TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese roll 3,5 and gets 0 hits
Purchase Units - Japanese
Japanese buy 2 armour, 3 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 2 techTokens;
Combat Move - Japanese
1 submarine moved from 50 Sea Zone to 46 Sea Zone
2 battleships, 1 carrier, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 46 Sea Zone
1 fighter moved from East Indies to 46 Sea Zone
1 fighter moved from Fukien to 46 Sea Zone
2 fighters moved from 37 Sea Zone to 46 Sea Zone
2 fighters moved from 36 Sea Zone to 46 Sea Zone
1 submarine moved from 62 Sea Zone to 51 Sea Zone
2 infantry moved from French Indo-China Thailand to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 51 Sea Zone
2 infantry moved from 51 Sea Zone to Caroline Islands
1 transport moved from 37 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from East Indies to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 48 Sea Zone
1 artillery and 1 infantry moved from 48 Sea Zone to New Guinea
1 artillery moved from Australia to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to New Zealand
Japanese take New Zealand from British
1 armour moved from Hupeh to Sikang
Japanese take Sikang from Chinese
1 armour moved from Sikang to Ningxia
1 infantry moved from Hupeh to Ningxia
2 infantry moved from Suiyuan to Ningxia
2 armour moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
2 armour moved from Evenki National Okrug to Yakut S.S.R.
2 armour moved from Manchuria to Ningxia
1 infantry moved from Manchuria to Suiyuan
1 infantry moved from Yunnan to Sikang
Combat - Japanese
Battle in 51 Sea Zone
Japanese attack with 1 submarine and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 51 Sea Zone
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Caroline Islands
Japanese attack with 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Caroline Islands
Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 infantry in Caroline Islands, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Battle in New Guinea
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in New Guinea
Japanese win, taking New Guinea from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Ningxia
Japanese attack with 3 armour and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 armour and 3 infantry in Ningxia, round 2 : 1/6 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Ningxia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Ningxia
Japanese win, taking Ningxia from Chinese with 3 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 46 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 6 fighters and 1 submarine
British defend with 1 destroyer; Americans defend with 2 carriers, 3 destroyers, 4 fighters, 4 submarines and 1 transport
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 6 fighters in 46 Sea Zone, round 2 : 4/11 hits, 5.33 expected hits
Americans roll dice for 4 submarines in 46 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 2 carriers, 4 destroyers, 4 fighters and 1 transport in 46 Sea Zone, round 2 : 3/10 hits, 4.67 expected hits
Units damaged: 1 battleship owned by the Japanese
4 submarines owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Japanese roll dice for 1 submarine in 46 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 2 battleships, 1 cruiser and 6 fighters in 46 Sea Zone, round 3 : 6/9 hits, 4.83 expected hits
Americans roll dice for 2 carriers, 3 destroyers, 4 fighters and 1 transport in 46 Sea Zone, round 3 : 3/9 hits, 4.33 expected hits
2 fighters owned by the Japanese, 1 destroyer owned by the British, 2 destroyers owned by the Americans, 2 carriers owned by the Americans, 1 submarine owned by the Japanese and 1 fighter owned by the Americans lost in 46 Sea Zone
4 fighters owned by the Japanese retreated
2 battleships owned by the Japanese and 1 cruiser owned by the Japanese retreated to 48 Sea Zone
Americans win with 3 fighters and 1 transport remaining. Battle score for attacker is 51
Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters and 1 submarine
Casualties for Americans: 2 carriers, 3 destroyers, 1 fighter and 4 submarines
Casualties for British: 1 destroyer
3 fighters owned by the Americans forced to land in Solomon Islands
Non Combat Move - Japanese
4 fighters moved from 46 Sea Zone to 48 Sea Zone
1 carrier moved from 36 Sea Zone to 48 Sea Zone
1 carrier moved from 37 Sea Zone to 48 Sea Zone
1 destroyer moved from 36 Sea Zone to 48 Sea Zone
1 destroyer moved from 37 Sea Zone to 48 Sea Zone
Place Units - Japanese
2 armour and 1 infantry placed in Manchuria
3 fighters and 1 infantry placed in East Indies
1 submarine placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
2 units repaired.
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -1.67
Japanese regular : -1.67
British regular : -0.33
Savegame