@Elrood hey, do you want to add your email to dice results? There’s really no point of Victor getting them since he’s no longer playing.
CANUCKS(Gargantua and Canuck12) vs YANKEES(Karl7 and Kobault) Operation Fall Firestorm! Best of 5 Tournament! G40BM3
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[dice 1d6]
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1d6: 6
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Testing Forum poster
Test summary from TripleA, engine version: 2.2.20868, time: 10:35:33 a.m.
Savegame -
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Research Technology - Germans Turning on Edit Mode EDIT: Adding units owned by British to Egypt: 1 infantry EDIT: Turning off Edit Mode Germans spend 5 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans buy 1 carrier and 4 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Germans 1 armour moved from Bulgaria Romania to Ukraine 1 artillery moved from Bulgaria Romania to Ukraine 3 infantry moved from Bulgaria Romania to Ukraine 2 infantry moved from Poland to East Poland 2 infantry moved from Poland to Baltic States 2 infantry moved from Germany to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Baltic States 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 submarine moved from 7 Sea Zone to 9 Sea Zone 1 bomber moved from Germany to Egypt 1 armour, 1 artillery and 1 infantry moved from Libya to Egypt 1 armour and 1 infantry moved from France to 13 Sea Zone 1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 15 Sea Zone 1 armour and 1 infantry moved from 15 Sea Zone to Egypt 1 artillery moved from Poland to Baltic States 1 armour moved from Czechoslovakia Hungary to East Poland 1 armour moved from Czechoslovakia Hungary to Baltic States 2 armour moved from Poland to Baltic States 1 submarine moved from 7 Sea Zone to 12 Sea Zone 1 fighter moved from Norway to 12 Sea Zone 1 fighter moved from Northwestern Europe to 6 Sea Zone 1 fighter moved from 6 Sea Zone to 12 Sea Zone 1 fighter moved from Germany to 6 Sea Zone 1 armour moved from Bulgaria Romania to East Poland 1 fighter moved from Poland to 6 Sea Zone Combat - Germans Battle in 6 Sea Zone Germans attack with 2 fighters and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters in 6 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 6 Sea Zone Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in East Poland Germans attack with 2 armour and 2 infantry Russians defend with 2 infantry Germans roll dice for 2 armour and 2 infantry in East Poland, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 2 infantry in East Poland, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in East Poland Germans roll dice for 2 armour and 2 infantry in East Poland, round 3 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in East Poland, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 armour and 2 infantry in East Poland, round 4 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in East Poland, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in East Poland Germans win, taking East Poland from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in 9 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 9 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 9 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 9 Sea Zone 1 transport owned by the British lost in 9 Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in Ukraine Germans attack with 1 armour, 1 artillery and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 armour, 1 artillery and 3 infantry in Ukraine, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans roll dice for 1 armour, 1 artillery and 2 infantry in Ukraine, round 3 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Egypt Germans attack with 2 armour, 1 artillery, 1 bomber and 2 infantry British defend with 1 armour, 1 artillery, 1 fighter and 3 infantry Germans roll dice for 2 armour, 1 artillery, 1 bomber and 2 infantry in Egypt, round 2 : 2/6 hits, 2.50 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Egypt, round 2 : 0/6 hits, 2.50 expected hits 2 infantry owned by the British lost in Egypt Germans roll dice for 2 armour, 1 artillery, 1 bomber and 2 infantry in Egypt, round 3 : 2/6 hits, 2.50 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Egypt, round 3 : 2/4 hits, 1.83 expected hits 2 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Egypt Germans roll dice for 2 armour, 1 artillery and 1 bomber in Egypt, round 4 : 1/4 hits, 2.00 expected hits British roll dice for 1 armour and 1 fighter in Egypt, round 4 : 2/2 hits, 1.17 expected hits 1 artillery owned by the Germans, 1 armour owned by the Germans and 1 armour owned by the British lost in Egypt Germans roll dice for 1 armour and 1 bomber in Egypt, round 5 : 2/2 hits, 1.17 expected hits British roll dice for 1 fighter in Egypt, round 5 : 1/1 hits, 0.67 expected hits 1 bomber owned by the Germans and 1 fighter owned by the British lost in Egypt Germans win, taking Egypt from British with 1 armour remaining. Battle score for attacker is 1 Casualties for British: 1 armour, 1 artillery, 1 fighter and 3 infantry Casualties for Germans: 1 armour, 1 artillery, 1 bomber and 2 infantry Battle in 12 Sea Zone Germans attack with 2 fighters and 1 submarine British defend with 1 cruiser and 1 destroyer Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters in 12 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the British, 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 12 Sea Zone Germans win with 2 fighters remaining. Battle score for attacker is 14 Casualties for Germans: 1 submarine Casualties for British: 1 cruiser and 1 destroyer Battle in Baltic States Germans attack with 3 armour, 1 artillery and 4 infantry Russians defend with 3 infantry Germans roll dice for 1 cruiser in Baltic States, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 3 armour, 1 artillery and 4 infantry in Baltic States, round 2 : 4/8 hits, 2.67 expected hits Russians roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 3 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from 12 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to France: 1 fighter EDIT: Turning off Edit Mode 2 fighters moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from Norway to Finland 1 fighter moved from 12 Sea Zone to Morocco Algeria 1 aaGun and 1 infantry moved from Germany to France 1 infantry moved from Northwestern Europe to France 1 artillery moved from Germany to France Place Units - Germans 1 carrier placed in 5 Sea Zone 4 infantry placed in Germany Turn Complete - Germans Germans collect 37 PUs; end with 37 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 42 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans rolls : 0.00 Russians regular : -1.33 Germans regular : -0.17 British regular : -1.67
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Russians Russians buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 submarine moved from 4 Sea Zone to 6 Sea Zone 1 infantry moved from Eastern Ukraine to Ukraine 4 infantry moved from Caucasus to Ukraine 1 armour moved from Russia to Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 armour and 5 infantry Germans defend with 1 armour, 1 artillery and 2 infantry Russians roll dice for 1 armour and 5 infantry in Ukraine, round 2 : 0/6 hits, 1.33 expected hits Germans roll dice for 1 armour, 1 artillery and 2 infantry in Ukraine, round 2 : 2/4 hits, 1.50 expected hits 2 infantry owned by the Russians lost in Ukraine Russians roll dice for 1 armour and 3 infantry in Ukraine, round 3 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 armour, 1 artillery and 2 infantry in Ukraine, round 3 : 2/4 hits, 1.50 expected hits 2 infantry owned by the Russians lost in Ukraine 1 infantry owned by the Russians and 1 armour owned by the Russians retreated to Caucasus Germans win with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is -12 Casualties for Russians: 4 infantry Non Combat Move - Russians 2 infantry moved from Kazakh S.S.R. to Caucasus 1 aaGun moved from Karelia S.S.R. to Archangel 1 artillery moved from Karelia S.S.R. to Archangel 5 infantry moved from Karelia S.S.R. to Archangel 1 infantry moved from Belorussia to Eastern Ukraine 1 artillery moved from Russia to Archangel 3 infantry moved from Russia to Archangel 2 infantry moved from Novosibirsk to Russia 1 infantry moved from Evenki National Okrug to Urals 3 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet 1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet 2 infantry moved from Soviet Far East to Stanovoj Chrebet Place Units - Russians 2 artilleries and 2 infantry placed in Caucasus 1 artillery and 4 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans regular : 1.00 Russians regular : -2.33
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 1 bomber; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Japanese 2 fighters moved from 57 Sea Zone to 56 Sea Zone 2 fighters moved from 57 Sea Zone to 53 Sea Zone 1 destroyer moved from 51 Sea Zone to 53 Sea Zone 1 infantry moved from Caroline Islands to 51 Sea Zone 1 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to East Indies Japanese take East Indies from British 2 infantry moved from Caroline Islands to 51 Sea Zone 2 infantry and 1 transport moved from 51 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to Solomon Islands Japanese take Solomon Islands from British 1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 50 Sea Zone 1 infantry moved from 50 Sea Zone to Philippine Islands 1 artillery moved from 50 Sea Zone to Philippine Islands 2 infantry and 1 transport moved from 61 Sea Zone to 49 Sea Zone 2 fighters moved from 61 Sea Zone to 35 Sea Zone 1 infantry moved from Manchuria to Buryatia S.S.R. Japanese take Buryatia S.S.R. from Russians 2 infantry moved from French Indo-China Thailand to Yunnan 1 fighter moved from Formosa to Yunnan 1 battleship moved from 61 Sea Zone to 50 Sea Zone 1 cruiser moved from 61 Sea Zone to 50 Sea Zone 2 infantry moved from Manchuria to Suiyuan 2 infantry moved from Kiangsu to Fukien 1 fighter moved from Manchuria to Fukien 1 fighter moved from Japan to Suiyuan 2 infantry moved from 49 Sea Zone to Borneo Japanese take Borneo from British 1 armour moved from Japan to 62 Sea Zone 1 armour and 1 transport moved from 62 Sea Zone to 60 Sea Zone 1 infantry moved from Okinawa to 60 Sea Zone 1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 50 Sea Zone 1 armour moved from 50 Sea Zone to Philippine Islands 1 infantry moved from 50 Sea Zone to Philippine Islands Combat - Japanese Battle in Fukien Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Fukien, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Fukien Japanese win, taking Fukien from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 56 Sea Zone Japanese attack with 2 fighters Americans defend with 1 destroyer and 1 transport Japanese roll dice for 2 fighters in 56 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 56 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in 50 Sea Zone Japanese attack with 1 battleship, 1 cruiser and 2 transports Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 battleship, 1 cruiser and 2 transports in 50 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 50 Sea Zone Japanese win with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Philippine Islands Japanese attack with 1 armour, 1 artillery and 2 infantry Americans defend with 2 infantry Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Philippine Islands, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 2 infantry in Philippine Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Philippine Islands Japanese win, taking Philippine Islands from Americans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in 35 Sea Zone Japanese attack with 2 fighters British defend with 1 destroyer and 1 transport Japanese roll dice for 2 fighters in 35 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 35 Sea Zone 1 transport owned by the British lost in 35 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 5 Casualties for Japanese: 1 fighter Casualties for British: 1 destroyer and 1 transport Battle in Yunnan Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 fighter and 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Yunnan Japanese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 2/2 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win with 1 fighter remaining. Battle score for attacker is -13 Casualties for Japanese: 1 fighter and 2 infantry Casualties for Chinese: 1 infantry Battle in Suiyuan Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuan Japanese win, taking Suiyuan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 53 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 battleship Japanese roll dice for 1 destroyer and 2 fighters in 53 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer and 2 fighters in 53 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 battleship in 53 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Americans lost in 53 Sea Zone Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 20 Casualties for Americans: 1 battleship Non Combat Move - Japanese 1 fighter moved from 35 Sea Zone to 37 Sea Zone 1 carrier moved from 61 Sea Zone to 37 Sea Zone 1 fighter moved from Fukien to 37 Sea Zone 1 fighter moved from Suiyuan to Manchuria 2 carriers moved from 57 Sea Zone to 46 Sea Zone 2 fighters moved from 56 Sea Zone to 46 Sea Zone 2 fighters moved from 53 Sea Zone to 46 Sea Zone Place Units - Japanese 1 bomber placed in Japan Turn Complete - Japanese Japanese collect 30 PUs; end with 30 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 35 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : -2.67 Japanese regular : 2.67 Japanese rolls : 0.00 British regular : 0.67
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - British British buy 1 carrier, 1 destroyer, 1 factory and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 bomber moved from United Kingdom to Germany Combat - British Strategic bombing raid in Germany Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory Bombing raid in Germany causes 6 damage total. Non Combat Move - British 1 bomber moved from Germany to United Kingdom 1 transport moved from 2 Sea Zone to 1 Sea Zone 1 armour moved from Eastern Canada to 1 Sea Zone 1 armour and 1 transport moved from 1 Sea Zone to 8 Sea Zone 1 armour moved from 8 Sea Zone to United Kingdom 1 battleship moved from 2 Sea Zone to 8 Sea Zone 1 fighter moved from United Kingdom to 8 Sea Zone 1 infantry moved from Trans-Jordan to Persia 1 infantry moved from Burma to India 1 destroyer and 1 transport moved from 41 Sea Zone to 40 Sea Zone 1 infantry moved from Western Canada to Eastern Canada Place Units - British 1 carrier and 1 destroyer placed in 8 Sea Zone 2 infantry placed in United Kingdom 1 factory placed in India Turn Complete - British British collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Research Technology - Italians Italians spend 5 on tech rolls Italians rolls : 0/1 hits, 0.00 expected hits Purchase Units - Italians Italians buy 1 armour; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Italians 1 infantry moved from Libya to Morocco Algeria 1 infantry moved from Libya to Egypt 1 armour moved from Italy to 14 Sea Zone 1 infantry moved from Italy to 14 Sea Zone 1 armour, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 armour and 1 infantry moved from 15 Sea Zone to Trans-Jordan 1 fighter moved from Italy to Trans-Jordan 1 armour moved from Balkans to East Poland 1 artillery moved from Italy to Balkans 1 infantry moved from Balkans to Bulgaria Romania Combat - Italians Battle in Trans-Jordan Italians attack with 1 armour, 1 fighter and 1 infantry British defend with 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Trans-Jordan to Egypt Place Units - Italians 1 armour placed in Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 16 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians rolls : 0.00 Italians regular : 0.83 British regular : -0.33
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 1 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 9 Sea Zone 1 fighter moved from Eastern United States to 9 Sea Zone 1 destroyer moved from 44 Sea Zone to 53 Sea Zone 1 fighter moved from 44 Sea Zone to 53 Sea Zone 1 fighter moved from Hawaiian Islands to 53 Sea Zone 1 fighter moved from Western United States to 53 Sea Zone 1 bomber moved from Western United States to 53 Sea Zone 1 bomber moved from Eastern United States to 53 Sea Zone Combat - Americans Battle in 9 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 9 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 9 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans lost in 9 Sea Zone Germans and Americans reach a stalemate . Battle score for attacker is -8 Casualties for Americans: 1 destroyer Battle in 53 Sea Zone Americans attack with 2 bombers, 1 destroyer and 3 fighters Japanese defend with 1 destroyer Americans roll dice for 2 bombers, 1 destroyer and 3 fighters in 53 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits Japanese roll dice for 1 destroyer in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 53 Sea Zone Americans win with 2 bombers, 1 destroyer and 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber moved from 53 Sea Zone to Australia 1 bomber moved from 53 Sea Zone to Midway 1 carrier moved from 44 Sea Zone to 56 Sea Zone 3 fighters moved from 53 Sea Zone to 56 Sea Zone 1 infantry moved from Central United States to Western United States 1 artillery and 1 infantry moved from Eastern United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to United Kingdom 1 fighter moved from 9 Sea Zone to 8 Sea Zone Combat Move - Chinese 1 infantry moved from Hupeh to Suiyuan 1 fighter moved from Yunnan to Suiyuan Combat - Chinese Battle in Suiyuan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Suiyuan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Suiyuan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuan Chinese win, taking Suiyuan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuan to Sikang Place Units - Americans 1 carrier, 1 destroyer, 1 fighter and 1 transport placed in 56 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 56 Sea Zone: 1 fighter EDIT: Adding units owned by Americans to Australia: 1 fighter Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Americans Americans collect 38 PUs; end with 39 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.00 Japanese regular : -1.00 Germans regular : 0.83
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Research Technology - Germans Germans spend 0 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans repair damage of 6x factory; Remaining resources: 41 PUs; 1 techTokens; Turning on Edit Mode EDIT: Changing unit bombing damage for these Germans owned units to: factory = 3 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing PUs for Germans from 41 to 44 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing PUs for Germans from 44 to 43 EDIT: Changing unit bombing damage for these Germans owned units to: factory = 2 EDIT: Turning off Edit Mode Germans buy 1 aaGun, 1 artillery, 1 factory and 6 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Germans 4 infantry moved from Finland to Karelia S.S.R. Germans take Karelia S.S.R. from Russians 1 armour moved from Egypt to French Equatorial Africa Germans take Anglo-Egypt Sudan from British Germans take French Equatorial Africa from British 1 submarine moved from 9 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 fighter moved from 5 Sea Zone to Eastern Ukraine 1 fighter moved from 5 Sea Zone to Belorussia 1 artillery moved from Baltic States to Karelia S.S.R. 1 fighter moved from France to 5 Sea Zone 1 fighter moved from Morocco Algeria to France 2 infantry moved from Germany to France 1 infantry moved from Morocco Algeria to Libya 1 infantry moved from Ukraine to Eastern Ukraine 1 infantry moved from East Poland to Eastern Ukraine 1 infantry moved from East Poland to Belorussia 1 infantry moved from Baltic States to Belorussia 1 artillery moved from Ukraine to East Poland 2 infantry moved from Germany to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Karelia S.S.R. Combat - Germans Battle in Belorussia Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Belorussia, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Germans win, taking Belorussia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Eastern Ukraine Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Eastern Ukraine, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Ukraine Germans win, taking Eastern Ukraine from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Eastern Ukraine to East Poland 1 fighter moved from Belorussia to 5 Sea Zone 2 armour moved from East Poland to Karelia S.S.R. 1 armour moved from Ukraine to East Poland 3 armour moved from Baltic States to Karelia S.S.R. 2 infantry moved from Baltic States to Karelia S.S.R. 1 armour moved from East Poland to Baltic States Place Units - Germans 1 aaGun, 1 artillery and 6 infantry placed in Germany 1 factory placed in France Germans undo move 2. 1 factory placed in Egypt Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans rolls : 0.00 Russians regular : 1.33 Germans regular : 2.33
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - Russians Russians buy 1 fighter and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 artillery and 1 infantry moved from Archangel to Belorussia 1 artillery and 1 infantry moved from Caucasus to Eastern Ukraine 1 artillery and 1 infantry moved from Caucasus to Ukraine 1 submarine moved from 6 Sea Zone to 12 Sea Zone 8 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. 1 armour moved from Caucasus to India Combat - Russians Battle in Belorussia Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Buryatia S.S.R. Russians attack with 8 infantry Japanese defend with 1 infantry Russians roll dice for 8 infantry in Buryatia S.S.R., round 2 : 0/8 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 8 infantry in Buryatia S.S.R., round 3 : 2/8 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Buryatia S.S.R., round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Buryatia S.S.R. Russians win, taking Buryatia S.S.R. from Japanese with 8 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Ukraine Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Eastern Ukraine Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Eastern Ukraine, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Eastern Ukraine, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Eastern Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Ukraine Russians win, taking Eastern Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun, 1 artillery and 9 infantry moved from Archangel to Russia 1 artillery moved from Russia to Caucasus 1 infantry moved from Urals to Russia Place Units - Russians 1 fighter and 5 infantry placed in Russia 2 infantry placed in Caucasus Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67 Germans regular : -0.33 Russians regular : -0.33
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 1 PUs; 1 techTokens; Combat Move - Japanese 2 infantry moved from Solomon Islands to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 53 Sea Zone 2 infantry moved from 53 Sea Zone to Hawaiian Islands 1 cruiser moved from 50 Sea Zone to 53 Sea Zone 1 battleship moved from 50 Sea Zone to 53 Sea Zone 2 fighters moved from 46 Sea Zone to Hawaiian Islands 1 fighter moved from 46 Sea Zone to Hawaiian Islands 1 fighter moved from 46 Sea Zone to 53 Sea Zone 1 armour moved from Philippine Islands to 50 Sea Zone 1 artillery moved from Philippine Islands to 50 Sea Zone 2 infantry moved from Philippine Islands to 50 Sea Zone 1 armour, 1 infantry and 1 transport moved from 50 Sea Zone to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 39 Sea Zone 2 infantry moved from Borneo to 49 Sea Zone 2 infantry and 1 transport moved from 49 Sea Zone to 39 Sea Zone 1 infantry moved from East Indies to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 armour, 1 artillery and 5 infantry moved from 39 Sea Zone to Australia 2 fighters moved from 37 Sea Zone to Australia 1 infantry moved from French Indo-China Thailand to Burma Japanese take Burma from British 1 infantry moved from Fukien to Yunnan Japanese take Yunnan from Chinese 1 infantry moved from Kiangsu to Suiyuan 1 fighter moved from Manchuria to Suiyuan 1 infantry moved from Fukien to Kwangtung 1 bomber moved from Japan to Kwangtung Combat - Japanese Battle in Kwangtung Japanese attack with 1 bomber and 1 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Kwangtung, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 53 Sea Zone Japanese attack with 1 battleship, 1 cruiser, 1 fighter and 1 transport Americans defend with 1 destroyer Japanese roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 transport in 53 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 53 Sea Zone Japanese win with 1 battleship, 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Hawaiian Islands Japanese attack with 3 fighters and 2 infantry Americans defend with 1 infantry Japanese roll dice for 3 fighters and 2 infantry in Hawaiian Islands, round 2 : 1/5 hits, 1.83 expected hits Americans roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Hawaiian Islands Japanese win, taking Hawaiian Islands from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Australia Japanese attack with 1 armour, 1 artillery, 2 fighters and 5 infantry British defend with 1 aaGun, 1 artillery and 3 infantry; Americans defend with 1 bomber and 1 fighter British roll AA dice in Australia : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 5 infantry in Australia, round 2 : 3/9 hits, 2.83 expected hits British roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Australia, round 2 : 2/6 hits, 2.17 expected hits 2 infantry owned by the Japanese, 1 bomber owned by the Americans and 2 infantry owned by the British lost in Australia Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 3 infantry in Australia, round 3 : 0/7 hits, 2.50 expected hits British roll dice for 1 artillery, 1 fighter and 1 infantry in Australia, round 3 : 0/3 hits, 1.33 expected hits Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 3 infantry in Australia, round 4 : 2/7 hits, 2.50 expected hits British roll dice for 1 artillery, 1 fighter and 1 infantry in Australia, round 4 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Australia Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Australia, round 5 : 2/5 hits, 2.17 expected hits British roll dice for 1 fighter in Australia, round 5 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Americans lost in Australia Japanese win, taking Australia from British with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 23 Casualties for Japanese: 4 infantry Casualties for Americans: 1 bomber and 1 fighter Casualties for British: 1 artillery and 3 infantry Battle in Suiyuan Japanese attack with 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Suiyuan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Suiyuan, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuan Japanese win, taking Suiyuan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter moved from Suiyuan to 62 Sea Zone 1 bomber moved from Kwangtung to Japan 2 fighters moved from Australia to 39 Sea Zone 1 carrier moved from 37 Sea Zone to 39 Sea Zone 2 carriers moved from 46 Sea Zone to 53 Sea Zone 3 fighters moved from Hawaiian Islands to 53 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 1 transport placed in 62 Sea Zone 1 fighter placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 35 PUs; end with 36 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 41 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 46 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.67 Japanese regular : -3.67 British AA : -0.33 Japanese rolls : 0.00 British regular : -0.83
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - British British buy 1 armour, 1 bomber, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 bomber moved from United Kingdom to Karelia S.S.R. 1 armour and 1 infantry moved from United Kingdom to 8 Sea Zone 1 armour, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 8 Sea Zone to 12 Sea Zone 1 armour and 1 infantry moved from 12 Sea Zone to Morocco Algeria 1 fighter moved from 12 Sea Zone to Morocco Algeria 1 artillery and 2 infantry moved from India to Burma Combat - British Strategic bombing raid in Karelia S.S.R. Bombing raid in Karelia S.S.R. rolls: 4 and causes: 4 damage to unit: factory Bombing raid in Karelia S.S.R. causes 4 damage total. Battle in Burma British attack with 1 artillery and 2 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Morocco Algeria British attack with 1 armour, 1 fighter and 1 infantry Italians defend with 1 infantry British roll dice for 1 battleship in Morocco Algeria, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 armour, 1 fighter and 1 infantry in Morocco Algeria, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Morocco Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Morocco Algeria British win, taking Morocco Algeria from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter moved from Morocco Algeria to 12 Sea Zone 1 infantry moved from Persia to India 1 destroyer moved from 40 Sea Zone to 29 Sea Zone 1 transport moved from 40 Sea Zone to 29 Sea Zone 1 bomber moved from Karelia S.S.R. to United Kingdom Place Units - British 1 armour, 1 fighter and 1 infantry placed in India 1 bomber and 1 infantry placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : -0.33 British regular : 0.33
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Research Technology - Italians Italians spend 0 on tech rolls Italians rolls : 0/1 hits, 0.00 expected hits Purchase Units - Italians Italians buy 2 fighters; Remaining resources: 1 PUs; 1 techTokens; Combat Move - Italians 1 armour moved from Trans-Jordan to Persia Italians take Persia from British 1 armour moved from Persia to Trans-Jordan 1 infantry moved from Egypt to Anglo-Egypt Sudan 1 fighter moved from Egypt to Morocco Algeria 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 infantry moved from Balkans to 14 Sea Zone 1 armour moved from Italy to 14 Sea Zone 1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone 1 armour and 1 infantry moved from 13 Sea Zone to Morocco Algeria 1 armour moved from East Poland to Ukraine 1 infantry moved from Bulgaria Romania to Ukraine Combat - Italians Battle in Ukraine Italians attack with 1 armour and 1 infantry Russians defend with 1 artillery Italians roll dice for 1 armour and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Ukraine Italians roll dice for 1 armour in Ukraine, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour in Ukraine, round 4 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 artillery in Ukraine, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Ukraine Italians win, taking Ukraine from Russians with 1 armour remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for Russians: 1 artillery Battle in Morocco Algeria Italians attack with 1 armour, 1 fighter and 1 infantry British defend with 1 armour and 1 infantry Italians roll dice for 1 armour, 1 fighter and 1 infantry in Morocco Algeria, round 2 : 0/3 hits, 1.17 expected hits British roll dice for 1 armour and 1 infantry in Morocco Algeria, round 2 : 2/2 hits, 0.83 expected hits 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Morocco Algeria 1 fighter owned by the Italians retreated British win with 1 armour and 1 infantry remaining. Battle score for attacker is -8 Casualties for Italians: 1 armour and 1 infantry Non Combat Move - Italians 1 fighter moved from Morocco Algeria to Egypt 1 artillery moved from Balkans to Italy Place Units - Italians 2 fighters placed in Italy Turn Complete - Italians Italians collect 14 PUs; end with 15 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians rolls : 0.00 Italians regular : -1.83 Russians regular : 0.00 British regular : 1.17
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Research Technology - Americans Americans spend 5 on tech rolls Americans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 1 techTokens; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 1 fighter moved from 12 Sea Zone to 13 Sea Zone Combat - Americans Battle in 13 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 13 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - Americans 1 fighter moved from 13 Sea Zone to 12 Sea Zone 1 infantry moved from United Kingdom to 8 Sea Zone 1 artillery moved from United Kingdom to 8 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 12 Sea Zone 1 artillery and 1 infantry moved from 12 Sea Zone to Morocco Algeria 1 bomber moved from Midway to Western United States 1 infantry moved from Alaska to Western Canada 1 transport moved from 56 Sea Zone to 57 Sea Zone 1 infantry moved from Midway to 57 Sea Zone 1 infantry and 1 transport moved from 57 Sea Zone to 56 Sea Zone 1 infantry moved from 56 Sea Zone to Western Canada Combat Move - Chinese 2 infantry moved from Sikang to Yunnan 1 fighter moved from Sikang to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Hupeh Place Units - Americans 1 artillery and 1 infantry placed in Western United States 1 destroyer, 1 fighter, 2 submarines and 1 transport placed in 56 Sea Zone Place Units - Chinese 2 infantry placed in Hupeh Turning on Edit Mode EDIT: Removing units owned by Chinese from Hupeh: 1 fighter EDIT: Adding units owned by Chinese to Sikang: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 37 PUs; end with 37 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : -0.33 Americans rolls : 0.00
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Research Technology - Germans Germans spend 5 on tech rolls Germans roll 6,4 and gets 1 hit Germans removing all Technology Tokens after successful research. Germans discover Improved Artillery Support Activate Technology - Germans Germans activating Improved Artillery Support Purchase Units - Germans Germans repair damage of 2x factory, 4x factory; Remaining resources: 47 PUs; 0 techTokens; Germans buy 1 aaGun, 2 armour, 3 artilleries, 4 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from Karelia S.S.R. to Archangel Germans take Archangel from Russians 1 infantry moved from Libya to Morocco Algeria 1 transport moved from 15 Sea Zone to 13 Sea Zone 1 artillery and 1 infantry moved from France to 13 Sea Zone 1 artillery and 1 infantry moved from 13 Sea Zone to Morocco Algeria 1 fighter moved from France to Morocco Algeria 1 armour moved from French Equatorial Africa to Belgian Congo Germans take Belgian Congo from British 1 armour moved from Belgian Congo to Italian Africa Germans take Italian Africa from British 2 fighters moved from 5 Sea Zone to Belorussia 1 fighter moved from East Poland to Belorussia 2 infantry moved from Karelia S.S.R. to Belorussia Combat - Germans Battle in Belorussia Germans attack with 3 fighters and 2 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 3 fighters and 2 infantry in Belorussia, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Germans win, taking Belorussia from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Morocco Algeria Germans attack with 1 artillery, 1 fighter and 2 infantry British defend with 1 armour and 1 infantry; Americans defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Morocco Algeria, round 2 : 1/4 hits, 1.50 expected hits British roll dice for 1 armour, 1 artillery and 2 infantry in Morocco Algeria, round 2 : 3/4 hits, 1.50 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Morocco Algeria British win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -7 Casualties for Germans: 1 artillery and 2 infantry Casualties for Americans: 1 infantry 1 fighter owned by the Germans retreated Non Combat Move - Germans 1 fighter moved from Morocco Algeria to France 2 infantry moved from Germany to France 1 artillery and 1 infantry moved from Germany to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Karelia S.S.R. 1 armour moved from Baltic States to East Poland 4 armour moved from Karelia S.S.R. to East Poland 1 infantry moved from Germany to France 2 infantry moved from Germany to Poland 2 fighters moved from Belorussia to 5 Sea Zone 1 fighter moved from Belorussia to Karelia S.S.R. Place Units - Germans 1 aaGun and 1 artillery placed in Karelia S.S.R. 2 armour placed in Egypt 1 transport placed in 5 Sea Zone 2 artilleries and 4 infantry placed in Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : -0.33 British regular : 1.50
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Research Technology - Germans Germans spend 5 on tech rolls Germans roll 6,4 and gets 1 hit Germans removing all Technology Tokens after successful research. Germans discover Improved Artillery Support Activate Technology - Germans Germans activating Improved Artillery Support Purchase Units - Germans Germans repair damage of 2x factory, 4x factory; Remaining resources: 47 PUs; 0 techTokens; Germans buy 1 aaGun, 2 armour, 3 artilleries, 4 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from Karelia S.S.R. to Archangel Germans take Archangel from Russians 1 infantry moved from Libya to Morocco Algeria 1 transport moved from 15 Sea Zone to 13 Sea Zone 1 artillery and 1 infantry moved from France to 13 Sea Zone 1 artillery and 1 infantry moved from 13 Sea Zone to Morocco Algeria 1 fighter moved from France to Morocco Algeria 1 armour moved from French Equatorial Africa to Belgian Congo Germans take Belgian Congo from British 1 armour moved from Belgian Congo to Italian Africa Germans take Italian Africa from British 2 fighters moved from 5 Sea Zone to Belorussia 1 fighter moved from East Poland to Belorussia 2 infantry moved from Karelia S.S.R. to Belorussia Combat - Germans Battle in Belorussia Germans attack with 3 fighters and 2 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 3 fighters and 2 infantry in Belorussia, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Germans win, taking Belorussia from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Morocco Algeria Germans attack with 1 artillery, 1 fighter and 2 infantry British defend with 1 armour and 1 infantry; Americans defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Morocco Algeria, round 2 : 1/4 hits, 1.50 expected hits British roll dice for 1 armour, 1 artillery and 2 infantry in Morocco Algeria, round 2 : 3/4 hits, 1.50 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Morocco Algeria British win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -7 Casualties for Germans: 1 artillery and 2 infantry Casualties for Americans: 1 infantry 1 fighter owned by the Germans retreated Non Combat Move - Germans 1 fighter moved from Morocco Algeria to France 2 infantry moved from Germany to France 1 artillery and 1 infantry moved from Germany to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Karelia S.S.R. 1 armour moved from Baltic States to East Poland 4 armour moved from Karelia S.S.R. to East Poland 1 infantry moved from Germany to France 2 infantry moved from Germany to Poland 2 fighters moved from Belorussia to 5 Sea Zone 1 fighter moved from Belorussia to Karelia S.S.R. Place Units - Germans 1 aaGun and 1 artillery placed in Karelia S.S.R. 2 armour placed in Egypt 1 transport placed in 5 Sea Zone 2 artilleries and 4 infantry placed in Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 58 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Karelia S.S.R.: 1 fighter EDIT: Adding units owned by Germans to Germany: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : -0.33 British regular : 1.50
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Research Technology - Germans Germans spend 5 on tech rolls Germans roll 6,4 and gets 1 hit Germans removing all Technology Tokens after successful research. Germans discover Improved Artillery Support Activate Technology - Germans Germans activating Improved Artillery Support Purchase Units - Germans Germans repair damage of 2x factory, 4x factory; Remaining resources: 47 PUs; 0 techTokens; Germans buy 1 aaGun, 2 armour, 3 artilleries, 4 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from Karelia S.S.R. to Archangel Germans take Archangel from Russians 1 infantry moved from Libya to Morocco Algeria 1 transport moved from 15 Sea Zone to 13 Sea Zone 1 artillery and 1 infantry moved from France to 13 Sea Zone 1 artillery and 1 infantry moved from 13 Sea Zone to Morocco Algeria 1 fighter moved from France to Morocco Algeria 1 armour moved from French Equatorial Africa to Belgian Congo Germans take Belgian Congo from British 1 armour moved from Belgian Congo to Italian Africa Germans take Italian Africa from British 2 fighters moved from 5 Sea Zone to Belorussia 1 fighter moved from East Poland to Belorussia 2 infantry moved from Karelia S.S.R. to Belorussia Combat - Germans Battle in Belorussia Germans attack with 3 fighters and 2 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 3 fighters and 2 infantry in Belorussia, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Germans win, taking Belorussia from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Morocco Algeria Germans attack with 1 artillery, 1 fighter and 2 infantry British defend with 1 armour and 1 infantry; Americans defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Morocco Algeria, round 2 : 1/4 hits, 1.50 expected hits British roll dice for 1 armour, 1 artillery and 2 infantry in Morocco Algeria, round 2 : 3/4 hits, 1.50 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Morocco Algeria British win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -7 Casualties for Germans: 1 artillery and 2 infantry Casualties for Americans: 1 infantry 1 fighter owned by the Germans retreated Non Combat Move - Germans 1 fighter moved from Morocco Algeria to France 2 infantry moved from Germany to France 1 artillery and 1 infantry moved from Germany to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Karelia S.S.R. 1 armour moved from Baltic States to East Poland 4 armour moved from Karelia S.S.R. to East Poland 1 infantry moved from Germany to France 2 infantry moved from Germany to Poland 2 fighters moved from Belorussia to 5 Sea Zone 1 fighter moved from Belorussia to Karelia S.S.R. Place Units - Germans 1 aaGun and 1 artillery placed in Karelia S.S.R. 2 armour placed in Egypt 1 transport placed in 5 Sea Zone 2 artilleries and 4 infantry placed in Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 58 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Karelia S.S.R.: 1 fighter EDIT: Adding units owned by Germans to Germany: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 19 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 22 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : -0.33 British regular : 1.50
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 2 infantry moved from Russia to Archangel 1 fighter moved from Russia to Archangel 1 infantry moved from Caucasus to Ukraine 1 artillery moved from Caucasus to Ukraine 1 infantry moved from Caucasus to Ukraine 1 artillery and 1 infantry moved from Eastern Ukraine to Belorussia 1 armour moved from India to Persia British take Persia from Italians 1 armour moved from Persia to India 7 infantry moved from Buryatia S.S.R. to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Buryatia S.S.R. to Manchuria Combat - Russians Battle in Belorussia Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belorussia Russians roll dice for 1 artillery in Belorussia, round 3 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Belorussia, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Germans win with no units remaining. Battle score for attacker is -4 Casualties for Russians: 1 artillery and 1 infantry Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 1 artillery and 2 infantry Italians defend with 1 armour Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 armour in Ukraine, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Ukraine Russians win, taking Ukraine from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 armour Battle in Archangel Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Archangel to Russia Place Units - Russians 1 artillery and 2 infantry placed in Caucasus 6 infantry placed in Russia 1 infantry placed in Caucasus Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians regular : -1.00 Germans regular : 1.00 Russians regular : -0.50
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese roll 2,1 and gets 0 hits Purchase Units - Japanese Japanese buy 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; 2 techTokens; Combat Move - Japanese 2 fighters moved from 39 Sea Zone to 56 Sea Zone 4 fighters moved from 53 Sea Zone to 56 Sea Zone 2 fighters moved from 62 Sea Zone to 56 Sea Zone 1 bomber moved from Japan to 56 Sea Zone 1 cruiser moved from 53 Sea Zone to 56 Sea Zone 1 battleship moved from 53 Sea Zone to 56 Sea Zone 2 carriers moved from 53 Sea Zone to 56 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 artillery moved from Japan to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 infantry moved from 61 Sea Zone to Kwangtung Japanese take Kwangtung from British 1 artillery moved from 61 Sea Zone to Kwangtung 1 infantry moved from Hawaiian Islands to 53 Sea Zone 1 infantry and 1 transport moved from 53 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to New Zealand Japanese take New Zealand from British 1 artillery moved from Australia to 39 Sea Zone 1 artillery and 1 transport moved from 39 Sea Zone to 48 Sea Zone 1 artillery moved from 48 Sea Zone to New Guinea Japanese take New Guinea from British 1 infantry moved from Suiyuan to Ningxia Japanese take Ningxia from Chinese Combat - Japanese Battle in 56 Sea Zone Japanese attack with 1 battleship, 1 bomber, 2 carriers, 1 cruiser and 8 fighters Americans defend with 2 carriers, 2 destroyers, 4 fighters, 2 submarines and 2 transports Americans roll dice for 2 submarines in 56 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 2 carriers and 1 cruiser in 56 Sea Zone, round 2 : 3/4 hits, 1.50 expected hits Japanese roll dice for 1 bomber and 8 fighters in 56 Sea Zone, round 2 : 5/9 hits, 4.67 expected hits Americans roll dice for 2 carriers, 2 destroyers, 4 fighters and 2 transports in 56 Sea Zone, round 2 : 2/8 hits, 4.00 expected hits Units damaged: 1 battleship owned by the Japanese 1 fighter owned by the Japanese, 2 submarines owned by the Americans, 2 destroyers owned by the Americans, 2 carriers owned by the Americans and 2 fighters owned by the Americans lost in 56 Sea Zone Japanese roll dice for 1 battleship, 1 bomber, 2 carriers, 1 cruiser and 7 fighters in 56 Sea Zone, round 3 : 8/12 hits, 5.67 expected hits Americans roll dice for 2 fighters and 2 transports in 56 Sea Zone, round 3 : 0/2 hits, 1.33 expected hits 2 fighters owned by the Americans and 2 transports owned by the Americans lost in 56 Sea Zone Japanese win with 1 battleship, 1 bomber, 2 carriers, 1 cruiser and 7 fighters remaining. Battle score for attacker is 100 Casualties for Japanese: 1 fighter Casualties for Americans: 2 carriers, 2 destroyers, 4 fighters, 2 submarines and 2 transports Non Combat Move - Japanese 1 armour moved from Australia to 39 Sea Zone 1 aaGun moved from Australia to 39 Sea Zone 1 infantry moved from Australia to 39 Sea Zone 1 aaGun, 1 armour, 1 carrier, 1 infantry and 3 transports moved from 39 Sea Zone to 51 Sea Zone 1 aaGun, 1 armour and 1 infantry moved from 51 Sea Zone to Caroline Islands 1 bomber moved from 56 Sea Zone to Hawaiian Islands 1 fighter moved from 56 Sea Zone to Hawaiian Islands 1 fighter moved from 56 Sea Zone to Hawaiian Islands 1 fighter moved from 56 Sea Zone to 62 Sea Zone Place Units - Japanese 1 fighter and 1 transport placed in 62 Sea Zone 2 artilleries, 1 bomber and 3 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from 62 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 61 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 61 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 61 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 33 PUs; end with 33 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 38 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 43 PUs 1 unit repaired.
Combat Hit Differential Summary :
Americans regular : -3.67 Japanese regular : 4.17