Hi Markus
Enjoy your game with crockett :)
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 1 factory and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Soviet Far East to Yakut S.S.R.
1 infantry moved from China to Sinkiang
Japanese take Sinkiang from Americans
1 infantry moved from French Indo China to India
1 infantry moved from French Indo China to India
1 fighter moved from China to India
1 armour moved from Manchuria to Sinkiang
1 infantry moved from Manchuria to Yakut S.S.R.
1 infantry moved from Manchuria to Yakut S.S.R.
1 fighter moved from Manchuria to Yakut S.S.R.
1 battleship, 1 carrier and 1 fighter moved from Hawaii Sea Zone to Caroline Islands Sea Zone
1 fighter moved from Japan Sea Zone to Yakut S.S.R.
1 infantry moved from Japan to Japan Sea Zone
1 armour moved from Japan to Japan Sea Zone
1 armour moved from Japan to Japan Sea Zone
1 infantry moved from Japan to Japan Sea Zone
2 armour, 1 carrier, 2 infantry and 3 transports moved from Japan Sea Zone to French Indo China Sea Zone
2 armour and 2 infantry moved from French Indo China Sea Zone to French Indo China
1 transport moved from French Indo China Sea Zone to Japan Sea Zone
1 infantry moved from Japan to Japan Sea Zone
1 infantry moved from Japan Sea Zone to Manchuria
Combat - Japanese
Battle in India
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in India, round 2 : 1/1 hits, 0.83 expected hits
British roll dice for 1 infantry in India, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in India
Japanese win, taking India from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 fighter moved from India to French Indo China Sea Zone
Place Units - Japanese
1 factory placed in French Indo China
2 armour and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Japanese regular : 0.17
British regular : 0.67
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 7 infantry and 1 transport; Remaining resources: 0 PUs;
Non Combat Move - Americans
1 transport moved from North Sea Zone to East Canada Sea Zone
1 carrier moved from North Sea Zone to West Spain Sea Zone
1 fighter moved from North Sea Zone to Karelia S.S.R.
1 fighter and 2 infantry moved from Finland Norway to Karelia S.S.R.
2 armour and 4 infantry moved from East US to East US Sea Zone
2 armour, 4 infantry and 4 transports moved from East US Sea Zone to West Spain Sea Zone
1 armour moved from West Canada to East Canada Sea Zone
1 armour and 1 transport moved from East Canada Sea Zone to West Spain Sea Zone
3 armour and 4 infantry moved from West Spain Sea Zone to Algeria
2 infantry moved from East US to East Canada
1 armour moved from East US to West Canada
Place Units - Americans
1 transport placed in East US Sea Zone
1 armour and 2 infantry placed in East US
5 infantry placed in West US
Turn Complete - Americans
Americans collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 armour and 1 infantry moved from Russia to Caucasus
12 infantry moved from Russia to Novosibirsk
Combat - Russians
Battle in Caucasus
Russians attack with 2 armour and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 armour and 1 infantry in Caucasus, round 2 : 2/1 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 2 armour remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Novosibirsk
Russians attack with 12 infantry
Japanese defend with 1 infantry
Russians roll dice for 12 infantry in Novosibirsk, round 2 : 2/0 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 infantry moved from Russia to Kazakh S.S.R.
1 infantry moved from Russia to Evenki National Okrug
Place Units - Russians
4 infantry placed in Karelia S.S.R.
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : 0.67
Russians regular : 0.83
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 5
Purchase Units - Germans
Germans buy 4 armour and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Combat - Germans
Non Combat Move - Germans
1 infantry moved from Germany to East Europe
1 infantry moved from Germany to East Europe
1 infantry moved from Germany to East Europe
1 infantry moved from Germany to East Europe
1 infantry moved from Germany to East Europe
1 infantry moved from West Europe to South Europe
1 infantry moved from West Europe to South Europe
1 armour moved from Germany to West Europe
1 infantry moved from Germany to West Europe
Place Units - Germans
2 armour placed in South Europe
2 armour placed in Germany
3 infantry placed in South Europe
3 infantry placed in Germany
Turn Complete - Germans
Germans collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 5
Purchase Units - British
British buy 8 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - British
2 infantry moved from French Equatorial Africa to French West Africa
1 armour moved from Algeria to French West Africa
Combat - British
Battle in French West Africa
British attack with 1 armour and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 armour and 2 infantry in French West Africa, round 2 : 1/1 hits, 0.83 expected hits
Germans roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in French West Africa
British win, taking French West Africa from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
1 infantry moved from Libya to Anglo Sudan Egypt
2 fighters moved from Russia to Karelia S.S.R.
5 transports moved from Baltic Sea Zone to North Sea Zone
2 armour and 6 infantry moved from United Kingdom to North Sea Zone
2 armour, 6 infantry and 5 transports moved from North Sea Zone to Baltic Sea Zone
2 armour and 6 infantry moved from Baltic Sea Zone to Karelia S.S.R.
Place Units - British
1 transport placed in North Sea Zone
8 infantry placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
British regular : 0.17
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour, 1 fighter and 3 infantry; Remaining resources: 2 PUs;
Combat Move - Japanese
1 infantry moved from French Indo China to French Indo China Sea Zone
1 infantry and 1 transport moved from French Indo China Sea Zone to Borneo Sea Zone
1 infantry moved from Borneo Celebes to Borneo Sea Zone
2 infantry and 1 transport moved from Borneo Sea Zone to North Australia Sea Zone
1 infantry moved from North Australia Sea Zone to Australia
1 infantry moved from North Australia Sea Zone to Australia
1 infantry moved from French Indo China to French Indo China Sea Zone
1 infantry and 1 transport moved from French Indo China Sea Zone to East Indies Sea Zone
1 infantry moved from East Indies to East Indies Sea Zone
2 infantry and 1 transport moved from East Indies Sea Zone to West Australia Sea Zone
1 infantry moved from West Australia Sea Zone to Australia
1 infantry moved from West Australia Sea Zone to Australia
1 transport moved from French Indo China Sea Zone to Japan Sea Zone
1 battleship moved from Caroline Islands Sea Zone to North Australia Sea Zone
1 carrier moved from Caroline Islands Sea Zone to North Australia Sea Zone
1 fighter moved from Caroline Islands Sea Zone to Australia
1 armour and 2 infantry moved from Japan to Japan Sea Zone
1 armour and 2 infantry moved from Japan Sea Zone to Manchuria
1 infantry moved from Yakut S.S.R. to Manchuria
1 infantry moved from Yakut S.S.R. to Manchuria
1 infantry moved from Yakut S.S.R. to Manchuria
1 fighter moved from Yakut S.S.R. to Manchuria
1 fighter moved from Yakut S.S.R. to Manchuria
1 infantry moved from Sinkiang to India
1 armour moved from Sinkiang to India
1 armour moved from French Indo China to Manchuria
1 armour moved from French Indo China to Manchuria
1 fighter moved from French Indo China Sea Zone to India
Combat - Japanese
Battle in Australia
Japanese attack with 1 fighter and 4 infantry
British defend with 2 infantry
Japanese roll dice for 1 battleship in Australia, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 fighter and 4 infantry in Australia, round 2 : 1/1 hits, 1.17 expected hits
British roll dice for 2 infantry in Australia, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Australia
Japanese win, taking Australia from British with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 fighter moved from Australia to North Australia Sea Zone
Place Units - Japanese
3 infantry placed in French Indo China
3 armour and 1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 38 PUs; end with 40 PUs
Combat Hit Differential Summary :
Japanese regular : 0.17
British regular : 0.33
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 4 armour and 4 infantry; Remaining resources: 0 PUs;
Non Combat Move - Americans
3 armour moved from Algeria to Anglo Sudan Egypt
4 infantry moved from Algeria to Libya
4 transports moved from West Spain Sea Zone to East Canada Sea Zone
2 armour and 2 infantry moved from West Canada to East Canada Sea Zone
2 infantry moved from East Canada to East Canada Sea Zone
2 infantry moved from East US to East US Sea Zone
2 infantry and 1 transport moved from East US Sea Zone to West Spain Sea Zone
1 transport moved from West Spain Sea Zone to East US Sea Zone
2 armour, 4 infantry and 4 transports moved from East Canada Sea Zone to West Spain Sea Zone
1 armour moved from East US to West Canada
5 infantry moved from West US to West Canada
2 armour and 6 infantry moved from West Spain Sea Zone to Algeria
1 fighter moved from Karelia S.S.R. to North Sea Zone
1 carrier moved from West Spain Sea Zone to North Sea Zone
2 infantry moved from Karelia S.S.R. to Caucasus
Place Units - Americans
1 armour placed in East US
3 armour and 4 infantry placed in West US
Turn Complete - Americans
Americans collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Karelia S.S.R. to Ukraine S.S.R.
Russians take Ukraine S.S.R. from Germans
1 infantry moved from Evenki National Okrug to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Kazakh S.S.R. to Novosibirsk
1 armour and 1 infantry moved from Russia to Novosibirsk
2 armour moved from Caucasus to Novosibirsk
1 infantry moved from Karelia S.S.R. to Caucasus
Place Units - Russians
1 armour placed in Russia
2 infantry placed in Karelia S.S.R.
3 infantry placed in Russia
Russians undo move 3.
1 infantry placed in Karelia S.S.R.
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 6
Purchase Units - Germans
Germans buy 1 armour and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from East Europe to Ukraine S.S.R.
1 bomber moved from Germany to Ukraine S.S.R.
1 infantry moved from East Europe to Ukraine S.S.R.
Combat - Germans
Battle in Ukraine S.S.R.
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Ukraine S.S.R., round 2 : 1/0 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Ukraine S.S.R. to Germany
1 armour moved from Germany to West Europe
1 infantry moved from East Europe to South Europe
1 infantry moved from East Europe to Germany
1 infantry moved from East Europe to South Europe
1 infantry moved from East Europe to Germany
1 infantry moved from East Europe to South Europe
1 infantry moved from Germany to West Europe
1 infantry moved from Germany to West Europe
1 infantry moved from East Europe to Germany
1 infantry moved from East Europe to Germany
1 infantry moved from East Europe to Germany
1 infantry moved from East Europe to Germany
1 infantry moved from East Europe to South Europe
1 infantry moved from South Europe to West Europe
1 infantry moved from Germany to West Europe
Place Units - Germans
1 armour placed in Germany
4 infantry placed in Germany
4 infantry placed in South Europe
Turn Complete - Germans
Germans collect 28 PUs; end with 28 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from West Europe: 1 infantry
EDIT: Adding units owned by Germans to East Europe: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : 0.00
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 6
Purchase Units - British
British buy 4 armour and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters and 2 infantry moved from Karelia S.S.R. to East Europe
Combat - British
Battle in East Europe
British attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in East Europe, round 2 : 1/1 hits, 1.33 expected hits
Germans roll dice for 1 infantry in East Europe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in East Europe
British win, taking East Europe from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
5 transports moved from Baltic Sea Zone to North Sea Zone
2 armour and 8 infantry moved from United Kingdom to North Sea Zone
2 armour, 8 infantry and 6 transports moved from North Sea Zone to Baltic Sea Zone
2 armour and 8 infantry moved from Baltic Sea Zone to Karelia S.S.R.
1 infantry moved from Anglo Sudan Egypt to Syria Jordan
1 infantry moved from French West Africa to French Equatorial Africa
1 armour moved from French West Africa to Anglo Sudan Egypt
2 fighters moved from East Europe to Karelia S.S.R.
Place Units - British
4 armour and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
British regular : -0.33
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 6 armour and 1 transport; Remaining resources: 2 PUs;
Combat Move - Japanese
1 infantry moved from Australia to North Australia Sea Zone
1 infantry and 1 transport moved from North Australia Sea Zone to New Zealand Sea Zone
1 infantry moved from New Zealand Sea Zone to New Zealand
Japanese take New Zealand from British
1 infantry moved from Australia to West Australia Sea Zone
1 infantry moved from Australia to West Australia Sea Zone
2 infantry and 1 transport moved from West Australia Sea Zone to West Compass Sea Zone
1 infantry moved from West Compass Sea Zone to Madagascar
Japanese take Madagascar from British
1 infantry moved from West Compass Sea Zone to Madagascar
1 battleship moved from North Australia Sea Zone to East Compass Sea Zone
1 carrier moved from North Australia Sea Zone to East Compass Sea Zone
1 fighter moved from North Australia Sea Zone to East Compass Sea Zone
1 carrier moved from French Indo China Sea Zone to Japan Sea Zone
1 infantry moved from Manchuria to Yakut S.S.R.
1 fighter moved from Manchuria to Yakut S.S.R.
1 fighter moved from Manchuria to Yakut S.S.R.
1 armour moved from Japan to Japan Sea Zone
1 infantry moved from Japan to Japan Sea Zone
1 infantry and 1 transport moved from Japan Sea Zone to Okinawa Sea Zone
1 infantry moved from Okinawa to Okinawa Sea Zone
2 infantry and 1 transport moved from Okinawa Sea Zone to Japan Sea Zone
1 infantry moved from Japan Sea Zone to Manchuria
1 infantry moved from Japan Sea Zone to Manchuria
1 armour moved from Japan Sea Zone to Manchuria
1 fighter moved from Japan to French Indo China
Combat - Japanese
Battle in Yakut S.S.R.
Japanese attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Yakut S.S.R. to Manchuria
1 fighter moved from Yakut S.S.R. to Manchuria
1 infantry moved from French Indo China to Sinkiang
1 infantry moved from French Indo China to India
1 infantry moved from French Indo China to India
1 armour moved from Manchuria to China
1 armour moved from Manchuria to China
1 armour moved from Manchuria to China
Place Units - Japanese
3 armour placed in French Indo China
3 armour placed in Japan
1 transport placed in Japan Sea Zone
Turn Complete - Japanese
Japanese collect 40 PUs; end with 42 PUs
Combat Hit Differential Summary :
Japanese regular : -0.17
Russians regular : -0.33
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 armour and 4 infantry; Remaining resources: 0 PUs;
Non Combat Move - Americans
1 carrier moved from North Sea Zone to West Spain Sea Zone
1 armour moved from East US to East US Sea Zone
4 transports moved from West Spain Sea Zone to East Canada Sea Zone
1 transport moved from West Spain Sea Zone to East Canada Sea Zone
1 aaGun, 1 armour and 5 infantry moved from West Canada to East Canada Sea Zone
1 aaGun, 1 armour, 5 infantry and 5 transports moved from East Canada Sea Zone to West Spain Sea Zone
1 armour and 1 transport moved from East US Sea Zone to West Spain Sea Zone
4 infantry moved from Libya to Anglo Sudan Egypt
2 armour moved from Algeria to Anglo Sudan Egypt
6 infantry moved from Algeria to Libya
1 aaGun, 2 armour and 5 infantry moved from West Spain Sea Zone to Algeria
3 armour and 4 infantry moved from West US to West Canada
1 fighter moved from North Sea Zone to Karelia S.S.R.
Place Units - Americans
4 armour and 4 infantry placed in West US
Turn Complete - Americans
Americans collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 armour and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Caucasus to Ukraine S.S.R.
5 infantry moved from Karelia S.S.R. to Ukraine S.S.R.
Combat - Russians
Battle in Ukraine S.S.R.
Russians attack with 6 infantry
Germans defend with 1 infantry
Russians roll dice for 6 infantry in Ukraine S.S.R., round 2 : 1/0 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 5 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 armour and 2 infantry moved from Russia to Novosibirsk
Place Units - Russians
5 infantry placed in Karelia S.S.R.
2 armour placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : 0.00
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 7
Purchase Units - Germans
Germans buy 2 armour and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Germany to East Europe
1 infantry moved from South Europe to East Europe
1 infantry moved from Germany to East Europe
1 infantry moved from South Europe to East Europe
1 infantry moved from Germany to East Europe
Combat - Germans
Battle in East Europe
Germans attack with 1 bomber and 4 infantry
British defend with 2 infantry
Germans roll dice for 1 bomber and 4 infantry in East Europe, round 2 : 1/1 hits, 1.33 expected hits
British roll dice for 2 infantry in East Europe, round 2 : 0/1 hits, 0.67 expected hits
1 infantry owned by the British lost in East Europe
Germans roll dice for 1 bomber and 4 infantry in East Europe, round 3 : 2/1 hits, 1.33 expected hits
British roll dice for 1 infantry in East Europe, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in East Europe
Germans win, taking East Europe from British with 1 bomber and 4 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Germans
1 bomber moved from East Europe to Germany
Place Units - Germans
1 armour and 3 infantry placed in Germany
1 armour and 3 infantry placed in South Europe
Turn Complete - Germans
Germans collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
British regular : -1.00
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 7
Purchase Units - British
British buy 4 armour and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
6 transports moved from Baltic Sea Zone to North Sea Zone
4 armour and 4 infantry moved from United Kingdom to North Sea Zone
4 armour, 4 infantry and 6 transports moved from North Sea Zone to Baltic Sea Zone
4 armour and 4 infantry moved from Baltic Sea Zone to East Europe
5 armour and 12 infantry moved from Karelia S.S.R. to East Europe
Combat - British
Battle in East Europe
British attack with 9 armour and 16 infantry
Germans defend with 4 infantry
British roll dice for 9 armour and 16 infantry in East Europe, round 2 : 8/1 hits, 7.17 expected hits
Germans roll dice for 4 infantry in East Europe, round 2 : 1/1 hits, 1.33 expected hits
4 infantry owned by the Germans and 1 infantry owned by the British lost in East Europe
British win, taking East Europe from Germans with 9 armour and 15 infantry remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Germans: 4 infantry
Non Combat Move - British
1 infantry moved from French Equatorial Africa to Anglo Sudan Egypt
Place Units - British
4 armour and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
British regular : 0.83
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 factory, 3 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;
Combat Move - Japanese
1 infantry moved from Madagascar to West Compass Sea Zone
1 infantry moved from Madagascar to West Compass Sea Zone
2 infantry and 1 transport moved from West Compass Sea Zone to Red Sea Zone
1 infantry moved from Red Sea Zone to Syria Jordan
1 infantry moved from Red Sea Zone to Syria Jordan
1 carrier moved from East Compass Sea Zone to Red Sea Zone
1 battleship moved from East Compass Sea Zone to Red Sea Zone
1 armour, 1 fighter and 4 infantry moved from India to Persia
Japanese take Persia from British
1 armour moved from French Indo China to Persia
1 armour moved from French Indo China to Persia
1 armour moved from French Indo China to Persia
1 fighter moved from Persia to Syria Jordan
1 infantry moved from Sinkiang to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
1 armour moved from Manchuria to Sinkiang
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
1 infantry moved from Manchuria to Yakut S.S.R.
1 armour moved from China to India
1 armour moved from China to India
1 armour moved from China to India
1 infantry moved from New Zealand to New Zealand Sea Zone
1 armour moved from Japan to Japan Sea Zone
1 armour moved from Japan to Japan Sea Zone
1 armour moved from Japan to Japan Sea Zone
1 armour moved from Japan Sea Zone to Manchuria
1 armour moved from Japan Sea Zone to Manchuria
1 armour moved from Japan Sea Zone to Manchuria
1 fighter moved from French Indo China to India
1 fighter moved from East Compass Sea Zone to Red Sea Zone
1 fighter moved from Manchuria to Japan Sea Zone
1 fighter moved from Manchuria to Japan Sea Zone
1 infantry and 1 transport moved from New Zealand Sea Zone to Caroline Islands Sea Zone
1 infantry moved from Caroline Islands Sea Zone to Caroline Islands
Combat - Japanese
Battle in Syria Jordan
Japanese attack with 1 fighter and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 battleship in Syria Jordan, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 fighter and 2 infantry in Syria Jordan, round 2 : 1/1 hits, 0.83 expected hits
British roll dice for 1 infantry in Syria Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Syria Jordan
Japanese win, taking Syria Jordan from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Syria Jordan to Red Sea Zone
Place Units - Japanese
1 factory placed in India
3 infantry placed in French Indo China
1 submarine and 1 transport placed in Japan Sea Zone
Turn Complete - Japanese
Japanese collect 46 PUs; end with 48 PUs
Combat Hit Differential Summary :
Japanese regular : -0.50
British regular : 0.67
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 bombers; Remaining resources: 2 PUs;
Combat Move - Americans
2 fighters moved from Karelia S.S.R. to Syria Jordan
1 infantry moved from Anglo Sudan Egypt to Syria Jordan
Combat - Americans
Battle in Syria Jordan
Americans attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Syria Jordan, round 2 : 2/1 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Syria Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Syria Jordan
Americans win, taking Syria Jordan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 fighters moved from Syria Jordan to Anglo Sudan Egypt
6 infantry moved from Libya to Anglo Sudan Egypt
1 aaGun and 5 infantry moved from Algeria to Libya
2 armour moved from Algeria to Anglo Sudan Egypt
6 transports moved from West Spain Sea Zone to East Canada Sea Zone
3 armour and 4 infantry moved from West Canada to East Canada Sea Zone
3 armour, 4 infantry and 6 transports moved from East Canada Sea Zone to West Spain Sea Zone
4 armour and 4 infantry moved from West US to West Canada
3 armour and 4 infantry moved from West Spain Sea Zone to Algeria
1 infantry moved from Caucasus to Russia
Place Units - Americans
2 bombers placed in West US
Turn Complete - Americans
Americans collect 32 PUs; end with 34 PUs
Combat Hit Differential Summary :
Americans regular : 0.83
Japanese regular : -0.33
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
4 armour and 15 infantry moved from Novosibirsk to Kazakh S.S.R.
2 armour moved from Russia to Kazakh S.S.R.
Combat - Russians
Battle in Kazakh S.S.R.
Russians attack with 6 armour and 15 infantry
Japanese defend with 1 infantry
Russians roll dice for 6 armour and 15 infantry in Kazakh S.S.R., round 2 : 5/1 hits, 5.50 expected hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 6 armour and 14 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
5 infantry moved from Ukraine S.S.R. to East Europe
5 infantry moved from Karelia S.S.R. to East Europe
Place Units - Russians
1 armour and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
Russians regular : -0.50
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 8
Purchase Units - Germans
Germans buy 5 armour; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Germany to United Kingdom
Combat - Germans
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid costs 0 PUs
Non Combat Move - Germans
2 armour and 9 infantry moved from West Europe to Germany
3 armour and 13 infantry moved from South Europe to Germany
Place Units - Germans
5 armour placed in Germany
Turn Complete - Germans
Germans collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
British AA : 0.83
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 8
Purchase Units - British
British buy 3 armour and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from East Europe to West Europe
British take South Europe from Germans
British take West Europe from Germans
Combat - British
Non Combat Move - British
6 transports moved from Baltic Sea Zone to North Sea Zone
4 armour and 4 infantry moved from United Kingdom to North Sea Zone
4 armour, 4 infantry and 6 transports moved from North Sea Zone to Baltic Sea Zone
4 armour and 4 infantry moved from Baltic Sea Zone to East Europe
2 fighters moved from Karelia S.S.R. to East Europe
Place Units - British
3 armour and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :