@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 destroyer, 4 fighters, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from India to 43 Sea Zone
15 fighters moved from 37 Sea Zone to Philippines
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Philippines
Americans attack with 15 fighters
Japanese defend with 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry
Americans roll dice for 15 fighters in Philippines, round 2 : 6/15 hits, 7,50 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Philippines, round 2 : 2/3 hits, 1,33 expected hits
1 infantry owned by the Japanese, 1 fighter owned by the Japanese, 1 artillery owned by the Japanese and 2 fighters owned by the Americans lost in Philippines
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 13 fighters remaining. Battle score for attacker is -3
Casualties for Americans: 2 fighters
Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
Non Combat Move - Americans
13 fighters moved from Philippines to 35 Sea Zone
1 bomber moved from 43 Sea Zone to Yunnan
4 transports moved from 92 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
2 destroyers and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 marine moved from Gibraltar to 92 Sea Zone
1 cruiser and 1 marine moved from 92 Sea Zone to 110 Sea Zone
2 carriers, 3 destroyers and 1 fighter moved from 92 Sea Zone to 110 Sea Zone
3 fighters moved from 92 Sea Zone to United Kingdom
3 fighters moved from Eastern United States to 110 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
1 destroyer and 4 submarines moved from 54 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 battleship, 8 carriers, 2 cruisers and 8 destroyers moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Eastern Persia to Trans-Jordan
1 tactical_bomber moved from 54 Sea Zone to Queensland
Place Units - Americans
4 fighters and 1 tactical_bomber placed in Eastern United States
1 destroyer and 3 submarines placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2
Americans collect 57 PUs (2 lost to blockades); end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kwangsi to Kwangtung
1 fighter moved from Yunnan to Kwangtung
Combat - Chinese
Battle in Kwangtung
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 harbour and 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kwangtung, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Kwangtung, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kwangtung
1 fighter owned by the Chinese retreated
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangtung to Yunnan
Place Units - Chinese
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 1 destroyer, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Yunnan to Kwangtung
1 bomber, 7 fighters and 2 tactical_bombers moved from Yunnan to Kwangtung
2 infantry moved from Persia to Northwest Persia
6 fighters moved from Eastern Persia to Northwest Persia
1 infantry moved from French Indo China to Siam
UK_Pacific take Siam from Japanese
1 artillery moved from French Indo China to Yunnan
Combat - British
Battle in Kwangtung
British attack with 1 bomber, 7 fighters, 1 mech_infantry and 2 tactical_bombers
Japanese defend with 1 harbour and 1 mech_infantry
British roll dice for 1 bomber, 7 fighters, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 2 : 8/11 hits, 5,67 expected hits
Japanese roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Kwangtung
British win, taking Kwangtung from Japanese with 1 bomber, 7 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Northwest Persia
British attack with 6 fighters and 2 infantry
Germans defend with 1 mech_infantry
British roll dice for 6 fighters and 2 infantry in Northwest Persia, round 2 : 2/8 hits, 3,33 expected hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
British win, taking Northwest Persia from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
6 fighters moved from Northwest Persia to Trans-Jordan
2 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
1 armour moved from Eastern Persia to Iraq
1 armour moved from Eastern Persia to India
2 mech_infantrys moved from India to Yunnan
1 infantry moved from India to Burma
3 fighters moved from Kwangtung to 35 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 marine moved from 37 Sea Zone to 35 Sea Zone
3 fighters moved from Kwangtung to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from Kwangtung to Yunnan
3 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 infantry moved from United Kingdom to 110 Sea Zone
1 bomber moved from Kwangtung to Yunnan
Place Units - British
1 destroyer and 1 transport placed in 110 Sea Zone
1 armour and 2 mech_infantrys placed in Egypt
British undo move 2.
1 armour, 1 artillery and 1 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 3 submarines
EDIT: Adding units owned by Americans to 30 Sea Zone: 3 submarines
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Queensland: 1 tactical_bomber
EDIT: Adding units owned by Americans to Midway: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Midway: 1 tactical_bomber
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
6 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,2,2,6,1,1,2,3,1,6,3,6,4,1,3,3,1,5,2,1,4,4,2,1,4,2,1,2,3,1,4,5,2,3,5,4,2,2,1,1,3,6,4,1,3,2,5,4,4,1,2,2,3,6,1,3,4
UK_Pacific collect 14 PUs (2 lost to blockades); end with 14 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 6 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : -1,33
Americans regular : -1,50
Japanese regular : 0,67
Germans regular : 0,67
British regular : 1,00
@oysteilo Sorry for the late USA edits in the Pac, I kinda saw your German bomber at the last second… I moved my tac in Hawaii instead of Queensland and move my USA subs just a seazone below, let me know if you are not okay with edit!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;
Combat Move - Italians
2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
2 fighters moved from Southern Italy to 93 Sea Zone
1 bomber and 1 fighter moved from Southern Italy to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber, 1 fighter and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/3 hits, 1,33 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Holland Belgium, round 3 : 0/3 hits, 1,33 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Holland Belgium, round 4 : 2/3 hits, 1,33 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 2 fighters
British defend with 1 submarine
Italians roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
British roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Italians and 1 submarine owned by the British lost in 93 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Italians: 1 destroyer
Casualties for British: 1 submarine
Battle in Northwest Persia
Italians attack with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 2 armour, 1 artillery, 2 infantry and 1 mech_infantry in Northwest Persia, round 2 : 2/6 hits, 2,00 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Northwest Persia
Italians win, taking Northwest Persia from British with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
3 aaGuns moved from Caucasus to Northwest Persia
1 fighter moved from Holland Belgium to Western Germany
2 mech_infantrys moved from Southern Italy to Yugoslavia
1 mech_infantry moved from Greater Southern Germany to Eastern Poland
1 bomber moved from Holland Belgium to Southern Italy
2 infantry moved from Northern Italy to France
1 artillery moved from Southern Italy to Northern Italy
2 fighters moved from 93 Sea Zone to Western Germany
Place Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 16 PUs; end with 18 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Americans regular : -1,00
Italians regular : -2,33
British regular : 1,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
3 fighters moved from 35 Sea Zone to Borneo
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
Combat - ANZAC
Battle in Philippines
Battle in Borneo
ANZAC attack with 1 artillery, 3 fighters and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in Borneo, round 2 : 1/5 hits, 2,17 expected hits
Japanese roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Borneo
ANZAC win, taking Philippines from Japanese, taking Borneo from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
3 fighters moved from Borneo to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 cruiser and 1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 carrier, 1 destroyer and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 22 PUs; end with 23 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33
ANZAC regular : -1,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 2 fighters, 9 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
6 bombers moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Yugoslavia to Greece
Germans take Greece from Americans
2 mech_infantrys moved from Caucasus to Iraq
3 armour and 6 mech_infantrys moved from Caucasus to Persia
2 tactical_bombers moved from Caucasus to Iraq
1 tactical_bomber moved from Caucasus to Iraq
1 tactical_bomber moved from Caucasus to Persia
1 tactical_bomber moved from Caucasus to Iraq
1 armour moved from Samara to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Novosibirsk to Vologda
Germans take Vologda from Russians
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 6 bombers and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 6 bombers and 2 infantry in Normandy Bordeaux, round 2 : 6/8 hits, 4,33 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 6 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Persia
Germans attack with 3 armour, 6 mech_infantrys and 1 tactical_bomber
British defend with 1 factory_minor and 1 infantry
Germans roll dice for 3 armour, 6 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 3/10 hits, 3,17 expected hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 3 armour, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Iraq
Germans attack with 2 mech_infantrys and 4 tactical_bombers
British defend with 1 armour
Germans roll dice for 2 mech_infantrys and 4 tactical_bombers in Iraq, round 2 : 1/6 hits, 2,33 expected hits
British roll dice for 1 armour in Iraq, round 2 : 1/1 hits, 0,50 expected hits
1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Iraq
Germans win, taking Iraq from British with 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour
Non Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Caucasus to Southern Italy
1 mech_infantry moved from Volgograd to Northwest Persia
4 tactical_bombers moved from Iraq to Northwest Persia
2 mech_infantrys moved from Kazakhstan to Northwest Persia
1 infantry moved from Volgograd to Caucasus
1 artillery and 2 infantry moved from Rostov to Caucasus
1 artillery and 2 infantry moved from Ukraine to Rostov
2 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland
2 mech_infantrys moved from Germany to Romania
6 bombers moved from Normandy Bordeaux to Western Germany
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 124 Sea Zone to 112 Sea Zone
2 infantry moved from Karelia to Finland
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 fighter moved from 113 Sea Zone to Norway
1 aaGun, 15 armour, 19 artilleries, 26 infantry and 22 mech_infantrys moved from Samara to Vologda
3 infantry moved from Russia to Vologda
2 aaGuns, 9 artilleries and 13 infantry moved from Caucasus to Northwest Persia
1 tactical_bomber moved from Persia to Caucasus
4 tactical_bombers moved from Northwest Persia to Caucasus
1 fighter and 2 tactical_bombers moved from Russia to Caucasus
1 mech_infantry moved from Nenetsia to Vologda
1 armour and 2 mech_infantrys moved from Novgorod to Vologda
Place Units - Germans
1 armour and 2 mech_infantrys placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
3 infantry placed in Russia
3 infantry placed in Novgorod
2 infantry placed in France
1 artillery, 1 fighter and 1 infantry placed in Western Germany
1 fighter and 1 transport placed in 113 Sea Zone
Germans undo move 7.
1 transport placed in 113 Sea Zone
1 fighter placed in Germany
Germans undo move 5.
1 infantry placed in France
1 infantry placed in Germany
Germans undo move 5.
1 fighter placed in 113 Sea Zone
1 artillery and 1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4
Germans collect 67 PUs (2 lost to blockades); end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs
Combat Hit Differential Summary :
Americans regular : 0,67
Germans regular : 0,17
British regular : 0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Combat Move - Russians
1 infantry moved from Urals to Novosibirsk
Russians take Novosibirsk from Germans
Combat - Russians
Non Combat Move - Russians
6 aaGuns, 2 armour, 10 artilleries, 90 infantry and 1 mech_infantry moved from Urals to Timguska
1 infantry moved from Evenkiyskiy to Timguska
3 fighters moved from Yunnan to Philippines
1 fighter moved from Trans-Jordan to Cyprus
1 fighter moved from Trans-Jordan to Crete
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 fighters, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Hopei to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 43 Sea Zone
10 fighters moved from 36 Sea Zone to Borneo
1 tactical_bomber moved from 36 Sea Zone to Borneo
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport in 43 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 43 Sea Zone
Japanese win with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Borneo
Japanese attack with 1 artillery, 10 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 10 fighters, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 8/13 hits, 6,33 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 10 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - Japanese
10 fighters and 1 tactical_bomber moved from Borneo to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 36 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 carrier, 2 destroyers, 1 infantry, 1 marine, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to Manchuria
1 mech_infantry moved from Chahar to Hopei
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
2 mech_infantrys moved from Manchuria to Anhwe
2 bombers moved from Shantung to Japan
5 infantry moved from Amur to Manchuria
1 aaGun, 5 artilleries and 11 infantry moved from Yenisey to Yakut S.S.R.
Place Units - Japanese
1 submarine and 1 transport placed in 6 Sea Zone
2 fighters placed in Japan
3 infantry placed in Manchuria
3 infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
Combat Hit Differential Summary :
Japanese regular : 1,00
UK_Pacific regular : -0,67
ANZAC regular : -0,33
I assume all american fighters on US carriers, all british fighters on own carriers and 3 anzac fighters on US carriers in sz 25
If not please declare and let me look again. Otherwise good to go
@oysteilo That seems right :+1:
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
Americans take 35 Sea Zone from Japanese
3 fighters moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
3 submarines moved from 35 Sea Zone to 6 Sea Zone
Americans take 20 Sea Zone from Japanese
Americans take 19 Sea Zone from Japanese
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 artillery moved from Paulau Island to 34 Sea Zone
1 artillery and 1 transport moved from 34 Sea Zone to 21 Sea Zone
1 artillery moved from 21 Sea Zone to Guam
9 fighters moved from 35 Sea Zone to 43 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
@oysteilo Submerge sub sz 6?
@Sovietishcat said in oysteilo (X) vs. Sovietishcat (+9) BM3:
@oysteilo Submerge sub sz 6?
yes pleSE
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
Americans take 35 Sea Zone from Japanese
3 fighters moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
3 submarines moved from 35 Sea Zone to 6 Sea Zone
Americans take 20 Sea Zone from Japanese
Americans take 19 Sea Zone from Japanese
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 artillery moved from Paulau Island to 34 Sea Zone
1 artillery and 1 transport moved from 34 Sea Zone to 21 Sea Zone
1 artillery moved from 21 Sea Zone to Guam
9 fighters moved from 35 Sea Zone to 43 Sea Zone
Combat - Americans
Battle in Guam
Battle in 43 Sea Zone
Americans attack with 1 destroyer and 13 fighters
Japanese defend with 1 submarine and 1 transport
Americans roll dice for 1 destroyer and 13 fighters in 43 Sea Zone, round 2 : 4/14 hits, 6,83 expected hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 43 Sea Zone
Americans win, taking Guam from Japanese, taking 43 Sea Zone from Japanese with 1 destroyer and 13 fighters remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Battle in 6 Sea Zone
Americans attack with 3 submarines
Japanese defend with 1 submarine and 1 transport
Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 3/3 hits, 1,00 expected hits
Japanese roll dice for 1 submarine and 1 transport in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 3 submarines remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Non Combat Move - Americans
13 fighters moved from 43 Sea Zone to 37 Sea Zone
1 battleship, 8 carriers, 2 cruisers, 6 destroyers, 3 fighters and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
3 submarines moved from 30 Sea Zone to 54 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to Queensland
1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Yunnan to India
3 fighters moved from 110 Sea Zone to United Kingdom
2 infantry moved from French West Africa to 87 Sea Zone
2 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries, 2 carriers, 1 cruiser, 5 destroyers, 1 fighter, 6 infantry, 1 marine, 1 mech_infantry, 2 submarines and 6 transports moved from 110 Sea Zone to 92 Sea Zone
2 artilleries moved from 92 Sea Zone to Gibraltar
6 infantry moved from 92 Sea Zone to Gibraltar
1 armour, 1 marine and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to 92 Sea Zone
1 fighter moved from Eastern United States to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar
Place Units - Americans
1 destroyer and 1 submarine placed in 10 Sea Zone
1 bomber placed in Western United States
5 fighters and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
1 fighter owned by the Chinese retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
Place Units - Chinese
2 artilleries placed in Yunnan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 6 PUs
Purchase Units - British
British buy 2 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
2 infantry moved from Yunnan to Hunan
1 mech_infantry moved from Yunnan to Kweichow
1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
1 tactical_bomber moved from Yunnan to Kweichow
1 bomber moved from Yunnan to Hainan
2 infantry moved from Trans-Jordan to Iraq
7 fighters moved from Trans-Jordan to Iraq
Combat - British
Strategic bombing raid in Hainan
Japanese roll AA dice in Hainan : 0/1 hits, 0,17 expected hits
Bombing raid in Hainan rolls: 3 and causes: 3 damage to unit: harbour
Bombing raid in Hainan causes 3 damage total.
Battle in Kweichow
British attack with 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kweichow
British win with 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 2/4 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan
British win, taking Hunan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 7 fighters and 2 infantry
Germans defend with 1 mech_infantry
British roll dice for 7 fighters and 2 infantry in Iraq, round 2 : 4/9 hits, 3,83 expected hits
Germans roll dice for 1 mech_infantry in Iraq, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Germans with 7 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
7 fighters moved from Iraq to Trans-Jordan
1 armour, 1 artillery, 1 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
1 transport moved from 110 Sea Zone to 92 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Burma to Yunnan
1 infantry moved from Siam to Shan State
1 armour and 1 mech_infantry moved from India to Yunnan
1 tactical_bomber moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters and 1 marine moved from 35 Sea Zone to 37 Sea Zone
1 bomber moved from Hainan to Yunnan
Place Units - British
5 infantry placed in United Kingdom
2 artilleries and 1 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
3 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,5,5,6,2,5,3,6,6,5,3,1,6,5,1,6,1,6,1,5,2,4,5,1,4,3,4,3,6,1,3,4,4,5,4,6,3,6,2,5,5,5,2,6,1,2,6,5,6,4,1,6,2,5,4,3,4,4,6,1,5
UK_Pacific collect 14 PUs (2 lost to blockades); end with 14 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 3 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -1,50
Americans regular : -0,83
Japanese regular : 2,33
Japanese AA : -0,17
Germans regular : 0,67
British regular : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
Americans take 35 Sea Zone from Japanese
3 fighters moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
3 submarines moved from 35 Sea Zone to 6 Sea Zone
Americans take 20 Sea Zone from Japanese
Americans take 19 Sea Zone from Japanese
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 artillery moved from Paulau Island to 34 Sea Zone
1 artillery and 1 transport moved from 34 Sea Zone to 21 Sea Zone
1 artillery moved from 21 Sea Zone to Guam
9 fighters moved from 35 Sea Zone to 43 Sea Zone
Combat - Americans
Battle in Guam
Battle in 43 Sea Zone
Americans attack with 1 destroyer and 13 fighters
Japanese defend with 1 submarine and 1 transport
Americans roll dice for 1 destroyer and 13 fighters in 43 Sea Zone, round 2 : 4/14 hits, 6,83 expected hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 43 Sea Zone
Americans win, taking Guam from Japanese, taking 43 Sea Zone from Japanese with 1 destroyer and 13 fighters remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Battle in 6 Sea Zone
Americans attack with 3 submarines
Japanese defend with 1 submarine and 1 transport
Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 3/3 hits, 1,00 expected hits
Japanese roll dice for 1 submarine and 1 transport in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 3 submarines remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Non Combat Move - Americans
13 fighters moved from 43 Sea Zone to 37 Sea Zone
1 battleship, 8 carriers, 2 cruisers, 6 destroyers, 3 fighters and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
3 submarines moved from 30 Sea Zone to 54 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to Queensland
1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Yunnan to India
3 fighters moved from 110 Sea Zone to United Kingdom
2 infantry moved from French West Africa to 87 Sea Zone
2 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries, 2 carriers, 1 cruiser, 5 destroyers, 1 fighter, 6 infantry, 1 marine, 1 mech_infantry, 2 submarines and 6 transports moved from 110 Sea Zone to 92 Sea Zone
2 artilleries moved from 92 Sea Zone to Gibraltar
6 infantry moved from 92 Sea Zone to Gibraltar
1 armour, 1 marine and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to 92 Sea Zone
1 fighter moved from Eastern United States to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar
Place Units - Americans
1 destroyer and 1 submarine placed in 10 Sea Zone
1 bomber placed in Western United States
5 fighters and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
1 fighter owned by the Chinese retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
Place Units - Chinese
2 artilleries placed in Yunnan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 6 PUs
Purchase Units - British
British buy 2 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
2 infantry moved from Yunnan to Hunan
1 mech_infantry moved from Yunnan to Kweichow
1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
1 tactical_bomber moved from Yunnan to Kweichow
1 bomber moved from Yunnan to Hainan
2 infantry moved from Trans-Jordan to Iraq
7 fighters moved from Trans-Jordan to Iraq
Combat - British
Strategic bombing raid in Hainan
Japanese roll AA dice in Hainan : 0/1 hits, 0,17 expected hits
Bombing raid in Hainan rolls: 3 and causes: 3 damage to unit: harbour
Bombing raid in Hainan causes 3 damage total.
Battle in Kweichow
British attack with 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kweichow
British win with 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 2/4 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan
British win, taking Hunan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 7 fighters and 2 infantry
Germans defend with 1 mech_infantry
British roll dice for 7 fighters and 2 infantry in Iraq, round 2 : 4/9 hits, 3,83 expected hits
Germans roll dice for 1 mech_infantry in Iraq, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Germans with 7 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
7 fighters moved from Iraq to Trans-Jordan
1 armour, 1 artillery, 1 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
1 transport moved from 110 Sea Zone to 92 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Burma to Yunnan
1 infantry moved from Siam to Shan State
1 armour and 1 mech_infantry moved from India to Yunnan
1 tactical_bomber moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters and 1 marine moved from 35 Sea Zone to 37 Sea Zone
1 bomber moved from Hainan to Yunnan
Place Units - British
5 infantry placed in United Kingdom
2 artilleries and 1 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
3 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,5,5,6,2,5,3,6,6,5,3,1,6,5,1,6,1,6,1,5,2,4,5,1,4,3,4,3,6,1,3,4,4,5,4,6,3,6,2,5,5,5,2,6,1,2,6,5,6,4,1,6,2,5,4,3,4,4,6,1,5
UK_Pacific collect 14 PUs (2 lost to blockades); end with 14 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 3 infantry and 2 mech_infantrys
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1,50
Americans regular : -0,83
Japanese regular : 2,33
Japanese AA : -0,17
Germans regular : 0,67
British regular : 1,00
@oysteilo Please use second file
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Italians
Italians buy 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
1 bomber moved from Southern Italy to Cyprus
Combat - Italians
Battle in Cyprus
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 mech_infantry; Russians defend with 1 fighter
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Cyprus, round 2 : 1/3 hits, 1,33 expected hits
British roll dice for 1 fighter and 1 mech_infantry in Cyprus, round 2 : 2/2 hits, 1,00 expected hits
1 mech_infantry owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Cyprus
1 bomber owned by the Italians retreated
British win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Cyprus to Southern Italy
2 mech_infantrys moved from Yugoslavia to Bessarabia
1 mech_infantry moved from Eastern Poland to Ukraine
3 aaGuns, 2 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Northwest Persia to Persia
1 infantry moved from Holland Belgium to Western Germany
3 fighters moved from Western Germany to Southern Italy
Place Units - Italians
2 infantry and 1 tactical_bomber placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : -0,33
British regular : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 armour, 2 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 armour moved from Celebes to 44 Sea Zone
1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from 43 Sea Zone to Borneo
3 fighters moved from 37 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
ANZAC attack with 1 armour, 3 fighters and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 armour, 3 fighters and 1 infantry in Borneo, round 2 : 2/5 hits, 2,17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 armour and 3 fighters remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Caroline Islands
ANZAC attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Caroline Islands, round 2 : 3/4 hits, 1,33 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Caroline Islands
ANZAC win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
1 cruiser and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 carrier moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from Borneo to 37 Sea Zone
Place Units - ANZAC
1 armour and 1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 22 PUs; end with 22 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Combat Move - French
1 fighter moved from Gibraltar to 99 Sea Zone
Combat - French
Battle in 99 Sea Zone
French attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - French
1 fighter moved from 99 Sea Zone to Crete
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33
ANZAC regular : 1,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 artillery, 3 fighters, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
9 artilleries, 13 infantry and 3 mech_infantrys moved from Northwest Persia to Iraq
1 armour moved from Persia to Eastern Persia
Germans take Eastern Persia from British
1 armour moved from Eastern Persia to Persia
2 armour and 6 mech_infantrys moved from Persia to Iraq
1 infantry moved from Vologda to Urals
1 infantry moved from Vologda to Novosibirsk
1 fighter and 1 tactical_bomber moved from Caucasus to Urals
1 tactical_bomber moved from Caucasus to Urals
4 tactical_bombers moved from Caucasus to Novosibirsk
1 bomber moved from Japan to 20 Sea Zone
Combat - Germans
Battle in Novosibirsk
Germans attack with 1 infantry and 4 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 4 tactical_bombers in Novosibirsk, round 2 : 2/5 hits, 2,17 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 20 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 destroyer
Germans roll dice for 1 bomber in 20 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 20 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Urals
Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Urals, round 2 : 2/4 hits, 1,83 expected hits
Russians roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Urals
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Iraq
Germans attack with 2 armour, 9 artilleries, 13 infantry and 9 mech_infantrys
British defend with 1 infantry
Germans roll dice for 2 armour, 9 artilleries, 13 infantry and 9 mech_infantrys in Iraq, round 2 : 7/33 hits, 9,17 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 2 armour, 9 artilleries, 13 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
2 aaGuns moved from Northwest Persia to Iraq
1 tactical_bomber moved from Caucasus to Persia
1 aaGun, 1 artillery and 3 infantry moved from Caucasus to Northwest Persia
1 artillery and 2 infantry moved from Rostov to Caucasus
1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
2 mech_infantrys moved from Romania to Ukraine
2 artilleries and 6 infantry moved from Eastern Poland to Romania
1 mech_infantry moved from Greece to Romania
3 tactical_bombers moved from Novosibirsk to Volgograd
1 tactical_bomber moved from Novosibirsk to Volgograd
1 fighter and 2 tactical_bombers moved from Urals to Vologda
3 infantry moved from Russia to Vologda
1 bomber moved from 20 Sea Zone to Japan
1 fighter moved from Germany to Southern Italy
6 bombers moved from Western Germany to Southern Italy
1 fighter moved from 113 Sea Zone to Southern Italy
2 infantry moved from Finland to Norway
1 fighter moved from 113 Sea Zone to Southern Italy
1 fighter moved from Norway to 112 Sea Zone
1 artillery and 1 infantry moved from Germany to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 113 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to Norway
3 infantry moved from Novgorod to Archangel
Place Units - Germans
1 artillery and 2 infantry placed in Persia
3 armour placed in Ukraine
3 armour placed in Volgograd
3 infantry placed in Russia
1 fighter placed in 112 Sea Zone
2 fighters and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4
Germans collect 67 PUs (2 lost to blockades); end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Russians regular : 0,33
Germans regular : -1,83
British regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Combat Move - Russians
2 armour, 10 artilleries, 92 infantry and 1 mech_infantry moved from Timguska to Kansu
Combat - Russians
Battle in Kansu
Russians attack with 2 armour, 10 artilleries, 92 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 2 armour, 10 artilleries, 92 infantry and 1 mech_infantry in Kansu, round 2 : 22/105 hits, 21,50 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 2 armour, 10 artilleries, 92 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 fighter moved from Cyprus to Trans-Jordan
1 fighter moved from Crete to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
2 fighters moved from Philippines to Caroline Islands
1 fighter moved from Philippines to Yunnan
6 aaGuns moved from Timguska to Kansu
Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : -0,33
Russians regular : 0,50
@oysteilo Just to let you know. 2 Anzac fighters on Anzac AC, and 1 Anzac fighter on USA carrier.