@simon-tressel Enjoy!
Let’s take a break from 1914 then. Thanks for the games everyone.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 6
Combat Move - Italians
1 marine moved from Egypt to 98 Sea Zone
1 marine moved from 98 Sea Zone to Trans-Jordan
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
3 transports moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from Southern Italy to Trans-Jordan
1 bomber moved from Libya to Trans-Jordan
1 infantry moved from Tunisia to Algeria
Italians take Algeria from British
Purchase Units - Italians
Italians buy 1 airfield, 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 marine
British defend with 2 infantry and 1 mech_infantry
Italians roll dice for 1 cruiser in Trans-Jordan, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 marine in Trans-Jordan, round 2 : 5/6 hits, 2.33 expected hits
British roll dice for 2 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the British, 2 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for British: 2 infantry and 1 mech_infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from 96 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Tunisia: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Tunisia: 1 artillery
EDIT: Adding units owned by Italians to Gibraltar: 1 artillery and 1 infantry
EDIT: Adding units owned by Italians to 92 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 bomber and 1 fighter moved from Trans-Jordan to Egypt
1 aaGun and 1 infantry moved from Northern Italy to 95 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 aaGun moved from 98 Sea Zone to Egypt
1 infantry moved from 98 Sea Zone to Egypt
1 mech_infantry moved from Slovakia Hungary to Baltic States
1 mech_infantry moved from Northern Italy to Romania
1 submarine moved from 97 Sea Zone to 98 Sea Zone
Place Units - Italians
3 infantry placed in Egypt
1 airfield placed in Egypt
1 artillery and 1 infantry placed in Southern France
1 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Adding units owned by Italians to 95 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians regular : 3.17
British regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 6
Combat Move - ANZAC
1 artillery and 1 marine moved from Queensland to 54 Sea Zone
1 artillery, 1 marine and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 marine moved from 37 Sea Zone to Malaya
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat - ANZAC
Battle in Malaya
Non Combat Move - ANZAC
2 aaGuns moved from Queensland to Northern Territory
1 destroyer moved from 55 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 fighter and 1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
1 fighter moved from 91 Sea Zone to Morocco
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 7
Research Technology - Germans
Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 105 Sea Zone
1 bomber moved from Gibraltar to 105 Sea Zone
2 infantry moved from Baltic States to Eastern Poland
2 bombers moved from Western Germany to Eastern Poland
3 infantry moved from Baltic States to Novgorod
1 artillery moved from Baltic States to Novgorod
1 bomber moved from Western Germany to Novgorod
1 tactical_bomber moved from Baltic States to Novgorod
Purchase Units - Germans
Germans buy 1 destroyer, 1 fighter, 1 infantry, 7 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat - Germans
Battle in 105 Sea Zone
Germans attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Germans roll dice for 1 bomber and 1 destroyer in 105 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 105 Sea Zone
Germans win, taking 105 Sea Zone from British with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Novgorod
Germans attack with 1 artillery, 1 bomber, 3 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 1 artillery, 1 bomber, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/6 hits, 2.17 expected hits
Russians roll dice for 1 artillery and 3 infantry in Novgorod, round 2 : 0/4 hits, 1.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans roll dice for 1 artillery, 1 bomber, 3 infantry and 1 tactical_bomber in Novgorod, round 3 : 4/6 hits, 2.17 expected hits
Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 3 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 3 infantry
Casualties for Germans: 2 infantry
Battle in Eastern Poland
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Eastern Poland, round 2 : 4/4 hits, 1.67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
2 bombers moved from Eastern Poland to Western Germany
1 bomber moved from Novgorod to Germany
1 tactical_bomber moved from Novgorod to Norway
1 aaGun and 1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry moved from Yugoslavia to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
1 tactical_bomber moved from Gibraltar to 92 Sea Zone
1 fighter moved from Egypt to Gibraltar
1 battleship, 1 carrier, 1 cruiser, 1 tactical_bomber and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 fighter moved from Western Germany to Southern Italy
1 infantry moved from France to Southern France
1 bomber moved from 105 Sea Zone to Gibraltar
5 mech_infantrys moved from Germany to Baltic States
1 mech_infantry moved from Germany to Romania
Place Units - Germans
1 destroyer placed in 110 Sea Zone
1 submarine placed in 112 Sea Zone
1 submarine placed in 105 Sea Zone
1 fighter placed in Western Germany
7 mech_infantrys placed in Germany
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Russians regular : 0.00
Germans regular : 3.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 7
Research Technology - Germans
Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 105 Sea Zone
1 bomber moved from Gibraltar to 105 Sea Zone
2 infantry moved from Baltic States to Eastern Poland
2 bombers moved from Western Germany to Eastern Poland
3 infantry moved from Baltic States to Novgorod
1 artillery moved from Baltic States to Novgorod
1 bomber moved from Western Germany to Novgorod
1 tactical_bomber moved from Baltic States to Novgorod
Purchase Units - Germans
Germans buy 1 destroyer, 1 fighter, 1 infantry, 7 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat - Germans
Battle in 105 Sea Zone
Germans attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Germans roll dice for 1 bomber and 1 destroyer in 105 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 105 Sea Zone
Germans win, taking 105 Sea Zone from British with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Novgorod
Germans attack with 1 artillery, 1 bomber, 3 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 1 artillery, 1 bomber, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/6 hits, 2.17 expected hits
Russians roll dice for 1 artillery and 3 infantry in Novgorod, round 2 : 0/4 hits, 1.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans roll dice for 1 artillery, 1 bomber, 3 infantry and 1 tactical_bomber in Novgorod, round 3 : 4/6 hits, 2.17 expected hits
Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 3 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 3 infantry
Casualties for Germans: 2 infantry
Battle in Eastern Poland
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Eastern Poland, round 2 : 4/4 hits, 1.67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
2 bombers moved from Eastern Poland to Western Germany
1 bomber moved from Novgorod to Germany
1 tactical_bomber moved from Novgorod to Norway
1 aaGun and 1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry moved from Yugoslavia to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
1 tactical_bomber moved from Gibraltar to 92 Sea Zone
1 fighter moved from Egypt to Gibraltar
1 battleship, 1 carrier, 1 cruiser, 1 tactical_bomber and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 fighter moved from Western Germany to Southern Italy
1 infantry moved from France to Southern France
1 bomber moved from 105 Sea Zone to Gibraltar
5 mech_infantrys moved from Germany to Baltic States
1 mech_infantry moved from Germany to Romania
Place Units - Germans
1 destroyer placed in 110 Sea Zone
1 submarine placed in 112 Sea Zone
1 submarine placed in 105 Sea Zone
1 fighter placed in Western Germany
7 mech_infantrys placed in Germany
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Gibraltar: 1 fighter
EDIT: Adding units owned by Germans to Egypt: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 92 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Germans to Gibraltar: 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.17
Russians regular : 0.00
Germans regular : 3.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 7
Combat Move - Russians
1 fighter moved from Kansu to Sikang
2 infantry moved from Kazakhstan to Sikang
2 infantry moved from Belarus to Eastern Poland
1 tactical_bomber moved from Belarus to Novgorod
3 infantry moved from Belarus to Novgorod
1 fighter moved from Belarus to Novgorod
1 fighter moved from Belarus to Eastern Poland
Purchase Units - Russians
Russians buy 5 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Novgorod
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/5 hits, 1.67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Eastern Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Sikang
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Sikang
Russians roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Russians win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter moved from Sikang to Tsinghai
1 armour and 1 mech_infantry moved from Kansu to Tsinghai
1 mech_infantry moved from Volgograd to Tsinghai
1 infantry moved from Volgograd to Kazakhstan
6 infantry moved from Bryansk to Belarus
1 armour and 2 mech_infantrys moved from Russia to Belarus
1 artillery and 1 infantry moved from Russia to Bryansk
1 fighter moved from Eastern Poland to Belarus
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
1 infantry moved from Russia to Bryansk
Place Units - Russians
2 infantry and 1 mech_infantry placed in Volgograd
5 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 109 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 106 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0.33
Germans regular : 1.00
Russians regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 7
Combat Move - Russians
1 fighter moved from Kansu to Sikang
2 infantry moved from Kazakhstan to Sikang
2 infantry moved from Belarus to Eastern Poland
1 tactical_bomber moved from Belarus to Novgorod
3 infantry moved from Belarus to Novgorod
1 fighter moved from Belarus to Novgorod
1 fighter moved from Belarus to Eastern Poland
Purchase Units - Russians
Russians buy 5 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Novgorod
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/5 hits, 1.67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Eastern Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Sikang
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Sikang
Russians roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Russians win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter moved from Sikang to Tsinghai
1 armour and 1 mech_infantry moved from Kansu to Tsinghai
1 mech_infantry moved from Volgograd to Tsinghai
1 infantry moved from Volgograd to Kazakhstan
6 infantry moved from Bryansk to Belarus
1 armour and 2 mech_infantrys moved from Russia to Belarus
1 artillery and 1 infantry moved from Russia to Bryansk
1 fighter moved from Eastern Poland to Belarus
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
1 infantry moved from Russia to Bryansk
Place Units - Russians
2 infantry and 1 mech_infantry placed in Volgograd
5 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 109 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 106 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Northwest Persia: 2 infantry
EDIT: Adding units owned by Russians to Iraq: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0.33
Germans regular : 1.00
Russians regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 7
Combat Move - Russians
1 fighter moved from Kansu to Sikang
2 infantry moved from Kazakhstan to Sikang
2 infantry moved from Belarus to Eastern Poland
1 tactical_bomber moved from Belarus to Novgorod
3 infantry moved from Belarus to Novgorod
1 fighter moved from Belarus to Novgorod
1 fighter moved from Belarus to Eastern Poland
Purchase Units - Russians
Russians buy 5 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Novgorod
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/5 hits, 1.67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Eastern Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Sikang
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Sikang
Russians roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Russians win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter moved from Sikang to Tsinghai
1 armour and 1 mech_infantry moved from Kansu to Tsinghai
1 mech_infantry moved from Volgograd to Tsinghai
1 infantry moved from Volgograd to Kazakhstan
6 infantry moved from Bryansk to Belarus
1 armour and 2 mech_infantrys moved from Russia to Belarus
1 artillery and 1 infantry moved from Russia to Bryansk
1 fighter moved from Eastern Poland to Belarus
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
1 infantry moved from Russia to Bryansk
Place Units - Russians
2 infantry and 1 mech_infantry placed in Volgograd
5 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 109 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 106 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Northwest Persia: 2 infantry
EDIT: Adding units owned by Russians to Iraq: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Ukraine: 1 artillery and 2 infantry
EDIT: Adding units owned by Russians to Bryansk: 1 artillery and 2 infantry
EDIT: Removing units owned by Russians from Russia: 1 artillery and 1 infantry
EDIT: Adding units owned by Russians to Ukraine: 1 artillery and 2 infantry
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0.33
Germans regular : 1.00
Russians regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 7
Combat Move - Russians
1 fighter moved from Kansu to Sikang
2 infantry moved from Kazakhstan to Sikang
2 infantry moved from Belarus to Eastern Poland
1 tactical_bomber moved from Belarus to Novgorod
3 infantry moved from Belarus to Novgorod
1 fighter moved from Belarus to Novgorod
1 fighter moved from Belarus to Eastern Poland
Purchase Units - Russians
Russians buy 5 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Novgorod
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/5 hits, 1.67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Eastern Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Sikang
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Sikang
Russians roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Russians win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter moved from Sikang to Tsinghai
1 armour and 1 mech_infantry moved from Kansu to Tsinghai
1 mech_infantry moved from Volgograd to Tsinghai
1 infantry moved from Volgograd to Kazakhstan
6 infantry moved from Bryansk to Belarus
1 armour and 2 mech_infantrys moved from Russia to Belarus
1 artillery and 1 infantry moved from Russia to Bryansk
1 fighter moved from Eastern Poland to Belarus
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
1 infantry moved from Russia to Bryansk
Place Units - Russians
2 infantry and 1 mech_infantry placed in Volgograd
5 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 109 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 106 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Northwest Persia: 2 infantry
EDIT: Adding units owned by Russians to Iraq: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Ukraine: 1 artillery and 2 infantry
EDIT: Adding units owned by Russians to Bryansk: 1 artillery and 2 infantry
EDIT: Removing units owned by Russians from Russia: 1 artillery and 1 infantry
EDIT: Adding units owned by Russians to Ukraine: 1 artillery and 2 infantry
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0.33
Germans regular : 1.00
Russians regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 7
Combat Move - Japanese
1 infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 mech_infantry moved from Hopei to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 fighter moved from Shensi to Suiyuyan
1 artillery and 1 infantry moved from French Indo China to Shan State
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from French Indo China to Yunnan
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Sumatra to 37 Sea Zone
1 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Shensi to Sikang
1 tactical_bomber moved from Shensi to Sikang
1 infantry moved from Anhwe to Hopei
1 artillery moved from Kweichow to Szechwan
1 infantry moved from Hunan to Kweichow
1 mech_infantry moved from Kiangsu to Hunan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Jehol to Manchuria
1 mech_infantry moved from Manchuria to Anhwe
1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
1 bomber moved from Sumatra to Shan State
1 destroyer moved from 41 Sea Zone to 74 Sea Zone
1 destroyer moved from 35 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
2 fighters moved from Philippines to 22 Sea Zone
1 fighter moved from 35 Sea Zone to 21 Sea Zone
1 bomber moved from Sumatra to 44 Sea Zone
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 5 infantry, 1 marine, 1 mech_infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Suiyuyan
Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 22 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 22 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 22 Sea Zone
Japanese win, taking 22 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits
Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 44 Sea Zone
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shan State
Japanese attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Shan State, round 2 : 2/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Sikang
Japanese attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Sikang, round 3 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Sikang
Japanese win, taking Sikang from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 21 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is -3
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 fighter moved from 21 Sea Zone to 35 Sea Zone
1 fighter moved from 21 Sea Zone to 35 Sea Zone
1 bomber moved from 44 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Philippines
1 cruiser moved from 35 Sea Zone to 44 Sea Zone
1 marine moved from Celebes to 44 Sea Zone
1 cruiser and 1 marine moved from 44 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
2 fighters moved from 22 Sea Zone to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 tactical_bomber moved from Sikang to Kwangsi
1 bomber moved from Shan State to Kwangsi
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Shantung to Anhwe
2 mech_infantrys moved from Shantung to Hunan
1 fighter moved from Suiyuyan to Hunan
1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 43 Sea Zone to Kwangsi
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 artillery moved from Anhwe to Kweichow
Place Units - Japanese
1 destroyer and 1 transport placed in 36 Sea Zone
1 marine placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Anhwe: 1 infantry
EDIT: Adding units owned by Japanese to Kiangsi: 1 infantry
EDIT: Turning off Edit Mode
Japanese undo move 2.
1 submarine placed in 36 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 cruiser
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
1 marine placed in Japan
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
2 infantry and 1 mech_infantry placed in Kiangsu
2 infantry placed in Shantung
1 infantry placed in Japan
1 artillery placed in Shantung
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : 0.00
Japanese regular : 2.50
UK_Pacific regular : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 7
Politics - British
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 7
Combat Move - Americans
1 infantry moved from Morocco to Algeria
2 fighters moved from Morocco to Algeria
1 destroyer moved from 91 Sea Zone to 105 Sea Zone
2 fighters moved from 91 Sea Zone to 105 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 22 Sea Zone
1 bomber moved from New Guinea to 22 Sea Zone
1 bomber moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in 22 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 22 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 22 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 22 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 105 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 105 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 105 Sea Zone
2 fighters owned by the Americans retreated
Germans win with 1 destroyer remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 submarine
Battle in Algeria
Americans attack with 2 fighters and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Algeria, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Battle in 25 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters moved from Algeria to Morocco
1 mech_infantry moved from French Central Africa to French Equatorial Africa
2 fighters moved from 105 Sea Zone to United Kingdom
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 bomber moved from Northern Territory to Queensland
1 artillery moved from Northern Territory to Queensland
1 aaGun, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 25 Sea Zone to Hawaiian Islands
1 bomber moved from 22 Sea Zone to New Guinea
1 bomber moved from 25 Sea Zone to Hawaiian Islands
2 carriers, 1 cruiser and 3 transports moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 91 Sea Zone to 106 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
1 destroyer placed in 101 Sea Zone
1 infantry placed in Eastern United States
Americans undo move 2.
1 artillery placed in Central United States
2 fighters and 1 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 aaGun
EDIT: Adding units owned by Americans to Western United States: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Move - Chinese
1 fighter and 1 infantry moved from Tsinghai to Shensi
3 infantry moved from Tsinghai to Kansu
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Kansu
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kansu, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Politics - British
Combat Move - British
2 infantry moved from Iraq to Trans-Jordan
1 mech_infantry moved from Iraq to Trans-Jordan
1 mech_infantry moved from Syria to Trans-Jordan
1 fighter moved from Iraq to Trans-Jordan
3 fighters moved from 80 Sea Zone to Trans-Jordan
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 bomber moved from Iraq to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery moved from Burma to Yunnan
2 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Shan State
1 infantry moved from Burma to Shan State
1 tactical_bomber moved from India to Shan State
1 fighter moved from India to Yunnan
1 armour moved from Morocco to Algeria
British take Algeria from Italians
1 armour moved from Algeria to Morocco
Purchase Units - British
British buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 1 bomber, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
British roll dice for 1 bomber and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 2/2 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win with 1 bomber remaining. Battle score for attacker is -4
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
British attack with 4 fighters, 2 infantry and 2 mech_infantrys
Italians defend with 1 artillery, 1 infantry and 1 marine
British roll dice for 4 fighters, 2 infantry and 2 mech_infantrys in Trans-Jordan, round 2 : 4/8 hits, 2.67 expected hits
Italians roll dice for 1 artillery, 1 infantry and 1 marine in Trans-Jordan, round 2 : 1/3 hits, 1.00 expected hits
1 marine owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 4 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery, 1 infantry and 1 marine
Battle in Yunnan
British attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Shan State
British attack with 1 artillery, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Shan State
British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
1 bomber moved from Anglo Egyptian Sudan to Iraq
1 fighter moved from Trans-Jordan to Iraq
3 fighters moved from Trans-Jordan to 80 Sea Zone
1 transport moved from 80 Sea Zone to 79 Sea Zone
2 infantry moved from West India to 79 Sea Zone
2 infantry moved from Persia to Iraq
1 artillery moved from Persia to Iraq
2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 tactical_bomber moved from Shan State to Burma
1 fighter moved from Yunnan to Burma
3 infantry moved from India to Burma
1 fighter moved from Burma to India
2 infantry moved from Union of South Africa to Rhodesia
1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 91 Sea Zone to 106 Sea Zone
Place Units - British
1 fighter placed in United Kingdom
1 artillery and 2 infantry placed in Iraq
3 infantry placed in Persia
2 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,5,5,5
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
2 artilleries and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 2 artilleries and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.83
Americans regular : -1.17
Italians regular : 2.00
Japanese regular : -2.67
Germans regular : 0.50
British regular : 1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 7
Combat Move - Americans
1 infantry moved from Morocco to Algeria
2 fighters moved from Morocco to Algeria
1 destroyer moved from 91 Sea Zone to 105 Sea Zone
2 fighters moved from 91 Sea Zone to 105 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 22 Sea Zone
1 bomber moved from New Guinea to 22 Sea Zone
1 bomber moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in 22 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 22 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 22 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 22 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 105 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 105 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 105 Sea Zone
2 fighters owned by the Americans retreated
Germans win with 1 destroyer remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 submarine
Battle in Algeria
Americans attack with 2 fighters and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Algeria, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Battle in 25 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters moved from Algeria to Morocco
1 mech_infantry moved from French Central Africa to French Equatorial Africa
2 fighters moved from 105 Sea Zone to United Kingdom
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 bomber moved from Northern Territory to Queensland
1 artillery moved from Northern Territory to Queensland
1 aaGun, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 25 Sea Zone to Hawaiian Islands
1 bomber moved from 22 Sea Zone to New Guinea
1 bomber moved from 25 Sea Zone to Hawaiian Islands
2 carriers, 1 cruiser and 3 transports moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 91 Sea Zone to 106 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
1 destroyer placed in 101 Sea Zone
1 infantry placed in Eastern United States
Americans undo move 2.
1 artillery placed in Central United States
2 fighters and 1 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 aaGun
EDIT: Adding units owned by Americans to Western United States: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Move - Chinese
1 fighter and 1 infantry moved from Tsinghai to Shensi
3 infantry moved from Tsinghai to Kansu
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Kansu
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kansu, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Politics - British
Combat Move - British
2 infantry moved from Iraq to Trans-Jordan
1 mech_infantry moved from Iraq to Trans-Jordan
1 mech_infantry moved from Syria to Trans-Jordan
1 fighter moved from Iraq to Trans-Jordan
3 fighters moved from 80 Sea Zone to Trans-Jordan
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 bomber moved from Iraq to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery moved from Burma to Yunnan
2 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Shan State
1 infantry moved from Burma to Shan State
1 tactical_bomber moved from India to Shan State
1 fighter moved from India to Yunnan
1 armour moved from Morocco to Algeria
British take Algeria from Italians
1 armour moved from Algeria to Morocco
Purchase Units - British
British buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 1 bomber, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
British roll dice for 1 bomber and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 2/2 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win with 1 bomber remaining. Battle score for attacker is -4
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
British attack with 4 fighters, 2 infantry and 2 mech_infantrys
Italians defend with 1 artillery, 1 infantry and 1 marine
British roll dice for 4 fighters, 2 infantry and 2 mech_infantrys in Trans-Jordan, round 2 : 4/8 hits, 2.67 expected hits
Italians roll dice for 1 artillery, 1 infantry and 1 marine in Trans-Jordan, round 2 : 1/3 hits, 1.00 expected hits
1 marine owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 4 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery, 1 infantry and 1 marine
Battle in Yunnan
British attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Shan State
British attack with 1 artillery, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Shan State
British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
1 bomber moved from Anglo Egyptian Sudan to Iraq
1 fighter moved from Trans-Jordan to Iraq
3 fighters moved from Trans-Jordan to 80 Sea Zone
1 transport moved from 80 Sea Zone to 79 Sea Zone
2 infantry moved from West India to 79 Sea Zone
2 infantry moved from Persia to Iraq
1 artillery moved from Persia to Iraq
2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 tactical_bomber moved from Shan State to Burma
1 fighter moved from Yunnan to Burma
3 infantry moved from India to Burma
1 fighter moved from Burma to India
2 infantry moved from Union of South Africa to Rhodesia
1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 91 Sea Zone to 106 Sea Zone
Place Units - British
1 fighter placed in United Kingdom
1 artillery and 2 infantry placed in Iraq
3 infantry placed in Persia
2 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,5,5,5
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
2 artilleries and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 2 artilleries and 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 2 fighters
EDIT: Adding units owned by Americans to Eastern United States: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.83
Americans regular : -1.17
Italians regular : 2.00
Japanese regular : -2.67
Germans regular : 0.50
British regular : 1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 7
Combat Move - Americans
1 infantry moved from Morocco to Algeria
2 fighters moved from Morocco to Algeria
1 destroyer moved from 91 Sea Zone to 105 Sea Zone
2 fighters moved from 91 Sea Zone to 105 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 22 Sea Zone
1 bomber moved from New Guinea to 22 Sea Zone
1 bomber moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in 22 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 22 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 22 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 22 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 105 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 105 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 105 Sea Zone
2 fighters owned by the Americans retreated
Germans win with 1 destroyer remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 submarine
Battle in Algeria
Americans attack with 2 fighters and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Algeria, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Battle in 25 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters moved from Algeria to Morocco
1 mech_infantry moved from French Central Africa to French Equatorial Africa
2 fighters moved from 105 Sea Zone to United Kingdom
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 bomber moved from Northern Territory to Queensland
1 artillery moved from Northern Territory to Queensland
1 aaGun, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 25 Sea Zone to Hawaiian Islands
1 bomber moved from 22 Sea Zone to New Guinea
1 bomber moved from 25 Sea Zone to Hawaiian Islands
2 carriers, 1 cruiser and 3 transports moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 91 Sea Zone to 106 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
1 destroyer placed in 101 Sea Zone
1 infantry placed in Eastern United States
Americans undo move 2.
1 artillery placed in Central United States
2 fighters and 1 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 aaGun
EDIT: Adding units owned by Americans to Western United States: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Move - Chinese
1 fighter and 1 infantry moved from Tsinghai to Shensi
3 infantry moved from Tsinghai to Kansu
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Kansu
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kansu, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Politics - British
Combat Move - British
2 infantry moved from Iraq to Trans-Jordan
1 mech_infantry moved from Iraq to Trans-Jordan
1 mech_infantry moved from Syria to Trans-Jordan
1 fighter moved from Iraq to Trans-Jordan
3 fighters moved from 80 Sea Zone to Trans-Jordan
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 bomber moved from Iraq to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery moved from Burma to Yunnan
2 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Shan State
1 infantry moved from Burma to Shan State
1 tactical_bomber moved from India to Shan State
1 fighter moved from India to Yunnan
1 armour moved from Morocco to Algeria
British take Algeria from Italians
1 armour moved from Algeria to Morocco
Purchase Units - British
British buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 1 bomber, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
British roll dice for 1 bomber and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 2/2 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win with 1 bomber remaining. Battle score for attacker is -4
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
British attack with 4 fighters, 2 infantry and 2 mech_infantrys
Italians defend with 1 artillery, 1 infantry and 1 marine
British roll dice for 4 fighters, 2 infantry and 2 mech_infantrys in Trans-Jordan, round 2 : 4/8 hits, 2.67 expected hits
Italians roll dice for 1 artillery, 1 infantry and 1 marine in Trans-Jordan, round 2 : 1/3 hits, 1.00 expected hits
1 marine owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 4 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery, 1 infantry and 1 marine
Battle in Yunnan
British attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Shan State
British attack with 1 artillery, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Shan State
British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
1 bomber moved from Anglo Egyptian Sudan to Iraq
1 fighter moved from Trans-Jordan to Iraq
3 fighters moved from Trans-Jordan to 80 Sea Zone
1 transport moved from 80 Sea Zone to 79 Sea Zone
2 infantry moved from West India to 79 Sea Zone
2 infantry moved from Persia to Iraq
1 artillery moved from Persia to Iraq
2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 tactical_bomber moved from Shan State to Burma
1 fighter moved from Yunnan to Burma
3 infantry moved from India to Burma
1 fighter moved from Burma to India
2 infantry moved from Union of South Africa to Rhodesia
1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 91 Sea Zone to 106 Sea Zone
Place Units - British
1 fighter placed in United Kingdom
1 artillery and 2 infantry placed in Iraq
3 infantry placed in Persia
2 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,5,5,5
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
2 artilleries and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 2 artilleries and 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 2 fighters
EDIT: Adding units owned by Americans to Eastern United States: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.83
Americans regular : -1.17
Italians regular : 2.00
Japanese regular : -2.67
Germans regular : 0.50
British regular : 1.83
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 7
Combat Move - Americans
1 infantry moved from Morocco to Algeria
2 fighters moved from Morocco to Algeria
1 destroyer moved from 91 Sea Zone to 105 Sea Zone
2 fighters moved from 91 Sea Zone to 105 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 22 Sea Zone
1 bomber moved from New Guinea to 22 Sea Zone
1 bomber moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in 22 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 22 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 22 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 22 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 105 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 105 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 105 Sea Zone
2 fighters owned by the Americans retreated
Germans win with 1 destroyer remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 submarine
Battle in Algeria
Americans attack with 2 fighters and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Algeria, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Battle in 25 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters moved from Algeria to Morocco
1 mech_infantry moved from French Central Africa to French Equatorial Africa
2 fighters moved from 105 Sea Zone to United Kingdom
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 bomber moved from Northern Territory to Queensland
1 artillery moved from Northern Territory to Queensland
1 aaGun, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 25 Sea Zone to Hawaiian Islands
1 bomber moved from 22 Sea Zone to New Guinea
1 bomber moved from 25 Sea Zone to Hawaiian Islands
2 carriers, 1 cruiser and 3 transports moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 91 Sea Zone to 106 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
1 destroyer placed in 101 Sea Zone
1 infantry placed in Eastern United States
Americans undo move 2.
1 artillery placed in Central United States
2 fighters and 1 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 aaGun
EDIT: Adding units owned by Americans to Western United States: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Move - Chinese
1 fighter and 1 infantry moved from Tsinghai to Shensi
3 infantry moved from Tsinghai to Kansu
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Kansu
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kansu, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Politics - British
Combat Move - British
2 infantry moved from Iraq to Trans-Jordan
1 mech_infantry moved from Iraq to Trans-Jordan
1 mech_infantry moved from Syria to Trans-Jordan
1 fighter moved from Iraq to Trans-Jordan
3 fighters moved from 80 Sea Zone to Trans-Jordan
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 bomber moved from Iraq to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery moved from Burma to Yunnan
2 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Shan State
1 infantry moved from Burma to Shan State
1 tactical_bomber moved from India to Shan State
1 fighter moved from India to Yunnan
1 armour moved from Morocco to Algeria
British take Algeria from Italians
1 armour moved from Algeria to Morocco
Purchase Units - British
British buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 1 bomber, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
British roll dice for 1 bomber and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 2/2 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win with 1 bomber remaining. Battle score for attacker is -4
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
British attack with 4 fighters, 2 infantry and 2 mech_infantrys
Italians defend with 1 artillery, 1 infantry and 1 marine
British roll dice for 4 fighters, 2 infantry and 2 mech_infantrys in Trans-Jordan, round 2 : 4/8 hits, 2.67 expected hits
Italians roll dice for 1 artillery, 1 infantry and 1 marine in Trans-Jordan, round 2 : 1/3 hits, 1.00 expected hits
1 marine owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 4 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery, 1 infantry and 1 marine
Battle in Yunnan
British attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Shan State
British attack with 1 artillery, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Shan State
British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
1 bomber moved from Anglo Egyptian Sudan to Iraq
1 fighter moved from Trans-Jordan to Iraq
3 fighters moved from Trans-Jordan to 80 Sea Zone
1 transport moved from 80 Sea Zone to 79 Sea Zone
2 infantry moved from West India to 79 Sea Zone
2 infantry moved from Persia to Iraq
1 artillery moved from Persia to Iraq
2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 tactical_bomber moved from Shan State to Burma
1 fighter moved from Yunnan to Burma
3 infantry moved from India to Burma
1 fighter moved from Burma to India
2 infantry moved from Union of South Africa to Rhodesia
1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 91 Sea Zone to 106 Sea Zone
Place Units - British
1 fighter placed in United Kingdom
1 artillery and 2 infantry placed in Iraq
3 infantry placed in Persia
2 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,5,5,5
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
2 artilleries and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 2 artilleries and 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 2 fighters
EDIT: Adding units owned by Americans to Eastern United States: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 80 Sea Zone: 1 fighter
EDIT: Adding units owned by British to Persia: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.83
Americans regular : -1.17
Italians regular : 2.00
Japanese regular : -2.67
Germans regular : 0.50
British regular : 1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 7
Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Germans from 105 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 105 Sea Zone: 1 submarine
EDIT: Changing PUs for British from 36 to 33
EDIT: Turning off Edit Mode
1 artillery moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from 83 Sea Zone to French West Africa
3 infantry moved from Egypt to Trans-Jordan
1 bomber and 1 fighter moved from Egypt to Trans-Jordan
1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Algeria
1 artillery moved from 94 Sea Zone to Algeria
Purchase Units - Italians
Italians buy 2 artilleries, 7 infantry and 1 marine; Remaining resources: 0 PUs;
Combat - Italians
Battle in Algeria
Battle in French West Africa
Battle in Trans-Jordan
Italians attack with 1 bomber, 1 fighter and 3 infantry
British defend with 1 infantry and 2 mech_infantrys
Italians roll dice for 1 bomber, 1 fighter and 3 infantry in Trans-Jordan, round 2 : 1/5 hits, 1.67 expected hits
British roll dice for 1 infantry and 2 mech_infantrys in Trans-Jordan, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Trans-Jordan, round 3 : 2/3 hits, 1.33 expected hits
British roll dice for 2 mech_infantrys in Trans-Jordan, round 3 : 1/2 hits, 0.67 expected hits
2 mech_infantrys owned by the British and 1 bomber owned by the Italians lost in Trans-Jordan
Italians win, taking Algeria from British, taking French West Africa from Americans, taking Trans-Jordan from British with 1 fighter and 1 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 bomber and 2 infantry
Casualties for British: 1 infantry and 2 mech_infantrys
Non Combat Move - Italians
1 fighter moved from Trans-Jordan to Libya
1 fighter moved from Gibraltar to Libya
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
3 transports moved from 98 Sea Zone to 95 Sea Zone
1 cruiser, 2 destroyers and 1 submarine moved from 98 Sea Zone to 94 Sea Zone
1 submarine moved from 94 Sea Zone to 92 Sea Zone
Place Units - Italians
3 infantry placed in Egypt
1 artillery and 1 infantry placed in Southern France
1 marine placed in Southern France
1 artillery and 1 infantry placed in Northern Italy
2 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Libya: 2 fighters
EDIT: Adding units owned by Italians to Southern Italy: 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians regular : 0.00
British regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 7
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 marine moved from Queensland to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 44 Sea Zone
1 marine moved from 44 Sea Zone to Celebes
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;
Combat - ANZAC
Battle in Celebes
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Celebes from Japanese, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
2 aaGuns moved from Northern Territory to Queensland
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 marine placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Move - French
1 fighter moved from Morocco to United Kingdom
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 7
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 marine moved from Queensland to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 44 Sea Zone
1 marine moved from 44 Sea Zone to Celebes
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;
Combat - ANZAC
Battle in Celebes
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Celebes from Japanese, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
2 aaGuns moved from Northern Territory to Queensland
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 marine placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Move - French
1 fighter moved from Morocco to United Kingdom
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 8
Research Technology - Germans
Combat Move - Germans
1 transport moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
2 infantry moved from Baltic States to Eastern Poland
2 bombers moved from Western Germany to Eastern Poland
2 infantry moved from Baltic States to Novgorod
1 tactical_bomber moved from Norway to Novgorod
1 bomber moved from Germany to Baltic States
1 bomber, 2 fighters and 2 tactical_bombers moved from Gibraltar to Morocco
1 tactical_bomber moved from 92 Sea Zone to Morocco
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 bomber, 2 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat - Germans
Air Battle in Morocco
Germans attacks with 6 units heading to Morocco
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Morocco
Americans roll AA dice in Morocco : 1/4 hits, 0.67 expected hits
1 tactical_bomber killed by AA
Bombing raid in Morocco rolls: 7,4,6 and causes: 6 damage to unit: airfield
Bombing raid in Morocco causes 6 damage total.
Battle in Brazil
Battle in Novgorod
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 infantry and 1 tactical_bomber in Novgorod, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry and 1 tactical_bomber in Novgorod, round 4 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Novgorod, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry and 1 tactical_bomber in Novgorod, round 5 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Novgorod, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 tactical_bomber owned by the Germans lost in Novgorod
Germans win, taking Brazil from Americans, taking Novgorod from Russians with 1 infantry remaining. Battle score for attacker is -11
Casualties for Germans: 1 infantry and 1 tactical_bomber
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 2 infantry in Eastern Poland, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland
2 bombers owned by the Germans retreated
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Baltic States: 1 tactical_bomber
EDIT: Removing units owned by Germans from Baltic States: 1 bomber
EDIT: Adding units owned by Germans to Germany: 1 bomber
EDIT: Turning off Edit Mode
2 bombers moved from Eastern Poland to Western Germany
1 mech_infantry moved from Germany to Poland
1 mech_infantry moved from Germany to Slovakia Hungary
5 mech_infantrys moved from Germany to Baltic States
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 carrier moved from 92 Sea Zone to 91 Sea Zone
1 battleship and 1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 95 Sea Zone to 91 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 bomber moved from Morocco to Gibraltar
1 fighter and 1 tactical_bomber moved from Morocco to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Morocco to Gibraltar
1 fighter moved from Southern Italy to Gibraltar
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery moved from France to Southern France
Place Units - Germans
2 infantry placed in Yugoslavia
1 armour, 3 artilleries and 5 mech_infantrys placed in Germany
1 submarine placed in 105 Sea Zone
1 bomber placed in Western Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Baltic States: 1 mech_infantry
EDIT: Adding units owned by Germans to Slovakia Hungary: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans AA : 0.33
Russians regular : 2.00
Germans regular : -2.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 8
Combat Move - Russians
1 infantry moved from Bessarabia to Romania
1 infantry moved from Eastern Poland to Romania
1 fighter and 1 tactical_bomber moved from Belarus to Romania
1 mech_infantry moved from Belarus to Romania
1 artillery and 1 infantry moved from Belarus to Novgorod
1 fighter moved from Belarus to Novgorod
1 infantry moved from Kazakhstan to Sikang
2 infantry moved from Iraq to Trans-Jordan
1 mech_infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to Sikang
Purchase Units - Russians
Russians buy 5 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Novgorod
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Novgorod, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Romania
Russians attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry; Italians defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Romania, round 2 : 1/5 hits, 1.67 expected hits
Germans roll dice for 2 mech_infantrys in Romania, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Romania
Russians roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Romania, round 3 : 0/5 hits, 1.67 expected hits
Germans roll dice for 1 mech_infantry in Romania, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Romania, round 4 : 1/5 hits, 1.67 expected hits
Germans roll dice for 1 mech_infantry in Romania, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Trans-Jordan
Russians attack with 2 infantry
Italians defend with 1 infantry
Russians roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.33 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
Russians win, taking Trans-Jordan from Italians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Sikang
Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Sikang
Russians win, taking Sikang from Japanese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Sikang to Tsinghai
2 infantry moved from Volgograd to Kazakhstan
1 mech_infantry moved from Volgograd to Tsinghai
1 artillery and 2 infantry moved from Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Romania to Belarus
1 fighter moved from Novgorod to Belarus
1 infantry moved from Belarus to Eastern Poland
2 artilleries and 4 infantry moved from Bryansk to Belarus
4 artilleries and 2 infantry moved from Russia to Bryansk
1 submarine moved from 106 Sea Zone to 123 Sea Zone
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
2 infantry and 1 mech_infantry placed in Volgograd
4 artilleries and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Italians regular : -0.33
Germans regular : -0.67
Russians regular : -2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 8
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kweichow to Szechwan
1 artillery moved from Szechwan to Shensi
1 infantry moved from Hopei to Shensi
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Suiyuyan to Chahar
1 mech_infantry moved from Kiangsu to Hopei
1 transport moved from 36 Sea Zone to 41 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 destroyer moved from 74 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 carrier moved from 35 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Borneo
1 bomber moved from Philippines to Celebes
1 bomber moved from Kwangsi to Borneo
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
1 battleship and 2 carriers moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from French Indo China to Shan State
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
1 fighter moved from Hunan to Shensi
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
2 fighters moved from Philippines to Shan State
1 artillery moved from Kweichow to Yunnan
3 mech_infantrys moved from Hunan to Yunnan
1 infantry moved from Kiangsi to Hunan
1 mech_infantry moved from Anhwe to Kwangsi
1 artillery moved from Anhwe to Hunan
2 infantry moved from Shantung to Anhwe
2 infantry moved from Kiangsu to Anhwe
1 fighter moved from Japan to 16 Sea Zone
Purchase Units - Japanese
Japanese buy 3 destroyers, 5 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 2 carriers and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 2 carriers and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1.83 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Borneo
Japanese attack with 1 bomber and 1 marine
Americans defend with 1 infantry
Japanese roll dice for 1 battleship in Borneo, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 bomber and 1 marine in Borneo, round 2 : 2/2 hits, 1.00 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Japanese and 1 infantry owned by the Americans lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 marine remaining. Battle score for attacker is -9
Casualties for Japanese: 1 bomber
Casualties for Americans: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 2 fighters, 1 tactical_bomber and 1 transport
ANZAC defend with 1 cruiser
Japanese roll dice for 2 fighters, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
ANZAC roll dice for 1 cruiser in 44 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Japanese and 1 cruiser owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 cruiser
Battle in Yunnan
Japanese attack with 1 artillery and 3 mech_infantrys
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery and 3 mech_infantrys in Yunnan, round 2 : 2/4 hits, 1.00 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 3 fighters and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 3 fighters and 1 tactical_bomber in Shan State, round 2 : 3/5 hits, 2.50 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Shensi
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Shensi, round 2 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Shensi, round 3 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 marine
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Celebes, round 2 : 1/3 hits, 1.33 expected hits
ANZAC roll dice for 1 marine in Celebes, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 marine owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 marine
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 marine; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 1/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 artillery and 1 marine in Malaya, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the ANZAC lost in Malaya
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 3 : 2/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 marine in Malaya, round 3 : 0/1 hits, 0.33 expected hits
1 marine owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 artillery and 1 marine
Non Combat Move - Japanese
1 fighter moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from Malaya to 42 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to Kwangsi
1 aaGun moved from French Indo China to Yunnan
1 fighter moved from Shensi to Hunan
1 bomber moved from Celebes to Kwangsi
2 fighters moved from Shan State to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
1 tactical_bomber moved from Malaya to French Indo China
2 fighters and 1 tactical_bomber moved from 16 Sea Zone to Japan
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 cruiser, 1 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from Shantung to 19 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 36 Sea Zone to French Indo China
Place Units - Japanese
2 destroyers and 1 submarine placed in 36 Sea Zone
1 destroyer and 1 submarine placed in 6 Sea Zone
1 infantry placed in Japan
2 mech_infantrys placed in Kiangsu
1 infantry placed in Kiangsu
3 infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33
Americans regular : -0.33
Japanese regular : 2.00
UK_Pacific regular : -1.00
ANZAC regular : 0.50