@captainwalker walking back into Cairo was no Option… Allies could have held me there and Suez would be open to them as well.
Wondering how Eastern Africa will develop now with my Italian army gone (after US turn)
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 fighters moved from Egypt to Anglo Egyptian Sudan
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 3 fighters and 2 infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 3 fighters and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/5 hits, 1.83 expected hits
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
British roll dice for 3 fighters and 1 infantry in Anglo Egyptian Sudan, round 3 : 1/4 hits, 1.67 expected hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - British
3 fighters moved from Anglo Egyptian Sudan to Egypt
Place Units - British
1 armour and 2 artilleries placed in Egypt
1 fighter and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,2
British collect 25 PUs (3 lost to blockades); end with 25 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
British regular : -0.50
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 fighters moved from Egypt to Anglo Egyptian Sudan
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 3 fighters and 2 infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 3 fighters and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/5 hits, 1.83 expected hits
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
British roll dice for 3 fighters and 1 infantry in Anglo Egyptian Sudan, round 3 : 1/4 hits, 1.67 expected hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - British
3 fighters moved from Anglo Egyptian Sudan to Egypt
Place Units - British
1 armour and 2 artilleries placed in Egypt
1 fighter and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,2
British collect 25 PUs (3 lost to blockades); end with 25 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 fighter
EDIT: Adding units owned by British to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.33
British regular : -0.50
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 3
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Alexandria to Tobruk
1 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 cruiser moved from 92 Sea Zone to 103 Sea Zone
1 cruiser moved from 92 Sea Zone to 90 Sea Zone
1 destroyer moved from 92 Sea Zone to 89 Sea Zone
Combat - Italians
Battle in Morocco
Battle in Tobruk
Italians attack with 3 armour, 2 artilleries, 5 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 3 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Tobruk, round 2 : 4/11 hits, 3.50 expected hits
French roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Tobruk
Italians win, taking Morocco from French, taking Tobruk from French with 3 armour, 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
1 bomber moved from Southern France to Southern Italy
1 battleship moved from 92 Sea Zone to 97 Sea Zone
Place Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Italians undo move 1.
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
French regular : -0.33
Italians regular : 0.50
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 3
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Alexandria to Tobruk
1 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 cruiser moved from 92 Sea Zone to 103 Sea Zone
1 cruiser moved from 92 Sea Zone to 90 Sea Zone
1 destroyer moved from 92 Sea Zone to 89 Sea Zone
Combat - Italians
Battle in Morocco
Battle in Tobruk
Italians attack with 3 armour, 2 artilleries, 5 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 3 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Tobruk, round 2 : 4/11 hits, 3.50 expected hits
French roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Tobruk
Italians win, taking Morocco from French, taking Tobruk from French with 3 armour, 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
1 bomber moved from Southern France to Southern Italy
1 battleship moved from 92 Sea Zone to 97 Sea Zone
Place Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Italians undo move 1.
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 bomber and 2 fighters
EDIT: Adding units owned by Italians to Eastern Poland: 1 bomber
EDIT: Adding units owned by Italians to Gibraltar: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French regular : -0.33
Italians regular : 0.50
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Chahar to Hopei
1 infantry moved from Suiyuyan to Hopei
2 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to Shensi
Combat - Chinese
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
1 infantry placed in Chahar
1 infantry placed in Sikang
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 0.83
Japanese regular : 1.33
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 3
Purchase Units - Russians
Russians buy 5 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
2 infantry moved from Belarus to Baltic States
1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Bessarabia
1 artillery and 1 infantry moved from Western Ukraine to Bessarabia
1 submarine moved from 125 Sea Zone to 110 Sea Zone
Combat - Russians
Battle in Bessarabia
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bessarabia, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Baltic States to Novgorod
4 armour and 6 mech_infantrys moved from Belarus to Novgorod
4 aaGuns, 1 artillery and 15 infantry moved from Belarus to Bryansk
1 artillery and 5 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Ukraine to Bryansk
3 armour moved from Ukraine to Bryansk
1 fighter moved from Bessarabia to Bryansk
2 aaGuns and 18 infantry moved from Buryatia to Amur
Place Units - Russians
2 armour and 1 mech_infantry placed in Ukraine
2 armour and 1 mech_infantry placed in Novgorod
1 armour placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : 0.33
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 destroyer, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 destroyer and 1 submarine moved from 30 Sea Zone to 26 Sea Zone
3 bombers moved from Eastern United States to Gibraltar
1 fighter moved from 102 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 102 Sea Zone to 103 Sea Zone
1 fighter moved from 102 Sea Zone to 90 Sea Zone
1 tactical_bomber moved from Eastern United States to 90 Sea Zone
2 fighters moved from Eastern United States to 89 Sea Zone
1 fighter moved from Wake Island to Western United States
1 destroyer moved from 10 Sea Zone to 89 Sea Zone
1 destroyer moved from 102 Sea Zone to 103 Sea Zone
Combat - Americans
Battle in 103 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 cruiser
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 103 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Italians roll dice for 1 cruiser in 103 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 destroyer owned by the Americans lost in 103 Sea Zone
Americans roll dice for 1 fighter and 1 tactical_bomber in 103 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
Italians roll dice for 1 cruiser in 103 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Italians lost in 103 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 destroyer
Casualties for Italians: 1 cruiser
Battle in 89 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Italians defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 89 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
Italians roll dice for 1 destroyer in 89 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 89 Sea Zone
Americans win, taking 89 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 90 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 cruiser
Americans roll dice for 1 fighter and 1 tactical_bomber in 90 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Italians roll dice for 1 cruiser in 90 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Italians lost in 90 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiser
Battle in Gibraltar
Americans attack with 3 bombers and 1 fighter
Italians defend with 1 airfield, 2 fighters, 1 harbour and 1 infantry
Americans roll dice for 3 bombers and 1 fighter in Gibraltar, round 2 : 3/4 hits, 2.50 expected hits
Italians roll dice for 2 fighters and 1 infantry in Gibraltar, round 2 : 2/3 hits, 1.67 expected hits
2 bombers owned by the Americans, 2 fighters owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -1
Casualties for Americans: 2 bombers
Casualties for Italians: 2 fighters and 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 1 fighter
EDIT: Adding units owned by Americans to Gibraltar: 1 bomber
EDIT: Adding units owned by Americans to Algeria: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 1 bomber
EDIT: Turning off Edit Mode
1 bomber moved from Gibraltar to Algeria
1 fighter moved from 90 Sea Zone to Algeria
1 fighter and 1 tactical_bomber moved from 103 Sea Zone to Algeria
1 tactical_bomber moved from 90 Sea Zone to 102 Sea Zone
2 fighters moved from 89 Sea Zone to 102 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 armour and 1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 battleship, 2 carriers, 2 cruisers, 2 fighters and 1 tactical_bomber moved from 102 Sea Zone to 90 Sea Zone
1 artillery moved from Central United States to Eastern United States
1 infantry moved from Central United States to Eastern United States
Place Units - Americans
1 destroyer and 3 transports placed in 101 Sea Zone
1 armour, 2 artilleries and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : 2.33
Italians regular : -0.50
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 3
Combat Move - French
1 infantry moved from Tunisia to Algeria
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 fighter moved from United Kingdom to 92 Sea Zone
Combat - French
Battle in 92 Sea Zone
French attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - French
1 fighter moved from 92 Sea Zone to Algeria
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 3
Combat Move - French
1 infantry moved from Tunisia to Algeria
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 fighter moved from United Kingdom to 92 Sea Zone
Combat - French
Battle in 92 Sea Zone
French attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - French
1 fighter moved from 92 Sea Zone to Algeria
Turn Complete - French
Turning on Edit Mode
EDIT: Adding units owned by Americans to 106 Sea Zone: 1 battleship, 2 carriers, 2 cruisers, 2 fighters, 1 tactical_bomber and 7 transports
EDIT: Removing units owned by Americans from 101 Sea Zone: 7 transports
EDIT: Removing units owned by Americans from 106 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Eastern United States: 1 armour, 2 artilleries, 6 infantry and 3 mech_infantrys
EDIT: Adding units owned by Americans to New Brunswick Nova Scotia: 1 armour, 2 artilleries, 6 infantry and 3 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 90 Sea Zone: 1 battleship, 2 carriers, 2 cruisers, 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central America: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to Eastern United States: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 15 infantry; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
3 infantry moved from Eastern Poland to Bessarabia
5 artilleries moved from Eastern Poland to Baltic States
10 infantry moved from Eastern Poland to Baltic States
2 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to Belarus
1 fighter and 1 tactical_bomber moved from Southern Italy to Bessarabia
1 bomber moved from Western Germany to Belarus
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 fighter moved from Southern Italy to Bessarabia
5 mech_infantrys moved from Germany to Baltic States
1 bomber moved from Southern Italy to 110 Sea Zone
1 bomber moved from Southern Italy to Bessarabia
2 fighters and 2 tactical_bombers moved from Alexandria to Southern Italy
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 1 bomber, 1 destroyer and 1 fighter
Russians defend with 1 submarine
Germans roll dice for 1 bomber, 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 110 Sea Zone
Germans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Bessarabia
Germans attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/7 hits, 2.83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Baltic States
Germans attack with 5 artilleries, 12 infantry and 5 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 5 artilleries, 12 infantry and 5 mech_infantrys in Baltic States, round 2 : 2/22 hits, 5.33 expected hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 5 artilleries, 11 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Belarus, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Belarus to Romania
3 armour moved from Romania to Baltic States
3 aaGuns, 7 armour, 2 infantry and 11 mech_infantrys moved from Eastern Poland to Baltic States
2 fighters moved from Bessarabia to Romania
1 tactical_bomber moved from Bessarabia to Romania
1 bomber moved from Bessarabia to Romania
5 infantry moved from Bulgaria to Romania
3 infantry moved from France to Northern Italy
3 artilleries and 6 infantry moved from Southern France to Northern Italy
3 aaGuns moved from Western Germany to Northern Italy
1 bomber and 1 fighter moved from 110 Sea Zone to Western Germany
Place Units - Germans
2 artilleries placed in Germany
3 infantry placed in France
8 infantry placed in Germany
4 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Russians regular : 0.17
Germans regular : -3.50
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 4
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - UK_Pacific
Trigger UK Pacific War Production India: has removed 1 factory_minor owned by UK_Pacific in India
Trigger UK Pacific War Production India: UK_Pacific has 1 factory_major placed in India
Combat Move - UK_Pacific
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 39 Sea Zone to 72 Sea Zone
1 artillery and 2 infantry moved from 72 Sea Zone to Kenya
1 fighter moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
1 fighter moved from 39 Sea Zone to Burma
Combat - UK_Pacific
Battle in 41 Sea Zone
UK_Pacific attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese submerged
1 transport owned by the Japanese lost in 41 Sea Zone
UK_Pacific win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Burma
UK_Pacific attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
UK_Pacific roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/6 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
UK_Pacific win, taking Burma from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kenya
UK_Pacific attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
UK_Pacific roll dice for 1 artillery and 2 infantry in Kenya, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the UK_Pacific lost in Kenya
UK_Pacific roll dice for 1 artillery and 1 infantry in Kenya, round 3 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Kenya, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Kenya
UK_Pacific win, taking Kenya from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for UK_Pacific: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - UK_Pacific
1 fighter moved from 41 Sea Zone to 39 Sea Zone
2 fighters and 1 tactical_bomber moved from Burma to India
1 fighter moved from Burma to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Trans-Jordan to India
1 artillery and 2 infantry moved from Trans-Jordan to Egypt
Place Units - UK_Pacific
3 infantry placed in New South Wales
1 armour and 2 mech_infantrys placed in India
1 destroyer placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Objective UK Pacific Outer Perimeter: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
Japanese regular : -0.33
UK_Pacific regular : 0.00
TripleA Manual Gamesave Post for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 38 Sea Zone to 39 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 battleship and 1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
1 battleship and 1 destroyer moved from 42 Sea Zone to 39 Sea Zone
2 bombers moved from Kwangsi to 39 Sea Zone
2 cruisers moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
1 infantry moved from Shan State to Burma
1 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Kweichow to Burma
1 infantry moved from Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from Anhwe to Jehol
1 infantry moved from Szechwan to Shensi
1 tactical_bomber moved from Anhwe to Shensi
1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
Combat - Japanese
Combat Hit Differential Summary :
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 38 Sea Zone to 39 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 battleship and 1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
1 battleship and 1 destroyer moved from 42 Sea Zone to 39 Sea Zone
2 bombers moved from Kwangsi to 39 Sea Zone
2 cruisers moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
1 infantry moved from Shan State to Burma
1 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Kweichow to Burma
1 infantry moved from Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from Anhwe to Jehol
1 infantry moved from Szechwan to Shensi
1 tactical_bomber moved from Anhwe to Shensi
1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
Combat - Japanese
Battle in Western Australia
Battle in 39 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines and 2 tactical_bombers
UK_Pacific defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters
Japanese roll dice for 2 submarines in 39 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the UK_Pacific
Japanese roll dice for 2 battleships, 2 bombers, 2 cruisers, 2 destroyers, 1 fighter and 2 tactical_bombers in 39 Sea Zone, round 2 : 4/11 hits, 6.00 expected hits
Units damaged: 1 battleship owned by the UK_Pacific
UK_Pacific roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters in 39 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
Units damaged: 2 battleships owned by the Japanese
1 carrier owned by the UK_Pacific, 1 destroyer owned by the UK_Pacific, 1 submarine owned by the Japanese and 1 cruiser owned by the UK_Pacific lost in 39 Sea Zone
Japanese roll dice for 1 submarine in 39 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the UK_Pacific lost in 39 Sea Zone
Japanese roll dice for 2 battleships, 2 bombers, 2 cruisers, 2 destroyers, 1 fighter and 2 tactical_bombers in 39 Sea Zone, round 3 : 5/11 hits, 6.00 expected hits
UK_Pacific roll dice for 1 battleship in 39 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
UK_Pacific roll dice for 2 fighters in 39 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
2 fighters owned by the UK_Pacific, 2 destroyers owned by the Japanese, 1 submarine owned by the Japanese and 1 battleship owned by the UK_Pacific lost in 39 Sea Zone
Japanese win, taking Western Australia from UK_Pacific, taking 39 Sea Zone from Neutral with 2 battleships, 2 bombers, 2 cruisers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 60
Casualties for Japanese: 2 destroyers and 2 submarines
Casualties for UK_Pacific: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters
Battle in Jehol
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
UK_Pacific defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1.50 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the UK_Pacific lost in Burma
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 3 : 1/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the UK_Pacific lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for UK_Pacific: 2 infantry
Battle in Shensi
Japanese attack with 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 1 tactical_bomber in Shensi, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 carriers moved from 42 Sea Zone to 56 Sea Zone
1 carrier moved from 37 Sea Zone to 56 Sea Zone
3 fighters moved from 42 Sea Zone to 56 Sea Zone
1 fighter and 2 tactical_bombers moved from Kwangsi to 56 Sea Zone
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 56 Sea Zone
1 artillery and 3 infantry moved from 56 Sea Zone to Western Australia
1 destroyer moved from 42 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
1 fighter and 2 tactical_bombers moved from 39 Sea Zone to Shan State
1 infantry moved from French Indo China to Shan State
2 bombers moved from 39 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 tactical_bomber moved from Shensi to Yunnan
1 armour and 1 artillery moved from Szechwan to Kweichow
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Jehol to Manchuria
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Yunnan to Shan State
1 transport moved from 19 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 factory_minor placed in French Indo China
2 infantry and 1 mech_infantry placed in Shantung
4 infantry placed in Japan
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : -2.00
UK_Pacific regular : -0.67
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 38 Sea Zone to 39 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 battleship and 1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
1 battleship and 1 destroyer moved from 42 Sea Zone to 39 Sea Zone
2 bombers moved from Kwangsi to 39 Sea Zone
2 cruisers moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
1 infantry moved from Shan State to Burma
1 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Kweichow to Burma
1 infantry moved from Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from Anhwe to Jehol
1 infantry moved from Szechwan to Shensi
1 tactical_bomber moved from Anhwe to Shensi
1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
Combat - Japanese
Battle in Western Australia
Battle in 39 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines and 2 tactical_bombers
UK_Pacific defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters
Japanese roll dice for 2 submarines in 39 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the UK_Pacific
Japanese roll dice for 2 battleships, 2 bombers, 2 cruisers, 2 destroyers, 1 fighter and 2 tactical_bombers in 39 Sea Zone, round 2 : 4/11 hits, 6.00 expected hits
Units damaged: 1 battleship owned by the UK_Pacific
UK_Pacific roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters in 39 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
Units damaged: 2 battleships owned by the Japanese
1 carrier owned by the UK_Pacific, 1 destroyer owned by the UK_Pacific, 1 submarine owned by the Japanese and 1 cruiser owned by the UK_Pacific lost in 39 Sea Zone
Japanese roll dice for 1 submarine in 39 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the UK_Pacific lost in 39 Sea Zone
Japanese roll dice for 2 battleships, 2 bombers, 2 cruisers, 2 destroyers, 1 fighter and 2 tactical_bombers in 39 Sea Zone, round 3 : 5/11 hits, 6.00 expected hits
UK_Pacific roll dice for 1 battleship in 39 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
UK_Pacific roll dice for 2 fighters in 39 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
2 fighters owned by the UK_Pacific, 2 destroyers owned by the Japanese, 1 submarine owned by the Japanese and 1 battleship owned by the UK_Pacific lost in 39 Sea Zone
Japanese win, taking Western Australia from UK_Pacific, taking 39 Sea Zone from Neutral with 2 battleships, 2 bombers, 2 cruisers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 60
Casualties for Japanese: 2 destroyers and 2 submarines
Casualties for UK_Pacific: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters
Battle in Jehol
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
UK_Pacific defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1.50 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the UK_Pacific lost in Burma
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 3 : 1/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the UK_Pacific lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for UK_Pacific: 2 infantry
Battle in Shensi
Japanese attack with 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 1 tactical_bomber in Shensi, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 carriers moved from 42 Sea Zone to 56 Sea Zone
1 carrier moved from 37 Sea Zone to 56 Sea Zone
3 fighters moved from 42 Sea Zone to 56 Sea Zone
1 fighter and 2 tactical_bombers moved from Kwangsi to 56 Sea Zone
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 56 Sea Zone
1 artillery and 3 infantry moved from 56 Sea Zone to Western Australia
1 destroyer moved from 42 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
1 fighter and 2 tactical_bombers moved from 39 Sea Zone to Shan State
1 infantry moved from French Indo China to Shan State
2 bombers moved from 39 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 tactical_bomber moved from Shensi to Yunnan
1 armour and 1 artillery moved from Szechwan to Kweichow
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Jehol to Manchuria
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Yunnan to Shan State
1 transport moved from 19 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 factory_minor placed in French Indo China
2 infantry and 1 mech_infantry placed in Shantung
4 infantry placed in Japan
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Celebes: 1 artillery and 1 infantry
EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 56 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to Western Australia: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 56 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to 56 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Yunnan: 1 fighter
EDIT: Removing units owned by Japanese from Yunnan: 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : -2.00
UK_Pacific regular : -0.67
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 4
Purchase Units - British
British buy 1 fighter, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
2 armour, 4 artilleries, 3 fighters, 5 infantry and 1 mech_infantry moved from Egypt to Alexandria
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
Combat - British
Battle in Alexandria
British attack with 2 armour, 4 artilleries, 3 fighters, 5 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 2 armour, 4 artilleries, 3 fighters, 5 infantry and 1 mech_infantry in Alexandria, round 2 : 7/15 hits, 5.50 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 2 armour, 4 artilleries, 3 fighters, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
3 fighters moved from Alexandria to Trans-Jordan
1 aaGun moved from Egypt to Trans-Jordan
1 aaGun moved from Egypt to Alexandria
1 mech_infantry moved from Union of South Africa to Belgian Congo
Place Units - British
1 fighter and 2 mech_infantrys placed in Egypt
1 transport placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3
British collect 24 PUs (5 lost to blockades); end with 24 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
British regular : 1.50
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 4
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Tobruk to Libya
1 bomber moved from Eastern Poland to Russia
Combat - Italians
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Russia causes 6 damage total.
Battle in Libya
Italians attack with 3 armour, 2 artilleries, 5 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 3 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Libya, round 2 : 3/11 hits, 3.50 expected hits
French roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Libya
Italians win, taking Libya from French with 3 armour, 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
1 bomber moved from Russia to Baltic States
Place Units - Italians
7 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
French regular : -0.33
Italians regular : -0.50
Russians AA : -0.17
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hopei to Shensi
1 infantry moved from Kansu to Shensi
1 infantry moved from Sikang to Szechwan
1 fighter moved from Kansu to Shensi
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
1 infantry placed in Hopei
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Japanese regular : 0.33
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Allies To War With TrueNeutrals
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Russians
Turning on Edit Mode
EDIT: Editing Political Relationship for Mongolians and Russians from Strict_Neutral to War
EDIT: Turning off Edit Mode
18 infantry moved from Amur to Buyant-Uhaa
1 fighter moved from Bryansk to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
2 armour and 1 mech_infantry moved from Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Novgorod to Bessarabia
Combat - Russians
Battle in Bessarabia
Russians attack with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/5 hits, 2.33 expected hits
Germans roll dice for 3 infantry in Bessarabia, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Bessarabia
Russians roll dice for 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 3 : 2/5 hits, 2.33 expected hits
Germans roll dice for 2 infantry in Bessarabia, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Buyant-Uhaa
Russians attack with 18 infantry
Mongolians defend with 2 infantry
Russians roll dice for 18 infantry in Buyant-Uhaa, round 2 : 2/18 hits, 3.00 expected hits
Mongolians roll dice for 2 infantry in Buyant-Uhaa, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Mongolians lost in Buyant-Uhaa
Russians win, taking Buyant-Uhaa from Mongolians with 17 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Mongolians: 2 infantry
Battle in Eastern Poland
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Eastern Poland to Belarus
9 armour and 7 mech_infantrys moved from Novgorod to Belarus
4 aaGuns, 3 armour, 2 artilleries and 25 infantry moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Bessarabia to Belarus
1 armour moved from Russia to Kazakhstan
Place Units - Russians
3 infantry placed in Novgorod
1 armour and 2 mech_infantrys placed in Ukraine
Russians undo move 2.
2 armour and 1 mech_infantry placed in Ukraine
1 armour and 1 mech_infantry placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Russians from Amur: 2 aaGuns
EDIT: Adding units owned by Russians to Buyant-Uhaa: 2 aaGuns
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Mongolians regular : 0.33
Germans regular : -2.00
Russians regular : -2.33
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers and 4 fighters; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Trigger Americans War Mongolians: Changing Relationship for Americans and Mongolians from Strict_Neutral to War
Combat Move - Americans
1 destroyer moved from 89 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 battleship and 2 cruisers moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Algeria to Portugal
1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
2 bombers moved from Algeria to 110 Sea Zone
1 fighter moved from Algeria to Spain
1 fighter moved from 106 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Spain
1 infantry moved from 91 Sea Zone to Spain
1 infantry moved from 91 Sea Zone to Morocco
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Portugal
3 infantry moved from Brazil to French Guiana
1 armour, 2 artilleries, 6 infantry and 3 mech_infantrys moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 2 artilleries, 6 infantry, 3 mech_infantrys and 6 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries, 6 infantry and 3 mech_infantrys moved from 91 Sea Zone to Spain
1 fighter moved from Western United States to Hawaiian Islands
1 submarine moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in Gibraltar
Battle in Morocco
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Morocco, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Morocco, round 4 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Morocco, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Morocco
Americans win, taking Gibraltar from Italians, taking Morocco from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 16 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 110 Sea Zone
Americans attack with 2 bombers
Germans defend with 1 destroyer
Americans roll dice for 2 bombers in 110 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 bomber owned by the Americans lost in 110 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Americans: 1 bomber
Casualties for Germans: 1 destroyer
Battle in Portugal
Americans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Neutral_True defend with 2 infantry
Americans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Portugal, round 2 : 1/6 hits, 2.50 expected hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Portugal
Americans roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Portugal, round 3 : 2/5 hits, 2.33 expected hits
Neutral_True roll dice for 1 infantry in Portugal, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_True lost in Portugal
Americans win, taking Portugal from Neutral_True with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Spain
Americans attack with 1 armour, 3 artilleries, 1 fighter, 7 infantry and 3 mech_infantrys
Neutral_True defend with 6 infantry
Americans roll dice for 1 battleship and 1 cruiser in Spain, round 2 : 0/2 hits, 1.17 expected hits
Americans roll dice for 1 armour, 3 artilleries, 1 fighter, 7 infantry and 3 mech_infantrys in Spain, round 2 : 6/15 hits, 4.17 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits, 2.00 expected hits
3 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 1 armour, 3 artilleries, 1 fighter, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Americans: 3 infantry
Casualties for Neutral_True: 6 infantry
Non Combat Move - Americans
1 tactical_bomber moved from Portugal to 91 Sea Zone
1 fighter moved from Portugal to 91 Sea Zone
1 fighter moved from Spain to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 106 Sea Zone to United Kingdom
2 carriers moved from 106 Sea Zone to 91 Sea Zone
1 bomber moved from 110 Sea Zone to United Kingdom
Place Units - Americans
2 carriers placed in 10 Sea Zone
4 fighters placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : -1.33
Japanese regular : -0.33
Italians regular : -1.00
Germans regular : 0.67
Neutral_True regular : 1.00
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 4
Combat Move - French
1 infantry moved from Algeria to Tunisia
1 fighter moved from Algeria to Gibraltar
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from United Kingdom to Scotland
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :