Scramble FRE fighter to N-B.
Scramble UK fighter to SZ 114.
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 3 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 2 infantry moved from Jehol to Shansi
1 mech_infantry moved from Southern Manchuria to Chahar
Japanese take Chahar from Chinese
1 artillery and 2 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 3 infantry moved from Fukien to Kiangsi
Japanese take Kiangsi from Chinese
1 infantry moved from Kwangsi to Kweichow
Japanese take Kweichow from Chinese
1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan
2 bombers moved from Japan to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 fighter moved from Korea to Shansi
1 fighter and 1 tactical_bomber moved from Southern Manchuria to Shansi
Combat - Japanese
Battle in Shansi
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Shansi, round 2 : 4/6 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shansi
Japanese win, taking Shansi from Chinese with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 7/8 hits, 3.17 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantry
Non Combat Move - Japanese
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi
1 marine moved from Caroline Islands to 34 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 marine and 1 tactical_bomber moved from 34 Sea Zone to 37 Sea Zone
1 infantry moved from Kyushu to 20 Sea Zone
1 infantry moved from Okinawa to 20 Sea Zone
1 battleship, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from Iwo Jima to 7 Sea Zone
1 artillery moved from Japan to 7 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 7 Sea Zone to 37 Sea Zone
1 cruiser moved from 21 Sea Zone to 37 Sea Zone
1 transport moved from 21 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from Southern Manchuria to Jehol
1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria
3 infantry moved from Korea to Southern Manchuria
1 infantry moved from Hokkaido to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 aaGun, 1 armour, 1 artillery and 3 infantry moved from Japan to Kyushu
2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
1 artillery and 3 infantry moved from 37 Sea Zone to Kwangsi
1 fighter moved from Formosa to Kwangsi
2 fighters and 1 tactical_bomber moved from Shansi to Jehol
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Fukien
Place Units - Japanese
3 infantry placed in Japan
3 transports placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 5.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers and 2 destroyers; Remaining resources: 5 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 marine moved from Western United States to 11 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 marine and 1 tactical_bomber moved from 11 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 transport moved from 27 Sea Zone to 11 Sea Zone
1 fighter moved from Davao to Wake Island
1 mech_infantry moved from Western United States to Central United States
1 infantry moved from Central United States to Western United States
1 bomber moved from Central United States to Eastern United States
1 fighter moved from Western United States to Eastern United States
1 artillery and 1 infantry moved from Eastern United States to Central United States
2 aaGuns moved from Eastern United States to Central United States
1 fighter moved from 27 Sea Zone to Hawaiian Islands
1 destroyer and 1 submarine moved from 36 Sea Zone to 55 Sea Zone
Place Units - Americans
2 carriers and 1 destroyer placed in 11 Sea Zone
1 destroyer placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 58 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
2 infantry moved from Inner Mongolia to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 mech_infantry
Battle in Yunnan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 0/6 hits, 1,33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1,00 expected hits
Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 1/6 hits, 1,33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 4 : 1/5 hits, 1,17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 5 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 5 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -2
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Tsinghai
3 infantry moved from Kansu to Tsinghai
1 infantry moved from Eastern Sinkiang to Tsinghai
2 infantry moved from Hopei to Tsinghai
1 infantry moved from Szechwan to Tsinghai
Place Units - Chinese
4 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00
Japanese regular : 0,67
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers and 2 destroyers; Remaining resources: 5 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 marine moved from Western United States to 11 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 marine and 1 tactical_bomber moved from 11 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 transport moved from 27 Sea Zone to 11 Sea Zone
1 fighter moved from Davao to Wake Island
1 mech_infantry moved from Western United States to Central United States
1 infantry moved from Central United States to Western United States
1 bomber moved from Central United States to Eastern United States
1 fighter moved from Western United States to Eastern United States
1 artillery and 1 infantry moved from Eastern United States to Central United States
2 aaGuns moved from Eastern United States to Central United States
1 fighter moved from 27 Sea Zone to Hawaiian Islands
1 destroyer and 1 submarine moved from 36 Sea Zone to 55 Sea Zone
Place Units - Americans
2 carriers and 1 destroyer placed in 11 Sea Zone
1 destroyer placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 58 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
2 infantry moved from Inner Mongolia to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 mech_infantry
Battle in Yunnan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 0/6 hits, 1,33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1,00 expected hits
Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 1/6 hits, 1,33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 4 : 1/5 hits, 1,17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 5 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 5 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -2
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Tsinghai
3 infantry moved from Kansu to Tsinghai
1 infantry moved from Eastern Sinkiang to Tsinghai
2 infantry moved from Hopei to Tsinghai
1 infantry moved from Szechwan to Tsinghai
Place Units - Chinese
4 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Purchase Units - British
British buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone
1 fighter moved from Malta to 98 Sea Zone
1 fighter moved from Gibraltar to 98 Sea Zone
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 bomber moved from United Kingdom to 109 Sea Zone
Combat - British
Battle in 109 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 2 submarines
British roll dice for 1 bomber and 1 destroyer in 109 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 109 Sea Zone
retreated to 109 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Germans: 1 submarine
Battle in 98 Sea Zone
British attack with 2 fighters and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British roll dice for 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 98 Sea Zone
1 transport owned by the Italians lost in 98 Sea Zone
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Italians: 1 destroyer and 1 transport
Non Combat Move - British
1 carrier, 1 cruiser and 1 destroyer moved from 100 Sea Zone to 96 Sea Zone
1 cruiser moved from 93 Sea Zone to 96 Sea Zone
2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Malta
2 fighters moved from United Kingdom to 96 Sea Zone
1 battleship moved from 114 Sea Zone to 112 Sea Zone
1 fighter moved from Scotland to United Kingdom
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 infantry moved from United Kingdom to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 90 Sea Zone
1 infantry moved from 90 Sea Zone to Suriname
British take Suriname from Dutch
1 infantry moved from Alexandria to 100 Sea Zone
1 infantry and 1 transport moved from 100 Sea Zone to 98 Sea Zone
1 aaGun moved from Malta to 98 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone
1 aaGun and 1 infantry moved from 95 Sea Zone to Southern France
1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo-Egyptian Sudan to Egypt
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 73 Sea Zone to 83 Sea Zone
1 artillery moved from Eastern India to 40 Sea Zone
1 artillery and 1 transport moved from 40 Sea Zone to 81 Sea Zone
1 infantry moved from Western India to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to Southern Persia
British take Southern Persia from Neutral_Allies
3 aaGuns and 6 infantry moved from Eastern India to Burma
3 infantry moved from Malaya to Shan State
1 cruiser and 1 destroyer moved from 40 Sea Zone to 82 Sea Zone
1 battleship moved from 38 Sea Zone to 40 Sea Zone
1 fighter moved from Burma to Eastern India
1 battleship moved from 40 Sea Zone to 81 Sea Zone
1 bomber moved from 109 Sea Zone to New Brunswick Nova Scotia
1 artillery and 1 infantry moved from Ontario to Quebec
Place Units - British
1 destroyer placed in 112 Sea Zone
2 fighters placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,5
British collect 30 PUs; end with 30 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0,00
Italians regular : -0,33
Japanese regular : 0,67
Germans regular : 0,67
British regular : -0,50
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 artillery and 1 infantry moved from Libya to Tunisia
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
2 fighters moved from Southern Italy to Greece
1 armour and 2 infantry moved from Albania to Greece
1 bomber moved from Northern Italy to Greece
1 cruiser, 1 destroyer and 1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 artillery moved from Northern Italy to 99 Sea Zone
1 infantry moved from Southern Italy to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
Combat - Italians
Combat Hit Differential Summary :
Carrier fighter scramble to Tunisia?
@CaptainNapalm said in L20 CaptainNapalm (X) vs trulpen (A) P2V:
Carrier fighter scramble to Tunisia?
No, thanks.
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 artillery and 1 infantry moved from Libya to Tunisia
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
2 fighters moved from Southern Italy to Greece
1 armour and 2 infantry moved from Albania to Greece
1 bomber moved from Northern Italy to Greece
1 cruiser, 1 destroyer and 1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 artillery moved from Northern Italy to 99 Sea Zone
1 infantry moved from Southern Italy to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
Combat - Italians
Battle in Greece
Italians attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters and 4 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 3/3 hits, 1.67 expected hits
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters and 4 infantry in Greece, round 2 : 3/10 hits, 3.67 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
4 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour, 2 artilleries, 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 2/4 hits, 1.50 expected hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
1 bomber and 2 fighters moved from Greece to Southern Italy
1 armour moved from Northern Italy to Slovakia Hungary
1 aaGun and 2 infantry moved from Northern Italy to Yugoslavia
1 aaGun and 2 infantry moved from Southern Italy to Northern Italy
1 artillery and 3 infantry moved from Tobruk to Libya
1 artillery and 2 infantry moved from Ethiopia to Italian Somaliland
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
French regular : -0.33
Italians regular : 1.17
Neutral_Allies regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 64 Sea Zone
1 infantry and 1 transport moved from 64 Sea Zone to 65 Sea Zone
1 infantry moved from New Zealand to 65 Sea Zone
2 infantry and 1 transport moved from 65 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser moved from 65 Sea Zone to 55 Sea Zone
1 destroyer moved from 64 Sea Zone to 55 Sea Zone
2 fighters moved from New Zealand to Queensland
2 aaGuns and 1 infantry moved from New South Wales to Queensland
1 infantry moved from Malaya to Shan State
1 infantry moved from Egypt to Anglo-Egyptian Sudan
Place Units - ANZAC
1 destroyer placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 64 Sea Zone
1 infantry and 1 transport moved from 64 Sea Zone to 65 Sea Zone
1 infantry moved from New Zealand to 65 Sea Zone
2 infantry and 1 transport moved from 65 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser moved from 65 Sea Zone to 55 Sea Zone
1 destroyer moved from 64 Sea Zone to 55 Sea Zone
2 fighters moved from New Zealand to Queensland
2 aaGuns and 1 infantry moved from New South Wales to Queensland
1 infantry moved from Malaya to Shan State
1 infantry moved from Egypt to Anglo-Egyptian Sudan
Place Units - ANZAC
1 destroyer placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Combat Move - French
Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
Non Combat Move - French
1 infantry moved from French West Africa to Nigeria
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Algeria to Morocco
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 cruiser moved from 95 Sea Zone to 93 Sea Zone
1 fighter moved from United Kingdom to Scotland
2 infantry moved from United Kingdom to Scotland
1 destroyer moved from 74 Sea Zone to 83 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries and 9 transports; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 unit repaired.
1 fighter moved from Southern Italy to 95 Sea Zone
3 armour moved from Yugoslavia to Southern France
2 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
2 armour and 4 mech_infantrys moved from France to Southern France
2 infantry moved from Western Germany to 115 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 115 Sea Zone to 113 Sea Zone
1 armour and 1 artillery moved from Normandy Bordeaux to 113 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 113 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Eire
1 bomber, 2 fighters and 2 tactical_bombers moved from Western Germany to 112 Sea Zone
Combat - Germans
Combat Hit Differential Summary :
Scramble to SZ 112? The Eire and lone transport scrambles are invalid options.
I don’t see you scrambling there, so I’m going to go forward. We can redo the turn easy enough, if you want to scramble. It is the only battle.
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries and 9 transports; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 unit repaired.
1 fighter moved from Southern Italy to 95 Sea Zone
3 armour moved from Yugoslavia to Southern France
2 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
2 armour and 4 mech_infantrys moved from France to Southern France
2 infantry moved from Western Germany to 115 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 115 Sea Zone to 113 Sea Zone
1 armour and 1 artillery moved from Normandy Bordeaux to 113 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 113 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Eire
1 bomber, 2 fighters and 2 tactical_bombers moved from Western Germany to 112 Sea Zone
Combat - Germans
Battle in 95 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 95 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in 112 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 3 tactical_bombers and 2 transports
British defend with 1 battleship and 1 destroyer
Germans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 3 tactical_bombers and 2 transports in 112 Sea Zone, round 2 : 6/10 hits, 5.50 expected hits
British roll dice for 1 battleship and 1 destroyer in 112 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Units damaged: 1 battleship owned by the Germans
1 destroyer owned by the British and 1 battleship owned by the British lost in 112 Sea Zone
Germans win, taking 112 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is 26
Casualties for British: 1 battleship and 1 destroyer
Battle in Eire
Battle in Southern France
Germans attack with 5 armour, 2 infantry and 5 mech_infantrys
British defend with 1 aaGun and 1 infantry; French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 5 armour, 2 infantry and 5 mech_infantrys in Southern France, round 2 : 4/12 hits, 4.50 expected hits
French roll dice for 1 aaGun, 1 artillery and 2 infantry in Southern France, round 2 : 0/3 hits, 1.00 expected hits
1 aaGun owned by the British, 1 infantry owned by the French, 1 infantry owned by the British and 1 artillery owned by the French lost in Southern France
Germans win, taking Eire from Neutral_Allies, taking Southern France from French with 5 armour, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 15
Casualties for British: 1 aaGun and 1 infantry
Casualties for French: 1 artillery and 1 infantry
Non Combat Move - Germans
Trigger Germans Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
1 armour moved from France to Normandy Bordeaux
2 armour moved from France to Germany
1 aaGun moved from France to Holland Belgium
1 fighter moved from 95 Sea Zone to France
2 artilleries and 5 infantry moved from Yugoslavia to Slovakia Hungary
2 infantry moved from Romania to Slovakia Hungary
5 infantry moved from Bulgaria to Romania
3 artilleries and 9 infantry moved from Poland to Germany
1 submarine moved from 109 Sea Zone to 106 Sea Zone
2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Normandy Bordeaux
1 bomber moved from 112 Sea Zone to Western Germany
2 infantry moved from Finland to Norway
Place Units - Germans
4 artilleries placed in Germany
9 transports placed in 116 Sea Zone
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
French regular : -1.00
Germans regular : 0.00
British regular : 0.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 7 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Amur to Siberia
1 aaGun and 12 infantry moved from Buryatia to Amur
2 infantry moved from Archangel to Karelia
2 infantry moved from Leningrad to Vyborg
3 infantry moved from Leningrad to Vyborg
2 infantry moved from Leningrad to Baltic States
2 aaGuns, 1 artillery and 12 infantry moved from Northern Belarus to Eastern Poland
2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Southern Belarus
1 armour and 1 mech_infantry moved from Bryansk to Eastern Poland
1 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
1 artillery and 6 infantry moved from Western Ukraine to Eastern Poland
3 infantry moved from Ukraine to Bessarabia
6 infantry moved from Russia to Smolensk
2 infantry moved from Northern Caucasus to Rostov
1 cruiser moved from 117 Sea Zone to 118 Sea Zone
Place Units - Russians
3 artilleries placed in Ukraine
3 artilleries placed in Leningrad
1 artillery placed in Siberia
6 infantry placed in Russia
Russians undo move 4.
2 infantry placed in Stalingrad
4 infantry placed in Russia
Russians undo move 3.
1 artillery placed in Russia
Russians undo move 5.
1 artillery placed in Siberia
Turn Complete - Russians
Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 7 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Amur to Siberia
1 aaGun and 12 infantry moved from Buryatia to Amur
2 infantry moved from Archangel to Karelia
2 infantry moved from Leningrad to Vyborg
3 infantry moved from Leningrad to Vyborg
2 infantry moved from Leningrad to Baltic States
2 aaGuns, 1 artillery and 12 infantry moved from Northern Belarus to Eastern Poland
2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Southern Belarus
1 armour and 1 mech_infantry moved from Bryansk to Eastern Poland
1 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
1 artillery and 6 infantry moved from Western Ukraine to Eastern Poland
3 infantry moved from Ukraine to Bessarabia
6 infantry moved from Russia to Smolensk
2 infantry moved from Northern Caucasus to Rostov
1 cruiser moved from 117 Sea Zone to 118 Sea Zone
Place Units - Russians
3 artilleries placed in Ukraine
3 artilleries placed in Leningrad
1 artillery placed in Siberia
6 infantry placed in Russia
Russians undo move 4.
2 infantry placed in Stalingrad
4 infantry placed in Russia
Russians undo move 3.
1 artillery placed in Russia
Russians undo move 5.
1 artillery placed in Siberia
Turn Complete - Russians
Russians collect 46 PUs; end with 46 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Leningrad: 1 tactical_bomber
EDIT: Removing units owned by Russians from Leningrad: 1 fighter
EDIT: Adding units owned by Russians to Eastern Poland: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
@CaptainNapalm said in L20 CaptainNapalm (X) vs trulpen (A) P2V:
I don’t see you scrambling there, so I’m going to go forward. We can redo the turn easy enough, if you want to scramble. It is the only battle.
That’s a wise decision against such abundant over-force.
And the early Sea Lion does look scary. Guess I invited/taunted it by purchasing 1 des, 2 fig.
@trulpen said in L20 CaptainNapalm (X) vs trulpen (A) P2V:
And the early Sea Lion does look scary. Guess I invited/taunted it by purchasing 1 des, 2 fig.
Not simply the purchase, but yes. You also pulled 2 or 3 fighters away.
The good news if it succeeds is that Russia will be over-joyous. And the commies don’t care about Churchill. They just want to spread communism. ;)