TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 3 fighters; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Hopei to Suiyuyan
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Japan to 19 Sea Zone
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
Combat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 19 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Suiyuyan
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Japanese roll dice for 1 armour and 1 mech_infantry in Suiyuyan, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Suiyuyan
Japanese roll dice for 1 armour in Suiyuyan, round 4 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour in Suiyuyan, round 5 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour in Suiyuyan, round 6 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 6 : 1/1 hits, 0.33 expected hits
1 armour owned by the Japanese lost in Suiyuyan
Chinese win with 1 infantry remaining. Battle score for attacker is -13
Casualties for Japanese: 1 armour, 1 infantry and 1 mech_infantry
Non Combat Move - Japanese
1 fighter moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from Manchuria to Japan
1 fighter moved from Manchuria to Japan
1 tactical_bomber moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to Japan
1 bomber moved from Manchuria to Japan
Place Units - Japanese
3 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,3,4,2,5,2,2,6,4,6,2,2,4,1,4,5,2,3,5,3,3,1,4,6,6,5,5,6,1,6,5,4,4,4,2,4,1,2,2,2,1,5,5,6,4,1,2,2,5,2,5,6,5
Japanese collect 18 PUs (1 lost to blockades); end with 18 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Japanese regular : -3.00
Savegame