@madwaldi Japan is up!
Sorry - forgot to copy the turn history to paste here.
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3
Research Technology - Americans
Americans spend 0 on tech rolls
Americans roll 3,5 and gets 0 hits
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 2 techTokens;
Purchase Units - Chinese
Chinese builds 1 units.
Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 59 Sea Zone
1 artillery and 1 infantry moved from 59 Sea Zone to Iwo Jima
1 submarine moved from 51 Sea Zone to 49 Sea Zone
1 bomber moved from Hawaiian Islands to 50 Sea Zone
1 bomber moved from Hawaiian Islands to 48 Sea Zone
Combat - Americans
Battle in 50 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 50 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 48 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 48 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 49 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Midway: 1 infantry
EDIT: Adding units owned by Americans to Western United States: 1 infantry
EDIT: Turning off Edit Mode
1 bomber moved from 50 Sea Zone to Burma
1 bomber moved from 48 Sea Zone to Burma
1 transport moved from 8 Sea Zone to 10 Sea Zone
1 destroyer moved from 8 Sea Zone to 13 Sea Zone
Combat Move - Chinese
4 infantry moved from Ningxia to Suiyuan
1 infantry moved from Sikang to Hupeh
Chinese take Hupeh from Japanese
Combat - Chinese
Battle in Suiyuan
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Suiyuan, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Suiyuan, round 3 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuan
Chinese roll dice for 3 infantry in Suiyuan, round 4 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Suiyuan, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Suiyuan, round 5 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Suiyuan, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Suiyuan, round 6 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Suiyuan, round 6 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Suiyuan, round 7 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Suiyuan, round 7 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuan
Chinese win, taking Suiyuan from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Americans
1 infantry placed in Eastern United States
1 artillery and 2 fighters placed in Western United States
1 destroyer, 1 submarine and 1 transport placed in 56 Sea Zone
Place Units - Chinese
1 infantry placed in Hupeh
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Sikang: 1 infantry
EDIT: Adding units owned by Chinese to Hupeh: 1 infantry
Turn Complete - Americans
Americans collect 38 PUs; end with 38 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 49 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 48 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -2.33
Americans regular : -0.33
Japanese regular : -1.67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4
Research Technology - Germans
Germans spend 5 on tech rolls
Germans roll 5,2 and gets 0 hits
Purchase Units - Germans
Germans buy 3 armour, 1 carrier, 4 infantry and 1 transport; Remaining resources: 0 PUs; 2 techTokens;
Combat Move - Germans
1 bomber and 2 fighters moved from Karelia S.S.R. to 13 Sea Zone
2 fighters moved from 5 Sea Zone to 13 Sea Zone
2 fighters moved from Egypt to 13 Sea Zone
1 armour moved from French Equatorial Africa to Egypt
2 infantry moved from Poland to East Poland
Combat - Germans
Battle in East Poland
Germans attack with 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 infantry in East Poland, round 2 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 infantry in East Poland, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 infantry in East Poland, round 3 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 infantry in East Poland, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 infantry in East Poland, round 4 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 infantry in East Poland, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in East Poland
1 infantry owned by the Germans retreated to Poland
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in 13 Sea Zone
Germans attack with 1 bomber and 6 fighters
British defend with 1 battleship, 1 carrier, 1 fighter and 2 transports; Americans defend with 1 destroyer and 1 fighter; Russians defend with 1 submarine
1 submarine owned by the Russians submerged
Germans roll dice for 1 bomber and 6 fighters in 13 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 transports in 13 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
1 destroyer owned by the Americans, 4 fighters owned by the Germans and 1 carrier owned by the British lost in 13 Sea Zone
Germans roll dice for 1 bomber and 2 fighters in 13 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
British roll dice for 1 battleship, 2 fighters and 2 transports in 13 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits
2 fighters owned by the Germans and 1 fighter owned by the Americans lost in 13 Sea Zone
Germans roll dice for 1 bomber in 13 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
British roll dice for 1 battleship, 1 fighter and 2 transports in 13 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
1 bomber owned by the Germans and 1 fighter owned by the British lost in 13 Sea Zone
British win with 1 battleship and 2 transports remaining. Battle score for attacker is -30
Casualties for Germans: 1 bomber and 6 fighters
Casualties for Americans: 1 destroyer and 1 fighter
Casualties for British: 1 carrier and 1 fighter
Non Combat Move - Germans
1 submarine moved from 5 Sea Zone to 7 Sea Zone
4 infantry moved from Germany to 5 Sea Zone
4 infantry moved from 5 Sea Zone to Karelia S.S.R.
4 infantry moved from France to Italy
1 infantry moved from Bulgaria Romania to Czechoslovakia Hungary
Place Units - Germans
1 carrier and 1 transport placed in 13 Sea Zone
Germans undo move 1.
2 armour placed in Karelia S.S.R.
Turning on Edit Mode
EDIT: Removing units owned by British from 13 Sea Zone: 1 battleship
EDIT: Adding units owned by British to Morocco Algeria: 1 fighter
EDIT: Turning off Edit Mode
1 carrier and 1 transport placed in 13 Sea Zone
1 armour and 1 infantry placed in France
3 infantry placed in Germany
Germans undo move 3.
1 armour placed in France
1 infantry placed in Germany
Turn Complete - Germans
Germans collect 33 PUs; end with 33 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 38 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : -2.00
British regular : 1.00
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 artillery and 1 infantry moved from Belorussia to Baltic States
1 fighter moved from Russia to Baltic States
1 infantry moved from Ukraine to Bulgaria Romania
Russians take Bulgaria Romania from Germans
Combat - Russians
Russians creates battle in territory 13 Sea Zone
Battle in Baltic States
Russians attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 armour
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Baltic States, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 armour in Baltic States, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Baltic States
Russians win, taking Baltic States from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in 13 Sea Zone
British loiter and taunt; Russians attack with 1 submarine
Germans defend with 1 carrier and 1 transport
Russians roll dice for 1 submarine in 13 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 carrier and 1 transport in 13 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 13 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 carrier and 1 transport in 13 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 13 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 carrier and 1 transport in 13 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Russians lost in 13 Sea Zone
2 transports owned by the British lost in 13 Sea Zone
Germans win with 1 carrier and 1 transport remaining. Battle score for attacker is -20
Casualties for Russians: 1 submarine
Casualties for British: 2 transports
Non Combat Move - Russians
1 fighter moved from Baltic States to Russia
1 artillery moved from Russia to Belorussia
1 infantry moved from East Poland to Belorussia
1 infantry moved from Ukraine to East Poland
4 infantry moved from Caucasus to Russia
2 infantry moved from Russia to Belorussia
Place Units - Russians
1 armour, 1 artillery and 4 infantry placed in Russia
4 infantry placed in Caucasus
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians regular : 0.50
Germans regular : 0.00
Russians regular : -1.17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 artillery and 1 infantry moved from Belorussia to Baltic States
1 fighter moved from Russia to Baltic States
1 infantry moved from Ukraine to Bulgaria Romania
Russians take Bulgaria Romania from Germans
Combat - Russians
Russians creates battle in territory 13 Sea Zone
Battle in Baltic States
Russians attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 armour
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Baltic States, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 armour in Baltic States, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Baltic States
Russians win, taking Baltic States from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in 13 Sea Zone
British loiter and taunt; Russians attack with 1 submarine
Germans defend with 1 carrier and 1 transport
Russians roll dice for 1 submarine in 13 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 carrier and 1 transport in 13 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 13 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 carrier and 1 transport in 13 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 13 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 carrier and 1 transport in 13 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Russians lost in 13 Sea Zone
2 transports owned by the British lost in 13 Sea Zone
Germans win with 1 carrier and 1 transport remaining. Battle score for attacker is -20
Casualties for Russians: 1 submarine
Casualties for British: 2 transports
Non Combat Move - Russians
1 fighter moved from Baltic States to Russia
1 artillery moved from Russia to Belorussia
1 infantry moved from East Poland to Belorussia
1 infantry moved from Ukraine to East Poland
4 infantry moved from Caucasus to Russia
2 infantry moved from Russia to Belorussia
Place Units - Russians
1 armour, 1 artillery and 4 infantry placed in Russia
4 infantry placed in Caucasus
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians regular : 0.50
Germans regular : 0.00
Russians regular : -1.17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 artillery and 1 infantry moved from Belorussia to Baltic States
1 fighter moved from Russia to Baltic States
1 infantry moved from Ukraine to Bulgaria Romania
Russians take Bulgaria Romania from Germans
Combat - Russians
Russians creates battle in territory 13 Sea Zone
Battle in Baltic States
Russians attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 armour
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Baltic States, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 armour in Baltic States, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Baltic States
Russians win, taking Baltic States from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in 13 Sea Zone
British loiter and taunt; Russians attack with 1 submarine
Germans defend with 1 carrier and 1 transport
Russians roll dice for 1 submarine in 13 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 carrier and 1 transport in 13 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 13 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 carrier and 1 transport in 13 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 13 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 carrier and 1 transport in 13 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Russians lost in 13 Sea Zone
2 transports owned by the British lost in 13 Sea Zone
Germans win with 1 carrier and 1 transport remaining. Battle score for attacker is -20
Casualties for Russians: 1 submarine
Casualties for British: 2 transports
Non Combat Move - Russians
1 fighter moved from Baltic States to Russia
1 artillery moved from Russia to Belorussia
1 infantry moved from East Poland to Belorussia
1 infantry moved from Ukraine to East Poland
4 infantry moved from Caucasus to Russia
2 infantry moved from Russia to Belorussia
Place Units - Russians
1 armour, 1 artillery and 4 infantry placed in Russia
4 infantry placed in Caucasus
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 34 PUs
Turning on Edit Mode
EDIT: Adding units owned by British to 13 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0.50
Germans regular : 0.00
Russians regular : -1.17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Japanese
1 fighter moved from Egypt to 13 Sea Zone
1 infantry moved from Manchuria to Suiyuan
2 artilleries moved from Manchuria to Suiyuan
1 bomber moved from Manchuria to Suiyuan
2 bombers moved from Japan to Suiyuan
1 fighter moved from Japan to 59 Sea Zone
1 infantry moved from Caroline Islands to 51 Sea Zone
1 infantry and 1 transport moved from 51 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to New Zealand
Japanese take New Zealand from British
1 artillery moved from Caroline Islands to 51 Sea Zone
1 artillery and 1 transport moved from 51 Sea Zone to 48 Sea Zone
1 infantry moved from New Guinea to 48 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 49 Sea Zone
1 artillery moved from 49 Sea Zone to Borneo
1 infantry moved from 49 Sea Zone to Borneo
Combat - Japanese
Battle in 59 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 59 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 13 Sea Zone
Germans loiter and taunt; Japanese attack with 1 fighter
British defend with 2 transports
2 transports owned by the British lost in 13 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Suiyuan
Japanese attack with 2 artilleries, 3 bombers and 1 infantry
Chinese defend with 3 infantry
Japanese roll dice for 2 artilleries, 3 bombers and 1 infantry in Suiyuan, round 2 : 2/6 hits, 3.00 expected hits
Chinese roll dice for 3 infantry in Suiyuan, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Chinese lost in Suiyuan
Japanese roll dice for 2 artilleries, 3 bombers and 1 infantry in Suiyuan, round 3 : 2/6 hits, 3.00 expected hits
Chinese roll dice for 1 infantry in Suiyuan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuan
Japanese win, taking Suiyuan from Chinese with 2 artilleries and 3 bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
3 bombers moved from Suiyuan to Manchuria
1 fighter moved from 51 Sea Zone to 49 Sea Zone
1 battleship, 3 carriers, 1 cruiser and 5 fighters moved from 51 Sea Zone to 50 Sea Zone
1 fighter moved from 59 Sea Zone to 50 Sea Zone
2 submarines moved from 62 Sea Zone to 50 Sea Zone
1 fighter moved from Japan to 49 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 49 Sea Zone
1 submarine placed in 62 Sea Zone
3 infantry placed in Manchuria
1 artillery placed in Borneo
Turn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 41 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : -2.00
Japanese rolls : 0.00
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4
Purchase Units - British
British buy 2 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
1 armour moved from Belgian Congo to French Equatorial Africa
British take French Equatorial Africa from Germans
1 armour moved from French Equatorial Africa to Anglo-Egypt Sudan
1 armour and 2 infantry moved from Belgian Congo to Anglo-Egypt Sudan
1 artillery and 1 infantry moved from Union of South Africa to 28 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 28 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Egypt
5 armour, 2 artilleries, 1 bomber, 2 fighters and 5 infantry moved from Trans-Jordan to Egypt
1 armour moved from Morocco Algeria to Egypt
British take Libya from Italians
1 fighter moved from Morocco Algeria to Egypt
1 fighter moved from India to Egypt
1 infantry moved from Burma to French Indo-China Thailand
British take French Indo-China Thailand from Japanese
1 infantry moved from Morocco Algeria to Libya
Combat - British
Battle in Anglo-Egypt Sudan
British attack with 2 armour and 2 infantry
Italians defend with 1 infantry
British roll dice for 2 armour and 2 infantry in Anglo-Egypt Sudan, round 2 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Anglo-Egypt Sudan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo-Egypt Sudan
British win, taking Anglo-Egypt Sudan from Italians with 2 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Egypt
British attack with 6 armour, 3 artilleries, 1 bomber, 4 fighters and 6 infantry
Germans defend with 2 armour, 2 artilleries and 4 infantry; Italians defend with 1 aaGun, 2 armour, 1 factory and 4 infantry
Italians roll AA dice in Egypt : 1/5 hits, 0.83 expected hits
1 fighter owned by the British lost in Egypt
British roll dice for 6 armour, 3 artilleries, 1 bomber, 3 fighters and 6 infantry in Egypt, round 2 : 6/19 hits, 8.17 expected hits
Italians roll dice for 4 armour, 2 artilleries and 8 infantry in Egypt, round 2 : 6/14 hits, 5.33 expected hits
3 infantry owned by the Germans, 3 infantry owned by the Italians and 6 infantry owned by the British lost in Egypt
British roll dice for 6 armour, 3 artilleries, 1 bomber and 3 fighters in Egypt, round 3 : 11/13 hits, 6.67 expected hits
Italians roll dice for 4 armour, 2 artilleries and 2 infantry in Egypt, round 3 : 3/8 hits, 3.33 expected hits
2 artilleries owned by the Germans, 1 infantry owned by the Germans, 2 armour owned by the Germans, 3 artilleries owned by the British, 1 infantry owned by the Italians and 2 armour owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 6 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 12
Casualties for British: 3 artilleries, 1 fighter and 6 infantry
Casualties for Germans: 2 armour, 2 artilleries and 4 infantry
Casualties for Italians: 2 armour and 4 infantry
Non Combat Move - British
1 fighter moved from Egypt to India
1 fighter moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 fighter moved from Trans-Jordan to Persia
1 artillery and 3 infantry moved from Burma to India
1 bomber moved from Egypt to India
Place Units - British
1 armour, 1 fighter and 1 infantry placed in India
1 armour placed in Union of South Africa
British undo move 1.
1 fighter and 2 infantry placed in India
1 armour placed in Union of South Africa
1 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Objective 1: British met a national objective for an additional 5 PUs; end with 39 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from Trans-Jordan: 1 fighter
EDIT: Adding units owned by British to India: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 1.00
British regular : 1.83
Italians AA : 0.17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4
Research Technology - Italians
Italians spend 0 on tech rolls
Italians rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Italians
Italians repair damage of 2x factory; Remaining resources: 12 PUs; 1 techTokens;
Italians buy 4 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Italians
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 artillery moved from Italy to 14 Sea Zone
1 infantry moved from Italy to 14 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone
1 artillery moved from 13 Sea Zone to Gibraltar
1 infantry moved from 13 Sea Zone to Gibraltar
1 cruiser moved from 15 Sea Zone to 13 Sea Zone
1 cruiser moved from 15 Sea Zone to 13 Sea Zone
1 battleship moved from 15 Sea Zone to 13 Sea Zone
1 bomber moved from Italy to Gibraltar
Combat - Italians
Battle in Gibraltar
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits, 1.17 expected hits
British roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Gibraltar
Italians win, taking Gibraltar from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Italians
1 fighter moved from Balkans to Italy
1 bomber moved from Gibraltar to Italy
Place Units - Italians
4 infantry placed in Italy
Turn Complete - Italians
Italians collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Italians rolls : 0.00
Italians regular : 0.83
British regular : -0.67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4
Research Technology - Americans
Americans spend 0 on tech rolls
Americans roll 5,5 and gets 0 hits
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 2 techTokens;
Purchase Units - Chinese
Chinese builds 2 units.
Combat Move - Americans
1 submarine moved from 48 Sea Zone to 42 Sea Zone
2 bombers moved from Burma to Yunnan
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Yunnan
Americans attack with 2 bombers
Japanese defend with 1 infantry
Americans roll dice for 2 bombers in Yunnan, round 2 : 0/2 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers in Yunnan, round 3 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Americans win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 bombers moved from Yunnan to India
1 artillery moved from Western United States to 56 Sea Zone
1 artillery, 2 carriers, 5 destroyers, 4 fighters, 2 submarines and 1 transport moved from 56 Sea Zone to 53 Sea Zone
1 artillery moved from 53 Sea Zone to Hawaiian Islands
1 destroyer moved from 53 Sea Zone to 51 Sea Zone
2 fighters moved from Western United States to 56 Sea Zone
1 infantry moved from Eastern United States to Panama
1 transport moved from 10 Sea Zone to 20 Sea Zone
Combat Move - Chinese
1 infantry moved from Hupeh to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Hupeh to Fukien
Chinese take Fukien from Japanese
1 infantry moved from Hupeh to Kiangsu
Chinese take Kiangsu from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 56 Sea Zone
1 fighter and 1 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 fighter
EDIT: Adding units owned by Americans to Iwo Jima: 1 fighter
EDIT: Turning off Edit Mode
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Americans
Americans collect 38 PUs; end with 38 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Americans regular : -1.67
Japanese regular : -0.67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5
Research Technology - Germans
Germans spend 0 on tech rolls
Germans roll 1,5 and gets 0 hits
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 2 techTokens;
Combat Move - Germans
1 infantry moved from Poland to Bulgaria Romania
1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania
1 armour and 1 infantry moved from France to 13 Sea Zone
1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 18 Sea Zone
1 armour and 1 infantry moved from 18 Sea Zone to Brazil
Germans take Brazil from Americans
1 artillery and 1 infantry moved from Karelia S.S.R. to Baltic States
4 infantry moved from Italy to Balkans
1 submarine moved from 7 Sea Zone to 18 Sea Zone
1 carrier and 1 fighter moved from 13 Sea Zone to 18 Sea Zone
Combat - Germans
Battle in Bulgaria Romania
Germans attack with 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 infantry in Bulgaria Romania, round 2 : 1/2 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Bulgaria Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bulgaria Romania
Germans win, taking Bulgaria Romania from Russians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 artillery
Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Germans
4 infantry moved from France to Germany
1 infantry moved from Germany to Poland
2 infantry moved from Germany to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 infantry moved from Germany to Poland
Place Units - Germans
2 armour placed in Karelia S.S.R.
1 fighter placed in 5 Sea Zone
1 infantry placed in France
2 artilleries and 4 infantry placed in Germany
Turn Complete - Germans
Germans collect 36 PUs; end with 36 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 41 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Russians regular : -1.00
Germans regular : 0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 6 armour and 1 artillery; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 artillery and 2 infantry moved from Belorussia to Baltic States
1 fighter moved from Russia to Baltic States
1 artillery and 2 infantry moved from Ukraine to Bulgaria Romania
8 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
Combat - Russians
Battle in Bulgaria Romania
Russians attack with 1 artillery and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 2 infantry in Bulgaria Romania, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 2 infantry in Bulgaria Romania, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Bulgaria Romania
1 artillery owned by the Russians retreated to Ukraine
Germans win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Buryatia S.S.R.
Russians attack with 8 infantry
Japanese defend with 1 infantry
Russians roll dice for 8 infantry in Buryatia S.S.R., round 2 : 1/8 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Buryatia S.S.R.
Russians win, taking Buryatia S.S.R. from Japanese with 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Baltic States
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Baltic States, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 artillery and 1 fighter in Baltic States, round 3 : 2/2 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
1 fighter moved from Baltic States to Belorussia
1 infantry moved from Russia to Archangel
1 aaGun, 1 armour, 1 artillery and 10 infantry moved from Russia to Belorussia
4 infantry moved from Caucasus to Ukraine
1 infantry moved from East Poland to Belorussia
1 infantry moved from Ukraine to East Poland
Place Units - Russians
5 armour and 1 artillery placed in Russia
Russians undo move 1.
1 artillery placed in Caucasus
6 armour placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Belorussia: 1 fighter
EDIT: Adding units owned by Russians to Russia: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : 2.33
Russians regular : -0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 6 armour and 1 artillery; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 artillery and 2 infantry moved from Belorussia to Baltic States
1 fighter moved from Russia to Baltic States
1 artillery and 2 infantry moved from Ukraine to Bulgaria Romania
8 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
Combat - Russians
Battle in Bulgaria Romania
Russians attack with 1 artillery and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 2 infantry in Bulgaria Romania, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 2 infantry in Bulgaria Romania, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Bulgaria Romania
1 artillery owned by the Russians retreated to Ukraine
Germans win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Buryatia S.S.R.
Russians attack with 8 infantry
Japanese defend with 1 infantry
Russians roll dice for 8 infantry in Buryatia S.S.R., round 2 : 1/8 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Buryatia S.S.R.
Russians win, taking Buryatia S.S.R. from Japanese with 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Baltic States
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Baltic States, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 artillery and 1 fighter in Baltic States, round 3 : 2/2 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
1 fighter moved from Baltic States to Belorussia
1 infantry moved from Russia to Archangel
1 aaGun, 1 armour, 1 artillery and 10 infantry moved from Russia to Belorussia
4 infantry moved from Caucasus to Ukraine
1 infantry moved from East Poland to Belorussia
1 infantry moved from Ukraine to East Poland
Place Units - Russians
5 armour and 1 artillery placed in Russia
Russians undo move 1.
1 artillery placed in Caucasus
6 armour placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Belorussia: 1 fighter
EDIT: Adding units owned by Russians to Russia: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 33 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Belorussia: 1 aaGun
EDIT: Adding units owned by Russians to Russia: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : 2.33
Russians regular : -0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Japanese
Japanese buy 2 destroyers, 7 infantry and 2 transports; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Japanese
1 artillery moved from Borneo to 49 Sea Zone
1 artillery and 1 transport moved from 49 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Burma
Japanese take Burma from British
1 artillery moved from Borneo to 49 Sea Zone
1 infantry moved from Borneo to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to French Indo-China Thailand
1 infantry moved from 37 Sea Zone to French Indo-China Thailand
1 artillery moved from Suiyuan to Ningxia
Japanese take Ningxia from Chinese
1 submarine moved from 62 Sea Zone to 51 Sea Zone
2 fighters moved from 50 Sea Zone to 51 Sea Zone
1 infantry moved from Manchuria to Kiangsu
1 bomber moved from Manchuria to Kiangsu
1 fighter moved from 50 Sea Zone to Kiangsu
1 bomber moved from Manchuria to Fukien
1 fighter moved from 49 Sea Zone to French Indo-China Thailand
1 fighter moved from 49 Sea Zone to French Indo-China Thailand
1 fighter moved from 50 Sea Zone to Fukien
1 fighter moved from 50 Sea Zone to Fukien
1 fighter moved from 50 Sea Zone to Kiangsu
1 bomber moved from Manchuria to 51 Sea Zone
1 artillery moved from Suiyuan to Hupeh
Japanese take Hupeh from Chinese
1 fighter moved from 18 Sea Zone to 20 Sea Zone
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 20 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in French Indo-China Thailand
Japanese attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in French Indo-China Thailand, round 2 : 1/4 hits, 1.67 expected hits
British roll dice for 1 infantry in French Indo-China Thailand, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo-China Thailand
Japanese win, taking French Indo-China Thailand from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Fukien
Japanese attack with 1 bomber and 2 fighters
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 fighters in Fukien, round 2 : 3/3 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Fukien
Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 51 Sea Zone
Japanese attack with 1 bomber, 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 bomber and 2 fighters in 51 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 51 Sea Zone
Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Kiangsu
Japanese attack with 1 bomber, 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 2 fighters and 1 infantry in Kiangsu, round 2 : 3/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 carrier moved from 49 Sea Zone to 37 Sea Zone
1 destroyer moved from 49 Sea Zone to 37 Sea Zone
1 carrier moved from 50 Sea Zone to 37 Sea Zone
2 fighters moved from French Indo-China Thailand to 37 Sea Zone
2 fighters moved from Fukien to 37 Sea Zone
1 battleship moved from 50 Sea Zone to 62 Sea Zone
2 carriers moved from 50 Sea Zone to 62 Sea Zone
1 cruiser moved from 50 Sea Zone to 62 Sea Zone
2 fighters moved from 51 Sea Zone to 62 Sea Zone
2 fighters moved from Kiangsu to 62 Sea Zone
1 bomber moved from Kiangsu to Manchuria
1 bomber moved from Fukien to Manchuria
1 bomber moved from 51 Sea Zone to Manchuria
1 submarine moved from 50 Sea Zone to 62 Sea Zone
1 submarine moved from 50 Sea Zone to 49 Sea Zone
1 fighter moved from 20 Sea Zone to 18 Sea Zone
Place Units - Japanese
4 infantry placed in Borneo
3 infantry placed in Manchuria
2 destroyers and 2 transports placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : 0.67
Japanese regular : 0.67
Japanese rolls : 0.00
British regular : 0.67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 1 carrier, 1 cruiser and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
2 infantry moved from India to Burma
1 bomber moved from India to French Indo-China Thailand
1 fighter moved from India to Burma
1 fighter moved from India to French Indo-China Thailand
Combat - British
Battle in Burma
British attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in French Indo-China Thailand
British attack with 1 bomber and 1 fighter
Japanese defend with 1 artillery
British roll dice for 1 bomber and 1 fighter in French Indo-China Thailand, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in French Indo-China Thailand, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in French Indo-China Thailand
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 fighter moved from India to 15 Sea Zone
1 fighter moved from Persia to 15 Sea Zone
1 destroyer and 1 transport moved from 34 Sea Zone to 15 Sea Zone
3 armour moved from Egypt to Persia
1 armour moved from Egypt to Persia
1 infantry moved from Libya to Egypt
2 armour and 1 infantry moved from Anglo-Egypt Sudan to Egypt
2 armour moved from Egypt to Persia
2 armour moved from Union of South Africa to Italian Africa
1 fighter moved from French Indo-China Thailand to India
1 fighter moved from Burma to India
1 bomber moved from French Indo-China Thailand to Egypt
Place Units - British
1 carrier and 1 cruiser placed in 15 Sea Zone
1 artillery and 2 infantry placed in India
1 infantry placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Objective 1: British met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67
British regular : -0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 1 carrier, 1 cruiser and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
2 infantry moved from India to Burma
1 bomber moved from India to French Indo-China Thailand
1 fighter moved from India to Burma
1 fighter moved from India to French Indo-China Thailand
Combat - British
Battle in Burma
British attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in French Indo-China Thailand
British attack with 1 bomber and 1 fighter
Japanese defend with 1 artillery
British roll dice for 1 bomber and 1 fighter in French Indo-China Thailand, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in French Indo-China Thailand, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in French Indo-China Thailand
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 fighter moved from India to 15 Sea Zone
1 fighter moved from Persia to 15 Sea Zone
1 destroyer and 1 transport moved from 34 Sea Zone to 15 Sea Zone
3 armour moved from Egypt to Persia
1 armour moved from Egypt to Persia
1 infantry moved from Libya to Egypt
2 armour and 1 infantry moved from Anglo-Egypt Sudan to Egypt
2 armour moved from Egypt to Persia
2 armour moved from Union of South Africa to Italian Africa
1 fighter moved from French Indo-China Thailand to India
1 fighter moved from Burma to India
1 bomber moved from French Indo-China Thailand to Egypt
Place Units - British
1 carrier and 1 cruiser placed in 15 Sea Zone
1 artillery and 2 infantry placed in India
1 infantry placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Objective 1: British met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67
British regular : -0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5
Research Technology - Italians
Italians spend 0 on tech rolls
Italians rolls : 1/1 hits, 0.00 expected hits
Italians removing all Technology Tokens after successful research.
Italians discover Increased Factory Production
Activate Technology - Italians
Italians activating Increased Factory Production
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Italians
1 bomber moved from Italy to 15 Sea Zone
1 fighter moved from Italy to 15 Sea Zone
1 battleship and 2 cruisers moved from 13 Sea Zone to 15 Sea Zone
1 infantry moved from Gibraltar to 13 Sea Zone
1 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone
1 infantry moved from 14 Sea Zone to Libya
Italians take Libya from British
1 armour moved from Karelia S.S.R. to Baltic States
Combat - Italians
Battle in 15 Sea Zone
Italians attack with 1 battleship, 1 bomber, 2 cruisers and 1 fighter
British defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Italians roll dice for 1 battleship, 1 bomber, 2 cruisers and 1 fighter in 15 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 15 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the British, 1 cruiser owned by the British, 1 bomber owned by the Italians, 1 fighter owned by the Italians and 1 carrier owned by the British lost in 15 Sea Zone
2 cruisers owned by the Italians and 1 battleship owned by the Italians retreated to 14 Sea Zone
British win with 2 fighters and 1 transport remaining. Battle score for attacker is 12
Casualties for Italians: 1 bomber and 1 fighter
Casualties for British: 1 carrier, 1 cruiser and 1 destroyer
Battle in Baltic States
Italians attack with 1 armour
Russians defend with 1 artillery
Italians roll dice for 1 armour in Baltic States, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 artillery in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the Italians lost in Baltic States
Russians win with 1 artillery remaining. Battle score for attacker is -5
Casualties for Italians: 1 armour
2 fighters owned by the British forced to land in Egypt
Non Combat Move - Italians
4 infantry moved from Italy to Balkans
Place Units - Italians
1 destroyer placed in 14 Sea Zone
Turn Complete - Italians
Italians collect 10 PUs; end with 11 PUs
1 unit repaired.
Combat Hit Differential Summary :
Italians rolls : 1.00
Italians regular : -0.33
Russians regular : 0.67
British regular : 0.50
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5
Research Technology - Americans
Americans spend 0 on tech rolls
Americans roll 4,1 and gets 0 hits
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; 2 techTokens;
Purchase Units - Chinese
Chinese builds 2 units.
Combat Move - Americans
1 infantry moved from Hawaiian Islands to 53 Sea Zone
1 infantry and 1 transport moved from 53 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to Australia
British take Australia from Japanese
Combat - Americans
Non Combat Move - Americans
1 infantry moved from Panama to Eastern United States
2 bombers moved from India to Hawaiian Islands
1 carrier moved from 53 Sea Zone to 47 Sea Zone
2 fighters moved from 53 Sea Zone to 47 Sea Zone
2 destroyers moved from 53 Sea Zone to 47 Sea Zone
1 infantry moved from Western United States to 56 Sea Zone
1 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone
1 infantry moved from 53 Sea Zone to Hawaiian Islands
1 fighter moved from Iwo Jima to 56 Sea Zone
1 carrier moved from 56 Sea Zone to 53 Sea Zone
2 fighters moved from 56 Sea Zone to 53 Sea Zone
1 submarine moved from 56 Sea Zone to 53 Sea Zone
1 submarine moved from 42 Sea Zone to 47 Sea Zone
Combat Move - Chinese
2 infantry moved from Sikang to Hupeh
1 infantry moved from Yunnan to Hupeh
Combat - Chinese
Battle in Hupeh
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 3 infantry in Hupeh, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Hupeh, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hupeh
Chinese win, taking Hupeh from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
Place Units - Americans
3 infantry placed in Eastern United States
1 carrier, 1 destroyer and 1 transport placed in 56 Sea Zone
1 fighter placed in 56 Sea Zone
Place Units - Chinese
2 infantry placed in Sikang
Chinese undo move 1.
2 infantry placed in Chinghai
Chinese undo move 1.
2 infantry placed in Yunnan
Turn Complete - Americans
Americans collect 35 PUs; end with 35 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 40 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Chinese regular : 0.50
Japanese regular : 0.67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6
Research Technology - Germans
Germans spend 0 on tech rolls
Germans roll 4,3 and gets 0 hits
Purchase Units - Germans
Germans buy 6 armour and 1 bomber; Remaining resources: 4 PUs; 2 techTokens;
Combat Move - Germans
1 artillery and 2 infantry moved from Karelia S.S.R. to Baltic States
2 infantry moved from Poland to East Poland
1 fighter moved from 5 Sea Zone to East Poland
4 infantry moved from Balkans to Bulgaria Romania
2 artilleries and 8 infantry moved from Germany to Poland
1 armour and 1 infantry moved from Brazil to 18 Sea Zone
1 armour, 1 carrier, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 18 Sea Zone to 13 Sea Zone
1 armour and 1 infantry moved from 13 Sea Zone to Morocco Algeria
Germans take Morocco Algeria from British
Combat - Germans
Battle in East Poland
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in East Poland, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in East Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in East Poland
Germans win, taking East Poland from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 artillery
Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 artillery in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Non Combat Move - Germans
4 infantry moved from Karelia S.S.R. to 5 Sea Zone
4 infantry moved from 5 Sea Zone to Poland
12 armour moved from Karelia S.S.R. to Poland
4 infantry moved from Karelia S.S.R. to Finland
1 fighter moved from East Poland to 5 Sea Zone
Place Units - Germans
6 armour and 1 bomber placed in Germany
Germans undo move 1.
6 armour and 1 bomber placed in Germany
Turn Complete - Germans
Germans collect 38 PUs; end with 42 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : 0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 infantry moved from Archangel to Karelia S.S.R.
Russians take Karelia S.S.R. from Germans
1 artillery and 2 infantry moved from Ukraine to East Poland
1 artillery and 2 infantry moved from Belorussia to Baltic States
1 fighter moved from Russia to Baltic States
Combat - Russians
Battle in Baltic States
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Baltic States, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in East Poland
Russians attack with 1 artillery and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 2 infantry in East Poland, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 2 infantry in East Poland, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in East Poland
Russians win, taking East Poland from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 fighter moved from Baltic States to Belorussia
6 armour moved from Russia to Karelia S.S.R.
3 armour moved from Belorussia to Karelia S.S.R.
2 infantry moved from Archangel to Karelia S.S.R.
1 aaGun moved from Belorussia to Karelia S.S.R.
3 infantry moved from Belorussia to Karelia S.S.R.
1 artillery moved from Caucasus to Eastern Ukraine
1 infantry moved from Ukraine to Eastern Ukraine
8 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
2 infantry moved from Belorussia to Eastern Ukraine
6 infantry moved from Belorussia to Eastern Ukraine
1 artillery moved from Belorussia to Eastern Ukraine
Place Units - Russians
2 artilleries and 4 infantry placed in Russia
1 fighter and 1 infantry placed in Caucasus
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : 2.67
Russians regular : 1.83
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 destroyer, 7 infantry and 1 transport; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Japanese
2 infantry moved from Japan to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 59 Sea Zone
2 infantry moved from 59 Sea Zone to Iwo Jima
1 infantry moved from Japan to 62 Sea Zone
1 armour moved from Japan to 62 Sea Zone
1 armour moved from 62 Sea Zone to Buryatia S.S.R.
Japanese take Buryatia S.S.R. from Russians
1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 infantry moved from Kiangsu to Fukien
Japanese take Fukien from Chinese
1 artillery moved from Ningxia to Chinghai
Japanese take Chinghai from Chinese
2 transports moved from 37 Sea Zone to 49 Sea Zone
4 infantry moved from Borneo to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Burma
4 fighters moved from 37 Sea Zone to Burma
1 bomber moved from Manchuria to Iwo Jima
1 bomber moved from Manchuria to Iwo Jima
1 bomber moved from Manchuria to Iwo Jima
1 fighter moved from 62 Sea Zone to Iwo Jima
3 fighters moved from 62 Sea Zone to Iwo Jima
1 fighter moved from 13 Sea Zone to 15 Sea Zone
Combat - Japanese
Battle in 15 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 15 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Iwo Jima
Japanese attack with 3 bombers, 4 fighters and 2 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 3 bombers, 4 fighters and 2 infantry in Iwo Jima, round 2 : 5/9 hits, 4.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 3 bombers, 4 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Burma
Japanese attack with 4 fighters and 2 infantry
British defend with 2 infantry
Japanese roll dice for 4 fighters and 2 infantry in Burma, round 2 : 2/6 hits, 2.33 expected hits
British roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from British with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
4 fighters moved from Burma to 37 Sea Zone
4 fighters moved from Iwo Jima to 62 Sea Zone
3 infantry moved from Manchuria to Buryatia S.S.R.
1 infantry moved from Manchuria to Suiyuan
1 infantry moved from Manchuria to Kiangsu
1 submarine moved from 49 Sea Zone to 36 Sea Zone
1 fighter moved from 15 Sea Zone to 13 Sea Zone
3 bombers moved from Iwo Jima to Manchuria
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 49 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to French Indo-China Thailand: 2 infantry
EDIT: Turning off Edit Mode
1 destroyer and 1 transport placed in 62 Sea Zone
2 artilleries and 2 infantry placed in Borneo
1 artillery and 2 infantry placed in Manchuria
1 artillery and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Japanese regular : 0.33
Japanese rolls : 0.00
British regular : 0.33