@madwaldi Japan is up!
Sorry - forgot to copy the turn history to paste here.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 9
Combat Move - Russians
13 infantry moved from Amur to Manchuria
1 submarine moved from 123 Sea Zone to 125 Sea Zone
1 artillery and 2 infantry moved from Belarus to Novgorod
1 artillery and 1 infantry moved from Belarus to Eastern Poland
1 fighter moved from Belarus to 115 Sea Zone
1 tactical_bomber moved from Belarus to Novgorod
1 fighter moved from Belarus to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
1 artillery and 1 infantry moved from Ukraine to Western Ukraine
1 infantry and 1 mech_infantry moved from Sikang to Szechwan
1 fighter moved from Tsinghai to Szechwan
1 infantry moved from Bryansk to Western Ukraine
Purchase Units - Russians
Russians buy 1 armour, 1 fighter, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat - Russians
Battle in 115 Sea Zone
Russians attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 115 Sea Zone
Russians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Manchuria
Russians attack with 13 infantry
Japanese defend with 1 infantry
Russians roll dice for 13 infantry in Manchuria, round 2 : 0/13 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Manchuria
Russians roll dice for 12 infantry in Manchuria, round 3 : 2/12 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
Russians win, taking Manchuria from Japanese with 11 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Novgorod
Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Szechwan
Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Szechwan, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Szechwan
Russians roll dice for 1 fighter and 1 mech_infantry in Szechwan, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 mech_infantry in Szechwan, round 5 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Szechwan
Russians win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Russians: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
1 artillery owned by the Russians retreated to Bryansk
Germans win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Eastern Poland
Russians attack with 1 artillery, 1 fighter and 2 infantry
Italians defend with 1 infantry and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Eastern Poland, round 2 : 0/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry and 1 mech_infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Eastern Poland, round 3 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry and 1 mech_infantry in Eastern Poland, round 3 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry and 1 mech_infantry
Non Combat Move - Russians
4 artilleries and 1 infantry moved from Bryansk to Belarus
1 tactical_bomber moved from Novgorod to Belarus
1 fighter moved from Eastern Poland to Belarus
1 fighter moved from 115 Sea Zone to Belarus
2 aaGuns moved from Amur to Manchuria
1 fighter moved from Szechwan to Tsinghai
2 infantry moved from Kazakhstan to Tsinghai
1 mech_infantry moved from Volgograd to Tsinghai
2 infantry moved from Volgograd to Kazakhstan
4 artilleries and 2 infantry moved from Russia to Bryansk
1 aaGun moved from Belarus to Bryansk
1 infantry moved from Ukraine to Rostov
Place Units - Russians
2 infantry and 1 mech_infantry placed in Volgograd
1 armour, 1 fighter, 6 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Italians regular : -1.33
Japanese regular : 2.00
Germans regular : 1.67
Russians regular : -4.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 9
Combat Move - Russians
13 infantry moved from Amur to Manchuria
1 submarine moved from 123 Sea Zone to 125 Sea Zone
1 artillery and 2 infantry moved from Belarus to Novgorod
1 artillery and 1 infantry moved from Belarus to Eastern Poland
1 fighter moved from Belarus to 115 Sea Zone
1 tactical_bomber moved from Belarus to Novgorod
1 fighter moved from Belarus to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
1 artillery and 1 infantry moved from Ukraine to Western Ukraine
1 infantry and 1 mech_infantry moved from Sikang to Szechwan
1 fighter moved from Tsinghai to Szechwan
1 infantry moved from Bryansk to Western Ukraine
Purchase Units - Russians
Russians buy 1 armour, 1 fighter, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat - Russians
Battle in 115 Sea Zone
Russians attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 115 Sea Zone
Russians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Manchuria
Russians attack with 13 infantry
Japanese defend with 1 infantry
Russians roll dice for 13 infantry in Manchuria, round 2 : 0/13 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Manchuria
Russians roll dice for 12 infantry in Manchuria, round 3 : 2/12 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
Russians win, taking Manchuria from Japanese with 11 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Novgorod
Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Szechwan
Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Szechwan, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Szechwan
Russians roll dice for 1 fighter and 1 mech_infantry in Szechwan, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 mech_infantry in Szechwan, round 5 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Szechwan
Russians win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Russians: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
1 artillery owned by the Russians retreated to Bryansk
Germans win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Eastern Poland
Russians attack with 1 artillery, 1 fighter and 2 infantry
Italians defend with 1 infantry and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Eastern Poland, round 2 : 0/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry and 1 mech_infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Eastern Poland, round 3 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry and 1 mech_infantry in Eastern Poland, round 3 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry and 1 mech_infantry
Non Combat Move - Russians
4 artilleries and 1 infantry moved from Bryansk to Belarus
1 tactical_bomber moved from Novgorod to Belarus
1 fighter moved from Eastern Poland to Belarus
1 fighter moved from 115 Sea Zone to Belarus
2 aaGuns moved from Amur to Manchuria
1 fighter moved from Szechwan to Tsinghai
2 infantry moved from Kazakhstan to Tsinghai
1 mech_infantry moved from Volgograd to Tsinghai
2 infantry moved from Volgograd to Kazakhstan
4 artilleries and 2 infantry moved from Russia to Bryansk
1 aaGun moved from Belarus to Bryansk
1 infantry moved from Ukraine to Rostov
Place Units - Russians
2 infantry and 1 mech_infantry placed in Volgograd
1 armour, 1 fighter, 6 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Italians regular : -1.33
Japanese regular : 2.00
Germans regular : 1.67
Russians regular : -4.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 9
Combat Move - Russians
13 infantry moved from Amur to Manchuria
1 submarine moved from 123 Sea Zone to 125 Sea Zone
1 artillery and 2 infantry moved from Belarus to Novgorod
1 artillery and 1 infantry moved from Belarus to Eastern Poland
1 fighter moved from Belarus to 115 Sea Zone
1 tactical_bomber moved from Belarus to Novgorod
1 fighter moved from Belarus to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
1 artillery and 1 infantry moved from Ukraine to Western Ukraine
1 infantry and 1 mech_infantry moved from Sikang to Szechwan
1 fighter moved from Tsinghai to Szechwan
1 infantry moved from Bryansk to Western Ukraine
Purchase Units - Russians
Russians buy 1 armour, 1 fighter, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat - Russians
Battle in 115 Sea Zone
Russians attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 115 Sea Zone
Russians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Manchuria
Russians attack with 13 infantry
Japanese defend with 1 infantry
Russians roll dice for 13 infantry in Manchuria, round 2 : 0/13 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Manchuria
Russians roll dice for 12 infantry in Manchuria, round 3 : 2/12 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
Russians win, taking Manchuria from Japanese with 11 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Novgorod
Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Szechwan
Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Szechwan, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Szechwan
Russians roll dice for 1 fighter and 1 mech_infantry in Szechwan, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 mech_infantry in Szechwan, round 5 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Szechwan
Russians win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Russians: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
1 artillery owned by the Russians retreated to Bryansk
Germans win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Eastern Poland
Russians attack with 1 artillery, 1 fighter and 2 infantry
Italians defend with 1 infantry and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Eastern Poland, round 2 : 0/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry and 1 mech_infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Eastern Poland, round 3 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry and 1 mech_infantry in Eastern Poland, round 3 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry and 1 mech_infantry
Non Combat Move - Russians
4 artilleries and 1 infantry moved from Bryansk to Belarus
1 tactical_bomber moved from Novgorod to Belarus
1 fighter moved from Eastern Poland to Belarus
1 fighter moved from 115 Sea Zone to Belarus
2 aaGuns moved from Amur to Manchuria
1 fighter moved from Szechwan to Tsinghai
2 infantry moved from Kazakhstan to Tsinghai
1 mech_infantry moved from Volgograd to Tsinghai
2 infantry moved from Volgograd to Kazakhstan
4 artilleries and 2 infantry moved from Russia to Bryansk
1 aaGun moved from Belarus to Bryansk
1 infantry moved from Ukraine to Rostov
Place Units - Russians
2 infantry and 1 mech_infantry placed in Volgograd
1 armour, 1 fighter, 6 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Italians regular : -1.33
Japanese regular : 2.00
Germans regular : 1.67
Russians regular : -4.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 9
Combat Move - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 69 to 53
EDIT: Turning off Edit Mode
1 mech_infantry moved from Yunnan to Sikang
Japanese take Sikang from Chinese
1 mech_infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 submarine moved from 36 Sea Zone to 39 Sea Zone
2 fighters moved from 37 Sea Zone to 39 Sea Zone
1 bomber moved from Kwangsi to 39 Sea Zone
1 mech_infantry moved from Yunnan to Szechwan
1 marine moved from Borneo to 43 Sea Zone
1 battleship and 1 marine moved from 43 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 41 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from French Indo China to 44 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 marine moved from French Indo China to 36 Sea Zone
1 fighter moved from Hunan to Suiyuyan
1 artillery moved from Shensi to Suiyuyan
1 mech_infantry moved from Hopei to Suiyuyan
1 mech_infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Jehol
3 infantry moved from Shantung to Jehol
2 mech_infantrys moved from Kiangsu to Jehol
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Anhwe to Jehol
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 fighter and 1 tactical_bomber moved from Japan to 8 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Kweichow to Hopei
1 infantry moved from Anhwe to Jehol
1 artillery moved from Hunan to Kweichow
1 mech_infantry moved from Kwangsi to Anhwe
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 46 Sea Zone
1 marine moved from 46 Sea Zone to New Guinea
1 fighter and 1 tactical_bomber moved from Kwangsi to 45 Sea Zone
1 tactical_bomber moved from Kwangsi to Philippines
1 submarine moved from 6 Sea Zone to 8 Sea Zone
Purchase Units - Japanese
Japanese buy 3 destroyers, 5 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 2 carriers and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 battleship, 2 carriers and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in New Guinea
Japanese attack with 1 marine
Americans defend with 1 bomber
Japanese roll dice for 1 cruiser in New Guinea, round 2 : 1/1 hits, 0.50 expected hits
ANZAC roll dice for 1 bomber in New Guinea, round 2 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Americans lost in New Guinea
Japanese win, taking New Guinea from ANZAC with 1 marine remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Battle in Suiyuyan
Japanese attack with 1 artillery, 1 fighter and 2 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter and 2 mech_infantrys in Suiyuyan, round 2 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese roll dice for 1 artillery, 1 fighter and 2 mech_infantrys in Suiyuyan, round 3 : 2/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans and Japanese reach a stalemate
. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in 39 Sea Zone
Japanese attack with 1 bomber, 2 fighters and 1 submarine
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 2 fighters in 39 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from French with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Philippines
Japanese attack with 1 artillery, 1 infantry, 1 marine and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Japanese roll dice for 1 artillery, 1 infantry, 1 marine and 1 tactical_bomber in Philippines, round 2 : 2/4 hits, 1.50 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 55 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 marine
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 2/4 hits, 1.83 expected hits
ANZAC roll dice for 1 artillery and 1 marine in Celebes, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 marine owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 marine
Battle in 8 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 8 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 45 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
1 fighter moved from 16 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
2 fighters moved from 55 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
1 fighter moved from Celebes to 35 Sea Zone
1 tactical_bomber moved from Celebes to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 bomber moved from 39 Sea Zone to French Indo China
1 fighter moved from Suiyuyan to Chahar
2 fighters moved from 39 Sea Zone to Shan State
1 aaGun moved from Yunnan to Shan State
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
2 destroyers and 1 submarine placed in 36 Sea Zone
1 infantry and 2 mech_infantrys placed in Shantung
3 infantry placed in Kiangsu
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Americans regular : -0.50
French regular : -0.33
Japanese regular : 3.50
ANZAC regular : 0.17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 9
Politics - British
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 9
Combat Move - Americans
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 fighter moved from Morocco to 109 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 26 Sea Zone to 46 Sea Zone
1 bomber moved from Queensland to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 bomber moved from Midway to 8 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
3 infantry moved from Morocco to Algeria
4 fighters moved from Morocco to Algeria
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 46 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 cruiser in 46 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 46 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 cruiser
Battle in 109 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans lost in 109 Sea Zone
Germans and Americans reach a stalemate
. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Algeria
Americans attack with 4 fighters and 3 infantry
Italians defend with 2 artilleries, 1 infantry and 1 marine
Americans roll dice for 4 fighters and 3 infantry in Algeria, round 2 : 2/7 hits, 2.50 expected hits
Italians roll dice for 2 artilleries, 1 infantry and 1 marine in Algeria, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Algeria
Americans roll dice for 4 fighters and 2 infantry in Algeria, round 3 : 0/6 hits, 2.33 expected hits
Italians roll dice for 1 artillery and 1 marine in Algeria, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 4 fighters and 2 infantry in Algeria, round 4 : 3/6 hits, 2.33 expected hits
Italians roll dice for 1 artillery and 1 marine in Algeria, round 4 : 0/2 hits, 0.67 expected hits
1 marine owned by the Italians and 1 artillery owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 4 fighters and 2 infantry remaining. Battle score for attacker is 13
Casualties for Americans: 1 infantry
Casualties for Italians: 2 artilleries, 1 infantry and 1 marine
Battle in 8 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 8 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 8 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 45 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 1 fighter in 45 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 109 Sea Zone to United Kingdom
3 fighters moved from Eastern United States to Morocco
4 fighters moved from Algeria to Morocco
1 artillery and 1 infantry moved from Brazil to French Guiana
1 fighter moved from French Equatorial Africa to Trans-Jordan
2 fighters moved from 46 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from 45 Sea Zone to 54 Sea Zone
1 bomber moved from 45 Sea Zone to Queensland
1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
2 infantry moved from Western United States to 10 Sea Zone
2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from 8 Sea Zone to Hawaiian Islands
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
1 carrier, 2 destroyers and 2 fighters placed in 101 Sea Zone
Americans undo move 3.
2 fighters placed in Eastern United States
1 carrier and 2 destroyers placed in 101 Sea Zone
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Move - Chinese
2 infantry moved from Kansu to Shensi
1 fighter moved from Tsinghai to Shensi
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 3/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
1 infantry moved from Kansu to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Politics - British
Combat Move - British
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 fighters moved from 81 Sea Zone to Anglo Egyptian Sudan
1 bomber moved from Iraq to Anglo Egyptian Sudan
4 artilleries moved from India to Burma
4 infantry moved from India to Burma
1 fighter moved from India to Burma
1 tactical_bomber moved from India to Burma
Purchase Units - British
British buy 3 armour, 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 1 bomber, 2 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 bomber, 2 fighters and 2 infantry in Anglo Egyptian Sudan, round 2 : 3/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Burma
British attack with 4 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 4 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Burma, round 2 : 2/10 hits, 3.83 expected hits
Japanese roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 4 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
1 battleship, 2 carriers, 1 fighter and 1 transport moved from 81 Sea Zone to 80 Sea Zone
2 fighters moved from Anglo Egyptian Sudan to 80 Sea Zone
1 fighter moved from Trans-Jordan to Iraq
1 bomber moved from Anglo Egyptian Sudan to Iraq
1 fighter moved from United Kingdom to Morocco
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
3 armour moved from Iraq to Trans-Jordan
2 infantry moved from Iraq to Trans-Jordan
2 mech_infantrys moved from Persia to Trans-Jordan
2 infantry moved from 80 Sea Zone to Iraq
1 fighter moved from Burma to India
1 tactical_bomber moved from Burma to India
1 aaGun moved from India to Burma
7 infantry moved from India to Burma
Place Units - British
3 armour placed in Iraq
1 destroyer placed in 80 Sea Zone
1 artillery and 1 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6,4
British collect 30 PUs (1 lost to blockades); end with 30 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4
UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 2.17
Americans regular : -1.33
Italians regular : -1.67
Japanese regular : -1.00
Germans regular : 0.50
British regular : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 9
Combat Move - Italians
1 infantry moved from Nigeria to French Equatorial Africa
Italians take French Equatorial Africa from French
1 artillery moved from Gold Coast to French West Africa
Purchase Units - Italians
Italians buy 3 armour and 6 infantry; Remaining resources: 0 PUs;
Combat - Italians
Non Combat Move - Italians
1 fighter moved from Baltic States to Northern Italy
1 cruiser and 2 transports moved from 94 Sea Zone to 97 Sea Zone
1 cruiser, 2 destroyers and 3 transports moved from 98 Sea Zone to 97 Sea Zone
Place Units - Italians
3 armour placed in Egypt
6 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 9
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 fighter moved from Queensland to New Guinea
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in New Guinea
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 marine
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in New Guinea, round 2 : 3/3 hits, 1.17 expected hits
Japanese roll dice for 1 marine in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Japanese lost in New Guinea
ANZAC win, taking New Guinea from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Non Combat Move - ANZAC
1 fighter moved from New Guinea to 54 Sea Zone
1 fighter moved from 80 Sea Zone to Burma
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 marine placed in Queensland
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 10
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Egypt to Anglo Egyptian Sudan
3 fighters moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Karelia to Novgorod
1 artillery moved from Baltic States to Novgorod
1 tactical_bomber moved from Baltic States to Novgorod
2 infantry moved from Baltic States to Eastern Poland
1 artillery moved from Baltic States to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
1 bomber moved from Germany to Eastern Poland
1 mech_infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from Baltic States to Eastern Poland
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 2 infantry, 7 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 91 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 91 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Novgorod
Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Novgorod, round 3 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Eastern Poland
Germans attack with 1 artillery, 1 bomber and 4 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 4 infantry in Eastern Poland, round 2 : 3/6 hits, 1.83 expected hits
Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Anglo Egyptian Sudan
Germans attack with 3 fighters and 1 infantry
British defend with 2 infantry
Germans roll dice for 3 fighters and 1 infantry in Anglo Egyptian Sudan, round 2 : 3/4 hits, 1.67 expected hits
British roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 2/2 hits, 0.67 expected hits
1 fighter owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the British lost in Anglo Egyptian Sudan
Germans win with 2 fighters remaining. Battle score for attacker is -7
Casualties for Germans: 1 fighter and 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Germans
2 fighters moved from Anglo Egyptian Sudan to Egypt
2 fighters and 1 tactical_bomber moved from Western Germany to Egypt
3 bombers moved from Western Germany to Egypt
1 bomber moved from Western Germany to Gibraltar
2 artilleries moved from Poland to Baltic States
2 artilleries moved from Germany to Poland
1 mech_infantry moved from Poland to Baltic States
2 armour and 6 mech_infantrys moved from Germany to Baltic States
1 tactical_bomber moved from Novgorod to Baltic States
1 bomber moved from Eastern Poland to Western Germany
1 submarine moved from 109 Sea Zone to 119 Sea Zone
1 submarine moved from 105 Sea Zone to 109 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 battleship, 1 carrier and 1 destroyer moved from 94 Sea Zone to 92 Sea Zone
1 transport moved from 92 Sea Zone to 97 Sea Zone
3 mech_infantrys moved from Romania to Bessarabia
Place Units - Germans
2 infantry placed in Yugoslavia
1 armour, 2 artilleries and 7 mech_infantrys placed in Germany
1 tactical_bomber placed in Western Germany
1 submarine placed in 105 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Russians regular : -1.00
Germans regular : 2.83
British regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 10
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Egypt to Anglo Egyptian Sudan
3 fighters moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Karelia to Novgorod
1 artillery moved from Baltic States to Novgorod
1 tactical_bomber moved from Baltic States to Novgorod
2 infantry moved from Baltic States to Eastern Poland
1 artillery moved from Baltic States to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
1 bomber moved from Germany to Eastern Poland
1 mech_infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from Baltic States to Eastern Poland
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 2 infantry, 7 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 91 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 91 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Novgorod
Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Novgorod, round 3 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Eastern Poland
Germans attack with 1 artillery, 1 bomber and 4 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 4 infantry in Eastern Poland, round 2 : 3/6 hits, 1.83 expected hits
Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Anglo Egyptian Sudan
Germans attack with 3 fighters and 1 infantry
British defend with 2 infantry
Germans roll dice for 3 fighters and 1 infantry in Anglo Egyptian Sudan, round 2 : 3/4 hits, 1.67 expected hits
British roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 2/2 hits, 0.67 expected hits
1 fighter owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the British lost in Anglo Egyptian Sudan
Germans win with 2 fighters remaining. Battle score for attacker is -7
Casualties for Germans: 1 fighter and 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Germans
2 fighters moved from Anglo Egyptian Sudan to Egypt
2 fighters and 1 tactical_bomber moved from Western Germany to Egypt
3 bombers moved from Western Germany to Egypt
1 bomber moved from Western Germany to Gibraltar
2 artilleries moved from Poland to Baltic States
2 artilleries moved from Germany to Poland
1 mech_infantry moved from Poland to Baltic States
2 armour and 6 mech_infantrys moved from Germany to Baltic States
1 tactical_bomber moved from Novgorod to Baltic States
1 bomber moved from Eastern Poland to Western Germany
1 submarine moved from 109 Sea Zone to 119 Sea Zone
1 submarine moved from 105 Sea Zone to 109 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 battleship, 1 carrier and 1 destroyer moved from 94 Sea Zone to 92 Sea Zone
1 transport moved from 92 Sea Zone to 97 Sea Zone
3 mech_infantrys moved from Romania to Bessarabia
Place Units - Germans
2 infantry placed in Yugoslavia
1 armour, 2 artilleries and 7 mech_infantrys placed in Germany
1 tactical_bomber placed in Western Germany
1 submarine placed in 105 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Gibraltar: 1 infantry
EDIT: Adding units owned by Germans to Egypt: 1 infantry
EDIT: Removing units owned by Germans from 92 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 88 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -1.00
Germans regular : 2.83
British regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 10
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Rostov to Ukraine
1 infantry moved from Bryansk to Ukraine
1 fighter moved from Russia to Ukraine
2 artilleries and 2 infantry moved from Belarus to Eastern Poland
1 artillery and 2 infantry moved from Belarus to Novgorod
1 tactical_bomber moved from Belarus to Novgorod
1 fighter moved from Belarus to Eastern Poland
1 fighter moved from Belarus to Novgorod
1 mech_infantry moved from Tsinghai to Kweichow
1 fighter moved from Tsinghai to Kweichow
2 infantry moved from Kazakhstan to Sikang
1 mech_infantry moved from Volgograd to Sikang
1 infantry moved from Manchuria to Korea
Russians take Korea from Japanese
10 infantry moved from Manchuria to Amur
1 armour and 2 mech_infantrys moved from Tsinghai to Szechwan
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Novgorod
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Germans lost in Novgorod
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 3 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Kweichow
Russians attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 artillery
Russians roll dice for 1 fighter and 1 mech_infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kweichow
Russians win, taking Kweichow from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Amur
Russians attack with 10 infantry
Japanese defend with 1 infantry
Russians roll dice for 10 infantry in Amur, round 2 : 2/10 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Russians attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 mech_infantry
Russians roll dice for 1 armour and 2 mech_infantrys in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour and 2 mech_infantrys in Szechwan, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour and 2 mech_infantrys in Szechwan, round 4 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Szechwan
Russians win, taking Szechwan from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Sikang
Russians attack with 2 infantry and 1 mech_infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 2 infantry and 1 mech_infantry in Sikang, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Sikang
Russians roll dice for 1 infantry and 1 mech_infantry in Sikang, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Sikang
1 mech_infantry owned by the Russians retreated to Kazakhstan
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Eastern Poland
Russians attack with 2 artilleries, 1 fighter and 2 infantry
Germans defend with 1 artillery and 3 infantry
Russians roll dice for 2 artilleries, 1 fighter and 2 infantry in Eastern Poland, round 2 : 4/5 hits, 1.83 expected hits
Germans roll dice for 1 artillery and 3 infantry in Eastern Poland, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 2 artilleries and 1 fighter remaining. Battle score for attacker is 7
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 3 infantry
Non Combat Move - Russians
2 infantry moved from Volgograd to Kazakhstan
1 fighter moved from Kweichow to Tsinghai
1 fighter moved from Novgorod to Belarus
1 tactical_bomber moved from Novgorod to Belarus
1 fighter moved from Eastern Poland to Belarus
1 aaGun and 5 artilleries moved from Bryansk to Belarus
1 fighter moved from Ukraine to Volgograd
1 armour and 1 mech_infantry moved from Russia to Novosibirsk
6 infantry moved from Russia to Bryansk
2 aaGuns moved from Manchuria to Amur
Place Units - Russians
2 infantry and 1 mech_infantry placed in Volgograd
1 artillery and 6 infantry placed in Russia
Russians undo move 1.
1 armour and 2 infantry placed in Volgograd
1 mech_infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,6,3,2
Russians collect 35 PUs (3 lost to blockades); end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : -0.33
Russians regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 10
Combat Move - Japanese
1 infantry moved from Jehol to Manchuria
Japanese take Manchuria from Chinese
1 mech_infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery moved from Suiyuyan to Shensi
1 infantry moved from Hopei to Shensi
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 submarine moved from 39 Sea Zone to 75 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Suiyuyan to Kweichow
1 infantry moved from Anhwe to Hopei
1 infantry moved from Jehol to Chahar
1 mech_infantry moved from Sikang to Szechwan
1 artillery moved from Yunnan to Szechwan
2 fighters moved from Shan State to Szechwan
1 bomber moved from French Indo China to Szechwan
1 infantry moved from Hunan to Kweichow
1 mech_infantry moved from Anhwe to Yunnan
1 mech_infantry moved from Shantung to Hunan
1 infantry moved from Shantung to Anhwe
1 fighter moved from Chahar to Kweichow
1 bomber moved from Szechwan to Shensi
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 8 Sea Zone
1 destroyer moved from 6 Sea Zone to 8 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Japan to Korea
4 infantry and 2 mech_infantrys moved from Jehol to Manchuria
1 mech_infantry moved from Shantung to Hunan
3 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
Purchase Units - Japanese
Japanese buy 2 artilleries, 3 destroyers, 6 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 44 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shensi
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Shensi, round 2 : 3/3 hits, 1.33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 8 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 8 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 8 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Korea
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Korea, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 2 fighters and 1 mech_infantry
Russians defend with 1 armour and 2 mech_infantrys
Japanese roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Szechwan, round 2 : 1/4 hits, 1.67 expected hits
Chinese roll dice for 1 armour and 2 mech_infantrys in Szechwan, round 2 : 0/3 hits, 1.17 expected hits
1 mech_infantry owned by the Russians lost in Szechwan
Japanese roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Szechwan, round 3 : 2/4 hits, 1.67 expected hits
Chinese roll dice for 1 armour and 1 mech_infantry in Szechwan, round 3 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 14
Casualties for Russians: 1 armour and 2 mech_infantrys
Non Combat Move - Japanese
2 fighters moved from Szechwan to Kwangsi
1 fighter moved from Kweichow to Kwangsi
1 bomber moved from Shensi to Kwangsi
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 fighter moved from Korea to Japan
1 fighter and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
1 aaGun moved from Shan State to French Indo China
1 fighter moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
Place Units - Japanese
2 destroyers and 1 submarine placed in 36 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kiangsu
3 infantry placed in Shantung
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : -2.00
Americans regular : 0.33
Japanese regular : 2.17
ANZAC regular : -0.33
Russians regular : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 10
Politics - British
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 10
Combat Move - Americans
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 fighter moved from United Kingdom to 109 Sea Zone
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 submarine moved from 101 Sea Zone to 88 Sea Zone
3 carriers, 1 cruiser and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
3 fighters moved from Morocco to 109 Sea Zone
2 fighters moved from Eastern United States to 88 Sea Zone
3 fighters moved from Morocco to 91 Sea Zone
1 fighter moved from Morocco to 88 Sea Zone
1 submarine moved from 45 Sea Zone to 55 Sea Zone
1 submarine moved from 26 Sea Zone to 46 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 26 Sea Zone to 46 Sea Zone
1 bomber moved from Queensland to 55 Sea Zone
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 7 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters in 46 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 88 Sea Zone
Americans attack with 3 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 88 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters in 88 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Germans roll dice for 1 destroyer in 88 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 88 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Germans: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 109 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 4 fighters in 109 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Germans with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 91 Sea Zone
Americans attack with 3 carriers, 1 cruiser, 2 destroyers and 3 fighters
Germans defend with 1 submarine
Americans roll dice for 3 carriers, 1 cruiser, 2 destroyers and 3 fighters in 91 Sea Zone, round 2 : 2/6 hits, 2.67 expected hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 91 Sea Zone
Americans win with 3 carriers, 1 cruiser, 2 destroyers and 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Marshall Islands from Japanese to Americans
EDIT: Turning off Edit Mode
3 infantry moved from Eastern United States to 101 Sea Zone
3 infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from French Guiana to 88 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from 55 Sea Zone to Caroline Islands
1 carrier and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston Island
2 fighters moved from 88 Sea Zone to 101 Sea Zone
1 artillery, 1 fighter, 4 infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 4 infantry moved from 91 Sea Zone to Morocco
4 fighters moved from 109 Sea Zone to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Morocco
3 fighters moved from 46 Sea Zone to 33 Sea Zone
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
Place Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
3 transports placed in 101 Sea Zone
1 bomber and 6 infantry placed in Eastern United States
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Move - Chinese
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
1 fighter and 1 infantry moved from Tsinghai to Kansu
1 infantry moved from Tsinghai to Kansu
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 4 PUs;
Combat - Chinese
Chinese creates battle in territory Sikang
Battle in Kansu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Chinese win, taking Sikang from Japanese, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 7 PUs
Politics - British
Combat Move - British
1 infantry moved from Burma to Yunnan
1 tactical_bomber moved from India to Yunnan
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 bomber moved from Iraq to 39 Sea Zone
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 fighter moved from India to Yunnan
1 infantry moved from Burma to Yunnan
Purchase Units - British
British buy 1 destroyer, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat - British
Battle in 39 Sea Zone
British attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
British roll dice for 1 bomber and 1 destroyer in 39 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 39 Sea Zone
British win, taking 39 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Yunnan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
1 fighter moved from Yunnan to India
1 tactical_bomber moved from Yunnan to India
1 artillery moved from India to Burma
1 aaGun moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from India to Burma
2 infantry moved from Iraq to Trans-Jordan
3 armour moved from Iraq to Trans-Jordan
1 infantry moved from Persia to Iraq
1 artillery moved from Persia to Iraq
1 fighter moved from Iraq to Trans-Jordan
1 bomber moved from 39 Sea Zone to Iraq
1 fighter moved from Morocco to Trans-Jordan
1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 101 Sea Zone to 91 Sea Zone
Place Units - British
1 destroyer placed in 80 Sea Zone
3 mech_infantrys placed in Iraq
2 infantry placed in Persia
1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,5
British collect 31 PUs; end with 31 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : -0.83
Japanese regular : -0.50
Germans regular : 0.33
British regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 10
Combat Move - Americans
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 fighter moved from United Kingdom to 109 Sea Zone
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 submarine moved from 101 Sea Zone to 88 Sea Zone
3 carriers, 1 cruiser and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
3 fighters moved from Morocco to 109 Sea Zone
2 fighters moved from Eastern United States to 88 Sea Zone
3 fighters moved from Morocco to 91 Sea Zone
1 fighter moved from Morocco to 88 Sea Zone
1 submarine moved from 45 Sea Zone to 55 Sea Zone
1 submarine moved from 26 Sea Zone to 46 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 26 Sea Zone to 46 Sea Zone
1 bomber moved from Queensland to 55 Sea Zone
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 7 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters in 46 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 88 Sea Zone
Americans attack with 3 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 88 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters in 88 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Germans roll dice for 1 destroyer in 88 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 88 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Germans: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 109 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 4 fighters in 109 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Germans with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 91 Sea Zone
Americans attack with 3 carriers, 1 cruiser, 2 destroyers and 3 fighters
Germans defend with 1 submarine
Americans roll dice for 3 carriers, 1 cruiser, 2 destroyers and 3 fighters in 91 Sea Zone, round 2 : 2/6 hits, 2.67 expected hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 91 Sea Zone
Americans win with 3 carriers, 1 cruiser, 2 destroyers and 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Marshall Islands from Japanese to Americans
EDIT: Turning off Edit Mode
3 infantry moved from Eastern United States to 101 Sea Zone
3 infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from French Guiana to 88 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from 55 Sea Zone to Caroline Islands
1 carrier and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston Island
2 fighters moved from 88 Sea Zone to 101 Sea Zone
1 artillery, 1 fighter, 4 infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 4 infantry moved from 91 Sea Zone to Morocco
4 fighters moved from 109 Sea Zone to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Morocco
3 fighters moved from 46 Sea Zone to 33 Sea Zone
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
Place Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
3 transports placed in 101 Sea Zone
1 bomber and 6 infantry placed in Eastern United States
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Move - Chinese
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
1 fighter and 1 infantry moved from Tsinghai to Kansu
1 infantry moved from Tsinghai to Kansu
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 4 PUs;
Combat - Chinese
Chinese creates battle in territory Sikang
Battle in Kansu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Chinese win, taking Sikang from Japanese, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 7 PUs
Politics - British
Combat Move - British
1 infantry moved from Burma to Yunnan
1 tactical_bomber moved from India to Yunnan
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 bomber moved from Iraq to 39 Sea Zone
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 fighter moved from India to Yunnan
1 infantry moved from Burma to Yunnan
Purchase Units - British
British buy 1 destroyer, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat - British
Battle in 39 Sea Zone
British attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
British roll dice for 1 bomber and 1 destroyer in 39 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 39 Sea Zone
British win, taking 39 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Yunnan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
1 fighter moved from Yunnan to India
1 tactical_bomber moved from Yunnan to India
1 artillery moved from India to Burma
1 aaGun moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from India to Burma
2 infantry moved from Iraq to Trans-Jordan
3 armour moved from Iraq to Trans-Jordan
1 infantry moved from Persia to Iraq
1 artillery moved from Persia to Iraq
1 fighter moved from Iraq to Trans-Jordan
1 bomber moved from 39 Sea Zone to Iraq
1 fighter moved from Morocco to Trans-Jordan
1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 101 Sea Zone to 91 Sea Zone
Place Units - British
1 destroyer placed in 80 Sea Zone
3 mech_infantrys placed in Iraq
2 infantry placed in Persia
1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,5
British collect 31 PUs; end with 31 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in India change ownership: 1 artillery and 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 1 bomber
EDIT: Adding units owned by British to Trans-Jordan: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : -0.83
Japanese regular : -0.50
Germans regular : 0.33
British regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 10
Combat Move - Italians
1 artillery moved from French West Africa to French Central Africa
Italians take French Central Africa from Americans
1 infantry moved from French Equatorial Africa to Belgian Congo
Italians take Belgian Congo from British
1 armour moved from Egypt to Ethiopia
Italians take Anglo Egyptian Sudan from British
Italians take Ethiopia from British
Purchase Units - Italians
Italians buy 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - Italians
Non Combat Move - Italians
1 fighter moved from Gibraltar to Egypt
1 fighter moved from Northern Italy to Egypt
2 artilleries and 8 infantry moved from Northern Italy to 97 Sea Zone
2 artilleries, 2 cruisers, 1 destroyer, 8 infantry and 5 transports moved from 97 Sea Zone to 98 Sea Zone
2 artilleries and 8 infantry moved from 98 Sea Zone to Egypt
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
Place Units - Italians
1 armour, 1 fighter and 1 mech_infantry placed in Egypt
1 bomber and 1 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 infantry
EDIT: Removing units owned by Italians from Egypt: 1 infantry
EDIT: Adding units owned by Italians to Egypt: 1 armour
EDIT: Removing units owned by Italians from Egypt: 1 armour
EDIT: Adding units owned by Italians to Egypt: 1 infantry
EDIT: Adding units owned by Italians to Southern Italy: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 25 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 33 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 10
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 fighter moved from Burma to 80 Sea Zone
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat - ANZAC
Battle in Marianas
Battle in Paulau Island
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Queensland to Caroline Islands
1 artillery moved from New South Wales to Queensland
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 fighter moved from United Kingdom to Morocco
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 11
Research Technology - Germans
Combat Move - Germans
2 mech_infantrys moved from Bessarabia to Ukraine
1 armour moved from Bessarabia to Ukraine
1 armour moved from Bessarabia to Western Ukraine
2 infantry moved from Baltic States to Eastern Poland
1 artillery moved from Poland to Eastern Poland
3 infantry moved from Baltic States to Novgorod
1 artillery moved from Baltic States to Novgorod
1 bomber moved from Western Germany to Novgorod
1 tactical_bomber moved from Baltic States to Eastern Poland
2 mech_infantrys moved from Bessarabia to Western Ukraine
1 submarine moved from 119 Sea Zone to 109 Sea Zone
2 bombers moved from Gibraltar to 109 Sea Zone
1 submarine moved from 105 Sea Zone to 109 Sea Zone
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 1 destroyer, 2 mech_infantrys, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Novgorod
Germans attack with 1 artillery, 1 bomber and 3 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Novgorod, round 2 : 1/5 hits, 1.67 expected hits
Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Novgorod, round 3 : 2/5 hits, 1.67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Germans: 1 infantry
Battle in Ukraine
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 109 Sea Zone
Germans attack with 2 bombers and 2 submarines
Americans defend with 1 destroyer
Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 2 bombers in 109 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Americans with 2 bombers and 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Western Ukraine
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
Russians defend with 2 artilleries
Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 2 artilleries in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Russians lost in Eastern Poland
Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 artillery in Eastern Poland, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Russians: 2 artilleries
Casualties for Germans: 1 infantry
Non Combat Move - Germans
1 infantry moved from Yugoslavia to 97 Sea Zone
1 aaGun moved from Northern Italy to 97 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 aaGun moved from 92 Sea Zone to Gibraltar
1 tactical_bomber moved from Western Germany to Gibraltar
2 bombers moved from 109 Sea Zone to Gibraltar
3 bombers moved from Egypt to Gibraltar
1 bomber moved from Novgorod to Germany
1 artillery moved from Poland to Baltic States
1 armour and 7 mech_infantrys moved from Germany to Baltic States
1 tactical_bomber moved from Eastern Poland to Baltic States
2 artilleries moved from Germany to Poland
1 infantry moved from Yugoslavia to Northern Italy
1 mech_infantry moved from Poland to Western Germany
2 fighters moved from Egypt to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from Egypt to Gibraltar
1 fighter moved from 92 Sea Zone to Gibraltar
1 mech_infantry moved from Baltic States to Bessarabia
1 armour moved from Baltic States to Bessarabia
Place Units - Germans
1 artillery placed in France
2 mech_infantrys placed in Western Germany
1 bomber and 2 tactical_bombers placed in Western Germany
1 destroyer placed in 110 Sea Zone
2 submarines placed in 105 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from 105 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 108 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
Germans collect 46 PUs (3 lost to blockades); end with 46 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : -0.67
Germans regular : -2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 11
Research Technology - Germans
Combat Move - Germans
2 mech_infantrys moved from Bessarabia to Ukraine
1 armour moved from Bessarabia to Ukraine
1 armour moved from Bessarabia to Western Ukraine
2 infantry moved from Baltic States to Eastern Poland
1 artillery moved from Poland to Eastern Poland
3 infantry moved from Baltic States to Novgorod
1 artillery moved from Baltic States to Novgorod
1 bomber moved from Western Germany to Novgorod
1 tactical_bomber moved from Baltic States to Eastern Poland
2 mech_infantrys moved from Bessarabia to Western Ukraine
1 submarine moved from 119 Sea Zone to 109 Sea Zone
2 bombers moved from Gibraltar to 109 Sea Zone
1 submarine moved from 105 Sea Zone to 109 Sea Zone
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 1 destroyer, 2 mech_infantrys, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Novgorod
Germans attack with 1 artillery, 1 bomber and 3 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Novgorod, round 2 : 1/5 hits, 1.67 expected hits
Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Novgorod, round 3 : 2/5 hits, 1.67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Germans: 1 infantry
Battle in Ukraine
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 109 Sea Zone
Germans attack with 2 bombers and 2 submarines
Americans defend with 1 destroyer
Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 2 bombers in 109 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Americans with 2 bombers and 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Western Ukraine
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
Russians defend with 2 artilleries
Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 2 artilleries in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Russians lost in Eastern Poland
Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 artillery in Eastern Poland, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Russians: 2 artilleries
Casualties for Germans: 1 infantry
Non Combat Move - Germans
1 infantry moved from Yugoslavia to 97 Sea Zone
1 aaGun moved from Northern Italy to 97 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 aaGun moved from 92 Sea Zone to Gibraltar
1 tactical_bomber moved from Western Germany to Gibraltar
2 bombers moved from 109 Sea Zone to Gibraltar
3 bombers moved from Egypt to Gibraltar
1 bomber moved from Novgorod to Germany
1 artillery moved from Poland to Baltic States
1 armour and 7 mech_infantrys moved from Germany to Baltic States
1 tactical_bomber moved from Eastern Poland to Baltic States
2 artilleries moved from Germany to Poland
1 infantry moved from Yugoslavia to Northern Italy
1 mech_infantry moved from Poland to Western Germany
2 fighters moved from Egypt to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from Egypt to Gibraltar
1 fighter moved from 92 Sea Zone to Gibraltar
1 mech_infantry moved from Baltic States to Bessarabia
1 armour moved from Baltic States to Bessarabia
Place Units - Germans
1 artillery placed in France
2 mech_infantrys placed in Western Germany
1 bomber and 2 tactical_bombers placed in Western Germany
1 destroyer placed in 110 Sea Zone
2 submarines placed in 105 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from 105 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 108 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
Germans collect 46 PUs (3 lost to blockades); end with 46 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 92 Sea Zone: 1 fighter
EDIT: Adding units owned by Germans to Gibraltar: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : -0.67
Germans regular : -2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 11
Combat Move - Russians
1 artillery and 2 infantry moved from Belarus to Novgorod
1 tactical_bomber moved from Belarus to Novgorod
1 fighter moved from Belarus to Novgorod
1 artillery and 1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
2 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Ukraine
1 fighter moved from Volgograd to Ukraine
1 fighter moved from Belarus to Western Ukraine
1 armour moved from Belarus to Western Ukraine
1 armour moved from Volgograd to Ukraine
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
1 mech_infantry moved from Novosibirsk to Shensi
1 infantry moved from Tsinghai to Shensi
1 submarine moved from 125 Sea Zone to 110 Sea Zone
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Novgorod
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Novgorod, round 3 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 2 infantry
Battle in Ukraine
Russians attack with 1 armour, 1 fighter and 3 infantry
Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys
Russians roll dice for 1 armour, 1 fighter and 3 infantry in Ukraine, round 2 : 2/5 hits, 1.50 expected hits
Germans roll dice for 1 armour and 2 mech_infantrys in Ukraine, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine
Russians roll dice for 1 armour, 1 fighter and 2 infantry in Ukraine, round 3 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 armour in Ukraine, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 11
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour and 2 mech_infantrys
Battle in Western Ukraine
Russians attack with 1 armour, 1 fighter and 2 infantry
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 1 armour, 1 fighter and 2 infantry in Western Ukraine, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 2 : 0/2 hits, 0.83 expected hits
1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in 110 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 110 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 110 Sea Zone
Germans win with no units remaining. Battle score for attacker is 2
Casualties for Russians: 1 submarine
Casualties for Germans: 1 destroyer
Battle in Eastern Poland
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 4 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Eastern Poland, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Shensi
Russians attack with 1 fighter, 2 infantry and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Shensi, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Shensi, round 3 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Shensi
Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Shensi, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shensi
Russians roll dice for 1 fighter and 1 mech_infantry in Shensi, round 5 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Shensi, round 5 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 artillery owned by the Japanese lost in Shensi
Russians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry and 1 mech_infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Russians
2 aaGuns and 10 infantry moved from Amur to Buryatia
1 armour moved from Novosibirsk to Yenisey
1 fighter moved from Ukraine to Belarus
1 fighter moved from Western Ukraine to Belarus
1 fighter moved from Novgorod to Belarus
1 tactical_bomber moved from Novgorod to Belarus
1 infantry moved from Bryansk to Belarus
1 mech_infantry moved from Russia to Belarus
1 artillery and 4 infantry moved from Russia to Bryansk
2 infantry moved from Volgograd to Kazakhstan
1 mech_infantry moved from Kazakhstan to Tsinghai
1 fighter moved from Shensi to Tsinghai
2 infantry moved from Kazakhstan to Tsinghai
2 infantry moved from Russia to Bryansk
Place Units - Russians
2 infantry and 1 mech_infantry placed in Volgograd
1 armour, 3 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
Germans regular : -1.83
Russians regular : -0.33