@Elrood hey, do you want to add your email to dice results? There’s really no point of Victor getting them since he’s no longer playing.
CANUCKS(Gargantua and Canuck12) vs YANKEES(Karl7 and Kobault) Operation Fall Firestorm! Best of 5 Tournament! G40BM3
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Russians Russians buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 submarine moved from 4 Sea Zone to 6 Sea Zone 1 artillery and 2 infantry moved from Karelia S.S.R. to Finland Combat - Russians Battle in 6 Sea Zone Russians attack with 1 submarine Germans defend with 1 submarine 1 submarine owned by the Russians submerged Battle in Finland Russians attack with 1 artillery and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery and 2 infantry in Finland, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland Russians roll dice for 1 artillery and 1 infantry in Finland, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Finland, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Finland Russians roll dice for 1 artillery in Finland, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Finland, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Finland Germans winGermans winGermans win with 1 submarine remaining with 1 submarine remaining with 1 infantry remaining. Battle score for attacker is -7 Casualties for Russians: 1 artillery and 2 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 infantry moved from Archangel to Karelia S.S.R. 2 infantry moved from Belorussia to Karelia S.S.R. 1 armour moved from Russia to Karelia S.S.R. 1 infantry moved from Russia to Belorussia 2 infantry moved from Russia to Archangel 1 artillery moved from Russia to Archangel 2 infantry moved from Kazakh S.S.R. to Caucasus 2 infantry moved from Novosibirsk to Russia 1 infantry moved from Evenki National Okrug to Urals 3 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet 2 infantry moved from Soviet Far East to Stanovoj Chrebet 1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet 2 infantry moved from Caucasus to Persia Place Units - Russians 1 artillery and 1 infantry placed in Karelia S.S.R. 1 artillery and 3 infantry placed in Caucasus 1 artillery and 2 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans regular : 1.67 Russians regular : -0.83
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 1 bomber; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Japanese 2 fighters moved from 57 Sea Zone to 56 Sea Zone 2 fighters moved from 57 Sea Zone to 53 Sea Zone 1 destroyer moved from 51 Sea Zone to 53 Sea Zone 1 infantry moved from Caroline Islands to 51 Sea Zone 1 infantry moved from Caroline Islands to 51 Sea Zone 2 infantry and 1 transport moved from 51 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to Solomon Islands Japanese take Solomon Islands from British 1 infantry moved from Caroline Islands to 51 Sea Zone 1 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to East Indies Japanese take East Indies from British 2 infantry and 1 transport moved from 61 Sea Zone to 49 Sea Zone 2 infantry moved from 49 Sea Zone to Borneo Japanese take Borneo from British 1 armour moved from Japan to 62 Sea Zone 1 armour and 1 transport moved from 62 Sea Zone to 60 Sea Zone 1 infantry moved from Okinawa to 60 Sea Zone 1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 50 Sea Zone 1 infantry moved from 50 Sea Zone to Philippine Islands 1 armour moved from 50 Sea Zone to Philippine Islands 1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 50 Sea Zone 1 infantry moved from 50 Sea Zone to Philippine Islands 1 artillery moved from 50 Sea Zone to Philippine Islands 1 battleship moved from 61 Sea Zone to 50 Sea Zone 1 cruiser moved from 61 Sea Zone to 50 Sea Zone 1 fighter moved from 61 Sea Zone to 35 Sea Zone 1 fighter moved from 61 Sea Zone to 35 Sea Zone 1 fighter moved from Formosa to Yunnan 1 fighter moved from Japan to Fukien 2 infantry moved from Kiangsu to Fukien 1 infantry moved from Manchuria to Buryatia S.S.R. Japanese take Buryatia S.S.R. from Russians 2 infantry moved from Manchuria to Suiyuan 2 infantry moved from French Indo-China Thailand to Yunnan 1 fighter moved from Manchuria to Yunnan Combat - Japanese Battle in Fukien Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Fukien, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Fukien, round 3 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Fukien, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Fukien Japanese roll dice for 1 fighter and 1 infantry in Fukien, round 4 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Fukien, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Fukien Japanese win, taking Fukien from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 56 Sea Zone Japanese attack with 2 fighters Americans defend with 1 destroyer and 1 transport Japanese roll dice for 2 fighters in 56 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 56 Sea Zone 1 transport owned by the Americans lost in 56 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in 50 Sea Zone Japanese attack with 1 battleship, 1 cruiser and 2 transports Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 battleship, 1 cruiser and 2 transports in 50 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 1 cruiser and 2 transports in 50 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 50 Sea Zone 1 transport owned by the Americans lost in 50 Sea Zone Japanese win with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Philippine Islands Japanese attack with 1 armour, 1 artillery and 2 infantry Americans defend with 2 infantry Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Philippine Islands, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 2 infantry in Philippine Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Philippine Islands Japanese win, taking Philippine Islands from Americans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in 35 Sea Zone Japanese attack with 2 fighters British defend with 1 destroyer and 1 transport Japanese roll dice for 2 fighters in 35 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 transport owned by the British lost in 35 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in Yunnan Japanese attack with 2 fighters and 2 infantry Chinese defend with 1 fighter and 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 1.00 expected hits 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 13 Casualties for Chinese: 1 fighter and 1 infantry Battle in 53 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 battleship Japanese roll dice for 1 destroyer and 2 fighters in 53 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 destroyer owned by the Japanese lost in 53 Sea Zone Japanese roll dice for 2 fighters in 53 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 battleship in 53 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Americans lost in 53 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 12 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 battleship Battle in Suiyuan Japanese attack with 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 infantry in Suiyuan, round 2 : 0/2 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuan 1 infantry owned by the Japanese retreated to Manchuria Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Non Combat Move - Japanese 2 carriers moved from 57 Sea Zone to 46 Sea Zone 2 fighters moved from 53 Sea Zone to 46 Sea Zone 2 fighters moved from 56 Sea Zone to 46 Sea Zone 1 fighter moved from Yunnan to French Indo-China Thailand 1 fighter moved from Yunnan to French Indo-China Thailand 1 carrier moved from 61 Sea Zone to 37 Sea Zone 2 fighters moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from Fukien to French Indo-China Thailand Place Units - Japanese 1 bomber placed in Japan Turn Complete - Japanese Japanese collect 30 PUs; end with 30 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 35 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 40 PUs 1 unit repaired.
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -1.00 Japanese regular : -1.00 Japanese rolls : 0.00 British regular : -0.33
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - British British buy 1 carrier, 1 destroyer, 1 factory and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 bomber and 2 fighters moved from United Kingdom to 5 Sea Zone 1 cruiser moved from 12 Sea Zone to 6 Sea Zone 1 battleship moved from 2 Sea Zone to 6 Sea Zone 1 transport moved from 2 Sea Zone to 6 Sea Zone 1 armour and 1 infantry moved from United Kingdom to 6 Sea Zone 1 armour and 1 infantry moved from 6 Sea Zone to Norway Combat - British Battle in Norway Battle in 5 Sea Zone British attack with 1 bomber and 2 fighters Germans defend with 1 cruiser and 1 transport British roll dice for 1 bomber and 2 fighters in 5 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits Germans roll dice for 1 cruiser and 1 transport in 5 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 5 Sea Zone British win, taking Norway from Germans with 1 bomber and 2 fighters remaining. Battle score for attacker is 19 Casualties for Germans: 1 cruiser and 1 transport Non Combat Move - British 2 fighters moved from 5 Sea Zone to 6 Sea Zone 1 bomber moved from 5 Sea Zone to United Kingdom 1 armour moved from Eastern Canada to 9 Sea Zone 1 armour and 1 transport moved from 9 Sea Zone to 1 Sea Zone 1 armour moved from 1 Sea Zone to Eastern Canada 1 infantry moved from Western Canada to Eastern Canada 1 infantry moved from Burma to India 3 infantry moved from Trans-Jordan to Persia 2 armour moved from Egypt to Persia 1 fighter moved from Egypt to India 1 artillery and 1 infantry moved from Egypt to Anglo-Egypt Sudan 2 infantry moved from Union of South Africa to Rhodesia Place Units - British 1 carrier and 1 destroyer placed in 6 Sea Zone 1 factory placed in India 2 infantry placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans regular : -0.50 British regular : 1.33
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Research Technology - Italians Italians spend 5 on tech rolls Italians rolls : 1/1 hits, 0.00 expected hits Italians removing all Technology Tokens after successful research. Italians discover Mechanized Infantry Activate Technology - Italians Italians activating Mechanized Infantry Purchase Units - Italians Italians buy 1 armour; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 2 infantry moved from Libya to Egypt 1 fighter moved from Italy to Egypt 1 infantry moved from Balkans to 14 Sea Zone 1 armour moved from Italy to 14 Sea Zone 1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 armour and 1 infantry moved from 15 Sea Zone to Trans-Jordan Italians take Trans-Jordan from British 1 battleship and 2 cruisers moved from 14 Sea Zone to 15 Sea Zone 1 armour and 1 infantry moved from Balkans to East Poland 1 artillery moved from Italy to France 1 infantry moved from Italy to Balkans Combat - Italians Battle in Egypt Italians attack with 1 fighter and 2 infantry British defend with 1 infantry Italians roll dice for 1 fighter and 2 infantry in Egypt, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 2 infantry in Egypt, round 3 : 0/3 hits, 0.83 expected hits British roll dice for 1 infantry in Egypt, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 2 infantry in Egypt, round 4 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in Egypt, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Egypt Italians win, taking Egypt from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Egypt to Libya Place Units - Italians 1 armour placed in Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 18 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians rolls : 1.00 Italians regular : -1.50 British regular : -1.00
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 1 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 2 units. Non Combat Move - Americans 1 carrier, 1 destroyer and 1 fighter moved from 44 Sea Zone to 56 Sea Zone 1 fighter moved from Hawaiian Islands to 56 Sea Zone 1 fighter moved from Western United States to 56 Sea Zone 1 fighter moved from Eastern United States to United Kingdom 1 artillery and 1 infantry moved from Eastern United States to Eastern Canada 1 destroyer and 1 transport moved from 10 Sea Zone to 1 Sea Zone 1 bomber moved from Eastern United States to Western United States 1 infantry moved from Central United States to Western United States 1 infantry moved from Alaska to Western Canada Combat Move - Chinese 1 infantry moved from Hupeh to Ningxia Non Combat Move - Chinese 1 infantry moved from Suiyuan to Ningxia Place Units - Americans 1 carrier, 1 destroyer, 1 fighter and 1 transport placed in 56 Sea Zone Place Units - Chinese 2 infantry placed in Ningxia Turn Complete - Americans Americans collect 38 PUs; end with 39 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Research Technology - Germans Germans spend 5 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans buy 1 factory, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Germans 2 armour and 2 infantry moved from Libya to Anglo-Egypt Sudan 1 fighter moved from Libya to Anglo-Egypt Sudan 1 submarine moved from 6 Sea Zone to 2 Sea Zone 1 infantry moved from Germany to France 1 armour and 1 infantry moved from Balkans to 14 Sea Zone 1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 armour and 1 infantry moved from 15 Sea Zone to Trans-Jordan 1 fighter moved from Bulgaria Romania to 15 Sea Zone 1 bomber moved from Libya to Belorussia 1 infantry moved from Baltic States to Belorussia Combat - Germans Battle in Belorussia Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Belorussia, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Anglo-Egypt Sudan Germans attack with 2 armour, 1 fighter and 2 infantry British defend with 1 artillery and 1 infantry Germans roll dice for 2 armour, 1 fighter and 2 infantry in Anglo-Egypt Sudan, round 2 : 2/5 hits, 1.83 expected hits British roll dice for 1 artillery and 1 infantry in Anglo-Egypt Sudan, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Anglo-Egypt Sudan Germans win, taking Anglo-Egypt Sudan from British with 2 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Non Combat Move - Germans 1 fighter moved from Anglo-Egypt Sudan to Trans-Jordan 2 armour and 1 infantry moved from Germany to Baltic States 1 artillery moved from East Poland to Baltic States 1 bomber moved from Belorussia to Baltic States 3 armour and 1 infantry moved from Ukraine to Baltic States 1 artillery moved from Ukraine to East Poland 1 fighter moved from 15 Sea Zone to Trans-Jordan Place Units - Germans 1 factory placed in France 1 fighter and 5 infantry placed in Germany Turn Complete - Germans Germans collect 33 PUs; end with 33 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 38 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans rolls : 0.00 Russians regular : 0.67 Germans regular : 0.33 British regular : -0.67
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - Russians Russians buy 1 fighter and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians Turning on Edit Mode EDIT: Removing units owned by Japanese from Buryatia S.S.R.: 1 infantry EDIT: Removing units owned by British from 41 Sea Zone: 1 destroyer and 1 transport EDIT: Adding units owned by British to 30 Sea Zone: 1 destroyer and 1 transport EDIT: Turning off Edit Mode 8 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. Russians take Buryatia S.S.R. from Japanese 1 artillery and 2 infantry moved from Karelia S.S.R. to Finland 1 infantry moved from Caucasus to Ukraine Russians take Ukraine from Germans Combat - Russians Battle in Finland Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Finland, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Finland Russians roll dice for 1 artillery and 1 infantry in Finland, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Karelia S.S.R. to Belorussia 1 armour and 6 infantry moved from Karelia S.S.R. to Belorussia 1 artillery and 2 infantry moved from Archangel to Belorussia 1 infantry moved from Eastern Ukraine to Belorussia 2 infantry moved from Persia to India 1 submarine moved from 6 Sea Zone to 12 Sea Zone 1 artillery and 4 infantry moved from Russia to Belorussia 1 infantry moved from Caucasus to Eastern Ukraine 1 infantry moved from Urals to Russia Place Units - Russians 1 fighter placed in Russia 5 infantry placed in Russia 2 infantry placed in Caucasus Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : -0.50
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - Russians Russians buy 1 fighter and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians Turning on Edit Mode EDIT: Removing units owned by Japanese from Buryatia S.S.R.: 1 infantry EDIT: Removing units owned by British from 41 Sea Zone: 1 destroyer and 1 transport EDIT: Adding units owned by British to 30 Sea Zone: 1 destroyer and 1 transport EDIT: Turning off Edit Mode 8 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. Russians take Buryatia S.S.R. from Japanese 1 artillery and 2 infantry moved from Karelia S.S.R. to Finland 1 infantry moved from Caucasus to Ukraine Russians take Ukraine from Germans Combat - Russians Battle in Finland Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Finland, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Finland Russians roll dice for 1 artillery and 1 infantry in Finland, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 infantry moved from Persia to India 1 submarine moved from 6 Sea Zone to 12 Sea Zone 1 aaGun, 1 armour and 6 infantry moved from Karelia S.S.R. to Belorussia 1 infantry moved from Eastern Ukraine to Belorussia 1 artillery and 2 infantry moved from Archangel to Belorussia 1 artillery and 4 infantry moved from Russia to Belorussia 1 infantry moved from Caucasus to Eastern Ukraine 1 infantry moved from Urals to Russia Place Units - Russians 1 fighter and 5 infantry placed in Russia 2 infantry placed in Caucasus Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 35 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Caucasus: 1 artillery EDIT: Adding units owned by Russians to Russia: 1 artillery EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : -0.50
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 1 carrier, 1 factory and 1 fighter; Remaining resources: 1 PUs; 1 techTokens; Combat Move - Japanese 2 fighters moved from 37 Sea Zone to 30 Sea Zone 2 infantry moved from Solomon Islands to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 53 Sea Zone 2 infantry moved from 53 Sea Zone to Hawaiian Islands 1 artillery moved from Philippine Islands to 50 Sea Zone 1 infantry moved from Philippine Islands to 50 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 53 Sea Zone 1 infantry moved from 53 Sea Zone to Hawaiian Islands 1 artillery moved from 53 Sea Zone to Hawaiian Islands 4 fighters moved from 46 Sea Zone to Hawaiian Islands 1 infantry moved from East Indies to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 48 Sea Zone 1 infantry moved from 48 Sea Zone to New Guinea Japanese take New Guinea from British 1 infantry moved from Fukien to Hupeh Japanese take Hupeh from Chinese 1 infantry moved from Yunnan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Yunnan to Burma Japanese take Burma from British 1 infantry moved from French Indo-China Thailand to Kwangtung 1 fighter moved from French Indo-China Thailand to Kwangtung 2 fighters moved from French Indo-China Thailand to Kwangtung 1 bomber moved from Japan to Kwangtung Combat - Japanese Battle in Kwangtung Japanese attack with 1 bomber, 3 fighters and 1 infantry British defend with 1 infantry Japanese roll dice for 1 bomber, 3 fighters and 1 infantry in Kwangtung, round 2 : 2/5 hits, 2.33 expected hits British roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung Japanese win with 1 bomber and 3 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Hawaiian Islands Japanese attack with 1 artillery, 4 fighters and 3 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery, 4 fighters and 3 infantry in Hawaiian Islands, round 2 : 3/8 hits, 3.00 expected hits Americans roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Hawaiian Islands Japanese win, taking Hawaiian Islands from Americans with 1 artillery, 4 fighters and 3 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 30 Sea Zone Japanese attack with 2 fighters British defend with 1 destroyer and 1 transport Japanese roll dice for 2 fighters in 30 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 destroyer and 1 transport in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 30 Sea Zone 1 transport owned by the British lost in 30 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 5 Casualties for Japanese: 1 fighter Casualties for British: 1 destroyer and 1 transport Non Combat Move - Japanese 1 carrier moved from 37 Sea Zone to 31 Sea Zone 1 fighter moved from 30 Sea Zone to 31 Sea Zone 2 infantry moved from Borneo to 49 Sea Zone 1 infantry moved from Philippine Islands to 50 Sea Zone 1 armour moved from Philippine Islands to 50 Sea Zone 1 armour, 1 infantry and 1 transport moved from 50 Sea Zone to 62 Sea Zone 1 armour moved from 62 Sea Zone to Manchuria 1 infantry moved from 62 Sea Zone to Manchuria 1 infantry moved from Kiangsu to Manchuria 1 fighter moved from Kwangtung to 62 Sea Zone 2 fighters moved from Kwangtung to Manchuria 1 bomber moved from Kwangtung to Manchuria 2 carriers moved from 46 Sea Zone to 53 Sea Zone 1 cruiser moved from 50 Sea Zone to 53 Sea Zone 1 battleship moved from 50 Sea Zone to 53 Sea Zone 4 fighters moved from Hawaiian Islands to 53 Sea Zone 2 infantry and 1 transport moved from 49 Sea Zone to 61 Sea Zone 2 infantry moved from 61 Sea Zone to Fukien Place Units - Japanese 1 carrier placed in 62 Sea Zone 1 fighter placed in 62 Sea Zone 1 factory placed in Manchuria Turn Complete - Japanese Japanese collect 35 PUs; end with 36 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 41 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 46 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : -0.33 Japanese rolls : 0.00 British regular : 1.33
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Research Technology - British British spend 5 on tech rolls British rolls : 0/1 hits, 0.00 expected hits Purchase Units - British British buy 2 artilleries, 1 factory and 5 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - British 2 infantry moved from United Kingdom to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 12 Sea Zone 2 infantry moved from 12 Sea Zone to Morocco Algeria British take Morocco Algeria from Germans 1 armour and 1 infantry moved from Eastern Canada to 1 Sea Zone 1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 12 Sea Zone 1 armour and 1 infantry moved from 12 Sea Zone to Morocco Algeria 2 fighters moved from 6 Sea Zone to 2 Sea Zone 1 destroyer moved from 6 Sea Zone to 2 Sea Zone 1 bomber moved from United Kingdom to Italy 2 infantry moved from Rhodesia to Union of South Africa 4 infantry moved from India to Burma 1 fighter moved from India to Burma 1 armour moved from Persia to Burma 1 armour moved from Persia to Burma Combat - British Strategic bombing raid in Italy Italians roll AA dice in Italy : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Italy causes 0 damage total. Battle in 2 Sea Zone British attack with 1 destroyer and 2 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 2 fighters in 2 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 2 Sea Zone British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Burma British attack with 2 armour, 1 fighter and 4 infantry Japanese defend with 1 infantry British roll dice for 2 armour, 1 fighter and 4 infantry in Burma, round 2 : 2/7 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 2 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Burma to India 3 infantry moved from Persia to India 1 battleship, 1 carrier and 1 cruiser moved from 6 Sea Zone to 12 Sea Zone 2 fighters moved from 2 Sea Zone to 12 Sea Zone Place Units - British 1 factory placed in Norway 2 artilleries and 1 infantry placed in India 4 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67 British rolls : 0.00 Germans regular : -0.17 British regular : -0.50 Italians AA : 0.83
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Italians 1 armour moved from East Poland to Karelia S.S.R. Italians take Karelia S.S.R. from Russians 1 infantry moved from East Poland to Ukraine 1 fighter moved from Libya to Ukraine Combat - Italians Battle in Ukraine Italians attack with 1 fighter and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 fighter and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Ukraine 1 fighter owned by the Italians retreated Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Non Combat Move - Italians 1 fighter moved from Ukraine to Bulgaria Romania 1 armour and 1 infantry moved from Trans-Jordan to Libya 2 infantry moved from Egypt to Libya 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 armour moved from Italy to 14 Sea Zone 1 infantry moved from Balkans to 14 Sea Zone 1 infantry moved from 14 Sea Zone to Libya 1 armour moved from 14 Sea Zone to Libya 1 artillery moved from France to Italy 1 cruiser moved from 15 Sea Zone to 14 Sea Zone 1 cruiser moved from 15 Sea Zone to 14 Sea Zone 1 battleship moved from 15 Sea Zone to 14 Sea Zone Place Units - Italians 1 carrier and 1 destroyer placed in 14 Sea Zone Turn Complete - Italians Italians collect 15 PUs; end with 16 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 Russians regular : 0.67
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Research Technology - Americans Americans spend 10 on tech rolls Americans roll 2,4 and gets 0 hits Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 2 submarines and 1 transport; Remaining resources: 0 PUs; 2 techTokens; Purchase Units - Chinese Chinese builds 1 units. Non Combat Move - Americans 1 artillery and 1 infantry moved from Eastern Canada to 1 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 1 Sea Zone to 12 Sea Zone 1 artillery and 1 infantry moved from 12 Sea Zone to Morocco Algeria 1 infantry moved from Western Canada to Western United States 1 fighter moved from United Kingdom to Belorussia Combat Move - Chinese 4 infantry moved from Ningxia to Sikang Combat - Chinese Battle in Sikang Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Sikang, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Americans 2 destroyers, 2 submarines and 1 transport placed in 56 Sea Zone 1 artillery placed in Western United States Place Units - Chinese 1 infantry placed in Ningxia Chinese undo move 1. 1 infantry placed in Chinghai Chinese undo move 1. 1 infantry placed in Chinghai Turn Complete - Americans Americans collect 37 PUs; end with 37 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -0.33
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Research Technology - Germans Germans spend 0 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans buy 3 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Anglo-Egypt Sudan: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Rhodesia: 1 infantry EDIT: Turning off Edit Mode 1 infantry moved from Trans-Jordan to 15 Sea Zone 1 armour moved from Trans-Jordan to Persia Germans take Persia from British 1 armour moved from Persia to Trans-Jordan 1 infantry and 1 transport moved from 15 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to French Madagascar Germans take French Madagascar from British 1 armour moved from Anglo-Egypt Sudan to French Equatorial Africa Germans take French Equatorial Africa from British 1 armour moved from French Equatorial Africa to Belgian Congo Germans take Belgian Congo from British 1 infantry moved from Anglo-Egypt Sudan to Belgian Congo 1 armour moved from Anglo-Egypt Sudan to Italian Africa Germans take Italian Africa from British 1 armour moved from Italian Africa to Rhodesia Germans take Rhodesia from British 1 bomber moved from Baltic States to Norway 2 fighters moved from Germany to Finland 2 fighters moved from France to Finland 1 armour and 1 infantry moved from Baltic States to Finland 1 armour and 1 infantry moved from Baltic States to Ukraine 1 fighter moved from Trans-Jordan to 14 Sea Zone 1 fighter moved from Trans-Jordan to 15 Sea Zone 1 fighter moved from 15 Sea Zone to 16 Sea Zone 1 fighter moved from 16 Sea Zone to Ukraine Combat - Germans Strategic bombing raid in Norway Bombing raid in Norway rolls: 4 and causes: 4 damage to unit: factory Bombing raid in Norway causes 4 damage total. Battle in Finland Germans attack with 1 armour, 4 fighters and 1 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 armour, 4 fighters and 1 infantry in Finland, round 2 : 3/6 hits, 2.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Finland Germans win, taking Finland from Russians with 1 armour, 4 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Ukraine Germans attack with 1 armour, 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 fighter and 1 infantry in Ukraine, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Germans roll dice for 1 armour and 1 fighter in Ukraine, round 3 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 1 fighter in Ukraine, round 4 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 1 fighter in Ukraine, round 5 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Ukraine, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Ukraine to Bulgaria Romania 1 artillery moved from France to Germany 3 infantry moved from France to Italy 3 infantry moved from Germany to Poland 2 infantry moved from Germany to France 5 armour, 1 artillery and 3 infantry moved from Baltic States to Karelia S.S.R. 4 fighters moved from Finland to Karelia S.S.R. 1 bomber moved from Norway to Karelia S.S.R. Place Units - Germans 1 fighter and 2 infantry placed in France 1 infantry placed in France 3 armour and 3 infantry placed in Germany Turn Complete - Germans Germans collect 38 PUs; end with 38 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 43 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans rolls : 0.00 Russians regular : -1.00 Germans regular : -2.83
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Purchase Units - Russians Russians buy 2 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from India to Persia British take Persia from Germans 7 infantry moved from Caucasus to Ukraine 1 infantry moved from Eastern Ukraine to East Poland 1 infantry moved from Belorussia to Baltic States Russians take Baltic States from Germans 1 artillery moved from Belorussia to East Poland 2 infantry moved from Russia to Archangel 1 armour moved from Belorussia to Ukraine 1 infantry moved from Belorussia to East Poland Combat - Russians Battle in East Poland Russians attack with 1 artillery and 2 infantry Germans defend with 1 artillery Russians roll dice for 1 artillery and 2 infantry in East Poland, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in East Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in East Poland Russians win, taking East Poland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Battle in Ukraine Russians attack with 1 armour and 7 infantry Germans defend with 1 armour Russians roll dice for 1 armour and 7 infantry in Ukraine, round 2 : 1/8 hits, 1.67 expected hits Germans roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 armour and 6 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Non Combat Move - Russians 5 infantry moved from Belorussia to Russia 1 aaGun moved from Belorussia to Eastern Ukraine 1 artillery and 1 infantry moved from Belorussia to Eastern Ukraine 2 infantry moved from Belorussia to Eastern Ukraine 1 infantry moved from Belorussia to Eastern Ukraine 1 submarine moved from 12 Sea Zone to 8 Sea Zone 8 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet Place Units - Russians 2 armour, 1 artillery and 3 infantry placed in Russia 4 infantry placed in Caucasus Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans regular : 1.17 Russians regular : 0.50
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TripleA Manual Gamesave Post: Japanese round 3
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese roll 5,2 and gets 0 hits Purchase Units - Japanese Japanese buy 1 artillery, 3 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 2 techTokens; Combat Move - Japanese 1 infantry moved from Manchuria to Buryatia S.S.R. Japanese take Buryatia S.S.R. from Russians 2 infantry moved from Manchuria to Suiyuan Japanese take Suiyuan from Chinese 1 battleship, 2 carriers, 1 cruiser and 4 fighters moved from 53 Sea Zone to 56 Sea Zone 2 fighters moved from 62 Sea Zone to 56 Sea Zone 2 fighters moved from Manchuria to 56 Sea Zone 1 bomber moved from Manchuria to 56 Sea Zone
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese roll 5,2 and gets 0 hits Purchase Units - Japanese Japanese buy 1 artillery, 3 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 2 techTokens; Combat Move - Japanese 1 infantry moved from Manchuria to Buryatia S.S.R. Japanese take Buryatia S.S.R. from Russians 2 infantry moved from Manchuria to Suiyuan Japanese take Suiyuan from Chinese 1 battleship, 2 carriers, 1 cruiser and 4 fighters moved from 53 Sea Zone to 56 Sea Zone 2 fighters moved from 62 Sea Zone to 56 Sea Zone 2 fighters moved from Manchuria to 56 Sea Zone 1 bomber moved from Manchuria to 56 Sea Zone Combat - Japanese Battle in 56 Sea Zone Japanese attack with 1 battleship, 1 bomber, 2 carriers, 1 cruiser and 8 fighters Americans defend with 2 carriers, 4 destroyers, 4 fighters, 2 submarines and 2 transports Americans roll dice for 2 submarines in 56 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 2 carriers and 1 cruiser in 56 Sea Zone, round 2 : 0/4 hits, 1.50 expected hits Japanese roll dice for 1 bomber and 8 fighters in 56 Sea Zone, round 2 : 5/9 hits, 4.67 expected hits Americans roll dice for 2 carriers, 4 destroyers, 4 fighters and 2 transports in 56 Sea Zone, round 2 : 6/10 hits, 4.67 expected hits Units damaged: 1 battleship owned by the Japanese 4 fighters owned by the Japanese, 4 destroyers owned by the Americans, 1 carrier owned by the Japanese and 1 carrier owned by the Americans lost in 56 Sea Zone Americans roll dice for 2 submarines in 56 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 carrier and 1 cruiser in 56 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 bomber and 4 fighters in 56 Sea Zone, round 3 : 3/5 hits, 2.67 expected hits Americans roll dice for 1 carrier, 4 fighters and 2 transports in 56 Sea Zone, round 3 : 2/5 hits, 3.00 expected hits 2 fighters owned by the Japanese, 1 submarine owned by the Americans, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 56 Sea Zone Americans roll dice for 1 submarine in 56 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 battleship, 1 carrier and 1 cruiser in 56 Sea Zone, round 4 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 bomber and 2 fighters in 56 Sea Zone, round 4 : 1/3 hits, 1.67 expected hits Americans roll dice for 2 fighters and 2 transports in 56 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits 1 fighter owned by the Japanese, 1 submarine owned by the Americans, 1 bomber owned by the Japanese and 1 fighter owned by the Americans lost in 56 Sea Zone Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 fighter in 56 Sea Zone, round 5 : 2/4 hits, 1.83 expected hits Americans roll dice for 1 fighter and 2 transports in 56 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese, 1 fighter owned by the Americans and 1 transport owned by the Americans lost in 56 Sea Zone 1 transport owned by the Americans lost in 56 Sea Zone Japanese win with 1 battleship, 1 carrier and 1 cruiser remaining. Battle score for attacker is 20 Casualties for Japanese: 1 bomber, 1 carrier and 8 fighters Casualties for Americans: 2 carriers, 4 destroyers, 4 fighters, 2 submarines and 2 transports Non Combat Move - Japanese 1 infantry moved from New Guinea to 48 Sea Zone 1 infantry and 1 transport moved from 48 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 fighter moved from 31 Sea Zone to French Indo-China Thailand 1 carrier moved from 31 Sea Zone to 49 Sea Zone 2 infantry moved from Kwangtung to French Indo-China Thailand 1 armour moved from Manchuria to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 armour moved from 36 Sea Zone to French Indo-China Thailand 1 transport moved from 61 Sea Zone to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 artillery moved from Japan to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 infantry moved from 61 Sea Zone to Fukien 1 artillery moved from 61 Sea Zone to Fukien 1 infantry moved from Hupeh to Yunnan 1 artillery moved from Hawaiian Islands to 53 Sea Zone 1 infantry moved from Hawaiian Islands to 53 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 53 Sea Zone to 50 Sea Zone 1 artillery moved from 50 Sea Zone to Philippine Islands 1 infantry moved from 50 Sea Zone to Philippine Islands 1 transport moved from 53 Sea Zone to 50 Sea Zone Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 56 Sea Zone: 1 cruiser EDIT: Adding units owned by Japanese to 56 Sea Zone: 1 fighter EDIT: Turning off Edit Mode 1 artillery and 1 infantry placed in Manchuria 2 fighters placed in 62 Sea Zone 1 fighter placed in Japan 1 infantry placed in Manchuria 1 transport placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 35 PUs; end with 35 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 40 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 45 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 50 PUs 1 unit repaired.
Combat Hit Differential Summary :
Americans regular : 0.50 Japanese regular : -2.00
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Research Technology - British British spend 0 on tech rolls British rolls : 0/1 hits, 0.00 expected hits Purchase Units - British British repair damage of 4x factory; Remaining resources: 29 PUs; 1 techTokens; British buy 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs; 1 techTokens; Combat Move - British 2 armour and 3 infantry moved from Burma to Yunnan 1 fighter moved from India to Yunnan Combat - British Battle in Yunnan British attack with 2 armour, 1 fighter and 3 infantry Japanese defend with 1 infantry British roll dice for 2 armour, 1 fighter and 3 infantry in Yunnan, round 2 : 3/6 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 2 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Yunnan to India 1 armour and 3 infantry moved from Morocco Algeria to 12 Sea Zone 1 armour, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 3 infantry and 2 transports moved from 12 Sea Zone to 6 Sea Zone 1 armour and 3 infantry moved from 6 Sea Zone to Norway 1 destroyer moved from 2 Sea Zone to 6 Sea Zone Place Units - British 1 transport placed in 6 Sea Zone 1 fighter and 1 infantry placed in United Kingdom 3 infantry placed in India Turn Complete - British British collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67 British rolls : 0.00 British regular : 1.00
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Research Technology - Italians Italians spend 5 on tech rolls Italians rolls : 0/1 hits, 0.00 expected hits Purchase Units - Italians Italians buy 2 armour and 2 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Italians 2 armour and 4 infantry moved from Libya to Morocco Algeria 1 artillery moved from Italy to 14 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport moved from 14 Sea Zone to 12 Sea Zone 1 artillery moved from 12 Sea Zone to Gibraltar 1 fighter moved from Bulgaria Romania to 12 Sea Zone 1 armour moved from Karelia S.S.R. to Baltic States Combat - Italians Battle in 12 Sea Zone Germans loiter and taunt; Italians attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport Americans defend with 1 destroyer and 1 transport Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport in 12 Sea Zone, round 2 : 3/6 hits, 2.67 expected hits Americans roll dice for 1 destroyer and 1 transport in 12 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Italians 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 12 Sea Zone Italians win with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Gibraltar Battle in Baltic States Italians attack with 1 armour Russians defend with 1 infantry Italians roll dice for 1 armour in Baltic States, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour in Baltic States, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour in Baltic States, round 4 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour in Baltic States, round 5 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Baltic States, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Baltic States Russians win, taking Gibraltar from British with no units remaining. Battle score for attacker is -2 Casualties for Italians: 1 armour Casualties for Russians: 1 infantry Battle in Morocco Algeria Italians attack with 2 armour and 4 infantry Americans defend with 1 artillery and 1 infantry Italians roll dice for 2 armour and 4 infantry in Morocco Algeria, round 2 : 2/6 hits, 1.67 expected hits British roll dice for 1 artillery and 1 infantry in Morocco Algeria, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Morocco Algeria Italians win, taking Morocco Algeria from British with 2 armour and 3 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Italians Place Units - Italians 2 armour and 2 infantry placed in Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 25 PUs 1 unit repaired.
Combat Hit Differential Summary :
Italians rolls : 0.00 Americans regular : 0.67 Italians regular : -0.33 Russians regular : -0.33 British regular : 0.33
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Research Technology - Italians Italians spend 5 on tech rolls Italians rolls : 0/1 hits, 0.00 expected hits Purchase Units - Italians Italians buy 2 armour and 2 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Italians 2 armour and 4 infantry moved from Libya to Morocco Algeria 1 artillery moved from Italy to 14 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport moved from 14 Sea Zone to 12 Sea Zone 1 artillery moved from 12 Sea Zone to Gibraltar 1 fighter moved from Bulgaria Romania to 12 Sea Zone 1 armour moved from Karelia S.S.R. to Baltic States Combat - Italians Battle in 12 Sea Zone Germans loiter and taunt; Italians attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport Americans defend with 1 destroyer and 1 transport Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport in 12 Sea Zone, round 2 : 3/6 hits, 2.67 expected hits Americans roll dice for 1 destroyer and 1 transport in 12 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Italians 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 12 Sea Zone Italians win with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Gibraltar Battle in Baltic States Italians attack with 1 armour Russians defend with 1 infantry Italians roll dice for 1 armour in Baltic States, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour in Baltic States, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour in Baltic States, round 4 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour in Baltic States, round 5 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Baltic States, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Baltic States Russians win, taking Gibraltar from British with no units remaining. Battle score for attacker is -2 Casualties for Italians: 1 armour Casualties for Russians: 1 infantry Battle in Morocco Algeria Italians attack with 2 armour and 4 infantry Americans defend with 1 artillery and 1 infantry Italians roll dice for 2 armour and 4 infantry in Morocco Algeria, round 2 : 2/6 hits, 1.67 expected hits British roll dice for 1 artillery and 1 infantry in Morocco Algeria, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Morocco Algeria Italians win, taking Morocco Algeria from British with 2 armour and 3 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Italians Place Units - Italians 2 armour and 2 infantry placed in Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 25 PUs 1 unit repaired. Turning on Edit Mode EDIT: Removing units owned by Italians from Italy: 1 armour and 1 infantry EDIT: Adding units owned by Italians to Karelia S.S.R.: 1 armour and 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians rolls : 0.00 Americans regular : 0.67 Italians regular : -0.33 Russians regular : -0.33 British regular : 0.33
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Test summary from TripleA, engine version: 2.2.20868, time: 1:29:00 p.m.
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