@mike64 said in G40 OOB Mike64 vs JCat GAME 1:
mike-vs-jcat-g40 RUSSIA 4.tsvg
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 armour and 4 infantry; Remaining resources: 0 PUs;
Non Combat Move - Americans
1 carrier moved from North Sea Zone to West Spain Sea Zone
1 armour moved from East US to East US Sea Zone
4 transports moved from West Spain Sea Zone to East Canada Sea Zone
1 transport moved from West Spain Sea Zone to East Canada Sea Zone
1 aaGun, 1 armour and 5 infantry moved from West Canada to East Canada Sea Zone
1 aaGun, 1 armour, 5 infantry and 5 transports moved from East Canada Sea Zone to West Spain Sea Zone
1 armour and 1 transport moved from East US Sea Zone to West Spain Sea Zone
4 infantry moved from Libya to Anglo Sudan Egypt
2 armour moved from Algeria to Anglo Sudan Egypt
6 infantry moved from Algeria to Libya
1 aaGun, 2 armour and 5 infantry moved from West Spain Sea Zone to Algeria
3 armour and 4 infantry moved from West US to West Canada
1 fighter moved from North Sea Zone to Karelia S.S.R.
Place Units - Americans
4 armour and 4 infantry placed in West US
Turn Complete - Americans
Americans collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 armour and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Caucasus to Ukraine S.S.R.
5 infantry moved from Karelia S.S.R. to Ukraine S.S.R.
Combat - Russians
Battle in Ukraine S.S.R.
Russians attack with 6 infantry
Germans defend with 1 infantry
Russians roll dice for 6 infantry in Ukraine S.S.R., round 2 : 1/0 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 5 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 armour and 2 infantry moved from Russia to Novosibirsk
Place Units - Russians
5 infantry placed in Karelia S.S.R.
2 armour placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : 0.00
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 7
Purchase Units - Germans
Germans buy 2 armour and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Germany to East Europe
1 infantry moved from South Europe to East Europe
1 infantry moved from Germany to East Europe
1 infantry moved from South Europe to East Europe
1 infantry moved from Germany to East Europe
Combat - Germans
Battle in East Europe
Germans attack with 1 bomber and 4 infantry
British defend with 2 infantry
Germans roll dice for 1 bomber and 4 infantry in East Europe, round 2 : 1/1 hits, 1.33 expected hits
British roll dice for 2 infantry in East Europe, round 2 : 0/1 hits, 0.67 expected hits
1 infantry owned by the British lost in East Europe
Germans roll dice for 1 bomber and 4 infantry in East Europe, round 3 : 2/1 hits, 1.33 expected hits
British roll dice for 1 infantry in East Europe, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in East Europe
Germans win, taking East Europe from British with 1 bomber and 4 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Germans
1 bomber moved from East Europe to Germany
Place Units - Germans
1 armour and 3 infantry placed in Germany
1 armour and 3 infantry placed in South Europe
Turn Complete - Germans
Germans collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
British regular : -1.00
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 7
Purchase Units - British
British buy 4 armour and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
6 transports moved from Baltic Sea Zone to North Sea Zone
4 armour and 4 infantry moved from United Kingdom to North Sea Zone
4 armour, 4 infantry and 6 transports moved from North Sea Zone to Baltic Sea Zone
4 armour and 4 infantry moved from Baltic Sea Zone to East Europe
5 armour and 12 infantry moved from Karelia S.S.R. to East Europe
Combat - British
Battle in East Europe
British attack with 9 armour and 16 infantry
Germans defend with 4 infantry
British roll dice for 9 armour and 16 infantry in East Europe, round 2 : 8/1 hits, 7.17 expected hits
Germans roll dice for 4 infantry in East Europe, round 2 : 1/1 hits, 1.33 expected hits
4 infantry owned by the Germans and 1 infantry owned by the British lost in East Europe
British win, taking East Europe from Germans with 9 armour and 15 infantry remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Germans: 4 infantry
Non Combat Move - British
1 infantry moved from French Equatorial Africa to Anglo Sudan Egypt
Place Units - British
4 armour and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
British regular : 0.83
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 factory, 3 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;
Combat Move - Japanese
1 infantry moved from Madagascar to West Compass Sea Zone
1 infantry moved from Madagascar to West Compass Sea Zone
2 infantry and 1 transport moved from West Compass Sea Zone to Red Sea Zone
1 infantry moved from Red Sea Zone to Syria Jordan
1 infantry moved from Red Sea Zone to Syria Jordan
1 carrier moved from East Compass Sea Zone to Red Sea Zone
1 battleship moved from East Compass Sea Zone to Red Sea Zone
1 armour, 1 fighter and 4 infantry moved from India to Persia
Japanese take Persia from British
1 armour moved from French Indo China to Persia
1 armour moved from French Indo China to Persia
1 armour moved from French Indo China to Persia
1 fighter moved from Persia to Syria Jordan
1 infantry moved from Sinkiang to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
1 armour moved from Manchuria to Sinkiang
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
1 infantry moved from Manchuria to Yakut S.S.R.
1 armour moved from China to India
1 armour moved from China to India
1 armour moved from China to India
1 infantry moved from New Zealand to New Zealand Sea Zone
1 armour moved from Japan to Japan Sea Zone
1 armour moved from Japan to Japan Sea Zone
1 armour moved from Japan to Japan Sea Zone
1 armour moved from Japan Sea Zone to Manchuria
1 armour moved from Japan Sea Zone to Manchuria
1 armour moved from Japan Sea Zone to Manchuria
1 fighter moved from French Indo China to India
1 fighter moved from East Compass Sea Zone to Red Sea Zone
1 fighter moved from Manchuria to Japan Sea Zone
1 fighter moved from Manchuria to Japan Sea Zone
1 infantry and 1 transport moved from New Zealand Sea Zone to Caroline Islands Sea Zone
1 infantry moved from Caroline Islands Sea Zone to Caroline Islands
Combat - Japanese
Battle in Syria Jordan
Japanese attack with 1 fighter and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 battleship in Syria Jordan, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 fighter and 2 infantry in Syria Jordan, round 2 : 1/1 hits, 0.83 expected hits
British roll dice for 1 infantry in Syria Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Syria Jordan
Japanese win, taking Syria Jordan from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Syria Jordan to Red Sea Zone
Place Units - Japanese
1 factory placed in India
3 infantry placed in French Indo China
1 submarine and 1 transport placed in Japan Sea Zone
Turn Complete - Japanese
Japanese collect 46 PUs; end with 48 PUs
Combat Hit Differential Summary :
Japanese regular : -0.50
British regular : 0.67
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 bombers; Remaining resources: 2 PUs;
Combat Move - Americans
2 fighters moved from Karelia S.S.R. to Syria Jordan
1 infantry moved from Anglo Sudan Egypt to Syria Jordan
Combat - Americans
Battle in Syria Jordan
Americans attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Syria Jordan, round 2 : 2/1 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Syria Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Syria Jordan
Americans win, taking Syria Jordan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 fighters moved from Syria Jordan to Anglo Sudan Egypt
6 infantry moved from Libya to Anglo Sudan Egypt
1 aaGun and 5 infantry moved from Algeria to Libya
2 armour moved from Algeria to Anglo Sudan Egypt
6 transports moved from West Spain Sea Zone to East Canada Sea Zone
3 armour and 4 infantry moved from West Canada to East Canada Sea Zone
3 armour, 4 infantry and 6 transports moved from East Canada Sea Zone to West Spain Sea Zone
4 armour and 4 infantry moved from West US to West Canada
3 armour and 4 infantry moved from West Spain Sea Zone to Algeria
1 infantry moved from Caucasus to Russia
Place Units - Americans
2 bombers placed in West US
Turn Complete - Americans
Americans collect 32 PUs; end with 34 PUs
Combat Hit Differential Summary :
Americans regular : 0.83
Japanese regular : -0.33
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
4 armour and 15 infantry moved from Novosibirsk to Kazakh S.S.R.
2 armour moved from Russia to Kazakh S.S.R.
Combat - Russians
Battle in Kazakh S.S.R.
Russians attack with 6 armour and 15 infantry
Japanese defend with 1 infantry
Russians roll dice for 6 armour and 15 infantry in Kazakh S.S.R., round 2 : 5/1 hits, 5.50 expected hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 6 armour and 14 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
5 infantry moved from Ukraine S.S.R. to East Europe
5 infantry moved from Karelia S.S.R. to East Europe
Place Units - Russians
1 armour and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
Russians regular : -0.50
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 8
Purchase Units - Germans
Germans buy 5 armour; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Germany to United Kingdom
Combat - Germans
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid costs 0 PUs
Non Combat Move - Germans
2 armour and 9 infantry moved from West Europe to Germany
3 armour and 13 infantry moved from South Europe to Germany
Place Units - Germans
5 armour placed in Germany
Turn Complete - Germans
Germans collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
British AA : 0.83
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 8
Purchase Units - British
British buy 3 armour and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from East Europe to West Europe
British take South Europe from Germans
British take West Europe from Germans
Combat - British
Non Combat Move - British
6 transports moved from Baltic Sea Zone to North Sea Zone
4 armour and 4 infantry moved from United Kingdom to North Sea Zone
4 armour, 4 infantry and 6 transports moved from North Sea Zone to Baltic Sea Zone
4 armour and 4 infantry moved from Baltic Sea Zone to East Europe
2 fighters moved from Karelia S.S.R. to East Europe
Place Units - British
3 armour and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 bomber, 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
4 armour and 4 infantry moved from Persia to India
1 armour moved from Sinkiang to India
1 infantry moved from French Indo China to Sinkiang
1 infantry moved from French Indo China to India
1 infantry moved from French Indo China to India
1 armour moved from Manchuria to French Indo China
1 armour moved from Manchuria to French Indo China
1 armour moved from Manchuria to French Indo China
6 infantry moved from Manchuria to China
1 armour moved from Japan to Japan Sea Zone
1 armour moved from Japan to Japan Sea Zone
1 armour moved from Japan to Japan Sea Zone
1 fighter moved from Japan Sea Zone to India
1 fighter moved from Japan Sea Zone to India
1 fighter moved from Red Sea Zone to India
1 fighter moved from Red Sea Zone to India
1 carrier moved from Red Sea Zone to French Indo China Sea Zone
1 transport moved from Red Sea Zone to French Indo China Sea Zone
1 battleship moved from Red Sea Zone to French Indo China Sea Zone
1 infantry moved from Caroline Islands to Caroline Islands Sea Zone
1 infantry moved from Caroline Islands to Caroline Islands Sea Zone
2 infantry and 1 transport moved from Caroline Islands Sea Zone to French Indo China Sea Zone
1 infantry moved from French Indo China Sea Zone to French Indo China
1 infantry moved from French Indo China Sea Zone to French Indo China
3 armour, 1 carrier, 1 submarine and 4 transports moved from Japan Sea Zone to French Indo China Sea Zone
3 armour moved from French Indo China Sea Zone to French Indo China
Combat - Japanese
Non Combat Move - Japanese
Place Units - Japanese
3 infantry placed in India
2 fighters placed in French Indo China
1 bomber placed in Japan
Turn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 8
Research Technology - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from India: 2 fighters
EDIT: Adding units owned by Japanese to Germany: 2 fighters
EDIT: Turning off Edit Mode
Purchase Units - Americans
Americans buy 2 armour and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Syria Jordan to Persia
British take Persia from Japanese
Combat - Americans
Non Combat Move - Americans
9 infantry moved from Anglo Sudan Egypt to Syria Jordan
2 fighters moved from Anglo Sudan Egypt to East Europe
1 aaGun and 5 infantry moved from Libya to Anglo Sudan Egypt
3 armour moved from Algeria to Anglo Sudan Egypt
4 infantry moved from Algeria to Libya
5 armour moved from Anglo Sudan Egypt to Syria Jordan
2 armour moved from Anglo Sudan Egypt to Syria Jordan
6 transports moved from West Spain Sea Zone to East Canada Sea Zone
4 armour and 4 infantry moved from West Canada to East Canada Sea Zone
4 armour, 4 infantry and 6 transports moved from East Canada Sea Zone to West Spain Sea Zone
4 armour and 4 infantry moved from West Spain Sea Zone to Algeria
2 bombers moved from West US to Russia
1 infantry moved from Caucasus to Russia
1 infantry moved from Russia to Novosibirsk
Place Units - Americans
2 armour and 8 infantry placed in West US
Turn Complete - Americans
Americans collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Evenki National Okrug
1 armour moved from Russia to Evenki National Okrug
1 armour moved from Kazakh S.S.R. to Evenki National Okrug
2 armour moved from Kazakh S.S.R. to Yakut S.S.R.
1 infantry moved from Novosibirsk to Yakut S.S.R.
Combat - Russians
Battle in Yakut S.S.R.
Russians attack with 2 armour and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 armour and 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yakut S.S.R.
Russians win, taking Yakut S.S.R. from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Evenki National Okrug
Russians attack with 2 armour and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 armour and 1 infantry in Evenki National Okrug, round 2 : 1/1 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Evenki National Okrug
Russians win, taking Evenki National Okrug from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
5 infantry moved from Russia to Kazakh S.S.R.
1 infantry moved from East Europe to South Europe
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67
Russians regular : -0.33
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Evenki National Okrug
1 armour moved from Russia to Evenki National Okrug
1 armour moved from Kazakh S.S.R. to Evenki National Okrug
2 armour moved from Kazakh S.S.R. to Yakut S.S.R.
1 infantry moved from Novosibirsk to Yakut S.S.R.
Combat - Russians
Battle in Yakut S.S.R.
Russians attack with 2 armour and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 armour and 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yakut S.S.R.
Russians win, taking Yakut S.S.R. from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Evenki National Okrug
Russians attack with 2 armour and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 armour and 1 infantry in Evenki National Okrug, round 2 : 1/1 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Evenki National Okrug
Russians win, taking Evenki National Okrug from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
5 infantry moved from Russia to Kazakh S.S.R.
1 infantry moved from East Europe to South Europe
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Karelia S.S.R.: 1 aaGun
EDIT: Adding units owned by Russians to Kazakh S.S.R.: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0.67
Russians regular : -0.33
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 9
Purchase Units - Germans
Germans buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Germany to South Europe
1 armour moved from Germany to South Europe
1 infantry moved from Germany to West Europe
1 armour moved from Germany to West Europe
Combat - Germans
Battle in West Europe
Germans attack with 1 armour and 1 infantry
British defend with 1 aaGun and 1 armour
Germans roll dice for 1 armour and 1 infantry in West Europe, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 armour in West Europe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 armour owned by the British lost in West Europe
Germans win, taking West Europe from British with 1 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in South Europe
Germans attack with 1 armour and 1 infantry
British defend with 1 factory; Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 infantry in South Europe, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 infantry in South Europe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in South Europe
Germans win, taking South Europe from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Place Units - Germans
7 infantry placed in Germany
Turn Complete - Germans
Germans collect 22 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
British regular : 0.33
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 9
Purchase Units - British
British buy 1 armour and 12 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters and 2 infantry moved from East Europe to South Europe
Combat - British
Battle in South Europe
British attack with 2 fighters and 2 infantry
Germans defend with 1 armour, 1 factory and 1 infantry
British roll dice for 2 fighters and 2 infantry in South Europe, round 2 : 1/1 hits, 1.33 expected hits
Germans roll dice for 1 armour and 1 infantry in South Europe, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in South Europe
British roll dice for 2 fighters and 1 infantry in South Europe, round 3 : 2/1 hits, 1.17 expected hits
Germans roll dice for 1 armour in South Europe, round 3 : 0/1 hits, 0.33 expected hits
1 armour owned by the Germans lost in South Europe
British win, taking South Europe from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Germans: 1 armour and 1 infantry
Non Combat Move - British
2 fighters moved from South Europe to East Europe
6 transports moved from Baltic Sea Zone to North Sea Zone
3 armour and 5 infantry moved from United Kingdom to North Sea Zone
3 armour, 5 infantry and 6 transports moved from North Sea Zone to Baltic Sea Zone
3 armour and 5 infantry moved from Baltic Sea Zone to East Europe
1 armour and 1 infantry moved from Anglo Sudan Egypt to Syria Jordan
Place Units - British
1 armour and 12 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans regular : 0.00
British regular : 0.50
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 9
Purchase Units - British
British buy 1 armour and 12 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters and 2 infantry moved from East Europe to South Europe
Combat - British
Battle in South Europe
British attack with 2 fighters and 2 infantry
Germans defend with 1 armour, 1 factory and 1 infantry
British roll dice for 2 fighters and 2 infantry in South Europe, round 2 : 1/1 hits, 1.33 expected hits
Germans roll dice for 1 armour and 1 infantry in South Europe, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in South Europe
British roll dice for 2 fighters and 1 infantry in South Europe, round 3 : 2/1 hits, 1.17 expected hits
Germans roll dice for 1 armour in South Europe, round 3 : 0/1 hits, 0.33 expected hits
1 armour owned by the Germans lost in South Europe
British win, taking South Europe from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Germans: 1 armour and 1 infantry
Non Combat Move - British
2 fighters moved from South Europe to East Europe
6 transports moved from Baltic Sea Zone to North Sea Zone
3 armour and 5 infantry moved from United Kingdom to North Sea Zone
3 armour, 5 infantry and 6 transports moved from North Sea Zone to Baltic Sea Zone
3 armour and 5 infantry moved from Baltic Sea Zone to East Europe
1 armour and 1 infantry moved from Anglo Sudan Egypt to Syria Jordan
Place Units - British
1 armour and 12 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from Finland Norway: 1 aaGun
EDIT: Adding units owned by British to Karelia S.S.R.: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 0.00
British regular : 0.50