@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters and 5 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 42 Sea Zone to 44 Sea Zone
9 fighters and 1 tactical_bomber moved from 33 Sea Zone to 44 Sea Zone
Combat - Americans
Battle in 44 Sea Zone
Americans attack with 9 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 9 fighters, 1 submarine and 1 tactical_bomber in 44 Sea Zone, round 2 : 6/11 hits, 5,50 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Japanese with 9 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
9 fighters and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
1 battleship, 6 carriers, 2 cruisers, 6 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 63 Sea Zone
2 fighters moved from Hawaiian Islands to 63 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Caroline Islands to New Zealand
2 bombers moved from Gibraltar to Persia
1 armour, 1 artillery and 4 infantry moved from Morocco to 91 Sea Zone
1 marine moved from Morocco to 91 Sea Zone
1 marine moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 104 Sea Zone to 92 Sea Zone
2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 infantry moved from Algeria to Morocco
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 4 infantry moved from 92 Sea Zone to Gibraltar
1 armour moved from 92 Sea Zone to Gibraltar
Place Units - Americans
1 carrier placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 destroyer and 1 submarine placed in 101 Sea Zone
1 destroyer and 4 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
13 infantry moved from Szechwan to Yunnan
1 fighter moved from Burma to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 13 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 13 infantry in Yunnan, round 2 : 5/14 hits, 2,67 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 12 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Yunnan to Kansu
1 infantry moved from Shensi to Kansu
Place Units - Chinese
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Purchase Units - British
British buy 1 armour, 1 factory_minor, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Burma to Shan State
1 bomber moved from Burma to Shan State
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to Shan State
Combat - British
Battle in Shan State
British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 2,17 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 4/4 hits, 2,00 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 bomber, 1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
1 mech_infantry moved from India to Yunnan
3 aaGuns, 7 artilleries and 9 infantry moved from Burma to Yunnan
3 fighters moved from Persia to Russia
1 infantry moved from Iraq to Persia
1 mech_infantry moved from Northwest Persia to Persia
1 fighter moved from Northwest Persia to Russia
3 fighters moved from Egypt to Persia
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Burma to Persia
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 marine moved from 39 Sea Zone to 42 Sea Zone
1 armour moved from Union of South Africa to Belgian Congo
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
Place Units - British
1 infantry placed in United Kingdom
1 armour and 2 fighters placed in Egypt
1 factory_minor placed in Persia
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in India change ownership: 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 2,33
Americans regular : 0,50
Japanese regular : 0,33
British regular : 0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 artilleries and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Caucasus to Northwest Persia
Italians take Northwest Persia from Russians
Combat - Italians
Non Combat Move - Italians
2 aaGuns, 1 armour, 1 artillery and 1 mech_infantry moved from Caucasus to Rostov
1 aaGun and 1 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to Rostov
3 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
2 artilleries and 1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Rostov: 1 artillery
EDIT: Adding units owned by Italians to Rostov: 1 armour
EDIT: Removing units owned by Italians from Northwest Persia: 1 armour
EDIT: Adding units owned by Italians to Northwest Persia: 1 artillery
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 artillery, 3 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
2 artilleries, 1 cruiser, 3 infantry, 1 mech_infantry and 3 transports moved from 33 Sea Zone to 42 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from 42 Sea Zone to 43 Sea Zone
1 submarine moved from 41 Sea Zone to 43 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 fighter moved from Caroline Islands to 43 Sea Zone
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 3 fighters and 1 submarine in 43 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking 43 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Java
ANZAC attack with 3 artilleries, 4 infantry and 1 mech_infantry
Japanese defend with 1 armour, 1 fighter and 1 infantry
ANZAC roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0,50 expected hits
ANZAC roll dice for 3 artilleries, 4 infantry and 1 mech_infantry in Java, round 2 : 2/8 hits, 2,33 expected hits
Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Java, round 2 : 1/3 hits, 1,50 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 armour owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 3 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 16
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 armour, 1 fighter and 1 infantry
Non Combat Move - ANZAC
3 fighters moved from 43 Sea Zone to 42 Sea Zone
2 destroyers and 1 submarine moved from 33 Sea Zone to 42 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 armour and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Move - French
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Tobruk to Alexandria
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,83
ANZAC regular : 0,33
@oysteilo Don’t forget our game :blush:
@oysteilo Bump#1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 bombers and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 submarine moved from 125 Sea Zone to 110 Sea Zone
2 bombers moved from Western Germany to 110 Sea Zone
1 bomber moved from Caucasus to Iraq
2 mech_infantrys moved from Caucasus to Iraq
1 armour moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Volgograd
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 2 bombers and 1 submarine
French defend with 1 destroyer
Germans roll dice for 2 bombers and 1 submarine in 110 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
French roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the French lost in 110 Sea Zone
Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Iraq
Germans attack with 1 bomber and 2 mech_infantrys
French defend with 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Iraq, round 2 : 1/3 hits, 1,00 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the French lost in Iraq
Germans win, taking Iraq from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Germans
1 bomber moved from Iraq to Bryansk
2 mech_infantrys moved from Caucasus to Rostov
1 infantry moved from Volgograd to Samara
2 mech_infantrys moved from Volgograd to Rostov
1 aaGun moved from Tambov to Volgograd
1 aaGun moved from Bryansk to Tambov
2 fighters and 5 tactical_bombers moved from Western Germany to Bryansk
2 bombers moved from 110 Sea Zone to Western Germany
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 1 transport moved from 112 Sea Zone to 113 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
2 fighters moved from 113 Sea Zone to Eastern Poland
3 armour moved from Novgorod to Bryansk
2 infantry moved from Belarus to Bryansk
10 mech_infantrys moved from Eastern Poland to Bryansk
2 mech_infantrys moved from Poland to Western Ukraine
2 mech_infantrys moved from Western Ukraine to Bryansk
3 artilleries moved from Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Southern Italy to Bryansk
1 infantry moved from France to Western Germany
Place Units - Germans
3 bombers and 1 infantry placed in Western Germany
3 armour placed in Ukraine
3 armour placed in Volgograd
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
Germans collect 56 PUs (3 lost to blockades); end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
French regular : -0,33
Germans regular : 0,33
British regular : -0,33
@Sovietishcat said in oysteilo (X) vs. Sovietishcat (+9) BM3:
@oysteilo Bump#1
SORRY FOR THE DELAY
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Persia to Northwest Persia
3 fighters and 1 tactical_bomber moved from Russia to Northwest Persia
2 infantry moved from Russia to Samara
2 armour, 11 artilleries, 3 fighters, 72 infantry and 1 mech_infantry moved from Russia to Samara
Combat - Russians
Battle in Northwest Persia
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery
Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 3/5 hits, 2,33 expected hits
Italians roll dice for 1 artillery in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Northwest Persia
Russians win, taking Northwest Persia from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Samara
Russians attack with 2 armour, 11 artilleries, 3 fighters, 74 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 2 armour, 11 artilleries, 3 fighters, 74 infantry and 1 mech_infantry in Samara, round 2 : 23/91 hits, 20,50 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 2 armour, 11 artilleries, 3 fighters, 74 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Northwest Persia to Persia
4 aaGuns moved from Russia to Samara
1 infantry moved from Vologda to Samara
2 infantry moved from Timguska to Kansu
1 infantry moved from Yenisey to Timguska
2 aaGuns and 19 infantry moved from Yakut S.S.R. to Yenisey
2 infantry moved from Central Mongolia to Dzavhan
3 fighters moved from Samara to Yunnan
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 15 PUs; end with 15 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : -0,33
Germans regular : -0,33
Russians regular : 3,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 airfield, 2 destroyers, 1 harbour, 4 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 35 Sea Zone to 21 Sea Zone
2 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from French Indo China to Shan State
1 mech_infantry moved from Malaya to Shan State
1 fighter and 3 tactical_bombers moved from French Indo China to Shan State
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery moved from Anhwe to Hopei
1 infantry moved from Shantung to Anhwe
1 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
2 bombers moved from French Indo China to 37 Sea Zone
5 fighters and 2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
5 fighters and 2 tactical_bombers moved from 35 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Shan State to 37 Sea Zone
Combat - Japanese
Battle in Caroline Islands
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 5 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 6/8 hits, 4,17 expected hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking Caroline Islands from Americans, taking 43 Sea Zone from ANZAC with 1 destroyer, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 2 bombers, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 2 bombers, 1 submarine and 1 tactical_bomber in 37 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 37 Sea Zone
Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 5 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 4/8 hits, 4,17 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Shan State, round 2 : 0/5 hits, 2,00 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Shan State, round 3 : 5/5 hits, 2,00 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Shan State to French Indo China
2 mech_infantrys moved from Hunan to French Indo China
3 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Shantung to Kiangsi
1 artillery moved from Hunan to Kiangsi
1 fighter moved from Shantung to Chahar
1 fighter moved from Manchuria to French Indo China
2 artilleries moved from Philippines to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
2 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China
2 battleships, 7 carriers, 2 cruisers, 1 destroyer, 3 submarines and 2 transports moved from 35 Sea Zone to 36 Sea Zone
5 fighters and 2 tactical_bombers moved from 44 Sea Zone to 36 Sea Zone
5 fighters and 2 tactical_bombers moved from 43 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to French Indo China
2 bombers moved from 37 Sea Zone to French Indo China
1 aaGun, 1 artillery and 2 infantry moved from Amur to Buryatia
1 infantry moved from Sakha to Buryatia
5 infantry moved from Manchuria to Amur
2 submarines moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
2 fighters moved from Philippines to French Indo China
2 fighters moved from Japan to French Indo China
Place Units - Japanese
1 airfield and 3 infantry placed in French Indo China
1 harbour placed in Hainan
1 infantry placed in Shantung
2 destroyers and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 61 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 19 Sea Zone: 2 destroyers and 1 submarine
EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 destroyers and 1 submarine
EDIT: Removing units owned by Japanese from Chahar: 1 fighter
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Adding units owned by Japanese to French Indo China: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0,17
Japanese regular : 3,50
UK_Pacific regular : -0,67
ANZAC regular : -0,17
British regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 submarine moved from 42 Sea Zone to 44 Sea Zone
5 fighters moved from 42 Sea Zone to 44 Sea Zone
4 fighters moved from 42 Sea Zone to 43 Sea Zone
2 fighters moved from New Zealand to 42 Sea Zone
2 fighters moved from 63 Sea Zone to 42 Sea Zone
1 submarine moved from 63 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Yunnan
2 fighters moved from Eastern United States to 104 Sea Zone
1 submarine moved from 101 Sea Zone to 104 Sea Zone
Combat - Americans
Battle in 33 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 33 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Malaya
Battle in 43 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters and 1 submarine in 43 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone
Americans win, taking Malaya from Japanese with 4 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 44 Sea Zone
Americans attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 5 fighters and 1 submarine in 44 Sea Zone, round 2 : 4/6 hits, 2,83 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win with 5 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 2 fighters and 1 submarine in 104 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
4 fighters moved from 43 Sea Zone to 37 Sea Zone
5 fighters moved from 44 Sea Zone to 37 Sea Zone
1 battleship, 6 carriers, 2 cruisers, 6 destroyers and 4 fighters moved from 42 Sea Zone to 37 Sea Zone
1 carrier and 1 destroyer moved from 63 Sea Zone to 54 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to Queensland
1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
2 bombers moved from Persia to Yunnan
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from 104 Sea Zone to 91 Sea Zone
1 fighter moved from 104 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
1 artillery and 3 infantry placed in Central United States
1 destroyer and 1 submarine placed in 101 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 artillery and 2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
Purchase Units - British
British buy 2 armour, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Kansu: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Yunnan: 1 fighter
EDIT: Turning off Edit Mode
1 infantry and 1 mech_infantry moved from Persia to Iraq
1 armour moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
3 infantry moved from Yunnan to Shan State
2 fighters and 2 tactical_bombers moved from Yunnan to Shan State
1 bomber moved from Yunnan to Shantung
1 infantry moved from Trans-Jordan to Iraq
Combat - British
Strategic bombing raid in Shantung
Japanese roll AA dice in Shantung : 0/1 hits, 0,17 expected hits
Bombing raid in Shantung rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Shantung causes 6 damage total.
Battle in Iraq
British attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
Germans defend with 2 mech_infantrys
British roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Iraq, round 2 : 1/5 hits, 1,50 expected hits
Germans roll dice for 2 mech_infantrys in Iraq, round 2 : 2/2 hits, 0,67 expected hits
1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Iraq
British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Iraq, round 3 : 2/3 hits, 1,17 expected hits
Germans roll dice for 1 mech_infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Iraq
British win, taking Iraq from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Germans: 2 mech_infantrys
Battle in Shan State
British attack with 2 fighters, 3 infantry and 2 tactical_bombers
Japanese defend with 1 infantry and 1 mech_infantry
British roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Shan State, round 2 : 4/7 hits, 2,83 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Non Combat Move - British
2 fighters and 2 tactical_bombers moved from Shan State to Yunnan
1 mech_infantry moved from India to Yunnan
3 fighters moved from Russia to Yunnan
1 fighter moved from Russia to Samara
1 armour moved from Belgian Congo to Egypt
1 fighter moved from Egypt to 92 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 6 fighters and 1 marine moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from Iraq to Persia
5 fighters moved from Persia to Eastern Persia
1 bomber moved from Shantung to Yunnan
Place Units - British
2 armour and 1 mech_infantry placed in Persia
2 infantry placed in Egypt
1 mech_infantry placed in Egypt
1 infantry and 2 mech_infantrys placed in Union of South Africa
British undo move 4.
3 mech_infantrys placed in Union of South Africa
1 infantry placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Some Units in India change ownership: 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Americans regular : 0,50
Japanese regular : 0,67
Japanese AA : -0,17
Germans regular : 0,67
British regular : 1,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Rostov to Northwest Persia
1 bomber moved from Southern Italy to Northwest Persia
Combat - Italians
Battle in Northwest Persia
Italians attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Northwest Persia, round 2 : 0/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 bomber and 1 mech_infantry in Northwest Persia, round 3 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Northwest Persia, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Northwest Persia
Italians win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Northwest Persia to Rostov
Place Units - Italians
1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : -0,67
Russians regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
3 fighters moved from 37 Sea Zone to Sumatra
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 mech_infantry moved from Java to 42 Sea Zone
1 mech_infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 mech_infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
Battle in Philippines
Battle in Celebes
Battle in Sumatra
ANZAC attack with 1 artillery, 3 fighters and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in Sumatra, round 2 : 2/5 hits, 2,17 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
ANZAC win, taking Borneo from Japanese, taking Philippines from Japanese, taking Celebes from Japanese, taking Sumatra from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
3 fighters moved from Sumatra to 37 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from New South Wales to Queensland
1 cruiser, 2 destroyers and 1 submarine moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 factory_minor placed in Queensland
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 22 PUs; end with 22 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Alexandria to Egypt
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,67
ANZAC regular : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries and 21 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Rostov to Northwest Persia
Germans take Northwest Persia from Russians
3 mech_infantrys moved from Rostov to Russia
1 submarine moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 battleship, 1 carrier and 1 cruiser moved from 113 Sea Zone to 115 Sea Zone
1 bomber moved from Bryansk to Novgorod
1 mech_infantry moved from Bryansk to Archangel
Germans take Archangel from Russians
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
12 armour, 4 artilleries and 15 mech_infantrys moved from Bryansk to Russia
3 armour moved from Ukraine to Russia
1 armour moved from Volgograd to Russia
3 tactical_bombers moved from Bryansk to Russia
4 infantry moved from Bryansk to Russia
2 bombers moved from Western Germany to Novgorod
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 submarine and 1 transport
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 submarine and 1 transport in 115 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Russians roll dice for 1 cruiser and 1 submarine in 115 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 submarine and 1 transport in 115 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the Russians lost in 115 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 submarine and 1 transport remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Novgorod
Germans attack with 3 bombers and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 bombers and 2 infantry in Novgorod, round 2 : 2/5 hits, 2,33 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 16 armour, 4 artilleries, 4 infantry, 18 mech_infantrys and 3 tactical_bombers
Russians defend with 1 airfield, 1 factory_major and 8 infantry
Germans roll dice for 16 armour, 4 artilleries, 4 infantry, 18 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 17/45 hits, 15,67 expected hits
Russians roll dice for 8 infantry in Russia, round 2 : 2/8 hits, 2,67 expected hits
8 infantry owned by the Russians and 2 infantry owned by the Germans lost in Russia
Germans captures 23PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 16 armour, 4 artilleries, 2 infantry, 18 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Germans: 2 infantry
Casualties for Russians: 8 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
25 infantry moved from Bryansk to Russia
7 artilleries moved from Bryansk to Russia
8 artilleries moved from Bryansk to Russia
1 aaGun moved from Tambov to Rostov
3 tactical_bombers moved from Russia to Rostov
1 aaGun, 9 artilleries, 3 fighters, 14 infantry, 15 mech_infantrys and 5 tactical_bombers moved from Bryansk to Rostov
1 aaGun moved from Smolensk to Russia
2 mech_infantrys moved from Western Ukraine to Russia
3 armour moved from Volgograd to Rostov
1 bomber moved from Chahar to Japan
1 aaGun moved from Volgograd to Rostov
1 submarine moved from 110 Sea Zone to 124 Sea Zone
3 bombers moved from Novgorod to Norway
Place Units - Germans
2 artilleries and 1 infantry placed in France
Germans undo move 1.
1 artillery and 2 infantry placed in France
10 infantry placed in Western Germany
2 artilleries and 5 infantry placed in Germany
Germans undo move 3.
1 artillery and 2 infantry placed in Ukraine
1 infantry placed in Volgograd
2 artilleries and 6 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
Germans collect 58 PUs (3 lost to blockades); end with 81 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 88 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 108 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 2 fighters
EDIT: Adding units owned by Germans to Rostov: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -2,17
Germans regular : 1,00
i am pretty sure i was not asked to submerge your russian sub. But I have no destroyer so you should have that option. Feel free to put a russian sub in 115 if you wanted to submerge
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery and 2 infantry moved from Samara to Volgograd
1 armour moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
1 armour moved from Kazakhstan to Novosibirsk
Combat - Russians
Battle in Volgograd
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Volgograd
Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 3 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 armour moved from Samara to Novosibirsk
1 infantry moved from Timguska to Novosibirsk
2 aaGuns and 19 infantry moved from Yenisey to Timguska
2 infantry moved from Kansu to Novosibirsk
1 infantry moved from Dzavhan to Yenisey
1 infantry moved from Dzavhan to Olgiy
1 infantry moved from Samara to Kazakhstan
4 aaGuns, 10 artilleries, 70 infantry and 1 mech_infantry moved from Samara to Novosibirsk
3 fighters and 1 tactical_bomber moved from Persia to Eastern Persia
Turn Complete - Russians
Turning on Edit Mode
EDIT: Adding units owned by Russians to 115 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 1,33
Russians regular : -0,50
@oysteilo said in oysteilo (X) vs. Sovietishcat (+9) BM3:
i am pretty sure i was not asked to submerge your russian sub. But I have no destroyer so you should have that option. Feel free to put a russian sub in 115 if you wanted to submerge
@oysteilo ya it’s the new version, does not do the stealth of sub… I edited my sub, thank you!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 59 PUs; 6 SuicideAttackTokens;
Japanese buy 2 carriers, 1 destroyer, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from French Indo China to 41 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 36 Sea Zone to 44 Sea Zone
2 infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
3 fighters and 2 tactical_bombers moved from French Indo China to Shan State
1 fighter moved from French Indo China to Shan State
1 bomber moved from French Indo China to Malaya
2 fighters and 1 tactical_bomber moved from French Indo China to Malaya
2 fighters moved from French Indo China to Malaya
2 tactical_bombers moved from 36 Sea Zone to Borneo
3 fighters moved from 36 Sea Zone to Borneo
2 tactical_bombers moved from 36 Sea Zone to Philippines
3 fighters moved from 36 Sea Zone to Philippines
1 fighter moved from 36 Sea Zone to Shan State
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Chahar to Kansu
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Borneo, round 2 : 3/7 hits, 3,17 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Philippines, round 2 : 3/7 hits, 3,50 expected hits
Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 mech_infantry
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
ANZAC roll dice for 1 mech_infantry in Celebes, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 mech_infantry
Battle in Kansu
Japanese attack with 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 1 mech_infantry in Kansu, round 2 : 0/2 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Kansu, round 3 : 0/2 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Kansu, round 4 : 0/2 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Kansu, round 5 : 1/2 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Kansu, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 5 fighters, 2 infantry and 2 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 5 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 7/9 hits, 4,17 expected hits
UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the British lost in Shan State
Japanese win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 3 infantry
Battle in Malaya
Japanese attack with 1 bomber, 4 fighters and 1 tactical_bomber
Americans defend with 1 infantry and 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in Malaya, round 2 : 3/6 hits, 3,33 expected hits
UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Malaya, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Malaya
Japanese win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Non Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from Borneo to 36 Sea Zone
1 fighter moved from 44 Sea Zone to 36 Sea Zone
1 fighter moved from 43 Sea Zone to 36 Sea Zone
3 fighters and 2 tactical_bombers moved from Philippines to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 bomber, 4 fighters and 1 tactical_bomber moved from Malaya to 36 Sea Zone
1 bomber moved from 36 Sea Zone to Shantung
1 fighter moved from Shan State to 36 Sea Zone
1 artillery moved from Hunan to Kwangsi
1 artillery moved from Hopei to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from Shantung to Anhwe
2 destroyers and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to Hainan
4 fighters and 2 tactical_bombers moved from Shan State to Hainan
1 bomber moved from 41 Sea Zone to Hainan
1 mech_infantry moved from French Indo China to Kwangtung
1 mech_infantry moved from French Indo China to Kiangsi
1 aaGun, 5 artilleries and 12 infantry moved from Buryatia to Yakut S.S.R.
5 infantry moved from Amur to Buryatia
1 fighter moved from 36 Sea Zone to Hainan
Place Units - Japanese
2 carriers and 1 destroyer placed in 36 Sea Zone
2 infantry and 1 mech_infantry placed in Manchuria
3 infantry placed in Shantung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1,6,2,1,4,2,5,5,3,5,1,3,3,6,2,2,6,2,6,2,3,2,4,4,6,1,1,4,5,4,3,5,6,5,3,6,1,5,1,1,4,2,1,4,2,6,5,4,3,4,4,5
Japanese collect 55 PUs (1 lost to blockades); end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese regular : -1,33
Americans regular : -0,33
Japanese regular : 1,83
ANZAC regular : 0,67
UK_Pacific regular : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 destroyers, 3 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
1 submarine moved from 26 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 fighter moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 37 Sea Zone to 44 Sea Zone
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
2 bombers moved from Yunnan to Kwangsi
1 fighter moved from 37 Sea Zone to Kwangsi
3 fighters moved from 37 Sea Zone to Borneo
2 fighters moved from 37 Sea Zone to Kwangsi
4 fighters moved from 37 Sea Zone to Borneo
Combat - Americans
Battle in Greece
Battle in 43 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win, taking Greece from Italians with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 35 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Borneo
Americans attack with 7 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 7 fighters, 1 infantry and 1 mech_infantry in Borneo, round 2 : 4/9 hits, 3,83 expected hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Borneo
Americans win, taking Borneo from Japanese with 7 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Americans attack with 2 bombers and 3 fighters
Japanese defend with 1 artillery
Americans roll dice for 2 bombers and 3 fighters in Kwangsi, round 2 : 1/5 hits, 2,83 expected hits
Japanese roll dice for 1 artillery in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 bomber owned by the Americans lost in Kwangsi
Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is -8
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Kwangsi to India
3 fighters moved from Kwangsi to 37 Sea Zone
2 carriers and 2 destroyers moved from 54 Sea Zone to 37 Sea Zone
1 fighter moved from 43 Sea Zone to 37 Sea Zone
7 fighters moved from Borneo to 37 Sea Zone
1 fighter moved from 44 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 37 Sea Zone
2 fighters moved from Queensland to 37 Sea Zone
1 tactical_bomber moved from Yunnan to India
1 carrier, 1 cruiser, 4 destroyers and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 104 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Western United States to 26 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 destroyer and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from India to Eastern Persia
Place Units - Americans
3 fighters placed in Eastern United States
2 infantry placed in Central United States
1 destroyer and 1 transport placed in 101 Sea Zone
1 destroyer and 3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2
Americans collect 52 PUs (2 lost to blockades); end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 97 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
2 infantry moved from Yunnan to Szechwan
1 fighter moved from Yunnan to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Yunnan
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
Purchase Units - British
British buy 8 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - British
2 mech_infantrys moved from Yunnan to Kwangtung
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Hunan
2 fighters and 1 tactical_bomber moved from Yunnan to Kwangtung
1 artillery and 1 infantry moved from Yunnan to French Indo China
1 bomber and 1 fighter moved from Yunnan to Kweichow
1 fighter moved from 37 Sea Zone to French Indo China
1 fighter moved from 37 Sea Zone to French Indo China
1 tactical_bomber moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hunan
1 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to Kweichow
5 fighters moved from Eastern Persia to Northwest Persia
1 mech_infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Iraq to Northwest Persia
Combat - British
Battle in Kweichow
British attack with 1 bomber, 2 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber, 2 fighters and 1 infantry in Kweichow, round 2 : 1/4 hits, 1,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangtung
British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 harbour and 1 mech_infantry
British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 1/5 hits, 2,00 expected hits
Japanese roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Kwangtung
British win, taking Kwangtung from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Hunan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 1/4 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hunan
British win, taking Hunan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Northwest Persia
British attack with 5 fighters and 2 mech_infantrys
Germans defend with 1 mech_infantry
British roll dice for 5 fighters and 2 mech_infantrys in Northwest Persia, round 2 : 4/7 hits, 2,83 expected hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 5 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in French Indo China
British attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 airfield, 1 factory_minor and 1 mech_infantry
British roll dice for 1 artillery, 2 fighters and 1 infantry in French Indo China, round 2 : 1/4 hits, 1,67 expected hits
Japanese roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
2 fighters moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
1 bomber and 2 fighters moved from Kweichow to Yunnan
2 fighters and 1 tactical_bomber moved from Kwangtung to Yunnan
1 mech_infantry moved from India to Yunnan
5 fighters moved from Northwest Persia to Eastern Persia
1 armour and 1 mech_infantry moved from Egypt to Iraq
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 infantry moved from Egypt to Trans-Jordan
1 armour moved from Persia to Eastern Persia
1 fighter moved from Samara to Eastern Persia
1 armour moved from Persia to Eastern Persia
1 fighter moved from Gibraltar to Trans-Jordan
Place Units - British
3 mech_infantrys placed in Union of South Africa
3 infantry placed in Persia
3 infantry placed in Egypt
2 infantry placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,1,4,3,1,3,1,4,2,6,3,3,6,6,3,5,3,6,6,5,6,4,1,5,4,5,2,3,6,5,5,5,5,4,1,4,6,6,3,1,1,3,5,5,1,3,2,3,6,3,1,4,3,4,5,6,1,1
UK_Pacific collect 17 PUs (2 lost to blockades); end with 19 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 0,17
Americans regular : -1,67
Japanese regular : -0,33
Germans regular : -0,33
British regular : -1,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Italians
3 fighters moved from Southern Italy to 97 Sea Zone
1 bomber moved from Rostov to 97 Sea Zone
1 fighter moved from 97 Sea Zone to 99 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 97 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 2 fighters
Americans defend with 1 submarine
Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 0/4 hits, 2,00 expected hits
Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 97 Sea Zone, round 3 : 2/4 hits, 2,00 expected hits
Americans roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 97 Sea Zone
Italians win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Italians
1 fighter moved from 99 Sea Zone to Southern Italy
1 bomber and 2 fighters moved from 97 Sea Zone to Southern Italy
1 mech_infantry moved from Southern Italy to Greater Southern Germany
1 infantry moved from Northern Italy to Western Germany
1 artillery and 2 infantry moved from France to Western Germany
3 aaGuns, 2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Rostov to Caucasus
Place Units - Italians
1 infantry and 2 mech_infantrys placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 17 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Italians regular : -2,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery, 2 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 armour moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 armour and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Celebes, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 armour remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 aaGun moved from New South Wales to Queensland
Place Units - ANZAC
1 armour and 1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 22 PUs; end with 23 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,67
ANZAC regular : 0,33