2 tactical_bombers owned by the Germans, 1 fighter owned by the French, 2 fighters owned by the British and 1 armour owned by the British lost in United Kingdom Germans captures 31PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 3 armour and 2 bombers remaining. Battle score for attacker is -23 Casualties for Germans: 2 armour, 4 artilleries, 2 fighters, 11 infantry and 5 tactical_bombers Casualties for British: 5 aaGuns, 1 armour, 2 fighters, 14 infantry and 1 mech_infantry Casualties for French: 1 fighter and 2 infantry triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans Non Combat Move - Germans 2 bombers moved from United Kingdom to Western Germany 1 aaGun moved from Holland Belgium to Western Germany 1 aaGun moved from Western Germany to Germany 1 aaGun moved from Western Germany to Germany 1 fighter moved from 119 Sea Zone to 110 Sea Zone 11 infantry moved from Germany to Slovakia Hungary 1 mech_infantry moved from Western Germany to Slovakia Hungary Place Units - Germans 2 armour and 8 mech_infantrys placed in Germany 1 destroyer placed in 110 Sea Zone Turn Complete - Germans Germans collect 47 PUs; end with 79 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 84 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 89 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 94 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Romania: 5 infantry EDIT: Adding units owned by Germans to Slovakia Hungary: 5 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British AA : -0.50 Germans regular : -5.33 British regular : 2.00
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@freh Please use latest file. I forgot to more units in Romania
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 destroyer and 8 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 cruiser moved from 113 Sea Zone to 110 Sea Zone 3 artilleries moved from Germany to 113 Sea Zone 3 infantry moved from Germany to 113 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 113 Sea Zone to 110 Sea Zone 1 transport moved from 113 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Holland Belgium to 110 Sea Zone 5 armour moved from Western Germany to 113 Sea Zone 5 infantry moved from Norway to 113 Sea Zone 2 infantry moved from Germany to 113 Sea Zone 1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone 1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone 1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone 2 armour, 2 infantry and 2 transports moved from 113 Sea Zone to 110 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from 109 Sea Zone to United Kingdom 1 battleship moved from 109 Sea Zone to 110 Sea Zone 1 carrier moved from 109 Sea Zone to 110 Sea Zone 4 artilleries and 7 infantry moved from 110 Sea Zone to United Kingdom 5 armour and 4 infantry moved from 110 Sea Zone to United Kingdom 1 fighter moved from Holland Belgium to United Kingdom 2 bombers moved from Holland Belgium to United Kingdom 4 tactical_bombers moved from Western Germany to United Kingdom 1 fighter moved from Gibraltar to 110 Sea Zone 1 fighter moved from Western Germany to 119 Sea Zone Combat - Germans Battle in 119 Sea Zone Germans attack with 1 fighter British defend with 2 transports 2 transports owned by the British lost in 119 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 14 Casualties for British: 2 transports Battle in United Kingdom Germans attack with 5 armour, 4 artilleries, 2 bombers, 2 fighters, 11 infantry and 5 tactical_bombers British defend with 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 14 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry British roll AA dice in United Kingdom : 1/9 hits, 1.50 expected hits 1 fighter owned by the Germans lost in United Kingdom Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 5 armour, 4 artilleries, 2 bombers, 1 fighter, 11 infantry and 5 tactical_bombers in United Kingdom, round 2 : 10/28 hits, 11.50 expected hits British roll dice for 5 aaGuns, 1 armour, 3 fighters, 16 infantry and 1 mech_infantry in United Kingdom, round 2 : 11/21 hits, 8.17 expected hits 5 aaGuns owned by the British, 11 infantry owned by the Germans, 2 infantry owned by the French and 4 infantry owned by the British lost in United Kingdom Germans roll dice for 5 armour, 4 artilleries, 2 bombers, 1 fighter and 5 tactical_bombers in United Kingdom, round 3 : 6/17 hits, 9.00 expected hits British roll dice for 1 armour, 3 fighters, 10 infantry and 1 mech_infantry in United Kingdom, round 3 : 6/15 hits, 6.17 expected hits 4 artilleries owned by the Germans, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 6 infantry owned by the British lost in United Kingdom Germans roll dice for 5 armour, 2 bombers and 4 tactical_bombers in United Kingdom, round 4 : 5/11 hits, 6.50 expected hits British roll dice for 1 armour, 3 fighters, 4 infantry and 1 mech_infantry in United Kingdom, round 4 : 4/9 hits, 4.17 expected hits 1 mech_infantry owned by the British, 2 armour owned by the Germans, 2 tactical_bombers owned by the Germans and 4 infantry owned by the British lost in United Kingdom Germans roll dice for 3 armour, 2 bombers and 2 tactical_bombers in United Kingdom, round 5 : 5/7 hits, 4.17 expected hits British roll dice for 1 armour and 3 fighters in United Kingdom, round 5 : 2/4 hits, 2.50 expected hits 2 tactical_bombers owned by the Germans, 1 fighter owned by the French, 2 fighters owned by the British and 1 armour owned by the British lost in United Kingdom Germans captures 31PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 3 armour and 2 bombers remaining. Battle score for attacker is -23 Casualties for Germans: 2 armour, 4 artilleries, 2 fighters, 11 infantry and 5 tactical_bombers Casualties for British: 5 aaGuns, 1 armour, 2 fighters, 14 infantry and 1 mech_infantry Casualties for French: 1 fighter and 2 infantry triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans Non Combat Move - Germans 2 bombers moved from United Kingdom to Western Germany 1 aaGun moved from Holland Belgium to Western Germany 1 aaGun moved from Western Germany to Germany 1 aaGun moved from Western Germany to Germany 1 fighter moved from 119 Sea Zone to 110 Sea Zone 11 infantry moved from Germany to Slovakia Hungary 1 mech_infantry moved from Western Germany to Slovakia Hungary Place Units - Germans 2 armour and 8 mech_infantrys placed in Germany 1 destroyer placed in 110 Sea Zone Turn Complete - Germans Germans collect 47 PUs; end with 79 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 84 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 89 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 94 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Romania: 5 infantry EDIT: Adding units owned by Germans to Slovakia Hungary: 5 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Finland: 2 infantry EDIT: Adding units owned by Germans to Norway: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British AA : -0.50 Germans regular : -5.33 British regular : 2.00
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@freh Forgot Norway too… Please use latest file.
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 3 armour, 1 fighter, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Germans Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 1 mech_infantry moved from Novgorod to Finland 1 armour moved from Novgorod to Finland 1 tactical_bomber moved from Eastern Poland to Finland 1 armour moved from Eastern Poland to Poland Russians take Poland from Germans 1 armour moved from Poland to Eastern Poland 1 armour moved from Eastern Poland to Romania Russians take Romania from Germans 1 armour moved from Romania to Eastern Poland 1 submarine moved from 110 Sea Zone to 91 Sea Zone Combat - Russians Battle in Finland Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Finland, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Finland Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Finland, round 3 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 1 tactical_bomber moved from Finland to Karelia 2 aaGuns and 8 infantry moved from Belarus to Eastern Poland 2 aaGuns, 3 artilleries and 3 infantry moved from Western Ukraine to Eastern Poland 2 artilleries and 3 infantry moved from Bryansk to Belarus 1 armour moved from Ukraine to Eastern Poland 2 armour moved from Ukraine to Eastern Poland 1 infantry moved from Bessarabia to Eastern Poland 2 infantry moved from Ukraine to Bessarabia 2 infantry moved from Russia to Bryansk 6 infantry moved from Yenisey to Timguska 1 infantry moved from Yakut S.S.R. to Buryatia 2 aaGuns and 11 infantry moved from Yakut S.S.R. to Buryatia 1 fighter moved from Eastern Poland to Novgorod Place Units - Russians 2 armour and 1 mech_infantry placed in Ukraine 1 armour, 1 fighter and 1 marine placed in Novgorod Turn Complete - Russians Russians collect 44 PUs; end with 44 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 53 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans regular : -1.00 Russians regular : 0.33
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@freh I think you missed my last post I moved the Units from Finland to Norway