@Witt @Private-Panic are you guys still not using the pre release version of tripleA which allows you to post at the end of turn with logs and savegame etc.?
CANUCKS(Gargantua and Canuck12) vs YANKEES(Karl7 and Kobault) Operation Fall Firestorm! Best of 5 Tournament! G40BM3
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Research Technology - Japanese Japanese spend 10 on tech rolls Japanese roll 2,6 and gets 1 hit Japanese removing all Technology Tokens after successful research. Japanese discover Super subs Activate Technology - Japanese Japanese activating Super subs Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 battleship, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 infantry moved from Suiyuan to Ningxia Japanese take Ningxia from Chinese 2 armour and 1 infantry moved from Manchuria to Buryatia S.S.R. 1 artillery and 1 infantry moved from Japan to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 51 Sea Zone 1 artillery and 1 infantry moved from 51 Sea Zone to Caroline Islands 1 fighter moved from Philippine Islands to Caroline Islands 1 battleship moved from 62 Sea Zone to 51 Sea Zone 1 cruiser moved from 62 Sea Zone to 51 Sea Zone 2 fighters moved from 62 Sea Zone to Caroline Islands 1 fighter moved from 62 Sea Zone to Caroline Islands 1 infantry moved from Kwangtung to Fukien 1 infantry moved from Hupeh to Fukien Combat - Japanese Battle in 51 Sea Zone Japanese attack with 1 battleship, 1 cruiser and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 51 Sea Zone Japanese win with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Buryatia S.S.R. Japanese attack with 2 armour and 1 infantry Russians defend with 1 infantry Japanese roll dice for 2 armour and 1 infantry in Buryatia S.S.R., round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 armour and 1 infantry in Buryatia S.S.R., round 3 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Buryatia S.S.R., round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia S.S.R. Japanese win, taking Buryatia S.S.R. from Russians with 2 armour remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Caroline Islands Japanese attack with 1 artillery, 4 fighters and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Caroline Islands, round 2 : 3/6 hits, 2.67 expected hits Americans roll dice for 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Japanese win, taking Caroline Islands from Americans with 1 artillery and 4 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Japanese 4 fighters moved from Caroline Islands to 51 Sea Zone 1 transport moved from 39 Sea Zone to 48 Sea Zone 1 infantry moved from New Guinea to 48 Sea Zone 1 infantry and 1 transport moved from 48 Sea Zone to 38 Sea Zone 1 carrier and 1 fighter moved from 39 Sea Zone to 38 Sea Zone 2 infantry moved from Japan to 62 Sea Zone 1 infantry moved from 38 Sea Zone to East Indies 2 infantry and 1 transport moved from 62 Sea Zone to 51 Sea Zone 2 carriers and 2 destroyers moved from 62 Sea Zone to 51 Sea Zone Place Units - Japanese 1 battleship, 1 destroyer and 1 submarine placed in 38 Sea Zone 1 artillery placed in East Indies 1 armour and 2 infantry placed in Manchuria Turn Complete - Japanese Japanese collect 35 PUs; end with 35 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 40 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : 0.00 Russians regular : 0.33
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Research Technology - British British spend 0 on tech rolls British rolls : 0/1 hits, 0.00 expected hits Purchase Units - British British buy 2 armour, 2 artilleries, 2 infantry and 1 transport; Remaining resources: 0 PUs; 1 techTokens; Combat Move - British 1 transport moved from 7 Sea Zone to 6 Sea Zone 1 transport moved from 7 Sea Zone to 8 Sea Zone 1 armour and 1 infantry moved from United Kingdom to 8 Sea Zone 1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 12 Sea Zone 1 armour and 1 infantry moved from 12 Sea Zone to Morocco Algeria 1 transport moved from 7 Sea Zone to 8 Sea Zone 1 infantry moved from United Kingdom to 8 Sea Zone 1 infantry and 1 transport moved from 8 Sea Zone to 12 Sea Zone 1 infantry moved from 12 Sea Zone to Gibraltar British take Gibraltar from Italians 1 carrier, 3 destroyers and 2 fighters moved from 7 Sea Zone to 6 Sea Zone 1 infantry moved from Burma to French Indo-China Thailand British take French Indo-China Thailand from Japanese 1 infantry moved from Australia to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 48 Sea Zone 1 infantry moved from 48 Sea Zone to New Guinea British take New Guinea from Japanese 1 infantry moved from Belgian Congo to Anglo-Egypt Sudan British take Anglo-Egypt Sudan from Germans 2 infantry moved from United Kingdom to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Norway British take Norway from Germans Combat - British Non Combat Move - British 1 armour moved from India to Trans-Jordan 1 infantry moved from Burma to India 3 infantry moved from India to Persia 1 artillery moved from India to Persia 1 infantry moved from Belgian Congo to Anglo-Egypt Sudan 1 destroyer moved from 53 Sea Zone to 56 Sea Zone 1 infantry moved from India to Persia Place Units - British 2 armour and 1 artillery placed in India 1 artillery and 2 infantry placed in United Kingdom 1 transport placed in 6 Sea Zone Turn Complete - British British collect 37 PUs; end with 37 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
British rolls : 0.00
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Research Technology - Italians Italians spend 0 on tech rolls Italians rolls : 0/1 hits, 0.00 expected hits Purchase Units - Italians Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Italians 1 battleship, 2 cruisers and 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 artillery and 1 infantry moved from Italy to 14 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone 1 artillery and 1 infantry moved from 13 Sea Zone to Gibraltar 1 fighter and 2 infantry moved from Egypt to Anglo-Egypt Sudan 1 artillery and 1 infantry moved from Bulgaria Romania to Ukraine Combat - Italians Battle in 13 Sea Zone Italians attack with 1 battleship, 2 cruisers and 1 transport Russians defend with 1 submarine 1 submarine owned by the Russians Submerged Battle in Gibraltar Italians attack with 1 artillery and 1 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Gibraltar Italians winItalians win with 1 battleship, 2 cruisers and 1 transport remaining, taking Gibraltar from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Ukraine Italians attack with 1 artillery and 1 infantry Russians defend with 1 artillery Italians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Ukraine Italians win, taking Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Anglo-Egypt Sudan Italians attack with 1 fighter and 2 infantry British defend with 2 infantry Italians roll dice for 1 fighter and 2 infantry in Anglo-Egypt Sudan, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 2 infantry in Anglo-Egypt Sudan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo-Egypt Sudan Italians roll dice for 1 fighter and 1 infantry in Anglo-Egypt Sudan, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Anglo-Egypt Sudan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Anglo-Egypt Sudan retreated to Anglo-Egypt Sudan British win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 2 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Anglo-Egypt Sudan to Egypt 2 armour moved from Baltic States to Poland Place Units - Italians 1 fighter and 2 infantry placed in Italy 2 infantry placed in Egypt Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians rolls : 0.00 Italians regular : -1.17 Russians regular : -0.67 British regular : 0.33
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Research Technology - Americans Americans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 1 techTokens; Purchase Units - Chinese Chinese builds 1 units. Combat Move - Americans 1 artillery and 1 infantry moved from Eastern United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 1 artillery and 1 infantry moved from 12 Sea Zone to Gibraltar 2 fighters moved from 12 Sea Zone to Gibraltar 1 infantry moved from Morocco Algeria to Libya Americans take Libya from Italians 1 bomber moved from Australia to East Indies Combat - Americans Strategic bombing raid in East Indies Bombing raid in East Indies rolls: 3 and causes: 3 damage to unit: factory Bombing raid in East Indies causes 3 damage total. Battle in Gibraltar Americans attack with 1 artillery, 2 fighters and 1 infantry Italians defend with 1 artillery and 1 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 2 : 0/4 hits, 1.67 expected hits Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Gibraltar Americans roll dice for 1 artillery and 2 fighters in Gibraltar, round 3 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - Americans 2 fighters moved from Gibraltar to 12 Sea Zone 1 bomber moved from Hawaiian Islands to Western United States 1 carrier, 1 destroyer, 2 fighters and 3 submarines moved from 53 Sea Zone to 56 Sea Zone 1 bomber moved from East Indies to India 1 transport moved from 12 Sea Zone to 10 Sea Zone Combat Move - Chinese 1 infantry moved from Sikang to Yunnan Chinese take Yunnan from Japanese 1 infantry moved from Sikang to Hupeh Chinese take Hupeh from Japanese 1 infantry moved from Sikang to Ningxia 1 infantry moved from Chinghai to Ningxia Combat - Chinese Battle in Ningxia Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Ningxia, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Ningxia, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Ningxia, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Ningxia, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Ningxia, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Ningxia, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Ningxia, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Ningxia, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Ningxia Chinese roll dice for 1 infantry in Ningxia, round 6 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Ningxia, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese retreated to Chinghai Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Place Units - Americans 2 infantry placed in Eastern United States 2 destroyers, 1 fighter, 1 submarine and 1 transport placed in 56 Sea Zone 1 artillery placed in Western United States Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Americans Americans collect 40 PUs; end with 40 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 45 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Chinese regular : -1.50 Americans regular : -1.00 Japanese regular : -0.67 Italians regular : -0.33 Americans rolls : 0.00
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4 Research Technology - Germans Germans spend 0 on tech rolls Germans roll 1,3 and gets 0 hits Purchase Units - Germans Germans buy 1 destroyer, 2 fighters and 8 infantry; Remaining resources: 0 PUs; 2 techTokens; Combat Move - Germans 1 bomber moved from Germany to Anglo-Egypt Sudan 1 infantry moved from Egypt to Anglo-Egypt Sudan 1 armour moved from Egypt to Anglo-Egypt Sudan 1 infantry moved from Egypt to Libya 1 fighter moved from Bulgaria Romania to Libya 1 fighter moved from Germany to Karelia S.S.R. 1 fighter moved from Germany to Karelia S.S.R. 1 fighter moved from France to Libya 1 artillery and 2 infantry moved from Baltic States to Karelia S.S.R. 1 armour moved from Baltic States to Karelia S.S.R. Combat - Germans Battle in Karelia S.S.R. Germans attack with 1 armour, 1 artillery, 2 fighters and 2 infantry Russians defend with 1 aaGun, 2 artilleries, 1 factory and 2 infantry Russians roll AA dice in Karelia S.S.R. : 0/2 hits, 0.33 expected hits Germans roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Karelia S.S.R., round 2 : 2/6 hits, 2.33 expected hits Russians roll dice for 2 artilleries and 2 infantry in Karelia S.S.R., round 2 : 1/4 hits, 1.33 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R. Germans roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Karelia S.S.R., round 3 : 4/5 hits, 2.17 expected hits Russians roll dice for 2 artilleries in Karelia S.S.R., round 3 : 1/2 hits, 0.67 expected hits 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 2 infantry Casualties for Russians: 2 artilleries and 2 infantry Battle in Libya Germans attack with 2 fighters and 1 infantry Americans defend with 1 infantry Germans roll dice for 2 fighters and 1 infantry in Libya, round 2 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Libya Germans win, taking Libya from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Anglo-Egypt Sudan Germans attack with 1 armour, 1 bomber and 1 infantry British defend with 1 infantry Germans roll dice for 1 armour, 1 bomber and 1 infantry in Anglo-Egypt Sudan, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 1 infantry in Anglo-Egypt Sudan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Anglo-Egypt Sudan Germans win, taking Anglo-Egypt Sudan from British with 1 armour and 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Non Combat Move - Germans 1 bomber moved from Anglo-Egypt Sudan to Egypt 2 fighters moved from Libya to Egypt 2 fighters moved from Karelia S.S.R. to Germany 9 infantry moved from Germany to Poland 2 infantry moved from Poland to Bulgaria Romania 4 armour moved from Baltic States to Poland Place Units - Germans 1 destroyer placed in 13 Sea Zone 1 fighter and 3 infantry placed in France 1 fighter and 5 infantry placed in Germany Turn Complete - Germans Germans collect 32 PUs; end with 32 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 37 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 42 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : 0.00 Germans regular : 2.00 British regular : 0.67 Russians AA : -0.33
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4 Research Technology - Russians Russians spend 0 on tech rolls Russians rolls : 0/1 hits, 0.00 expected hits Purchase Units - Russians Russians buy 2 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Russians 1 armour moved from Belorussia to Baltic States Russians take Baltic States from Germans 1 armour moved from Baltic States to Karelia S.S.R. 1 armour moved from Belorussia to Karelia S.S.R. 2 infantry moved from Belorussia to Karelia S.S.R. 1 artillery moved from Belorussia to Karelia S.S.R. 1 artillery moved from Belorussia to Karelia S.S.R. 2 infantry moved from Caucasus to Ukraine 1 artillery moved from Caucasus to Ukraine 1 infantry moved from Eastern Ukraine to Ukraine 1 artillery moved from Belorussia to East Poland 1 infantry moved from Belorussia to East Poland 1 fighter moved from Russia to East Poland 1 artillery moved from Eastern Ukraine to Ukraine 1 submarine moved from 13 Sea Zone to 12 Sea Zone Combat - Russians Battle in East Poland Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in East Poland, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in East Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in East Poland Russians win, taking East Poland from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 2 artilleries and 3 infantry Italians defend with 1 artillery and 1 infantry Russians roll dice for 2 artilleries and 3 infantry in Ukraine, round 2 : 0/5 hits, 1.50 expected hits Italians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 2 artilleries and 2 infantry in Ukraine, round 3 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine Russians roll dice for 2 artilleries and 1 infantry in Ukraine, round 4 : 0/3 hits, 1.00 expected hits Italians roll dice for 1 artillery in Ukraine, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 artilleries and 1 infantry in Ukraine, round 5 : 2/3 hits, 1.00 expected hits Italians roll dice for 1 artillery in Ukraine, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Ukraine Russians win, taking Ukraine from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 2 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Karelia S.S.R. Russians attack with 2 armour, 2 artilleries and 2 infantry Germans defend with 1 aaGun, 1 armour, 1 artillery and 1 factory Russians roll dice for 2 armour, 2 artilleries and 2 infantry in Karelia S.S.R., round 2 : 2/6 hits, 2.33 expected hits Germans roll dice for 1 armour and 1 artillery in Karelia S.S.R., round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Karelia S.S.R. Russians win, taking Karelia S.S.R. from Germans with 2 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour and 1 artillery Non Combat Move - Russians 3 infantry moved from Russia to Belorussia 1 infantry moved from Belorussia to Karelia S.S.R. 1 artillery moved from Russia to Belorussia 1 fighter moved from East Poland to Russia Place Units - Russians 2 artilleries and 2 infantry placed in Caucasus Russians undo move 1. 1 artillery and 3 infantry placed in Caucasus 2 armour, 1 artillery and 2 infantry placed in Russia Russians undo move 2. Russians undo move 1. 1 artillery and 2 infantry placed in Caucasus 2 armour, 1 artillery and 3 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Russians rolls : 0.00 Italians regular : 0.00 Germans regular : -0.17 Russians regular : -2.33
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese repair damage of 3x factory; Remaining resources: 37 PUs; 1 techTokens; Japanese buy 1 aaGun, 2 armour, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Caroline Islands: 1 artillery EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to Caroline Islands: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Fukien: 1 infantry EDIT: Turning off Edit Mode 1 infantry moved from East Indies to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Burma Japanese take Burma from British 1 fighter moved from 38 Sea Zone to Yunnan 1 infantry moved from Ningxia to Hupeh 1 armour moved from Manchuria to Hupeh 1 armour moved from Buryatia S.S.R. to Yakut S.S.R. Japanese take Soviet Far East from Russians Japanese take Yakut S.S.R. from Russians 1 armour moved from Buryatia S.S.R. to Stanovoj Chrebet Japanese take Stanovoj Chrebet from Russians 1 armour moved from Stanovoj Chrebet to Yakut S.S.R. 2 infantry moved from Manchuria to Suiyuan 1 artillery and 1 infantry moved from Caroline Islands to 51 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 51 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to Australia 1 battleship and 1 cruiser moved from 51 Sea Zone to 39 Sea Zone 2 infantry and 1 transport moved from 51 Sea Zone to 36 Sea Zone 1 infantry moved from Fukien to Yunnan 2 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 fighter moved from 51 Sea Zone to 48 Sea Zone 2 fighters moved from 51 Sea Zone to French Indo-China Thailand 1 carrier moved from 38 Sea Zone to 37 Sea Zone 1 carrier moved from 51 Sea Zone to 36 Sea Zone 1 fighter moved from 51 Sea Zone to French Indo-China Thailand 1 destroyer moved from 51 Sea Zone to 36 Sea Zone 1 destroyer moved from 38 Sea Zone to 37 Sea Zone Combat - Japanese Battle in 48 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 48 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in French Indo-China Thailand Japanese attack with 3 fighters and 2 infantry British defend with 1 infantry Japanese roll dice for 3 fighters and 2 infantry in French Indo-China Thailand, round 2 : 1/5 hits, 1.83 expected hits British roll dice for 1 infantry in French Indo-China Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in French Indo-China Thailand Japanese win, taking French Indo-China Thailand from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hupeh Japanese attack with 1 armour and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Hupeh, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 infantry in Hupeh, round 3 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Hupeh, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hupeh Japanese win, taking Hupeh from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Australia Japanese attack with 1 artillery and 1 infantry British defend with 1 aaGun and 1 artillery Japanese roll dice for 1 battleship and 1 cruiser in Australia, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 artillery in Australia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Australia Japanese win, taking Australia from British with 1 artillery remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery Non Combat Move - Japanese 2 fighters moved from French Indo-China Thailand to 37 Sea Zone 1 fighter moved from Yunnan to Fukien 1 fighter moved from French Indo-China Thailand to 36 Sea Zone 1 fighter moved from 48 Sea Zone to 36 Sea Zone 1 submarine moved from 38 Sea Zone to 50 Sea Zone 1 carrier moved from 51 Sea Zone to 39 Sea Zone 1 destroyer moved from 51 Sea Zone to 39 Sea Zone 1 battleship moved from 38 Sea Zone to 39 Sea Zone Place Units - Japanese 1 aaGun, 1 fighter and 1 infantry placed in East Indies 2 armour and 1 infantry placed in Manchuria 1 submarine placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 41 PUs; end with 41 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 46 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 51 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33 Japanese regular : -0.67 Japanese rolls : 0.00 British regular : 0.33
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4 Research Technology - British British spend 0 on tech rolls British rolls : 0/1 hits, 0.00 expected hits Purchase Units - British British buy 3 armour, 3 artilleries and 5 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - British 1 armour and 1 infantry moved from Morocco Algeria to Libya 1 bomber moved from Trans-Jordan to Libya 1 infantry moved from Norway to Finland British take Finland from Germans 1 infantry moved from Norway to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Northwestern Europe British take Northwestern Europe from Germans Combat - British Battle in Libya British attack with 1 armour, 1 bomber and 1 infantry Germans defend with 1 infantry British roll dice for 1 armour, 1 bomber and 1 infantry in Libya, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Libya British win, taking Libya from Italians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 1 bomber moved from Libya to India 1 fighter moved from Trans-Jordan to India 1 artillery moved from Persia to Trans-Jordan 4 infantry moved from Persia to India 1 armour moved from India to Trans-Jordan 1 transport moved from 6 Sea Zone to 7 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 12 Sea Zone 1 artillery and 1 infantry moved from 12 Sea Zone to Morocco Algeria 1 transport moved from 12 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 8 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 12 Sea Zone 1 artillery and 1 infantry moved from 12 Sea Zone to Morocco Algeria 1 transport moved from 12 Sea Zone to 9 Sea Zone 1 armour and 1 infantry moved from Eastern Canada to 9 Sea Zone 1 armour, 1 infantry and 1 transport moved from 9 Sea Zone to 12 Sea Zone 1 armour and 1 infantry moved from 12 Sea Zone to Morocco Algeria 1 destroyer moved from 6 Sea Zone to 12 Sea Zone 1 destroyer moved from 56 Sea Zone to 46 Sea Zone Place Units - British 3 armour placed in India 3 artilleries and 5 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 British rolls : 0.00 British regular : 0.67
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4 Research Technology - British British spend 0 on tech rolls British rolls : 0/1 hits, 0.00 expected hits Purchase Units - British British buy 3 armour, 3 artilleries and 5 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - British 1 armour and 1 infantry moved from Morocco Algeria to Libya 1 bomber moved from Trans-Jordan to Libya 1 infantry moved from Norway to Finland British take Finland from Germans 1 infantry moved from Norway to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Northwestern Europe British take Northwestern Europe from Germans Combat - British Battle in Libya British attack with 1 armour, 1 bomber and 1 infantry Germans defend with 1 infantry British roll dice for 1 armour, 1 bomber and 1 infantry in Libya, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Libya British win, taking Libya from Italians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 1 bomber moved from Libya to India 1 fighter moved from Trans-Jordan to India 1 artillery moved from Persia to Trans-Jordan 4 infantry moved from Persia to India 1 armour moved from India to Trans-Jordan 1 transport moved from 6 Sea Zone to 7 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 12 Sea Zone 1 artillery and 1 infantry moved from 12 Sea Zone to Morocco Algeria 1 transport moved from 12 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 8 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 12 Sea Zone 1 artillery and 1 infantry moved from 12 Sea Zone to Morocco Algeria 1 transport moved from 12 Sea Zone to 9 Sea Zone 1 armour and 1 infantry moved from Eastern Canada to 9 Sea Zone 1 armour, 1 infantry and 1 transport moved from 9 Sea Zone to 12 Sea Zone 1 armour and 1 infantry moved from 12 Sea Zone to Morocco Algeria 1 destroyer moved from 6 Sea Zone to 12 Sea Zone 1 destroyer moved from 56 Sea Zone to 46 Sea Zone Place Units - British 3 armour placed in India 3 artilleries and 5 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Turning on Edit Mode EDIT: Removing units owned by British from Morocco Algeria: 1 artillery and 1 infantry EDIT: Adding units owned by British to Gibraltar: 1 artillery and 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.33 British rolls : 0.00 British regular : 0.67
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4 Research Technology - Italians Italians spend 0 on tech rolls Italians rolls : 0/1 hits, 0.00 expected hits Purchase Units - Italians Italians buy 1 armour, 2 artilleries and 1 infantry; Remaining resources: 3 PUs; 1 techTokens; Combat Move - Italians 1 battleship, 2 cruisers and 1 transport moved from 13 Sea Zone to 14 Sea Zone 2 infantry moved from Italy to 14 Sea Zone 2 infantry moved from 14 Sea Zone to Libya 1 fighter moved from Italy to Libya 1 fighter moved from Egypt to Libya 1 armour moved from Poland to Baltic States Italians take Baltic States from Russians 1 armour moved from Baltic States to Poland Combat - Italians Battle in Libya Italians attack with 2 fighters and 2 infantry British defend with 1 armour and 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Libya, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 armour and 1 infantry in Libya, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Libya Italians win, taking Libya from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 infantry Casualties for British: 1 armour and 1 infantry Non Combat Move - Italians 2 fighters moved from Libya to Egypt Place Units - Italians 1 armour and 1 artillery placed in Egypt 1 artillery and 1 infantry placed in Italy Turn Complete - Italians Italians collect 13 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians rolls : 0.00 Italians regular : 0.83 British regular : 0.17
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4 Research Technology - Americans Americans spend 5 on tech rolls Americans roll 4,3 and gets 0 hits Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; 2 techTokens; Purchase Units - Chinese Chinese builds 1 units. Combat Move - Americans 1 destroyer and 2 fighters moved from 12 Sea Zone to 13 Sea Zone 1 artillery and 1 infantry moved from Western United States to 56 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to Solomon Islands 1 infantry moved from Western United States to 56 Sea Zone 1 infantry and 1 transport moved from 56 Sea Zone to 51 Sea Zone 1 infantry moved from 51 Sea Zone to Caroline Islands Americans take Caroline Islands from Japanese 4 fighters moved from 56 Sea Zone to Solomon Islands 1 artillery moved from Morocco Algeria to Libya Combat - Americans Battle in 13 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 13 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 destroyer in 13 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 13 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Libya Americans attack with 1 artillery Italians defend with 1 infantry Americans roll dice for 1 artillery in Libya, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Libya, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Libya, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 infantry in Libya, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Libya, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 infantry in Libya, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Libya Italians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Americans: 1 artillery Battle in Solomon Islands Americans attack with 1 artillery, 4 fighters and 1 infantry Japanese defend with 2 infantry Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Solomon Islands, round 2 : 3/6 hits, 2.67 expected hits Japanese roll dice for 2 infantry in Solomon Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Solomon Islands Americans win, taking Solomon Islands from Japanese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Americans 4 fighters moved from Solomon Islands to 46 Sea Zone 2 carriers, 3 destroyers and 4 submarines moved from 56 Sea Zone to 46 Sea Zone 1 transport moved from 12 Sea Zone to 10 Sea Zone 2 infantry moved from Eastern United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 2 infantry moved from 12 Sea Zone to Morocco Algeria 1 bomber moved from Western United States to Hawaiian Islands 1 bomber moved from India to Hawaiian Islands 2 fighters moved from 13 Sea Zone to 12 Sea Zone Combat Move - Chinese 1 infantry moved from Chinghai to Ningxia Chinese take Ningxia from Japanese 1 infantry moved from Sikang to Chinghai Combat - Chinese Non Combat Move - Chinese Place Units - Americans 2 infantry placed in Eastern United States 1 carrier, 1 destroyer and 1 transport placed in 56 Sea Zone 1 fighter placed in Western United States Place Units - Chinese 1 infantry placed in Chinghai Turn Complete - Americans Americans collect 39 PUs; end with 39 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : -0.67 Italians regular : -0.33 Germans regular : -0.33
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4 Research Technology - Americans Americans spend 5 on tech rolls Americans roll 4,3 and gets 0 hits Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; 2 techTokens; Purchase Units - Chinese Chinese builds 1 units. Combat Move - Americans 1 destroyer and 2 fighters moved from 12 Sea Zone to 13 Sea Zone 1 artillery and 1 infantry moved from Western United States to 56 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to Solomon Islands 1 infantry moved from Western United States to 56 Sea Zone 1 infantry and 1 transport moved from 56 Sea Zone to 51 Sea Zone 1 infantry moved from 51 Sea Zone to Caroline Islands Americans take Caroline Islands from Japanese 4 fighters moved from 56 Sea Zone to Solomon Islands 1 artillery moved from Morocco Algeria to Libya Combat - Americans Battle in 13 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 13 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 destroyer in 13 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 13 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Libya Americans attack with 1 artillery Italians defend with 1 infantry Americans roll dice for 1 artillery in Libya, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Libya, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Libya, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 infantry in Libya, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Libya, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 infantry in Libya, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Libya Italians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Americans: 1 artillery Battle in Solomon Islands Americans attack with 1 artillery, 4 fighters and 1 infantry Japanese defend with 2 infantry Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Solomon Islands, round 2 : 3/6 hits, 2.67 expected hits Japanese roll dice for 2 infantry in Solomon Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Solomon Islands Americans win, taking Solomon Islands from Japanese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Americans 4 fighters moved from Solomon Islands to 46 Sea Zone 2 carriers, 3 destroyers and 4 submarines moved from 56 Sea Zone to 46 Sea Zone 1 transport moved from 12 Sea Zone to 10 Sea Zone 2 infantry moved from Eastern United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 2 infantry moved from 12 Sea Zone to Morocco Algeria 1 bomber moved from Western United States to Hawaiian Islands 1 bomber moved from India to Hawaiian Islands 2 fighters moved from 13 Sea Zone to 12 Sea Zone Combat Move - Chinese 1 infantry moved from Chinghai to Ningxia Chinese take Ningxia from Japanese 1 infantry moved from Sikang to Chinghai Combat - Chinese Non Combat Move - Chinese Place Units - Americans 2 infantry placed in Eastern United States 1 carrier, 1 destroyer and 1 transport placed in 56 Sea Zone 1 fighter placed in Western United States Place Units - Chinese 1 infantry placed in Chinghai Turn Complete - Americans Americans collect 39 PUs; end with 39 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 fighter EDIT: Adding units owned by Americans to 56 Sea Zone: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : -0.67 Italians regular : -0.33 Germans regular : -0.33
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4 Research Technology - Americans Americans spend 5 on tech rolls Americans roll 4,3 and gets 0 hits Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; 2 techTokens; Purchase Units - Chinese Chinese builds 1 units. Combat Move - Americans 1 destroyer and 2 fighters moved from 12 Sea Zone to 13 Sea Zone 1 artillery and 1 infantry moved from Western United States to 56 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to Solomon Islands 1 infantry moved from Western United States to 56 Sea Zone 1 infantry and 1 transport moved from 56 Sea Zone to 51 Sea Zone 1 infantry moved from 51 Sea Zone to Caroline Islands Americans take Caroline Islands from Japanese 4 fighters moved from 56 Sea Zone to Solomon Islands 1 artillery moved from Morocco Algeria to Libya Combat - Americans Battle in 13 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 13 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 destroyer in 13 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 13 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Libya Americans attack with 1 artillery Italians defend with 1 infantry Americans roll dice for 1 artillery in Libya, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Libya, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Libya, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 infantry in Libya, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Libya, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 infantry in Libya, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Libya Italians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Americans: 1 artillery Battle in Solomon Islands Americans attack with 1 artillery, 4 fighters and 1 infantry Japanese defend with 2 infantry Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Solomon Islands, round 2 : 3/6 hits, 2.67 expected hits Japanese roll dice for 2 infantry in Solomon Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Solomon Islands Americans win, taking Solomon Islands from Japanese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Americans 4 fighters moved from Solomon Islands to 46 Sea Zone 2 carriers, 3 destroyers and 4 submarines moved from 56 Sea Zone to 46 Sea Zone 1 transport moved from 12 Sea Zone to 10 Sea Zone 2 infantry moved from Eastern United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 2 infantry moved from 12 Sea Zone to Morocco Algeria 1 bomber moved from Western United States to Hawaiian Islands 1 bomber moved from India to Hawaiian Islands 2 fighters moved from 13 Sea Zone to 12 Sea Zone Combat Move - Chinese 1 infantry moved from Chinghai to Ningxia Chinese take Ningxia from Japanese 1 infantry moved from Sikang to Chinghai Combat - Chinese Non Combat Move - Chinese Place Units - Americans 2 infantry placed in Eastern United States 1 carrier, 1 destroyer and 1 transport placed in 56 Sea Zone 1 fighter placed in Western United States Place Units - Chinese 1 infantry placed in Chinghai Turn Complete - Americans Americans collect 39 PUs; end with 39 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 fighter EDIT: Adding units owned by Americans to 56 Sea Zone: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : -0.67 Italians regular : -0.33 Germans regular : -0.33
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5 Research Technology - Germans Germans spend 0 on tech rolls Germans roll 4,4 and gets 0 hits Purchase Units - Germans Germans buy 3 armour, 2 artilleries and 8 infantry; Remaining resources: 0 PUs; 2 techTokens; Combat Move - Germans 2 infantry moved from France to Northwestern Europe 1 bomber moved from Egypt to Ukraine 1 fighter moved from Egypt to Ukraine 1 fighter moved from France to Northwestern Europe 1 fighter moved from Germany to Ukraine 2 infantry moved from Bulgaria Romania to Ukraine 1 fighter moved from Germany to East Poland 1 infantry moved from Poland to Baltic States 2 infantry moved from Poland to East Poland 1 armour moved from Anglo-Egypt Sudan to Belgian Congo Germans take Belgian Congo from British 1 armour moved from Belgian Congo to Italian Africa Germans take Italian Africa from British 1 armour moved from Egypt to French Equatorial Africa Germans take French Equatorial Africa from British 1 fighter moved from Germany to East Poland 1 infantry moved from Poland to East Poland Combat - Germans Battle in Northwestern Europe Germans attack with 1 fighter and 2 infantry British defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Northwestern Europe, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 infantry in Northwestern Europe, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 2 infantry in Northwestern Europe, round 3 : 0/3 hits, 0.83 expected hits British roll dice for 1 infantry in Northwestern Europe, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 2 infantry in Northwestern Europe, round 4 : 2/3 hits, 0.83 expected hits British roll dice for 1 infantry in Northwestern Europe, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwestern Europe Germans win, taking Northwestern Europe from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in East Poland Germans attack with 2 fighters and 3 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 2 fighters and 3 infantry in East Poland, round 2 : 2/5 hits, 1.50 expected hits Russians roll dice for 1 artillery and 1 infantry in East Poland, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in East Poland Germans win, taking East Poland from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Ukraine Germans attack with 1 bomber, 2 fighters and 2 infantry Russians defend with 2 artilleries and 1 infantry Germans roll dice for 1 bomber, 2 fighters and 2 infantry in Ukraine, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 2 artilleries and 1 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans roll dice for 1 bomber, 2 fighters and 1 infantry in Ukraine, round 3 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 infantry Casualties for Russians: 2 artilleries and 1 infantry Non Combat Move - Germans 1 bomber moved from Ukraine to Germany 2 fighters moved from Ukraine to Bulgaria Romania 2 fighters moved from East Poland to Germany 2 infantry moved from Poland to Bulgaria Romania 1 fighter moved from Northwestern Europe to France 1 infantry moved from France to Germany 5 infantry moved from Germany to Poland 1 infantry moved from Poland to Bulgaria Romania Place Units - Germans 3 infantry placed in France 3 armour, 2 artilleries and 5 infantry placed in Germany Turn Complete - Germans Germans collect 32 PUs; end with 32 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 37 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Russians regular : 1.00 Germans regular : 0.17 British regular : -1.00
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5 Research Technology - Russians Russians spend 0 on tech rolls Russians rolls : 0/1 hits, 0.00 expected hits Purchase Units - Russians Russians buy 1 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Russians 1 infantry moved from Karelia S.S.R. to Baltic States 1 infantry moved from Karelia S.S.R. to Baltic States 1 fighter moved from Russia to Baltic States 1 artillery and 1 infantry moved from Belorussia to East Poland 2 infantry moved from Caucasus to Ukraine 1 artillery moved from Caucasus to Ukraine Combat - Russians Battle in Baltic States Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 3 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in East Poland Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in East Poland, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in East Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland Russians win, taking East Poland from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Baltic States to Russia 2 artilleries moved from Karelia S.S.R. to Belorussia 2 armour moved from Karelia S.S.R. to Eastern Ukraine 2 armour moved from Russia to Eastern Ukraine 3 infantry moved from Russia to Novosibirsk 1 artillery moved from Russia to Novosibirsk Place Units - Russians 1 artillery and 1 infantry placed in Karelia S.S.R. 1 artillery and 3 infantry placed in Caucasus 1 armour and 3 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Russians rolls : 0.00 Italians regular : 0.33 Germans regular : 0.33 Russians regular : 0.00
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese roll 3,5 and gets 0 hits Purchase Units - Japanese Japanese buy 2 armour, 3 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 2 techTokens; Combat Move - Japanese 1 submarine moved from 50 Sea Zone to 46 Sea Zone 2 battleships, 1 carrier, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 46 Sea Zone 1 fighter moved from East Indies to 46 Sea Zone 1 fighter moved from Fukien to 46 Sea Zone 2 fighters moved from 37 Sea Zone to 46 Sea Zone 2 fighters moved from 36 Sea Zone to 46 Sea Zone 1 submarine moved from 62 Sea Zone to 51 Sea Zone 2 infantry moved from French Indo-China Thailand to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 51 Sea Zone 2 infantry moved from 51 Sea Zone to Caroline Islands 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from East Indies to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 48 Sea Zone 1 artillery and 1 infantry moved from 48 Sea Zone to New Guinea 1 artillery moved from Australia to 39 Sea Zone 1 artillery and 1 transport moved from 39 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to New Zealand Japanese take New Zealand from British 1 armour moved from Hupeh to Sikang Japanese take Sikang from Chinese 1 armour moved from Sikang to Ningxia 1 infantry moved from Hupeh to Ningxia 2 infantry moved from Suiyuan to Ningxia 2 armour moved from Yakut S.S.R. to Evenki National Okrug Japanese take Evenki National Okrug from Russians 2 armour moved from Evenki National Okrug to Yakut S.S.R. 2 armour moved from Manchuria to Ningxia 1 infantry moved from Manchuria to Suiyuan 1 infantry moved from Yunnan to Sikang Combat - Japanese Battle in 51 Sea Zone Japanese attack with 1 submarine and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 51 Sea Zone Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Caroline Islands Japanese attack with 2 infantry Americans defend with 1 infantry Japanese roll dice for 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 infantry in Caroline Islands, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Japanese: 2 infantry Battle in New Guinea Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in New Guinea Japanese win, taking New Guinea from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Ningxia Japanese attack with 3 armour and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 3 armour and 3 infantry in Ningxia, round 2 : 1/6 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Ningxia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Ningxia Japanese win, taking Ningxia from Chinese with 3 armour and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 46 Sea Zone Japanese attack with 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 6 fighters and 1 submarine British defend with 1 destroyer; Americans defend with 2 carriers, 3 destroyers, 4 fighters, 4 submarines and 1 transport Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 6 fighters in 46 Sea Zone, round 2 : 4/11 hits, 5.33 expected hits Americans roll dice for 4 submarines in 46 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 2 carriers, 4 destroyers, 4 fighters and 1 transport in 46 Sea Zone, round 2 : 3/10 hits, 4.67 expected hits Units damaged: 1 battleship owned by the Japanese 4 submarines owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 46 Sea Zone Japanese roll dice for 1 submarine in 46 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 2 battleships, 1 cruiser and 6 fighters in 46 Sea Zone, round 3 : 6/9 hits, 4.83 expected hits Americans roll dice for 2 carriers, 3 destroyers, 4 fighters and 1 transport in 46 Sea Zone, round 3 : 3/9 hits, 4.33 expected hits 2 fighters owned by the Japanese, 1 destroyer owned by the British, 2 destroyers owned by the Americans, 2 carriers owned by the Americans, 1 submarine owned by the Japanese and 1 fighter owned by the Americans lost in 46 Sea Zone 4 fighters owned by the Japanese retreated 2 battleships owned by the Japanese and 1 cruiser owned by the Japanese retreated to 48 Sea Zone Americans win with 3 fighters and 1 transport remaining. Battle score for attacker is 51 Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters and 1 submarine Casualties for Americans: 2 carriers, 3 destroyers, 1 fighter and 4 submarines Casualties for British: 1 destroyer 3 fighters owned by the Americans forced to land in Solomon Islands Non Combat Move - Japanese 4 fighters moved from 46 Sea Zone to 48 Sea Zone 1 carrier moved from 36 Sea Zone to 48 Sea Zone 1 carrier moved from 37 Sea Zone to 48 Sea Zone 1 destroyer moved from 36 Sea Zone to 48 Sea Zone 1 destroyer moved from 37 Sea Zone to 48 Sea Zone Place Units - Japanese 2 armour and 1 infantry placed in Manchuria 3 fighters and 1 infantry placed in East Indies 1 submarine placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 45 PUs; end with 45 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 50 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 55 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 60 PUs 2 units repaired.
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -1.67 Japanese regular : -1.67 British regular : -0.33
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese roll 3,5 and gets 0 hits Purchase Units - Japanese Japanese buy 2 armour, 3 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 2 techTokens; Combat Move - Japanese 1 submarine moved from 50 Sea Zone to 46 Sea Zone 2 battleships, 1 carrier, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 46 Sea Zone 1 fighter moved from East Indies to 46 Sea Zone 1 fighter moved from Fukien to 46 Sea Zone 2 fighters moved from 37 Sea Zone to 46 Sea Zone 2 fighters moved from 36 Sea Zone to 46 Sea Zone 1 submarine moved from 62 Sea Zone to 51 Sea Zone 2 infantry moved from French Indo-China Thailand to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 51 Sea Zone 2 infantry moved from 51 Sea Zone to Caroline Islands 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from East Indies to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 48 Sea Zone 1 artillery and 1 infantry moved from 48 Sea Zone to New Guinea 1 artillery moved from Australia to 39 Sea Zone 1 artillery and 1 transport moved from 39 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to New Zealand Japanese take New Zealand from British 1 armour moved from Hupeh to Sikang Japanese take Sikang from Chinese 1 armour moved from Sikang to Ningxia 1 infantry moved from Hupeh to Ningxia 2 infantry moved from Suiyuan to Ningxia 2 armour moved from Yakut S.S.R. to Evenki National Okrug Japanese take Evenki National Okrug from Russians 2 armour moved from Evenki National Okrug to Yakut S.S.R. 2 armour moved from Manchuria to Ningxia 1 infantry moved from Manchuria to Suiyuan 1 infantry moved from Yunnan to Sikang Combat - Japanese Battle in 51 Sea Zone Japanese attack with 1 submarine and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 51 Sea Zone Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Caroline Islands Japanese attack with 2 infantry Americans defend with 1 infantry Japanese roll dice for 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 infantry in Caroline Islands, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Japanese: 2 infantry Battle in New Guinea Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in New Guinea Japanese win, taking New Guinea from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Ningxia Japanese attack with 3 armour and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 3 armour and 3 infantry in Ningxia, round 2 : 1/6 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Ningxia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Ningxia Japanese win, taking Ningxia from Chinese with 3 armour and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 46 Sea Zone Japanese attack with 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 6 fighters and 1 submarine British defend with 1 destroyer; Americans defend with 2 carriers, 3 destroyers, 4 fighters, 4 submarines and 1 transport Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 6 fighters in 46 Sea Zone, round 2 : 4/11 hits, 5.33 expected hits Americans roll dice for 4 submarines in 46 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 2 carriers, 4 destroyers, 4 fighters and 1 transport in 46 Sea Zone, round 2 : 3/10 hits, 4.67 expected hits Units damaged: 1 battleship owned by the Japanese 4 submarines owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 46 Sea Zone Japanese roll dice for 1 submarine in 46 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 2 battleships, 1 cruiser and 6 fighters in 46 Sea Zone, round 3 : 6/9 hits, 4.83 expected hits Americans roll dice for 2 carriers, 3 destroyers, 4 fighters and 1 transport in 46 Sea Zone, round 3 : 3/9 hits, 4.33 expected hits 2 fighters owned by the Japanese, 1 destroyer owned by the British, 2 destroyers owned by the Americans, 2 carriers owned by the Americans, 1 submarine owned by the Japanese and 1 fighter owned by the Americans lost in 46 Sea Zone 4 fighters owned by the Japanese retreated 2 battleships owned by the Japanese and 1 cruiser owned by the Japanese retreated to 48 Sea Zone Americans win with 3 fighters and 1 transport remaining. Battle score for attacker is 51 Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters and 1 submarine Casualties for Americans: 2 carriers, 3 destroyers, 1 fighter and 4 submarines Casualties for British: 1 destroyer 3 fighters owned by the Americans forced to land in Solomon Islands Non Combat Move - Japanese 4 fighters moved from 46 Sea Zone to 48 Sea Zone 1 carrier moved from 36 Sea Zone to 48 Sea Zone 1 carrier moved from 37 Sea Zone to 48 Sea Zone 1 destroyer moved from 36 Sea Zone to 48 Sea Zone 1 destroyer moved from 37 Sea Zone to 48 Sea Zone Place Units - Japanese 2 armour and 1 infantry placed in Manchuria 3 fighters and 1 infantry placed in East Indies 1 submarine placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 45 PUs; end with 45 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 50 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 55 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 60 PUs 2 units repaired. Turning on Edit Mode EDIT: Removing units owned by Americans from 46 Sea Zone: 1 transport EDIT: Removing units owned by Americans from Solomon Islands: 3 fighters EDIT: Adding units owned by Japanese to 46 Sea Zone: 2 battleships and 1 cruiser EDIT: Removing units owned by Japanese from 48 Sea Zone: 3 fighters EDIT: Removing units owned by Japanese from 48 Sea Zone: 2 battleships and 1 cruiser EDIT: Removing units owned by Japanese from 48 Sea Zone: 1 carrier and 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to 51 Sea Zone: 1 carrier, 1 destroyer and 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 48 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 51 Sea Zone: 1 carrier, 1 destroyer and 1 fighter EDIT: Adding units owned by Japanese to 48 Sea Zone: 1 carrier, 1 destroyer and 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -1.67 Japanese regular : -1.67 British regular : -0.33
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TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5 Research Technology - British British spend 0 on tech rolls British rolls : 0/1 hits, 0.00 expected hits Purchase Units - British British buy 1 armour, 1 artillery, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - British 1 armour, 1 artillery and 2 infantry moved from Morocco Algeria to Libya 1 fighter moved from India to Burma 1 bomber moved from India to Libya 1 artillery moved from India to Burma 1 artillery and 1 infantry moved from Gibraltar to 12 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 12 Sea Zone to 23 Sea Zone 1 artillery and 1 infantry moved from 23 Sea Zone to French Equatorial Africa Combat - British Battle in Burma British attack with 1 artillery and 1 fighter Japanese defend with 1 infantry British roll dice for 1 artillery and 1 fighter in Burma, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in French Equatorial Africa British attack with 1 artillery and 1 infantry Germans defend with 1 armour British roll dice for 1 artillery and 1 infantry in French Equatorial Africa, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 armour in French Equatorial Africa, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the British lost in French Equatorial Africa British roll dice for 1 artillery in French Equatorial Africa, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour in French Equatorial Africa, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 artillery in French Equatorial Africa, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour in French Equatorial Africa, round 4 : 0/1 hits, 0.50 expected hits British roll dice for 1 artillery in French Equatorial Africa, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour in French Equatorial Africa, round 5 : 1/1 hits, 0.50 expected hits 1 artillery owned by the British lost in French Equatorial Africa Germans win with 1 armour remaining. Battle score for attacker is -7 Casualties for British: 1 artillery and 1 infantry Battle in Libya British attack with 1 armour, 1 artillery, 1 bomber and 2 infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Libya, round 2 : 1/5 hits, 2.00 expected hits Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Libya British win, taking Libya from Italians with 1 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter moved from Burma to India 1 fighter moved from India to Trans-Jordan 4 armour moved from India to Trans-Jordan 2 transports moved from 12 Sea Zone to 7 Sea Zone 2 artilleries moved from United Kingdom to 7 Sea Zone 1 artillery moved from United Kingdom to 6 Sea Zone 2 infantry moved from United Kingdom to 7 Sea Zone 1 infantry moved from United Kingdom to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 7 Sea Zone to 12 Sea Zone 2 artilleries and 2 infantry moved from 12 Sea Zone to Morocco Algeria 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 12 Sea Zone 1 carrier, 2 destroyers and 2 fighters moved from 6 Sea Zone to 12 Sea Zone 1 infantry moved from 12 Sea Zone to Morocco Algeria 1 artillery moved from 12 Sea Zone to Morocco Algeria 1 bomber moved from Libya to Trans-Jordan Place Units - British 1 armour and 2 fighters placed in India 1 artillery and 2 infantry placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 30 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Japanese regular : -0.33 British rolls : 0.00 Germans regular : 0.00 British regular : -2.50
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5 Research Technology - Italians Italians rolls : 0/1 hits, 0.00 expected hits Purchase Units - Italians Italians buy 1 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Italians 1 armour, 1 artillery, 2 fighters and 4 infantry moved from Egypt to Libya 1 artillery and 1 infantry moved from Italy to 14 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone 1 artillery and 1 infantry moved from 13 Sea Zone to Gibraltar 2 armour moved from Poland to Baltic States Combat - Italians Battle in 13 Sea Zone Italians attack with 1 battleship, 2 cruisers and 1 transport Americans defend with 1 destroyer Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 13 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 13 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 13 Sea Zone Italians win with 1 battleship, 2 cruisers and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Gibraltar Italians attack with 1 artillery and 1 infantry Americans defend with 1 artillery Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 artillery in Gibraltar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Gibraltar Italians roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in Gibraltar, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery in Gibraltar, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in Gibraltar, round 5 : 1/1 hits, 0.33 expected hits British roll dice for 1 artillery in Gibraltar, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans and 1 artillery owned by the Italians lost in Gibraltar British win with no units remaining. Battle score for attacker is -3 Casualties for Italians: 1 artillery and 1 infantry Casualties for Americans: 1 artillery Battle in Baltic States Italians attack with 2 armour Russians defend with 1 infantry Italians roll dice for 2 armour in Baltic States, round 2 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Baltic States Italians win, taking Baltic States from Russians with 1 armour remaining. Battle score for attacker is -2 Casualties for Italians: 1 armour Casualties for Russians: 1 infantry Battle in Libya Italians attack with 1 armour, 1 artillery, 2 fighters and 4 infantry British defend with 1 armour, 1 artillery and 2 infantry Italians roll dice for 1 armour, 1 artillery, 2 fighters and 4 infantry in Libya, round 2 : 2/8 hits, 2.67 expected hits British roll dice for 1 armour, 1 artillery and 2 infantry in Libya, round 2 : 1/4 hits, 1.50 expected hits 2 infantry owned by the British and 1 infantry owned by the Italians lost in Libya 2 fighters owned by the Italians retreated 1 artillery owned by the Italians, 3 infantry owned by the Italians and 1 armour owned by the Italians retreated to Egypt British win with 1 armour and 1 artillery remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Non Combat Move - Italians 2 fighters moved from Libya to Egypt Place Units - Italians 1 armour and 1 infantry placed in Egypt Italians undo move 1. 1 armour and 1 artillery placed in Egypt 1 artillery and 1 infantry placed in Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians rolls : 0.00 Americans regular : -0.33 Italians regular : 0.00 Russians regular : 0.67 British regular : 0.17
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5 Research Technology - Americans Americans spend 5 on tech rolls Americans roll 5,5,2 and gets 0 hits Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 2 fighters and 2 submarines; Remaining resources: 0 PUs; 3 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 carrier and 2 fighters moved from 12 Sea Zone to 13 Sea Zone 1 destroyer moved from 12 Sea Zone to 13 Sea Zone 2 infantry moved from Morocco Algeria to Libya 1 carrier, 1 destroyer and 1 fighter moved from 56 Sea Zone to 46 Sea Zone 2 bombers moved from Hawaiian Islands to Solomon Islands Combat - Americans Battle in 13 Sea Zone Americans attack with 1 carrier, 1 destroyer and 2 fighters Italians defend with 1 battleship, 2 cruisers and 1 transport Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 13 Sea Zone, round 2 : 1/4 hits, 1.50 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 13 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits 1 carrier owned by the Americans lost in 13 Sea Zone Americans roll dice for 1 destroyer and 2 fighters in 13 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 13 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits 1 destroyer owned by the Americans and 1 fighter owned by the Americans lost in 13 Sea Zone 1 fighter owned by the Americans retreated Italians win with 1 battleship, 2 cruisers and 1 transport remaining. Battle score for attacker is -32 Casualties for Americans: 1 carrier, 1 destroyer and 1 fighter Battle in 46 Sea Zone Americans attack with 1 carrier, 1 destroyer and 1 fighter Japanese defend with 2 battleships and 1 cruiser Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 46 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Units damaged: 2 battleships owned by the Japanese Japanese roll dice for 2 battleships and 1 cruiser in 46 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 46 Sea Zone Japanese win with 2 battleships and 1 cruiser remaining. Battle score for attacker is -32 Casualties for Americans: 1 carrier, 1 destroyer and 1 fighter Non Combat Move - Americans 2 bombers moved from Solomon Islands to Hawaiian Islands 1 transport moved from 12 Sea Zone to 10 Sea Zone 2 infantry moved from Eastern United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 2 infantry moved from 12 Sea Zone to Morocco Algeria 1 fighter moved from 13 Sea Zone to Libya Place Units - Americans 1 destroyer and 2 submarines placed in 56 Sea Zone 1 artillery and 2 fighters placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from Midway: 1 infantry EDIT: Removing units owned by Americans from 56 Sea Zone: 1 transport EDIT: Removing units owned by Americans from Western Canada: 1 infantry EDIT: Adding units owned by Americans to Hawaiian Islands: 2 infantry EDIT: Adding units owned by Americans to 53 Sea Zone: 1 transport EDIT: Removing units owned by Americans from Hawaiian Islands: 2 bombers EDIT: Adding units owned by Americans to Western United States: 2 bombers EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 46 Sea Zone: 2 battleships and 1 cruiser EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 bomber EDIT: Turning off Edit Mode Turn Complete - Chinese 1 unit repaired. Turn Complete - Americans Americans collect 39 PUs; end with 39 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Americans regular : -0.83 Japanese regular : 1.17 Italians regular : -0.33