@mikawagunichi said in L26 PTV axis-dominion (+12) vs mikawa:
@axis-dominion ugh royal navy decided not to fight back today
yeah they let you down big time. or maybe just call it savage revenge for wiping out those italian capital ships!
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 fighters and 16 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Southern Persia to Baluchistan
1 mech_infantry moved from Iraq to Baluchistan
1 armour moved from Iraq to Baluchistan
1 tactical_bomber moved from Iraq to Kazakhstan
2 bombers moved from Southern Caucasus to Kazakhstan
1 artillery moved from Stalingrad to Kazakhstan
1 tactical_bomber moved from Stalingrad to Kazakhstan
2 infantry moved from Northern Caucasus to Kazakhstan
1 infantry moved from Stalingrad to Kazakhstan
1 infantry moved from Northern Italy to Southern France
Germans take Southern France from Americans
1 armour moved from Iraq to Syria
Germans take Syria from British
1 armour moved from Syria to Iraq
1 armour moved from Stalingrad to Saratov
Germans take Saratov from Russians
1 armour moved from Saratov to Stalingrad
1 artillery and 1 infantry moved from Leningrad to Vologda
1 infantry moved from Leningrad to Novgorod
1 armour and 1 mech_infantry moved from Archangel to Novgorod
Combat - Germans
Battle in Novgorod
Germans attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baluchistan
Germans attack with 1 armour, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Baluchistan, round 2 : 0/3 hits, 1.00 expected hits
UK_Pacific roll dice for 1 infantry in Baluchistan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baluchistan
Germans roll dice for 1 armour and 1 mech_infantry in Baluchistan, round 3 : 1/2 hits, 0.83 expected hits
UK_Pacific roll dice for 1 infantry in Baluchistan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Baluchistan
Germans win, taking Baluchistan from UK_Pacific with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Kazakhstan
Germans attack with 1 artillery, 2 bombers, 3 infantry and 2 tactical_bombers
Russians defend with 4 infantry
Germans roll dice for 1 artillery, 2 bombers, 3 infantry and 2 tactical_bombers in Kazakhstan, round 2 : 2/8 hits, 3.00 expected hits
Russians roll dice for 4 infantry in Kazakhstan, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Kazakhstan
Germans roll dice for 1 artillery, 2 bombers, 1 infantry and 2 tactical_bombers in Kazakhstan, round 3 : 6/6 hits, 2.67 expected hits
Russians roll dice for 2 infantry in Kazakhstan, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 artillery, 2 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 4 infantry
Battle in Vologda
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 infantry moved from Rostov to Stalingrad
2 bombers moved from Kazakhstan to Southern Caucasus
2 tactical_bombers moved from Kazakhstan to Stalingrad
2 fighters moved from Southern Italy to Iraq
1 infantry moved from Northwest Persia to Iraq
1 armour and 1 mech_infantry moved from Southern Caucasus to Iraq
3 infantry moved from Southern Caucasus to Northwest Persia
3 infantry moved from Ukraine to Rostov
3 infantry moved from Poland to Eastern Poland
4 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Holland Belgium to France
2 infantry moved from Archangel to Leningrad
1 fighter moved from Western Germany to Leningrad
3 infantry moved from Northern Italy to Southern France
9 infantry moved from Western Germany to France
1 mech_infantry moved from France to Western Germany
1 fighter moved from Western Germany to France
1 tactical_bomber moved from France to Western Germany
1 tactical_bomber moved from France to Northern Italy
1 tactical_bomber moved from France to Southern Italy
1 tactical_bomber moved from Western Germany to Southern Italy
1 tactical_bomber moved from Northern Italy to France
Place Units - Germans
1 artillery and 2 infantry placed in Leningrad
3 infantry placed in Ukraine
3 infantry placed in Southern Caucasus
3 infantry placed in Germany
2 fighters and 5 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3,5,2,6,6,4,2,4,5,5,6,4,6,6,6,4
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 4,5
Germans collect 57 PUs (3 lost to blockades); end with 57 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
UK_Pacific regular : 0.33
Russians regular : -0.67
Germans regular : 1.83
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 15 infantry moved from Siberia to Amur
1 infantry moved from Buryatia to Northern Manchuria
Chinese take Northern Manchuria from Japanese
1 armour moved from Samara to Saratov
Russians take Saratov from Germans
1 armour moved from Saratov to Samara
2 infantry moved from Samara to Kazakhstan
1 infantry moved from Samara to Kazakhstan
2 fighters and 1 tactical_bomber moved from Russia to Kazakhstan
1 infantry moved from Southern Belarus to Northern Belarus
Russians take Northern Belarus from Germans
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Yaroslavl
3 artilleries moved from Russia to Samara
1 armour moved from Russia to Samara
1 infantry moved from Komi to Samara
6 armour and 1 mech_infantry moved from Northern Sinkiang to Samara
Combat - Russians
Battle in Amur
Russians attack with 1 artillery and 15 infantry
Japanese defend with 3 artilleries and 2 infantry
Russians roll dice for 1 artillery and 15 infantry in Amur, round 2 : 4/16 hits, 3,00 expected hits
Japanese roll dice for 3 artilleries and 2 infantry in Amur, round 2 : 1/5 hits, 1,67 expected hits
2 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 infantry owned by the Russians lost in Amur
Russians roll dice for 1 artillery and 14 infantry in Amur, round 3 : 3/15 hits, 2,83 expected hits
Japanese roll dice for 1 artillery in Amur, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 1 artillery and 14 infantry remaining. Battle score for attacker is 15
Casualties for Russians: 1 infantry
Casualties for Japanese: 3 artilleries and 2 infantry
Battle in Kazakhstan
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/6 hits, 2,17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Kazakhstan to Russia
1 armour and 3 infantry moved from Kansu to Northern Sinkiang
Place Units - Russians
1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,2,1,6,4,2,1,2,5
Russians collect 24 PUs (3 lost to blockades); end with 24 PUs
Combat Hit Differential Summary :
Japanese regular : -1,00
Germans regular : 0,33
Russians regular : 1,00
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 15 infantry moved from Siberia to Amur
1 infantry moved from Buryatia to Northern Manchuria
Chinese take Northern Manchuria from Japanese
1 armour moved from Samara to Saratov
Russians take Saratov from Germans
1 armour moved from Saratov to Samara
2 infantry moved from Samara to Kazakhstan
1 infantry moved from Samara to Kazakhstan
2 fighters and 1 tactical_bomber moved from Russia to Kazakhstan
1 infantry moved from Southern Belarus to Northern Belarus
Russians take Northern Belarus from Germans
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Yaroslavl
3 artilleries moved from Russia to Samara
1 armour moved from Russia to Samara
1 infantry moved from Komi to Samara
6 armour and 1 mech_infantry moved from Northern Sinkiang to Samara
Combat - Russians
Battle in Amur
Russians attack with 1 artillery and 15 infantry
Japanese defend with 3 artilleries and 2 infantry
Russians roll dice for 1 artillery and 15 infantry in Amur, round 2 : 4/16 hits, 3,00 expected hits
Japanese roll dice for 3 artilleries and 2 infantry in Amur, round 2 : 1/5 hits, 1,67 expected hits
2 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 infantry owned by the Russians lost in Amur
Russians roll dice for 1 artillery and 14 infantry in Amur, round 3 : 3/15 hits, 2,83 expected hits
Japanese roll dice for 1 artillery in Amur, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 1 artillery and 14 infantry remaining. Battle score for attacker is 15
Casualties for Russians: 1 infantry
Casualties for Japanese: 3 artilleries and 2 infantry
Battle in Kazakhstan
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/6 hits, 2,17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Kazakhstan to Russia
1 armour and 3 infantry moved from Kansu to Northern Sinkiang
Place Units - Russians
1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,2,1,6,4,2,1,2,5
Russians collect 24 PUs (3 lost to blockades); end with 24 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Siberia: 1 aaGun
EDIT: Adding units owned by Russians to Amur: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -1,00
Germans regular : 0,33
Russians regular : 1,00
@wizmark Please use second file posted; I also assumed no scramble in Amur from you carrier planes. let me know if you wanted to do so!
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 12 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Tsinghai to Eastern Sinkiang
1 fighter and 1 tactical_bomber moved from Tsinghai to Eastern Sinkiang
1 armour, 3 artilleries, 10 infantry and 1 mech_infantry moved from Tsinghai to Kansu
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 25 Sea Zone
1 destroyer moved from 17 Sea Zone to 25 Sea Zone
1 submarine moved from 7 Sea Zone to 25 Sea Zone
1 submarine moved from 7 Sea Zone to 26 Sea Zone
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
2 fighters and 2 tactical_bombers moved from 5 Sea Zone to Amur
1 bomber moved from Korea to Amur
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur
1 bomber moved from Japan to Amur
1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 battleship and 4 transports moved from 5 Sea Zone to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
4 artilleries moved from Japan to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 artilleries, 1 battleship, 4 infantry, 1 marine and 4 transports moved from 6 Sea Zone to 5 Sea Zone
4 artilleries, 4 infantry and 1 marine moved from 5 Sea Zone to Amur
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 12 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Tsinghai to Eastern Sinkiang
1 fighter and 1 tactical_bomber moved from Tsinghai to Eastern Sinkiang
1 armour, 3 artilleries, 10 infantry and 1 mech_infantry moved from Tsinghai to Kansu
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 25 Sea Zone
1 destroyer moved from 17 Sea Zone to 25 Sea Zone
1 submarine moved from 7 Sea Zone to 25 Sea Zone
1 submarine moved from 7 Sea Zone to 26 Sea Zone
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
2 fighters and 2 tactical_bombers moved from 5 Sea Zone to Amur
1 bomber moved from Korea to Amur
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur
1 bomber moved from Japan to Amur
1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 battleship and 4 transports moved from 5 Sea Zone to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
4 artilleries moved from Japan to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 artilleries, 1 battleship, 4 infantry, 1 marine and 4 transports moved from 6 Sea Zone to 5 Sea Zone
4 artilleries, 4 infantry and 1 marine moved from 5 Sea Zone to Amur
Combat - Japanese
Battle in 26 Sea Zone
Japanese attack with 1 destroyer and 2 submarines
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 26 Sea Zone
Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 26 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -4
Casualties for Japanese: 2 submarines
Casualties for Americans: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Amur
Japanese attack with 4 artilleries, 2 bombers, 3 fighters, 4 infantry, 1 marine and 3 tactical_bombers
Russians defend with 1 aaGun, 1 artillery and 14 infantry
Russians roll AA dice in Amur : 1/3 hits, 0.50 expected hits
1 bomber owned by the Japanese lost in Amur
Japanese roll dice for 1 battleship in Amur, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 4 artilleries, 1 bomber, 3 fighters, 4 infantry, 1 marine and 3 tactical_bombers in Amur, round 2 : 6/16 hits, 7.00 expected hits
Russians roll dice for 1 aaGun, 1 artillery and 14 infantry in Amur, round 2 : 2/15 hits, 5.00 expected hits
2 infantry owned by the Japanese, 5 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Amur
Japanese roll dice for 4 artilleries, 1 bomber, 3 fighters, 2 infantry, 1 marine and 3 tactical_bombers in Amur, round 3 : 7/14 hits, 6.33 expected hits
Russians roll dice for 1 artillery and 9 infantry in Amur, round 3 : 3/10 hits, 3.33 expected hits
2 infantry owned by the Japanese, 7 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Amur
Japanese roll dice for 3 artilleries, 1 bomber, 3 fighters, 1 marine and 3 tactical_bombers in Amur, round 4 : 5/11 hits, 5.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Amur, round 4 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians, 2 artilleries owned by the Japanese and 1 artillery owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 artillery, 1 bomber, 3 fighters, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 3 artilleries, 1 bomber and 4 infantry
Casualties for Russians: 1 aaGun, 1 artillery and 14 infantry
Battle in Kansu
Japanese attack with 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry in Kansu, round 2 : 4/15 hits, 4.00 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Eastern Sinkiang
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Sinkiang, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Eastern Sinkiang
Japanese win, taking Eastern Sinkiang from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia
Non Combat Move - Japanese
Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese
1 carrier moved from 6 Sea Zone to 7 Sea Zone
2 carriers moved from 5 Sea Zone to 7 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Midway
1 bomber moved from Amur to Japan
3 fighters and 3 tactical_bombers moved from Amur to 7 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 43 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Shan State
1 aaGun moved from Tsinghai to Kansu
1 infantry moved from Szechwan to Tsinghai
1 infantry moved from Hopei to Tsinghai
1 infantry moved from Honan to Tsinghai
1 infantry moved from Inner Mongolia to Kansu
1 infantry moved from Shansi to Inner Mongolia
1 infantry moved from Anhwe to Shansi
1 infantry moved from Anhwe to Honan
1 infantry moved from Yunnan to Shan State
3 infantry moved from French Indo China to Shan State
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsi to Hopei
1 infantry moved from Hunan to Szechwan
1 infantry moved from Kwangsi to French Indo China
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kwangtung to Hunan
1 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Eastern Sinkiang to Szechwan
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 46 Sea Zone to 38 Sea Zone
2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 marines, 4 submarines and 1 tactical_bomber moved from 35 Sea Zone to 38 Sea Zone
2 marines moved from 38 Sea Zone to Shan State
Place Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Kwangtung
1 submarine placed in 6 Sea Zone
1 destroyer and 2 transports placed in 7 Sea Zone
1 artillery and 5 infantry placed in Japan
1 infantry placed in Kiangsu
3 transports placed in 38 Sea Zone
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 1.17
Japanese regular : -3.67
Russians regular : -2.33
Russians AA : 0.50
@Sovietishcat Finally finished off the pesky russian FE army…that took some doing!..now to concentrate on India! :smiling_imp:
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 13
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 93 PUs;
Americans buy 4 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 5 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Greece to Bulgaria
Americans take Bulgaria from Germans
1 armour moved from Bulgaria to Greece
1 cruiser and 1 marine moved from 55 Sea Zone to 45 Sea Zone
Americans take 45 Sea Zone from Japanese
11 carriers, 2 destroyers, 18 fighters, 2 submarines and 4 tactical_bombers moved from 55 Sea Zone to 43 Sea Zone
1 destroyer moved from 64 Sea Zone to 43 Sea Zone
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 13
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 93 PUs;
Americans buy 3 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 6 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour moved from Greece to Bulgaria
Americans take Bulgaria from Germans
1 armour moved from Bulgaria to Greece
1 bomber moved from Normandy Bordeaux to Southern France
1 bomber moved from Normandy Bordeaux to Germany
11 carriers, 2 destroyers, 18 fighters, 2 submarines and 4 tactical_bombers moved from 55 Sea Zone to 43 Sea Zone
1 destroyer moved from 64 Sea Zone to 43 Sea Zone
@wizmark Do you scramble sz 43 from your Carrier? Probably not but I ought to ask!
@Sovietishcat nope!
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 13
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 93 PUs;
Americans buy 3 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 6 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour moved from Greece to Bulgaria
Americans take Bulgaria from Germans
1 armour moved from Bulgaria to Greece
1 bomber moved from Normandy Bordeaux to Southern France
1 bomber moved from Normandy Bordeaux to Germany
11 carriers, 2 destroyers, 18 fighters, 2 submarines and 4 tactical_bombers moved from 55 Sea Zone to 43 Sea Zone
1 destroyer moved from 64 Sea Zone to 43 Sea Zone
Combat - Americans
Strategic bombing raid in Southern France
Germans roll AA dice in Southern France : 0/1 hits, 0,17 expected hits
Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Southern France causes 3 damage total.
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Germany causes 4 damage total.
Battle in 43 Sea Zone
Americans attack with 11 carriers, 3 destroyers, 14 fighters, 2 submarines and 4 tactical_bombers; ANZAC loiter and taunt
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 43 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
Americans win with 11 carriers, 3 destroyers, 14 fighters, 2 submarines and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 infantry moved from Line Islands to 30 Sea Zone
2 infantry and 1 transport moved from 30 Sea Zone to 28 Sea Zone
2 infantry moved from 28 Sea Zone to Hawaiian Islands
1 cruiser moved from 30 Sea Zone to 28 Sea Zone
1 fighter and 1 tactical_bomber moved from 11 Sea Zone to Hawaiian Islands
10 submarines moved from 27 Sea Zone to 28 Sea Zone
1 destroyer moved from 11 Sea Zone to 27 Sea Zone
1 carrier and 1 submarine moved from 11 Sea Zone to 28 Sea Zone
1 cruiser and 1 marine moved from 55 Sea Zone to 45 Sea Zone
1 bomber moved from Germany to Normandy Bordeaux
2 fighters moved from 99 Sea Zone to Normandy Bordeaux
2 fighters moved from Trans-Jordan to 100 Sea Zone
1 battleship, 1 carrier, 4 cruisers and 4 transports moved from 99 Sea Zone to 100 Sea Zone
1 bomber moved from Southern France to Trans-Jordan
3 infantry moved from Norway to Finland
Place Units - Americans
3 artilleries placed in Finland
3 infantry placed in Norway
1 factory_minor placed in Greece
3 infantry placed in Normandy Bordeaux
1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone
1 fighter and 1 tactical_bomber placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 66 PUs; end with 67 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Northern Sinkiang to Eastern Sinkiang
1 fighter moved from Northern Sinkiang to Eastern Sinkiang
Combat - Chinese
Battle in Eastern Sinkiang
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Eastern Sinkiang, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Eastern Sinkiang
Chinese win, taking Eastern Sinkiang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Eastern Sinkiang to Western Sinkiang
Place Units - Chinese
1 infantry placed in Western Sinkiang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Purchase Units - British
British buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;
Combat Move - British
2 infantry moved from United Kingdom to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Holland Belgium
2 fighters moved from 113 Sea Zone to Holland Belgium
5 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
1 armour moved from Trans-Jordan to Syria
British take Syria from Germans
1 armour moved from Syria to Trans-Jordan
1 submarine moved from 101 Sea Zone to 99 Sea Zone
Combat - British
Battle in Holland Belgium
British attack with 7 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 7 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
5 fighters moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Holland Belgium to 113 Sea Zone
1 fighter moved from Holland Belgium to 113 Sea Zone
8 infantry moved from United Kingdom to 113 Sea Zone
8 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 infantry moved from Karelia to Finland
2 armour moved from Egypt to Trans-Jordan
1 infantry moved from Eastern India to Western India
3 aaGuns, 2 armour, 8 artilleries and 15 infantry moved from Burma to Eastern India
Place Units - British
1 artillery and 9 infantry placed in United Kingdom
1 artillery and 1 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 4,2
British collect 33 PUs (3 lost to blockades); end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
1 artillery placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 2,4
UK_Pacific collect 5 PUs (2 lost to blockades); end with 6 PUs
Some Units in Eastern India change ownership: 1 artillery
Combat Hit Differential Summary :
Chinese regular : 0,17
Americans regular : 0,33
Japanese regular : 0,33
Germans AA : -0,33
Germans regular : -0,33
British regular : -0,17
@wizmark I assumed no scramble in Holland!
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 artillery; Remaining resources: 4 PUs;
Combat Move - Italians
1 bomber moved from Western Germany to Greece
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 artillery; Remaining resources: 4 PUs;
Combat Move - Italians
1 bomber moved from Western Germany to Greece
Combat - Italians
Strategic bombing raid in Greece
Americans roll AA dice in Greece : 0/1 hits, 0.17 expected hits
Bombing raid in Greece rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Greece causes 6 damage total.
Non Combat Move - Italians
1 bomber moved from Greece to Southern Italy
2 infantry moved from Northern Italy to Yugoslavia
1 fighter moved from Stalingrad to Iraq
1 aaGun, 2 artilleries and 2 infantry moved from Stalingrad to Tambov
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 artillery placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,6,5,4,4,6,1,5,6,4
Italians collect 11 PUs (1 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Americans AA : -0.17
@Sovietishcat yep…and look at that blockade roll!..1ipc lost out of 10 rolls!!:rolling_on_the_floor_laughing: :rolling_on_the_floor_laughing:
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Japanese
2 infantry moved from Queensland to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Sumatra
2 infantry moved from New South Wales to 64 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Java
1 marine moved from 45 Sea Zone to Celebes
1 infantry moved from Egypt to Trans-Jordan
Combat - ANZAC
Battle in Java
Battle in Celebes
Battle in Sumatra
Non Combat Move - ANZAC
2 infantry moved from Queensland to South Australia
3 submarines moved from 55 Sea Zone to 43 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
Place Units - ANZAC
2 transports placed in 64 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 3,1,4,2,6,2,4,5,6,3,6,4,3,6,5,6,3,6,4,1,6,1,5,5,2,6,2,1,6,5,6,2,1,4,3,6,1
ANZAC collect 15 PUs (3 lost to blockades); end with 15 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@wizmark said in Wiz (X) vs Sov (L) PTV G1:
@Sovietishcat yep…and look at that blockade roll!..1ipc lost out of 10 rolls!!:rolling_on_the_floor_laughing: :rolling_on_the_floor_laughing:
Not a very good return for the investment! That Italian bomber has def. made some good damage!:face_with_head_bandage: :face_with_head_bandage:
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 75 PUs;
Germans buy 2 artilleries, 1 fighter, 11 infantry and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Eastern Poland to Southern Belarus
Germans take Southern Belarus from Russians
2 infantry moved from Eastern Poland to Northern Belarus
1 armour and 1 mech_infantry moved from Novgorod to Northern Belarus
1 fighter moved from Leningrad to Northern Belarus
1 infantry moved from Vologda to Gorky
Germans take Gorky from Russians
1 armour moved from Stalingrad to Saratov
Germans take Saratov from Russians
1 armour moved from Saratov to Tambov
2 infantry moved from Stalingrad to Kazakhstan
2 tactical_bombers moved from Stalingrad to Kazakhstan
2 bombers moved from Southern Caucasus to Kazakhstan
3 infantry moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Southern Italy to Holland Belgium
2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
2 fighters and 1 tactical_bomber moved from France to Holland Belgium
2 fighters and 1 tactical_bomber moved from Northern Italy to Holland Belgium
1 armour moved from Iraq to Syria
Germans take Syria from British
1 armour moved from Syria to Iraq
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 75 PUs;
Germans buy 2 artilleries, 1 fighter, 11 infantry and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Eastern Poland to Southern Belarus
Germans take Southern Belarus from Russians
2 infantry moved from Eastern Poland to Northern Belarus
1 armour and 1 mech_infantry moved from Novgorod to Northern Belarus
1 fighter moved from Leningrad to Northern Belarus
1 infantry moved from Vologda to Gorky
Germans take Gorky from Russians
1 armour moved from Stalingrad to Saratov
Germans take Saratov from Russians
1 armour moved from Saratov to Tambov
2 infantry moved from Stalingrad to Kazakhstan
2 tactical_bombers moved from Stalingrad to Kazakhstan
2 bombers moved from Southern Caucasus to Kazakhstan
3 infantry moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Southern Italy to Holland Belgium
2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
2 fighters and 1 tactical_bomber moved from France to Holland Belgium
2 fighters and 1 tactical_bomber moved from Northern Italy to Holland Belgium
1 armour moved from Iraq to Syria
Germans take Syria from British
1 armour moved from Syria to Iraq
Combat - Germans
Battle in Holland Belgium
Germans attack with 6 fighters, 3 infantry and 4 tactical_bombers
British defend with 2 infantry
Germans roll dice for 6 fighters, 3 infantry and 4 tactical_bombers in Holland Belgium, round 2 : 7/13 hits, 6.17 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 6 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Northern Belarus
Germans attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Northern Belarus, round 2 : 2/5 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Belarus
Germans win, taking Northern Belarus from Russians with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 2 bombers, 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 bombers, 2 infantry and 2 tactical_bombers in Kazakhstan, round 2 : 3/6 hits, 2.33 expected hits
Russians roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 2 bombers, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 tactical_bombers moved from Kazakhstan to Iraq
1 armour and 1 mech_infantry moved from Baluchistan to Iraq
3 infantry moved from Northwest Persia to Iraq
3 infantry moved from Southern Caucasus to Northwest Persia
1 aaGun, 6 armour, 2 artilleries, 12 infantry and 7 mech_infantrys moved from Stalingrad to Tambov
3 infantry moved from Rostov to Tambov
3 infantry moved from Ukraine to Kursk
1 artillery moved from Vologda to Leningrad
1 infantry moved from Leningrad to Vologda
4 infantry moved from Slovakia Hungary to Romania
1 armour and 1 mech_infantry moved from France to Western Germany
1 aaGun and 2 infantry moved from Northern Italy to Southern Italy
2 armour, 7 artilleries, 7 infantry and 2 mech_infantrys moved from Northern Italy to Southern France
1 armour, 3 artilleries and 30 infantry moved from France to Southern France
3 fighters moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
2 fighters and 3 tactical_bombers moved from Holland Belgium to Southern France
2 infantry moved from Germany to Western Germany
2 infantry moved from Germany to Slovakia Hungary
1 fighter moved from Northern Belarus to Leningrad
2 bombers moved from Kazakhstan to Southern Caucasus
Place Units - Germans
3 infantry placed in Southern Caucasus
3 infantry placed in Ukraine
1 fighter placed in Germany
1 artillery and 2 infantry placed in Leningrad
1 artillery and 2 infantry placed in Southern France
1 infantry placed in Western Germany
4 submarines placed in 116 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Iraq: 1 infantry
EDIT: Adding units owned by Germans to Southern Persia: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5,3,1,6,4,5,1,5,2
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 1,4,3,5,2,4,6,2,4
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 5,3
Germans collect 52 PUs (9 lost to blockades); end with 52 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Russians regular : -1.00
Germans regular : 1.83
British regular : 0.33