@Elrood hey, do you want to add your email to dice results? There’s really no point of Victor getting them since he’s no longer playing.
CANUCKS(Gargantua and Canuck12) vs YANKEES(Karl7 and Kobault) Operation Fall Firestorm! Best of 5 Tournament! G40BM3
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4 Research Technology - Americans Americans spend 5 on tech rolls Americans roll 4,3 and gets 0 hits Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; 2 techTokens; Purchase Units - Chinese Chinese builds 1 units. Combat Move - Americans 1 destroyer and 2 fighters moved from 12 Sea Zone to 13 Sea Zone 1 artillery and 1 infantry moved from Western United States to 56 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to Solomon Islands 1 infantry moved from Western United States to 56 Sea Zone 1 infantry and 1 transport moved from 56 Sea Zone to 51 Sea Zone 1 infantry moved from 51 Sea Zone to Caroline Islands Americans take Caroline Islands from Japanese 4 fighters moved from 56 Sea Zone to Solomon Islands 1 artillery moved from Morocco Algeria to Libya Combat - Americans Battle in 13 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 13 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 destroyer in 13 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 13 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Libya Americans attack with 1 artillery Italians defend with 1 infantry Americans roll dice for 1 artillery in Libya, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Libya, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Libya, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 infantry in Libya, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Libya, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 infantry in Libya, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Libya Italians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Americans: 1 artillery Battle in Solomon Islands Americans attack with 1 artillery, 4 fighters and 1 infantry Japanese defend with 2 infantry Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Solomon Islands, round 2 : 3/6 hits, 2.67 expected hits Japanese roll dice for 2 infantry in Solomon Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Solomon Islands Americans win, taking Solomon Islands from Japanese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Americans 4 fighters moved from Solomon Islands to 46 Sea Zone 2 carriers, 3 destroyers and 4 submarines moved from 56 Sea Zone to 46 Sea Zone 1 transport moved from 12 Sea Zone to 10 Sea Zone 2 infantry moved from Eastern United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 2 infantry moved from 12 Sea Zone to Morocco Algeria 1 bomber moved from Western United States to Hawaiian Islands 1 bomber moved from India to Hawaiian Islands 2 fighters moved from 13 Sea Zone to 12 Sea Zone Combat Move - Chinese 1 infantry moved from Chinghai to Ningxia Chinese take Ningxia from Japanese 1 infantry moved from Sikang to Chinghai Combat - Chinese Non Combat Move - Chinese Place Units - Americans 2 infantry placed in Eastern United States 1 carrier, 1 destroyer and 1 transport placed in 56 Sea Zone 1 fighter placed in Western United States Place Units - Chinese 1 infantry placed in Chinghai Turn Complete - Americans Americans collect 39 PUs; end with 39 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 fighter EDIT: Adding units owned by Americans to 56 Sea Zone: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : -0.67 Italians regular : -0.33 Germans regular : -0.33
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5 Research Technology - Germans Germans spend 0 on tech rolls Germans roll 4,4 and gets 0 hits Purchase Units - Germans Germans buy 3 armour, 2 artilleries and 8 infantry; Remaining resources: 0 PUs; 2 techTokens; Combat Move - Germans 2 infantry moved from France to Northwestern Europe 1 bomber moved from Egypt to Ukraine 1 fighter moved from Egypt to Ukraine 1 fighter moved from France to Northwestern Europe 1 fighter moved from Germany to Ukraine 2 infantry moved from Bulgaria Romania to Ukraine 1 fighter moved from Germany to East Poland 1 infantry moved from Poland to Baltic States 2 infantry moved from Poland to East Poland 1 armour moved from Anglo-Egypt Sudan to Belgian Congo Germans take Belgian Congo from British 1 armour moved from Belgian Congo to Italian Africa Germans take Italian Africa from British 1 armour moved from Egypt to French Equatorial Africa Germans take French Equatorial Africa from British 1 fighter moved from Germany to East Poland 1 infantry moved from Poland to East Poland Combat - Germans Battle in Northwestern Europe Germans attack with 1 fighter and 2 infantry British defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Northwestern Europe, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 infantry in Northwestern Europe, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 2 infantry in Northwestern Europe, round 3 : 0/3 hits, 0.83 expected hits British roll dice for 1 infantry in Northwestern Europe, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 2 infantry in Northwestern Europe, round 4 : 2/3 hits, 0.83 expected hits British roll dice for 1 infantry in Northwestern Europe, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwestern Europe Germans win, taking Northwestern Europe from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in East Poland Germans attack with 2 fighters and 3 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 2 fighters and 3 infantry in East Poland, round 2 : 2/5 hits, 1.50 expected hits Russians roll dice for 1 artillery and 1 infantry in East Poland, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in East Poland Germans win, taking East Poland from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Ukraine Germans attack with 1 bomber, 2 fighters and 2 infantry Russians defend with 2 artilleries and 1 infantry Germans roll dice for 1 bomber, 2 fighters and 2 infantry in Ukraine, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 2 artilleries and 1 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans roll dice for 1 bomber, 2 fighters and 1 infantry in Ukraine, round 3 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 infantry Casualties for Russians: 2 artilleries and 1 infantry Non Combat Move - Germans 1 bomber moved from Ukraine to Germany 2 fighters moved from Ukraine to Bulgaria Romania 2 fighters moved from East Poland to Germany 2 infantry moved from Poland to Bulgaria Romania 1 fighter moved from Northwestern Europe to France 1 infantry moved from France to Germany 5 infantry moved from Germany to Poland 1 infantry moved from Poland to Bulgaria Romania Place Units - Germans 3 infantry placed in France 3 armour, 2 artilleries and 5 infantry placed in Germany Turn Complete - Germans Germans collect 32 PUs; end with 32 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 37 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Russians regular : 1.00 Germans regular : 0.17 British regular : -1.00
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5 Research Technology - Russians Russians spend 0 on tech rolls Russians rolls : 0/1 hits, 0.00 expected hits Purchase Units - Russians Russians buy 1 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Russians 1 infantry moved from Karelia S.S.R. to Baltic States 1 infantry moved from Karelia S.S.R. to Baltic States 1 fighter moved from Russia to Baltic States 1 artillery and 1 infantry moved from Belorussia to East Poland 2 infantry moved from Caucasus to Ukraine 1 artillery moved from Caucasus to Ukraine Combat - Russians Battle in Baltic States Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 3 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in East Poland Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in East Poland, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in East Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland Russians win, taking East Poland from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Baltic States to Russia 2 artilleries moved from Karelia S.S.R. to Belorussia 2 armour moved from Karelia S.S.R. to Eastern Ukraine 2 armour moved from Russia to Eastern Ukraine 3 infantry moved from Russia to Novosibirsk 1 artillery moved from Russia to Novosibirsk Place Units - Russians 1 artillery and 1 infantry placed in Karelia S.S.R. 1 artillery and 3 infantry placed in Caucasus 1 armour and 3 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Russians rolls : 0.00 Italians regular : 0.33 Germans regular : 0.33 Russians regular : 0.00
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese roll 3,5 and gets 0 hits Purchase Units - Japanese Japanese buy 2 armour, 3 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 2 techTokens; Combat Move - Japanese 1 submarine moved from 50 Sea Zone to 46 Sea Zone 2 battleships, 1 carrier, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 46 Sea Zone 1 fighter moved from East Indies to 46 Sea Zone 1 fighter moved from Fukien to 46 Sea Zone 2 fighters moved from 37 Sea Zone to 46 Sea Zone 2 fighters moved from 36 Sea Zone to 46 Sea Zone 1 submarine moved from 62 Sea Zone to 51 Sea Zone 2 infantry moved from French Indo-China Thailand to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 51 Sea Zone 2 infantry moved from 51 Sea Zone to Caroline Islands 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from East Indies to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 48 Sea Zone 1 artillery and 1 infantry moved from 48 Sea Zone to New Guinea 1 artillery moved from Australia to 39 Sea Zone 1 artillery and 1 transport moved from 39 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to New Zealand Japanese take New Zealand from British 1 armour moved from Hupeh to Sikang Japanese take Sikang from Chinese 1 armour moved from Sikang to Ningxia 1 infantry moved from Hupeh to Ningxia 2 infantry moved from Suiyuan to Ningxia 2 armour moved from Yakut S.S.R. to Evenki National Okrug Japanese take Evenki National Okrug from Russians 2 armour moved from Evenki National Okrug to Yakut S.S.R. 2 armour moved from Manchuria to Ningxia 1 infantry moved from Manchuria to Suiyuan 1 infantry moved from Yunnan to Sikang Combat - Japanese Battle in 51 Sea Zone Japanese attack with 1 submarine and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 51 Sea Zone Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Caroline Islands Japanese attack with 2 infantry Americans defend with 1 infantry Japanese roll dice for 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 infantry in Caroline Islands, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Japanese: 2 infantry Battle in New Guinea Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in New Guinea Japanese win, taking New Guinea from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Ningxia Japanese attack with 3 armour and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 3 armour and 3 infantry in Ningxia, round 2 : 1/6 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Ningxia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Ningxia Japanese win, taking Ningxia from Chinese with 3 armour and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 46 Sea Zone Japanese attack with 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 6 fighters and 1 submarine British defend with 1 destroyer; Americans defend with 2 carriers, 3 destroyers, 4 fighters, 4 submarines and 1 transport Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 6 fighters in 46 Sea Zone, round 2 : 4/11 hits, 5.33 expected hits Americans roll dice for 4 submarines in 46 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 2 carriers, 4 destroyers, 4 fighters and 1 transport in 46 Sea Zone, round 2 : 3/10 hits, 4.67 expected hits Units damaged: 1 battleship owned by the Japanese 4 submarines owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 46 Sea Zone Japanese roll dice for 1 submarine in 46 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 2 battleships, 1 cruiser and 6 fighters in 46 Sea Zone, round 3 : 6/9 hits, 4.83 expected hits Americans roll dice for 2 carriers, 3 destroyers, 4 fighters and 1 transport in 46 Sea Zone, round 3 : 3/9 hits, 4.33 expected hits 2 fighters owned by the Japanese, 1 destroyer owned by the British, 2 destroyers owned by the Americans, 2 carriers owned by the Americans, 1 submarine owned by the Japanese and 1 fighter owned by the Americans lost in 46 Sea Zone 4 fighters owned by the Japanese retreated 2 battleships owned by the Japanese and 1 cruiser owned by the Japanese retreated to 48 Sea Zone Americans win with 3 fighters and 1 transport remaining. Battle score for attacker is 51 Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters and 1 submarine Casualties for Americans: 2 carriers, 3 destroyers, 1 fighter and 4 submarines Casualties for British: 1 destroyer 3 fighters owned by the Americans forced to land in Solomon Islands Non Combat Move - Japanese 4 fighters moved from 46 Sea Zone to 48 Sea Zone 1 carrier moved from 36 Sea Zone to 48 Sea Zone 1 carrier moved from 37 Sea Zone to 48 Sea Zone 1 destroyer moved from 36 Sea Zone to 48 Sea Zone 1 destroyer moved from 37 Sea Zone to 48 Sea Zone Place Units - Japanese 2 armour and 1 infantry placed in Manchuria 3 fighters and 1 infantry placed in East Indies 1 submarine placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 45 PUs; end with 45 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 50 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 55 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 60 PUs 2 units repaired.
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -1.67 Japanese regular : -1.67 British regular : -0.33
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese roll 3,5 and gets 0 hits Purchase Units - Japanese Japanese buy 2 armour, 3 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 2 techTokens; Combat Move - Japanese 1 submarine moved from 50 Sea Zone to 46 Sea Zone 2 battleships, 1 carrier, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 46 Sea Zone 1 fighter moved from East Indies to 46 Sea Zone 1 fighter moved from Fukien to 46 Sea Zone 2 fighters moved from 37 Sea Zone to 46 Sea Zone 2 fighters moved from 36 Sea Zone to 46 Sea Zone 1 submarine moved from 62 Sea Zone to 51 Sea Zone 2 infantry moved from French Indo-China Thailand to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 51 Sea Zone 2 infantry moved from 51 Sea Zone to Caroline Islands 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from East Indies to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 48 Sea Zone 1 artillery and 1 infantry moved from 48 Sea Zone to New Guinea 1 artillery moved from Australia to 39 Sea Zone 1 artillery and 1 transport moved from 39 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to New Zealand Japanese take New Zealand from British 1 armour moved from Hupeh to Sikang Japanese take Sikang from Chinese 1 armour moved from Sikang to Ningxia 1 infantry moved from Hupeh to Ningxia 2 infantry moved from Suiyuan to Ningxia 2 armour moved from Yakut S.S.R. to Evenki National Okrug Japanese take Evenki National Okrug from Russians 2 armour moved from Evenki National Okrug to Yakut S.S.R. 2 armour moved from Manchuria to Ningxia 1 infantry moved from Manchuria to Suiyuan 1 infantry moved from Yunnan to Sikang Combat - Japanese Battle in 51 Sea Zone Japanese attack with 1 submarine and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 51 Sea Zone Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Caroline Islands Japanese attack with 2 infantry Americans defend with 1 infantry Japanese roll dice for 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 infantry in Caroline Islands, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Japanese: 2 infantry Battle in New Guinea Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in New Guinea Japanese win, taking New Guinea from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Ningxia Japanese attack with 3 armour and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 3 armour and 3 infantry in Ningxia, round 2 : 1/6 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Ningxia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Ningxia Japanese win, taking Ningxia from Chinese with 3 armour and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 46 Sea Zone Japanese attack with 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 6 fighters and 1 submarine British defend with 1 destroyer; Americans defend with 2 carriers, 3 destroyers, 4 fighters, 4 submarines and 1 transport Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 6 fighters in 46 Sea Zone, round 2 : 4/11 hits, 5.33 expected hits Americans roll dice for 4 submarines in 46 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 2 carriers, 4 destroyers, 4 fighters and 1 transport in 46 Sea Zone, round 2 : 3/10 hits, 4.67 expected hits Units damaged: 1 battleship owned by the Japanese 4 submarines owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 46 Sea Zone Japanese roll dice for 1 submarine in 46 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 2 battleships, 1 cruiser and 6 fighters in 46 Sea Zone, round 3 : 6/9 hits, 4.83 expected hits Americans roll dice for 2 carriers, 3 destroyers, 4 fighters and 1 transport in 46 Sea Zone, round 3 : 3/9 hits, 4.33 expected hits 2 fighters owned by the Japanese, 1 destroyer owned by the British, 2 destroyers owned by the Americans, 2 carriers owned by the Americans, 1 submarine owned by the Japanese and 1 fighter owned by the Americans lost in 46 Sea Zone 4 fighters owned by the Japanese retreated 2 battleships owned by the Japanese and 1 cruiser owned by the Japanese retreated to 48 Sea Zone Americans win with 3 fighters and 1 transport remaining. Battle score for attacker is 51 Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters and 1 submarine Casualties for Americans: 2 carriers, 3 destroyers, 1 fighter and 4 submarines Casualties for British: 1 destroyer 3 fighters owned by the Americans forced to land in Solomon Islands Non Combat Move - Japanese 4 fighters moved from 46 Sea Zone to 48 Sea Zone 1 carrier moved from 36 Sea Zone to 48 Sea Zone 1 carrier moved from 37 Sea Zone to 48 Sea Zone 1 destroyer moved from 36 Sea Zone to 48 Sea Zone 1 destroyer moved from 37 Sea Zone to 48 Sea Zone Place Units - Japanese 2 armour and 1 infantry placed in Manchuria 3 fighters and 1 infantry placed in East Indies 1 submarine placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 45 PUs; end with 45 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 50 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 55 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 60 PUs 2 units repaired. Turning on Edit Mode EDIT: Removing units owned by Americans from 46 Sea Zone: 1 transport EDIT: Removing units owned by Americans from Solomon Islands: 3 fighters EDIT: Adding units owned by Japanese to 46 Sea Zone: 2 battleships and 1 cruiser EDIT: Removing units owned by Japanese from 48 Sea Zone: 3 fighters EDIT: Removing units owned by Japanese from 48 Sea Zone: 2 battleships and 1 cruiser EDIT: Removing units owned by Japanese from 48 Sea Zone: 1 carrier and 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to 51 Sea Zone: 1 carrier, 1 destroyer and 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 48 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 51 Sea Zone: 1 carrier, 1 destroyer and 1 fighter EDIT: Adding units owned by Japanese to 48 Sea Zone: 1 carrier, 1 destroyer and 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -1.67 Japanese regular : -1.67 British regular : -0.33
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TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5 Research Technology - British British spend 0 on tech rolls British rolls : 0/1 hits, 0.00 expected hits Purchase Units - British British buy 1 armour, 1 artillery, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - British 1 armour, 1 artillery and 2 infantry moved from Morocco Algeria to Libya 1 fighter moved from India to Burma 1 bomber moved from India to Libya 1 artillery moved from India to Burma 1 artillery and 1 infantry moved from Gibraltar to 12 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 12 Sea Zone to 23 Sea Zone 1 artillery and 1 infantry moved from 23 Sea Zone to French Equatorial Africa Combat - British Battle in Burma British attack with 1 artillery and 1 fighter Japanese defend with 1 infantry British roll dice for 1 artillery and 1 fighter in Burma, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in French Equatorial Africa British attack with 1 artillery and 1 infantry Germans defend with 1 armour British roll dice for 1 artillery and 1 infantry in French Equatorial Africa, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 armour in French Equatorial Africa, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the British lost in French Equatorial Africa British roll dice for 1 artillery in French Equatorial Africa, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour in French Equatorial Africa, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 artillery in French Equatorial Africa, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour in French Equatorial Africa, round 4 : 0/1 hits, 0.50 expected hits British roll dice for 1 artillery in French Equatorial Africa, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour in French Equatorial Africa, round 5 : 1/1 hits, 0.50 expected hits 1 artillery owned by the British lost in French Equatorial Africa Germans win with 1 armour remaining. Battle score for attacker is -7 Casualties for British: 1 artillery and 1 infantry Battle in Libya British attack with 1 armour, 1 artillery, 1 bomber and 2 infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Libya, round 2 : 1/5 hits, 2.00 expected hits Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Libya British win, taking Libya from Italians with 1 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter moved from Burma to India 1 fighter moved from India to Trans-Jordan 4 armour moved from India to Trans-Jordan 2 transports moved from 12 Sea Zone to 7 Sea Zone 2 artilleries moved from United Kingdom to 7 Sea Zone 1 artillery moved from United Kingdom to 6 Sea Zone 2 infantry moved from United Kingdom to 7 Sea Zone 1 infantry moved from United Kingdom to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 7 Sea Zone to 12 Sea Zone 2 artilleries and 2 infantry moved from 12 Sea Zone to Morocco Algeria 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 12 Sea Zone 1 carrier, 2 destroyers and 2 fighters moved from 6 Sea Zone to 12 Sea Zone 1 infantry moved from 12 Sea Zone to Morocco Algeria 1 artillery moved from 12 Sea Zone to Morocco Algeria 1 bomber moved from Libya to Trans-Jordan Place Units - British 1 armour and 2 fighters placed in India 1 artillery and 2 infantry placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 30 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Japanese regular : -0.33 British rolls : 0.00 Germans regular : 0.00 British regular : -2.50
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5 Research Technology - Italians Italians rolls : 0/1 hits, 0.00 expected hits Purchase Units - Italians Italians buy 1 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Italians 1 armour, 1 artillery, 2 fighters and 4 infantry moved from Egypt to Libya 1 artillery and 1 infantry moved from Italy to 14 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone 1 artillery and 1 infantry moved from 13 Sea Zone to Gibraltar 2 armour moved from Poland to Baltic States Combat - Italians Battle in 13 Sea Zone Italians attack with 1 battleship, 2 cruisers and 1 transport Americans defend with 1 destroyer Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 13 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 13 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 13 Sea Zone Italians win with 1 battleship, 2 cruisers and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Gibraltar Italians attack with 1 artillery and 1 infantry Americans defend with 1 artillery Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 artillery in Gibraltar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Gibraltar Italians roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in Gibraltar, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery in Gibraltar, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in Gibraltar, round 5 : 1/1 hits, 0.33 expected hits British roll dice for 1 artillery in Gibraltar, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans and 1 artillery owned by the Italians lost in Gibraltar British win with no units remaining. Battle score for attacker is -3 Casualties for Italians: 1 artillery and 1 infantry Casualties for Americans: 1 artillery Battle in Baltic States Italians attack with 2 armour Russians defend with 1 infantry Italians roll dice for 2 armour in Baltic States, round 2 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Baltic States Italians win, taking Baltic States from Russians with 1 armour remaining. Battle score for attacker is -2 Casualties for Italians: 1 armour Casualties for Russians: 1 infantry Battle in Libya Italians attack with 1 armour, 1 artillery, 2 fighters and 4 infantry British defend with 1 armour, 1 artillery and 2 infantry Italians roll dice for 1 armour, 1 artillery, 2 fighters and 4 infantry in Libya, round 2 : 2/8 hits, 2.67 expected hits British roll dice for 1 armour, 1 artillery and 2 infantry in Libya, round 2 : 1/4 hits, 1.50 expected hits 2 infantry owned by the British and 1 infantry owned by the Italians lost in Libya 2 fighters owned by the Italians retreated 1 artillery owned by the Italians, 3 infantry owned by the Italians and 1 armour owned by the Italians retreated to Egypt British win with 1 armour and 1 artillery remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Non Combat Move - Italians 2 fighters moved from Libya to Egypt Place Units - Italians 1 armour and 1 infantry placed in Egypt Italians undo move 1. 1 armour and 1 artillery placed in Egypt 1 artillery and 1 infantry placed in Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians rolls : 0.00 Americans regular : -0.33 Italians regular : 0.00 Russians regular : 0.67 British regular : 0.17
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5 Research Technology - Americans Americans spend 5 on tech rolls Americans roll 5,5,2 and gets 0 hits Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 2 fighters and 2 submarines; Remaining resources: 0 PUs; 3 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 carrier and 2 fighters moved from 12 Sea Zone to 13 Sea Zone 1 destroyer moved from 12 Sea Zone to 13 Sea Zone 2 infantry moved from Morocco Algeria to Libya 1 carrier, 1 destroyer and 1 fighter moved from 56 Sea Zone to 46 Sea Zone 2 bombers moved from Hawaiian Islands to Solomon Islands Combat - Americans Battle in 13 Sea Zone Americans attack with 1 carrier, 1 destroyer and 2 fighters Italians defend with 1 battleship, 2 cruisers and 1 transport Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 13 Sea Zone, round 2 : 1/4 hits, 1.50 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 13 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits 1 carrier owned by the Americans lost in 13 Sea Zone Americans roll dice for 1 destroyer and 2 fighters in 13 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 13 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits 1 destroyer owned by the Americans and 1 fighter owned by the Americans lost in 13 Sea Zone 1 fighter owned by the Americans retreated Italians win with 1 battleship, 2 cruisers and 1 transport remaining. Battle score for attacker is -32 Casualties for Americans: 1 carrier, 1 destroyer and 1 fighter Battle in 46 Sea Zone Americans attack with 1 carrier, 1 destroyer and 1 fighter Japanese defend with 2 battleships and 1 cruiser Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 46 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Units damaged: 2 battleships owned by the Japanese Japanese roll dice for 2 battleships and 1 cruiser in 46 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 46 Sea Zone Japanese win with 2 battleships and 1 cruiser remaining. Battle score for attacker is -32 Casualties for Americans: 1 carrier, 1 destroyer and 1 fighter Non Combat Move - Americans 2 bombers moved from Solomon Islands to Hawaiian Islands 1 transport moved from 12 Sea Zone to 10 Sea Zone 2 infantry moved from Eastern United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 2 infantry moved from 12 Sea Zone to Morocco Algeria 1 fighter moved from 13 Sea Zone to Libya Place Units - Americans 1 destroyer and 2 submarines placed in 56 Sea Zone 1 artillery and 2 fighters placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from Midway: 1 infantry EDIT: Removing units owned by Americans from 56 Sea Zone: 1 transport EDIT: Removing units owned by Americans from Western Canada: 1 infantry EDIT: Adding units owned by Americans to Hawaiian Islands: 2 infantry EDIT: Adding units owned by Americans to 53 Sea Zone: 1 transport EDIT: Removing units owned by Americans from Hawaiian Islands: 2 bombers EDIT: Adding units owned by Americans to Western United States: 2 bombers EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 46 Sea Zone: 2 battleships and 1 cruiser EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 bomber EDIT: Turning off Edit Mode Turn Complete - Chinese 1 unit repaired. Turn Complete - Americans Americans collect 39 PUs; end with 39 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Americans regular : -0.83 Japanese regular : 1.17 Italians regular : -0.33
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6 Research Technology - Germans Germans spend 0 on tech rolls Germans roll 2,1 and gets 0 hits Purchase Units - Germans Germans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 2 techTokens; Combat Move - Germans 2 fighters moved from Bulgaria Romania to Ukraine 3 infantry moved from Bulgaria Romania to Ukraine 2 infantry moved from Poland to East Poland 1 bomber moved from Germany to East Poland 2 armour moved from Poland to Karelia S.S.R. 1 armour moved from Italian Africa to Union of South Africa Germans take Rhodesia from British Germans take Union of South Africa from British 1 armour moved from French Equatorial Africa to Egypt 1 armour moved from Poland to Ukraine Combat - Germans Battle in East Poland Germans attack with 1 bomber and 2 infantry Russians defend with 1 artillery Germans roll dice for 1 bomber and 2 infantry in East Poland, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 artillery in East Poland, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in East Poland Germans win, taking East Poland from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Battle in Ukraine Germans attack with 1 armour, 2 fighters and 3 infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 armour, 2 fighters and 3 infantry in Ukraine, round 2 : 3/6 hits, 2.00 expected hits Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Karelia S.S.R. Germans attack with 2 armour Russians defend with 1 aaGun, 1 artillery, 1 factory and 1 infantry Germans roll dice for 2 armour in Karelia S.S.R., round 2 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 armour in Karelia S.S.R., round 3 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 3 : 2/2 hits, 0.67 expected hits 2 armour owned by the Germans lost in Karelia S.S.R. Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -10 Casualties for Germans: 2 armour Non Combat Move - Germans 3 infantry moved from Poland to Bulgaria Romania 2 fighters moved from Ukraine to Egypt 1 bomber moved from East Poland to Egypt 1 fighter moved from France to 13 Sea Zone 2 fighters moved from Germany to Egypt 2 artilleries moved from Germany to Poland 3 armour moved from Germany to Poland 6 infantry moved from Germany to Poland 1 infantry moved from Northwestern Europe to France 1 infantry moved from Northwestern Europe to Germany Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 13 Sea Zone 1 fighter placed in 13 Sea Zone 1 artillery placed in Germany Turn Complete - Germans Germans collect 35 PUs; end with 35 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Russians regular : 1.33 Germans regular : -1.00
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6 Research Technology - Russians Russians spend 0 on tech rolls Russians rolls : 0/1 hits, 0.00 expected hits Purchase Units - Russians Russians buy 1 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Russians 1 artillery and 3 infantry moved from Novosibirsk to Evenki National Okrug Russians take Evenki National Okrug from Japanese 1 artillery and 3 infantry moved from Caucasus to Ukraine 1 artillery and 1 infantry moved from Karelia S.S.R. to Baltic States 2 infantry moved from Belorussia to East Poland 1 fighter moved from Russia to East Poland 1 infantry moved from Belorussia to Baltic States 1 armour moved from Eastern Ukraine to Ukraine Combat - Russians Battle in East Poland Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in East Poland, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in East Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in East Poland Russians roll dice for 1 fighter and 1 infantry in East Poland, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in East Poland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in East Poland Russians win, taking East Poland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 1 armour, 1 artillery and 3 infantry Germans defend with 1 armour and 2 infantry Russians roll dice for 1 armour, 1 artillery and 3 infantry in Ukraine, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 1 armour and 2 infantry in Ukraine, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine Russians roll dice for 1 armour, 1 artillery and 2 infantry in Ukraine, round 3 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 armour in Ukraine, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour and 2 infantry Battle in Baltic States Russians attack with 1 artillery and 2 infantry Italians defend with 1 armour Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 armour in Baltic States, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Baltic States Russians win, taking Baltic States from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Non Combat Move - Russians 1 fighter moved from East Poland to Russia 3 infantry moved from Russia to Belorussia 1 armour moved from Russia to Eastern Ukraine Place Units - Russians 1 armour, 1 artillery and 2 infantry placed in Caucasus 1 artillery and 1 infantry placed in Karelia S.S.R. 3 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Russians rolls : 0.00 Italians regular : 0.50 Germans regular : 0.67 Russians regular : 0.83
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese roll 1,5 and gets 0 hits Purchase Units - Japanese Japanese buy 3 armour, 4 fighters and 1 submarine; Remaining resources: 0 PUs; 2 techTokens; Combat Move - Japanese 1 artillery moved from New Zealand to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 51 Sea Zone 1 transport moved from 51 Sea Zone to 48 Sea Zone 1 infantry moved from New Guinea to 48 Sea Zone 1 infantry and 1 transport moved from 48 Sea Zone to 51 Sea Zone 1 artillery and 1 infantry moved from 51 Sea Zone to Caroline Islands 1 destroyer moved from 48 Sea Zone to 53 Sea Zone 1 artillery moved from New Guinea to 48 Sea Zone 1 artillery and 1 transport moved from 48 Sea Zone to 38 Sea Zone 1 infantry moved from East Indies to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Burma 2 armour moved from Yakut S.S.R. to Stanovoj Chrebet 2 armour moved from Manchuria to Stanovoj Chrebet 1 infantry moved from Manchuria to Suiyuan 1 infantry moved from Suiyuan to Ningxia 1 infantry moved from Sikang to Chinghai 3 armour and 2 infantry moved from Ningxia to Chinghai Combat - Japanese Battle in 53 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 53 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Chinghai Japanese attack with 3 armour and 3 infantry Chinese defend with 2 infantry Japanese roll dice for 3 armour and 3 infantry in Chinghai, round 2 : 3/6 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Chinghai, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Chinghai Japanese win, taking Chinghai from Chinese with 3 armour and 3 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Caroline Islands Japanese attack with 1 artillery and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Japanese win, taking Caroline Islands from Americans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Burma Japanese attack with 1 artillery and 1 infantry British defend with 1 artillery Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Burma Japanese win, taking Burma from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Japanese 1 fighter moved from 48 Sea Zone to Egypt 3 fighters moved from East Indies to Egypt 1 submarine moved from 62 Sea Zone to 51 Sea Zone 1 destroyer moved from 48 Sea Zone to 51 Sea Zone 1 carrier moved from 48 Sea Zone to 51 Sea Zone 1 carrier moved from 48 Sea Zone to 38 Sea Zone Place Units - Japanese 3 armour placed in Manchuria 2 fighters placed in 38 Sea Zone 2 fighters placed in East Indies 1 submarine placed in 62 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 51 Sea Zone: 2 submarines EDIT: Adding units owned by Japanese to 38 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 50 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 45 PUs; end with 45 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 50 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 55 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 0.67 Japanese regular : 1.67 British regular : -0.33
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TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6 Research Technology - British British spend 10 on tech rolls British roll 2,2,5 and gets 0 hits Purchase Units - British British buy 1 armour and 2 fighters; Remaining resources: 0 PUs; 3 techTokens; Combat Move - British 8 armour, 3 artilleries, 1 bomber, 1 fighter and 4 infantry moved from Trans-Jordan to Egypt 1 armour and 1 artillery moved from Libya to Egypt 2 fighters moved from India to Egypt 2 fighters moved from 12 Sea Zone to Egypt Combat - British Battle in Egypt British attack with 9 armour, 4 artilleries, 1 bomber, 5 fighters and 4 infantry Germans defend with 1 armour, 1 artillery, 1 bomber, 5 fighters and 3 infantry; Italians defend with 2 armour, 2 artilleries, 1 factory, 2 fighters and 3 infantry; Japanese defend with 4 fighters British roll dice for 9 armour, 4 artilleries, 1 bomber, 5 fighters and 4 infantry in Egypt, round 2 : 13/23 hits, 10.33 expected hits Italians roll dice for 3 armour, 3 artilleries, 1 bomber, 11 fighters and 6 infantry in Egypt, round 2 : 10/24 hits, 12.00 expected hits 1 artillery owned by the Germans, 1 bomber owned by the Germans, 3 infantry owned by the Germans, 1 armour owned by the Germans, 2 artilleries owned by the Italians, 4 artilleries owned by the British, 3 infantry owned by the Italians, 4 infantry owned by the British, 2 armour owned by the British and 2 armour owned by the Italians lost in Egypt British roll dice for 7 armour, 1 bomber and 5 fighters in Egypt, round 3 : 5/13 hits, 6.67 expected hits Italians roll dice for 11 fighters in Egypt, round 3 : 9/11 hits, 7.33 expected hits 3 fighters owned by the Germans, 2 fighters owned by the Italians, 3 fighters owned by the British and 6 armour owned by the British lost in Egypt British roll dice for 1 armour, 1 bomber and 2 fighters in Egypt, round 4 : 1/4 hits, 2.17 expected hits Italians roll dice for 6 fighters in Egypt, round 4 : 5/6 hits, 4.00 expected hits 1 fighter owned by the Germans, 1 bomber owned by the British, 2 fighters owned by the British and 1 armour owned by the British lost in Egypt Italians win with 5 fighters remaining. Battle score for attacker is -18 Casualties for British: 9 armour, 4 artilleries, 1 bomber, 5 fighters and 4 infantry Casualties for Germans: 1 armour, 1 artillery, 1 bomber, 4 fighters and 3 infantry Casualties for Italians: 2 armour, 2 artilleries, 2 fighters and 3 infantry Non Combat Move - British 1 carrier, 3 destroyers and 3 transports moved from 12 Sea Zone to 10 Sea Zone 1 transport moved from 23 Sea Zone to 18 Sea Zone Place Units - British 2 fighters placed in United Kingdom 1 armour placed in India Turn Complete - British British collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 British regular : -0.17
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TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 1 Purchase Units - Germans
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 1 Purchase Units - Germans Germans buy 1 armour and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 118 Sea Zone to 106 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Poland to France 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia Combat - Germans
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 1 Purchase Units - Germans Germans buy 1 armour and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 118 Sea Zone to 106 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Poland to France 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the British and 1 cruiser owned by the British lost in 111 Sea Zone Germans roll dice for 1 submarine in 111 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 battleship owned by the British lost in 111 Sea Zone Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 3 : 4/4 hits, 2.50 expected hits British roll dice for 1 fighter in 111 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Germans and 1 fighter owned by the British lost in 111 Sea Zone Germans win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 30 Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Casualties for Germans: 1 battleship Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 3/7 hits, 4.17 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits 1 cruiser owned by the French and 1 cruiser owned by the British lost in 110 Sea Zone Germans roll dice for 2 submarines in 110 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 1 battleship owned by the British lost in 110 Sea Zone Germans win with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 44 Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in Yugoslavia Germans attack with 2 artilleries, 1 fighter and 7 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 2 artilleries, 1 fighter and 7 infantry in Yugoslavia, round 2 : 0/10 hits, 2.67 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Germans lost in Yugoslavia 1 fighter owned by the Germans retreated 2 artilleries owned by the Germans and 5 infantry owned by the Germans retreated to Romania Neutral_Allies win with 5 infantry remaining. Battle score for attacker is -6 Casualties for Germans: 2 infantry Battle in France Germans attack with 3 armour, 3 artilleries, 7 infantry, 4 mech_infantrys and 1 tactical_bomber British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry French roll AA dice in France : 0/1 hits, 0.17 expected hits Germans roll dice for 3 armour, 3 artilleries, 7 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 4/18 hits, 5.50 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 3/11 hits, 4.33 expected hits 1 aaGun owned by the French, 3 infantry owned by the Germans and 3 infantry owned by the French lost in France Germans roll dice for 3 armour, 3 artilleries, 4 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 3 : 6/15 hits, 5.00 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 3 infantry in France, round 3 : 2/8 hits, 3.33 expected hits 2 infantry owned by the Germans, 3 infantry owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans roll dice for 3 armour, 3 artilleries, 2 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 4 : 3/13 hits, 4.67 expected hits French roll dice for 1 armour and 1 fighter in France, round 4 : 1/2 hits, 1.17 expected hits 1 infantry owned by the Germans, 1 armour owned by the French and 1 fighter owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 3 armour, 3 artilleries, 1 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 35 Casualties for Germans: 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone British win with 1 transport remaining. Battle score for attacker is -4 Casualties for Germans: 2 submarines Casualties for British: 1 destroyer Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 3 aaGuns moved from Western Germany to Holland Belgium 1 transport moved from 114 Sea Zone to 113 Sea Zone 2 infantry moved from Denmark to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone 1 cruiser moved from 114 Sea Zone to 113 Sea Zone 2 infantry moved from 114 Sea Zone to Poland 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland 3 armour moved from Greater Southern Germany to Poland 1 armour and 2 infantry moved from Slovakia Hungary to Poland 1 armour moved from Romania to Poland 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from France to Western Germany 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 tactical_bomber moved from Holland Belgium to Western Germany 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 1 bomber moved from 111 Sea Zone to Western Germany 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 bomber moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from Holland Belgium to Western Germany Place Units - Germans 1 armour and 6 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 36 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
French regular : -2.83 Neutral_Allies regular : 0.33 Germans regular : -4.00 British regular : -1.17 French AA : -0.17
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 1 Purchase Units - Germans Germans buy 1 armour and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 118 Sea Zone to 106 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Poland to France 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the British and 1 cruiser owned by the British lost in 111 Sea Zone Germans roll dice for 1 submarine in 111 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 battleship owned by the British lost in 111 Sea Zone Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 3 : 4/4 hits, 2.50 expected hits British roll dice for 1 fighter in 111 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Germans and 1 fighter owned by the British lost in 111 Sea Zone Germans win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 30 Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Casualties for Germans: 1 battleship Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 3/7 hits, 4.17 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits 1 cruiser owned by the French and 1 cruiser owned by the British lost in 110 Sea Zone Germans roll dice for 2 submarines in 110 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 1 battleship owned by the British lost in 110 Sea Zone Germans win with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 44 Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in Yugoslavia Germans attack with 2 artilleries, 1 fighter and 7 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 2 artilleries, 1 fighter and 7 infantry in Yugoslavia, round 2 : 0/10 hits, 2.67 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Germans lost in Yugoslavia 1 fighter owned by the Germans retreated 2 artilleries owned by the Germans and 5 infantry owned by the Germans retreated to Romania Neutral_Allies win with 5 infantry remaining. Battle score for attacker is -6 Casualties for Germans: 2 infantry Battle in France Germans attack with 3 armour, 3 artilleries, 7 infantry, 4 mech_infantrys and 1 tactical_bomber British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry French roll AA dice in France : 0/1 hits, 0.17 expected hits Germans roll dice for 3 armour, 3 artilleries, 7 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 4/18 hits, 5.50 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 3/11 hits, 4.33 expected hits 1 aaGun owned by the French, 3 infantry owned by the Germans and 3 infantry owned by the French lost in France Germans roll dice for 3 armour, 3 artilleries, 4 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 3 : 6/15 hits, 5.00 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 3 infantry in France, round 3 : 2/8 hits, 3.33 expected hits 2 infantry owned by the Germans, 3 infantry owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans roll dice for 3 armour, 3 artilleries, 2 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 4 : 3/13 hits, 4.67 expected hits French roll dice for 1 armour and 1 fighter in France, round 4 : 1/2 hits, 1.17 expected hits 1 infantry owned by the Germans, 1 armour owned by the French and 1 fighter owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 3 armour, 3 artilleries, 1 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 35 Casualties for Germans: 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone British win with 1 transport remaining. Battle score for attacker is -4 Casualties for Germans: 2 submarines Casualties for British: 1 destroyer Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 3 aaGuns moved from Western Germany to Holland Belgium 1 transport moved from 114 Sea Zone to 113 Sea Zone 2 infantry moved from Denmark to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone 1 cruiser moved from 114 Sea Zone to 113 Sea Zone 2 infantry moved from 114 Sea Zone to Poland 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland 3 armour moved from Greater Southern Germany to Poland 1 armour and 2 infantry moved from Slovakia Hungary to Poland 1 armour moved from Romania to Poland 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from France to Western Germany 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 tactical_bomber moved from Holland Belgium to Western Germany 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 1 bomber moved from 111 Sea Zone to Western Germany 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 bomber moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from Holland Belgium to Western Germany Place Units - Germans 1 armour and 6 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 36 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs Turning on Edit Mode EDIT: Removing units owned by Neutral_Axis from Bulgaria: 4 infantry EDIT: Changing ownership of Bulgaria from Neutral_Axis to Germans EDIT: Adding units owned by Germans to Bulgaria: 5 infantry EDIT: Removing units owned by Germans from Romania: 1 infantry EDIT: Changing PUs for Germans from 65 to 66 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French regular : -2.83 Neutral_Allies regular : 0.33 Germans regular : -4.00 British regular : -1.17 French AA : -0.17
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 1 Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 carrier and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - UK_Pacific Combat - UK_Pacific Non Combat Move - UK_Pacific 1 battleship moved from 37 Sea Zone to 39 Sea Zone 1 infantry moved from West India to Eastern Persia UK_Pacific take Eastern Persia from Neutral_Allies 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Persia UK_Pacific take Persia from Neutral_Allies 4 infantry moved from Malaya to Shan State 1 fighter moved from Burma to 39 Sea Zone 2 infantry moved from Burma to Shan State 5 infantry moved from India to Burma 1 aaGun moved from India to Burma 1 fighter moved from Queensland to 39 Sea Zone 1 artillery and 1 infantry moved from Queensland to South Australia 1 infantry moved from New South Wales to Queensland 1 destroyer and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 cruiser moved from 63 Sea Zone to 61 Sea Zone 2 fighters moved from New Zealand to Queensland Place Units - UK_Pacific 1 carrier placed in 39 Sea Zone 1 armour and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 29 PUs; end with 30 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 artillery and 3 infantry moved from Kiangsi to Hunan 3 infantry moved from Kwangsi to Yunnan 1 artillery moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 1 fighter moved from Formosa to Hunan 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan 2 bombers moved from Japan to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/8 hits, 3.50 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for Chinese: 4 infantry Battle in Hunan Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 4/9 hits, 3.83 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery moved from Manchuria to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 1 artillery and 3 infantry moved from Kiangsu to Anhwe 1 artillery and 2 infantry moved from Shantung to Anhwe 1 artillery and 1 infantry moved from Jehol to Anhwe 1 mech_infantry moved from Manchuria to Anhwe 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi 1 transport moved from 20 Sea Zone to 19 Sea Zone 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsi 1 cruiser moved from 20 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 2 bombers moved from Yunnan to Kwangsi 3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi 1 fighter moved from Okinawa to Kwangsi 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 carriers moved from 6 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kwangsi 2 fighters moved from Japan to 36 Sea Zone 2 tactical_bombers moved from Japan to 36 Sea Zone 1 fighter moved from Korea to 36 Sea Zone 1 fighter moved from 36 Sea Zone to Kwangsi 1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 cruiser moved from 6 Sea Zone to 36 Sea Zone 1 aaGun and 4 infantry moved from Manchuria to Korea Place Units - Japanese 2 transports placed in 6 Sea Zone 1 factory_minor placed in Kiangsu Turn Complete - Japanese Japanese collect 30 PUs; end with 30 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : 0.67
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 artillery and 3 infantry moved from Kiangsi to Hunan 3 infantry moved from Kwangsi to Yunnan 1 artillery moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 1 fighter moved from Formosa to Hunan 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan 2 bombers moved from Japan to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/8 hits, 3.50 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for Chinese: 4 infantry Battle in Hunan Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 4/9 hits, 3.83 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery moved from Manchuria to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 1 artillery and 3 infantry moved from Kiangsu to Anhwe 1 artillery and 2 infantry moved from Shantung to Anhwe 1 artillery and 1 infantry moved from Jehol to Anhwe 1 mech_infantry moved from Manchuria to Anhwe 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi 1 transport moved from 20 Sea Zone to 19 Sea Zone 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsi 1 cruiser moved from 20 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 2 bombers moved from Yunnan to Kwangsi 3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi 1 fighter moved from Okinawa to Kwangsi 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 carriers moved from 6 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kwangsi 2 fighters moved from Japan to 36 Sea Zone 2 tactical_bombers moved from Japan to 36 Sea Zone 1 fighter moved from Korea to 36 Sea Zone 1 fighter moved from 36 Sea Zone to Kwangsi 1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 cruiser moved from 6 Sea Zone to 36 Sea Zone 1 aaGun and 4 infantry moved from Manchuria to Korea Place Units - Japanese 2 transports placed in 6 Sea Zone 1 factory_minor placed in Kiangsu Turn Complete - Japanese Japanese collect 30 PUs; end with 30 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 transports EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 transports EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : 0.67
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 1 Purchase Units - British British buy 1 airfield and 1 factory_minor; Remaining resources: 1 PUs; Combat Move - British 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 96 Sea Zone 1 bomber moved from United Kingdom to 96 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 1 bomber, 1 fighter and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians, 1 transport owned by the Italians and 1 bomber owned by the British lost in 96 Sea Zone British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 bomber Casualties for Italians: 1 destroyer and 1 transport Non Combat Move - British 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 aaGun moved from Malta to 96 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 96 Sea Zone 1 aaGun, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 aaGun and 1 infantry moved from 92 Sea Zone to Algeria 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone 1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 109 Sea Zone to 91 Sea Zone 2 fighters moved from United Kingdom to Gibraltar 1 infantry moved from Scotland to Eire British take Eire from Neutral_Allies 1 aaGun and 1 infantry moved from Scotland to United Kingdom 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt 2 infantry moved from Union of South Africa to Rhodesia 1 destroyer moved from 71 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from Ontario to Quebec Place Units - British 1 factory_minor placed in Egypt 1 airfield placed in Gibraltar Turn Complete - British British collect 28 PUs; end with 29 PUs Objective British Colonies: British met a national objective for an additional 3 PUs; end with 32 PUs Objective British Commonwealth: British met a national objective for an additional 3 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 British regular : 0.17