@Elrood hey, do you want to add your email to dice results? There’s really no point of Victor getting them since he’s no longer playing.
CANUCKS(Gargantua and Canuck12) vs YANKEES(Karl7 and Kobault) Operation Fall Firestorm! Best of 5 Tournament! G40BM3
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TripleA Manual Gamesave Post: Japanese round 7
TripleA Manual Gamesave Post for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 7 Purchase Units - Japanese
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 7
TripleA Manual Gamesave Post for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 7 Purchase Units - Japanese Turning on Edit Mode EDIT: Removing units owned by UK_Pacific from India: 3 bombers EDIT: Adding units owned by UK_Pacific to 39 Sea Zone: 1 destroyer EDIT: Adding units owned by UK_Pacific to India: 1 aaGun, 2 fighters and 6 infantry EDIT: Removing units owned by UK_Pacific from India: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 7 Purchase Units - Japanese Turning on Edit Mode EDIT: Removing units owned by UK_Pacific from India: 3 bombers EDIT: Adding units owned by UK_Pacific to 39 Sea Zone: 1 destroyer EDIT: Adding units owned by UK_Pacific to India: 1 aaGun, 2 fighters and 6 infantry EDIT: Removing units owned by UK_Pacific from India: 2 infantry EDIT: Turning off Edit Mode Japanese buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; 5 SuicideAttackTokens; Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Americans from 21 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 6 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 destroyer moved from 19 Sea Zone to 36 Sea Zone 1 destroyer moved from 19 Sea Zone to 22 Sea Zone 1 bomber moved from Japan to 34 Sea Zone 1 tactical_bomber moved from 19 Sea Zone to 20 Sea Zone 2 armour, 5 artilleries, 11 infantry and 2 mech_infantrys moved from Manchuria to Amur 1 infantry moved from Korea to Amur 1 destroyer moved from 19 Sea Zone to 6 Sea Zone 2 fighters and 4 tactical_bombers moved from Japan to 6 Sea Zone Combat - Japanese Battle in 22 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 34 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 36 Sea Zone Japanese attack with 1 destroyer UK_Pacific defend with 2 transports 2 transports owned by the UK_Pacific lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 14 Casualties for UK_Pacific: 2 transports Battle in 20 Sea Zone Japanese attack with 1 tactical_bomber UK_Pacific defend with 1 transport 1 transport owned by the UK_Pacific lost in 20 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for UK_Pacific: 1 transport Battle in Amur Japanese attack with 2 armour, 5 artilleries, 12 infantry and 2 mech_infantrys Russians defend with 2 aaGuns and 7 infantry Japanese roll dice for 2 armour, 5 artilleries, 12 infantry and 2 mech_infantrys in Amur, round 2 : 8/21 hits, 5.83 expected hits Russians roll dice for 2 aaGuns and 7 infantry in Amur, round 2 : 6/7 hits, 2.33 expected hits 6 infantry owned by the Japanese, 6 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur 6 infantry owned by the Japanese, 5 artilleries owned by the Japanese, 2 mech_infantrys owned by the Japanese and 2 armour owned by the Japanese retreated to Manchuria Russians win with 1 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 6 infantry Casualties for Russians: 2 aaGuns and 6 infantry Battle in 6 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 4 tactical_bombers Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 4 tactical_bombers in 6 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 6 Sea Zone Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Non Combat Move - Japanese 2 transports moved from 19 Sea Zone to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 4 infantry moved from 19 Sea Zone to Manchuria 7 fighters and 2 tactical_bombers moved from 19 Sea Zone to Manchuria 4 tactical_bombers moved from 6 Sea Zone to Japan 2 fighters moved from 6 Sea Zone to Japan 1 tactical_bomber moved from 20 Sea Zone to Manchuria 1 bomber moved from 34 Sea Zone to 35 Sea Zone 1 bomber moved from 35 Sea Zone to Philippines Place Units - Japanese 1 artillery and 2 infantry placed in Manchuria 8 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 2 tactical_bombers EDIT: Adding units owned by Japanese to Manchuria: 2 tactical_bombers EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Americans regular : -0.50 Japanese regular : 2.50 Russians regular : 3.67
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 7 Purchase Units - Japanese Turning on Edit Mode EDIT: Removing units owned by UK_Pacific from India: 3 bombers EDIT: Adding units owned by UK_Pacific to 39 Sea Zone: 1 destroyer EDIT: Adding units owned by UK_Pacific to India: 1 aaGun, 2 fighters and 6 infantry EDIT: Removing units owned by UK_Pacific from India: 2 infantry EDIT: Turning off Edit Mode Japanese buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; 5 SuicideAttackTokens; Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Americans from 21 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 6 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 destroyer moved from 19 Sea Zone to 36 Sea Zone 1 destroyer moved from 19 Sea Zone to 22 Sea Zone 1 bomber moved from Japan to 34 Sea Zone 1 tactical_bomber moved from 19 Sea Zone to 20 Sea Zone 2 armour, 5 artilleries, 11 infantry and 2 mech_infantrys moved from Manchuria to Amur 1 infantry moved from Korea to Amur 1 destroyer moved from 19 Sea Zone to 6 Sea Zone 2 fighters and 4 tactical_bombers moved from Japan to 6 Sea Zone Combat - Japanese Battle in 22 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 34 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 36 Sea Zone Japanese attack with 1 destroyer UK_Pacific defend with 2 transports 2 transports owned by the UK_Pacific lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 14 Casualties for UK_Pacific: 2 transports Battle in 20 Sea Zone Japanese attack with 1 tactical_bomber UK_Pacific defend with 1 transport 1 transport owned by the UK_Pacific lost in 20 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for UK_Pacific: 1 transport Battle in Amur Japanese attack with 2 armour, 5 artilleries, 12 infantry and 2 mech_infantrys Russians defend with 2 aaGuns and 7 infantry Japanese roll dice for 2 armour, 5 artilleries, 12 infantry and 2 mech_infantrys in Amur, round 2 : 8/21 hits, 5.83 expected hits Russians roll dice for 2 aaGuns and 7 infantry in Amur, round 2 : 6/7 hits, 2.33 expected hits 6 infantry owned by the Japanese, 6 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur 6 infantry owned by the Japanese, 5 artilleries owned by the Japanese, 2 mech_infantrys owned by the Japanese and 2 armour owned by the Japanese retreated to Manchuria Russians win with 1 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 6 infantry Casualties for Russians: 2 aaGuns and 6 infantry Battle in 6 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 4 tactical_bombers Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 4 tactical_bombers in 6 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 6 Sea Zone Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Non Combat Move - Japanese 2 transports moved from 19 Sea Zone to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 4 infantry moved from 19 Sea Zone to Manchuria 7 fighters and 2 tactical_bombers moved from 19 Sea Zone to Manchuria 4 tactical_bombers moved from 6 Sea Zone to Japan 2 fighters moved from 6 Sea Zone to Japan 1 tactical_bomber moved from 20 Sea Zone to Manchuria 1 bomber moved from 34 Sea Zone to 35 Sea Zone 1 bomber moved from 35 Sea Zone to Philippines Place Units - Japanese 1 artillery and 2 infantry placed in Manchuria 8 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 2 tactical_bombers EDIT: Adding units owned by Japanese to Manchuria: 2 tactical_bombers EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Americans regular : -0.50 Japanese regular : 2.50 Russians regular : 3.67
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TripleA Turn Summary: British round 7
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 7 Purchase Units - British British buy 3 artilleries, 1 bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Belgian Congo to 70 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 fighter moved from 110 Sea Zone to 104 Sea Zone 1 fighter moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to 104 Sea Zone 1 fighter moved from United Kingdom to Normandy Bordeaux 1 fighter moved from United Kingdom to Holland Belgium 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Belgian Congo to 70 Sea Zone 1 armour, 1 infantry and 1 transport moved from 70 Sea Zone to 83 Sea Zone 1 armour and 1 infantry moved from 83 Sea Zone to French West Africa 1 armour, 1 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan Combat - British Battle in Normandy Bordeaux British attack with 2 artilleries, 2 fighters and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry British roll dice for 2 artilleries, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 4/6 hits, 2.33 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in Holland Belgium British attack with 1 artillery, 2 fighters and 1 infantry Italians defend with 1 infantry British roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Anglo Egyptian Sudan British attack with 1 armour, 1 infantry and 2 mech_infantrys Italians defend with 1 infantry British roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Anglo Egyptian Sudan British roll dice for 1 armour and 2 mech_infantrys in Anglo Egyptian Sudan, round 3 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in French West Africa British attack with 1 armour and 1 infantry Italians defend with 1 infantry British roll dice for 1 armour and 1 infantry in French West Africa, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour and 1 infantry in French West Africa, round 3 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in French West Africa, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in French West Africa British win, taking French West Africa from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 104 Sea Zone British attack with 2 fighters and 1 submarine Germans defend with 1 cruiser British roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Germans lost in 104 Sea Zone British win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for Germans: 1 cruiser Non Combat Move - British 2 fighters moved from 104 Sea Zone to 110 Sea Zone 2 fighters moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Normandy Bordeaux to United Kingdom 1 carrier moved from 110 Sea Zone to 109 Sea Zone 2 fighters moved from 110 Sea Zone to 109 Sea Zone 1 destroyer moved from 110 Sea Zone to 109 Sea Zone Place Units - British 1 transport placed in 109 Sea Zone 3 artilleries and 1 bomber placed in United Kingdom Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 109 Sea Zone: 1 carrier, 1 destroyer and 2 fighters EDIT: Adding units owned by British to 110 Sea Zone: 1 carrier, 1 destroyer and 2 fighters EDIT: Turning off Edit Mode Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British European Theater: British met a national objective for an additional 3 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Germans regular : 1.33 British regular : 1.67
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TripleA Manual Gamesave Post: Italians round 7
TripleA Manual Gamesave Post for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 7 Purchase Units - Italians Italians buy 1 armour, 1 artillery, 3 bombers and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Trans-Jordan to 81 Sea Zone 1 armour and 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 armour moved from 71 Sea Zone to Union of South Africa 1 armour moved from Egypt to Anglo Egyptian Sudan 1 artillery moved from Trans-Jordan to 81 Sea Zone 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 1 artillery moved from 81 Sea Zone to Anglo Egyptian Sudan 2 bombers moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Persia to Northwest Persia 1 artillery moved from Persia to Northwest Persia 4 fighters moved from Iraq to Northwest Persia 1 bomber moved from Iraq to Northwest Persia 1 battleship, 2 cruisers and 1 submarine moved from 80 Sea Zone to 39 Sea Zone
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 7 Purchase Units - Italians Italians buy 1 armour, 1 artillery, 3 bombers and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Trans-Jordan to 81 Sea Zone 1 armour and 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 armour moved from 71 Sea Zone to Union of South Africa 1 armour moved from Egypt to Anglo Egyptian Sudan 1 artillery moved from Trans-Jordan to 81 Sea Zone 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 1 artillery moved from 81 Sea Zone to Anglo Egyptian Sudan 2 bombers moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Persia to Northwest Persia 1 artillery moved from Persia to Northwest Persia 4 fighters moved from Iraq to Northwest Persia 1 bomber moved from Iraq to Northwest Persia 1 battleship, 2 cruisers and 1 submarine moved from 80 Sea Zone to 39 Sea Zone Combat - Italians Battle in Union of South Africa Battle in 39 Sea Zone Italians attack with 1 battleship, 2 cruisers and 1 submarine UK_Pacific defend with 1 destroyer Italians roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 battleship and 2 cruisers in 39 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits UK_Pacific roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 battleship and 2 cruisers in 39 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits UK_Pacific roll dice for 1 destroyer in 39 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the UK_Pacific lost in 39 Sea Zone Italians win, taking Union of South Africa from British, taking 39 Sea Zone from Neutral with 1 battleship, 2 cruisers and 1 submarine remaining. Battle score for attacker is 8 Casualties for UK_Pacific: 1 destroyer Battle in Anglo Egyptian Sudan Italians attack with 1 armour, 1 artillery, 2 bombers and 1 infantry British defend with 1 armour and 2 mech_infantrys Italians roll dice for 1 armour, 1 artillery, 2 bombers and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/5 hits, 2.50 expected hits British roll dice for 1 armour and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.17 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan Italians roll dice for 1 armour, 1 artillery and 2 bombers in Anglo Egyptian Sudan, round 3 : 2/4 hits, 2.17 expected hits British roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the British and 1 armour owned by the British lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 1 artillery and 2 bombers remaining. Battle score for attacker is 11 Casualties for Italians: 1 infantry Casualties for British: 1 armour and 2 mech_infantrys Battle in Northwest Persia Italians attack with 1 artillery, 1 bomber, 4 fighters and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery, 1 bomber, 4 fighters and 1 infantry in Northwest Persia, round 2 : 4/7 hits, 3.33 expected hits Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northwest Persia Italians win, taking Northwest Persia from Russians with 1 artillery, 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 4 fighters moved from Northwest Persia to Caucasus 1 bomber moved from Northwest Persia to Caucasus 7 armour moved from Persia to Caucasus 1 armour moved from Iraq to Caucasus 1 aaGun moved from Iraq to Persia 1 artillery moved from Persia to 80 Sea Zone 2 infantry moved from Persia to 80 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 80 Sea Zone to 39 Sea Zone 2 bombers moved from Anglo Egyptian Sudan to Caucasus 1 fighter moved from Southern Italy to Caucasus Place Units - Italians 3 bombers placed in Persia 1 armour, 1 artillery and 1 infantry placed in Southern France Turn Complete - Italians Italians collect 28 PUs; end with 28 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 39 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 44 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Italians regular : -3.00 UK_Pacific regular : -0.67 Russians regular : -0.33 British regular : -1.00
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery moved from Shantung to Jehol 1 fighter moved from Hopei to Jehol 1 artillery moved from Kiangsi to Kiangsu Non Combat Move - Chinese Place Units - Chinese 2 artilleries and 5 infantry placed in Jehol Turn Complete - Chinese Chinese collect 20 PUs; end with 20 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 artilleries; Remaining resources: 3 PUs; Combat Move - Chinese 8 artilleries and 7 infantry moved from Jehol to Manchuria 1 fighter moved from Hopei to Manchuria 1 artillery moved from Shantung to Jehol 1 artillery moved from Kiangsi to Kiangsu Combat - Chinese Battle in Manchuria Chinese attack with 8 artilleries, 1 fighter and 7 infantry Japanese defend with 2 aaGuns, 1 airfield, 2 armour, 6 artilleries, 1 factory_minor, 9 fighters, 12 infantry, 2 mech_infantrys and 6 tactical_bombers Japanese roll AA dice in Manchuria : 0/1 hits, 0.17 expected hits Chinese roll dice for 8 artilleries, 1 fighter and 7 infantry in Manchuria, round 2 : 7/16 hits, 5.50 expected hits Japanese roll dice for 2 aaGuns, 2 armour, 6 artilleries, 9 fighters, 12 infantry, 2 mech_infantrys and 6 tactical_bombers in Manchuria, round 2 : 20/37 hits, 16.67 expected hits 6 infantry owned by the Japanese, 1 aaGun owned by the Japanese, 7 infantry owned by the Chinese, 1 fighter owned by the Chinese and 8 artilleries owned by the Chinese lost in Manchuria Japanese win with 1 aaGun, 2 armour, 6 artilleries, 9 fighters, 6 infantry, 2 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is -40 Casualties for Chinese: 8 artilleries, 1 fighter and 7 infantry Casualties for Japanese: 1 aaGun and 6 infantry Non Combat Move - Chinese Place Units - Chinese 5 artilleries placed in Tsinghai Turn Complete - Chinese Chinese collect 20 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Combat Hit Differential Summary :
Chinese regular : 1.50 Japanese regular : 3.33 Japanese AA : -0.17
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 7 Combat Move - Russians 3 fighters moved from Hopei to Manchuria 1 artillery and 2 infantry moved from Anhwe to Jehol 1 mech_infantry moved from Kiangsu to Jehol 7 armour, 2 fighters, 2 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Jehol to Manchuria 1 infantry moved from Amur to Manchuria 1 mech_infantry moved from Kazakhstan to Novosibirsk 1 mech_infantry moved from Kazakhstan to Urals Combat - Russians Battle in Manchuria Russians attack with 7 armour, 5 fighters, 3 infantry, 4 mech_infantrys and 1 tactical_bomber Japanese defend with 1 aaGun, 1 airfield, 2 armour, 6 artilleries, 1 factory_minor, 9 fighters, 6 infantry, 2 mech_infantrys and 6 tactical_bombers Japanese roll AA dice in Manchuria : 0/3 hits, 0.50 expected hits Russians roll dice for 7 armour, 5 fighters, 3 infantry, 4 mech_infantrys and 1 tactical_bomber in Manchuria, round 2 : 7/20 hits, 7.83 expected hits Japanese roll dice for 1 aaGun, 2 armour, 6 artilleries, 9 fighters, 6 infantry, 2 mech_infantrys and 6 tactical_bombers in Manchuria, round 2 : 14/31 hits, 14.67 expected hits 6 infantry owned by the Japanese, 4 mech_infantrys owned by the Russians, 3 infantry owned by the Russians, 7 armour owned by the Russians and 1 aaGun owned by the Japanese lost in Manchuria Russians roll dice for 5 fighters and 1 tactical_bomber in Manchuria, round 3 : 2/6 hits, 3.17 expected hits Japanese roll dice for 2 armour, 6 artilleries, 9 fighters, 2 mech_infantrys and 6 tactical_bombers in Manchuria, round 3 : 14/25 hits, 12.67 expected hits 2 mech_infantrys owned by the Japanese, 1 tactical_bomber owned by the Russians and 5 fighters owned by the Russians lost in Manchuria Japanese win with 2 armour, 6 artilleries, 9 fighters and 6 tactical_bombers remaining. Battle score for attacker is -97 Casualties for Russians: 7 armour, 5 fighters, 3 infantry, 4 mech_infantrys and 1 tactical_bomber Casualties for Japanese: 1 aaGun, 6 infantry and 2 mech_infantrys Non Combat Move - Russians 4 aaGuns, 2 armour, 1 artillery and 7 infantry moved from Kazakhstan to Tsinghai 1 mech_infantry moved from Turkmenistan to Tsinghai Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : 0.67 Japanese AA : -0.50 Russians regular : -2.00
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 7 Purchase Units - Americans Americans buy 23 infantry; Remaining resources: 1 PUs; Combat Move - Americans 8 fighters and 2 tactical_bombers moved from 21 Sea Zone to Manchuria 2 bombers moved from Jehol to Manchuria 2 fighters moved from Jehol to Manchuria 3 artilleries, 6 infantry, 1 mech_infantry and 5 transports moved from 21 Sea Zone to 19 Sea Zone 3 artilleries, 6 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria 6 fighters moved from Midway to 19 Sea Zone 2 bombers moved from Western United States to 22 Sea Zone 1 battleship, 5 carriers, 3 cruisers, 1 destroyer and 2 submarines moved from 21 Sea Zone to 19 Sea Zone 3 bombers moved from Western United States to 19 Sea Zone 1 submarine moved from 21 Sea Zone to 19 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 3 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4,4 Battle in 22 Sea Zone Americans attack with 2 bombers Japanese defend with 1 destroyer Americans roll dice for 2 bombers in 22 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win with 2 bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 19 Sea Zone Americans attack with 1 battleship, 3 bombers, 5 carriers, 2 cruisers, 1 destroyer, 6 fighters, 3 submarines and 5 transports Japanese defend with 2 battleships, 5 carriers, 2 cruisers and 2 transports Americans roll dice for 3 submarines in 19 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Units damaged: 2 carriers owned by the Japanese Americans roll dice for 1 battleship, 3 bombers, 5 carriers, 2 cruisers, 1 destroyer, 6 fighters and 5 transports in 19 Sea Zone, round 2 : 4/13 hits, 7.00 expected hits Units damaged: 3 carriers owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers and 2 transports in 19 Sea Zone, round 2 : 6/9 hits, 4.00 expected hits Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans 2 carriers owned by the Americans lost in 19 Sea Zone Americans roll dice for 3 submarines in 19 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 battleship, 3 bombers, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters and 5 transports in 19 Sea Zone, round 3 : 7/13 hits, 7.00 expected hits Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers and 2 transports in 19 Sea Zone, round 3 : 2/9 hits, 4.00 expected hits 2 submarines owned by the Americans, 5 carriers owned by the Japanese and 2 cruisers owned by the Japanese lost in 19 Sea Zone Americans roll dice for 1 submarine in 19 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 3 bombers, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters and 5 transports in 19 Sea Zone, round 4 : 2/13 hits, 7.00 expected hits Japanese roll dice for 2 battleships and 2 transports in 19 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits 1 submarine owned by the Americans and 2 battleships owned by the Japanese lost in 19 Sea Zone 2 transports owned by the Japanese lost in 19 Sea Zone Americans win, taking 19 Sea Zone from Japanese with 1 battleship, 3 bombers, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters and 5 transports remaining. Battle score for attacker is 108 Casualties for Americans: 2 carriers and 3 submarines Casualties for Japanese: 2 battleships, 5 carriers, 2 cruisers and 2 transports Battle in Manchuria Americans attack with 3 artilleries, 2 bombers, 10 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers Japanese defend with 1 airfield, 2 armour, 6 artilleries, 1 factory_minor, 9 fighters and 6 tactical_bombers Americans roll dice for 3 artilleries, 2 bombers, 10 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers in Manchuria, round 2 : 13/24 hits, 10.33 expected hits Japanese roll dice for 2 armour, 6 artilleries, 9 fighters and 6 tactical_bombers in Manchuria, round 2 : 9/23 hits, 12.00 expected hits 5 tactical_bombers owned by the Japanese, 6 artilleries owned by the Japanese, 2 armour owned by the Japanese, 6 infantry owned by the Americans, 2 artilleries owned by the Americans and 1 mech_infantry owned by the Americans lost in Manchuria Americans roll dice for 1 artillery, 2 bombers, 10 fighters and 2 tactical_bombers in Manchuria, round 3 : 9/15 hits, 8.00 expected hits Japanese roll dice for 9 fighters and 1 tactical_bomber in Manchuria, round 3 : 7/10 hits, 6.50 expected hits 1 tactical_bomber owned by the Japanese, 8 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans and 6 fighters owned by the Americans lost in Manchuria Americans roll dice for 1 artillery, 2 bombers, 4 fighters and 1 tactical_bomber in Manchuria, round 4 : 5/8 hits, 4.33 expected hits Japanese roll dice for 1 fighter in Manchuria, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in Manchuria Americans win, taking Manchuria from Japanese with 1 artillery, 2 bombers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 91 Casualties for Americans: 2 artilleries, 6 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for Japanese: 2 armour, 6 artilleries, 9 fighters and 6 tactical_bombers Trigger Allies China Objective: Setting switch to true for conditionAttachment_Allies_China_Objective_Switch attached to UK_Pacific Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in Manchuria Non Combat Move - Americans 2 bombers moved from 22 Sea Zone to Marianas 1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 21 Sea Zone 3 bombers moved from 19 Sea Zone to Jehol 2 bombers moved from Manchuria to Jehol 2 fighters moved from Manchuria to 19 Sea Zone 2 fighters and 1 tactical_bomber moved from Manchuria to Jehol 4 fighters moved from 19 Sea Zone to Jehol Place Units - Americans 10 infantry placed in Eastern United States 10 infantry placed in Central United States 3 infantry placed in Western United States Turn Complete - Americans Note to players Americans, British, Chinese, French, Germans, Italians, Japanese, Russians and UK_Pacific: The Allies have achieved a Victory Objective - The Allied powers control all 18 originally controlled Chinese territories. Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 5,4 Americans collect 50 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Americans regular : -3.33 Japanese regular : -3.83
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 7 Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 carrier, 1 destroyer and 7 fighters; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With TrueNeutrals Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral Combat Move - Germans 1 infantry moved from Southeast Mexico to Central America Germans take Central America from Americans 1 infantry moved from Southeast Mexico to Mexico Germans take Mexico from Americans 1 transport moved from 89 Sea Zone to 91 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Portugal 1 carrier moved from 93 Sea Zone to 91 Sea Zone 2 fighters moved from France to Portugal 1 artillery and 1 infantry moved from France to Normandy Bordeaux 1 artillery moved from France to Normandy Bordeaux 1 artillery moved from France to Normandy Bordeaux 2 armour moved from Nenetsia to Urals 3 infantry moved from Vologda to Urals 4 armour moved from Samara to Kazakhstan 3 armour moved from Samara to Novosibirsk 1 infantry moved from Samara to Novosibirsk 1 infantry moved from Samara to Kazakhstan 1 armour and 1 mech_infantry moved from Samara to Novosibirsk 1 armour and 2 mech_infantrys moved from Samara to Novosibirsk 1 armour and 3 mech_infantrys moved from Samara to Novosibirsk 1 armour and 3 mech_infantrys moved from Samara to Kazakhstan 7 armour, 5 artilleries, 12 infantry and 6 mech_infantrys moved from Caucasus to Turkey 3 infantry moved from Finland to Sweden 3 bombers moved from Novgorod to Normandy Bordeaux 2 infantry moved from Western Germany to Denmark 2 mech_infantrys moved from Western Germany to Holland Belgium 3 infantry moved from Western Germany to Holland Belgium 2 fighters moved from Western Germany to Holland Belgium 7 bombers moved from Russia to Sweden 2 bombers moved from Russia to Sweden 1 mech_infantry moved from Rostov to Kazakhstan 1 infantry moved from Volgograd to Kazakhstan 1 mech_infantry moved from Rostov to Turkey 3 bombers moved from Ukraine to Saudi Arabia Combat - Germans Battle in Saudi Arabia Germans attack with 3 bombers Neutral_True defend with 2 infantry Germans roll dice for 3 bombers in Saudi Arabia, round 2 : 2/3 hits, 2.00 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True lost in Saudi Arabia Germans win with 3 bombers remaining. Battle score for attacker is 6 Casualties for Neutral_True: 2 infantry Battle in Sweden Germans attack with 9 bombers and 3 infantry Neutral_True defend with 6 infantry Germans roll dice for 9 bombers and 3 infantry in Sweden, round 2 : 7/12 hits, 6.50 expected hits Neutral_True roll dice for 6 infantry in Sweden, round 2 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Germans and 6 infantry owned by the Neutral_True lost in Sweden Germans win, taking Sweden from Neutral_True with 9 bombers and 1 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 2 infantry Casualties for Neutral_True: 6 infantry Battle in Normandy Bordeaux Germans attack with 3 artilleries, 3 bombers and 1 infantry British defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 artilleries, 3 bombers and 1 infantry in Normandy Bordeaux, round 2 : 3/7 hits, 3.33 expected hits British roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits 2 artilleries owned by the British and 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 3 artilleries, 3 bombers and 1 infantry remaining. Battle score for attacker is 11 Casualties for British: 2 artilleries and 1 infantry Battle in Turkey Germans attack with 7 armour, 5 artilleries, 12 infantry and 7 mech_infantrys Neutral_True defend with 8 infantry Germans roll dice for 7 armour, 5 artilleries, 12 infantry and 7 mech_infantrys in Turkey, round 2 : 7/31 hits, 9.17 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 5/8 hits, 2.67 expected hits 5 infantry owned by the Germans and 7 infantry owned by the Neutral_True lost in Turkey Germans roll dice for 7 armour, 5 artilleries, 7 infantry and 7 mech_infantrys in Turkey, round 3 : 11/26 hits, 8.33 expected hits Neutral_True roll dice for 1 infantry in Turkey, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Neutral_True lost in Turkey Germans win, taking Turkey from Neutral_True with 7 armour, 5 artilleries, 6 infantry and 7 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 6 infantry Casualties for Neutral_True: 8 infantry Battle in Holland Belgium Germans attack with 2 fighters, 3 infantry and 2 mech_infantrys British defend with 1 artillery Germans roll dice for 2 fighters, 3 infantry and 2 mech_infantrys in Holland Belgium, round 2 : 3/7 hits, 1.83 expected hits British roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 fighters, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Urals Germans attack with 2 armour and 3 infantry Russians defend with 1 mech_infantry Germans roll dice for 2 armour and 3 infantry in Urals, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 mech_infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Urals Germans win, taking Urals from Russians with 2 armour and 3 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Portugal Germans attack with 2 fighters and 2 infantry Neutral_True defend with 2 infantry Germans roll dice for 2 fighters and 2 infantry in Portugal, round 2 : 0/4 hits, 1.33 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Germans and 1 infantry owned by the Germans lost in Portugal Germans roll dice for 1 fighter and 1 infantry in Portugal, round 3 : 0/2 hits, 0.67 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 fighter and 1 infantry in Portugal, round 4 : 0/2 hits, 0.67 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 fighter and 1 infantry in Portugal, round 5 : 0/2 hits, 0.67 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 5 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 fighter and 1 infantry in Portugal, round 6 : 0/2 hits, 0.67 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 6 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 fighter owned by the Germans lost in Portugal Neutral_True win with 2 infantry remaining. Battle score for attacker is -26 Casualties for Germans: 2 fighters and 2 infantry Battle in Novosibirsk Germans attack with 6 armour, 1 infantry and 6 mech_infantrys Russians defend with 1 mech_infantry Germans roll dice for 6 armour, 1 infantry and 6 mech_infantrys in Novosibirsk, round 2 : 4/13 hits, 4.17 expected hits Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Novosibirsk Germans win, taking Novosibirsk from Russians with 6 armour and 6 mech_infantrys remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 mech_infantry Battle in Kazakhstan Germans attack with 5 armour, 2 infantry and 4 mech_infantrys Russians defend with 1 infantry Germans roll dice for 5 armour, 2 infantry and 4 mech_infantrys in Kazakhstan, round 2 : 3/11 hits, 3.50 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 5 armour, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 fighters moved from Holland Belgium to Denmark 3 fighters and 3 tactical_bombers moved from Russia to Norway 2 infantry moved from Finland to Norway 3 bombers moved from Sweden to Western Germany 6 bombers moved from Sweden to Norway 2 infantry moved from Rostov to Caucasus 3 aaGuns moved from Caucasus to Kazakhstan 3 bombers moved from Normandy Bordeaux to France 6 mech_infantrys moved from Germany to Holland Belgium 1 mech_infantry moved from Germany to Holland Belgium 1 aaGun moved from Western Germany to Denmark 2 aaGuns moved from Western Germany to Holland Belgium 3 bombers moved from Saudi Arabia to Iraq Place Units - Germans 1 carrier and 1 destroyer placed in 112 Sea Zone 2 fighters placed in 112 Sea Zone 1 artillery and 5 fighters placed in Western Germany Turn Complete - Germans Germans collect 78 PUs; end with 78 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 83 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 108 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : -3.33 Neutral_True regular : 3.00 British regular : -1.33
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 carrier, 1 destroyer and 7 fighters; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With TrueNeutrals Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral Combat Move - Germans 1 infantry moved from Southeast Mexico to Central America Germans take Central America from Americans 1 infantry moved from Southeast Mexico to Mexico Germans take Mexico from Americans 1 transport moved from 89 Sea Zone to 91 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Portugal 1 carrier moved from 93 Sea Zone to 91 Sea Zone 2 fighters moved from France to Portugal 1 artillery and 1 infantry moved from France to Normandy Bordeaux 1 artillery moved from France to Normandy Bordeaux 1 artillery moved from France to Normandy Bordeaux 2 armour moved from Nenetsia to Urals 3 infantry moved from Vologda to Urals 4 armour moved from Samara to Kazakhstan 3 armour moved from Samara to Novosibirsk 1 infantry moved from Samara to Novosibirsk 1 infantry moved from Samara to Kazakhstan 1 armour and 1 mech_infantry moved from Samara to Novosibirsk 1 armour and 2 mech_infantrys moved from Samara to Novosibirsk 1 armour and 3 mech_infantrys moved from Samara to Novosibirsk 1 armour and 3 mech_infantrys moved from Samara to Kazakhstan 7 armour, 5 artilleries, 12 infantry and 6 mech_infantrys moved from Caucasus to Turkey 3 infantry moved from Finland to Sweden 3 bombers moved from Novgorod to Normandy Bordeaux 2 infantry moved from Western Germany to Denmark 2 mech_infantrys moved from Western Germany to Holland Belgium 3 infantry moved from Western Germany to Holland Belgium 2 fighters moved from Western Germany to Holland Belgium 7 bombers moved from Russia to Sweden 2 bombers moved from Russia to Sweden 1 mech_infantry moved from Rostov to Kazakhstan 1 infantry moved from Volgograd to Kazakhstan 1 mech_infantry moved from Rostov to Turkey 3 bombers moved from Ukraine to Saudi Arabia Combat - Germans Battle in Saudi Arabia Germans attack with 3 bombers Neutral_True defend with 2 infantry Germans roll dice for 3 bombers in Saudi Arabia, round 2 : 2/3 hits, 2.00 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True lost in Saudi Arabia Germans win with 3 bombers remaining. Battle score for attacker is 6 Casualties for Neutral_True: 2 infantry Battle in Sweden Germans attack with 9 bombers and 3 infantry Neutral_True defend with 6 infantry Germans roll dice for 9 bombers and 3 infantry in Sweden, round 2 : 7/12 hits, 6.50 expected hits Neutral_True roll dice for 6 infantry in Sweden, round 2 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Germans and 6 infantry owned by the Neutral_True lost in Sweden Germans win, taking Sweden from Neutral_True with 9 bombers and 1 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 2 infantry Casualties for Neutral_True: 6 infantry Battle in Normandy Bordeaux Germans attack with 3 artilleries, 3 bombers and 1 infantry British defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 artilleries, 3 bombers and 1 infantry in Normandy Bordeaux, round 2 : 3/7 hits, 3.33 expected hits British roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits 2 artilleries owned by the British and 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 3 artilleries, 3 bombers and 1 infantry remaining. Battle score for attacker is 11 Casualties for British: 2 artilleries and 1 infantry Battle in Turkey Germans attack with 7 armour, 5 artilleries, 12 infantry and 7 mech_infantrys Neutral_True defend with 8 infantry Germans roll dice for 7 armour, 5 artilleries, 12 infantry and 7 mech_infantrys in Turkey, round 2 : 7/31 hits, 9.17 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 5/8 hits, 2.67 expected hits 5 infantry owned by the Germans and 7 infantry owned by the Neutral_True lost in Turkey Germans roll dice for 7 armour, 5 artilleries, 7 infantry and 7 mech_infantrys in Turkey, round 3 : 11/26 hits, 8.33 expected hits Neutral_True roll dice for 1 infantry in Turkey, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Neutral_True lost in Turkey Germans win, taking Turkey from Neutral_True with 7 armour, 5 artilleries, 6 infantry and 7 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 6 infantry Casualties for Neutral_True: 8 infantry Battle in Holland Belgium Germans attack with 2 fighters, 3 infantry and 2 mech_infantrys British defend with 1 artillery Germans roll dice for 2 fighters, 3 infantry and 2 mech_infantrys in Holland Belgium, round 2 : 3/7 hits, 1.83 expected hits British roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 fighters, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Urals Germans attack with 2 armour and 3 infantry Russians defend with 1 mech_infantry Germans roll dice for 2 armour and 3 infantry in Urals, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 mech_infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Urals Germans win, taking Urals from Russians with 2 armour and 3 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Portugal Germans attack with 2 fighters and 2 infantry Neutral_True defend with 2 infantry Germans roll dice for 2 fighters and 2 infantry in Portugal, round 2 : 0/4 hits, 1.33 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Germans and 1 infantry owned by the Germans lost in Portugal Germans roll dice for 1 fighter and 1 infantry in Portugal, round 3 : 0/2 hits, 0.67 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 fighter and 1 infantry in Portugal, round 4 : 0/2 hits, 0.67 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 fighter and 1 infantry in Portugal, round 5 : 0/2 hits, 0.67 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 5 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 fighter and 1 infantry in Portugal, round 6 : 0/2 hits, 0.67 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 6 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 fighter owned by the Germans lost in Portugal Neutral_True win with 2 infantry remaining. Battle score for attacker is -26 Casualties for Germans: 2 fighters and 2 infantry Battle in Novosibirsk Germans attack with 6 armour, 1 infantry and 6 mech_infantrys Russians defend with 1 mech_infantry Germans roll dice for 6 armour, 1 infantry and 6 mech_infantrys in Novosibirsk, round 2 : 4/13 hits, 4.17 expected hits Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Novosibirsk Germans win, taking Novosibirsk from Russians with 6 armour and 6 mech_infantrys remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 mech_infantry Battle in Kazakhstan Germans attack with 5 armour, 2 infantry and 4 mech_infantrys Russians defend with 1 infantry Germans roll dice for 5 armour, 2 infantry and 4 mech_infantrys in Kazakhstan, round 2 : 3/11 hits, 3.50 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 5 armour, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 fighters moved from Holland Belgium to Denmark 3 fighters and 3 tactical_bombers moved from Russia to Norway 2 infantry moved from Finland to Norway 3 bombers moved from Sweden to Western Germany 6 bombers moved from Sweden to Norway 2 infantry moved from Rostov to Caucasus 3 aaGuns moved from Caucasus to Kazakhstan 3 bombers moved from Normandy Bordeaux to France 6 mech_infantrys moved from Germany to Holland Belgium 1 mech_infantry moved from Germany to Holland Belgium 1 aaGun moved from Western Germany to Denmark 2 aaGuns moved from Western Germany to Holland Belgium 3 bombers moved from Saudi Arabia to Iraq Place Units - Germans 1 carrier and 1 destroyer placed in 112 Sea Zone 2 fighters placed in 112 Sea Zone 1 artillery and 5 fighters placed in Western Germany Turn Complete - Germans Germans collect 78 PUs; end with 78 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 83 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 108 PUs Turning on Edit Mode EDIT: Adding units owned by Germans to Caucasus: 1 airfield EDIT: Removing units owned by Germans from Western Germany: 3 fighters EDIT: Adding units owned by Germans to Western Germany: 5 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : -3.33 Neutral_True regular : 3.00 British regular : -1.33
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 8 Purchase Units - UK_Pacific UK_Pacific buy 2 aaGuns, 2 fighters and 6 infantry; Remaining resources: 2 PUs; Combat Move - UK_Pacific 1 submarine moved from 21 Sea Zone to 36 Sea Zone 1 bomber moved from Jehol to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone 1 armour and 1 mech_infantry moved from Jehol to Korea UK_Pacific take Korea from Japanese 3 fighters moved from 21 Sea Zone to 6 Sea Zone 1 submarine moved from 21 Sea Zone to 36 Sea Zone 2 submarines moved from 21 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone 1 mech_infantry moved from Jehol to Korea Combat - UK_Pacific Battle in 6 Sea Zone UK_Pacific attack with 5 fighters, 2 submarines and 2 tactical_bombers Japanese defend with 1 destroyer UK_Pacific roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone UK_Pacific win, taking 6 Sea Zone from Japanese with 5 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 36 Sea Zone UK_Pacific attack with 1 bomber and 2 submarines Japanese defend with 1 destroyer UK_Pacific roll dice for 2 submarines in 36 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 bomber in 36 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 36 Sea Zone UK_Pacific win, taking 36 Sea Zone from Japanese with 1 bomber and 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by UK_Pacific from Korea: 1 armour and 1 mech_infantry EDIT: Turning off Edit Mode 4 fighters moved from 6 Sea Zone to 21 Sea Zone 1 fighter and 2 tactical_bombers moved from 6 Sea Zone to Manchuria 2 fighters moved from India to Sumatra 1 aaGun and 2 infantry moved from India to West India 2 infantry moved from India to West India 2 infantry moved from India to West India 1 bomber moved from 36 Sea Zone to Sumatra 1 battleship, 2 cruisers and 2 destroyers moved from 21 Sea Zone to 37 Sea Zone Place Units - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by UK_Pacific from 21 Sea Zone: 2 fighters EDIT: Adding units owned by UK_Pacific to Manchuria: 1 armour, 2 fighters and 1 mech_infantry EDIT: Removing units owned by UK_Pacific from Manchuria: 2 tactical_bombers EDIT: Adding units owned by UK_Pacific to 21 Sea Zone: 2 tactical_bombers EDIT: Turning off Edit Mode 2 aaGuns, 2 fighters and 6 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3,3,6,2 UK_Pacific collect 29 PUs (3 lost to blockades); end with 31 PUs Objective UK Pacific Outer Perimeter: UK_Pacific met a national objective for an additional 5 PUs; end with 36 PUs Objective UK Pacific Kwangtung: UK_Pacific met a national objective for an additional 5 PUs; end with 41 PUs Objective UK Pacific Kiangsu: UK_Pacific met a national objective for an additional 5 PUs; end with 46 PUs Objective UK Pacific Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67 UK_Pacific regular : 0.00
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from Philippines to 37 Sea Zone Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 bomber UK_Pacific defend with 1 battleship, 2 cruisers and 2 destroyers Japanese roll dice for 1 bomber in 37 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 battleship owned by the UK_Pacific UK_Pacific roll dice for 1 battleship, 2 cruisers and 2 destroyers in 37 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits 1 bomber owned by the Japanese lost in 37 Sea Zone UK_Pacific win with 1 battleship, 2 cruisers and 2 destroyers remaining. Battle score for attacker is -12 Casualties for Japanese: 1 bomber Non Combat Move - Japanese Place Units - Japanese 1 artillery and 7 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,3,1,1,1,3,2,3,5,6,1,6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,6,1 Japanese collect 15 PUs (4 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33 UK_Pacific regular : -0.33
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TripleA Turn Summary: British round 8
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 8 Purchase Units - British British buy 1 aaGun, 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Chile Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Argentina Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Venezuela Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Sweden Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Switzerland Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Spain Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Portugal Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Turkey Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Mozambique Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Angola Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Combat Move - British 1 submarine moved from 104 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from French West Africa to 83 Sea Zone 1 armour, 1 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 2 carriers moved from 110 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 4 fighters moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from United Kingdom to Normandy Bordeaux 1 bomber moved from United Kingdom to Normandy Bordeaux 2 destroyers moved from 110 Sea Zone to 91 Sea Zone Combat - British Battle in Normandy Bordeaux British attack with 2 artilleries, 1 bomber, 6 fighters and 2 infantry Germans defend with 3 artilleries, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 2 artilleries, 1 bomber, 6 fighters and 2 infantry in Normandy Bordeaux, round 2 : 4/11 hits, 5.00 expected hits Germans roll dice for 3 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.33 expected hits 3 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 2 artilleries, 1 bomber, 6 fighters and 2 infantry remaining. Battle score for attacker is 15 Casualties for Germans: 3 artilleries and 1 infantry Battle in 91 Sea Zone British attack with 2 carriers, 2 destroyers, 1 submarine and 1 transport Germans defend with 1 carrier and 1 transport British roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 carriers, 2 destroyers and 1 transport in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Germans Germans roll dice for 1 carrier and 1 transport in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 submarine in 91 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 carrier owned by the Germans lost in 91 Sea Zone British roll dice for 2 carriers, 2 destroyers and 1 transport in 91 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits 1 transport owned by the Germans lost in 91 Sea Zone British win with 2 carriers, 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 23 Casualties for Germans: 1 carrier and 1 transport Battle in Morocco Non Combat Move - British 1 aaGun and 1 infantry moved from United Kingdom to 109 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Spain British take Spain from Neutral_True 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from Normandy Bordeaux to Spain 5 fighters moved from Normandy Bordeaux to Spain 1 fighter moved from Normandy Bordeaux to Spain Place Units - British 1 aaGun, 1 fighter and 2 infantry placed in United Kingdom 1 destroyer placed in 110 Sea Zone 1 transport placed in 106 Sea Zone Turn Complete - British British collect 30 PUs; end with 30 PUs Objective British Mediterranean Theater: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British European Theater: British met a national objective for an additional 3 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans regular : -1.67 British regular : -1.50
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TripleA Turn Summary: British round 8
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 8 Purchase Units - British British buy 1 aaGun, 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Chile Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Argentina Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Venezuela Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Sweden Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Switzerland Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Spain Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Portugal Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Turkey Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Mozambique Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Angola Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Combat Move - British 1 submarine moved from 104 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from French West Africa to 83 Sea Zone 1 armour, 1 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 2 carriers moved from 110 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 4 fighters moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from United Kingdom to Normandy Bordeaux 1 bomber moved from United Kingdom to Normandy Bordeaux 2 destroyers moved from 110 Sea Zone to 91 Sea Zone Combat - British Battle in Normandy Bordeaux British attack with 2 artilleries, 1 bomber, 6 fighters and 2 infantry Germans defend with 3 artilleries, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 2 artilleries, 1 bomber, 6 fighters and 2 infantry in Normandy Bordeaux, round 2 : 4/11 hits, 5.00 expected hits Germans roll dice for 3 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.33 expected hits 3 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 2 artilleries, 1 bomber, 6 fighters and 2 infantry remaining. Battle score for attacker is 15 Casualties for Germans: 3 artilleries and 1 infantry Battle in 91 Sea Zone British attack with 2 carriers, 2 destroyers, 1 submarine and 1 transport Germans defend with 1 carrier and 1 transport British roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 carriers, 2 destroyers and 1 transport in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Germans Germans roll dice for 1 carrier and 1 transport in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 submarine in 91 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 carrier owned by the Germans lost in 91 Sea Zone British roll dice for 2 carriers, 2 destroyers and 1 transport in 91 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits 1 transport owned by the Germans lost in 91 Sea Zone British win with 2 carriers, 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 23 Casualties for Germans: 1 carrier and 1 transport Battle in Morocco Non Combat Move - British 1 aaGun and 1 infantry moved from United Kingdom to 109 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Spain British take Spain from Neutral_True 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from Normandy Bordeaux to Spain 5 fighters moved from Normandy Bordeaux to Spain 1 fighter moved from Normandy Bordeaux to Spain Place Units - British 1 aaGun, 1 fighter and 2 infantry placed in United Kingdom 1 destroyer placed in 110 Sea Zone 1 transport placed in 106 Sea Zone Turn Complete - British British collect 30 PUs; end with 30 PUs Objective British Mediterranean Theater: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British European Theater: British met a national objective for an additional 3 PUs; end with 36 PUs Turning on Edit Mode EDIT: Removing units owned by British from Spain: 6 fighters EDIT: Adding units owned by British to 91 Sea Zone: 4 fighters EDIT: Adding units owned by British to United Kingdom: 1 fighter EDIT: Adding units owned by British to Quebec: 1 fighter EDIT: Removing units owned by British from Spain: 1 bomber EDIT: Adding units owned by British to United Kingdom: 1 bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -1.67 British regular : -1.50
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 8 Purchase Units - Italians Italians buy 16 infantry; Remaining resources: 1 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 armour moved from Caucasus to Sikang Italians take Sikang from Chinese 1 armour moved from Anglo Egyptian Sudan to Kenya Italians take Kenya from British 1 armour moved from Kenya to Belgian Congo Italians take Belgian Congo from British 1 artillery moved from Anglo Egyptian Sudan to Ethiopia Italians take Ethiopia from British 1 armour moved from Union of South Africa to South West Africa Italians take South West Africa from British 1 armour moved from South West Africa to Rhodesia Italians take Rhodesia from British 1 infantry moved from Trans-Jordan to Saudi Arabia Italians take Saudi Arabia from Neutral_True 1 armour, 2 artilleries and 2 infantry moved from Southern France to Spain 2 infantry moved from Gibraltar to Spain 3 bombers moved from Caucasus to Spain 1 artillery, 1 battleship, 2 cruisers, 2 infantry, 1 submarine and 2 transports moved from 39 Sea Zone to 41 Sea Zone 1 artillery and 2 infantry moved from 41 Sea Zone to Sumatra 4 armour moved from Caucasus to Tsinghai 3 armour moved from Caucasus to Tsinghai 5 fighters moved from Caucasus to Tsinghai 3 bombers moved from Persia to Tsinghai Combat - Italians Battle in Sumatra Italians attack with 1 artillery and 2 infantry UK_Pacific defend with 1 bomber, 2 fighters and 1 infantry Italians roll dice for 1 battleship and 2 cruisers in Sumatra, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 artillery and 2 infantry in Sumatra, round 2 : 1/3 hits, 0.83 expected hits Dutch roll dice for 1 bomber, 2 fighters and 1 infantry in Sumatra, round 2 : 3/4 hits, 1.83 expected hits 1 fighter owned by the UK_Pacific, 1 infantry owned by the UK_Pacific, 1 bomber owned by the UK_Pacific, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Sumatra Dutch win with 1 fighter remaining. Battle score for attacker is 15 Casualties for Italians: 1 artillery and 2 infantry Casualties for UK_Pacific: 1 bomber, 1 fighter and 1 infantry Battle in Tsinghai Italians attack with 7 armour, 3 bombers and 5 fighters Chinese defend with 5 artilleries; Russians defend with 4 aaGuns, 2 armour, 1 artillery, 7 infantry and 1 mech_infantry Russians roll AA dice in Tsinghai : 1/8 hits, 1.33 expected hits 1 fighter owned by the Italians lost in Tsinghai Italians roll dice for 7 armour, 3 bombers and 4 fighters in Tsinghai, round 2 : 8/14 hits, 7.50 expected hits Chinese roll dice for 4 aaGuns, 2 armour, 6 artilleries, 7 infantry and 1 mech_infantry in Tsinghai, round 2 : 5/16 hits, 5.67 expected hits 4 infantry owned by the Russians, 4 aaGuns owned by the Russians and 5 armour owned by the Italians lost in Tsinghai Italians roll dice for 2 armour, 3 bombers and 4 fighters in Tsinghai, round 3 : 4/9 hits, 5.00 expected hits Chinese roll dice for 2 armour, 6 artilleries, 3 infantry and 1 mech_infantry in Tsinghai, round 3 : 2/12 hits, 4.33 expected hits 1 mech_infantry owned by the Russians, 3 infantry owned by the Russians, 1 fighter owned by the Italians and 1 armour owned by the Italians lost in Tsinghai Italians roll dice for 1 armour, 3 bombers and 3 fighters in Tsinghai, round 4 : 4/7 hits, 4.00 expected hits Chinese roll dice for 2 armour and 6 artilleries in Tsinghai, round 4 : 3/8 hits, 3.00 expected hits 3 fighters owned by the Italians and 4 artilleries owned by the Chinese lost in Tsinghai Italians roll dice for 1 armour and 3 bombers in Tsinghai, round 5 : 2/4 hits, 2.50 expected hits Chinese roll dice for 2 armour and 2 artilleries in Tsinghai, round 5 : 0/4 hits, 1.67 expected hits 1 artillery owned by the Russians and 1 artillery owned by the Chinese lost in Tsinghai Italians roll dice for 1 armour and 3 bombers in Tsinghai, round 6 : 1/4 hits, 2.50 expected hits Chinese roll dice for 2 armour in Tsinghai, round 6 : 1/2 hits, 1.00 expected hits 1 armour owned by the Russians and 1 bomber owned by the Italians lost in Tsinghai Italians roll dice for 1 armour and 2 bombers in Tsinghai, round 7 : 2/3 hits, 1.83 expected hits Chinese roll dice for 1 armour in Tsinghai, round 7 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 bomber owned by the Italians lost in Tsinghai Italians win, taking Tsinghai from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is -29 Casualties for Italians: 6 armour, 2 bombers and 5 fighters Casualties for Russians: 4 aaGuns, 2 armour, 1 artillery, 7 infantry and 1 mech_infantry Casualties for Chinese: 5 artilleries Battle in Spain Italians attack with 1 armour, 2 artilleries, 3 bombers and 4 infantry British defend with 1 aaGun and 7 infantry British roll AA dice in Spain : 0/3 hits, 0.50 expected hits Italians roll dice for 1 armour, 2 artilleries, 3 bombers and 4 infantry in Spain, round 2 : 5/10 hits, 4.17 expected hits British roll dice for 1 aaGun and 7 infantry in Spain, round 2 : 5/7 hits, 2.33 expected hits 1 aaGun owned by the British, 1 artillery owned by the Italians, 4 infantry owned by the British and 4 infantry owned by the Italians lost in Spain Italians roll dice for 1 armour, 1 artillery and 3 bombers in Spain, round 3 : 3/5 hits, 2.83 expected hits British roll dice for 3 infantry in Spain, round 3 : 0/3 hits, 1.00 expected hits 3 infantry owned by the British lost in Spain Italians win, taking Spain from British with 1 armour, 1 artillery and 3 bombers remaining. Battle score for attacker is 10 Casualties for Italians: 1 artillery and 4 infantry Casualties for British: 1 aaGun and 7 infantry Non Combat Move - Italians 1 bomber moved from Tsinghai to Kazakhstan 3 bombers moved from Spain to Southern France Place Units - Italians 3 infantry placed in Southern France 10 infantry placed in Northern Italy 3 infantry placed in Persia Turn Complete - Italians Italians collect 38 PUs; end with 39 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 44 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 50 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Chinese regular : -4.17 Italians regular : -0.83 British AA : -0.50 British regular : 1.67 Russians AA : -0.33 Dutch regular : 1.17
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 8 Purchase Units - Italians Italians buy 16 infantry; Remaining resources: 1 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 armour moved from Caucasus to Sikang Italians take Sikang from Chinese 1 armour moved from Anglo Egyptian Sudan to Kenya Italians take Kenya from British 1 armour moved from Kenya to Belgian Congo Italians take Belgian Congo from British 1 artillery moved from Anglo Egyptian Sudan to Ethiopia Italians take Ethiopia from British 1 armour moved from Union of South Africa to South West Africa Italians take South West Africa from British 1 armour moved from South West Africa to Rhodesia Italians take Rhodesia from British 1 infantry moved from Trans-Jordan to Saudi Arabia Italians take Saudi Arabia from Neutral_True 1 armour, 2 artilleries and 2 infantry moved from Southern France to Spain 2 infantry moved from Gibraltar to Spain 3 bombers moved from Caucasus to Spain 1 artillery, 1 battleship, 2 cruisers, 2 infantry, 1 submarine and 2 transports moved from 39 Sea Zone to 41 Sea Zone 1 artillery and 2 infantry moved from 41 Sea Zone to Sumatra 4 armour moved from Caucasus to Tsinghai 3 armour moved from Caucasus to Tsinghai 5 fighters moved from Caucasus to Tsinghai 3 bombers moved from Persia to Tsinghai Combat - Italians Battle in Sumatra Italians attack with 1 artillery and 2 infantry UK_Pacific defend with 1 bomber, 2 fighters and 1 infantry Italians roll dice for 1 battleship and 2 cruisers in Sumatra, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 artillery and 2 infantry in Sumatra, round 2 : 1/3 hits, 0.83 expected hits Dutch roll dice for 1 bomber, 2 fighters and 1 infantry in Sumatra, round 2 : 3/4 hits, 1.83 expected hits 1 fighter owned by the UK_Pacific, 1 infantry owned by the UK_Pacific, 1 bomber owned by the UK_Pacific, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Sumatra Dutch win with 1 fighter remaining. Battle score for attacker is 15 Casualties for Italians: 1 artillery and 2 infantry Casualties for UK_Pacific: 1 bomber, 1 fighter and 1 infantry Battle in Tsinghai Italians attack with 7 armour, 3 bombers and 5 fighters Chinese defend with 5 artilleries; Russians defend with 4 aaGuns, 2 armour, 1 artillery, 7 infantry and 1 mech_infantry Russians roll AA dice in Tsinghai : 1/8 hits, 1.33 expected hits 1 fighter owned by the Italians lost in Tsinghai Italians roll dice for 7 armour, 3 bombers and 4 fighters in Tsinghai, round 2 : 8/14 hits, 7.50 expected hits Chinese roll dice for 4 aaGuns, 2 armour, 6 artilleries, 7 infantry and 1 mech_infantry in Tsinghai, round 2 : 5/16 hits, 5.67 expected hits 4 infantry owned by the Russians, 4 aaGuns owned by the Russians and 5 armour owned by the Italians lost in Tsinghai Italians roll dice for 2 armour, 3 bombers and 4 fighters in Tsinghai, round 3 : 4/9 hits, 5.00 expected hits Chinese roll dice for 2 armour, 6 artilleries, 3 infantry and 1 mech_infantry in Tsinghai, round 3 : 2/12 hits, 4.33 expected hits 1 mech_infantry owned by the Russians, 3 infantry owned by the Russians, 1 fighter owned by the Italians and 1 armour owned by the Italians lost in Tsinghai Italians roll dice for 1 armour, 3 bombers and 3 fighters in Tsinghai, round 4 : 4/7 hits, 4.00 expected hits Chinese roll dice for 2 armour and 6 artilleries in Tsinghai, round 4 : 3/8 hits, 3.00 expected hits 3 fighters owned by the Italians and 4 artilleries owned by the Chinese lost in Tsinghai Italians roll dice for 1 armour and 3 bombers in Tsinghai, round 5 : 2/4 hits, 2.50 expected hits Chinese roll dice for 2 armour and 2 artilleries in Tsinghai, round 5 : 0/4 hits, 1.67 expected hits 1 artillery owned by the Russians and 1 artillery owned by the Chinese lost in Tsinghai Italians roll dice for 1 armour and 3 bombers in Tsinghai, round 6 : 1/4 hits, 2.50 expected hits Chinese roll dice for 2 armour in Tsinghai, round 6 : 1/2 hits, 1.00 expected hits 1 armour owned by the Russians and 1 bomber owned by the Italians lost in Tsinghai Italians roll dice for 1 armour and 2 bombers in Tsinghai, round 7 : 2/3 hits, 1.83 expected hits Chinese roll dice for 1 armour in Tsinghai, round 7 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 bomber owned by the Italians lost in Tsinghai Italians win, taking Tsinghai from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is -29 Casualties for Italians: 6 armour, 2 bombers and 5 fighters Casualties for Russians: 4 aaGuns, 2 armour, 1 artillery, 7 infantry and 1 mech_infantry Casualties for Chinese: 5 artilleries Battle in Spain Italians attack with 1 armour, 2 artilleries, 3 bombers and 4 infantry British defend with 1 aaGun and 7 infantry British roll AA dice in Spain : 0/3 hits, 0.50 expected hits Italians roll dice for 1 armour, 2 artilleries, 3 bombers and 4 infantry in Spain, round 2 : 5/10 hits, 4.17 expected hits British roll dice for 1 aaGun and 7 infantry in Spain, round 2 : 5/7 hits, 2.33 expected hits 1 aaGun owned by the British, 1 artillery owned by the Italians, 4 infantry owned by the British and 4 infantry owned by the Italians lost in Spain Italians roll dice for 1 armour, 1 artillery and 3 bombers in Spain, round 3 : 3/5 hits, 2.83 expected hits British roll dice for 3 infantry in Spain, round 3 : 0/3 hits, 1.00 expected hits 3 infantry owned by the British lost in Spain Italians win, taking Spain from British with 1 armour, 1 artillery and 3 bombers remaining. Battle score for attacker is 10 Casualties for Italians: 1 artillery and 4 infantry Casualties for British: 1 aaGun and 7 infantry Non Combat Move - Italians 1 bomber moved from Tsinghai to Kazakhstan 3 bombers moved from Spain to Southern France Place Units - Italians 3 infantry placed in Southern France 10 infantry placed in Northern Italy 3 infantry placed in Persia Turn Complete - Italians Italians collect 38 PUs; end with 39 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 44 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 50 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Chinese regular : -4.17 Italians regular : -0.83 British AA : -0.50 British regular : 1.67 Russians AA : -0.33 Dutch regular : 1.17