@Witt I tried it out as Russia… Declaring War on Japan allows russia to move units to Kansu… no idea what you did wrongly…
CANUCKS(Gargantua and Canuck12) vs YANKEES(Karl7 and Kobault) Operation Fall Firestorm! Best of 5 Tournament! G40BM3
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 8 Combat Move - ANZAC 1 artillery and 1 marine moved from Queensland to 54 Sea Zone 1 artillery, 1 marine and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 marine moved from 44 Sea Zone to Celebes Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 2 transports; Remaining resources: 0 PUs; Combat - ANZAC Battle in Celebes ANZAC attack with 1 artillery and 1 marine Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 marine in Celebes, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Celebes ANZAC win, taking Celebes from Japanese with 1 artillery and 1 marine remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 artillery placed in Queensland 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French 1 destroyer moved from 80 Sea Zone to 39 Sea Zone Combat - French Battle in 39 Sea Zone French attack with 1 destroyer Japanese defend with 1 submarine French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 39 Sea Zone French win, taking 39 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
French regular : 0.67 Japanese regular : -0.50 ANZAC regular : 0.33
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 9 Research Technology - Germans Combat Move - Germans 1 infantry moved from Egypt to Anglo Egyptian Sudan 2 fighters moved from Egypt to Anglo Egyptian Sudan 1 submarine moved from 91 Sea Zone to 86 Sea Zone 1 bomber moved from Gibraltar to 86 Sea Zone 1 submarine moved from 105 Sea Zone to 109 Sea Zone 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery moved from Germany to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 2 infantry moved from Finland to Karelia 2 infantry moved from Baltic States to Novgorod 1 bomber moved from Germany to Novgorod 1 mech_infantry moved from Baltic States to Western Ukraine Germans take Western Ukraine from Russians 2 mech_infantrys moved from Slovakia Hungary to Romania 1 mech_infantry moved from Poland to Bessarabia 3 mech_infantrys moved from Baltic States to Bessarabia 3 armour moved from Baltic States to Bessarabia 1 mech_infantry moved from Germany to Romania 3 bombers moved from Western Germany to Romania 1 tactical_bomber moved from Baltic States to Bessarabia Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 1 bomber, 6 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Combat - Germans Battle in 109 Sea Zone Germans attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Novgorod Germans attack with 1 artillery, 1 bomber and 3 infantry Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Novgorod, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Bessarabia Germans attack with 3 armour, 4 mech_infantrys and 1 tactical_bomber Russians defend with 1 artillery and 2 infantry Germans roll dice for 3 armour, 4 mech_infantrys and 1 tactical_bomber in Bessarabia, round 2 : 3/8 hits, 2.83 expected hits Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia Germans win, taking Bessarabia from Russians with 3 armour, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery and 2 infantry Battle in 86 Sea Zone Germans attack with 1 bomber and 1 submarine Americans defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber in 86 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer and 1 transport in 86 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 86 Sea Zone 1 transport owned by the Americans lost in 86 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 9 Casualties for Germans: 1 submarine Casualties for Americans: 1 destroyer and 1 transport Battle in Romania Germans attack with 3 bombers and 3 mech_infantrys Russians defend with 1 infantry and 1 mech_infantry Germans roll dice for 3 bombers and 3 mech_infantrys in Romania, round 2 : 1/6 hits, 2.50 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Romania Germans roll dice for 3 bombers and 3 mech_infantrys in Romania, round 3 : 4/6 hits, 2.50 expected hits Russians roll dice for 1 mech_infantry in Romania, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Romania Germans win, taking Romania from Russians with 3 bombers and 3 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry and 1 mech_infantry Battle in Anglo Egyptian Sudan Germans attack with 2 fighters and 1 infantry Americans defend with 1 mech_infantry Germans roll dice for 2 fighters and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Anglo Egyptian Sudan Germans win, taking Anglo Egyptian Sudan from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Yugoslavia to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Egypt 1 bomber moved from 86 Sea Zone to Gibraltar 1 fighter moved from Gibraltar to Egypt 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar 1 battleship, 1 carrier, 1 cruiser and 1 submarine moved from 91 Sea Zone to 94 Sea Zone 1 destroyer moved from 91 Sea Zone to 94 Sea Zone 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 artillery moved from Southern France to Northern Italy 1 aaGun moved from Western Germany to Northern Italy 1 fighter moved from Gibraltar to Southern Italy 3 bombers moved from Romania to Western Germany 2 artilleries moved from Germany to Poland 1 armour and 4 mech_infantrys moved from Germany to Baltic States 2 mech_infantrys moved from Western Germany to Poland 1 bomber moved from Novgorod to Germany 1 tactical_bomber moved from Bessarabia to Baltic States Place Units - Germans 2 armour, 2 artilleries and 6 mech_infantrys placed in Germany 1 bomber placed in Western Germany 1 submarine placed in 105 Sea Zone Turn Complete - Germans Germans collect 47 PUs; end with 48 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Russians regular : 0.33 Germans regular : 0.33 British regular : -0.33
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 9 Research Technology - Germans Combat Move - Germans 1 infantry moved from Egypt to Anglo Egyptian Sudan 2 fighters moved from Egypt to Anglo Egyptian Sudan 1 submarine moved from 91 Sea Zone to 86 Sea Zone 1 bomber moved from Gibraltar to 86 Sea Zone 1 submarine moved from 105 Sea Zone to 109 Sea Zone 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery moved from Germany to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 2 infantry moved from Finland to Karelia 2 infantry moved from Baltic States to Novgorod 1 bomber moved from Germany to Novgorod 1 mech_infantry moved from Baltic States to Western Ukraine Germans take Western Ukraine from Russians 2 mech_infantrys moved from Slovakia Hungary to Romania 1 mech_infantry moved from Poland to Bessarabia 3 mech_infantrys moved from Baltic States to Bessarabia 3 armour moved from Baltic States to Bessarabia 1 mech_infantry moved from Germany to Romania 3 bombers moved from Western Germany to Romania 1 tactical_bomber moved from Baltic States to Bessarabia Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 1 bomber, 6 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Combat - Germans Battle in 109 Sea Zone Germans attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Novgorod Germans attack with 1 artillery, 1 bomber and 3 infantry Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Novgorod, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Bessarabia Germans attack with 3 armour, 4 mech_infantrys and 1 tactical_bomber Russians defend with 1 artillery and 2 infantry Germans roll dice for 3 armour, 4 mech_infantrys and 1 tactical_bomber in Bessarabia, round 2 : 3/8 hits, 2.83 expected hits Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia Germans win, taking Bessarabia from Russians with 3 armour, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery and 2 infantry Battle in 86 Sea Zone Germans attack with 1 bomber and 1 submarine Americans defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber in 86 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer and 1 transport in 86 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 86 Sea Zone 1 transport owned by the Americans lost in 86 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 9 Casualties for Germans: 1 submarine Casualties for Americans: 1 destroyer and 1 transport Battle in Romania Germans attack with 3 bombers and 3 mech_infantrys Russians defend with 1 infantry and 1 mech_infantry Germans roll dice for 3 bombers and 3 mech_infantrys in Romania, round 2 : 1/6 hits, 2.50 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Romania Germans roll dice for 3 bombers and 3 mech_infantrys in Romania, round 3 : 4/6 hits, 2.50 expected hits Russians roll dice for 1 mech_infantry in Romania, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Romania Germans win, taking Romania from Russians with 3 bombers and 3 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry and 1 mech_infantry Battle in Anglo Egyptian Sudan Germans attack with 2 fighters and 1 infantry Americans defend with 1 mech_infantry Germans roll dice for 2 fighters and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Anglo Egyptian Sudan Germans win, taking Anglo Egyptian Sudan from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Yugoslavia to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Egypt 1 bomber moved from 86 Sea Zone to Gibraltar 1 fighter moved from Gibraltar to Egypt 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar 1 battleship, 1 carrier, 1 cruiser and 1 submarine moved from 91 Sea Zone to 94 Sea Zone 1 destroyer moved from 91 Sea Zone to 94 Sea Zone 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 artillery moved from Southern France to Northern Italy 1 aaGun moved from Western Germany to Northern Italy 1 fighter moved from Gibraltar to Southern Italy 3 bombers moved from Romania to Western Germany 2 artilleries moved from Germany to Poland 1 armour and 4 mech_infantrys moved from Germany to Baltic States 2 mech_infantrys moved from Western Germany to Poland 1 bomber moved from Novgorod to Germany 1 tactical_bomber moved from Bessarabia to Baltic States Place Units - Germans 2 armour, 2 artilleries and 6 mech_infantrys placed in Germany 1 bomber placed in Western Germany 1 submarine placed in 105 Sea Zone Turn Complete - Germans Germans collect 47 PUs; end with 48 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Southern Italy: 1 fighter EDIT: Adding units owned by Germans to Gibraltar: 1 fighter EDIT: Removing units owned by Germans from 91 Sea Zone: 1 destroyer EDIT: Adding units owned by Germans to 94 Sea Zone: 1 destroyer EDIT: Removing units owned by Germans from 95 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 94 Sea Zone: 1 destroyer EDIT: Adding units owned by Germans to 92 Sea Zone: 1 destroyer EDIT: Adding units owned by Germans to 92 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Northern Italy: 1 artillery EDIT: Adding units owned by Germans to Gibraltar: 1 artillery EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 94 Sea Zone: 1 cruiser and 1 submarine EDIT: Adding units owned by Germans to 92 Sea Zone: 1 cruiser and 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.67 Russians regular : 0.33 Germans regular : 0.33 British regular : -0.33
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 9 Combat Move - Russians 13 infantry moved from Amur to Manchuria 1 submarine moved from 123 Sea Zone to 125 Sea Zone 1 artillery and 2 infantry moved from Belarus to Novgorod 1 artillery and 1 infantry moved from Belarus to Eastern Poland 1 fighter moved from Belarus to 115 Sea Zone 1 tactical_bomber moved from Belarus to Novgorod 1 fighter moved from Belarus to Eastern Poland 1 infantry moved from Belarus to Eastern Poland 1 artillery and 1 infantry moved from Ukraine to Western Ukraine 1 infantry and 1 mech_infantry moved from Sikang to Szechwan 1 fighter moved from Tsinghai to Szechwan 1 infantry moved from Bryansk to Western Ukraine Purchase Units - Russians Russians buy 1 armour, 1 fighter, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in 115 Sea Zone Russians attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 115 Sea Zone Russians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Manchuria Russians attack with 13 infantry Japanese defend with 1 infantry Russians roll dice for 13 infantry in Manchuria, round 2 : 0/13 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Manchuria Russians roll dice for 12 infantry in Manchuria, round 3 : 2/12 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Manchuria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria Russians win, taking Manchuria from Japanese with 11 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Japanese: 1 infantry Battle in Novgorod Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Szechwan Russians attack with 1 fighter, 1 infantry and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Szechwan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Szechwan Russians roll dice for 1 fighter and 1 mech_infantry in Szechwan, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 mech_infantry in Szechwan, round 5 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Szechwan Russians win with 1 fighter remaining. Battle score for attacker is -4 Casualties for Russians: 1 infantry and 1 mech_infantry Casualties for Japanese: 1 infantry Battle in Western Ukraine Russians attack with 1 artillery and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine 1 artillery owned by the Russians retreated to Bryansk Germans win with 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Battle in Eastern Poland Russians attack with 1 artillery, 1 fighter and 2 infantry Italians defend with 1 infantry and 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Eastern Poland, round 2 : 0/4 hits, 1.33 expected hits Italians roll dice for 1 infantry and 1 mech_infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Eastern Poland, round 3 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 infantry and 1 mech_infantry in Eastern Poland, round 3 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Eastern Poland Russians win, taking Eastern Poland from Italians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 infantry and 1 mech_infantry Non Combat Move - Russians 4 artilleries and 1 infantry moved from Bryansk to Belarus 1 tactical_bomber moved from Novgorod to Belarus 1 fighter moved from Eastern Poland to Belarus 1 fighter moved from 115 Sea Zone to Belarus 2 aaGuns moved from Amur to Manchuria 1 fighter moved from Szechwan to Tsinghai 2 infantry moved from Kazakhstan to Tsinghai 1 mech_infantry moved from Volgograd to Tsinghai 2 infantry moved from Volgograd to Kazakhstan 4 artilleries and 2 infantry moved from Russia to Bryansk 1 aaGun moved from Belarus to Bryansk 1 infantry moved from Ukraine to Rostov Place Units - Russians 2 infantry and 1 mech_infantry placed in Volgograd 1 armour, 1 fighter, 6 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Italians regular : -1.33 Japanese regular : 2.00 Germans regular : 1.67 Russians regular : -4.67
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 9 Combat Move - Russians 13 infantry moved from Amur to Manchuria 1 submarine moved from 123 Sea Zone to 125 Sea Zone 1 artillery and 2 infantry moved from Belarus to Novgorod 1 artillery and 1 infantry moved from Belarus to Eastern Poland 1 fighter moved from Belarus to 115 Sea Zone 1 tactical_bomber moved from Belarus to Novgorod 1 fighter moved from Belarus to Eastern Poland 1 infantry moved from Belarus to Eastern Poland 1 artillery and 1 infantry moved from Ukraine to Western Ukraine 1 infantry and 1 mech_infantry moved from Sikang to Szechwan 1 fighter moved from Tsinghai to Szechwan 1 infantry moved from Bryansk to Western Ukraine Purchase Units - Russians Russians buy 1 armour, 1 fighter, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in 115 Sea Zone Russians attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 115 Sea Zone Russians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Manchuria Russians attack with 13 infantry Japanese defend with 1 infantry Russians roll dice for 13 infantry in Manchuria, round 2 : 0/13 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Manchuria Russians roll dice for 12 infantry in Manchuria, round 3 : 2/12 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Manchuria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria Russians win, taking Manchuria from Japanese with 11 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Japanese: 1 infantry Battle in Novgorod Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Szechwan Russians attack with 1 fighter, 1 infantry and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Szechwan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Szechwan Russians roll dice for 1 fighter and 1 mech_infantry in Szechwan, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 mech_infantry in Szechwan, round 5 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Szechwan Russians win with 1 fighter remaining. Battle score for attacker is -4 Casualties for Russians: 1 infantry and 1 mech_infantry Casualties for Japanese: 1 infantry Battle in Western Ukraine Russians attack with 1 artillery and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine 1 artillery owned by the Russians retreated to Bryansk Germans win with 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Battle in Eastern Poland Russians attack with 1 artillery, 1 fighter and 2 infantry Italians defend with 1 infantry and 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Eastern Poland, round 2 : 0/4 hits, 1.33 expected hits Italians roll dice for 1 infantry and 1 mech_infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Eastern Poland, round 3 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 infantry and 1 mech_infantry in Eastern Poland, round 3 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Eastern Poland Russians win, taking Eastern Poland from Italians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 infantry and 1 mech_infantry Non Combat Move - Russians 4 artilleries and 1 infantry moved from Bryansk to Belarus 1 tactical_bomber moved from Novgorod to Belarus 1 fighter moved from Eastern Poland to Belarus 1 fighter moved from 115 Sea Zone to Belarus 2 aaGuns moved from Amur to Manchuria 1 fighter moved from Szechwan to Tsinghai 2 infantry moved from Kazakhstan to Tsinghai 1 mech_infantry moved from Volgograd to Tsinghai 2 infantry moved from Volgograd to Kazakhstan 4 artilleries and 2 infantry moved from Russia to Bryansk 1 aaGun moved from Belarus to Bryansk 1 infantry moved from Ukraine to Rostov Place Units - Russians 2 infantry and 1 mech_infantry placed in Volgograd 1 armour, 1 fighter, 6 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Italians regular : -1.33 Japanese regular : 2.00 Germans regular : 1.67 Russians regular : -4.67
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 9 Combat Move - Russians 13 infantry moved from Amur to Manchuria 1 submarine moved from 123 Sea Zone to 125 Sea Zone 1 artillery and 2 infantry moved from Belarus to Novgorod 1 artillery and 1 infantry moved from Belarus to Eastern Poland 1 fighter moved from Belarus to 115 Sea Zone 1 tactical_bomber moved from Belarus to Novgorod 1 fighter moved from Belarus to Eastern Poland 1 infantry moved from Belarus to Eastern Poland 1 artillery and 1 infantry moved from Ukraine to Western Ukraine 1 infantry and 1 mech_infantry moved from Sikang to Szechwan 1 fighter moved from Tsinghai to Szechwan 1 infantry moved from Bryansk to Western Ukraine Purchase Units - Russians Russians buy 1 armour, 1 fighter, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in 115 Sea Zone Russians attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 115 Sea Zone Russians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Manchuria Russians attack with 13 infantry Japanese defend with 1 infantry Russians roll dice for 13 infantry in Manchuria, round 2 : 0/13 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Manchuria Russians roll dice for 12 infantry in Manchuria, round 3 : 2/12 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Manchuria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria Russians win, taking Manchuria from Japanese with 11 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Japanese: 1 infantry Battle in Novgorod Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Szechwan Russians attack with 1 fighter, 1 infantry and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Szechwan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Szechwan Russians roll dice for 1 fighter and 1 mech_infantry in Szechwan, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 mech_infantry in Szechwan, round 5 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Szechwan Russians win with 1 fighter remaining. Battle score for attacker is -4 Casualties for Russians: 1 infantry and 1 mech_infantry Casualties for Japanese: 1 infantry Battle in Western Ukraine Russians attack with 1 artillery and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine 1 artillery owned by the Russians retreated to Bryansk Germans win with 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Battle in Eastern Poland Russians attack with 1 artillery, 1 fighter and 2 infantry Italians defend with 1 infantry and 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Eastern Poland, round 2 : 0/4 hits, 1.33 expected hits Italians roll dice for 1 infantry and 1 mech_infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Eastern Poland, round 3 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 infantry and 1 mech_infantry in Eastern Poland, round 3 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Eastern Poland Russians win, taking Eastern Poland from Italians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 infantry and 1 mech_infantry Non Combat Move - Russians 4 artilleries and 1 infantry moved from Bryansk to Belarus 1 tactical_bomber moved from Novgorod to Belarus 1 fighter moved from Eastern Poland to Belarus 1 fighter moved from 115 Sea Zone to Belarus 2 aaGuns moved from Amur to Manchuria 1 fighter moved from Szechwan to Tsinghai 2 infantry moved from Kazakhstan to Tsinghai 1 mech_infantry moved from Volgograd to Tsinghai 2 infantry moved from Volgograd to Kazakhstan 4 artilleries and 2 infantry moved from Russia to Bryansk 1 aaGun moved from Belarus to Bryansk 1 infantry moved from Ukraine to Rostov Place Units - Russians 2 infantry and 1 mech_infantry placed in Volgograd 1 armour, 1 fighter, 6 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Italians regular : -1.33 Japanese regular : 2.00 Germans regular : 1.67 Russians regular : -4.67
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 9 Combat Move - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 carrier EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing PUs for Japanese from 69 to 53 EDIT: Turning off Edit Mode 1 mech_infantry moved from Yunnan to Sikang Japanese take Sikang from Chinese 1 mech_infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 submarine moved from 36 Sea Zone to 39 Sea Zone 2 fighters moved from 37 Sea Zone to 39 Sea Zone 1 bomber moved from Kwangsi to 39 Sea Zone 1 mech_infantry moved from Yunnan to Szechwan 1 marine moved from Borneo to 43 Sea Zone 1 battleship and 1 marine moved from 43 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 destroyer moved from 41 Sea Zone to 55 Sea Zone 1 fighter moved from 42 Sea Zone to 55 Sea Zone 1 fighter moved from 42 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from French Indo China to 44 Sea Zone 1 carrier moved from 37 Sea Zone to 35 Sea Zone 1 marine moved from French Indo China to 36 Sea Zone 1 fighter moved from Hunan to Suiyuyan 1 artillery moved from Shensi to Suiyuyan 1 mech_infantry moved from Hopei to Suiyuyan 1 mech_infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Jehol 3 infantry moved from Shantung to Jehol 2 mech_infantrys moved from Kiangsu to Jehol 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Anhwe to Jehol 1 infantry moved from Korea to Amur Japanese take Amur from Russians 1 fighter and 1 tactical_bomber moved from Japan to 8 Sea Zone 1 fighter moved from Japan to 16 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Kweichow to Hopei 1 infantry moved from Anhwe to Jehol 1 artillery moved from Hunan to Kweichow 1 mech_infantry moved from Kwangsi to Anhwe 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 45 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 46 Sea Zone 1 marine moved from 46 Sea Zone to New Guinea 1 fighter and 1 tactical_bomber moved from Kwangsi to 45 Sea Zone 1 tactical_bomber moved from Kwangsi to Philippines 1 submarine moved from 6 Sea Zone to 8 Sea Zone Purchase Units - Japanese Japanese buy 3 destroyers, 5 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 battleship, 2 carriers and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 battleship, 2 carriers and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in New Guinea Japanese attack with 1 marine Americans defend with 1 bomber Japanese roll dice for 1 cruiser in New Guinea, round 2 : 1/1 hits, 0.50 expected hits ANZAC roll dice for 1 bomber in New Guinea, round 2 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Americans lost in New Guinea Japanese win, taking New Guinea from ANZAC with 1 marine remaining. Battle score for attacker is 12 Casualties for Americans: 1 bomber Battle in Suiyuyan Japanese attack with 1 artillery, 1 fighter and 2 mech_infantrys Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter and 2 mech_infantrys in Suiyuyan, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese roll dice for 1 artillery, 1 fighter and 2 mech_infantrys in Suiyuyan, round 3 : 2/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in 16 Sea Zone Japanese attack with 1 destroyer and 1 fighter Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans and Japanese reach a stalemate . Battle score for attacker is -8 Casualties for Japanese: 1 destroyer Battle in 39 Sea Zone Japanese attack with 1 bomber, 2 fighters and 1 submarine French defend with 1 destroyer Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 2 fighters in 39 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from French with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Philippines Japanese attack with 1 artillery, 1 infantry, 1 marine and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry Japanese roll dice for 1 artillery, 1 infantry, 1 marine and 1 tactical_bomber in Philippines, round 2 : 2/4 hits, 1.50 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry and 1 mech_infantry Battle in 55 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 55 Sea Zone Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Celebes Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 artillery and 1 marine Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 2/4 hits, 1.83 expected hits ANZAC roll dice for 1 artillery and 1 marine in Celebes, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 marine owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 marine Battle in 8 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 8 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 45 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 45 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 fighter moved from 16 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 2 fighters moved from 55 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone 1 fighter moved from Celebes to 35 Sea Zone 1 tactical_bomber moved from Celebes to 42 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 bomber moved from 39 Sea Zone to French Indo China 1 fighter moved from Suiyuyan to Chahar 2 fighters moved from 39 Sea Zone to Shan State 1 aaGun moved from Yunnan to Shan State Place Units - Japanese 1 destroyer placed in 6 Sea Zone 2 destroyers and 1 submarine placed in 36 Sea Zone 1 infantry and 2 mech_infantrys placed in Shantung 3 infantry placed in Kiangsu 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : -0.50 French regular : -0.33 Japanese regular : 3.50 ANZAC regular : 0.17
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TripleA Manual Gamesave Post: British round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 9 Politics - British
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 9 Combat Move - Americans 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 1 fighter moved from Morocco to 109 Sea Zone 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 26 Sea Zone to 46 Sea Zone 1 bomber moved from Queensland to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from 54 Sea Zone to 46 Sea Zone 1 destroyer moved from 10 Sea Zone to 8 Sea Zone 1 bomber moved from Midway to 8 Sea Zone 1 fighter moved from 54 Sea Zone to 45 Sea Zone 3 infantry moved from Morocco to Algeria 4 fighters moved from Morocco to Algeria Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 2 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat - Americans Battle in 46 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 cruiser Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 46 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 cruiser in 46 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 46 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Casualties for Japanese: 1 cruiser Battle in 109 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans lost in 109 Sea Zone Germans and Americans reach a stalemate . Battle score for attacker is -8 Casualties for Americans: 1 destroyer Battle in 55 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Algeria Americans attack with 4 fighters and 3 infantry Italians defend with 2 artilleries, 1 infantry and 1 marine Americans roll dice for 4 fighters and 3 infantry in Algeria, round 2 : 2/7 hits, 2.50 expected hits Italians roll dice for 2 artilleries, 1 infantry and 1 marine in Algeria, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Algeria Americans roll dice for 4 fighters and 2 infantry in Algeria, round 3 : 0/6 hits, 2.33 expected hits Italians roll dice for 1 artillery and 1 marine in Algeria, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 4 fighters and 2 infantry in Algeria, round 4 : 3/6 hits, 2.33 expected hits Italians roll dice for 1 artillery and 1 marine in Algeria, round 4 : 0/2 hits, 0.67 expected hits 1 marine owned by the Italians and 1 artillery owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 4 fighters and 2 infantry remaining. Battle score for attacker is 13 Casualties for Americans: 1 infantry Casualties for Italians: 2 artilleries, 1 infantry and 1 marine Battle in 8 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 8 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 8 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 45 Sea Zone Americans attack with 1 bomber, 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 fighter in 45 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from 109 Sea Zone to United Kingdom 3 fighters moved from Eastern United States to Morocco 4 fighters moved from Algeria to Morocco 1 artillery and 1 infantry moved from Brazil to French Guiana 1 fighter moved from French Equatorial Africa to Trans-Jordan 2 fighters moved from 46 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 1 fighter moved from 45 Sea Zone to 54 Sea Zone 1 bomber moved from 45 Sea Zone to Queensland 1 submarine moved from 16 Sea Zone to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 2 infantry moved from Western United States to 10 Sea Zone 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from 8 Sea Zone to Hawaiian Islands 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 1 carrier, 2 destroyers and 2 fighters placed in 101 Sea Zone Americans undo move 3. 2 fighters placed in Eastern United States 1 carrier and 2 destroyers placed in 101 Sea Zone 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Combat Move - Chinese 2 infantry moved from Kansu to Shensi 1 fighter moved from Tsinghai to Shensi Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 3/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai 1 infantry moved from Kansu to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Politics - British Combat Move - British 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 fighters moved from 81 Sea Zone to Anglo Egyptian Sudan 1 bomber moved from Iraq to Anglo Egyptian Sudan 4 artilleries moved from India to Burma 4 infantry moved from India to Burma 1 fighter moved from India to Burma 1 tactical_bomber moved from India to Burma Purchase Units - British British buy 3 armour, 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat - British Battle in Anglo Egyptian Sudan British attack with 1 bomber, 2 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 1 bomber, 2 fighters and 2 infantry in Anglo Egyptian Sudan, round 2 : 3/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Burma British attack with 4 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber Japanese defend with 1 mech_infantry British roll dice for 4 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Burma, round 2 : 2/10 hits, 3.83 expected hits Japanese roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 4 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - British 1 battleship, 2 carriers, 1 fighter and 1 transport moved from 81 Sea Zone to 80 Sea Zone 2 fighters moved from Anglo Egyptian Sudan to 80 Sea Zone 1 fighter moved from Trans-Jordan to Iraq 1 bomber moved from Anglo Egyptian Sudan to Iraq 1 fighter moved from United Kingdom to Morocco 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 3 armour moved from Iraq to Trans-Jordan 2 infantry moved from Iraq to Trans-Jordan 2 mech_infantrys moved from Persia to Trans-Jordan 2 infantry moved from 80 Sea Zone to Iraq 1 fighter moved from Burma to India 1 tactical_bomber moved from Burma to India 1 aaGun moved from India to Burma 7 infantry moved from India to Burma Place Units - British 3 armour placed in Iraq 1 destroyer placed in 80 Sea Zone 1 artillery and 1 infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6,4 British collect 30 PUs (1 lost to blockades); end with 30 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4 UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 2.17 Americans regular : -1.33 Italians regular : -1.67 Japanese regular : -1.00 Germans regular : 0.50 British regular : -0.83
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 9 Combat Move - Italians 1 infantry moved from Nigeria to French Equatorial Africa Italians take French Equatorial Africa from French 1 artillery moved from Gold Coast to French West Africa Purchase Units - Italians Italians buy 3 armour and 6 infantry; Remaining resources: 0 PUs; Combat - Italians Non Combat Move - Italians 1 fighter moved from Baltic States to Northern Italy 1 cruiser and 2 transports moved from 94 Sea Zone to 97 Sea Zone 1 cruiser, 2 destroyers and 3 transports moved from 98 Sea Zone to 97 Sea Zone Place Units - Italians 3 armour placed in Egypt 6 infantry placed in Northern Italy Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 9 Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 44 Sea Zone 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 1 fighter moved from Queensland to New Guinea Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in New Guinea ANZAC attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 marine ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in New Guinea, round 2 : 3/3 hits, 1.17 expected hits Japanese roll dice for 1 marine in New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Japanese lost in New Guinea ANZAC win, taking New Guinea from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Non Combat Move - ANZAC 1 fighter moved from New Guinea to 54 Sea Zone 1 fighter moved from 80 Sea Zone to Burma Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 marine placed in Queensland 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 1.83
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 10 Research Technology - Germans Combat Move - Germans 1 infantry moved from Egypt to Anglo Egyptian Sudan 3 fighters moved from Egypt to Anglo Egyptian Sudan 2 infantry moved from Karelia to Novgorod 1 artillery moved from Baltic States to Novgorod 1 tactical_bomber moved from Baltic States to Novgorod 2 infantry moved from Baltic States to Eastern Poland 1 artillery moved from Baltic States to Eastern Poland 1 infantry moved from Baltic States to Eastern Poland 1 bomber moved from Germany to Eastern Poland 1 mech_infantry moved from Western Ukraine to Ukraine Germans take Ukraine from Russians 1 submarine moved from 92 Sea Zone to 91 Sea Zone 1 infantry moved from Baltic States to Eastern Poland Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 2 infantry, 7 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in 91 Sea Zone Germans attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 91 Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Novgorod Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Novgorod Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Novgorod, round 3 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Eastern Poland Germans attack with 1 artillery, 1 bomber and 4 infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 artillery, 1 bomber and 4 infantry in Eastern Poland, round 2 : 3/6 hits, 1.83 expected hits Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Anglo Egyptian Sudan Germans attack with 3 fighters and 1 infantry British defend with 2 infantry Germans roll dice for 3 fighters and 1 infantry in Anglo Egyptian Sudan, round 2 : 3/4 hits, 1.67 expected hits British roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the British lost in Anglo Egyptian Sudan Germans win with 2 fighters remaining. Battle score for attacker is -7 Casualties for Germans: 1 fighter and 1 infantry Casualties for British: 2 infantry Non Combat Move - Germans 2 fighters moved from Anglo Egyptian Sudan to Egypt 2 fighters and 1 tactical_bomber moved from Western Germany to Egypt 3 bombers moved from Western Germany to Egypt 1 bomber moved from Western Germany to Gibraltar 2 artilleries moved from Poland to Baltic States 2 artilleries moved from Germany to Poland 1 mech_infantry moved from Poland to Baltic States 2 armour and 6 mech_infantrys moved from Germany to Baltic States 1 tactical_bomber moved from Novgorod to Baltic States 1 bomber moved from Eastern Poland to Western Germany 1 submarine moved from 109 Sea Zone to 119 Sea Zone 1 submarine moved from 105 Sea Zone to 109 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 battleship, 1 carrier and 1 destroyer moved from 94 Sea Zone to 92 Sea Zone 1 transport moved from 92 Sea Zone to 97 Sea Zone 3 mech_infantrys moved from Romania to Bessarabia Place Units - Germans 2 infantry placed in Yugoslavia 1 armour, 2 artilleries and 7 mech_infantrys placed in Germany 1 tactical_bomber placed in Western Germany 1 submarine placed in 105 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4 Germans collect 49 PUs; end with 49 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Russians regular : -1.00 Germans regular : 2.83 British regular : 1.33
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 10 Research Technology - Germans Combat Move - Germans 1 infantry moved from Egypt to Anglo Egyptian Sudan 3 fighters moved from Egypt to Anglo Egyptian Sudan 2 infantry moved from Karelia to Novgorod 1 artillery moved from Baltic States to Novgorod 1 tactical_bomber moved from Baltic States to Novgorod 2 infantry moved from Baltic States to Eastern Poland 1 artillery moved from Baltic States to Eastern Poland 1 infantry moved from Baltic States to Eastern Poland 1 bomber moved from Germany to Eastern Poland 1 mech_infantry moved from Western Ukraine to Ukraine Germans take Ukraine from Russians 1 submarine moved from 92 Sea Zone to 91 Sea Zone 1 infantry moved from Baltic States to Eastern Poland Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 2 infantry, 7 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in 91 Sea Zone Germans attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 91 Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Novgorod Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Novgorod Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Novgorod, round 3 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Eastern Poland Germans attack with 1 artillery, 1 bomber and 4 infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 artillery, 1 bomber and 4 infantry in Eastern Poland, round 2 : 3/6 hits, 1.83 expected hits Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Anglo Egyptian Sudan Germans attack with 3 fighters and 1 infantry British defend with 2 infantry Germans roll dice for 3 fighters and 1 infantry in Anglo Egyptian Sudan, round 2 : 3/4 hits, 1.67 expected hits British roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the British lost in Anglo Egyptian Sudan Germans win with 2 fighters remaining. Battle score for attacker is -7 Casualties for Germans: 1 fighter and 1 infantry Casualties for British: 2 infantry Non Combat Move - Germans 2 fighters moved from Anglo Egyptian Sudan to Egypt 2 fighters and 1 tactical_bomber moved from Western Germany to Egypt 3 bombers moved from Western Germany to Egypt 1 bomber moved from Western Germany to Gibraltar 2 artilleries moved from Poland to Baltic States 2 artilleries moved from Germany to Poland 1 mech_infantry moved from Poland to Baltic States 2 armour and 6 mech_infantrys moved from Germany to Baltic States 1 tactical_bomber moved from Novgorod to Baltic States 1 bomber moved from Eastern Poland to Western Germany 1 submarine moved from 109 Sea Zone to 119 Sea Zone 1 submarine moved from 105 Sea Zone to 109 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 battleship, 1 carrier and 1 destroyer moved from 94 Sea Zone to 92 Sea Zone 1 transport moved from 92 Sea Zone to 97 Sea Zone 3 mech_infantrys moved from Romania to Bessarabia Place Units - Germans 2 infantry placed in Yugoslavia 1 armour, 2 artilleries and 7 mech_infantrys placed in Germany 1 tactical_bomber placed in Western Germany 1 submarine placed in 105 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4 Germans collect 49 PUs; end with 49 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Gibraltar: 1 infantry EDIT: Adding units owned by Germans to Egypt: 1 infantry EDIT: Removing units owned by Germans from 92 Sea Zone: 1 destroyer EDIT: Adding units owned by Germans to 88 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -1.00 Germans regular : 2.83 British regular : 1.33
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 10 Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Rostov to Ukraine 1 infantry moved from Bryansk to Ukraine 1 fighter moved from Russia to Ukraine 2 artilleries and 2 infantry moved from Belarus to Eastern Poland 1 artillery and 2 infantry moved from Belarus to Novgorod 1 tactical_bomber moved from Belarus to Novgorod 1 fighter moved from Belarus to Eastern Poland 1 fighter moved from Belarus to Novgorod 1 mech_infantry moved from Tsinghai to Kweichow 1 fighter moved from Tsinghai to Kweichow 2 infantry moved from Kazakhstan to Sikang 1 mech_infantry moved from Volgograd to Sikang 1 infantry moved from Manchuria to Korea Russians take Korea from Japanese 10 infantry moved from Manchuria to Amur 1 armour and 2 mech_infantrys moved from Tsinghai to Szechwan Purchase Units - Russians Russians buy 1 armour, 1 artillery, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Novgorod Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Novgorod Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 3 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 1 artillery and 2 infantry Battle in Kweichow Russians attack with 1 fighter and 1 mech_infantry Japanese defend with 1 artillery Russians roll dice for 1 fighter and 1 mech_infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kweichow Russians win, taking Kweichow from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Amur Russians attack with 10 infantry Japanese defend with 1 infantry Russians roll dice for 10 infantry in Amur, round 2 : 2/10 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Amur Russians win, taking Amur from Japanese with 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Russians attack with 1 armour and 2 mech_infantrys Japanese defend with 1 mech_infantry Russians roll dice for 1 armour and 2 mech_infantrys in Szechwan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour and 2 mech_infantrys in Szechwan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour and 2 mech_infantrys in Szechwan, round 4 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Russians win, taking Szechwan from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Sikang Russians attack with 2 infantry and 1 mech_infantry Japanese defend with 1 mech_infantry Russians roll dice for 2 infantry and 1 mech_infantry in Sikang, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Sikang Russians roll dice for 1 infantry and 1 mech_infantry in Sikang, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Sikang 1 mech_infantry owned by the Russians retreated to Kazakhstan Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Battle in Eastern Poland Russians attack with 2 artilleries, 1 fighter and 2 infantry Germans defend with 1 artillery and 3 infantry Russians roll dice for 2 artilleries, 1 fighter and 2 infantry in Eastern Poland, round 2 : 4/5 hits, 1.83 expected hits Germans roll dice for 1 artillery and 3 infantry in Eastern Poland, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 2 artilleries and 1 fighter remaining. Battle score for attacker is 7 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 3 infantry Non Combat Move - Russians 2 infantry moved from Volgograd to Kazakhstan 1 fighter moved from Kweichow to Tsinghai 1 fighter moved from Novgorod to Belarus 1 tactical_bomber moved from Novgorod to Belarus 1 fighter moved from Eastern Poland to Belarus 1 aaGun and 5 artilleries moved from Bryansk to Belarus 1 fighter moved from Ukraine to Volgograd 1 armour and 1 mech_infantry moved from Russia to Novosibirsk 6 infantry moved from Russia to Bryansk 2 aaGuns moved from Manchuria to Amur Place Units - Russians 2 infantry and 1 mech_infantry placed in Volgograd 1 artillery and 6 infantry placed in Russia Russians undo move 1. 1 armour and 2 infantry placed in Volgograd 1 mech_infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,6,3,2 Russians collect 35 PUs (3 lost to blockades); end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : -0.33 Russians regular : 1.00
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 10 Combat Move - Japanese 1 infantry moved from Jehol to Manchuria Japanese take Manchuria from Chinese 1 mech_infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 artillery moved from Suiyuyan to Shensi 1 infantry moved from Hopei to Shensi 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 submarine moved from 39 Sea Zone to 75 Sea Zone 1 submarine moved from 36 Sea Zone to 39 Sea Zone 1 infantry moved from Chahar to Suiyuyan 1 mech_infantry moved from Suiyuyan to Kweichow 1 infantry moved from Anhwe to Hopei 1 infantry moved from Jehol to Chahar 1 mech_infantry moved from Sikang to Szechwan 1 artillery moved from Yunnan to Szechwan 2 fighters moved from Shan State to Szechwan 1 bomber moved from French Indo China to Szechwan 1 infantry moved from Hunan to Kweichow 1 mech_infantry moved from Anhwe to Yunnan 1 mech_infantry moved from Shantung to Hunan 1 infantry moved from Shantung to Anhwe 1 fighter moved from Chahar to Kweichow 1 bomber moved from Szechwan to Shensi 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 8 Sea Zone 1 destroyer moved from 6 Sea Zone to 8 Sea Zone 1 transport moved from 35 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 fighter moved from Japan to Korea 4 infantry and 2 mech_infantrys moved from Jehol to Manchuria 1 mech_infantry moved from Shantung to Hunan 3 infantry moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 1 destroyer moved from 36 Sea Zone to 55 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone Purchase Units - Japanese Japanese buy 2 artilleries, 3 destroyers, 6 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 44 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 44 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Kweichow Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry Russians defend with 1 mech_infantry Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Russians: 1 mech_infantry Battle in 55 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Shensi Japanese attack with 1 artillery, 1 bomber and 1 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Shensi, round 2 : 3/3 hits, 1.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in 8 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 8 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 8 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer Battle in Korea Japanese attack with 1 fighter and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Korea, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Szechwan Japanese attack with 1 artillery, 2 fighters and 1 mech_infantry Russians defend with 1 armour and 2 mech_infantrys Japanese roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Szechwan, round 2 : 1/4 hits, 1.67 expected hits Chinese roll dice for 1 armour and 2 mech_infantrys in Szechwan, round 2 : 0/3 hits, 1.17 expected hits 1 mech_infantry owned by the Russians lost in Szechwan Japanese roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Szechwan, round 3 : 2/4 hits, 1.67 expected hits Chinese roll dice for 1 armour and 1 mech_infantry in Szechwan, round 3 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 14 Casualties for Russians: 1 armour and 2 mech_infantrys Non Combat Move - Japanese 2 fighters moved from Szechwan to Kwangsi 1 fighter moved from Kweichow to Kwangsi 1 bomber moved from Shensi to Kwangsi 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone 1 fighter moved from Korea to Japan 1 fighter and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone 1 aaGun moved from Shan State to French Indo China 1 fighter moved from 44 Sea Zone to Celebes 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone Place Units - Japanese 2 destroyers and 1 submarine placed in 36 Sea Zone 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone 1 artillery and 2 infantry placed in Kiangsu 3 infantry placed in Shantung 1 artillery and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : -2.00 Americans regular : 0.33 Japanese regular : 2.17 ANZAC regular : -0.33 Russians regular : -0.33
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TripleA Manual Gamesave Post: British round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 10 Politics - British
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 10 Combat Move - Americans 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 1 fighter moved from United Kingdom to 109 Sea Zone 1 infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 1 submarine moved from 101 Sea Zone to 88 Sea Zone 3 carriers, 1 cruiser and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone 3 fighters moved from Morocco to 109 Sea Zone 2 fighters moved from Eastern United States to 88 Sea Zone 3 fighters moved from Morocco to 91 Sea Zone 1 fighter moved from Morocco to 88 Sea Zone 1 submarine moved from 45 Sea Zone to 55 Sea Zone 1 submarine moved from 26 Sea Zone to 46 Sea Zone 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 46 Sea Zone 2 fighters moved from 26 Sea Zone to 46 Sea Zone 1 bomber moved from Queensland to 55 Sea Zone Purchase Units - Americans Americans buy 1 bomber, 1 destroyer, 7 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; Combat - Americans Battle in 46 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 46 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 88 Sea Zone Americans attack with 3 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 88 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 88 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 destroyer in 88 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 88 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Battle in 55 Sea Zone Americans attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 109 Sea Zone Americans attack with 1 destroyer and 4 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 4 fighters in 109 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone Americans win, taking 109 Sea Zone from Germans with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 91 Sea Zone Americans attack with 3 carriers, 1 cruiser, 2 destroyers and 3 fighters Germans defend with 1 submarine Americans roll dice for 3 carriers, 1 cruiser, 2 destroyers and 3 fighters in 91 Sea Zone, round 2 : 2/6 hits, 2.67 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 91 Sea Zone Americans win with 3 carriers, 1 cruiser, 2 destroyers and 3 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Marshall Islands from Japanese to Americans EDIT: Turning off Edit Mode 3 infantry moved from Eastern United States to 101 Sea Zone 3 infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone 1 artillery and 1 infantry moved from French Guiana to 88 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands 1 bomber moved from 55 Sea Zone to Caroline Islands 1 carrier and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone 2 infantry moved from 30 Sea Zone to Johnston Island 2 fighters moved from 88 Sea Zone to 101 Sea Zone 1 artillery, 1 fighter, 4 infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone 1 artillery and 4 infantry moved from 91 Sea Zone to Morocco 4 fighters moved from 109 Sea Zone to 91 Sea Zone 2 fighters moved from 91 Sea Zone to Morocco 3 fighters moved from 46 Sea Zone to 33 Sea Zone 3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 3 transports placed in 101 Sea Zone 1 bomber and 6 infantry placed in Eastern United States 1 infantry placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Combat Move - Chinese Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang 1 fighter and 1 infantry moved from Tsinghai to Kansu 1 infantry moved from Tsinghai to Kansu Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 4 PUs; Combat - Chinese Chinese creates battle in territory Sikang Battle in Kansu Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Sikang from Japanese, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 7 PUs Politics - British Combat Move - British 1 infantry moved from Burma to Yunnan 1 tactical_bomber moved from India to Yunnan 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 1 bomber moved from Iraq to 39 Sea Zone 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 fighter moved from India to Yunnan 1 infantry moved from Burma to Yunnan Purchase Units - British British buy 1 destroyer, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat - British Battle in 39 Sea Zone British attack with 1 bomber and 1 destroyer Japanese defend with 1 submarine British roll dice for 1 bomber and 1 destroyer in 39 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 39 Sea Zone British win, taking 39 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Yunnan British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 mech_infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - British 1 fighter moved from Yunnan to India 1 tactical_bomber moved from Yunnan to India 1 artillery moved from India to Burma 1 aaGun moved from India to Burma 1 infantry moved from India to Burma 1 infantry moved from India to Burma 2 infantry moved from Iraq to Trans-Jordan 3 armour moved from Iraq to Trans-Jordan 1 infantry moved from Persia to Iraq 1 artillery moved from Persia to Iraq 1 fighter moved from Iraq to Trans-Jordan 1 bomber moved from 39 Sea Zone to Iraq 1 fighter moved from Morocco to Trans-Jordan 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 101 Sea Zone to 91 Sea Zone Place Units - British 1 destroyer placed in 80 Sea Zone 3 mech_infantrys placed in Iraq 2 infantry placed in Persia 1 mech_infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,5 British collect 31 PUs; end with 31 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : -0.83 Japanese regular : -0.50 Germans regular : 0.33 British regular : -0.50
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 10 Combat Move - Americans 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 1 fighter moved from United Kingdom to 109 Sea Zone 1 infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 1 submarine moved from 101 Sea Zone to 88 Sea Zone 3 carriers, 1 cruiser and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone 3 fighters moved from Morocco to 109 Sea Zone 2 fighters moved from Eastern United States to 88 Sea Zone 3 fighters moved from Morocco to 91 Sea Zone 1 fighter moved from Morocco to 88 Sea Zone 1 submarine moved from 45 Sea Zone to 55 Sea Zone 1 submarine moved from 26 Sea Zone to 46 Sea Zone 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 46 Sea Zone 2 fighters moved from 26 Sea Zone to 46 Sea Zone 1 bomber moved from Queensland to 55 Sea Zone Purchase Units - Americans Americans buy 1 bomber, 1 destroyer, 7 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; Combat - Americans Battle in 46 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 46 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 88 Sea Zone Americans attack with 3 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 88 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 88 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 destroyer in 88 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 88 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Battle in 55 Sea Zone Americans attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 109 Sea Zone Americans attack with 1 destroyer and 4 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 4 fighters in 109 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone Americans win, taking 109 Sea Zone from Germans with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 91 Sea Zone Americans attack with 3 carriers, 1 cruiser, 2 destroyers and 3 fighters Germans defend with 1 submarine Americans roll dice for 3 carriers, 1 cruiser, 2 destroyers and 3 fighters in 91 Sea Zone, round 2 : 2/6 hits, 2.67 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 91 Sea Zone Americans win with 3 carriers, 1 cruiser, 2 destroyers and 3 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Marshall Islands from Japanese to Americans EDIT: Turning off Edit Mode 3 infantry moved from Eastern United States to 101 Sea Zone 3 infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone 1 artillery and 1 infantry moved from French Guiana to 88 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands 1 bomber moved from 55 Sea Zone to Caroline Islands 1 carrier and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone 2 infantry moved from 30 Sea Zone to Johnston Island 2 fighters moved from 88 Sea Zone to 101 Sea Zone 1 artillery, 1 fighter, 4 infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone 1 artillery and 4 infantry moved from 91 Sea Zone to Morocco 4 fighters moved from 109 Sea Zone to 91 Sea Zone 2 fighters moved from 91 Sea Zone to Morocco 3 fighters moved from 46 Sea Zone to 33 Sea Zone 3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 3 transports placed in 101 Sea Zone 1 bomber and 6 infantry placed in Eastern United States 1 infantry placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Combat Move - Chinese Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang 1 fighter and 1 infantry moved from Tsinghai to Kansu 1 infantry moved from Tsinghai to Kansu Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 4 PUs; Combat - Chinese Chinese creates battle in territory Sikang Battle in Kansu Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Sikang from Japanese, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 7 PUs Politics - British Combat Move - British 1 infantry moved from Burma to Yunnan 1 tactical_bomber moved from India to Yunnan 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 1 bomber moved from Iraq to 39 Sea Zone 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 fighter moved from India to Yunnan 1 infantry moved from Burma to Yunnan Purchase Units - British British buy 1 destroyer, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat - British Battle in 39 Sea Zone British attack with 1 bomber and 1 destroyer Japanese defend with 1 submarine British roll dice for 1 bomber and 1 destroyer in 39 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 39 Sea Zone British win, taking 39 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Yunnan British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 mech_infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - British 1 fighter moved from Yunnan to India 1 tactical_bomber moved from Yunnan to India 1 artillery moved from India to Burma 1 aaGun moved from India to Burma 1 infantry moved from India to Burma 1 infantry moved from India to Burma 2 infantry moved from Iraq to Trans-Jordan 3 armour moved from Iraq to Trans-Jordan 1 infantry moved from Persia to Iraq 1 artillery moved from Persia to Iraq 1 fighter moved from Iraq to Trans-Jordan 1 bomber moved from 39 Sea Zone to Iraq 1 fighter moved from Morocco to Trans-Jordan 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 101 Sea Zone to 91 Sea Zone Place Units - British 1 destroyer placed in 80 Sea Zone 3 mech_infantrys placed in Iraq 2 infantry placed in Persia 1 mech_infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,5 British collect 31 PUs; end with 31 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Some Units in India change ownership: 1 artillery and 1 infantry Turning on Edit Mode EDIT: Removing units owned by British from Iraq: 1 bomber EDIT: Adding units owned by British to Trans-Jordan: 1 bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : -0.83 Japanese regular : -0.50 Germans regular : 0.33 British regular : -0.50
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 10 Combat Move - Italians 1 artillery moved from French West Africa to French Central Africa Italians take French Central Africa from Americans 1 infantry moved from French Equatorial Africa to Belgian Congo Italians take Belgian Congo from British 1 armour moved from Egypt to Ethiopia Italians take Anglo Egyptian Sudan from British Italians take Ethiopia from British Purchase Units - Italians Italians buy 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat - Italians Non Combat Move - Italians 1 fighter moved from Gibraltar to Egypt 1 fighter moved from Northern Italy to Egypt 2 artilleries and 8 infantry moved from Northern Italy to 97 Sea Zone 2 artilleries, 2 cruisers, 1 destroyer, 8 infantry and 5 transports moved from 97 Sea Zone to 98 Sea Zone 2 artilleries and 8 infantry moved from 98 Sea Zone to Egypt 1 destroyer moved from 97 Sea Zone to 92 Sea Zone Place Units - Italians 1 armour, 1 fighter and 1 mech_infantry placed in Egypt 1 bomber and 1 infantry placed in Southern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 infantry EDIT: Removing units owned by Italians from Egypt: 1 infantry EDIT: Adding units owned by Italians to Egypt: 1 armour EDIT: Removing units owned by Italians from Egypt: 1 armour EDIT: Adding units owned by Italians to Egypt: 1 infantry EDIT: Adding units owned by Italians to Southern Italy: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 25 PUs; end with 25 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 33 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 10 Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 fighter moved from Burma to 80 Sea Zone Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat - ANZAC Battle in Marianas Battle in Paulau Island Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 2 fighters moved from Queensland to Caroline Islands 1 artillery moved from New South Wales to Queensland Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 fighter moved from United Kingdom to Morocco Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :