@VictoryFirst Germany is up
CANUCKS(Gargantua and Canuck12) vs YANKEES(Karl7 and Kobault) Operation Fall Firestorm! Best of 5 Tournament! G40BM3
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 airfield, 1 bomber, 2 destroyers, 1 fighter, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 35 Sea Zone to 19 Sea Zone Americans take 20 Sea Zone from Japanese 1 battleship, 1 carrier and 2 destroyers moved from 6 Sea Zone to 25 Sea Zone 1 marine moved from Marshall Islands to 32 Sea Zone 1 cruiser and 1 marine moved from 32 Sea Zone to 34 Sea Zone 1 marine moved from 34 Sea Zone to Paulau Island 1 fighter and 1 tactical_bomber moved from Caroline Islands to Paulau Island 1 infantry moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 bomber moved from Philippines to Szechwan Combat - Americans Americans creates battle in territory 6 Sea Zone Battle in 19 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 19 Sea Zone Americans win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 6 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 6 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Paulau Island Americans attack with 1 fighter, 1 marine and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 cruiser in Paulau Island, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Paulau Island Americans win, taking Paulau Island from Japanese with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Szechwan, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Szechwan Japanese win with no units remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Paulau Island to 33 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 fighter moved from Western United States to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 artillery moved from French West Africa to 87 Sea Zone 1 artillery and 1 transport moved from 87 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 aaGun moved from Central United States to 101 Sea Zone 1 aaGun and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 1 infantry and 1 transport moved from 88 Sea Zone to 101 Sea Zone 1 infantry moved from 101 Sea Zone to Eastern United States 1 mech_infantry moved from Central United States to Eastern United States 1 submarine moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from 91 Sea Zone to Morocco 2 fighters moved from Philippines to Caroline Islands 1 tactical_bomber moved from Western United States to Midway 1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway 2 fighters moved from 6 Sea Zone to 25 Sea Zone 1 mech_infantry moved from Central United States to Eastern United States Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 bomber, 1 fighter and 1 infantry placed in Western United States 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone 1 infantry placed in Eastern United States 1 airfield placed in Marshall Islands Turning on Edit Mode EDIT: Removing units owned by Americans from Marshall Islands: 1 airfield EDIT: Adding units owned by Americans to Midway: 1 harbour EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
Americans regular : 1.50 Japanese regular : 0.00
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan 1 infantry moved from Kweichow to Yunnan 11 infantry moved from Hopei to Anhwe 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 fighter moved from Hopei to Yunnan Combat - Chinese Chinese creates battle in territory Szechwan Battle in Yunnan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Szechwan from Japanese with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 11 infantry Japanese defend with 1 artillery Chinese roll dice for 11 infantry in Anhwe, round 2 : 1/11 hits, 1.83 expected hits Japanese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 11 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Yunnan to Sikang Place Units - Chinese 2 infantry placed in Sikang 2 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 14 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese regular : -0.50 Japanese regular : 0.33
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 airfield, 1 bomber, 2 destroyers, 1 fighter, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 35 Sea Zone to 19 Sea Zone Americans take 20 Sea Zone from Japanese 1 battleship, 1 carrier and 2 destroyers moved from 6 Sea Zone to 25 Sea Zone 1 marine moved from Marshall Islands to 32 Sea Zone 1 cruiser and 1 marine moved from 32 Sea Zone to 34 Sea Zone 1 marine moved from 34 Sea Zone to Paulau Island 1 fighter and 1 tactical_bomber moved from Caroline Islands to Paulau Island 1 infantry moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 bomber moved from Philippines to Szechwan Combat - Americans Americans creates battle in territory 6 Sea Zone Battle in 19 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 19 Sea Zone Americans win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 6 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 6 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Paulau Island Americans attack with 1 fighter, 1 marine and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 cruiser in Paulau Island, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Paulau Island Americans win, taking Paulau Island from Japanese with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Szechwan, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Szechwan Japanese win with no units remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Paulau Island to 33 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 fighter moved from Western United States to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 artillery moved from French West Africa to 87 Sea Zone 1 artillery and 1 transport moved from 87 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 aaGun moved from Central United States to 101 Sea Zone 1 aaGun and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 1 infantry and 1 transport moved from 88 Sea Zone to 101 Sea Zone 1 infantry moved from 101 Sea Zone to Eastern United States 1 mech_infantry moved from Central United States to Eastern United States 1 submarine moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from 91 Sea Zone to Morocco 2 fighters moved from Philippines to Caroline Islands 1 tactical_bomber moved from Western United States to Midway 1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway 2 fighters moved from 6 Sea Zone to 25 Sea Zone 1 mech_infantry moved from Central United States to Eastern United States Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 bomber, 1 fighter and 1 infantry placed in Western United States 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone 1 infantry placed in Eastern United States 1 airfield placed in Marshall Islands Turning on Edit Mode EDIT: Removing units owned by Americans from Marshall Islands: 1 airfield EDIT: Adding units owned by Americans to Midway: 1 harbour EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan 1 infantry moved from Kweichow to Yunnan 11 infantry moved from Hopei to Anhwe 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 fighter moved from Hopei to Yunnan Combat - Chinese Chinese creates battle in territory Szechwan Battle in Yunnan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Szechwan from Japanese with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 11 infantry Japanese defend with 1 artillery Chinese roll dice for 11 infantry in Anhwe, round 2 : 1/11 hits, 1.83 expected hits Japanese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 11 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Yunnan to Sikang Place Units - Chinese 2 infantry placed in Sikang 2 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 14 PUs; end with 16 PUs Purchase Units - British British buy 1 armour, 1 bomber, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from Morocco: 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to Tunisia: 1 mech_infantry EDIT: Turning off Edit Mode 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo British take Belgian Congo from Italians 1 artillery moved from Tunisia to Libya British take Libya from Italians 1 armour moved from Algeria to Libya Combat - British Non Combat Move - British 2 infantry and 1 marine moved from Quebec to 106 Sea Zone 1 cruiser, 2 infantry, 1 marine and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Gibraltar 2 infantry moved from 91 Sea Zone to Morocco Place Units - British 1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa 1 bomber placed in United Kingdom 1 submarine placed in 109 Sea Zone Turn Complete - British British collect 29 PUs; end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0.50 Americans regular : 1.50 Japanese regular : 0.33
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 armour, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Iraq to Persia Italians take Persia from British 1 armour moved from Persia to Iraq Combat - Italians Non Combat Move - Italians 1 aaGun moved from Romania to Slovakia Hungary 1 aaGun moved from Romania to Yugoslavia 1 transport moved from 98 Sea Zone to 81 Sea Zone 1 artillery moved from Egypt to 81 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 artillery moved from 80 Sea Zone to Iraq 1 infantry moved from 80 Sea Zone to Iraq 1 infantry moved from Trans-Jordan to Iraq 1 artillery moved from Trans-Jordan to Iraq 1 armour moved from Egypt to Iraq 1 fighter moved from Trans-Jordan to Iraq 2 fighters moved from Southern Italy to Iraq 1 bomber moved from Trans-Jordan to Southern Italy 1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Greece to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Southern Italy Place Units - Italians 1 factory_minor placed in Iraq 1 armour and 2 mech_infantrys placed in Egypt Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya Combat - ANZAC Battle in Malaya Non Combat Move - ANZAC Place Units - ANZAC 2 submarines placed in 54 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya Combat - ANZAC Battle in Malaya Non Combat Move - ANZAC Place Units - ANZAC 2 submarines placed in 54 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 fighter, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 infantry moved from Poland to Eastern Poland Germans take Eastern Poland from Russians 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 bomber moved from Greece to Ukraine 1 battleship, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 114 Sea Zone 1 fighter moved from Western Germany to 114 Sea Zone Combat - Germans Germans creates battle in territory 125 Sea Zone Strategic bombing raid in Ukraine Russians roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in 114 Sea Zone Germans attack with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Russians defend with 1 cruiser Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 114 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Germans 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Non Combat Move - Germans 1 tactical_bomber moved from Trans-Jordan to Iraq 1 fighter moved from Greece to Iraq 1 fighter moved from Southern Italy to Egypt 2 bombers moved from Trans-Jordan to Southern Italy 2 bombers moved from Greece to Southern Italy 1 bomber moved from Ukraine to Southern Italy 2 aaGuns, 6 artilleries and 18 infantry moved from Poland to Eastern Poland 1 aaGun moved from Slovakia Hungary to Eastern Poland 1 transport moved from 113 Sea Zone to 114 Sea Zone 1 submarine moved from 113 Sea Zone to 125 Sea Zone 1 submarine moved from 125 Sea Zone to 124 Sea Zone 2 infantry moved from Finland to Karelia 2 infantry moved from Finland to Karelia 1 infantry moved from Southern Italy to 97 Sea Zone 1 fighter moved from Western Germany to 97 Sea Zone 1 fighter moved from 97 Sea Zone to Southern Italy 3 infantry moved from Western Germany to Northern Italy 2 aaGuns moved from Western Germany to France 1 infantry moved from Southern France to France 2 artilleries and 8 infantry moved from Romania to Bessarabia 2 armour and 2 mech_infantrys moved from Slovakia Hungary to Bessarabia 2 armour and 2 mech_infantrys moved from Slovakia Hungary to Bessarabia 4 armour moved from Slovakia Hungary to Eastern Poland 7 mech_infantrys moved from Germany to Eastern Poland 1 fighter moved from 114 Sea Zone to Western Germany 1 aaGun moved from Western Germany to Northern Italy Place Units - Germans 1 bomber and 1 fighter placed in Western Germany 1 infantry placed in France 2 infantry placed in Germany 1 infantry and 6 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6 Germans collect 48 PUs (1 lost to blockades); end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Combat Hit Differential Summary :
Russians regular : 0.50 Germans regular : -1.00 Russians AA : -0.17
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 fighter, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 infantry moved from Poland to Eastern Poland Germans take Eastern Poland from Russians 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 bomber moved from Greece to Ukraine 1 battleship, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 114 Sea Zone 1 fighter moved from Western Germany to 114 Sea Zone Combat - Germans Germans creates battle in territory 125 Sea Zone Strategic bombing raid in Ukraine Russians roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in 114 Sea Zone Germans attack with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Russians defend with 1 cruiser Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 114 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Germans 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Non Combat Move - Germans 1 tactical_bomber moved from Trans-Jordan to Iraq 1 fighter moved from Greece to Iraq 1 fighter moved from Southern Italy to Egypt 2 bombers moved from Trans-Jordan to Southern Italy 2 bombers moved from Greece to Southern Italy 1 bomber moved from Ukraine to Southern Italy 2 aaGuns, 6 artilleries and 18 infantry moved from Poland to Eastern Poland 1 aaGun moved from Slovakia Hungary to Eastern Poland 1 transport moved from 113 Sea Zone to 114 Sea Zone 1 submarine moved from 113 Sea Zone to 125 Sea Zone 1 submarine moved from 125 Sea Zone to 124 Sea Zone 2 infantry moved from Finland to Karelia 2 infantry moved from Finland to Karelia 1 infantry moved from Southern Italy to 97 Sea Zone 1 fighter moved from Western Germany to 97 Sea Zone 1 fighter moved from 97 Sea Zone to Southern Italy 3 infantry moved from Western Germany to Northern Italy 2 aaGuns moved from Western Germany to France 1 infantry moved from Southern France to France 2 artilleries and 8 infantry moved from Romania to Bessarabia 2 armour and 2 mech_infantrys moved from Slovakia Hungary to Bessarabia 2 armour and 2 mech_infantrys moved from Slovakia Hungary to Bessarabia 4 armour moved from Slovakia Hungary to Eastern Poland 7 mech_infantrys moved from Germany to Eastern Poland 1 fighter moved from 114 Sea Zone to Western Germany 1 aaGun moved from Western Germany to Northern Italy Place Units - Germans 1 bomber and 1 fighter placed in Western Germany 1 infantry placed in France 2 infantry placed in Germany 1 infantry and 6 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6 Germans collect 48 PUs (1 lost to blockades); end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Combat Hit Differential Summary :
Russians regular : 0.50 Germans regular : -1.00 Russians AA : -0.17
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 2 artilleries and 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Belarus to Baltic States 4 armour and 2 infantry moved from Northwest Persia to Persia Russians take Persia from Italians 1 mech_infantry moved from Northwest Persia to Persia Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Baltic States Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Russians roll dice for 1 artillery in Baltic States, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery in Baltic States, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery in Baltic States, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Baltic States, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery in Baltic States, round 6 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Baltic States, round 6 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Baltic States Germans win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Rostov to Northwest Persia 2 armour and 1 mech_infantry moved from Volgograd to Northwest Persia 7 armour moved from Rostov to Northwest Persia 1 infantry moved from Ukraine to Western Ukraine 4 aaGuns, 3 artilleries and 25 infantry moved from Belarus to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk 2 infantry moved from Ukraine to Bryansk 3 infantry moved from Manchuria to Jehol 2 aaGuns and 15 infantry moved from Manchuria to Amur Place Units - Russians 3 infantry placed in Volgograd 2 artilleries and 8 infantry placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : -2.00
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 2 artilleries and 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Belarus to Baltic States 4 armour and 2 infantry moved from Northwest Persia to Persia Russians take Persia from Italians 1 mech_infantry moved from Northwest Persia to Persia Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Baltic States Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Russians roll dice for 1 artillery in Baltic States, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery in Baltic States, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery in Baltic States, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Baltic States, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery in Baltic States, round 6 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Baltic States, round 6 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Baltic States Germans win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Rostov to Northwest Persia 2 armour and 1 mech_infantry moved from Volgograd to Northwest Persia 7 armour moved from Rostov to Northwest Persia 1 infantry moved from Ukraine to Western Ukraine 4 aaGuns, 3 artilleries and 25 infantry moved from Belarus to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk 2 infantry moved from Ukraine to Bryansk 3 infantry moved from Manchuria to Jehol 2 aaGuns and 15 infantry moved from Manchuria to Amur Place Units - Russians 3 infantry placed in Volgograd 2 artilleries and 8 infantry placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Turning on Edit Mode EDIT: Adding units owned by Russians to Novgorod: 1 infantry EDIT: Adding units owned by Russians to Jehol: 1 aaGun EDIT: Removing units owned by Russians from Amur: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : -2.00
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 destroyers, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Sumatra to 41 Sea Zone 1 armour and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 armour moved from 37 Sea Zone to Malaya 1 fighter moved from 41 Sea Zone to Malaya 1 tactical_bomber moved from Kwangsi to Malaya 1 battleship, 1 carrier and 1 destroyer moved from 41 Sea Zone to 37 Sea Zone 1 transport moved from 36 Sea Zone to 39 Sea Zone 1 infantry moved from India to West India Japanese take West India from UK_Pacific 1 infantry moved from India to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Ceylon 1 artillery moved from Kwangsi to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya 1 artillery moved from Kwangsi to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from Kiangsi to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 artillery moved from Kiangsu to 19 Sea Zone 1 artillery and 1 transport moved from 19 Sea Zone to 21 Sea Zone 1 artillery moved from 21 Sea Zone to Guam 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone 1 submarine moved from 36 Sea Zone to 34 Sea Zone Japanese take 35 Sea Zone from Americans 1 infantry moved from India to Burma 1 infantry moved from Hunan to Yunnan 1 infantry moved from Korea to Manchuria Japanese take Manchuria from Chinese 2 fighters and 2 tactical_bombers moved from Kiangsi to Philippines 1 tactical_bomber moved from Kwangsi to Malaya 1 bomber moved from Japan to 34 Sea Zone 1 battleship and 2 cruisers moved from 36 Sea Zone to 35 Sea Zone Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 2 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer and 2 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Ceylon Battle in Guam Battle in Philippines Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Ceylon from UK_Pacific, taking Guam from Americans, taking Philippines from Americans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -8 Casualties for Japanese: 1 infantry and 1 tactical_bomber Casualties for Americans: 2 infantry Battle in Malaya Japanese attack with 1 armour, 1 artillery, 1 fighter and 2 tactical_bombers ANZAC defend with 1 harbour and 2 infantry Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 2 tactical_bombers in Malaya, round 2 : 3/5 hits, 2.67 expected hits ANZAC roll dice for 2 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from ANZAC with 1 armour, 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in 34 Sea Zone Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 cruiser Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits Americans roll dice for 1 cruiser in 34 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Americans lost in 34 Sea Zone Japanese win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Americans: 1 cruiser Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone 1 bomber moved from 34 Sea Zone to Kwangsi 1 fighter moved from Kwangsi to 35 Sea Zone 2 fighters moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone 3 carriers and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone 1 tactical_bomber moved from Malaya to French Indo China 1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi 2 fighters moved from Korea to Japan Place Units - Japanese 3 infantry placed in India 1 submarine placed in 6 Sea Zone 2 destroyers placed in 36 Sea Zone 1 infantry placed in French Indo China Japanese undo move 4. Japanese undo move 3. Japanese undo move 1. 2 infantry placed in India 2 infantry placed in French Indo China 1 destroyer placed in 36 Sea Zone 1 destroyer placed in 39 Sea Zone 3 infantry placed in Korea Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6 Japanese collect 46 PUs (2 lost to blockades); end with 46 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Americans regular : 0.83 Japanese regular : 0.00 ANZAC regular : -0.67
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 destroyers, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Sumatra to 41 Sea Zone 1 armour and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 armour moved from 37 Sea Zone to Malaya 1 fighter moved from 41 Sea Zone to Malaya 1 tactical_bomber moved from Kwangsi to Malaya 1 battleship, 1 carrier and 1 destroyer moved from 41 Sea Zone to 37 Sea Zone 1 transport moved from 36 Sea Zone to 39 Sea Zone 1 infantry moved from India to West India Japanese take West India from UK_Pacific 1 infantry moved from India to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Ceylon 1 artillery moved from Kwangsi to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya 1 artillery moved from Kwangsi to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from Kiangsi to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 artillery moved from Kiangsu to 19 Sea Zone 1 artillery and 1 transport moved from 19 Sea Zone to 21 Sea Zone 1 artillery moved from 21 Sea Zone to Guam 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone 1 submarine moved from 36 Sea Zone to 34 Sea Zone Japanese take 35 Sea Zone from Americans 1 infantry moved from India to Burma 1 infantry moved from Hunan to Yunnan 1 infantry moved from Korea to Manchuria Japanese take Manchuria from Chinese 2 fighters and 2 tactical_bombers moved from Kiangsi to Philippines 1 tactical_bomber moved from Kwangsi to Malaya 1 bomber moved from Japan to 34 Sea Zone 1 battleship and 2 cruisers moved from 36 Sea Zone to 35 Sea Zone Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 2 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer and 2 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Ceylon Battle in Guam Battle in Philippines Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Ceylon from UK_Pacific, taking Guam from Americans, taking Philippines from Americans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -8 Casualties for Japanese: 1 infantry and 1 tactical_bomber Casualties for Americans: 2 infantry Battle in Malaya Japanese attack with 1 armour, 1 artillery, 1 fighter and 2 tactical_bombers ANZAC defend with 1 harbour and 2 infantry Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 2 tactical_bombers in Malaya, round 2 : 3/5 hits, 2.67 expected hits ANZAC roll dice for 2 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from ANZAC with 1 armour, 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in 34 Sea Zone Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 cruiser Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits Americans roll dice for 1 cruiser in 34 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Americans lost in 34 Sea Zone Japanese win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Americans: 1 cruiser Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone 1 bomber moved from 34 Sea Zone to Kwangsi 1 fighter moved from Kwangsi to 35 Sea Zone 2 fighters moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone 3 carriers and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone 1 tactical_bomber moved from Malaya to French Indo China 1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi 2 fighters moved from Korea to Japan Place Units - Japanese 3 infantry placed in India 1 submarine placed in 6 Sea Zone 2 destroyers placed in 36 Sea Zone 1 infantry placed in French Indo China Japanese undo move 4. Japanese undo move 3. Japanese undo move 1. 2 infantry placed in India 2 infantry placed in French Indo China 1 destroyer placed in 36 Sea Zone 1 destroyer placed in 39 Sea Zone 3 infantry placed in Korea Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6 Japanese collect 46 PUs (2 lost to blockades); end with 46 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 fighter EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.83 Japanese regular : 0.00 ANZAC regular : -0.67
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 destroyers, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Sumatra to 41 Sea Zone 1 armour and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 armour moved from 37 Sea Zone to Malaya 1 fighter moved from 41 Sea Zone to Malaya 1 tactical_bomber moved from Kwangsi to Malaya 1 battleship, 1 carrier and 1 destroyer moved from 41 Sea Zone to 37 Sea Zone 1 transport moved from 36 Sea Zone to 39 Sea Zone 1 infantry moved from India to West India Japanese take West India from UK_Pacific 1 infantry moved from India to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Ceylon 1 artillery moved from Kwangsi to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya 1 artillery moved from Kwangsi to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from Kiangsi to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 artillery moved from Kiangsu to 19 Sea Zone 1 artillery and 1 transport moved from 19 Sea Zone to 21 Sea Zone 1 artillery moved from 21 Sea Zone to Guam 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone 1 submarine moved from 36 Sea Zone to 34 Sea Zone Japanese take 35 Sea Zone from Americans 1 infantry moved from India to Burma 1 infantry moved from Hunan to Yunnan 1 infantry moved from Korea to Manchuria Japanese take Manchuria from Chinese 2 fighters and 2 tactical_bombers moved from Kiangsi to Philippines 1 tactical_bomber moved from Kwangsi to Malaya 1 bomber moved from Japan to 34 Sea Zone 1 battleship and 2 cruisers moved from 36 Sea Zone to 35 Sea Zone Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 2 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer and 2 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Ceylon Battle in Guam Battle in Philippines Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Ceylon from UK_Pacific, taking Guam from Americans, taking Philippines from Americans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -8 Casualties for Japanese: 1 infantry and 1 tactical_bomber Casualties for Americans: 2 infantry Battle in Malaya Japanese attack with 1 armour, 1 artillery, 1 fighter and 2 tactical_bombers ANZAC defend with 1 harbour and 2 infantry Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 2 tactical_bombers in Malaya, round 2 : 3/5 hits, 2.67 expected hits ANZAC roll dice for 2 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from ANZAC with 1 armour, 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in 34 Sea Zone Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 cruiser Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits Americans roll dice for 1 cruiser in 34 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Americans lost in 34 Sea Zone Japanese win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Americans: 1 cruiser Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone 1 bomber moved from 34 Sea Zone to Kwangsi 1 fighter moved from Kwangsi to 35 Sea Zone 2 fighters moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone 3 carriers and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone 1 tactical_bomber moved from Malaya to French Indo China 1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi 2 fighters moved from Korea to Japan Place Units - Japanese 3 infantry placed in India 1 submarine placed in 6 Sea Zone 2 destroyers placed in 36 Sea Zone 1 infantry placed in French Indo China Japanese undo move 4. Japanese undo move 3. Japanese undo move 1. 2 infantry placed in India 2 infantry placed in French Indo China 1 destroyer placed in 36 Sea Zone 1 destroyer placed in 39 Sea Zone 3 infantry placed in Korea Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6 Japanese collect 46 PUs (2 lost to blockades); end with 46 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 fighter EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.83 Japanese regular : 0.00 ANZAC regular : -0.67
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 4 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Tunisia to Tobruk Americans take Tobruk from Italians 1 infantry moved from French Central Africa to French Equatorial Africa 1 cruiser moved from 33 Sea Zone to 34 Sea Zone 1 marine moved from Paulau Island to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam 1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 armour and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 bomber moved from Western United States to Caroline Islands Combat - Americans Americans creates battle in territory 6 Sea Zone Battle in 21 Sea Zone Americans attack with 1 cruiser Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win with 1 cruiser remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Guam Americans attack with 1 marine Japanese defend with 1 airfield and 1 artillery Americans roll dice for 1 marine in Guam, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Guam, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 marine in Guam, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Guam, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 marine in Guam, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Guam, round 4 : 1/1 hits, 0.33 expected hits 1 marine owned by the Americans lost in Guam Japanese win with 1 artillery remaining. Battle score for attacker is -5 Casualties for Americans: 1 marine Battle in Iwo Jima Americans attack with 1 armour and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 armour and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 armour remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone 1 tactical_bomber moved from Midway to 25 Sea Zone 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 25 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 19 Sea Zone to 16 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 aaGun, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone 2 fighters moved from Morocco to 96 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 91 Sea Zone to 96 Sea Zone 1 artillery and 3 infantry moved from 96 Sea Zone to Malta 1 destroyer moved from 92 Sea Zone to 96 Sea Zone 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone 1 infantry and 1 mech_infantry moved from 106 Sea Zone to New Brunswick Nova Scotia Place Units - Americans 1 infantry placed in Central United States 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 2 fighters placed in Eastern United States 1 artillery, 2 fighters and 1 infantry placed in Western United States 1 destroyer and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Japanese regular : 0.67
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Sikang to Yunnan 1 infantry moved from Anhwe to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Jehol to Manchuria 2 infantry moved from Sikang to Szechwan Combat - Chinese Chinese creates battle in territory Hunan Battle in Manchuria Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Manchuria Japanese win, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Anhwe Place Units - Chinese 2 infantry placed in Jehol 1 infantry placed in Kweichow 2 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 19 PUs; end with 20 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : 0.33
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Sikang to Yunnan 1 infantry moved from Anhwe to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Jehol to Manchuria 2 infantry moved from Sikang to Szechwan Combat - Chinese Chinese creates battle in territory Hunan Battle in Manchuria Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Manchuria Japanese win, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Anhwe Place Units - Chinese 2 infantry placed in Jehol 1 infantry placed in Kweichow 2 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 19 PUs; end with 20 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 96 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 95 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : 0.33
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 4 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Tunisia to Tobruk Americans take Tobruk from Italians 1 infantry moved from French Central Africa to French Equatorial Africa 1 cruiser moved from 33 Sea Zone to 34 Sea Zone 1 marine moved from Paulau Island to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam 1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 armour and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 bomber moved from Western United States to Caroline Islands Combat - Americans Americans creates battle in territory 6 Sea Zone Battle in 21 Sea Zone Americans attack with 1 cruiser Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win with 1 cruiser remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Guam Americans attack with 1 marine Japanese defend with 1 airfield and 1 artillery Americans roll dice for 1 marine in Guam, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Guam, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 marine in Guam, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Guam, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 marine in Guam, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Guam, round 4 : 1/1 hits, 0.33 expected hits 1 marine owned by the Americans lost in Guam Japanese win with 1 artillery remaining. Battle score for attacker is -5 Casualties for Americans: 1 marine Battle in Iwo Jima Americans attack with 1 armour and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 armour and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 armour remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone 1 tactical_bomber moved from Midway to 25 Sea Zone 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 25 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 19 Sea Zone to 16 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 aaGun, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone 2 fighters moved from Morocco to 96 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 91 Sea Zone to 96 Sea Zone 1 artillery and 3 infantry moved from 96 Sea Zone to Malta 1 destroyer moved from 92 Sea Zone to 96 Sea Zone 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone 1 infantry and 1 mech_infantry moved from 106 Sea Zone to New Brunswick Nova Scotia Place Units - Americans 1 infantry placed in Central United States 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 2 fighters placed in Eastern United States 1 artillery, 2 fighters and 1 infantry placed in Western United States 1 destroyer and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Sikang to Yunnan 1 infantry moved from Anhwe to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Jehol to Manchuria 2 infantry moved from Sikang to Szechwan Combat - Chinese Chinese creates battle in territory Hunan Battle in Manchuria Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Manchuria Japanese win, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Anhwe Place Units - Chinese 2 infantry placed in Jehol 1 infantry placed in Kweichow 2 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 19 PUs; end with 20 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 96 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 95 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Purchase Units - British British buy 1 airfield, 1 bomber and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 1 armour moved from Belgian Congo to Kenya British take Kenya from Italians 1 armour moved from Kenya to Ethiopia British take Ethiopia from Italians 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 armour moved from Libya to Alexandria British take Alexandria from Italians Combat - British Non Combat Move - British 2 infantry moved from Morocco to 91 Sea Zone 1 marine moved from Gibraltar to 91 Sea Zone 1 battleship, 1 cruiser, 2 infantry, 1 marine and 1 transport moved from 91 Sea Zone to 96 Sea Zone 2 infantry and 1 marine moved from 96 Sea Zone to Malta 1 bomber and 3 fighters moved from Gibraltar to Malta 1 bomber moved from United Kingdom to Malta 1 infantry moved from Union of South Africa to Rhodesia 1 submarine moved from 109 Sea Zone to 92 Sea Zone Place Units - British 1 bomber and 1 mech_infantry placed in Union of South Africa 1 airfield placed in Malta Turn Complete - British British collect 30 PUs; end with 31 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : -0.67 Japanese regular : 1.00
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 3 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Egypt to Anglo Egyptian Sudan 3 fighters moved from Iraq to Anglo Egyptian Sudan 1 bomber moved from Southern Italy to Anglo Egyptian Sudan Combat - Italians Battle in Anglo Egyptian Sudan Italians attack with 1 artillery, 1 bomber and 3 fighters British defend with 2 mech_infantrys Italians roll dice for 1 artillery, 1 bomber and 3 fighters in Anglo Egyptian Sudan, round 2 : 2/5 hits, 2.50 expected hits British roll dice for 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the British lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 8 Casualties for British: 2 mech_infantrys Non Combat Move - Italians 1 bomber and 3 fighters moved from Anglo Egyptian Sudan to Egypt 1 armour moved from Iraq to Egypt 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 aaGun moved from Yugoslavia to 97 Sea Zone 1 aaGun moved from Southern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 2 aaGuns, 2 infantry and 2 transports moved from 97 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Egypt 2 aaGuns moved from 81 Sea Zone to Egypt 1 aaGun moved from Slovakia Hungary to Greater Southern Germany 1 battleship, 2 cruisers and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone Place Units - Italians 3 armour placed in Egypt 2 infantry and 1 mech_infantry placed in Iraq Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : -0.50 British regular : -0.67
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 fighter, 1 infantry and 1 marine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Queensland to 33 Sea Zone 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 cruiser moved from 33 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 infantry placed in New South Wales 1 fighter and 1 marine placed in Queensland 1 destroyer placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 fighters, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Iraq to Persia 5 bombers moved from Southern Italy to Persia 1 bomber moved from Western Germany to Persia 1 artillery and 2 infantry moved from Bessarabia to Ukraine 1 artillery and 1 infantry moved from Eastern Poland to Belarus 1 infantry moved from Vyborg to Novgorod 4 infantry moved from Karelia to Novgorod 2 infantry moved from Germany to 114 Sea Zone 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 infantry moved from Eastern Poland to Belarus 5 artilleries and 17 infantry moved from Eastern Poland to Western Ukraine 1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod 2 infantry moved from 115 Sea Zone to Novgorod 1 infantry moved from Karelia to Novgorod Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in 115 Sea Zone Germans attack with 1 battleship, 1 cruiser, 1 destroyer and 1 transport Russians defend with 1 submarine Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 115 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 115 Sea Zone Germans win with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Novgorod Germans attack with 1 armour, 8 infantry and 1 mech_infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 8 infantry and 1 mech_infantry in Novgorod, round 2 : 1/10 hits, 2.00 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Persia Germans attack with 6 bombers, 1 fighter and 1 tactical_bomber Russians defend with 4 armour, 2 infantry and 1 mech_infantry Germans roll dice for 6 bombers, 1 fighter and 1 tactical_bomber in Persia, round 2 : 6/8 hits, 5.17 expected hits Russians roll dice for 4 armour, 2 infantry and 1 mech_infantry in Persia, round 2 : 3/7 hits, 3.00 expected hits 1 mech_infantry owned by the Russians, 2 infantry owned by the Russians, 3 armour owned by the Russians and 3 bombers owned by the Germans lost in Persia Germans roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in Persia, round 3 : 3/5 hits, 3.17 expected hits Russians roll dice for 1 armour in Persia, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Persia Germans win with 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Germans: 3 bombers Casualties for Russians: 4 armour, 2 infantry and 1 mech_infantry Battle in Ukraine Germans attack with 1 artillery and 2 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 5 artilleries and 17 infantry Russians defend with 1 infantry Germans roll dice for 5 artilleries and 17 infantry in Western Ukraine, round 2 : 6/22 hits, 5.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 5 artilleries and 16 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Belarus, round 4 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Belarus, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod 3 aaGuns, 2 armour and 5 mech_infantrys moved from Eastern Poland to Western Ukraine 4 armour, 1 artillery, 7 infantry and 4 mech_infantrys moved from Bessarabia to Western Ukraine 3 bombers moved from Persia to Iraq 1 fighter and 1 tactical_bomber moved from Persia to Iraq 3 fighters moved from Southern Italy to Iraq 1 fighter moved from Western Germany to Southern Italy 1 fighter moved from Western Germany to Egypt 1 infantry moved from 81 Sea Zone to Egypt 1 aaGun and 3 infantry moved from Northern Italy to Southern Italy 6 mech_infantrys moved from Western Germany to Southern Italy 1 infantry moved from Western Germany to Northern Italy 1 artillery and 1 infantry moved from France to Northern Italy 1 artillery moved from France to Northern Italy 1 aaGun moved from France to Northern Italy 1 aaGun and 3 infantry moved from France to Normandy Bordeaux Place Units - Germans 2 infantry placed in Germany 1 infantry placed in France 3 fighters and 4 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3 Germans collect 53 PUs (3 lost to blockades); end with 53 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 0.50