@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Sinkiang to India
British take India from Japanese
Combat - Russians
Non Combat Move - Russians
1 armour moved from Novosibirsk to Russia
Place Units - Russians
2 armour and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 armour and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Persia to India
1 bomber moved from Russia to India
Combat - Americans
Battle in India
Americans attack with 1 bomber and 1 infantry
Japanese defend with 1 armour and 1 infantry
Americans roll dice for 1 bomber and 1 infantry in India, round 2 : 1/1 hits, 0.83 expected hits
Japanese roll dice for 1 armour and 1 infantry in India, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in India
Americans roll dice for 1 bomber in India, round 3 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 armour in India, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in India, round 4 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 armour in India, round 4 : 1/1 hits, 0.33 expected hits
1 armour owned by the Japanese and 1 bomber owned by the Americans lost in India
Japanese win with no units remaining. Battle score for attacker is -10
Casualties for Americans: 1 bomber and 1 infantry
Casualties for Japanese: 1 armour and 1 infantry
Non Combat Move - Americans
4 infantry moved from West US to East US
1 armour and 2 infantry moved from West US to East US
1 armour and 1 infantry moved from West US to West Canada
1 transport moved from North Sea Zone to East US Sea Zone
1 transport moved from North Sea Zone to East Canada Sea Zone
2 infantry moved from West Canada to East Canada Sea Zone
2 infantry and 1 transport moved from East Canada Sea Zone to North Sea Zone
2 infantry moved from North Sea Zone to Finland Norway
1 armour moved from West US to West Canada
1 fighter moved from North Sea Zone to Finland Norway
Place Units - Americans
3 transports placed in East US Sea Zone
2 armour placed in East US
Turn Complete - Americans
Americans collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Japanese regular : 0.67
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 4
Purchase Units - Germans
Germans buy 1 armour and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from French Equatorial Africa to French West Africa
1 infantry moved from Karelia S.S.R. to Caucasus
1 fighter moved from Karelia S.S.R. to Caucasus
1 fighter moved from Karelia S.S.R. to Caucasus
1 bomber moved from Germany to Russia
1 fighter moved from Germany to Caucasus
1 armour moved from Germany to Karelia S.S.R.
1 armour moved from Ukraine S.S.R. to Karelia S.S.R.
Combat - Germans
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 5 and costs: 5 PUs.
Bombing raid costs 5 PUs
Battle in Caucasus
Germans attack with 3 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 3 fighters and 1 infantry in Caucasus, round 2 : 2/1 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Russia to Germany
1 fighter moved from Caucasus to Karelia S.S.R.
1 fighter moved from Caucasus to Karelia S.S.R.
1 fighter moved from Caucasus to Karelia S.S.R.
1 infantry moved from Germany to East Europe
1 infantry moved from Germany to East Europe
1 infantry moved from Germany to East Europe
1 infantry moved from Germany to East Europe
1 infantry moved from Germany to East Europe
1 infantry moved from Germany to East Europe
1 infantry moved from Germany to East Europe
1 infantry moved from Germany to West Europe
Place Units - Germans
3 infantry placed in Karelia S.S.R.
1 armour and 8 infantry placed in Germany
Turn Complete - Germans
Germans collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 0.33
Russians AA : -0.17
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 4
Purchase Units - British
British buy 3 armour and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 armour and 6 infantry moved from Finland Norway to Karelia S.S.R.
2 armour moved from United Kingdom to North Sea Zone
6 infantry moved from United Kingdom to North Sea Zone
2 armour, 6 infantry and 5 transports moved from North Sea Zone to Baltic Sea Zone
2 armour and 6 infantry moved from Baltic Sea Zone to Karelia S.S.R.
1 infantry moved from Congo to French Equatorial Africa
British take French Equatorial Africa from Germans
1 infantry moved from Anglo Sudan Egypt to Libya
British take Libya from Germans
1 armour moved from Congo to Algeria
British take Algeria from Germans
3 fighters moved from Persia to Karelia S.S.R.
1 infantry moved from Congo to French Equatorial Africa
Combat - British
Battle in Karelia S.S.R.
British attack with 4 armour, 3 fighters and 12 infantry
Germans defend with 1 aaGun, 5 armour, 1 factory, 3 fighters and 7 infantry
Germans roll AA dice in Karelia S.S.R. : 1/1 hits, 0.50 expected hits
1 fighter owned by the British lost in Karelia S.S.R.
British roll dice for 4 armour, 2 fighters and 12 infantry in Karelia S.S.R., round 2 : 5/0 hits, 5.00 expected hits
Germans roll dice for 5 armour, 3 fighters and 7 infantry in Karelia S.S.R., round 2 : 6/0 hits, 6.00 expected hits
5 infantry owned by the Germans and 6 infantry owned by the British lost in Karelia S.S.R.
British roll dice for 4 armour, 2 fighters and 6 infantry in Karelia S.S.R., round 3 : 4/0 hits, 4.00 expected hits
Germans roll dice for 5 armour, 3 fighters and 2 infantry in Karelia S.S.R., round 3 : 4/1 hits, 4.33 expected hits
2 infantry owned by the Germans, 2 armour owned by the Germans and 4 infantry owned by the British lost in Karelia S.S.R.
British roll dice for 4 armour, 2 fighters and 2 infantry in Karelia S.S.R., round 4 : 3/1 hits, 3.33 expected hits
Germans roll dice for 3 armour and 3 fighters in Karelia S.S.R., round 4 : 3/0 hits, 3.00 expected hits
3 armour owned by the Germans, 2 infantry owned by the British and 1 armour owned by the British lost in Karelia S.S.R.
British roll dice for 3 armour and 2 fighters in Karelia S.S.R., round 5 : 3/1 hits, 2.50 expected hits
Germans roll dice for 3 fighters in Karelia S.S.R., round 5 : 2/0 hits, 2.00 expected hits
3 fighters owned by the Germans and 2 armour owned by the British lost in Karelia S.S.R.
British win, taking Karelia S.S.R. from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 19
Casualties for British: 3 armour, 1 fighter and 12 infantry
Casualties for Germans: 5 armour, 3 fighters and 7 infantry
Non Combat Move - British
2 fighters moved from Karelia S.S.R. to Russia
Place Units - British
3 armour and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans AA : 0.50
Germans regular : -0.33
British regular : 0.17
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 1 factory and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Soviet Far East to Yakut S.S.R.
1 infantry moved from China to Sinkiang
Japanese take Sinkiang from Americans
1 infantry moved from French Indo China to India
1 infantry moved from French Indo China to India
1 fighter moved from China to India
1 armour moved from Manchuria to Sinkiang
1 infantry moved from Manchuria to Yakut S.S.R.
1 infantry moved from Manchuria to Yakut S.S.R.
1 fighter moved from Manchuria to Yakut S.S.R.
1 battleship, 1 carrier and 1 fighter moved from Hawaii Sea Zone to Caroline Islands Sea Zone
1 fighter moved from Japan Sea Zone to Yakut S.S.R.
1 infantry moved from Japan to Japan Sea Zone
1 armour moved from Japan to Japan Sea Zone
1 armour moved from Japan to Japan Sea Zone
1 infantry moved from Japan to Japan Sea Zone
2 armour, 1 carrier, 2 infantry and 3 transports moved from Japan Sea Zone to French Indo China Sea Zone
2 armour and 2 infantry moved from French Indo China Sea Zone to French Indo China
1 transport moved from French Indo China Sea Zone to Japan Sea Zone
1 infantry moved from Japan to Japan Sea Zone
1 infantry moved from Japan Sea Zone to Manchuria
Combat - Japanese
Battle in India
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in India, round 2 : 1/1 hits, 0.83 expected hits
British roll dice for 1 infantry in India, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in India
Japanese win, taking India from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 fighter moved from India to French Indo China Sea Zone
Place Units - Japanese
1 factory placed in French Indo China
2 armour and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Japanese regular : 0.17
British regular : 0.67
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 7 infantry and 1 transport; Remaining resources: 0 PUs;
Non Combat Move - Americans
1 transport moved from North Sea Zone to East Canada Sea Zone
1 carrier moved from North Sea Zone to West Spain Sea Zone
1 fighter moved from North Sea Zone to Karelia S.S.R.
1 fighter and 2 infantry moved from Finland Norway to Karelia S.S.R.
2 armour and 4 infantry moved from East US to East US Sea Zone
2 armour, 4 infantry and 4 transports moved from East US Sea Zone to West Spain Sea Zone
1 armour moved from West Canada to East Canada Sea Zone
1 armour and 1 transport moved from East Canada Sea Zone to West Spain Sea Zone
3 armour and 4 infantry moved from West Spain Sea Zone to Algeria
2 infantry moved from East US to East Canada
1 armour moved from East US to West Canada
Place Units - Americans
1 transport placed in East US Sea Zone
1 armour and 2 infantry placed in East US
5 infantry placed in West US
Turn Complete - Americans
Americans collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 armour and 1 infantry moved from Russia to Caucasus
12 infantry moved from Russia to Novosibirsk
Combat - Russians
Battle in Caucasus
Russians attack with 2 armour and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 armour and 1 infantry in Caucasus, round 2 : 2/1 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 2 armour remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Novosibirsk
Russians attack with 12 infantry
Japanese defend with 1 infantry
Russians roll dice for 12 infantry in Novosibirsk, round 2 : 2/0 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 infantry moved from Russia to Kazakh S.S.R.
1 infantry moved from Russia to Evenki National Okrug
Place Units - Russians
4 infantry placed in Karelia S.S.R.
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : 0.67
Russians regular : 0.83
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 5
Purchase Units - Germans
Germans buy 4 armour and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Combat - Germans
Non Combat Move - Germans
1 infantry moved from Germany to East Europe
1 infantry moved from Germany to East Europe
1 infantry moved from Germany to East Europe
1 infantry moved from Germany to East Europe
1 infantry moved from Germany to East Europe
1 infantry moved from West Europe to South Europe
1 infantry moved from West Europe to South Europe
1 armour moved from Germany to West Europe
1 infantry moved from Germany to West Europe
Place Units - Germans
2 armour placed in South Europe
2 armour placed in Germany
3 infantry placed in South Europe
3 infantry placed in Germany
Turn Complete - Germans
Germans collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 5
Purchase Units - British
British buy 8 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - British
2 infantry moved from French Equatorial Africa to French West Africa
1 armour moved from Algeria to French West Africa
Combat - British
Battle in French West Africa
British attack with 1 armour and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 armour and 2 infantry in French West Africa, round 2 : 1/1 hits, 0.83 expected hits
Germans roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in French West Africa
British win, taking French West Africa from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
1 infantry moved from Libya to Anglo Sudan Egypt
2 fighters moved from Russia to Karelia S.S.R.
5 transports moved from Baltic Sea Zone to North Sea Zone
2 armour and 6 infantry moved from United Kingdom to North Sea Zone
2 armour, 6 infantry and 5 transports moved from North Sea Zone to Baltic Sea Zone
2 armour and 6 infantry moved from Baltic Sea Zone to Karelia S.S.R.
Place Units - British
1 transport placed in North Sea Zone
8 infantry placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
British regular : 0.17
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour, 1 fighter and 3 infantry; Remaining resources: 2 PUs;
Combat Move - Japanese
1 infantry moved from French Indo China to French Indo China Sea Zone
1 infantry and 1 transport moved from French Indo China Sea Zone to Borneo Sea Zone
1 infantry moved from Borneo Celebes to Borneo Sea Zone
2 infantry and 1 transport moved from Borneo Sea Zone to North Australia Sea Zone
1 infantry moved from North Australia Sea Zone to Australia
1 infantry moved from North Australia Sea Zone to Australia
1 infantry moved from French Indo China to French Indo China Sea Zone
1 infantry and 1 transport moved from French Indo China Sea Zone to East Indies Sea Zone
1 infantry moved from East Indies to East Indies Sea Zone
2 infantry and 1 transport moved from East Indies Sea Zone to West Australia Sea Zone
1 infantry moved from West Australia Sea Zone to Australia
1 infantry moved from West Australia Sea Zone to Australia
1 transport moved from French Indo China Sea Zone to Japan Sea Zone
1 battleship moved from Caroline Islands Sea Zone to North Australia Sea Zone
1 carrier moved from Caroline Islands Sea Zone to North Australia Sea Zone
1 fighter moved from Caroline Islands Sea Zone to Australia
1 armour and 2 infantry moved from Japan to Japan Sea Zone
1 armour and 2 infantry moved from Japan Sea Zone to Manchuria
1 infantry moved from Yakut S.S.R. to Manchuria
1 infantry moved from Yakut S.S.R. to Manchuria
1 infantry moved from Yakut S.S.R. to Manchuria
1 fighter moved from Yakut S.S.R. to Manchuria
1 fighter moved from Yakut S.S.R. to Manchuria
1 infantry moved from Sinkiang to India
1 armour moved from Sinkiang to India
1 armour moved from French Indo China to Manchuria
1 armour moved from French Indo China to Manchuria
1 fighter moved from French Indo China Sea Zone to India
Combat - Japanese
Battle in Australia
Japanese attack with 1 fighter and 4 infantry
British defend with 2 infantry
Japanese roll dice for 1 battleship in Australia, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 fighter and 4 infantry in Australia, round 2 : 1/1 hits, 1.17 expected hits
British roll dice for 2 infantry in Australia, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Australia
Japanese win, taking Australia from British with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 fighter moved from Australia to North Australia Sea Zone
Place Units - Japanese
3 infantry placed in French Indo China
3 armour and 1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 38 PUs; end with 40 PUs
Combat Hit Differential Summary :
Japanese regular : 0.17
British regular : 0.33
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 4 armour and 4 infantry; Remaining resources: 0 PUs;
Non Combat Move - Americans
3 armour moved from Algeria to Anglo Sudan Egypt
4 infantry moved from Algeria to Libya
4 transports moved from West Spain Sea Zone to East Canada Sea Zone
2 armour and 2 infantry moved from West Canada to East Canada Sea Zone
2 infantry moved from East Canada to East Canada Sea Zone
2 infantry moved from East US to East US Sea Zone
2 infantry and 1 transport moved from East US Sea Zone to West Spain Sea Zone
1 transport moved from West Spain Sea Zone to East US Sea Zone
2 armour, 4 infantry and 4 transports moved from East Canada Sea Zone to West Spain Sea Zone
1 armour moved from East US to West Canada
5 infantry moved from West US to West Canada
2 armour and 6 infantry moved from West Spain Sea Zone to Algeria
1 fighter moved from Karelia S.S.R. to North Sea Zone
1 carrier moved from West Spain Sea Zone to North Sea Zone
2 infantry moved from Karelia S.S.R. to Caucasus
Place Units - Americans
1 armour placed in East US
3 armour and 4 infantry placed in West US
Turn Complete - Americans
Americans collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Karelia S.S.R. to Ukraine S.S.R.
Russians take Ukraine S.S.R. from Germans
1 infantry moved from Evenki National Okrug to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Kazakh S.S.R. to Novosibirsk
1 armour and 1 infantry moved from Russia to Novosibirsk
2 armour moved from Caucasus to Novosibirsk
1 infantry moved from Karelia S.S.R. to Caucasus
Place Units - Russians
1 armour placed in Russia
2 infantry placed in Karelia S.S.R.
3 infantry placed in Russia
Russians undo move 3.
1 infantry placed in Karelia S.S.R.
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 6
Purchase Units - Germans
Germans buy 1 armour and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from East Europe to Ukraine S.S.R.
1 bomber moved from Germany to Ukraine S.S.R.
1 infantry moved from East Europe to Ukraine S.S.R.
Combat - Germans
Battle in Ukraine S.S.R.
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Ukraine S.S.R., round 2 : 1/0 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Ukraine S.S.R. to Germany
1 armour moved from Germany to West Europe
1 infantry moved from East Europe to South Europe
1 infantry moved from East Europe to Germany
1 infantry moved from East Europe to South Europe
1 infantry moved from East Europe to Germany
1 infantry moved from East Europe to South Europe
1 infantry moved from Germany to West Europe
1 infantry moved from Germany to West Europe
1 infantry moved from East Europe to Germany
1 infantry moved from East Europe to Germany
1 infantry moved from East Europe to Germany
1 infantry moved from East Europe to Germany
1 infantry moved from East Europe to South Europe
1 infantry moved from South Europe to West Europe
1 infantry moved from Germany to West Europe
Place Units - Germans
1 armour placed in Germany
4 infantry placed in Germany
4 infantry placed in South Europe
Turn Complete - Germans
Germans collect 28 PUs; end with 28 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from West Europe: 1 infantry
EDIT: Adding units owned by Germans to East Europe: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : 0.00
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 6
Purchase Units - British
British buy 4 armour and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters and 2 infantry moved from Karelia S.S.R. to East Europe
Combat - British
Battle in East Europe
British attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in East Europe, round 2 : 1/1 hits, 1.33 expected hits
Germans roll dice for 1 infantry in East Europe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in East Europe
British win, taking East Europe from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
5 transports moved from Baltic Sea Zone to North Sea Zone
2 armour and 8 infantry moved from United Kingdom to North Sea Zone
2 armour, 8 infantry and 6 transports moved from North Sea Zone to Baltic Sea Zone
2 armour and 8 infantry moved from Baltic Sea Zone to Karelia S.S.R.
1 infantry moved from Anglo Sudan Egypt to Syria Jordan
1 infantry moved from French West Africa to French Equatorial Africa
1 armour moved from French West Africa to Anglo Sudan Egypt
2 fighters moved from East Europe to Karelia S.S.R.
Place Units - British
4 armour and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
British regular : -0.33
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 6 armour and 1 transport; Remaining resources: 2 PUs;
Combat Move - Japanese
1 infantry moved from Australia to North Australia Sea Zone
1 infantry and 1 transport moved from North Australia Sea Zone to New Zealand Sea Zone
1 infantry moved from New Zealand Sea Zone to New Zealand
Japanese take New Zealand from British
1 infantry moved from Australia to West Australia Sea Zone
1 infantry moved from Australia to West Australia Sea Zone
2 infantry and 1 transport moved from West Australia Sea Zone to West Compass Sea Zone
1 infantry moved from West Compass Sea Zone to Madagascar
Japanese take Madagascar from British
1 infantry moved from West Compass Sea Zone to Madagascar
1 battleship moved from North Australia Sea Zone to East Compass Sea Zone
1 carrier moved from North Australia Sea Zone to East Compass Sea Zone
1 fighter moved from North Australia Sea Zone to East Compass Sea Zone
1 carrier moved from French Indo China Sea Zone to Japan Sea Zone
1 infantry moved from Manchuria to Yakut S.S.R.
1 fighter moved from Manchuria to Yakut S.S.R.
1 fighter moved from Manchuria to Yakut S.S.R.
1 armour moved from Japan to Japan Sea Zone
1 infantry moved from Japan to Japan Sea Zone
1 infantry and 1 transport moved from Japan Sea Zone to Okinawa Sea Zone
1 infantry moved from Okinawa to Okinawa Sea Zone
2 infantry and 1 transport moved from Okinawa Sea Zone to Japan Sea Zone
1 infantry moved from Japan Sea Zone to Manchuria
1 infantry moved from Japan Sea Zone to Manchuria
1 armour moved from Japan Sea Zone to Manchuria
1 fighter moved from Japan to French Indo China
Combat - Japanese
Battle in Yakut S.S.R.
Japanese attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Yakut S.S.R. to Manchuria
1 fighter moved from Yakut S.S.R. to Manchuria
1 infantry moved from French Indo China to Sinkiang
1 infantry moved from French Indo China to India
1 infantry moved from French Indo China to India
1 armour moved from Manchuria to China
1 armour moved from Manchuria to China
1 armour moved from Manchuria to China
Place Units - Japanese
3 armour placed in French Indo China
3 armour placed in Japan
1 transport placed in Japan Sea Zone
Turn Complete - Japanese
Japanese collect 40 PUs; end with 42 PUs
Combat Hit Differential Summary :
Japanese regular : -0.17
Russians regular : -0.33
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 armour and 4 infantry; Remaining resources: 0 PUs;
Non Combat Move - Americans
1 carrier moved from North Sea Zone to West Spain Sea Zone
1 armour moved from East US to East US Sea Zone
4 transports moved from West Spain Sea Zone to East Canada Sea Zone
1 transport moved from West Spain Sea Zone to East Canada Sea Zone
1 aaGun, 1 armour and 5 infantry moved from West Canada to East Canada Sea Zone
1 aaGun, 1 armour, 5 infantry and 5 transports moved from East Canada Sea Zone to West Spain Sea Zone
1 armour and 1 transport moved from East US Sea Zone to West Spain Sea Zone
4 infantry moved from Libya to Anglo Sudan Egypt
2 armour moved from Algeria to Anglo Sudan Egypt
6 infantry moved from Algeria to Libya
1 aaGun, 2 armour and 5 infantry moved from West Spain Sea Zone to Algeria
3 armour and 4 infantry moved from West US to West Canada
1 fighter moved from North Sea Zone to Karelia S.S.R.
Place Units - Americans
4 armour and 4 infantry placed in West US
Turn Complete - Americans
Americans collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 armour and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Caucasus to Ukraine S.S.R.
5 infantry moved from Karelia S.S.R. to Ukraine S.S.R.
Combat - Russians
Battle in Ukraine S.S.R.
Russians attack with 6 infantry
Germans defend with 1 infantry
Russians roll dice for 6 infantry in Ukraine S.S.R., round 2 : 1/0 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 5 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 armour and 2 infantry moved from Russia to Novosibirsk
Place Units - Russians
5 infantry placed in Karelia S.S.R.
2 armour placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : 0.00
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 7
Purchase Units - Germans
Germans buy 2 armour and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Germany to East Europe
1 infantry moved from South Europe to East Europe
1 infantry moved from Germany to East Europe
1 infantry moved from South Europe to East Europe
1 infantry moved from Germany to East Europe
Combat - Germans
Battle in East Europe
Germans attack with 1 bomber and 4 infantry
British defend with 2 infantry
Germans roll dice for 1 bomber and 4 infantry in East Europe, round 2 : 1/1 hits, 1.33 expected hits
British roll dice for 2 infantry in East Europe, round 2 : 0/1 hits, 0.67 expected hits
1 infantry owned by the British lost in East Europe
Germans roll dice for 1 bomber and 4 infantry in East Europe, round 3 : 2/1 hits, 1.33 expected hits
British roll dice for 1 infantry in East Europe, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in East Europe
Germans win, taking East Europe from British with 1 bomber and 4 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Germans
1 bomber moved from East Europe to Germany
Place Units - Germans
1 armour and 3 infantry placed in Germany
1 armour and 3 infantry placed in South Europe
Turn Complete - Germans
Germans collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
British regular : -1.00
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 7
Purchase Units - British
British buy 4 armour and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
6 transports moved from Baltic Sea Zone to North Sea Zone
4 armour and 4 infantry moved from United Kingdom to North Sea Zone
4 armour, 4 infantry and 6 transports moved from North Sea Zone to Baltic Sea Zone
4 armour and 4 infantry moved from Baltic Sea Zone to East Europe
5 armour and 12 infantry moved from Karelia S.S.R. to East Europe
Combat - British
Battle in East Europe
British attack with 9 armour and 16 infantry
Germans defend with 4 infantry
British roll dice for 9 armour and 16 infantry in East Europe, round 2 : 8/1 hits, 7.17 expected hits
Germans roll dice for 4 infantry in East Europe, round 2 : 1/1 hits, 1.33 expected hits
4 infantry owned by the Germans and 1 infantry owned by the British lost in East Europe
British win, taking East Europe from Germans with 9 armour and 15 infantry remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Germans: 4 infantry
Non Combat Move - British
1 infantry moved from French Equatorial Africa to Anglo Sudan Egypt
Place Units - British
4 armour and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
British regular : 0.83
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 factory, 3 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;
Combat Move - Japanese
1 infantry moved from Madagascar to West Compass Sea Zone
1 infantry moved from Madagascar to West Compass Sea Zone
2 infantry and 1 transport moved from West Compass Sea Zone to Red Sea Zone
1 infantry moved from Red Sea Zone to Syria Jordan
1 infantry moved from Red Sea Zone to Syria Jordan
1 carrier moved from East Compass Sea Zone to Red Sea Zone
1 battleship moved from East Compass Sea Zone to Red Sea Zone
1 armour, 1 fighter and 4 infantry moved from India to Persia
Japanese take Persia from British
1 armour moved from French Indo China to Persia
1 armour moved from French Indo China to Persia
1 armour moved from French Indo China to Persia
1 fighter moved from Persia to Syria Jordan
1 infantry moved from Sinkiang to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
1 armour moved from Manchuria to Sinkiang
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
1 infantry moved from Manchuria to Yakut S.S.R.
1 armour moved from China to India
1 armour moved from China to India
1 armour moved from China to India
1 infantry moved from New Zealand to New Zealand Sea Zone
1 armour moved from Japan to Japan Sea Zone
1 armour moved from Japan to Japan Sea Zone
1 armour moved from Japan to Japan Sea Zone
1 armour moved from Japan Sea Zone to Manchuria
1 armour moved from Japan Sea Zone to Manchuria
1 armour moved from Japan Sea Zone to Manchuria
1 fighter moved from French Indo China to India
1 fighter moved from East Compass Sea Zone to Red Sea Zone
1 fighter moved from Manchuria to Japan Sea Zone
1 fighter moved from Manchuria to Japan Sea Zone
1 infantry and 1 transport moved from New Zealand Sea Zone to Caroline Islands Sea Zone
1 infantry moved from Caroline Islands Sea Zone to Caroline Islands
Combat - Japanese
Battle in Syria Jordan
Japanese attack with 1 fighter and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 battleship in Syria Jordan, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 fighter and 2 infantry in Syria Jordan, round 2 : 1/1 hits, 0.83 expected hits
British roll dice for 1 infantry in Syria Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Syria Jordan
Japanese win, taking Syria Jordan from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Syria Jordan to Red Sea Zone
Place Units - Japanese
1 factory placed in India
3 infantry placed in French Indo China
1 submarine and 1 transport placed in Japan Sea Zone
Turn Complete - Japanese
Japanese collect 46 PUs; end with 48 PUs
Combat Hit Differential Summary :
Japanese regular : -0.50
British regular : 0.67