@Elrood hey, do you want to add your email to dice results? There’s really no point of Victor getting them since he’s no longer playing.
CANUCKS(Gargantua and Canuck12) vs YANKEES(Karl7 and Kobault) Operation Fall Firestorm! Best of 5 Tournament! G40BM3
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 4 Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Novgorod to Archangel 2 infantry moved from Belarus to Smolensk 1 infantry moved from Bessarabia to Western Ukraine 1 bomber moved from Poland to Archangel 1 bomber moved from Poland to Smolensk 2 infantry moved from Western Germany to Holland Belgium 2 fighters moved from Western Germany to Holland Belgium 1 fighter moved from France to Holland Belgium 1 bomber moved from Western Germany to Holland Belgium 2 mech_infantrys moved from Eastern Poland to Western Ukraine 1 armour moved from Eastern Poland to Western Ukraine 14 armour, 5 artilleries, 20 infantry and 7 mech_infantrys moved from Belarus to Bryansk Combat - Germans Battle in Holland Belgium Germans attack with 1 bomber, 3 fighters and 2 infantry British defend with 1 infantry Germans roll dice for 1 bomber, 3 fighters and 2 infantry in Holland Belgium, round 2 : 3/6 hits, 2.50 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Bryansk Germans attack with 14 armour, 5 artilleries, 20 infantry and 7 mech_infantrys Russians defend with 1 infantry Germans roll dice for 14 armour, 5 artilleries, 20 infantry and 7 mech_infantrys in Bryansk, round 2 : 13/46 hits, 14.00 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 14 armour, 5 artilleries, 19 infantry and 7 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 armour, 1 infantry and 2 mech_infantrys Russians defend with 1 artillery Germans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 2/4 hits, 1.00 expected hits Russians roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Archangel Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 2 infantry in Archangel, round 3 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 2 infantry in Archangel, round 4 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 3 aaGuns moved from Belarus to Bryansk 3 mech_infantrys moved from Eastern Poland to Bryansk 1 armour and 1 mech_infantry moved from Novgorod to Bryansk 3 mech_infantrys moved from Poland to Western Ukraine 1 bomber moved from Smolensk to Novgorod 1 bomber moved from Archangel to Novgorod 2 tactical_bombers moved from Western Germany to Novgorod 1 tactical_bomber moved from France to Novgorod 1 infantry moved from Romania to Bessarabia 1 transport moved from 98 Sea Zone to 93 Sea Zone 2 infantry moved from France to Southern France 2 fighters moved from 92 Sea Zone to Gibraltar 1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 93 Sea Zone 1 fighter moved from France to Gibraltar 3 fighters moved from Holland Belgium to Western Germany 1 bomber moved from Holland Belgium to Western Germany 2 mech_infantrys moved from Western Germany to Poland Place Units - Germans 2 armour and 1 mech_infantry placed in Novgorod 3 infantry placed in Western Germany 1 infantry placed in Western Germany 9 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : -1.50 British regular : -0.33
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 5 Purchase Units - UK_Pacific UK_Pacific buy 1 airfield, 1 artillery, 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - UK_Pacific 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 bomber moved from India to 43 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 4 submarines and 2 tactical_bombers moved from 39 Sea Zone to 37 Sea Zone 3 fighters moved from Burma to 37 Sea Zone Combat - UK_Pacific Battle in 43 Sea Zone UK_Pacific attack with 1 bomber and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone UK_Pacific win with 1 bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Borneo UK_Pacific attack with 1 artillery and 1 infantry Japanese defend with 1 infantry UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Borneo, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the UK_Pacific lost in Borneo UK_Pacific roll dice for 1 artillery in Borneo, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Borneo, round 4 : 0/1 hits, 0.33 expected hits UK_Pacific roll dice for 1 artillery in Borneo, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Borneo, round 5 : 0/1 hits, 0.33 expected hits UK_Pacific roll dice for 1 artillery in Borneo, round 6 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Borneo, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Borneo UK_Pacific win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for UK_Pacific: 1 infantry Casualties for Japanese: 1 infantry Battle in 37 Sea Zone UK_Pacific attack with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 5 fighters, 4 submarines and 2 tactical_bombers Japanese defend with 1 submarine UK_Pacific roll dice for 4 submarines in 37 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits 1 submarine owned by the Japanese lost in 37 Sea Zone UK_Pacific win, taking 37 Sea Zone from Japanese with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 5 fighters, 4 submarines and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - UK_Pacific 1 bomber moved from 43 Sea Zone to Malaya 3 fighters moved from 37 Sea Zone to Malaya 2 armour and 2 mech_infantrys moved from India to Eastern Persia UK_Pacific take Eastern Persia from Neutral_Allies 1 armour and 2 mech_infantrys moved from India to Yunnan 3 aaGuns and 9 infantry moved from Burma to Yunnan 1 infantry moved from Shan State to Yunnan 1 artillery and 4 infantry moved from Iraq to Persia Place Units - UK_Pacific 1 airfield placed in Malaya 1 transport placed in 39 Sea Zone 1 artillery and 2 infantry placed in Persia 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 29 PUs; end with 29 PUs Objective UK Pacific Outer Perimeter: UK_Pacific met a national objective for an additional 5 PUs; end with 34 PUs Objective UK Pacific Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67 UK_Pacific regular : -0.67
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 airfield and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 35 Sea Zone to 43 Sea Zone 1 submarine moved from 35 Sea Zone to 22 Sea Zone 5 fighters moved from 35 Sea Zone to 22 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hunan 1 infantry moved from Kiangsi to Kwangsi 1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi 1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Chahar 1 tactical_bomber moved from Anhwe to Chahar 1 tactical_bomber moved from Anhwe to Hunan 1 tactical_bomber moved from Anhwe to Kwangsi 1 bomber moved from Kiangsu to Kwangsi 1 bomber moved from Kiangsu to Chahar 1 armour moved from Anhwe to Jehol Japanese take Jehol from Chinese 1 armour moved from Jehol to Shantung Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter UK_Pacific defend with 1 transport 1 transport owned by the UK_Pacific lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for UK_Pacific: 1 transport Battle in Java Battle in 22 Sea Zone Japanese attack with 5 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 5 fighters in 22 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 22 Sea Zone Japanese win, taking Java from Dutch with 5 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Hunan Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers Russians defend with 1 mech_infantry Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 0/4 hits, 1.83 expected hits Chinese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Japanese roll dice for 1 fighter and 2 tactical_bombers in Hunan, round 3 : 1/3 hits, 1.67 expected hits Chinese roll dice for 1 mech_infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 tactical_bomber owned by the Japanese lost in Hunan Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -10 Casualties for Japanese: 1 infantry and 1 tactical_bomber Casualties for Russians: 1 mech_infantry Battle in Chahar Japanese attack with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers Russians defend with 1 armour Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Chahar, round 2 : 1/5 hits, 2.50 expected hits Chinese roll dice for 1 armour in Chahar, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Chahar Japanese win, taking Chahar from Chinese with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in Kwangsi Japanese attack with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers Russians defend with 1 armour Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 3/5 hits, 2.50 expected hits Chinese roll dice for 1 armour in Kwangsi, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Kwangsi Japanese win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 1 armour Non Combat Move - Japanese 1 bomber moved from Kwangsi to Kiangsu 1 fighter and 2 tactical_bombers moved from Kwangsi to Kiangsu 2 infantry moved from Philippines to 35 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 2 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone 5 fighters moved from 22 Sea Zone to 19 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 armour moved from Anhwe to Shantung 2 mech_infantrys moved from Anhwe to Shantung 1 fighter and 2 tactical_bombers moved from Chahar to Shantung 1 fighter moved from 43 Sea Zone to 19 Sea Zone 4 artilleries moved from Anhwe to Kiangsu 1 infantry moved from Anhwe to Kiangsu 1 fighter and 1 tactical_bomber moved from Hunan to Kiangsu 1 tactical_bomber moved from Kiangsu to Shantung 2 infantry moved from 19 Sea Zone to Kiangsu 1 bomber moved from Chahar to Kiangsu 2 fighters and 1 tactical_bomber moved from Japan to Manchuria 1 tactical_bomber moved from Japan to 19 Sea Zone 1 tactical_bomber moved from Kiangsu to 19 Sea Zone 1 tactical_bomber moved from Shantung to 19 Sea Zone 1 fighter moved from Kiangsu to 19 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 aaGun and 1 infantry moved from 19 Sea Zone to Manchuria Place Units - Japanese 1 airfield placed in Manchuria 7 infantry placed in Japan 2 infantry placed in Manchuria Turning on Edit Mode Turn Complete - Japanese Japanese collect 40 PUs; end with 40 PUs EDIT: Adding units owned by Russians to Hunan: 1 mech_infantry EDIT: Adding units owned by Japanese to Japan: 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : -0.33 Japanese regular : -5.33
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TripleA Turn Summary: British round 5
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 5 Purchase Units - British British buy 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium 4 fighters moved from 110 Sea Zone to Holland Belgium 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Ethiopia to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 infantry moved from Belgian Congo to French Equatorial Africa British take French Equatorial Africa from Italians 1 infantry moved from Union of South Africa to South West Africa 1 armour and 1 mech_infantry moved from Union of South Africa to Rhodesia British take Rhodesia from Italians 1 armour and 1 mech_infantry moved from Rhodesia to South West Africa 1 destroyer moved from 71 Sea Zone to 81 Sea Zone Combat - British Battle in Normandy Bordeaux Battle in Holland Belgium British attack with 6 fighters and 2 infantry Germans defend with 2 infantry British roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 6 fighters and 2 infantry in Holland Belgium, round 2 : 2/8 hits, 3.33 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Holland Belgium British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 6 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in South West Africa British attack with 1 armour, 1 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 infantry and 1 mech_infantry in South West Africa, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in South West Africa, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in South West Africa British win, taking South West Africa from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 2 fighters moved from Holland Belgium to 110 Sea Zone 3 fighters moved from Holland Belgium to 110 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 1 fighter moved from Holland Belgium to United Kingdom Place Units - British 1 armour and 1 mech_infantry placed in Union of South Africa 1 artillery and 2 infantry placed in United Kingdom 1 transport placed in 110 Sea Zone Turn Complete - British British collect 31 PUs; end with 31 PUs Objective British European Theater: British met a national objective for an additional 3 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Germans regular : -0.67 British regular : -0.67
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 5 Purchase Units - Italians Italians buy 4 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Trans-Jordan to Syria Italians take Syria from French 1 armour moved from Syria to Iraq Italians take Iraq from UK_Pacific 1 transport moved from 98 Sea Zone to 99 Sea Zone 2 infantry moved from Greece to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone 1 battleship moved from 98 Sea Zone to 81 Sea Zone 2 cruisers moved from 98 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 2 infantry moved from Northern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 1 artillery moved from France to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 1 artillery moved from France to Holland Belgium 3 infantry moved from France to Holland Belgium 1 bomber moved from Southern Italy to Holland Belgium 1 fighter moved from Egypt to 81 Sea Zone 1 fighter moved from Egypt to Anglo Egyptian Sudan 1 fighter moved from Egypt to Anglo Egyptian Sudan Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 artillery and 2 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 0.83 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Holland Belgium Italians attack with 1 artillery, 1 bomber and 3 infantry British defend with 2 infantry Italians roll dice for 1 artillery, 1 bomber and 3 infantry in Holland Belgium, round 2 : 1/5 hits, 1.67 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Holland Belgium, round 3 : 1/4 hits, 1.50 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Battle in 81 Sea Zone Italians attack with 1 battleship, 2 cruisers, 1 fighter and 2 transports British defend with 1 destroyer Italians roll dice for 1 battleship, 2 cruisers, 1 fighter and 2 transports in 81 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits British roll dice for 1 destroyer in 81 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 81 Sea Zone Italians win with 1 battleship, 2 cruisers, 1 fighter and 2 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Anglo Egyptian Sudan Italians attack with 2 fighters and 4 infantry British defend with 1 infantry Italians roll dice for 2 fighters and 4 infantry in Anglo Egyptian Sudan, round 2 : 3/6 hits, 1.67 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 2 fighters and 3 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 2 fighters moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from 81 Sea Zone to Egypt 1 armour, 2 artilleries and 5 infantry moved from Trans-Jordan to Iraq 3 armour moved from Egypt to Iraq 1 aaGun moved from Egypt to Trans-Jordan 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 80 Sea Zone 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 artillery moved from Libya to 96 Sea Zone 1 artillery and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 artillery moved from 97 Sea Zone to Northern Italy 1 bomber moved from Holland Belgium to Southern Italy Place Units - Italians 3 armour placed in Egypt 2 artilleries and 1 infantry placed in Southern France 1 armour and 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 28 PUs; end with 28 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 35 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 40 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Italians regular : 1.17 British regular : 0.00
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 5 Purchase Units - Italians Italians buy 4 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Trans-Jordan to Syria Italians take Syria from French 1 armour moved from Syria to Iraq Italians take Iraq from UK_Pacific 1 transport moved from 98 Sea Zone to 99 Sea Zone 2 infantry moved from Greece to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone 1 battleship moved from 98 Sea Zone to 81 Sea Zone 2 cruisers moved from 98 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 2 infantry moved from Northern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 1 artillery moved from France to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 1 artillery moved from France to Holland Belgium 3 infantry moved from France to Holland Belgium 1 bomber moved from Southern Italy to Holland Belgium 1 fighter moved from Egypt to 81 Sea Zone 1 fighter moved from Egypt to Anglo Egyptian Sudan 1 fighter moved from Egypt to Anglo Egyptian Sudan Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 artillery and 2 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 0.83 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Holland Belgium Italians attack with 1 artillery, 1 bomber and 3 infantry British defend with 2 infantry Italians roll dice for 1 artillery, 1 bomber and 3 infantry in Holland Belgium, round 2 : 1/5 hits, 1.67 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Holland Belgium, round 3 : 1/4 hits, 1.50 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Battle in 81 Sea Zone Italians attack with 1 battleship, 2 cruisers, 1 fighter and 2 transports British defend with 1 destroyer Italians roll dice for 1 battleship, 2 cruisers, 1 fighter and 2 transports in 81 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits British roll dice for 1 destroyer in 81 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 81 Sea Zone Italians win with 1 battleship, 2 cruisers, 1 fighter and 2 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Anglo Egyptian Sudan Italians attack with 2 fighters and 4 infantry British defend with 1 infantry Italians roll dice for 2 fighters and 4 infantry in Anglo Egyptian Sudan, round 2 : 3/6 hits, 1.67 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 2 fighters and 3 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 2 fighters moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from 81 Sea Zone to Egypt 1 armour, 2 artilleries and 5 infantry moved from Trans-Jordan to Iraq 3 armour moved from Egypt to Iraq 1 aaGun moved from Egypt to Trans-Jordan 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 80 Sea Zone 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 artillery moved from Libya to 96 Sea Zone 1 artillery and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 artillery moved from 97 Sea Zone to Northern Italy 1 bomber moved from Holland Belgium to Southern Italy Place Units - Italians 3 armour placed in Egypt 2 artilleries and 1 infantry placed in Southern France 1 armour and 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 28 PUs; end with 28 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 35 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 40 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 45 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 fighter EDIT: Adding units owned by Italians to Western Germany: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 1.17 British regular : 0.00
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Hopei to Chahar 1 fighter moved from Kweichow to Chahar 6 artilleries and 4 infantry moved from Kweichow to Anhwe Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 6 artilleries and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 6 artilleries and 4 infantry in Anhwe, round 2 : 1/10 hits, 3.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 6 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Kweichow Place Units - Chinese 5 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 13 PUs; end with 14 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
Combat Hit Differential Summary :
Chinese regular : -2.00 Japanese regular : -0.67
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 5 Purchase Units - Russians Russians buy 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Novosibirsk to Archangel 1 armour moved from Russia to Smolensk 1 mech_infantry moved from Russia to Smolensk 1 armour and 1 mech_infantry moved from Russia to Archangel 1 infantry moved from Rostov to Tambov 1 mech_infantry moved from Hunan to Kwangtung UK_Pacific take Kwangtung from Japanese 1 mech_infantry moved from Kweichow to Kiangsi Chinese take Kiangsi from Japanese 1 mech_infantry moved from Kweichow to Jehol Chinese take Jehol from Japanese 4 armour and 2 mech_infantrys moved from Kweichow to Anhwe 2 infantry moved from Kweichow to Anhwe 3 armour and 2 mech_infantrys moved from Shensi to Anhwe 1 artillery and 2 infantry moved from Shensi to Kweichow 2 fighters and 1 tactical_bomber moved from Kweichow to Anhwe 2 armour and 1 mech_infantry moved from Northwest Persia to Persia 1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone Combat - Russians Battle in Archangel Russians attack with 2 armour and 1 mech_infantry Germans defend with 2 infantry Russians roll dice for 2 armour and 1 mech_infantry in Archangel, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Archangel Russians roll dice for 2 armour and 1 mech_infantry in Archangel, round 3 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 armour remaining. Battle score for attacker is 2 Casualties for Germans: 2 infantry Casualties for Russians: 1 mech_infantry Battle in Smolensk Russians attack with 1 armour and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour and 1 mech_infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 4 aaGuns, 1 artillery and 11 infantry moved from Rostov to Caucasus 1 armour and 2 mech_infantrys moved from Volgograd to Novosibirsk Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 mech_infantry EDIT: Adding units owned by Russians to Novosibirsk: 1 mech_infantry EDIT: Turning off Edit Mode 3 fighters placed in Volgograd 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : 0.33
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 5 Purchase Units - Russians Russians buy 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Novosibirsk to Archangel 1 armour moved from Russia to Smolensk 1 mech_infantry moved from Russia to Smolensk 1 armour and 1 mech_infantry moved from Russia to Archangel 1 infantry moved from Rostov to Tambov 1 mech_infantry moved from Hunan to Kwangtung UK_Pacific take Kwangtung from Japanese 1 mech_infantry moved from Kweichow to Kiangsi Chinese take Kiangsi from Japanese 1 mech_infantry moved from Kweichow to Jehol Chinese take Jehol from Japanese 4 armour and 2 mech_infantrys moved from Kweichow to Anhwe 2 infantry moved from Kweichow to Anhwe 3 armour and 2 mech_infantrys moved from Shensi to Anhwe 1 artillery and 2 infantry moved from Shensi to Kweichow 2 fighters and 1 tactical_bomber moved from Kweichow to Anhwe 2 armour and 1 mech_infantry moved from Northwest Persia to Persia 1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone Combat - Russians Battle in Archangel Russians attack with 2 armour and 1 mech_infantry Germans defend with 2 infantry Russians roll dice for 2 armour and 1 mech_infantry in Archangel, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Archangel Russians roll dice for 2 armour and 1 mech_infantry in Archangel, round 3 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 armour remaining. Battle score for attacker is 2 Casualties for Germans: 2 infantry Casualties for Russians: 1 mech_infantry Battle in Smolensk Russians attack with 1 armour and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour and 1 mech_infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 4 aaGuns, 1 artillery and 11 infantry moved from Rostov to Caucasus 1 armour and 2 mech_infantrys moved from Volgograd to Novosibirsk Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 mech_infantry EDIT: Adding units owned by Russians to Novosibirsk: 1 mech_infantry EDIT: Turning off Edit Mode 3 fighters placed in Volgograd 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Caucasus: 5 infantry EDIT: Adding units owned by Russians to Caucasus: 3 infantry EDIT: Adding units owned by Russians to Volgograd: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : 0.33
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 5 Purchase Units - Americans Americans buy 7 fighters; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Wake Island to 31 Sea Zone 1 mech_infantry and 1 transport moved from 31 Sea Zone to 6 Sea Zone 1 mech_infantry moved from 6 Sea Zone to Korea 1 infantry and 1 mech_infantry moved from Marshall Islands to 32 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 17 Sea Zone 2 fighters moved from Wake Island to 6 Sea Zone 1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima 2 bombers moved from Wake Island to 6 Sea Zone 1 destroyer moved from 46 Sea Zone to 22 Sea Zone 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 22 Sea Zone 3 fighters moved from Western United States to Midway Combat - Americans Battle in Iwo Jima Battle in Korea Battle in 22 Sea Zone Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 22 Sea Zone Americans win, taking Iwo Jima from Japanese, taking Korea from Japanese with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Non Combat Move - Americans 2 fighters and 2 tactical_bombers moved from 22 Sea Zone to 17 Sea Zone 2 fighters moved from 6 Sea Zone to 17 Sea Zone 2 fighters moved from 33 Sea Zone to 17 Sea Zone 1 destroyer moved from 33 Sea Zone to 18 Sea Zone 1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone 1 armour moved from Caroline Islands to 33 Sea Zone 1 armour, 2 artilleries, 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 5 infantry, 2 submarines and 4 transports moved from 33 Sea Zone to 17 Sea Zone 1 destroyer moved from 34 Sea Zone to 17 Sea Zone 1 carrier moved from 31 Sea Zone to 17 Sea Zone 1 fighter moved from Wake Island to Midway 1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 2 bombers moved from 6 Sea Zone to Midway 1 artillery and 1 infantry moved from Central United States to Western United States 2 aaGuns moved from Central United States to Eastern United States 1 submarine moved from 33 Sea Zone to 17 Sea Zone 1 destroyer moved from 17 Sea Zone to 6 Sea Zone 1 submarine moved from 10 Sea Zone to 7 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 31 Sea Zone 2 infantry and 1 mech_infantry moved from 31 Sea Zone to Wake Island 1 artillery moved from 31 Sea Zone to Wake Island Place Units - Americans 7 fighters placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 fighter EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport EDIT: Changing PUs for Americans from 74 to 77 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.67 Japanese regular : 0.83
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 5 Combat Move - French 1 destroyer moved from 34 Sea Zone to 35 Sea Zone 1 infantry moved from French West Africa to Nigeria British take Nigeria from Italians Combat - French Kamikaze Suicide Attack attacks 1 destroyer owned by the French scoring 0 hits. Rolls: 5 Battle in 35 Sea Zone French attack with 1 destroyer Japanese defend with 1 submarine French roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits French roll dice for 1 destroyer in 35 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 35 Sea Zone French win, taking 35 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - French Turning on Edit Mode EDIT: Removing units owned by French from 35 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 French regular : 0.33
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 5 Combat Move - French 1 destroyer moved from 34 Sea Zone to 35 Sea Zone 1 infantry moved from French West Africa to Nigeria British take Nigeria from Italians Combat - French Kamikaze Suicide Attack attacks 1 destroyer owned by the French scoring 0 hits. Rolls: 5 Battle in 35 Sea Zone French attack with 1 destroyer Japanese defend with 1 submarine French roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits French roll dice for 1 destroyer in 35 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 35 Sea Zone French win, taking 35 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - French Turning on Edit Mode EDIT: Removing units owned by French from 35 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by Americans from 17 Sea Zone: 1 armour, 2 artilleries, 5 infantry and 5 transports EDIT: Adding units owned by Americans to Iwo Jima: 1 armour, 2 artilleries and 5 infantry EDIT: Adding units owned by Americans to 17 Sea Zone: 5 transports EDIT: Removing units owned by Americans from 17 Sea Zone: 2 tactical_bombers EDIT: Removing units owned by Americans from Midway: 2 fighters EDIT: Adding units owned by Americans to Wake Island: 2 tactical_bombers EDIT: Adding units owned by Americans to 17 Sea Zone: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 17 Sea Zone: 3 transports EDIT: Adding units owned by Americans to 31 Sea Zone: 3 transports EDIT: Removing units owned by Americans from Iwo Jima: 1 armour, 2 artilleries and 3 infantry EDIT: Adding units owned by Americans to Wake Island: 1 armour, 2 artilleries and 3 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0.33 French regular : 0.33
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 3 bombers, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine 1 infantry moved from Western Ukraine to Ukraine 1 bomber moved from Novgorod to Ukraine 2 infantry moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Smolensk 3 tactical_bombers moved from Novgorod to Smolensk 2 infantry moved from Bryansk to Tambov 1 bomber moved from Novgorod to Tambov 1 bomber moved from Western Germany to Smolensk 2 armour and 1 mech_infantry moved from Novgorod to Archangel 3 artilleries and 3 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Russia 2 armour and 2 mech_infantrys moved from Bryansk to Russia 2 artilleries moved from Bryansk to Rostov 2 infantry moved from Bryansk to Rostov 1 armour and 1 mech_infantry moved from Bryansk to Archangel 1 mech_infantry moved from Bryansk to Archangel 1 armour and 1 mech_infantry moved from Bryansk to Archangel 8 infantry moved from Bryansk to Rostov 2 armour and 2 mech_infantrys moved from Bryansk to Russia 1 armour and 1 mech_infantry moved from Bryansk to Russia 1 armour and 1 mech_infantry moved from Bryansk to Russia 1 armour moved from Bryansk to Rostov 2 mech_infantrys moved from Bryansk to Rostov 1 armour moved from Bryansk to Rostov 1 armour moved from Bryansk to Rostov 1 armour moved from Bryansk to Rostov 1 armour moved from Bryansk to Russia 1 mech_infantry moved from Western Ukraine to Russia 2 mech_infantrys moved from Western Ukraine to Rostov 1 armour moved from Western Ukraine to Rostov 1 armour moved from Bryansk to Rostov 1 mech_infantry moved from Western Ukraine to Rostov 1 armour moved from Bryansk to Rostov 1 mech_infantry moved from Western Ukraine to Rostov Combat - Germans Battle in Ukraine Germans attack with 1 bomber and 2 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 bomber and 2 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 4 armour and 4 mech_infantrys Russians defend with 2 armour Germans roll dice for 4 armour and 4 mech_infantrys in Archangel, round 2 : 4/8 hits, 2.67 expected hits Russians roll dice for 2 armour in Archangel, round 2 : 1/2 hits, 1.00 expected hits 2 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 armour Battle in Rostov Germans attack with 7 armour, 5 artilleries, 13 infantry and 6 mech_infantrys Russians defend with 1 infantry Germans roll dice for 7 armour, 5 artilleries, 13 infantry and 6 mech_infantrys in Rostov, round 2 : 7/31 hits, 9.17 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 7 armour, 5 artilleries, 13 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 bomber, 3 infantry and 3 tactical_bombers Russians defend with 1 armour and 1 mech_infantry Germans roll dice for 1 bomber, 3 infantry and 3 tactical_bombers in Smolensk, round 2 : 2/7 hits, 2.67 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Smolensk, round 2 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Russians: 1 armour and 1 mech_infantry Battle in Russia Germans attack with 7 armour, 1 infantry and 7 mech_infantrys Russians defend with 1 airfield, 1 factory_major and 1 mech_infantry Germans roll dice for 7 armour, 1 infantry and 7 mech_infantrys in Russia, round 2 : 2/15 hits, 4.83 expected hits Russians roll dice for 1 mech_infantry in Russia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Russia Germans captures 31PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 7 armour, 1 infantry and 7 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Trigger Axis Europe Objective: Setting switch to true for conditionAttachment_Axis_Europe_Objective_Switch attached to Germans Trigger Moscow Objective: Setting switch to true for conditionAttachment_Moscow_Objective_Switch attached to Germans triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 2 aaGuns moved from Bryansk to Rostov 1 aaGun moved from Bryansk to Rostov 1 bomber moved from Tambov to Novgorod 1 bomber moved from Smolensk to Novgorod 3 tactical_bombers moved from Smolensk to Novgorod 1 bomber moved from Ukraine to Novgorod 3 fighters moved from Western Germany to Novgorod 2 infantry moved from Southern France to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 submarine moved from 92 Sea Zone to 89 Sea Zone 1 fighter moved from Gibraltar to France 2 mech_infantrys moved from Poland to Western Ukraine 2 mech_infantrys moved from Germany to Western Germany 7 mech_infantrys moved from Germany to Eastern Poland 2 fighters moved from Gibraltar to France 1 destroyer moved from 93 Sea Zone to 104 Sea Zone Place Units - Germans 2 armour and 1 fighter placed in Novgorod 3 bombers placed in Western Germany Germans undo move 2. Germans undo move 1. 2 bombers and 1 fighter placed in Western Germany 3 infantry placed in France 2 armour and 1 bomber placed in Novgorod Turning on Edit Mode EDIT: Removing units owned by Germans from France: 1 aaGun EDIT: Adding units owned by Germans to Western Germany: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Germans Note to players Americans, British, Chinese, French, Germans, Italians, Japanese, Russians and UK_Pacific: The Axis have achieved a Victory Objective - The Axis powers control Moscow. Note to players Americans, British, Chinese, French, Germans, Italians, Japanese, Russians and UK_Pacific: The Axis have achieved a Victory Objective - The Axis powers control a total of 7 victory cities on the Europe side of the map. Germans collect 58 PUs; end with 89 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 94 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 99 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 109 PUs
Combat Hit Differential Summary :
Russians regular : -1.17 Germans regular : -4.33
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 6 Purchase Units - UK_Pacific UK_Pacific buy 4 artilleries, 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - UK_Pacific 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 infantry moved from Siam to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Hainan 1 fighter moved from 37 Sea Zone to 42 Sea Zone Combat - UK_Pacific Battle in Hainan Battle in 42 Sea Zone UK_Pacific attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone UK_Pacific win, taking Hainan from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - UK_Pacific 1 fighter moved from 42 Sea Zone to 36 Sea Zone 1 destroyer moved from 37 Sea Zone to 20 Sea Zone 1 destroyer moved from 37 Sea Zone to 39 Sea Zone 1 fighter moved from Malaya to India 1 armour and 1 mech_infantry moved from Yunnan to Anhwe 2 tactical_bombers moved from 37 Sea Zone to Anhwe 2 fighters moved from Malaya to 36 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter and 4 submarines moved from 37 Sea Zone to 36 Sea Zone 1 armour and 2 mech_infantrys moved from Eastern Persia to Persia 1 armour moved from Eastern Persia to Persia 1 mech_infantry moved from Yunnan to Anhwe 3 aaGuns and 10 infantry moved from Yunnan to Hunan Place Units - UK_Pacific 2 artilleries and 1 infantry placed in Persia 2 artilleries and 2 infantry placed in India 2 transports placed in 39 Sea Zone Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2 UK_Pacific collect 28 PUs (2 lost to blockades); end with 28 PUs Objective UK Pacific Outer Perimeter: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs Objective UK Pacific Kwangtung: UK_Pacific met a national objective for an additional 5 PUs; end with 38 PUs Objective UK Pacific Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer and 8 infantry; Remaining resources: 0 PUs; 5 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Shantung to Jehol 1 artillery and 1 infantry moved from Kiangsu to Kiangsi 1 fighter moved from Kiangsu to Kiangsi 1 tactical_bomber moved from Kiangsu to Kiangsi 1 fighter and 2 tactical_bombers moved from Shantung to Jehol 1 destroyer moved from 19 Sea Zone to 18 Sea Zone 1 destroyer moved from 19 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Japan to 6 Sea Zone 2 infantry moved from Amur to Korea 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 18 Sea Zone 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone 1 bomber moved from Kiangsu to 18 Sea Zone 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone 1 bomber moved from Kiangsu to 20 Sea Zone 2 fighters moved from 19 Sea Zone to Korea 2 fighters moved from 19 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from Manchuria to Korea Combat - Japanese Battle in 6 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 3 tactical_bombers Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 destroyer, 2 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits Americans roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 6 Sea Zone Japanese win with 1 destroyer, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in 20 Sea Zone Japanese attack with 1 bomber and 2 fighters UK_Pacific defend with 1 destroyer Japanese roll dice for 1 bomber and 2 fighters in 20 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits UK_Pacific roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Japanese and 1 destroyer owned by the UK_Pacific lost in 20 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is -4 Casualties for Japanese: 1 bomber Casualties for UK_Pacific: 1 destroyer Battle in Jehol Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers Russians defend with 1 mech_infantry Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Jehol, round 2 : 2/5 hits, 2.00 expected hits Chinese roll dice for 1 mech_infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Jehol Japanese win, taking Jehol from Chinese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Kiangsi Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 mech_infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/4 hits, 1.83 expected hits Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Russians: 1 mech_infantry Battle in 18 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 18 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 18 Sea Zone Japanese win with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Korea Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 mech_infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Korea, round 2 : 2/5 hits, 2.00 expected hits Americans roll dice for 1 mech_infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Korea Japanese win, taking Korea from Americans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 mech_infantry Non Combat Move - Japanese 2 armour and 2 mech_infantrys moved from Shantung to Manchuria 1 aaGun, 1 artillery and 5 infantry moved from Amur to Manchuria 2 fighters moved from 20 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from 18 Sea Zone to 19 Sea Zone 1 bomber moved from 18 Sea Zone to Japan 2 fighters moved from 6 Sea Zone to Japan 3 tactical_bombers moved from 6 Sea Zone to Japan 1 fighter moved from Kiangsi to 19 Sea Zone 2 fighters moved from Manchuria to 19 Sea Zone 1 fighter and 2 tactical_bombers moved from Jehol to 19 Sea Zone 1 tactical_bomber moved from Kiangsi to Manchuria 2 fighters moved from Korea to Manchuria 1 tactical_bomber moved from Korea to 6 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Japan 2 artilleries and 2 infantry moved from Kiangsu to 19 Sea Zone 2 artilleries and 2 infantry moved from 19 Sea Zone to Manchuria 1 artillery moved from Kiangsu to Shantung Place Units - Japanese 2 artilleries and 1 infantry placed in Manchuria 1 destroyer placed in 19 Sea Zone 7 infantry placed in Japan Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 0.00 Japanese regular : -1.83 UK_Pacific regular : 0.67
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TripleA Turn Summary: British round 6
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 6 Purchase Units - British British buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 4 fighters moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from United Kingdom to Normandy Bordeaux Combat - British Battle in Normandy Bordeaux British attack with 1 armour, 1 artillery, 6 fighters and 2 infantry Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry British roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 armour, 1 artillery, 6 fighters and 2 infantry in Normandy Bordeaux, round 2 : 4/10 hits, 4.33 expected hits Italians roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 3/3 hits, 1.00 expected hits 1 artillery owned by the Italians, 1 artillery owned by the British, 2 infantry owned by the Italians and 2 infantry owned by the British lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Italians with 1 armour and 6 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 artillery and 2 infantry Casualties for Italians: 1 artillery and 2 infantry Non Combat Move - British 2 fighters moved from Normandy Bordeaux to United Kingdom 4 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 armour and 1 mech_infantry moved from South West Africa to Belgian Congo 1 infantry moved from South West Africa to 70 Sea Zone 1 infantry moved from 70 Sea Zone to Belgian Congo 1 infantry moved from French Equatorial Africa to Belgian Congo Place Units - British 4 artilleries and 6 infantry placed in United Kingdom Turn Complete - British British collect 28 PUs; end with 28 PUs Objective British European Theater: British met a national objective for an additional 3 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians regular : 2.00 British regular : 0.17
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 6 Purchase Units - Italians Italians buy 1 airfield, 1 armour and 2 bombers; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery moved from Holland Belgium to Normandy Bordeaux 1 artillery moved from Southern France to Normandy Bordeaux 1 infantry moved from French Central Africa to French West Africa Italians take French West Africa from French 1 armour moved from Iraq to Northwest Persia Italians take Northwest Persia from Russians 1 armour moved from Northwest Persia to Persia 4 armour, 2 artilleries and 5 infantry moved from Iraq to Persia 2 armour moved from Egypt to 81 Sea Zone 2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 2 armour, 1 battleship, 2 cruisers, 2 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Persia 1 infantry moved from 80 Sea Zone to Persia 2 armour moved from 80 Sea Zone to Persia 3 fighters moved from Egypt to Persia 1 bomber moved from Southern Italy to Persia Combat - Italians Battle in Normandy Bordeaux Italians attack with 2 artilleries and 1 infantry British defend with 1 armour, 1 factory_minor and 1 harbour Italians roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 armour in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 3 : 0/3 hits, 1.00 expected hits British roll dice for 1 armour in Normandy Bordeaux, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians lost in Normandy Bordeaux Italians roll dice for 2 artilleries in Normandy Bordeaux, round 4 : 0/2 hits, 0.67 expected hits British roll dice for 1 armour in Normandy Bordeaux, round 4 : 0/1 hits, 0.50 expected hits Italians roll dice for 2 artilleries in Normandy Bordeaux, round 5 : 0/2 hits, 0.67 expected hits British roll dice for 1 armour in Normandy Bordeaux, round 5 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Italians lost in Normandy Bordeaux Italians roll dice for 1 artillery in Normandy Bordeaux, round 6 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour in Normandy Bordeaux, round 6 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Italians lost in Normandy Bordeaux British win with 1 armour remaining. Battle score for attacker is -11 Casualties for Italians: 2 artilleries and 1 infantry Battle in Persia Italians attack with 7 armour, 2 artilleries, 1 bomber, 3 fighters and 7 infantry UK_Pacific defend with 2 armour, 4 artilleries, 1 factory_minor, 7 infantry and 2 mech_infantrys; Russians defend with 2 armour and 1 mech_infantry Italians roll dice for 1 battleship and 2 cruisers in Persia, round 2 : 3/3 hits, 1.67 expected hits Italians roll dice for 7 armour, 2 artilleries, 1 bomber, 3 fighters and 7 infantry in Persia, round 2 : 6/20 hits, 7.83 expected hits UK_Pacific roll dice for 4 armour, 4 artilleries, 7 infantry and 3 mech_infantrys in Persia, round 2 : 2/18 hits, 6.67 expected hits 1 mech_infantry owned by the Russians, 7 infantry owned by the UK_Pacific, 1 mech_infantry owned by the UK_Pacific and 2 infantry owned by the Italians lost in Persia Italians roll dice for 7 armour, 2 artilleries, 1 bomber, 3 fighters and 5 infantry in Persia, round 3 : 8/18 hits, 7.50 expected hits UK_Pacific roll dice for 4 armour, 4 artilleries and 1 mech_infantry in Persia, round 3 : 2/9 hits, 3.67 expected hits 1 mech_infantry owned by the UK_Pacific, 2 armour owned by the Russians, 1 armour owned by the UK_Pacific, 4 artilleries owned by the UK_Pacific and 2 infantry owned by the Italians lost in Persia Italians roll dice for 7 armour, 2 artilleries, 1 bomber, 3 fighters and 3 infantry in Persia, round 4 : 9/16 hits, 7.17 expected hits UK_Pacific roll dice for 1 armour in Persia, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the UK_Pacific lost in Persia Italians win, taking Persia from UK_Pacific with 7 armour, 2 artilleries, 1 bomber, 3 fighters and 3 infantry remaining. Battle score for attacker is 61 Casualties for Italians: 4 infantry Casualties for UK_Pacific: 2 armour, 4 artilleries, 7 infantry and 2 mech_infantrys Casualties for Russians: 2 armour and 1 mech_infantry Non Combat Move - Italians 1 armour moved from Egypt to Iraq 1 aaGun moved from Trans-Jordan to Iraq 3 fighters moved from Persia to Iraq 1 bomber moved from Persia to Iraq 1 fighter moved from Western Germany to Iraq 1 armour moved from Northern Italy to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 2 infantry moved from Northern Italy to 97 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 81 Sea Zone 1 artillery moved from 81 Sea Zone to Trans-Jordan 1 armour moved from 81 Sea Zone to Trans-Jordan 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 fighter moved from Gibraltar to Southern Italy Place Units - Italians 1 airfield placed in Iraq 1 armour and 2 bombers placed in Egypt Turn Complete - Italians Italians collect 28 PUs; end with 28 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 39 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 44 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Italians regular : -1.83 UK_Pacific regular : -6.83 British regular : 0.50
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Anhwe to Kiangsi 1 fighter moved from Kweichow to Kiangsi 1 artillery and 1 infantry moved from Anhwe to Kiangsu 1 artillery and 1 infantry moved from Anhwe to Shantung 3 artilleries and 6 infantry moved from Anhwe to Jehol 1 infantry moved from Chahar to Jehol Combat - Chinese Battle in Kiangsu Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 aaGun, 1 airfield, 1 artillery and 1 factory_minor Chinese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 aaGun and 1 artillery in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsu Chinese roll dice for 1 artillery in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 aaGun and 1 artillery in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery in Kiangsu, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 aaGun and 1 artillery in Kiangsu, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery in Kiangsu, round 5 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 aaGun and 1 artillery in Kiangsu, round 5 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Japanese lost in Kiangsu Chinese roll dice for 1 artillery in Kiangsu, round 6 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Kiangsu, round 6 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 artillery owned by the Chinese lost in Kiangsu Japanese win with no units remaining. Battle score for attacker is 2 Casualties for Chinese: 1 artillery and 1 infantry Casualties for Japanese: 1 aaGun and 1 artillery Battle in Kiangsi Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsi, round 2 : 3/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Battle in Shantung Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Shantung, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung Chinese win, taking Shantung from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Battle in Jehol Chinese attack with 3 artilleries and 7 infantry Japanese defend with 2 infantry Chinese roll dice for 3 artilleries and 7 infantry in Jehol, round 2 : 4/10 hits, 2.67 expected hits Japanese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Jehol Chinese win, taking Jehol from Japanese with 3 artilleries and 7 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Kiangsi to Anhwe Place Units - Chinese 5 artilleries placed in Jehol Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs
Combat Hit Differential Summary :
Chinese regular : 3.50 Japanese regular : 1.00
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 6 Combat Move - Russians 1 infantry moved from Buryatia to Amur Russians take Amur from Japanese 1 infantry moved from Volgograd to Samara 1 infantry moved from Volgograd to Kazakhstan 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 mech_infantry moved from Novosibirsk to Vologda 1 mech_infantry moved from Novosibirsk to Nenetsia 1 infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Italians 1 mech_infantry moved from Novosibirsk to Turkmenistan 1 mech_infantry moved from Kwangtung to Kiangsu Chinese take Kiangsu from Japanese Combat - Russians Battle in 104 Sea Zone Russians attack with 1 submarine Germans defend with 1 destroyer Russians roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 104 Sea Zone Germans win with no units remaining. Battle score for attacker is 2 Casualties for Russians: 1 submarine Casualties for Germans: 1 destroyer Trigger Allies Asia Objective: Setting switch to true for conditionAttachment_Allies_Asia_Objective_Switch attached to UK_Pacific Trigger Chinese Destroy Factories Kiangsu Russians: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - Russians 4 aaGuns, 1 artillery and 7 infantry moved from Caucasus to Kazakhstan 3 fighters moved from Volgograd to Hopei 7 armour, 2 fighters, 2 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Anhwe to Jehol 2 aaGuns and 6 infantry moved from Buryatia to Amur 1 artillery and 2 infantry moved from Kweichow to Anhwe 2 armour and 2 mech_infantrys moved from Novosibirsk to Kazakhstan Turn Complete - Russians Note to players Americans, British, Chinese, French, Germans, Italians, Japanese, Russians and UK_Pacific: The Allies have achieved a Victory Objective - The Allied powers control Calcutta, Malaya, Hong Kong, and Shanghai.
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 0.67