@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
Classic Bretters vs Captain Napalm
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I love the smell of napalm in the morning!
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Testing Forum poster
Test summary from TripleA, engine version: 2.2.20868, time: 2:32:16 PM
Savegame -
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat - Russians Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians Non Combat Move - Russians 1 infantry moved from Soviet Far East to Yakut S.S.R. 1 armour moved from Soviet Far East to Novosibirsk 4 infantry moved from Caucasus to Karelia S.S.R. 2 armour moved from Russia to Persia 1 fighter and 4 infantry moved from Russia to Karelia S.S.R. 1 submarine and 1 transport moved from Karelia Sea Zone to North Sea Zone 1 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 infantry moved from Evenki National Okrug to Novosibirsk Place Units - Russians 8 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 24 PUs; end with 24 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 1 Purchase Units - Germans Germans buy 4 armour and 4 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 battleship moved from Central Mediteranean Sea Zone to East Mediteranean Sea Zone 1 submarine moved from Baltic Sea Zone to North Sea Zone 1 submarine moved from West Spain Sea Zone to East US Sea Zone 1 fighter moved from Finland Norway to North Sea Zone 1 bomber moved from Germany to West Mediteranean Sea Zone 1 fighter moved from West Europe to East Canada Sea Zone 1 fighter moved from Germany to West Mediteranean Sea Zone 1 fighter moved from East Europe to North Sea Zone 1 fighter moved from Ukraine S.S.R. to North Sea Zone 1 infantry moved from Algeria to French West Africa Germans take French West Africa from British 1 armour moved from Libya to Congo Germans take French Equatorial Africa from British Germans take Congo from British 1 infantry moved from South Europe to Central Mediteranean Sea Zone 1 infantry moved from South Europe to Central Mediteranean Sea Zone 1 infantry moved from Central Mediteranean Sea Zone to Libya 1 infantry moved from Central Mediteranean Sea Zone to Libya 1 armour moved from Finland Norway to Baltic Sea Zone 2 armour and 3 infantry moved from Ukraine S.S.R. to East Europe 2 armour and 4 infantry moved from Germany to East Europe 1 armour moved from Baltic Sea Zone to East Europe 1 armour moved from South Europe to East Europe 1 armour moved from West Europe to East Europe 1 armour moved from West Europe to East Europe Combat - Germans Battle in East Mediteranean Sea Zone Germans attack with 1 battleship British defend with 1 submarine Germans roll dice for 1 battleship in East Mediteranean Sea Zone, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 submarine in East Mediteranean Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 battleship owned by the Germans and 1 submarine owned by the British lost in East Mediteranean Sea Zone British win with no units remaining. Battle score for attacker is -16 Casualties for Germans: 1 battleship Casualties for British: 1 submarine Battle in East Canada Sea Zone Germans attack with 1 fighter British defend with 1 transport Germans roll dice for 1 fighter in East Canada Sea Zone, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 transport in East Canada Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 fighter in East Canada Sea Zone, round 3 : 1/1 hits, 0.50 expected hits British roll dice for 1 transport in East Canada Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 transport owned by the British lost in East Canada Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 8 Casualties for British: 1 transport Battle in North Sea Zone Germans attack with 3 fighters and 1 submarine British defend with 1 battleship and 1 transport; Russians defend with 1 submarine and 1 transport Germans roll dice for 3 fighters and 1 submarine in North Sea Zone, round 2 : 2/4 hits, 1.83 expected hits British roll dice for 1 battleship and 2 transports in North Sea Zone, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 submarine in North Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the Russians and 1 transport owned by the British lost in North Sea Zone Germans roll dice for 3 fighters and 1 submarine in North Sea Zone, round 3 : 1/4 hits, 1.83 expected hits British roll dice for 1 battleship in North Sea Zone, round 3 : 1/1 hits, 0.67 expected hits British roll dice for 1 submarine in North Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Russians and 1 submarine owned by the Germans lost in North Sea Zone Germans roll dice for 3 fighters in North Sea Zone, round 4 : 3/3 hits, 1.50 expected hits British roll dice for 1 battleship in North Sea Zone, round 4 : 0/1 hits, 0.67 expected hits 1 battleship owned by the British lost in North Sea Zone Germans win with 3 fighters remaining. Battle score for attacker is 40 Casualties for British: 1 battleship and 1 transport Casualties for Russians: 1 submarine and 1 transport Casualties for Germans: 1 submarine Battle in West Mediteranean Sea Zone Germans attack with 1 bomber and 1 fighter British defend with 1 battleship Germans roll dice for 1 bomber and 1 fighter in West Mediteranean Sea Zone, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 battleship in West Mediteranean Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans and 1 battleship owned by the British lost in West Mediteranean Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 12 Casualties for Germans: 1 fighter Casualties for British: 1 battleship Battle in East US Sea Zone Germans attack with 1 submarine Americans defend with 1 transport Germans roll dice for 1 submarine in East US Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 transport in East US Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 transport owned by the Americans lost in East US Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 transport Non Combat Move - Germans 1 bomber moved from West Mediteranean Sea Zone to East Europe 1 aaGun moved from South Europe to East Europe 2 fighters moved from North Sea Zone to East Europe 1 fighter moved from North Sea Zone to West Europe 1 fighter moved from East Canada Sea Zone to West Europe Place Units - Germans 1 armour placed in South Europe 1 armour and 3 infantry placed in Germany 2 armour and 1 infantry placed in South Europe Turn Complete - Germans Germans collect 35 PUs; end with 35 PUsCombat Hit Differential Summary :
Americans regular : -0.17 Germans regular : 1.67 British regular : -1.33 -
TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 1 Purchase Units - British British buy nothing; Remaining resources: 30 PUs; Combat Move - British 2 fighters moved from United Kingdom to Baltic Sea Zone 1 bomber moved from United Kingdom to Central Mediteranean Sea Zone 1 armour moved from Anglo Sudan Egypt to French Equatorial Africa British take French Equatorial Africa from Germans 1 infantry moved from Anglo Sudan Egypt to Congo 1 armour moved from French Equatorial Africa to Congo Combat - British Battle in Baltic Sea Zone British attack with 2 fighters Germans defend with 1 transport British roll dice for 2 fighters in Baltic Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 transport in Baltic Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 transport owned by the Germans lost in Baltic Sea Zone British win with 2 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 transport Battle in Central Mediteranean Sea Zone British attack with 1 bomber Germans defend with 1 transport British roll dice for 1 bomber in Central Mediteranean Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 transport in Central Mediteranean Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 bomber owned by the British lost in Central Mediteranean Sea Zone Germans win with 1 transport remaining. Battle score for attacker is -15 Casualties for British: 1 bomber Battle in Congo British attack with 1 armour and 1 infantry Germans defend with 1 armour British roll dice for 1 armour and 1 infantry in Congo, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 armour in Congo, round 2 : 0/1 hits, 0.33 expected hits 1 armour owned by the Germans lost in Congo British win, taking Congo from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 armour Non Combat Move - British 1 infantry moved from South Africa to Kenya-Rhodesia 1 transport moved from Indian Ocean Sea Zone to West Australia Sea Zone 1 fighter and 1 infantry moved from India to Persia 1 infantry moved from Syria Jordan to Anglo Sudan Egypt 2 fighters moved from Baltic Sea Zone to Caucasus Turn Complete - British British collect 29 PUs; end with 59 PUsCombat Hit Differential Summary :
Germans regular : 0.33 British regular : -0.33 -
TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 armour, 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - Japanese 1 battleship moved from Caroline Islands Sea Zone to Hawaii Sea Zone 1 fighter moved from Caroline Islands Sea Zone to Hawaii Sea Zone 1 carrier moved from Caroline Islands Sea Zone to Hawaii Sea Zone 1 battleship moved from Japan Sea Zone to Hawaii Sea Zone 1 fighter moved from Japan to Hawaii Sea Zone 1 bomber moved from Japan to Hawaii Sea Zone 1 submarine moved from Solomon Islands Sea Zone to West Australia Sea Zone 1 infantry moved from Philippines to Philippines Sea Zone 1 infantry moved from Philippines to Philippines Sea Zone 2 infantry and 1 transport moved from Philippines Sea Zone to Soviet Far East Sea Zone 1 infantry moved from Soviet Far East Sea Zone to Soviet Far East 1 infantry moved from Soviet Far East Sea Zone to Soviet Far East 1 armour moved from Japan to Japan Sea Zone 1 armour and 1 transport moved from Japan Sea Zone to Soviet Far East Sea Zone 1 armour moved from Soviet Far East Sea Zone to Soviet Far East 1 infantry moved from Manchuria to Soviet Far East 1 infantry moved from French Indo China to India 1 fighter moved from French Indo China to India 1 fighter moved from Manchuria to China 1 infantry moved from Kwangtung to China 1 infantry moved from Kwangtung to China 1 infantry moved from Manchuria to Soviet Far East 1 infantry moved from Manchuria to China 1 fighter moved from Philippines to French Indo China 1 infantry moved from French Indo China to China Combat - Japanese Battle in Soviet Far East Japanese attack with 1 armour and 4 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 4 infantry in Soviet Far East, round 2 : 1/1 hits, 1.17 expected hits Russians roll dice for 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Soviet Far East Japanese win, taking Soviet Far East from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Hawaii Sea Zone Japanese attack with 2 battleships, 1 bomber, 1 carrier and 2 fighters Americans defend with 1 carrier, 1 fighter and 1 submarine Japanese roll dice for 2 battleships, 1 bomber, 1 carrier and 2 fighters in Hawaii Sea Zone, round 2 : 3/1 hits, 3.17 expected hits Americans roll dice for 1 carrier and 1 fighter in Hawaii Sea Zone, round 2 : 2/1 hits, 1.17 expected hits Americans roll dice for 1 submarine in Hawaii Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans, 1 bomber owned by the Japanese, 1 carrier owned by the Americans, 1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in Hawaii Sea Zone Japanese win with 1 battleship, 1 carrier and 2 fighters remaining. Battle score for attacker is -1 Casualties for Japanese: 1 battleship and 1 bomber Casualties for Americans: 1 carrier, 1 fighter and 1 submarine Battle in China Japanese attack with 1 fighter and 4 infantry Americans defend with 1 fighter and 2 infantry Japanese roll dice for 1 fighter and 4 infantry in China, round 2 : 1/1 hits, 1.17 expected hits Americans roll dice for 1 fighter and 2 infantry in China, round 2 : 1/1 hits, 1.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in China Japanese roll dice for 1 fighter and 3 infantry in China, round 3 : 1/0 hits, 1.00 expected hits Americans roll dice for 1 fighter and 1 infantry in China, round 3 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in China Japanese roll dice for 1 fighter and 2 infantry in China, round 4 : 1/1 hits, 0.83 expected hits Americans roll dice for 1 fighter in China, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Americans lost in China Japanese win, taking China from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 2 infantry Casualties for Americans: 1 fighter and 2 infantry Battle in West Australia Sea Zone Japanese attack with 1 submarine British defend with 1 transport Japanese roll dice for 1 submarine in West Australia Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 transport in West Australia Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in West Australia Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 transport in West Australia Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in West Australia Sea Zone, round 4 : 1/1 hits, 0.33 expected hits British roll dice for 1 transport in West Australia Sea Zone, round 4 : 1/1 hits, 0.17 expected hits 1 transport owned by the British and 1 submarine owned by the Japanese lost in West Australia Sea Zone British win with no units remaining. Battle score for attacker is 0 Casualties for Japanese: 1 submarine Casualties for British: 1 transport Battle in India Japanese attack with 1 fighter and 1 infantry British defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in India, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in India Japanese win, taking India from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter moved from India to Kwangtung 1 fighter moved from China to Japan Place Units - Japanese 1 transport placed in Japan Sea Zone 1 armour and 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 32 PUs; end with 32 PUsCombat Hit Differential Summary :
Americans regular : -0.50 Japanese regular : 0.00 Russians regular : 0.67 British regular : 0.17 -
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 bomber moved from East US to East US Sea Zone 1 fighter moved from East US to East US Sea Zone 2 infantry moved from Sinkiang to India Combat - Americans Battle in East US Sea Zone Americans attack with 1 bomber and 1 fighter Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 fighter in East US Sea Zone, round 2 : 1/1 hits, 1.17 expected hits 1 submarine owned by the Germans lost in East US Sea Zone Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8 Casualties for Germans: 1 submarine Battle in India Americans attack with 2 infantry Japanese defend with 1 infantry Americans roll dice for 2 infantry in India, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 infantry in India, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in India, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in India Americans win, taking India from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 infantry moved from Alaska to West Canada 2 infantry moved from West US to West Canada 1 battleship and 1 transport moved from West US Sea Zone to West Panama Sea Zone 1 aaGun moved from West US to West Canada 1 aaGun moved from East US to West US 1 bomber and 1 fighter moved from East US Sea Zone to West Canada 1 fighter moved from West US to West Canada Place Units - Americans 1 carrier and 2 transports placed in East US Sea Zone Turn Complete - Americans Americans collect 34 PUs; end with 36 PUsCombat Hit Differential Summary :
Americans regular : 0.17 Japanese regular : -0.67 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 2 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Caucasus to Ukraine S.S.R. Russians take Ukraine S.S.R. from Germans 5 infantry moved from Yakut S.S.R. to Soviet Far East 1 armour moved from Novosibirsk to Soviet Far East 1 armour, 2 fighters and 2 infantry moved from Karelia S.S.R. to Finland Norway 2 armour moved from Persia to French Indo China Combat - Russians Battle in Soviet Far East Russians attack with 1 armour and 5 infantry Japanese defend with 1 armour and 3 infantry Russians roll dice for 1 armour and 5 infantry in Soviet Far East, round 2 : 1/1 hits, 1.33 expected hits Japanese roll dice for 1 armour and 3 infantry in Soviet Far East, round 2 : 2/1 hits, 1.33 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Soviet Far East Russians roll dice for 1 armour and 3 infantry in Soviet Far East, round 3 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 armour and 2 infantry in Soviet Far East, round 3 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Soviet Far East Russians roll dice for 1 armour and 2 infantry in Soviet Far East, round 4 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 armour and 1 infantry in Soviet Far East, round 4 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Soviet Far East Russians roll dice for 1 armour and 1 infantry in Soviet Far East, round 5 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 armour in Soviet Far East, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Soviet Far East Russians win, taking Soviet Far East from Japanese with 1 armour remaining. Battle score for attacker is -1 Casualties for Russians: 5 infantry Casualties for Japanese: 1 armour and 3 infantry Battle in French Indo China Russians attack with 2 armour Japanese defend with 1 fighter Russians roll dice for 2 armour in French Indo China, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 fighter in French Indo China, round 2 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in French Indo China Russians win, taking French Indo China from Japanese with 2 armour remaining. Battle score for attacker is 12 Casualties for Japanese: 1 fighter Battle in Finland Norway Russians attack with 1 armour, 2 fighters and 2 infantry Germans defend with 3 infantry Russians roll dice for 1 armour, 2 fighters and 2 infantry in Finland Norway, round 2 : 2/1 hits, 1.83 expected hits Germans roll dice for 3 infantry in Finland Norway, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland Norway Russians roll dice for 1 armour, 2 fighters and 1 infantry in Finland Norway, round 3 : 2/1 hits, 1.67 expected hits Germans roll dice for 1 infantry in Finland Norway, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Norway Russians win, taking Finland Norway from Germans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 3 infantry Non Combat Move - Russians 2 fighters moved from Finland Norway to Karelia S.S.R. 1 infantry moved from Novosibirsk to Sinkiang Place Units - Russians 8 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 32 PUs; end with 32 PUsCombat Hit Differential Summary :
Japanese regular : 1.00 Germans regular : -0.33 Russians regular : 0.67 -
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 2 Purchase Units - Germans Germans buy 4 armour and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 9 armour, 1 bomber, 2 fighters and 10 infantry moved from East Europe to Karelia S.S.R. 1 armour moved from Germany to Karelia S.S.R. 1 armour moved from South Europe to Karelia S.S.R. 1 armour moved from South Europe to Karelia S.S.R. 1 armour moved from South Europe to Karelia S.S.R. 1 fighter moved from West Europe to Karelia S.S.R. 1 fighter moved from West Europe to Karelia S.S.R. 3 infantry moved from Libya to French Equatorial Africa Germans take French Equatorial Africa from British 1 infantry moved from French West Africa to French Equatorial Africa 1 infantry moved from South Europe to Central Mediteranean Sea Zone 1 infantry moved from Central Mediteranean Sea Zone to Libya 1 infantry moved from Germany to West Europe 1 infantry moved from Germany to East Europe 1 infantry moved from Germany to East Europe Combat - Germans Battle in Karelia S.S.R. Germans attack with 13 armour, 1 bomber, 4 fighters and 10 infantry Russians defend with 1 aaGun, 1 factory, 2 fighters and 25 infantry Russians roll AA dice in Karelia S.S.R. : 1/1 hits, 0.83 expected hits 1 fighter owned by the Germans lost in Karelia S.S.R. Germans roll dice for 13 armour, 1 bomber, 3 fighters and 10 infantry in Karelia S.S.R., round 2 : 11/1 hits, 10.33 expected hits Russians roll dice for 2 fighters and 25 infantry in Karelia S.S.R., round 2 : 10/1 hits, 9.67 expected hits 11 infantry owned by the Russians and 10 infantry owned by the Germans lost in Karelia S.S.R. Germans roll dice for 13 armour, 1 bomber and 3 fighters in Karelia S.S.R., round 3 : 9/1 hits, 8.67 expected hits Russians roll dice for 2 fighters and 14 infantry in Karelia S.S.R., round 3 : 6/0 hits, 6.00 expected hits 9 infantry owned by the Russians and 6 armour owned by the Germans lost in Karelia S.S.R. Germans roll dice for 7 armour, 1 bomber and 3 fighters in Karelia S.S.R., round 4 : 6/1 hits, 5.67 expected hits Russians roll dice for 2 fighters and 5 infantry in Karelia S.S.R., round 4 : 3/0 hits, 3.00 expected hits 1 fighter owned by the Russians, 5 infantry owned by the Russians and 3 armour owned by the Germans lost in Karelia S.S.R. Germans roll dice for 4 armour, 1 bomber and 3 fighters in Karelia S.S.R., round 5 : 4/1 hits, 4.17 expected hits Russians roll dice for 1 fighter in Karelia S.S.R., round 5 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Russians lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 4 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 12 Casualties for Germans: 9 armour, 1 fighter and 10 infantry Casualties for Russians: 2 fighters and 25 infantry Non Combat Move - Germans 1 fighter moved from Karelia S.S.R. to West Europe 1 fighter moved from Karelia S.S.R. to East Europe 1 fighter moved from Karelia S.S.R. to East Europe 1 bomber moved from Karelia S.S.R. to Germany Place Units - Germans 1 armour and 2 infantry placed in South Europe 3 armour and 3 infantry placed in Germany Turn Complete - Germans Germans collect 32 PUs; end with 32 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 1.17 Russians AA : 0.17 -
TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 2 Purchase Units - British British buy 1 armour, 4 infantry and 5 transports; Remaining resources: 2 PUs; Combat Move - British 2 fighters moved from Caucasus to Central Mediteranean Sea Zone Combat - British Battle in Central Mediteranean Sea Zone British attack with 2 fighters Germans defend with 1 transport British roll dice for 2 fighters in Central Mediteranean Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 transport in Central Mediteranean Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 transport owned by the Germans lost in Central Mediteranean Sea Zone British win with 2 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 transport Non Combat Move - British 2 fighters moved from Central Mediteranean Sea Zone to Anglo Sudan Egypt 1 armour and 1 infantry moved from Congo to Anglo Sudan Egypt 1 infantry moved from Kenya-Rhodesia to Anglo Sudan Egypt 1 fighter moved from Persia to Anglo Sudan Egypt 1 infantry moved from Persia to Syria Jordan 1 armour moved from East Canada to West Canada Place Units - British 1 armour and 4 infantry placed in United Kingdom 5 transports placed in North Sea Zone Turn Complete - British British collect 28 PUs; end with 30 PUsCombat Hit Differential Summary :
Germans regular : -0.17 British regular : 0.00 -
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier and 3 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 1 battleship, 1 carrier and 2 fighters moved from Hawaii Sea Zone to West Panama Sea Zone 1 armour moved from Japan to Japan Sea Zone 1 armour and 1 transport moved from Japan Sea Zone to French Indo China Sea Zone 1 armour moved from French Indo China Sea Zone to French Indo China 1 infantry moved from China to French Indo China 1 infantry moved from China to French Indo China 1 fighter moved from Kwangtung to French Indo China Combat - Japanese Battle in West Panama Sea Zone Japanese attack with 1 battleship, 1 carrier and 2 fighters Americans defend with 1 battleship and 1 transport Japanese roll dice for 1 battleship, 1 carrier and 2 fighters in West Panama Sea Zone, round 2 : 1/1 hits, 1.83 expected hits Americans roll dice for 1 battleship and 1 transport in West Panama Sea Zone, round 2 : 0/1 hits, 0.83 expected hits 1 transport owned by the Americans lost in West Panama Sea Zone Japanese roll dice for 1 battleship, 1 carrier and 2 fighters in West Panama Sea Zone, round 3 : 2/1 hits, 1.83 expected hits Americans roll dice for 1 battleship in West Panama Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 battleship owned by the Americans lost in West Panama Sea Zone Japanese win with 1 battleship, 1 carrier and 1 fighter remaining. Battle score for attacker is 20 Casualties for Americans: 1 battleship and 1 transport Casualties for Japanese: 1 fighter Battle in French Indo China Japanese attack with 1 armour, 1 fighter and 2 infantry Russians defend with 2 armour Japanese roll dice for 1 armour, 1 fighter and 2 infantry in French Indo China, round 2 : 2/1 hits, 1.33 expected hits Russians roll dice for 2 armour in French Indo China, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 armour owned by the Russians lost in French Indo China Japanese win, taking French Indo China from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for Russians: 2 armour Non Combat Move - Japanese 1 fighter moved from French Indo China to Manchuria 1 fighter moved from Japan to Japan Sea Zone 1 fighter moved from Japan to Japan Sea Zone 1 transport moved from Soviet Far East Sea Zone to Japan Sea Zone 1 infantry moved from Japan to Japan Sea Zone 1 infantry moved from Japan to Japan Sea Zone 1 infantry moved from Japan Sea Zone to Manchuria 1 infantry moved from Japan Sea Zone to Manchuria 1 transport moved from Soviet Far East Sea Zone to Japan Sea Zone 1 infantry moved from Japan to Japan Sea Zone 1 infantry moved from Japan Sea Zone to Manchuria 1 fighter moved from Japan Sea Zone to Japan 1 fighter moved from Japan Sea Zone to Japan Place Units - Japanese 1 carrier placed in Japan Sea Zone 1 armour and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
Americans regular : -0.50 Japanese regular : 0.00 Russians regular : 0.33 -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 3 armour and 7 infantry; Remaining resources: 0 PUs; Non Combat Move - Americans 1 bomber moved from West Canada to Russia 1 armour and 2 infantry moved from East US to East US Sea Zone 1 armour, 1 carrier, 2 infantry and 2 transports moved from East US Sea Zone to North Sea Zone 1 armour and 2 infantry moved from North Sea Zone to Finland Norway 2 fighters moved from West Canada to North Sea Zone 1 infantry moved from India to Persia Place Units - Americans 3 armour and 7 infantry placed in West US Turn Complete - Americans Americans collect 34 PUs; end with 34 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 2 PUs; Non Combat Move - Russians 1 armour moved from Soviet Far East to Novosibirsk 1 infantry moved from Ukraine S.S.R. to Caucasus Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 28 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 3 Purchase Units - Germans Germans buy 1 armour and 9 infantry; Remaining resources: 0 PUs; Combat Move - Germans 4 infantry moved from French Equatorial Africa to Congo Germans take Congo from British 1 infantry moved from Libya to French Equatorial Africa 1 infantry moved from South Europe to West Europe 1 infantry moved from South Europe to West Europe 1 armour moved from Germany to Ukraine S.S.R. Germans take Ukraine S.S.R. from Russians 1 infantry moved from East Europe to Karelia S.S.R. 1 infantry moved from East Europe to Karelia S.S.R. 1 armour moved from South Europe to Karelia S.S.R. 1 armour moved from Germany to Karelia S.S.R. 1 armour moved from Germany to Karelia S.S.R. 1 bomber moved from Germany to United Kingdom 4 armour moved from Karelia S.S.R. to Finland Norway 1 fighter moved from East Europe to Finland Norway 1 fighter moved from East Europe to Finland Norway 1 fighter moved from West Europe to Finland Norway Combat - Germans Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 2 and costs: 2 PUs. Bombing raid costs 2 PUs Battle in Finland Norway Germans attack with 4 armour and 3 fighters Americans defend with 1 armour and 2 infantry; Russians defend with 1 armour and 1 infantry Germans roll dice for 4 armour and 3 fighters in Finland Norway, round 2 : 3/1 hits, 3.50 expected hits Russians roll dice for 2 armour and 3 infantry in Finland Norway, round 2 : 1/1 hits, 1.67 expected hits 1 infantry owned by the Russians, 1 armour owned by the Germans and 2 infantry owned by the Americans lost in Finland Norway Germans roll dice for 3 armour and 3 fighters in Finland Norway, round 3 : 3/0 hits, 3.00 expected hits Russians roll dice for 2 armour in Finland Norway, round 3 : 1/1 hits, 0.67 expected hits 1 armour owned by the Russians, 1 armour owned by the Germans and 1 armour owned by the Americans lost in Finland Norway Germans win, taking Finland Norway from Russians with 2 armour and 3 fighters remaining. Battle score for attacker is 9 Casualties for Germans: 2 armour Casualties for Americans: 1 armour and 2 infantry Casualties for Russians: 1 armour and 1 infantry Non Combat Move - Germans 1 fighter moved from Finland Norway to Germany 1 fighter moved from Finland Norway to Germany 1 fighter moved from Finland Norway to Germany 1 aaGun moved from Karelia S.S.R. to Finland Norway 1 aaGun moved from East Europe to Karelia S.S.R. 1 bomber moved from United Kingdom to Germany Place Units - Germans 3 infantry placed in Germany 3 infantry placed in Karelia S.S.R. Turning on Edit Mode EDIT: Adding units owned by Germans to Karelia S.S.R.: 2 fighters EDIT: Removing units owned by Germans from Germany: 2 fighters EDIT: Turning off Edit Mode 1 armour and 3 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 infantry EDIT: Adding units owned by Germans to West Europe: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 38 PUs; end with 38 PUsCombat Hit Differential Summary :
British AA : -0.17 Russians regular : -0.33 Germans regular : -0.50 -
TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 3 Purchase Units - British British buy 2 armour and 6 infantry; Remaining resources: 0 PUs; Combat Move - British 2 transports moved from North Sea Zone to East Canada Sea Zone 1 armour and 1 infantry moved from West Canada to East Canada Sea Zone 1 armour, 1 infantry and 2 transports moved from East Canada Sea Zone to North Sea Zone 1 armour and 5 infantry moved from United Kingdom to North Sea Zone 2 armour and 6 infantry moved from North Sea Zone to Finland Norway 1 armour, 3 fighters and 3 infantry moved from Anglo Sudan Egypt to Congo Combat - British Battle in Finland Norway British attack with 2 armour and 6 infantry Germans defend with 1 aaGun and 2 armour British roll dice for 2 armour and 6 infantry in Finland Norway, round 2 : 2/0 hits, 2.00 expected hits Germans roll dice for 2 armour in Finland Norway, round 2 : 0/1 hits, 0.67 expected hits 2 armour owned by the Germans lost in Finland Norway British win, taking Finland Norway from Germans with 2 armour and 6 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 2 armour Battle in Congo British attack with 1 armour, 3 fighters and 3 infantry Germans defend with 4 infantry British roll dice for 1 armour, 3 fighters and 3 infantry in Congo, round 2 : 2/1 hits, 2.50 expected hits Germans roll dice for 4 infantry in Congo, round 2 : 1/1 hits, 1.33 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Congo British roll dice for 1 armour, 3 fighters and 2 infantry in Congo, round 3 : 3/1 hits, 2.33 expected hits Germans roll dice for 2 infantry in Congo, round 3 : 0/1 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Congo British win, taking Congo from Germans with 1 armour, 3 fighters and 2 infantry remaining. Battle score for attacker is 9 Casualties for British: 1 infantry Casualties for Germans: 4 infantry Non Combat Move - British 1 infantry moved from Syria Jordan to Anglo Sudan Egypt 3 fighters moved from Congo to Persia Place Units - British 2 armour and 6 infantry placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
Germans regular : -1.67 British regular : 0.17 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 armour, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Japanese 1 armour moved from French Indo China to India 1 infantry moved from French Indo China to India 1 infantry moved from Manchuria to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Manchuria to Soviet Far East Japanese take Soviet Far East from Russians 1 transport moved from French Indo China Sea Zone to Japan Sea Zone 1 armour moved from Japan to Japan Sea Zone 1 armour moved from Japan Sea Zone to Manchuria 1 infantry moved from Japan to Japan Sea Zone 1 infantry moved from Japan to Japan Sea Zone 2 infantry and 1 transport moved from Japan Sea Zone to French Indo China Sea Zone 1 infantry moved from French Indo China Sea Zone to French Indo China 1 infantry moved from French Indo China Sea Zone to French Indo China 1 infantry moved from Japan to Japan Sea Zone 1 infantry moved from Manchuria to China 1 fighter moved from Manchuria to China 1 fighter moved from Japan to Yakut S.S.R. 1 battleship, 1 carrier and 1 fighter moved from West Panama Sea Zone to Hawaii Sea Zone 1 infantry and 1 transport moved from Japan Sea Zone to Wake Island Sea Zone 1 infantry moved from Wake Island to Wake Island Sea Zone 2 infantry and 1 transport moved from Wake Island Sea Zone to Japan Sea Zone 1 infantry moved from Japan Sea Zone to Manchuria 1 infantry moved from Japan Sea Zone to Manchuria 1 fighter moved from Japan to Japan Sea Zone Combat - Japanese Battle in India Japanese attack with 1 armour and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in India, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in India Japanese win, taking India from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 fighter moved from Yakut S.S.R. to Manchuria Place Units - Japanese 2 armour and 3 infantry placed in Japan 1 transport placed in Japan Sea Zone Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUsCombat Hit Differential Summary :
Japanese regular : 0.33 British regular : -0.33 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 2 armour and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Sinkiang to India British take India from Japanese Combat - Russians Non Combat Move - Russians 1 armour moved from Novosibirsk to Russia Place Units - Russians 2 armour and 6 infantry placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 2 armour and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Persia to India 1 bomber moved from Russia to India Combat - Americans Battle in India Americans attack with 1 bomber and 1 infantry Japanese defend with 1 armour and 1 infantry Americans roll dice for 1 bomber and 1 infantry in India, round 2 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 armour and 1 infantry in India, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in India Americans roll dice for 1 bomber in India, round 3 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 armour in India, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in India, round 4 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 armour in India, round 4 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese and 1 bomber owned by the Americans lost in India Japanese win with no units remaining. Battle score for attacker is -10 Casualties for Americans: 1 bomber and 1 infantry Casualties for Japanese: 1 armour and 1 infantry Non Combat Move - Americans 4 infantry moved from West US to East US 1 armour and 2 infantry moved from West US to East US 1 armour and 1 infantry moved from West US to West Canada 1 transport moved from North Sea Zone to East US Sea Zone 1 transport moved from North Sea Zone to East Canada Sea Zone 2 infantry moved from West Canada to East Canada Sea Zone 2 infantry and 1 transport moved from East Canada Sea Zone to North Sea Zone 2 infantry moved from North Sea Zone to Finland Norway 1 armour moved from West US to West Canada 1 fighter moved from North Sea Zone to Finland Norway Place Units - Americans 3 transports placed in East US Sea Zone 2 armour placed in East US Turn Complete - Americans Americans collect 34 PUs; end with 34 PUsCombat Hit Differential Summary :
Americans regular : -0.17 Japanese regular : 0.67 -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 4 Purchase Units - Germans Germans buy 1 armour and 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from French Equatorial Africa to French West Africa 1 infantry moved from Karelia S.S.R. to Caucasus 1 fighter moved from Karelia S.S.R. to Caucasus 1 fighter moved from Karelia S.S.R. to Caucasus 1 bomber moved from Germany to Russia 1 fighter moved from Germany to Caucasus 1 armour moved from Germany to Karelia S.S.R. 1 armour moved from Ukraine S.S.R. to Karelia S.S.R. Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 5 and costs: 5 PUs. Bombing raid costs 5 PUs Battle in Caucasus Germans attack with 3 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 3 fighters and 1 infantry in Caucasus, round 2 : 2/1 hits, 1.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Russia to Germany 1 fighter moved from Caucasus to Karelia S.S.R. 1 fighter moved from Caucasus to Karelia S.S.R. 1 fighter moved from Caucasus to Karelia S.S.R. 1 infantry moved from Germany to East Europe 1 infantry moved from Germany to East Europe 1 infantry moved from Germany to East Europe 1 infantry moved from Germany to East Europe 1 infantry moved from Germany to East Europe 1 infantry moved from Germany to East Europe 1 infantry moved from Germany to East Europe 1 infantry moved from Germany to West Europe Place Units - Germans 3 infantry placed in Karelia S.S.R. 1 armour and 8 infantry placed in Germany Turn Complete - Germans Germans collect 38 PUs; end with 38 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 0.33 Russians AA : -0.17 -
TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 4 Purchase Units - British British buy 3 armour and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 2 armour and 6 infantry moved from Finland Norway to Karelia S.S.R. 2 armour moved from United Kingdom to North Sea Zone 6 infantry moved from United Kingdom to North Sea Zone 2 armour, 6 infantry and 5 transports moved from North Sea Zone to Baltic Sea Zone 2 armour and 6 infantry moved from Baltic Sea Zone to Karelia S.S.R. 1 infantry moved from Congo to French Equatorial Africa British take French Equatorial Africa from Germans 1 infantry moved from Anglo Sudan Egypt to Libya British take Libya from Germans 1 armour moved from Congo to Algeria British take Algeria from Germans 3 fighters moved from Persia to Karelia S.S.R. 1 infantry moved from Congo to French Equatorial Africa Combat - British Battle in Karelia S.S.R. British attack with 4 armour, 3 fighters and 12 infantry Germans defend with 1 aaGun, 5 armour, 1 factory, 3 fighters and 7 infantry Germans roll AA dice in Karelia S.S.R. : 1/1 hits, 0.50 expected hits 1 fighter owned by the British lost in Karelia S.S.R. British roll dice for 4 armour, 2 fighters and 12 infantry in Karelia S.S.R., round 2 : 5/0 hits, 5.00 expected hits Germans roll dice for 5 armour, 3 fighters and 7 infantry in Karelia S.S.R., round 2 : 6/0 hits, 6.00 expected hits 5 infantry owned by the Germans and 6 infantry owned by the British lost in Karelia S.S.R. British roll dice for 4 armour, 2 fighters and 6 infantry in Karelia S.S.R., round 3 : 4/0 hits, 4.00 expected hits Germans roll dice for 5 armour, 3 fighters and 2 infantry in Karelia S.S.R., round 3 : 4/1 hits, 4.33 expected hits 2 infantry owned by the Germans, 2 armour owned by the Germans and 4 infantry owned by the British lost in Karelia S.S.R. British roll dice for 4 armour, 2 fighters and 2 infantry in Karelia S.S.R., round 4 : 3/1 hits, 3.33 expected hits Germans roll dice for 3 armour and 3 fighters in Karelia S.S.R., round 4 : 3/0 hits, 3.00 expected hits 3 armour owned by the Germans, 2 infantry owned by the British and 1 armour owned by the British lost in Karelia S.S.R. British roll dice for 3 armour and 2 fighters in Karelia S.S.R., round 5 : 3/1 hits, 2.50 expected hits Germans roll dice for 3 fighters in Karelia S.S.R., round 5 : 2/0 hits, 2.00 expected hits 3 fighters owned by the Germans and 2 armour owned by the British lost in Karelia S.S.R. British win, taking Karelia S.S.R. from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 19 Casualties for British: 3 armour, 1 fighter and 12 infantry Casualties for Germans: 5 armour, 3 fighters and 7 infantry Non Combat Move - British 2 fighters moved from Karelia S.S.R. to Russia Place Units - British 3 armour and 5 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
Germans AA : 0.50 Germans regular : -0.33 British regular : 0.17





