@Elrood hey, do you want to add your email to dice results? There’s really no point of Victor getting them since he’s no longer playing.
CANUCKS(Gargantua and Canuck12) vs YANKEES(Karl7 and Kobault) Operation Fall Firestorm! Best of 5 Tournament! G40BM3
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Belorussia to East Poland Russians take East Poland from Germans 1 infantry moved from Belorussia to Baltic States Russians take Baltic States from Germans 2 infantry moved from Belorussia to Archangel 1 fighter moved from Russia to Archangel 1 artillery and 4 infantry moved from Eastern Ukraine to Ukraine 2 infantry moved from Caucasus to Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 artillery and 6 infantry Italians defend with 1 infantry Russians roll dice for 1 artillery and 6 infantry in Ukraine, round 2 : 0/7 hits, 1.50 expected hits Italians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 1 artillery and 5 infantry in Ukraine, round 3 : 1/6 hits, 1.33 expected hits Italians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Ukraine Russians win, taking Ukraine from Italians with 1 artillery and 5 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Italians: 1 infantry Battle in Archangel Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Archangel to Russia 3 infantry moved from Russia to Belorussia 1 infantry moved from Eastern Ukraine to Belorussia 2 armour moved from Russia to Belorussia 1 infantry moved from Russia to Archangel 1 infantry moved from Russia to Belorussia 1 submarine moved from 8 Sea Zone to 13 Sea Zone Place Units - Russians 1 artillery and 5 infantry placed in Russia 4 infantry placed in Caucasus Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 33 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Buryatia S.S.R.: 8 infantry EDIT: Adding units owned by Russians to Stanovoj Chrebet: 8 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0.33 Germans regular : 0.67 Russians regular : -1.67
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Belorussia to East Poland Russians take East Poland from Germans 1 infantry moved from Belorussia to Baltic States Russians take Baltic States from Germans 2 infantry moved from Belorussia to Archangel 1 fighter moved from Russia to Archangel 1 artillery and 4 infantry moved from Eastern Ukraine to Ukraine 2 infantry moved from Caucasus to Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 artillery and 6 infantry Italians defend with 1 infantry Russians roll dice for 1 artillery and 6 infantry in Ukraine, round 2 : 0/7 hits, 1.50 expected hits Italians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 1 artillery and 5 infantry in Ukraine, round 3 : 1/6 hits, 1.33 expected hits Italians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Ukraine Russians win, taking Ukraine from Italians with 1 artillery and 5 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Italians: 1 infantry Battle in Archangel Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Archangel to Russia 3 infantry moved from Russia to Belorussia 1 infantry moved from Eastern Ukraine to Belorussia 2 armour moved from Russia to Belorussia 1 infantry moved from Russia to Archangel 1 infantry moved from Russia to Belorussia 1 submarine moved from 8 Sea Zone to 13 Sea Zone Place Units - Russians 1 artillery and 5 infantry placed in Russia 4 infantry placed in Caucasus Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 33 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Buryatia S.S.R.: 8 infantry EDIT: Adding units owned by Russians to Stanovoj Chrebet: 8 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0.33 Germans regular : 0.67 Russians regular : -1.67
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese rolls : 1/1 hits, 0.00 expected hits Japanese removing all Technology Tokens after successful research. Japanese discover Super subs Activate Technology - Japanese Japanese activating Super subs Purchase Units - Japanese Japanese buy 2 artilleries, 1 factory, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 artillery moved from Kwangtung to 61 Sea Zone 1 artillery moved from Australia to 39 Sea Zone 1 infantry moved from Australia to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 51 Sea Zone 1 artillery and 1 transport moved from 61 Sea Zone to 51 Sea Zone 1 infantry moved from Australia to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 48 Sea Zone 1 infantry moved from Manchuria to Buryatia S.S.R. Japanese take Buryatia S.S.R. from Russians 1 infantry moved from Yunnan to Burma Japanese take Burma from British 1 infantry moved from Manchuria to Suiyuan Japanese take Suiyuan from Chinese 1 infantry moved from 48 Sea Zone to New Guinea Japanese take New Guinea from British 2 artilleries moved from 51 Sea Zone to Caroline Islands 1 infantry moved from 51 Sea Zone to Caroline Islands 1 fighter moved from 39 Sea Zone to Caroline Islands 2 fighters moved from 50 Sea Zone to Caroline Islands 1 cruiser moved from 50 Sea Zone to 51 Sea Zone 1 battleship moved from 50 Sea Zone to 51 Sea Zone Combat - Japanese Battle in 51 Sea Zone Japanese attack with 1 battleship, 1 cruiser and 2 transports Americans defend with 1 submarine and 1 transport 1 submarine owned by the Americans submerged 1 transport owned by the Americans lost in 51 Sea Zone Japanese win with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Caroline Islands Japanese attack with 2 artilleries, 3 fighters and 1 infantry Americans defend with 2 infantry Japanese roll dice for 2 artilleries, 3 fighters and 1 infantry in Caroline Islands, round 2 : 3/6 hits, 2.50 expected hits Americans roll dice for 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Caroline Islands Japanese win, taking Caroline Islands from Americans with 2 artilleries, 3 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Non Combat Move - Japanese 3 fighters moved from Caroline Islands to 51 Sea Zone 1 carrier moved from 39 Sea Zone to 51 Sea Zone 3 fighters moved from Manchuria to 51 Sea Zone 1 fighter moved from Manchuria to Japan 2 carriers moved from 50 Sea Zone to 51 Sea Zone 1 aaGun moved from Australia to 39 Sea Zone 1 aaGun and 1 transport moved from 39 Sea Zone to 49 Sea Zone 1 aaGun moved from 49 Sea Zone to Borneo 1 transport moved from 39 Sea Zone to 50 Sea Zone 1 infantry moved from Hupeh to Yunnan Place Units - Japanese 1 factory placed in Borneo 2 artilleries and 1 infantry placed in Manchuria 2 submarines placed in 62 Sea Zone 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 38 PUs; end with 38 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 43 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 48 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Japanese regular : 0.50 Japanese rolls : 1.00
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Research Technology - British British spend 0 on tech rolls British rolls : 1/1 hits, 0.00 expected hits British removing all Technology Tokens after successful research. British discover Jet Power Activate Technology - British British activating Jet Power Purchase Units - British British buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - British 1 bomber moved from Trans-Jordan to Burma 1 artillery and 4 infantry moved from India to Burma 1 armour and 1 infantry moved from United Kingdom to 8 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 8 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 8 Sea Zone to 13 Sea Zone 1 armour moved from 13 Sea Zone to Morocco Algeria British take Morocco Algeria from Germans 1 artillery moved from 13 Sea Zone to Gibraltar British take Gibraltar from Italians 1 infantry moved from 13 Sea Zone to Gibraltar 1 infantry moved from 13 Sea Zone to Morocco Algeria 2 infantry moved from Rhodesia to Belgian Congo 2 armour moved from Union of South Africa to Belgian Congo 1 destroyer and 1 transport moved from 29 Sea Zone to 28 Sea Zone Combat - British Battle in Burma British attack with 1 artillery, 1 bomber and 4 infantry Japanese defend with 1 infantry British roll dice for 1 artillery, 1 bomber and 4 infantry in Burma, round 2 : 3/6 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery, 1 bomber and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 bomber moved from Burma to Trans-Jordan 1 armour moved from India to Trans-Jordan 1 artillery and 1 infantry moved from Persia to Trans-Jordan Place Units - British 1 fighter placed in India 1 artillery and 1 infantry placed in Union of South Africa 4 infantry placed in United Kingdom Turn Complete - British British collect 28 PUs; end with 29 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 British rolls : 1.00 British regular : 1.17
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Research Technology - Italians Italians spend 0 on tech rolls Italians rolls : 0/1 hits, 0.00 expected hits Purchase Units - Italians Italians buy 1 aaGun, 1 armour, 1 bomber and 1 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Italians 1 armour moved from Bulgaria Romania to Baltic States 1 fighter moved from Karelia S.S.R. to Baltic States Combat - Italians Battle in Baltic States Italians attack with 1 armour and 1 fighter Russians defend with 1 infantry Italians roll dice for 1 armour and 1 fighter in Baltic States, round 2 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Italians win, taking Baltic States from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 armour moved from Poland to Karelia S.S.R. 1 fighter moved from Baltic States to Balkans 1 transport moved from 15 Sea Zone to 14 Sea Zone 2 infantry moved from Italy to 14 Sea Zone 2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 2 infantry moved from 15 Sea Zone to Egypt Place Units - Italians 1 bomber and 1 infantry placed in Italy 1 aaGun and 1 armour placed in Egypt Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians rolls : 0.00 Italians regular : 1.00 Russians regular : -0.33
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Research Technology - Americans Americans spend 0 on tech rolls Americans roll 3,5 and gets 0 hits Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 2 techTokens; Purchase Units - Chinese Chinese builds 1 units. Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 56 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 59 Sea Zone 1 artillery and 1 infantry moved from 59 Sea Zone to Iwo Jima 1 submarine moved from 51 Sea Zone to 49 Sea Zone 1 bomber moved from Hawaiian Islands to 50 Sea Zone 1 bomber moved from Hawaiian Islands to 48 Sea Zone Combat - Americans Battle in 50 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 50 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 48 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 48 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 49 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 49 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Midway: 1 infantry EDIT: Adding units owned by Americans to Western United States: 1 infantry EDIT: Turning off Edit Mode 1 bomber moved from 50 Sea Zone to Burma 1 bomber moved from 48 Sea Zone to Burma 1 transport moved from 8 Sea Zone to 10 Sea Zone 1 destroyer moved from 8 Sea Zone to 13 Sea Zone Combat Move - Chinese 4 infantry moved from Ningxia to Suiyuan 1 infantry moved from Sikang to Hupeh Chinese take Hupeh from Japanese Combat - Chinese Battle in Suiyuan Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Suiyuan, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Suiyuan, round 3 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuan Chinese roll dice for 3 infantry in Suiyuan, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Suiyuan, round 5 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuan, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Suiyuan, round 6 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuan, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Suiyuan, round 7 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuan, round 7 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuan Chinese win, taking Suiyuan from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Americans 1 infantry placed in Eastern United States 1 artillery and 2 fighters placed in Western United States 1 destroyer, 1 submarine and 1 transport placed in 56 Sea Zone Place Units - Chinese 1 infantry placed in Hupeh Turning on Edit Mode EDIT: Removing units owned by Chinese from Sikang: 1 infantry EDIT: Adding units owned by Chinese to Hupeh: 1 infantry Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -2.33 Americans regular : -0.33 Japanese regular : -1.67
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Research Technology - Americans Americans spend 0 on tech rolls Americans roll 3,5 and gets 0 hits Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 2 techTokens; Purchase Units - Chinese Chinese builds 1 units. Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 56 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 59 Sea Zone 1 artillery and 1 infantry moved from 59 Sea Zone to Iwo Jima 1 submarine moved from 51 Sea Zone to 49 Sea Zone 1 bomber moved from Hawaiian Islands to 50 Sea Zone 1 bomber moved from Hawaiian Islands to 48 Sea Zone Combat - Americans Battle in 50 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 50 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 48 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 48 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 49 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 49 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Midway: 1 infantry EDIT: Adding units owned by Americans to Western United States: 1 infantry EDIT: Turning off Edit Mode 1 bomber moved from 50 Sea Zone to Burma 1 bomber moved from 48 Sea Zone to Burma 1 transport moved from 8 Sea Zone to 10 Sea Zone 1 destroyer moved from 8 Sea Zone to 13 Sea Zone Combat Move - Chinese 4 infantry moved from Ningxia to Suiyuan 1 infantry moved from Sikang to Hupeh Chinese take Hupeh from Japanese Combat - Chinese Battle in Suiyuan Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Suiyuan, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Suiyuan, round 3 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuan Chinese roll dice for 3 infantry in Suiyuan, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Suiyuan, round 5 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuan, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Suiyuan, round 6 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuan, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Suiyuan, round 7 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuan, round 7 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuan Chinese win, taking Suiyuan from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Americans 1 infantry placed in Eastern United States 1 artillery and 2 fighters placed in Western United States 1 destroyer, 1 submarine and 1 transport placed in 56 Sea Zone Place Units - Chinese 1 infantry placed in Hupeh Turning on Edit Mode EDIT: Removing units owned by Chinese from Sikang: 1 infantry EDIT: Adding units owned by Chinese to Hupeh: 1 infantry Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 49 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 48 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -2.33 Americans regular : -0.33 Japanese regular : -1.67
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4 Research Technology - Germans Germans spend 5 on tech rolls Germans roll 5,2 and gets 0 hits Purchase Units - Germans Germans buy 3 armour, 1 carrier, 4 infantry and 1 transport; Remaining resources: 0 PUs; 2 techTokens; Combat Move - Germans 1 bomber and 2 fighters moved from Karelia S.S.R. to 13 Sea Zone 2 fighters moved from 5 Sea Zone to 13 Sea Zone 2 fighters moved from Egypt to 13 Sea Zone 1 armour moved from French Equatorial Africa to Egypt 2 infantry moved from Poland to East Poland Combat - Germans Battle in East Poland Germans attack with 2 infantry Russians defend with 1 infantry Germans roll dice for 2 infantry in East Poland, round 2 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in East Poland, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 infantry in East Poland, round 3 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in East Poland, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 infantry in East Poland, round 4 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in East Poland, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in East Poland 1 infantry owned by the Germans retreated to Poland Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Battle in 13 Sea Zone Germans attack with 1 bomber and 6 fighters British defend with 1 battleship, 1 carrier, 1 fighter and 2 transports; Americans defend with 1 destroyer and 1 fighter; Russians defend with 1 submarine 1 submarine owned by the Russians submerged Germans roll dice for 1 bomber and 6 fighters in 13 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 transports in 13 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits 1 destroyer owned by the Americans, 4 fighters owned by the Germans and 1 carrier owned by the British lost in 13 Sea Zone Germans roll dice for 1 bomber and 2 fighters in 13 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits British roll dice for 1 battleship, 2 fighters and 2 transports in 13 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits 2 fighters owned by the Germans and 1 fighter owned by the Americans lost in 13 Sea Zone Germans roll dice for 1 bomber in 13 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits British roll dice for 1 battleship, 1 fighter and 2 transports in 13 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits 1 bomber owned by the Germans and 1 fighter owned by the British lost in 13 Sea Zone British win with 1 battleship and 2 transports remaining. Battle score for attacker is -30 Casualties for Germans: 1 bomber and 6 fighters Casualties for Americans: 1 destroyer and 1 fighter Casualties for British: 1 carrier and 1 fighter Non Combat Move - Germans 1 submarine moved from 5 Sea Zone to 7 Sea Zone 4 infantry moved from Germany to 5 Sea Zone 4 infantry moved from 5 Sea Zone to Karelia S.S.R. 4 infantry moved from France to Italy 1 infantry moved from Bulgaria Romania to Czechoslovakia Hungary Place Units - Germans 1 carrier and 1 transport placed in 13 Sea Zone Germans undo move 1. 2 armour placed in Karelia S.S.R. Turning on Edit Mode EDIT: Removing units owned by British from 13 Sea Zone: 1 battleship EDIT: Adding units owned by British to Morocco Algeria: 1 fighter EDIT: Turning off Edit Mode 1 carrier and 1 transport placed in 13 Sea Zone 1 armour and 1 infantry placed in France 3 infantry placed in Germany Germans undo move 3. 1 armour placed in France 1 infantry placed in Germany Turn Complete - Germans Germans collect 33 PUs; end with 33 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 38 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : -2.00 British regular : 1.00
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 artillery and 1 infantry moved from Belorussia to Baltic States 1 fighter moved from Russia to Baltic States 1 infantry moved from Ukraine to Bulgaria Romania Russians take Bulgaria Romania from Germans Combat - Russians Russians creates battle in territory 13 Sea Zone Battle in Baltic States Russians attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 armour Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Baltic States, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 armour in Baltic States, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Baltic States Russians win, taking Baltic States from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 2 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Battle in 13 Sea Zone British loiter and taunt; Russians attack with 1 submarine Germans defend with 1 carrier and 1 transport Russians roll dice for 1 submarine in 13 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 carrier and 1 transport in 13 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 13 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 carrier and 1 transport in 13 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 13 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 carrier and 1 transport in 13 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Russians lost in 13 Sea Zone 2 transports owned by the British lost in 13 Sea Zone Germans win with 1 carrier and 1 transport remaining. Battle score for attacker is -20 Casualties for Russians: 1 submarine Casualties for British: 2 transports Non Combat Move - Russians 1 fighter moved from Baltic States to Russia 1 artillery moved from Russia to Belorussia 1 infantry moved from East Poland to Belorussia 1 infantry moved from Ukraine to East Poland 4 infantry moved from Caucasus to Russia 2 infantry moved from Russia to Belorussia Place Units - Russians 1 armour, 1 artillery and 4 infantry placed in Russia 4 infantry placed in Caucasus Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians regular : 0.50 Germans regular : 0.00 Russians regular : -1.17
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 artillery and 1 infantry moved from Belorussia to Baltic States 1 fighter moved from Russia to Baltic States 1 infantry moved from Ukraine to Bulgaria Romania Russians take Bulgaria Romania from Germans Combat - Russians Russians creates battle in territory 13 Sea Zone Battle in Baltic States Russians attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 armour Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Baltic States, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 armour in Baltic States, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Baltic States Russians win, taking Baltic States from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 2 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Battle in 13 Sea Zone British loiter and taunt; Russians attack with 1 submarine Germans defend with 1 carrier and 1 transport Russians roll dice for 1 submarine in 13 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 carrier and 1 transport in 13 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 13 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 carrier and 1 transport in 13 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 13 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 carrier and 1 transport in 13 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Russians lost in 13 Sea Zone 2 transports owned by the British lost in 13 Sea Zone Germans win with 1 carrier and 1 transport remaining. Battle score for attacker is -20 Casualties for Russians: 1 submarine Casualties for British: 2 transports Non Combat Move - Russians 1 fighter moved from Baltic States to Russia 1 artillery moved from Russia to Belorussia 1 infantry moved from East Poland to Belorussia 1 infantry moved from Ukraine to East Poland 4 infantry moved from Caucasus to Russia 2 infantry moved from Russia to Belorussia Place Units - Russians 1 armour, 1 artillery and 4 infantry placed in Russia 4 infantry placed in Caucasus Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians regular : 0.50 Germans regular : 0.00 Russians regular : -1.17
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 artillery and 1 infantry moved from Belorussia to Baltic States 1 fighter moved from Russia to Baltic States 1 infantry moved from Ukraine to Bulgaria Romania Russians take Bulgaria Romania from Germans Combat - Russians Russians creates battle in territory 13 Sea Zone Battle in Baltic States Russians attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 armour Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Baltic States, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 armour in Baltic States, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Baltic States Russians win, taking Baltic States from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 2 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Battle in 13 Sea Zone British loiter and taunt; Russians attack with 1 submarine Germans defend with 1 carrier and 1 transport Russians roll dice for 1 submarine in 13 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 carrier and 1 transport in 13 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 13 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 carrier and 1 transport in 13 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 13 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 carrier and 1 transport in 13 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Russians lost in 13 Sea Zone 2 transports owned by the British lost in 13 Sea Zone Germans win with 1 carrier and 1 transport remaining. Battle score for attacker is -20 Casualties for Russians: 1 submarine Casualties for British: 2 transports Non Combat Move - Russians 1 fighter moved from Baltic States to Russia 1 artillery moved from Russia to Belorussia 1 infantry moved from East Poland to Belorussia 1 infantry moved from Ukraine to East Poland 4 infantry moved from Caucasus to Russia 2 infantry moved from Russia to Belorussia Place Units - Russians 1 armour, 1 artillery and 4 infantry placed in Russia 4 infantry placed in Caucasus Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 34 PUs Turning on Edit Mode EDIT: Adding units owned by British to 13 Sea Zone: 2 transports EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0.50 Germans regular : 0.00 Russians regular : -1.17
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Japanese 1 fighter moved from Egypt to 13 Sea Zone 1 infantry moved from Manchuria to Suiyuan 2 artilleries moved from Manchuria to Suiyuan 1 bomber moved from Manchuria to Suiyuan 2 bombers moved from Japan to Suiyuan 1 fighter moved from Japan to 59 Sea Zone 1 infantry moved from Caroline Islands to 51 Sea Zone 1 infantry and 1 transport moved from 51 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to New Zealand Japanese take New Zealand from British 1 artillery moved from Caroline Islands to 51 Sea Zone 1 artillery and 1 transport moved from 51 Sea Zone to 48 Sea Zone 1 infantry moved from New Guinea to 48 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 49 Sea Zone 1 artillery moved from 49 Sea Zone to Borneo 1 infantry moved from 49 Sea Zone to Borneo Combat - Japanese Battle in 59 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 59 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 13 Sea Zone Germans loiter and taunt; Japanese attack with 1 fighter British defend with 2 transports 2 transports owned by the British lost in 13 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 14 Casualties for British: 2 transports Battle in Suiyuan Japanese attack with 2 artilleries, 3 bombers and 1 infantry Chinese defend with 3 infantry Japanese roll dice for 2 artilleries, 3 bombers and 1 infantry in Suiyuan, round 2 : 2/6 hits, 3.00 expected hits Chinese roll dice for 3 infantry in Suiyuan, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Chinese lost in Suiyuan Japanese roll dice for 2 artilleries, 3 bombers and 1 infantry in Suiyuan, round 3 : 2/6 hits, 3.00 expected hits Chinese roll dice for 1 infantry in Suiyuan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuan Japanese win, taking Suiyuan from Chinese with 2 artilleries and 3 bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 3 bombers moved from Suiyuan to Manchuria 1 fighter moved from 51 Sea Zone to 49 Sea Zone 1 battleship, 3 carriers, 1 cruiser and 5 fighters moved from 51 Sea Zone to 50 Sea Zone 1 fighter moved from 59 Sea Zone to 50 Sea Zone 2 submarines moved from 62 Sea Zone to 50 Sea Zone 1 fighter moved from Japan to 49 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 1 transport placed in 49 Sea Zone 1 submarine placed in 62 Sea Zone 3 infantry placed in Manchuria 1 artillery placed in Borneo Turn Complete - Japanese Japanese collect 36 PUs; end with 36 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 41 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 46 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -2.00 Japanese rolls : 0.00
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4 Purchase Units - British British buy 2 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 armour moved from Belgian Congo to French Equatorial Africa British take French Equatorial Africa from Germans 1 armour moved from French Equatorial Africa to Anglo-Egypt Sudan 1 armour and 2 infantry moved from Belgian Congo to Anglo-Egypt Sudan 1 artillery and 1 infantry moved from Union of South Africa to 28 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 28 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Egypt 5 armour, 2 artilleries, 1 bomber, 2 fighters and 5 infantry moved from Trans-Jordan to Egypt 1 armour moved from Morocco Algeria to Egypt British take Libya from Italians 1 fighter moved from Morocco Algeria to Egypt 1 fighter moved from India to Egypt 1 infantry moved from Burma to French Indo-China Thailand British take French Indo-China Thailand from Japanese 1 infantry moved from Morocco Algeria to Libya Combat - British Battle in Anglo-Egypt Sudan British attack with 2 armour and 2 infantry Italians defend with 1 infantry British roll dice for 2 armour and 2 infantry in Anglo-Egypt Sudan, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Anglo-Egypt Sudan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo-Egypt Sudan British win, taking Anglo-Egypt Sudan from Italians with 2 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Egypt British attack with 6 armour, 3 artilleries, 1 bomber, 4 fighters and 6 infantry Germans defend with 2 armour, 2 artilleries and 4 infantry; Italians defend with 1 aaGun, 2 armour, 1 factory and 4 infantry Italians roll AA dice in Egypt : 1/5 hits, 0.83 expected hits 1 fighter owned by the British lost in Egypt British roll dice for 6 armour, 3 artilleries, 1 bomber, 3 fighters and 6 infantry in Egypt, round 2 : 6/19 hits, 8.17 expected hits Italians roll dice for 4 armour, 2 artilleries and 8 infantry in Egypt, round 2 : 6/14 hits, 5.33 expected hits 3 infantry owned by the Germans, 3 infantry owned by the Italians and 6 infantry owned by the British lost in Egypt British roll dice for 6 armour, 3 artilleries, 1 bomber and 3 fighters in Egypt, round 3 : 11/13 hits, 6.67 expected hits Italians roll dice for 4 armour, 2 artilleries and 2 infantry in Egypt, round 3 : 3/8 hits, 3.33 expected hits 2 artilleries owned by the Germans, 1 infantry owned by the Germans, 2 armour owned by the Germans, 3 artilleries owned by the British, 1 infantry owned by the Italians and 2 armour owned by the Italians lost in Egypt British win, taking Egypt from Italians with 6 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 12 Casualties for British: 3 artilleries, 1 fighter and 6 infantry Casualties for Germans: 2 armour, 2 artilleries and 4 infantry Casualties for Italians: 2 armour and 4 infantry Non Combat Move - British 1 fighter moved from Egypt to India 1 fighter moved from Egypt to Trans-Jordan 1 fighter moved from Egypt to Trans-Jordan 1 fighter moved from Trans-Jordan to Persia 1 artillery and 3 infantry moved from Burma to India 1 bomber moved from Egypt to India Place Units - British 1 armour, 1 fighter and 1 infantry placed in India 1 armour placed in Union of South Africa British undo move 1. 1 fighter and 2 infantry placed in India 1 armour placed in Union of South Africa 1 infantry placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 39 PUs Turning on Edit Mode EDIT: Removing units owned by British from Trans-Jordan: 1 fighter EDIT: Adding units owned by British to India: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 1.00 British regular : 1.83 Italians AA : 0.17
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4 Research Technology - Italians Italians spend 0 on tech rolls Italians rolls : 0/1 hits, 0.00 expected hits Purchase Units - Italians Italians repair damage of 2x factory; Remaining resources: 12 PUs; 1 techTokens; Italians buy 4 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Italians 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 artillery moved from Italy to 14 Sea Zone 1 infantry moved from Italy to 14 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone 1 artillery moved from 13 Sea Zone to Gibraltar 1 infantry moved from 13 Sea Zone to Gibraltar 1 cruiser moved from 15 Sea Zone to 13 Sea Zone 1 cruiser moved from 15 Sea Zone to 13 Sea Zone 1 battleship moved from 15 Sea Zone to 13 Sea Zone 1 bomber moved from Italy to Gibraltar Combat - Italians Battle in Gibraltar Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 artillery and 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Gibraltar Italians win, taking Gibraltar from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Non Combat Move - Italians 1 fighter moved from Balkans to Italy 1 bomber moved from Gibraltar to Italy Place Units - Italians 4 infantry placed in Italy Turn Complete - Italians Italians collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Italians rolls : 0.00 Italians regular : 0.83 British regular : -0.67
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4 Research Technology - Americans Americans spend 0 on tech rolls Americans roll 5,5 and gets 0 hits Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 2 techTokens; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 1 submarine moved from 48 Sea Zone to 42 Sea Zone 2 bombers moved from Burma to Yunnan Combat - Americans Battle in 42 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Yunnan Americans attack with 2 bombers Japanese defend with 1 infantry Americans roll dice for 2 bombers in Yunnan, round 2 : 0/2 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers in Yunnan, round 3 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Americans win with 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 bombers moved from Yunnan to India 1 artillery moved from Western United States to 56 Sea Zone 1 artillery, 2 carriers, 5 destroyers, 4 fighters, 2 submarines and 1 transport moved from 56 Sea Zone to 53 Sea Zone 1 artillery moved from 53 Sea Zone to Hawaiian Islands 1 destroyer moved from 53 Sea Zone to 51 Sea Zone 2 fighters moved from Western United States to 56 Sea Zone 1 infantry moved from Eastern United States to Panama 1 transport moved from 10 Sea Zone to 20 Sea Zone Combat Move - Chinese 1 infantry moved from Hupeh to Yunnan Chinese take Yunnan from Japanese 1 infantry moved from Hupeh to Fukien Chinese take Fukien from Japanese 1 infantry moved from Hupeh to Kiangsu Chinese take Kiangsu from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 56 Sea Zone 1 fighter and 1 infantry placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 fighter EDIT: Adding units owned by Americans to Iwo Jima: 1 fighter EDIT: Turning off Edit Mode Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Americans regular : -1.67 Japanese regular : -0.67
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5 Research Technology - Germans Germans spend 0 on tech rolls Germans roll 1,5 and gets 0 hits Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 2 techTokens; Combat Move - Germans 1 infantry moved from Poland to Bulgaria Romania 1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania 1 armour and 1 infantry moved from France to 13 Sea Zone 1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 18 Sea Zone 1 armour and 1 infantry moved from 18 Sea Zone to Brazil Germans take Brazil from Americans 1 artillery and 1 infantry moved from Karelia S.S.R. to Baltic States 4 infantry moved from Italy to Balkans 1 submarine moved from 7 Sea Zone to 18 Sea Zone 1 carrier and 1 fighter moved from 13 Sea Zone to 18 Sea Zone Combat - Germans Battle in Bulgaria Romania Germans attack with 2 infantry Russians defend with 1 infantry Germans roll dice for 2 infantry in Bulgaria Romania, round 2 : 1/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Bulgaria Romania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bulgaria Romania Germans win, taking Bulgaria Romania from Russians with 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 1 artillery and 1 infantry Russians defend with 1 artillery Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Germans 4 infantry moved from France to Germany 1 infantry moved from Germany to Poland 2 infantry moved from Germany to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Karelia S.S.R. 1 infantry moved from Germany to Poland Place Units - Germans 2 armour placed in Karelia S.S.R. 1 fighter placed in 5 Sea Zone 1 infantry placed in France 2 artilleries and 4 infantry placed in Germany Turn Complete - Germans Germans collect 36 PUs; end with 36 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 41 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Russians regular : -1.00 Germans regular : 0.33
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5 Purchase Units - Russians Russians buy 6 armour and 1 artillery; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 artillery and 2 infantry moved from Belorussia to Baltic States 1 fighter moved from Russia to Baltic States 1 artillery and 2 infantry moved from Ukraine to Bulgaria Romania 8 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. Combat - Russians Battle in Bulgaria Romania Russians attack with 1 artillery and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery and 2 infantry in Bulgaria Romania, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Bulgaria Romania, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Bulgaria Romania 1 artillery owned by the Russians retreated to Ukraine Germans win with 2 infantry remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Battle in Buryatia S.S.R. Russians attack with 8 infantry Japanese defend with 1 infantry Russians roll dice for 8 infantry in Buryatia S.S.R., round 2 : 1/8 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Buryatia S.S.R. Russians win, taking Buryatia S.S.R. from Japanese with 8 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Baltic States Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Baltic States, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians roll dice for 1 artillery and 1 fighter in Baltic States, round 3 : 2/2 hits, 0.83 expected hits Germans roll dice for 1 artillery in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 1 fighter moved from Baltic States to Belorussia 1 infantry moved from Russia to Archangel 1 aaGun, 1 armour, 1 artillery and 10 infantry moved from Russia to Belorussia 4 infantry moved from Caucasus to Ukraine 1 infantry moved from East Poland to Belorussia 1 infantry moved from Ukraine to East Poland Place Units - Russians 5 armour and 1 artillery placed in Russia Russians undo move 1. 1 artillery placed in Caucasus 6 armour placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Belorussia: 1 fighter EDIT: Adding units owned by Russians to Russia: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : 2.33 Russians regular : -0.33
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5 Purchase Units - Russians Russians buy 6 armour and 1 artillery; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 artillery and 2 infantry moved from Belorussia to Baltic States 1 fighter moved from Russia to Baltic States 1 artillery and 2 infantry moved from Ukraine to Bulgaria Romania 8 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. Combat - Russians Battle in Bulgaria Romania Russians attack with 1 artillery and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery and 2 infantry in Bulgaria Romania, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Bulgaria Romania, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Bulgaria Romania 1 artillery owned by the Russians retreated to Ukraine Germans win with 2 infantry remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Battle in Buryatia S.S.R. Russians attack with 8 infantry Japanese defend with 1 infantry Russians roll dice for 8 infantry in Buryatia S.S.R., round 2 : 1/8 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Buryatia S.S.R. Russians win, taking Buryatia S.S.R. from Japanese with 8 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Baltic States Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Baltic States, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians roll dice for 1 artillery and 1 fighter in Baltic States, round 3 : 2/2 hits, 0.83 expected hits Germans roll dice for 1 artillery in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 1 fighter moved from Baltic States to Belorussia 1 infantry moved from Russia to Archangel 1 aaGun, 1 armour, 1 artillery and 10 infantry moved from Russia to Belorussia 4 infantry moved from Caucasus to Ukraine 1 infantry moved from East Poland to Belorussia 1 infantry moved from Ukraine to East Poland Place Units - Russians 5 armour and 1 artillery placed in Russia Russians undo move 1. 1 artillery placed in Caucasus 6 armour placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Belorussia: 1 fighter EDIT: Adding units owned by Russians to Russia: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 33 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Belorussia: 1 aaGun EDIT: Adding units owned by Russians to Russia: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : 2.33 Russians regular : -0.33
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 2 destroyers, 7 infantry and 2 transports; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Japanese 1 artillery moved from Borneo to 49 Sea Zone 1 artillery and 1 transport moved from 49 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Burma Japanese take Burma from British 1 artillery moved from Borneo to 49 Sea Zone 1 infantry moved from Borneo to 49 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to French Indo-China Thailand 1 infantry moved from 37 Sea Zone to French Indo-China Thailand 1 artillery moved from Suiyuan to Ningxia Japanese take Ningxia from Chinese 1 submarine moved from 62 Sea Zone to 51 Sea Zone 2 fighters moved from 50 Sea Zone to 51 Sea Zone 1 infantry moved from Manchuria to Kiangsu 1 bomber moved from Manchuria to Kiangsu 1 fighter moved from 50 Sea Zone to Kiangsu 1 bomber moved from Manchuria to Fukien 1 fighter moved from 49 Sea Zone to French Indo-China Thailand 1 fighter moved from 49 Sea Zone to French Indo-China Thailand 1 fighter moved from 50 Sea Zone to Fukien 1 fighter moved from 50 Sea Zone to Fukien 1 fighter moved from 50 Sea Zone to Kiangsu 1 bomber moved from Manchuria to 51 Sea Zone 1 artillery moved from Suiyuan to Hupeh Japanese take Hupeh from Chinese 1 fighter moved from 18 Sea Zone to 20 Sea Zone Combat - Japanese Battle in 20 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 20 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in French Indo-China Thailand Japanese attack with 1 artillery, 2 fighters and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in French Indo-China Thailand, round 2 : 1/4 hits, 1.67 expected hits British roll dice for 1 infantry in French Indo-China Thailand, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo-China Thailand Japanese win, taking French Indo-China Thailand from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Fukien Japanese attack with 1 bomber and 2 fighters Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 fighters in Fukien, round 2 : 3/3 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Fukien Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 51 Sea Zone Japanese attack with 1 bomber, 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 bomber and 2 fighters in 51 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 51 Sea Zone Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Kiangsu Japanese attack with 1 bomber, 2 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 2 fighters and 1 infantry in Kiangsu, round 2 : 3/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 carrier moved from 49 Sea Zone to 37 Sea Zone 1 destroyer moved from 49 Sea Zone to 37 Sea Zone 1 carrier moved from 50 Sea Zone to 37 Sea Zone 2 fighters moved from French Indo-China Thailand to 37 Sea Zone 2 fighters moved from Fukien to 37 Sea Zone 1 battleship moved from 50 Sea Zone to 62 Sea Zone 2 carriers moved from 50 Sea Zone to 62 Sea Zone 1 cruiser moved from 50 Sea Zone to 62 Sea Zone 2 fighters moved from 51 Sea Zone to 62 Sea Zone 2 fighters moved from Kiangsu to 62 Sea Zone 1 bomber moved from Kiangsu to Manchuria 1 bomber moved from Fukien to Manchuria 1 bomber moved from 51 Sea Zone to Manchuria 1 submarine moved from 50 Sea Zone to 62 Sea Zone 1 submarine moved from 50 Sea Zone to 49 Sea Zone 1 fighter moved from 20 Sea Zone to 18 Sea Zone Place Units - Japanese 4 infantry placed in Borneo 3 infantry placed in Manchuria 2 destroyers and 2 transports placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 37 PUs; end with 37 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 42 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 47 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 0.67 Japanese regular : 0.67 Japanese rolls : 0.00 British regular : 0.67
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TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5 Purchase Units - British British buy 1 artillery, 1 carrier, 1 cruiser and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 2 infantry moved from India to Burma 1 bomber moved from India to French Indo-China Thailand 1 fighter moved from India to Burma 1 fighter moved from India to French Indo-China Thailand Combat - British Battle in Burma British attack with 1 fighter and 2 infantry Japanese defend with 1 artillery British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in French Indo-China Thailand British attack with 1 bomber and 1 fighter Japanese defend with 1 artillery British roll dice for 1 bomber and 1 fighter in French Indo-China Thailand, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 artillery in French Indo-China Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in French Indo-China Thailand British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 1 fighter moved from India to 15 Sea Zone 1 fighter moved from Persia to 15 Sea Zone 1 destroyer and 1 transport moved from 34 Sea Zone to 15 Sea Zone 3 armour moved from Egypt to Persia 1 armour moved from Egypt to Persia 1 infantry moved from Libya to Egypt 2 armour and 1 infantry moved from Anglo-Egypt Sudan to Egypt 2 armour moved from Egypt to Persia 2 armour moved from Union of South Africa to Italian Africa 1 fighter moved from French Indo-China Thailand to India 1 fighter moved from Burma to India 1 bomber moved from French Indo-China Thailand to Egypt Place Units - British 1 carrier and 1 cruiser placed in 15 Sea Zone 1 artillery and 2 infantry placed in India 1 infantry placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67 British regular : -0.33