• TripleA

    TripleA Turn Summary: Yamamoto round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Yamamoto
            1 Artillery, 1 Elite and 2 Infantrys moved from Hupeh to Shensi
            1 Artillery and 16 Infantrys moved from Hupeh to Szechwan
            1 Artillery and 1 Elite moved from Yunnan to Szechwan
            9 Infantrys moved from Yunnan to Szechwan
            2 L.Fighters moved from 108 Sea Zone to 67 Sea Zone
            1 Bomber moved from Davao to 67 Sea Zone
            1 Fighter moved from Davao to 67 Sea Zone
            2 Adv.Fighters moved from 108 Sea Zone to 67 Sea Zone
            2 Adv.Fighters moved from 92 Sea Zone to Java
            3 Infantrys moved from Sumatra to Java
            1 Transport moved from 108 Sea Zone to 107 Sea Zone
            2 Infantrys moved from Davao to 107 Sea Zone
            2 Infantrys and 1 Transport moved from 107 Sea Zone to 108 Sea Zone
            2 Infantrys moved from 108 Sea Zone to Woleai
            2 S.Submarines moved from 108 Sea Zone to 107 Sea Zone
            2 B.Carriers, 2 Battleships, 5 Carriers, 3 Destroyers and 3 Submarines moved from 108 Sea Zone to 107 Sea Zone
            5 Adv.Fighters and 1 Fighter moved from 108 Sea Zone to Hollandia
            4 Adv.Fighters and 2 Fighters moved from 108 Sea Zone to Woleai
            1 Infantry moved from Davao to 107 Sea Zone
            1 Infantry moved from 107 Sea Zone to Hollandia
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Adv.Fighters, 1 B.Carrier, 20 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Hollandia
                Yamamoto attack with 5 Adv.Fighters, 1 Fighter and 1 Infantry
                Dutch defend with 1 Tank
                    Yamamoto roll dice for 1 Battleship in Hollandia, round 2 : 1/1 hits, 0.67 expected hits
                    1 Tank owned by the Dutch lost in Hollandia
                Yamamoto win, taking Hollandia from Dutch with 5 Adv.Fighters, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 5
                Casualties for Dutch: 1 Tank
            Battle in Java
                Yamamoto attack with 2 Adv.Fighters and 3 Infantrys
                Anzac defend with 1 Elite and 1 Infantry
                    Yamamoto roll dice for 2 Adv.Fighters and 3 Infantrys in Java, round 2 : 1/5 hits, 1.50 expected hits
                    Dutch roll dice for 1 Elite and 1 Infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Anzac lost in Java
                    Yamamoto roll dice for 2 Adv.Fighters and 3 Infantrys in Java, round 3 : 0/5 hits, 1.50 expected hits
                    Dutch roll dice for 1 Elite in Java, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Java
                    Yamamoto roll dice for 2 Adv.Fighters and 2 Infantrys in Java, round 4 : 3/4 hits, 1.33 expected hits
                    Dutch roll dice for 1 Elite in Java, round 4 : 0/1 hits, 0.33 expected hits
                    1 Elite owned by the Anzac lost in Java
                Yamamoto win, taking Java from Dutch with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 3
                Casualties for Anzac: 1 Elite and 1 Infantry
                Casualties for Yamamoto: 1 Infantry
            Battle in Szechwan
                Yamamoto attack with 2 Artillerys, 1 Elite and 25 Infantrys
                Chinese defend with 2 Infantrys
                    Yamamoto roll dice for 2 Artillerys, 1 Elite and 25 Infantrys in Szechwan, round 2 : 5/28 hits, 5.50 expected hits
                    Chinese roll dice for 2 Infantrys in Szechwan, round 2 : 2/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Yamamoto and 2 Infantrys owned by the Chinese lost in Szechwan
                Yamamoto win, taking Szechwan from Chinese with 2 Artillerys, 1 Elite and 23 Infantrys remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 2 Infantrys
                Casualties for Chinese: 2 Infantrys
            Battle in Woleai
                Yamamoto attack with 4 Adv.Fighters, 2 Fighters and 2 Infantrys
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 4 Adv.Fighters, 2 Fighters and 2 Infantrys in Woleai, round 2 : 4/8 hits, 3.00 expected hits
                    Americans roll dice for 1 Infantry in Woleai, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Woleai
                Yamamoto win, taking Woleai from Americans with 4 Adv.Fighters, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
            Battle in Shensi
                Yamamoto attack with 1 Artillery, 1 Elite and 2 Infantrys
                Chinese defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Shensi, round 2 : 3/4 hits, 1.17 expected hits
                    Chinese roll dice for 1 Artillery and 1 Infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Shensi
                Yamamoto win, taking Shensi from Chinese with 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for Chinese: 1 Artillery and 1 Infantry
            Battle in 67 Sea Zone
                Yamamoto attack with 2 Adv.Fighters, 1 Bomber, 1 Fighter and 2 L.Fighters
                Anzac defend with 1 Destroyer and 4 S.Submarines
                    Yamamoto roll dice for 2 Adv.Fighters, 1 Bomber, 1 Fighter and 2 L.Fighters in 67 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
                    Anzac roll dice for 1 Destroyer in 67 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Anzac, 3 S.Submarines owned by the Anzac and 1 Fighter owned by the Yamamoto lost in 67 Sea Zone
                2 Adv.Fighters owned by the Yamamoto, 2 L.Fighters owned by the Yamamoto and 1 Bomber owned by the Yamamoto retreated
                Anzac win with 1 S.Submarine remaining. Battle score for attacker is 30
                Casualties for Yamamoto: 1 Fighter
                Casualties for Anzac: 1 Destroyer and 3 S.Submarines
    
        Non Combat Move - Yamamoto
            2 Adv.Fighters moved from 67 Sea Zone to 110 Sea Zone
            1 B.Carrier moved from 92 Sea Zone to 110 Sea Zone
            4 Infantrys moved from Banjarmasin to 110 Sea Zone
            4 Infantrys and 2 Transports moved from 110 Sea Zone to 60 Sea Zone
            2 Transports moved from 60 Sea Zone to 65 Sea Zone
            4 Infantrys moved from Sumatra to 65 Sea Zone
            4 Infantrys and 2 Transports moved from 65 Sea Zone to 60 Sea Zone
            2 L.Fighters moved from 67 Sea Zone to 107 Sea Zone
            1 Bomber moved from 67 Sea Zone to Davao
            1 Adv.Fighter moved from Java to 110 Sea Zone
            1 Adv.Fighter moved from Java to Sumatra
            4 Adv.Fighters moved from Woleai to 107 Sea Zone
            5 Adv.Fighters moved from Hollandia to 107 Sea Zone
            2 Adv.Fighters moved from Tokyo to 107 Sea Zone
            2 Fighters moved from Woleai to 107 Sea Zone
            1 Fighter moved from Hollandia to 107 Sea Zone
            3 Fighters moved from Davao to 107 Sea Zone
            1 Infantry moved from Tokyo to 84 Sea Zone
            1 Transport moved from 92 Sea Zone to 84 Sea Zone
            2 Infantrys moved from Tokyo to 84 Sea Zone
            2 Infantrys moved from Manila to 92 Sea Zone
            2 Infantrys moved from Kwangsi to 92 Sea Zone
            4 Infantrys and 2 Transports moved from 92 Sea Zone to 110 Sea Zone
            4 Infantrys moved from 110 Sea Zone to Sumatra
            3 Infantrys, 1 T.Boat and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
            8 Infantrys moved from 60 Sea Zone to Hyderabad
            4 Infantrys moved from Calcutta to Hyderabad
            1 Tank moved from Calcutta to Bihar
            2 Tanks moved from Assam to Bihar
            2 Infantrys moved from Assam to Bihar
            5 Infantrys moved from Yunnan to Assam
            4 Infantrys moved from N.French Indochina to Yunnan
            3 Infantrys moved from Hunan to Kweichow
            1 Infantry moved from Shanghai to Hunan
            3 Infantrys moved from 92 Sea Zone to N.French Indochina
            1 Destroyer moved from 92 Sea Zone to 107 Sea Zone
    
        Place Units - Yamamoto
            1 B.Carrier and 1 Transport placed in 107 Sea Zone
            2 Infantrys placed in Davao
            2 Adv.Fighters and 6 Infantrys placed in Tokyo
            3 Infantrys placed in Hupeh
            4 Infantrys placed in Banjarmasin
            3 Infantrys placed in Kwangsi
            2 Infantrys placed in Manila
    
        Turn Complete - Yamamoto
            Yamamoto collect 88 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Yamamoto regular : 3.33
    Americans regular : -0.33
    Anzac regular : 0.67
    Dutch regular : -0.33
    

    Production/PUs Summary :

    Germans : 128 / 131
    Russians : 83 / 83
    Italians : 51 / 51
    French : 23 / 23
    Yamamoto : 88 / 88
    Chinese : 17 / 23
    Hisaichi : 76 / 80
    British : 96 / 102
    Anzac : 36 / 36
    Dutch : 8 / 12
    Finns : 20 / 20
    Romanians : 17 / 19
    Thai : 22 / 22
    Americans : 109 / 110
    

    Savegame


  • TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Chinese
            5 Infantrys and 1 Marine moved from E.Qinghai to Lanchow
            1 Artillery, 2 Infantrys and 1 Marine moved from Ningsia to Lanchow
            2 ArmoredCars moved from Gobi Altai to Lanchow
            1 Infantry moved from Gobi Altai to Ningsia
            2 Infantrys moved from E.Sinkiang to Gobi Altai
            5 Infantrys and 1 Marine moved from Hsining to E.Qinghai
            4 Infantrys moved from Urumqi to E.Sinkiang
    
        Purchase Units - Chinese
            Chinese buy 9 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            5 Infantrys and 1 Tank placed in Hsining
            4 Infantrys placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Hisaichi round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Hisaichi
            1 Infantry moved from Kolyma to Zhigansk
                  Hisaichi take Zhigansk from Russians
            1 Infantry moved from Okhotsk to Yakutsk
                  Hisaichi take Yakutsk from Russians
            1 Tank moved from Ayan to Chita
            1 Fighter moved from Heilungchiang to Chita
            3 Tanks moved from Heilungchiang to Chita
            5 Infantrys moved from Heilungchiang to Chita
            1 Elite moved from Heilungchiang to Chita
            3 Artillerys moved from Heilungchiang to Chita
            1 Artillery and 1 Elite moved from Suiyuan to Ningsia
            1 Adv.Fighter and 1 Fighter moved from 110 Sea Zone to 67 Sea Zone
            1 Fighter moved from Malaya to 67 Sea Zone
            1 Infantry moved from Mysore to Madras
            4 Tanks moved from Calcutta to Madras
            1 Bomber moved from Calcutta to 67 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from 60 Sea Zone to Madras
            1 Artillery and 2 Marines moved from Calcutta to 60 Sea Zone
            1 Artillery and 2 Marines moved from 60 Sea Zone to Madras
            3 Transports moved from 60 Sea Zone to 65 Sea Zone
            3 Artillerys moved from Malaya to 65 Sea Zone
            2 Infantrys moved from S.Thailand to 65 Sea Zone
            1 Infantry moved from Malaya to 65 Sea Zone
            3 Artillerys, 1 Destroyer, 3 Infantrys and 3 Transports moved from 65 Sea Zone to 60 Sea Zone
            3 Artillerys and 3 Infantrys moved from 60 Sea Zone to Madras
            4 Tanks moved from Malaya to 110 Sea Zone
            2 Infantrys moved from Sumatra to 110 Sea Zone
            3 Infantrys moved from Malaya to 110 Sea Zone
            1 Cruiser, 5 Infantrys, 4 Tanks and 4 Transports moved from 110 Sea Zone to 60 Sea Zone
            1 Battleship moved from 110 Sea Zone to 60 Sea Zone
            5 Infantrys and 4 Tanks moved from 60 Sea Zone to Madras
            2 Destroyers and 3 Submarines moved from 108 Sea Zone to 107 Sea Zone
    
        Purchase Units - Hisaichi
            Hisaichi buy 4 Artillerys, 1 B.Transport, 1 Bunker, 16 Infantrys and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in 67 Sea Zone
                Hisaichi attack with 1 Adv.Fighter, 1 Bomber and 2 Fighters
                Anzac defend with 1 S.Submarine
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Bomber and 2 Fighters in 67 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                1 S.Submarine owned by the Anzac lost in 67 Sea Zone
                Hisaichi win with 1 Adv.Fighter, 1 Bomber and 2 Fighters remaining. Battle score for attacker is 10
                Casualties for Anzac: 1 S.Submarine
            Battle in Ningsia
                Hisaichi attack with 1 Artillery and 1 Elite
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 1 Elite in Ningsia, round 2 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Ningsia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Elite owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Ningsia
                Hisaichi win, taking Ningsia from Chinese with 1 Artillery remaining. Battle score for attacker is -1
                Casualties for Hisaichi: 1 Elite
                Casualties for Chinese: 1 Infantry
            Battle in Chita
                Hisaichi attack with 3 Artillerys, 1 Elite, 1 Fighter, 5 Infantrys and 4 Tanks
                Russians defend with 1 Artillery
                    Hisaichi roll dice for 3 Artillerys, 1 Elite, 1 Fighter, 5 Infantrys and 4 Tanks in Chita, round 2 : 4/14 hits, 5.00 expected hits
                    Russians roll dice for 1 Artillery in Chita, round 2 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita
                Hisaichi win, taking Chita from Russians with 3 Artillerys, 1 Elite, 1 Fighter, 4 Infantrys and 4 Tanks remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Artillery
            Battle in Madras
                Hisaichi attack with 1 Adv.Fighter, 4 Artillerys, 1 Fighter, 9 Infantrys, 2 Marines and 8 Tanks
                British defend with 1 AAGun, 1 ArmoredCar, 1 Bunker, 1 Factory and 19 Infantrys
                    British roll AA dice in Madras : 0/2 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Battleship and 2 Cruisers in Madras, round 2 : 1/3 hits, 1.67 expected hits
                Units damaged: 1 Bunker owned by the British
                    Hisaichi roll dice for 1 Adv.Fighter, 4 Artillerys, 1 Fighter, 9 Infantrys, 2 Marines and 8 Tanks in Madras, round 2 : 12/25 hits, 9.33 expected hits
                    British roll dice for 1 ArmoredCar, 1 Bunker and 19 Infantrys in Madras, round 2 : 6/21 hits, 7.00 expected hits
                    1 ArmoredCar owned by the British, 11 Infantrys owned by the British and 6 Infantrys owned by the Hisaichi lost in Madras
                    Hisaichi roll dice for 1 Adv.Fighter, 4 Artillerys, 1 Fighter, 3 Infantrys, 2 Marines and 8 Tanks in Madras, round 3 : 5/19 hits, 8.33 expected hits
                    British roll dice for 1 Bunker and 8 Infantrys in Madras, round 3 : 4/9 hits, 3.17 expected hits
                    5 Infantrys owned by the British, 3 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Madras
                    Hisaichi roll dice for 1 Adv.Fighter, 3 Artillerys, 1 Fighter, 2 Marines and 8 Tanks in Madras, round 4 : 9/15 hits, 7.17 expected hits
                    British roll dice for 1 Bunker and 3 Infantrys in Madras, round 4 : 1/4 hits, 1.50 expected hits
                    1 Bunker owned by the British, 3 Infantrys owned by the British and 1 Artillery owned by the Hisaichi lost in Madras
                Hisaichi win, taking Madras from British with 1 Adv.Fighter, 2 Artillerys, 1 Fighter, 2 Marines and 8 Tanks remaining. Battle score for attacker is 22
                Casualties for Hisaichi: 2 Artillerys and 9 Infantrys
                Casualties for British: 1 ArmoredCar, 1 Bunker and 19 Infantrys
    
        Non Combat Move - Hisaichi
            1 Adv.Fighter and 1 Fighter moved from Madras to 60 Sea Zone
            1 Infantry moved from Bombay to Rajputana
            2 S.Submarines moved from 59 Sea Zone to 60 Sea Zone
            1 Bomber moved from 67 Sea Zone to Malaya
            1 Adv.Fighter and 1 Fighter moved from 67 Sea Zone to 60 Sea Zone
            1 Carrier moved from 110 Sea Zone to 60 Sea Zone
            1 Fighter moved from 67 Sea Zone to Malaya
            4 Infantrys moved from Hong Kong to 92 Sea Zone
            1 Tank moved from Hong Kong to Hunan
            1 B.Transport and 4 Infantrys moved from 92 Sea Zone to 110 Sea Zone
            4 Infantrys moved from 110 Sea Zone to Sumatra
            1 Infantry moved from Assam to Bihar
            1 Infantry moved from Calcutta to Hyderabad
            1 AAGun, 1 Elite and 3 Infantrys moved from Shansi to Suiyuan
            1 Artillery and 2 Infantrys moved from Chahar to Suiyuan
            1 Artillery and 1 Infantry moved from Peking to Chahar
            1 Artillery and 4 Infantrys moved from Hupeh to Shansi
            1 Artillery, 1 Elite and 1 Infantry moved from Liaoning to Peking
            1 Infantry moved from Heilungchiang to Ayan
            1 AAGun moved from Heilungchiang to Chita
            1 Fighter moved from Chita to Heilungchiang
            1 Elite moved from Liaoning to Heilungchiang
            1 Artillery and 4 Infantrys moved from Kirin to Heilungchiang
            1 Tank moved from Changchun to Heilungchiang
            1 T.Boat moved from 75 Sea Zone to 84 Sea Zone
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Infantry moved from 84 Sea Zone to Peking
            1 Artillery and 5 Infantrys moved from Changchun to Kirin
    
        Place Units - Hisaichi
            1 Bunker and 2 Tanks placed in Bombay
            2 Artillerys and 4 Infantrys placed in Malaya
            1 B.Transport placed in 92 Sea Zone
            4 Infantrys and 1 Tank placed in Hong Kong
            1 Artillery and 3 Infantrys placed in Liaoning
            1 Artillery, 5 Infantrys and 1 Tank placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 88 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    British AA : -0.33
    Russians regular : 0.67
    British regular : -0.67
    Hisaichi regular : -0.17
    

    Territory Summary for Hisaichi :

    Vladivostok : 1 flag
    Okhotsk : 1 flag
    Koryakia : 1 flag, 1 Infantry
    Chita : 1 flag, 1 AAGun, 3 Artillerys, 1 Elite, 4 Infantrys and 4 Tanks
    Zhigansk : 1 flag, 1 Infantry
    Ayan : 1 flag, 1 Infantry
    Yakutsk : 1 flag, 1 Infantry
    Khabarovsk : 1 flag
    Kolyma : 1 flag
    Shansi : 1 flag, 1 Artillery and 4 Infantrys
    Kweichow : 1 flag
    Suiyuan : 1 flag, 1 AAGun, 1 Artillery, 1 Elite, 6 Infantrys and 1 Tank
    Shanghai : 1 flag
    Ningsia : 1 flag, 1 Artillery
    Chahar : 1 flag, 1 Artillery and 1 Infantry
    Hunan : 1 flag, 1 Tank
    Anhwei : 1 flag
    Liaoning : 1 Artillery, 1 Factory and 3 Infantrys
    Kirin : 1 Artillery and 5 Infantrys
    Peking : 1 flag, 1 AAGun, 1 Artillery, 1 Elite and 2 Infantrys
    Shantung : 1 flag
    Changchun : 1 Artillery, 1 Factory, 5 Infantrys and 1 Tank
    Heilungchiang : 1 Artillery, 1 Elite, 1 Fighter, 4 Infantrys and 1 Tank
    British Borneo : 1 flag
    Rajputana : 1 flag, 2 Infantrys
    Baluchistan : 1 flag, 1 Infantry
    Bombay : 1 flag, 1 AAGun, 1 Bunker, 1 Factory and 2 Tanks
    Hong Kong : 1 flag, 1 Factory, 4 Infantrys and 1 Tank
    Hyderabad : 1 Infantry
    Madras : 1 flag, 1 AAGun, 2 Artillerys, 1 Factory, 2 Marines and 8 Tanks
    Mysore : 1 flag
    Bihar : 1 Infantry
    West Borneo : 1 flag
    Sumatra : 6 Infantrys
    Malaya : 1 flag, 1 AAGun, 2 Artillerys, 1 Bomber, 1 Factory, 1 Fighter and 5 Infantrys
    Panay : 1 flag
    107 Sea Zone : 2 Destroyers and 3 Submarines
    60 Sea Zone : 2 Adv.Fighters, 1 Battleship, 2 Carriers, 2 Cruisers, 1 Destroyer, 2 Fighters, 2 S.Submarines and 8 Transports
    58 Sea Zone : 1 S.Submarine
    110 Sea Zone : 1 B.Transport and 1 Destroyer
    84 Sea Zone : 1 T.Boat
    92 Sea Zone : 1 B.Transport
    

    Production/PUs Summary :

    Germans : 128 / 131
    Russians : 78 / 83
    Italians : 51 / 51
    French : 23 / 23
    Yamamoto : 88 / 88
    Chinese : 15 / 17
    Hisaichi : 88 / 88
    British : 91 / 102
    Anzac : 36 / 36
    Dutch : 8 / 12
    Finns : 20 / 20
    Romanians : 17 / 19
    Thai : 22 / 22
    Americans : 109 / 110
    

    Savegame

  • '20

    TripleA Turn Summary: British round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - British
            1 Infantry moved from E.Morocco to S.Algeria
            1 Transport moved from 47 Sea Zone to 48 Sea Zone
            1 Infantry moved from Tripoli to 48 Sea Zone
            1 Infantry moved from Tobruk to 48 Sea Zone
            2 Infantrys and 1 Transport moved from 48 Sea Zone to 49 Sea Zone
            2 Infantrys moved from 49 Sea Zone to Serbia
                  British take Serbia from Italians
            1 T.Boat moved from 51 Sea Zone to 48 Sea Zone
            1 Infantry moved from Tobruk to 48 Sea Zone
            1 Infantry moved from 48 Sea Zone to Campania
                  British take Campania from Italians
            3 Infantrys and 1 Tank moved from Tripoli to 47 Sea Zone
            1 Adv.Fighter, 1 Fighter, 3 Infantrys and 1 Tank moved from 47 Sea Zone to S.Tunisia
            1 Fighter moved from Tobruk to S.Tunisia
            1 Bomber moved from Cairo to 58 Sea Zone
            1 Artillery and 1 Infantry moved from Delhi to Rajputana
            1 Adv.Fighter moved from Delhi to Rajputana
    
        Purchase Units - British
            British buy 4 Artillerys, 1 Bunker, 23 Infantrys, 3 S.Submarines and 1 Tank; Remaining resources: 1 PUs; 
    
        Combat - British
            Battle in S.Tunisia
                British attack with 1 Adv.Fighter, 2 Fighters, 3 Infantrys and 1 Tank
                Italians defend with 1 Artillery, 1 Elite and 2 Infantrys
                    British roll dice for 3 Cruisers in S.Tunisia, round 2 : 0/3 hits, 1.50 expected hits
                    British roll dice for 1 Adv.Fighter, 2 Fighters, 3 Infantrys and 1 Tank in S.Tunisia, round 2 : 3/7 hits, 2.17 expected hits
                    Italians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in S.Tunisia, round 2 : 3/4 hits, 1.33 expected hits
                    1 Elite owned by the Italians, 2 Infantrys owned by the Italians and 3 Infantrys owned by the British lost in S.Tunisia
                    British roll dice for 1 Adv.Fighter, 2 Fighters and 1 Tank in S.Tunisia, round 3 : 3/4 hits, 1.67 expected hits
                    Italians roll dice for 1 Artillery in S.Tunisia, round 3 : 1/1 hits, 0.33 expected hits
                    1 Tank owned by the British and 1 Artillery owned by the Italians lost in S.Tunisia
                British win with 1 Adv.Fighter and 2 Fighters remaining. Battle score for attacker is 0
                Casualties for British: 3 Infantrys and 1 Tank
                Casualties for Italians: 1 Artillery, 1 Elite and 2 Infantrys
            Battle in S.Algeria
                British attack with 1 Infantry
                Italians defend with 1 Infantry
                    British roll dice for 1 Infantry in S.Algeria, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 Infantry in S.Algeria, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in S.Algeria
                Italians win with 1 Infantry remaining. Battle score for attacker is -2
                Casualties for British: 1 Infantry
            Battle in Rajputana
                British attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry
                Hisaichi defend with 2 Infantrys
                    British roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Rajputana, round 2 : 2/3 hits, 1.17 expected hits
                    Hisaichi roll dice for 2 Infantrys in Rajputana, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Hisaichi lost in Rajputana
                British win, taking Rajputana from Hisaichi with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 2 Infantrys
            Battle in 58 Sea Zone
                British attack with 1 Bomber
                Hisaichi defend with 1 S.Submarine
                    British roll dice for 1 Bomber in 58 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                1 S.Submarine owned by the Hisaichi lost in 58 Sea Zone
                British win with 1 Bomber remaining. Battle score for attacker is 10
                Casualties for Hisaichi: 1 S.Submarine
    
        Non Combat Move - British
            1 Adv.Fighter moved from Rajputana to Delhi
            1 Bomber moved from 58 Sea Zone to Lower Egypt
            1 Infantry moved from Lower Egypt to Nubia
            2 Infantrys moved from Cape Town to South Africa
            1 Adv.Fighter and 1 Fighter moved from S.Tunisia to 47 Sea Zone
            1 Fighter moved from S.Tunisia to Tripoli
            3 Infantrys moved from Hun to Tripoli
            1 Cruiser moved from 51 Sea Zone to 47 Sea Zone
            1 T.Boat moved from 51 Sea Zone to 48 Sea Zone
            5 Infantrys moved from Cairo to Lower Egypt
            2 Adv.Fighters, 1 Battleship, 2 Carriers, 3 Cruisers, 4 Destroyers, 2 Fighters, 1 Submarine, 4 T.Boats and 3 Transports moved from 20 Sea Zone to 18 Sea Zone
            1 Bomber moved from Wales to London
            2 Infantrys moved from London to Wales
            1 Infantry moved from London to Wales
            1 Infantry moved from London to Wales
            1 Infantry moved from London to Manchester
    
        Place Units - British
            1 Bunker, 4 Infantrys and 1 Tank placed in Delhi
            3 S.Submarines placed in 56 Sea Zone
            1 Artillery and 3 Infantrys placed in Manchester
            4 Infantrys placed in Wales
            3 Artillerys and 5 Infantrys placed in London
            3 Infantrys placed in Hun
            3 Infantrys placed in Cairo
            1 Infantry placed in Cape Town
    
        Turn Complete - British
            British collect 98 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 3.00
    British regular : 1.67
    Hisaichi regular : -0.67
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Anzac round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Anzac
            2 Infantrys moved from West Papua to Hollandia
            1 Adv.Fighter and 3 Fighters moved from 109 Sea Zone to 108 Sea Zone
            1 Fighter moved from Port Moresby to Hollandia
    
        Purchase Units - Anzac
            Anzac buy 2 Destroyers, 7 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Hollandia
                Anzac attack with 1 Fighter and 2 Infantrys
                Yamamoto defend with 1 Infantry
                    Anzac roll dice for 1 Fighter and 2 Infantrys in Hollandia, round 2 : 0/3 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Hollandia, round 2 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 1 Fighter and 2 Infantrys in Hollandia, round 3 : 1/3 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Hollandia, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Hollandia
                Anzac win, taking Hollandia from Yamamoto with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in 108 Sea Zone
                Anzac attack with 1 Adv.Fighter and 3 Fighters
                Yamamoto defend with 1 Transport
                    Anzac roll dice for 1 Adv.Fighter and 3 Fighters in 108 Sea Zone, round 2 : 2/4 hits, 1.50 expected hits
                    Yamamoto roll dice for 1 Transport in 108 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Yamamoto lost in 108 Sea Zone
                Anzac win with 1 Adv.Fighter and 3 Fighters remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Transport
    
        Non Combat Move - Anzac
            1 Adv.Fighter and 3 Fighters moved from 108 Sea Zone to 109 Sea Zone
            1 Fighter moved from Hollandia to Port Moresby
    
        Place Units - Anzac
            2 Destroyers and 1 Transport placed in 122 Sea Zone
            3 Infantrys placed in Broome
            3 Infantrys placed in Townsville
            1 Infantry placed in Port Moresby
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.83
    Anzac regular : 0.17
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Dutch round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Dutch
            1 Artillery and 1 Infantry moved from Suriname to 32 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 32 Sea Zone to 36 Sea Zone
            1 Artillery and 1 Infantry moved from 36 Sea Zone to Mauritania
            1 Elite and 1 Tank moved from Mauritania to W.Morocco
            2 Artillerys, 2 Infantrys and 1 Tank moved from W.Morocco to E.Morocco
    
        Purchase Units - Dutch
            Dutch buy 1 Bunker and 1 Transport; Remaining resources: 0 PUs; 
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            1 Bunker placed in Flores
            1 Transport placed in 32 Sea Zone
    
        Turn Complete - Dutch
            Dutch collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Finns round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Finns
            1 ArmoredCar moved from Leningrad to N.Karelia
            1 Infantry moved from Oulu to N.Karelia
            1 Infantry moved from Vyborg to S.Karelia
            1 Fighter moved from Estonia to S.Karelia
            1 Elite moved from Leningrad to S.Karelia
            1 Adv.Fighter moved from Helsinki to N.Karelia
            1 Adv.Fighter moved from Estonia to Minsk
            1 ArmoredCar moved from Leningrad to Minsk
            1 Destroyer moved from 22 Sea Zone to 20 Sea Zone
            1 Bomber moved from Danzig to 20 Sea Zone
    
        Purchase Units - Finns
            Finns buy 7 Infantrys and 1 T.Boat; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in N.Karelia
                Finns attack with 1 Adv.Fighter, 1 ArmoredCar and 1 Infantry
                Russians defend with 1 Artillery
                    Finns roll dice for 1 Adv.Fighter, 1 ArmoredCar and 1 Infantry in N.Karelia, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Artillery in N.Karelia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in N.Karelia
                    Finns roll dice for 1 Adv.Fighter and 1 ArmoredCar in N.Karelia, round 3 : 2/2 hits, 0.83 expected hits
                    Russians roll dice for 1 Artillery in N.Karelia, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in N.Karelia
                Finns win, taking N.Karelia from Russians with 1 Adv.Fighter and 1 ArmoredCar remaining. Battle score for attacker is 2
                Casualties for Finns: 1 Infantry
                Casualties for Russians: 1 Artillery
            Battle in Minsk
                Finns attack with 1 Adv.Fighter and 1 ArmoredCar
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Adv.Fighter and 1 ArmoredCar in Minsk, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Minsk
                Finns win, taking Minsk from Russians with 1 Adv.Fighter and 1 ArmoredCar remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in S.Karelia
                Finns attack with 1 Elite, 1 Fighter and 1 Infantry
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Elite, 1 Fighter and 1 Infantry in S.Karelia, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in S.Karelia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in S.Karelia
                Finns win, taking S.Karelia from Russians with 1 Elite and 1 Fighter remaining. Battle score for attacker is 0
                Casualties for Finns: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in 20 Sea Zone
                Finns attack with 1 Bomber and 1 Destroyer
                Russians defend with 1 Destroyer
                    Finns roll dice for 1 Bomber and 1 Destroyer in 20 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 Destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Russians lost in 20 Sea Zone
                Finns win with 1 Bomber and 1 Destroyer remaining. Battle score for attacker is 8
                Casualties for Russians: 1 Destroyer
    
        Non Combat Move - Finns
            1 Bomber moved from 20 Sea Zone to Paris
            1 Adv.Fighter moved from Minsk to Leningrad
            1 Fighter moved from S.Karelia to Leningrad
            1 Adv.Fighter moved from N.Karelia to Vyborg
            3 Infantrys moved from Helsinki to 24 Sea Zone
            3 Infantrys moved from 24 Sea Zone to Leningrad
            3 Infantrys moved from Tampere to Kotka
    
        Place Units - Finns
            1 T.Boat placed in 24 Sea Zone
            4 Infantrys placed in Leningrad
            3 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 24 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 0.50
    Russians regular : 0.33
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Romanians round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Romanians
            1 ArmoredCar moved from Kiev to Smolensk
            1 ArmoredCar and 1 Infantry moved from Kiev to Donetsk
            2 Fighters moved from Kiev to Smolensk
            1 Bomber moved from Bucharest to 49 Sea Zone
            1 Adv.Fighter moved from Kiev to Smolensk
    
        Purchase Units - Romanians
            Romanians buy 2 ArmoredCars and 6 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Donetsk
                Romanians attack with 1 ArmoredCar and 1 Infantry
                Russians defend with 1 AAGun and 1 Infantry
                    Romanians roll dice for 1 ArmoredCar and 1 Infantry in Donetsk, round 2 : 0/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
                    Romanians roll dice for 1 ArmoredCar and 1 Infantry in Donetsk, round 3 : 0/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Donetsk, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Romanians lost in Donetsk
                    Romanians roll dice for 1 ArmoredCar in Donetsk, round 4 : 1/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry in Donetsk, round 4 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Romanians and 1 Infantry owned by the Russians lost in Donetsk
                Russians win with no units remaining. Battle score for attacker is -4
                Casualties for Romanians: 1 ArmoredCar and 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in 49 Sea Zone
                Romanians attack with 1 Bomber
                British defend with 1 Transport
                    Romanians roll dice for 1 Bomber in 49 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 Transport in 49 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the British lost in 49 Sea Zone
                Romanians win with 1 Bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 Transport
            Battle in Smolensk
                Romanians attack with 1 Adv.Fighter, 1 ArmoredCar and 2 Fighters
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Adv.Fighter, 1 ArmoredCar and 2 Fighters in Smolensk, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 Infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Smolensk
                Romanians win, taking Smolensk from Russians with 1 Adv.Fighter, 1 ArmoredCar and 2 Fighters remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Romanians
            1 Adv.Fighter and 2 Fighters moved from Smolensk to Kiev
            4 Infantrys moved from Vinnytsia to Kiev
            1 Bomber moved from 49 Sea Zone to E.Romania
    
        Place Units - Romanians
            2 ArmoredCars and 2 Infantrys placed in Bucharest
            4 Infantrys placed in Vinnytsia
    
        Turn Complete - Romanians
            Romanians collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : -0.50
    Russians regular : 0.67
    British regular : -0.17
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Thai round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Thai
            1 Adv.Fighter and 1 Fighter moved from Assam to Rajputana
            1 Artillery and 2 Infantrys moved from Hyderabad to Delhi
            3 Artillerys, 7 Infantrys, 3 Marines and 3 Tanks moved from Bihar to Delhi
            1 Mech.Inf moved from Assam to Delhi
    
        Purchase Units - Thai
            Thai buy 1 Cruiser, 1 Destroyer and 1 Infantry; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Rajputana
                Thai attack with 1 Adv.Fighter and 1 Fighter
                British defend with 1 Artillery and 1 Infantry
                    Thai roll dice for 1 Adv.Fighter and 1 Fighter in Rajputana, round 2 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in Rajputana, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the British lost in Rajputana
                    Thai roll dice for 1 Adv.Fighter and 1 Fighter in Rajputana, round 3 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 Artillery in Rajputana, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the British lost in Rajputana
                Thai win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 6
                Casualties for British: 1 Artillery and 1 Infantry
            Battle in Delhi
                Thai attack with 4 Artillerys, 9 Infantrys, 3 Marines, 1 Mech.Inf and 3 Tanks
                British defend with 1 AAGun, 1 Adv.Fighter, 3 ArmoredCars, 2 Bunkers, 1 Factory, 17 Infantrys and 1 Tank
                    Thai roll dice for 4 Artillerys, 9 Infantrys, 3 Marines, 1 Mech.Inf and 3 Tanks in Delhi, round 2 : 10/20 hits, 7.00 expected hits
                Units damaged: 2 Bunkers owned by the British
                    British roll dice for 1 Adv.Fighter, 3 ArmoredCars, 2 Bunkers, 17 Infantrys and 1 Tank in Delhi, round 2 : 13/24 hits, 8.33 expected hits
                    3 ArmoredCars owned by the British, 9 Infantrys owned by the Thai, 5 Infantrys owned by the British and 4 Artillerys owned by the Thai lost in Delhi
                    Thai roll dice for 3 Marines, 1 Mech.Inf and 3 Tanks in Delhi, round 3 : 4/7 hits, 3.50 expected hits
                    British roll dice for 1 Adv.Fighter, 2 Bunkers, 12 Infantrys and 1 Tank in Delhi, round 3 : 5/16 hits, 6.17 expected hits
                1 Mech.Inf owned by the Thai, 1 Tank owned by the Thai, 4 Infantrys owned by the British and 3 Marines owned by the Thai lost in Delhi
                2 Tanks retreated to Bihar
                British win with 1 Adv.Fighter, 2 Bunkers, 8 Infantrys and 1 Tank remaining. Battle score for attacker is -27
                Casualties for Thai: 4 Artillerys, 9 Infantrys, 3 Marines, 1 Mech.Inf and 1 Tank
                Casualties for British: 3 ArmoredCars and 9 Infantrys
    
        Non Combat Move - Thai
            1 Adv.Fighter and 1 Fighter moved from Rajputana to Bombay
            2 Infantrys moved from Calcutta to Bihar
            2 Infantrys moved from Assam to Bihar
            1 Tank moved from Burma to Bihar
            2 Transports moved from 60 Sea Zone to 61 Sea Zone
            3 Infantrys and 1 Marine moved from S.Thailand to 61 Sea Zone
            3 Infantrys, 1 Marine and 2 Transports moved from 61 Sea Zone to 60 Sea Zone
            3 Infantrys and 1 Marine moved from 60 Sea Zone to Hyderabad
            1 Tank moved from Bangkok to Burma
            1 Infantry moved from Bangkok to S.Thailand
            1 Elite moved from Bangkok to S.Thailand
            2 Artillerys moved from Bangkok to S.Thailand
            1 Mech.Inf moved from Bangkok to Assam
    
        Place Units - Thai
            1 Cruiser and 1 Destroyer placed in 105 Sea Zone
            1 Infantry placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Thai regular : 3.83
    British regular : 2.50
    

    Territory Summary for Thai :

    S.French Indochina : 1 flag
    Yunnan : 1 flag
    Assam : 1 flag, 1 Mech.Inf
    Burma : 1 flag, 1 Tank
    Bombay : 1 Adv.Fighter and 1 Fighter
    Hyderabad : 1 flag, 3 Infantrys and 1 Marine
    Calcutta : 1 flag
    Bihar : 1 flag, 1 AAGun, 4 Infantrys and 3 Tanks
    East And South Borneo : 1 flag
    Lombok : 1 Infantry
    S.Thailand : 2 Artillerys, 1 Elite and 1 Infantry
    Bangkok : 1 Factory and 1 Infantry
    66 Sea Zone : 1 Destroyer
    60 Sea Zone : 2 Transports
    105 Sea Zone : 1 Cruiser and 1 Destroyer
    

    Production/PUs Summary :

    Germans : 128 / 131
    Russians : 73 / 83
    Italians : 45 / 51
    French : 23 / 23
    Yamamoto : 86 / 88
    Chinese : 15 / 17
    Hisaichi : 87 / 88
    British : 98 / 99
    Anzac : 36 / 36
    Dutch : 10 / 10
    Finns : 24 / 24
    Romanians : 18 / 18
    Thai : 22 / 22
    Americans : 109 / 110
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Thai round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Thai
            1 Adv.Fighter and 1 Fighter moved from Assam to Rajputana
            1 Artillery and 2 Infantrys moved from Hyderabad to Delhi
            3 Artillerys, 7 Infantrys, 3 Marines and 3 Tanks moved from Bihar to Delhi
            1 Mech.Inf moved from Assam to Delhi
    
        Purchase Units - Thai
            Thai buy 1 Cruiser, 1 Destroyer and 1 Infantry; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Rajputana
                Thai attack with 1 Adv.Fighter and 1 Fighter
                British defend with 1 Artillery and 1 Infantry
                    Thai roll dice for 1 Adv.Fighter and 1 Fighter in Rajputana, round 2 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in Rajputana, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the British lost in Rajputana
                    Thai roll dice for 1 Adv.Fighter and 1 Fighter in Rajputana, round 3 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 Artillery in Rajputana, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the British lost in Rajputana
                Thai win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 6
                Casualties for British: 1 Artillery and 1 Infantry
            Battle in Delhi
                Thai attack with 4 Artillerys, 9 Infantrys, 3 Marines, 1 Mech.Inf and 3 Tanks
                British defend with 1 AAGun, 1 Adv.Fighter, 3 ArmoredCars, 2 Bunkers, 1 Factory, 17 Infantrys and 1 Tank
                    Thai roll dice for 4 Artillerys, 9 Infantrys, 3 Marines, 1 Mech.Inf and 3 Tanks in Delhi, round 2 : 10/20 hits, 7.00 expected hits
                Units damaged: 2 Bunkers owned by the British
                    British roll dice for 1 Adv.Fighter, 3 ArmoredCars, 2 Bunkers, 17 Infantrys and 1 Tank in Delhi, round 2 : 13/24 hits, 8.33 expected hits
                    3 ArmoredCars owned by the British, 9 Infantrys owned by the Thai, 5 Infantrys owned by the British and 4 Artillerys owned by the Thai lost in Delhi
                    Thai roll dice for 3 Marines, 1 Mech.Inf and 3 Tanks in Delhi, round 3 : 4/7 hits, 3.50 expected hits
                    British roll dice for 1 Adv.Fighter, 2 Bunkers, 12 Infantrys and 1 Tank in Delhi, round 3 : 5/16 hits, 6.17 expected hits
                1 Mech.Inf owned by the Thai, 1 Tank owned by the Thai, 4 Infantrys owned by the British and 3 Marines owned by the Thai lost in Delhi
                2 Tanks retreated to Bihar
                British win with 1 Adv.Fighter, 2 Bunkers, 8 Infantrys and 1 Tank remaining. Battle score for attacker is -27
                Casualties for Thai: 4 Artillerys, 9 Infantrys, 3 Marines, 1 Mech.Inf and 1 Tank
                Casualties for British: 3 ArmoredCars and 9 Infantrys
    
        Non Combat Move - Thai
            1 Adv.Fighter and 1 Fighter moved from Rajputana to Bombay
            2 Infantrys moved from Calcutta to Bihar
            2 Infantrys moved from Assam to Bihar
            1 Tank moved from Burma to Bihar
            2 Transports moved from 60 Sea Zone to 61 Sea Zone
            3 Infantrys and 1 Marine moved from S.Thailand to 61 Sea Zone
            3 Infantrys, 1 Marine and 2 Transports moved from 61 Sea Zone to 60 Sea Zone
            3 Infantrys and 1 Marine moved from 60 Sea Zone to Hyderabad
            1 Tank moved from Bangkok to Burma
            1 Infantry moved from Bangkok to S.Thailand
            1 Elite moved from Bangkok to S.Thailand
            2 Artillerys moved from Bangkok to S.Thailand
            1 Mech.Inf moved from Bangkok to Assam
    
        Place Units - Thai
            1 Cruiser and 1 Destroyer placed in 105 Sea Zone
            1 Infantry placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 22 PUs; end with 22 PUs
            Turning on Edit Mode
            EDIT: Changing ownership of Soembawa from Dutch to Thai
            EDIT: Adding units owned by Thai to Soembawa: 1 Infantry
            EDIT: Removing units owned by Thai from Lombok: 1 Infantry
            EDIT: Changing PUs for Thai from 22 to 23
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Thai regular : 3.83
    British regular : 2.50
    

    Territory Summary for Thai :

    S.French Indochina : 1 flag
    Yunnan : 1 flag
    Assam : 1 flag, 1 Mech.Inf
    Burma : 1 flag, 1 Tank
    Bombay : 1 Adv.Fighter and 1 Fighter
    Hyderabad : 1 flag, 3 Infantrys and 1 Marine
    Calcutta : 1 flag
    Bihar : 1 flag, 1 AAGun, 4 Infantrys and 3 Tanks
    Soembawa : 1 flag, 1 Infantry
    East And South Borneo : 1 flag
    S.Thailand : 2 Artillerys, 1 Elite and 1 Infantry
    Bangkok : 1 Factory and 1 Infantry
    66 Sea Zone : 1 Destroyer
    60 Sea Zone : 2 Transports
    105 Sea Zone : 1 Cruiser and 1 Destroyer
    

    Production/PUs Summary :

    Germans : 128 / 131
    Russians : 73 / 83
    Italians : 45 / 51
    French : 23 / 23
    Yamamoto : 86 / 88
    Chinese : 15 / 17
    Hisaichi : 87 / 88
    British : 98 / 99
    Anzac : 36 / 36
    Dutch : 9 / 10
    Finns : 24 / 24
    Romanians : 18 / 18
    Thai : 23 / 23
    Americans : 109 / 110
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    use the second post…I missed a walk-in…


  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Americans
            1 Infantry moved from Guadalcanal to 109 Sea Zone
            1 Infantry and 1 Transport moved from 109 Sea Zone to 101 Sea Zone
            1 Infantry moved from 101 Sea Zone to Guam
            1 Infantry moved from Guadalcanal to 109 Sea Zone
            1 Infantry and 1 Transport moved from 109 Sea Zone to 108 Sea Zone
            1 Infantry moved from 108 Sea Zone to Yap
                  Americans take Yap from Yamamoto
            1 Elite moved from Johnston to 97 Sea Zone
            1 Infantry moved from Johnston to 97 Sea Zone
            1 Elite, 1 Infantry and 1 Transport moved from 97 Sea Zone to 109 Sea Zone
            1 Elite and 1 Infantry moved from 109 Sea Zone to Woleai
            1 Cruiser and 1 Marine moved from 109 Sea Zone to 102 Sea Zone
            1 Marine moved from 102 Sea Zone to Kusaie
                  Americans take Kusaie from Yamamoto
            1 Cruiser and 1 Infantry moved from 109 Sea Zone to 102 Sea Zone
            1 Infantry moved from 102 Sea Zone to Eniwetok
            1 Marine moved from Guadalcanal to 109 Sea Zone
            1 Marine and 1 S.Submarine moved from 109 Sea Zone to 102 Sea Zone
            1 Marine moved from 102 Sea Zone to Ulithi
                  Americans take Ulithi from Yamamoto
            1 Adv.Fighter moved from Wake to Eniwetok
            1 Adv.Fighter moved from Wake to Eniwetok
            1 Adv.Fighter moved from 97 Sea Zone to Eniwetok
            1 Adv.Fighter moved from 97 Sea Zone to Eniwetok
            6 Adv.Fighters moved from 109 Sea Zone to Woleai
            2 Cruisers moved from 109 Sea Zone to 102 Sea Zone
            4 L.Fighters moved from 109 Sea Zone to Guam
            1 Marine and 1 S.Submarine moved from 109 Sea Zone to 102 Sea Zone
            1 Marine moved from 102 Sea Zone to Eniwetok
            2 Adv.Fighters moved from 109 Sea Zone to Woleai
            3 Adv.Fighters moved from 109 Sea Zone to Eniwetok
            1 Adv.Fighter moved from San Francisco to Midway
            1 Transport moved from 90 Sea Zone to 83 Sea Zone
            3 Tanks moved from W.Morocco to N.Algeria
            6 Tanks moved from E.Morocco to N.Algeria
            1 Bomber moved from E.Morocco to Tunis
            1 Artillery moved from Bahia to 35 Sea Zone
            1 Infantry moved from Salvador to 35 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 35 Sea Zone to 34 Sea Zone
            1 Artillery and 1 Infantry moved from 34 Sea Zone to Canarians
            1 Bomber moved from E.Morocco to Canarians
            1 Adv.Fighter moved from 31 Sea Zone to Canarians
            1 Adv.Fighter moved from 31 Sea Zone to Canarians
            1 Elite moved from Mauritania to 31 Sea Zone
            1 Elite moved from 31 Sea Zone to Canarians
    
        Purchase Units - Americans
            Americans buy 4 Adv.Fighters, 1 B.Transport, 1 Carrier, 2 Elites, 1 Infantry, 1 S.Bomber and 2 S.Submarines; Remaining resources: 2 PUs; 
    
        Combat - Americans
            Strategic bombing raid in Tunis
                    Italians roll AA dice in Tunis : 1/1 hits, 0.17 expected hits
                1 Bomber killed by AA
                Bombing raid in Tunis causes 0 damage total. 
            Battle in Eniwetok
                Americans attack with 7 Adv.Fighters, 1 Infantry and 1 Marine
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 2 Cruisers in Eniwetok, round 2 : 1/2 hits, 1.00 expected hits
                    1 Infantry owned by the Yamamoto lost in Eniwetok
                Americans win, taking Eniwetok from Yamamoto with 7 Adv.Fighters, 1 Infantry and 1 Marine remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Guam
                Americans attack with 1 Infantry and 4 L.Fighters
                Yamamoto defend with 1 Artillery
                    Americans roll dice for 1 Infantry and 4 L.Fighters in Guam, round 2 : 2/5 hits, 2.17 expected hits
                    Yamamoto roll dice for 1 Artillery in Guam, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Yamamoto lost in Guam
                Americans win, taking Guam from Yamamoto with 1 Infantry and 4 L.Fighters remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Artillery
            Battle in Canarians
                Americans attack with 2 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Elite and 1 Infantry
                Neutral defend with 1 Infantry
                    Americans roll dice for 2 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Elite and 1 Infantry in Canarians, round 2 : 3/6 hits, 2.67 expected hits
                    Neutral roll dice for 1 Infantry in Canarians, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Canarians
                Americans loses 0 PUs for violating Canarianss neutrality.
                Americans win, taking Canarians from Neutral with 2 Adv.Fighters, 1 Artillery, 1 Bomber and 1 Elite remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Infantry
            Battle in N.Algeria
                Americans attack with 9 Tanks
                Italians defend with 1 Infantry
                    Americans roll dice for 9 Tanks in N.Algeria, round 2 : 2/9 hits, 4.50 expected hits
                    Italians roll dice for 1 Infantry in N.Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in N.Algeria
                Americans win, taking N.Algeria from Italians with 9 Tanks remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
            Battle in Woleai
                Americans attack with 8 Adv.Fighters, 1 Elite and 1 Infantry
                Yamamoto defend with 2 Infantrys
                    Americans roll dice for 1 Battleship in Woleai, round 2 : 0/1 hits, 0.67 expected hits
                    Americans roll dice for 8 Adv.Fighters, 1 Elite and 1 Infantry in Woleai, round 2 : 3/10 hits, 4.50 expected hits
                    Yamamoto roll dice for 2 Infantrys in Woleai, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Yamamoto lost in Woleai
                Americans win, taking Woleai from Yamamoto with 8 Adv.Fighters, 1 Elite and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 2 Infantrys
    
        Non Combat Move - Americans
            1 B.Carrier, 1 B.Transport, 4 Carriers, 3 Destroyers and 2 Submarines moved from 109 Sea Zone to 102 Sea Zone
            1 B.Carrier moved from 97 Sea Zone to 109 Sea Zone
            2 S.Submarines moved from 91 Sea Zone to 109 Sea Zone
            1 B.Carrier and 1 Transport moved from 91 Sea Zone to 104 Sea Zone
            1 Adv.Fighter moved from Eniwetok to 102 Sea Zone
            1 Adv.Fighter moved from Eniwetok to 102 Sea Zone
            1 L.Fighter moved from Guam to 102 Sea Zone
            1 L.Fighter moved from Guam to 102 Sea Zone
            1 L.Fighter moved from Guam to 102 Sea Zone
            1 L.Fighter moved from Guam to 102 Sea Zone
            1 Adv.Fighter moved from Eniwetok to 102 Sea Zone
            1 Adv.Fighter moved from Eniwetok to 102 Sea Zone
            1 Adv.Fighter moved from Woleai to 109 Sea Zone
            1 Adv.Fighter moved from Woleai to 109 Sea Zone
            1 Adv.Fighter moved from Woleai to 109 Sea Zone
            1 Adv.Fighter moved from Woleai to 109 Sea Zone
            1 Adv.Fighter moved from Woleai to 109 Sea Zone
            1 Adv.Fighter moved from Woleai to 109 Sea Zone
            1 Adv.Fighter moved from Woleai to 109 Sea Zone
            1 Adv.Fighter moved from Woleai to 109 Sea Zone
            2 Adv.Fighters moved from 109 Sea Zone to 104 Sea Zone
            1 Adv.Fighter moved from Eniwetok to 102 Sea Zone
            1 Adv.Fighter moved from Eniwetok to 102 Sea Zone
            1 Adv.Fighter moved from Eniwetok to 109 Sea Zone
            1 Adv.Fighter moved from Canarians to 31 Sea Zone
            1 Adv.Fighter moved from Canarians to 31 Sea Zone
            1 Bomber moved from Canarians to E.Morocco
            1 Marine moved from W.Morocco to E.Morocco
            1 Infantry moved from W.Morocco to E.Morocco
            1 S.Submarine moved from 31 Sea Zone to 34 Sea Zone
    
        Place Units - Americans
            2 Adv.Fighters placed in Wake
            2 S.Submarines placed in 91 Sea Zone
            1 S.Bomber placed in Salvador
            1 B.Transport and 1 Carrier placed in 34 Sea Zone
            1 Adv.Fighter placed in 34 Sea Zone
            1 Elite and 1 Infantry placed in San Francisco
            1 Elite placed in Pearl Harbor
            1 Adv.Fighter placed in Salvador
    
        Turn Complete - Americans
            Americans collect 117 PUs; end with 119 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -1.00
    Americans regular : -4.50
    Italians regular : -0.33
    Neutral regular : 0.67
    Italians AA : 0.83
    

    Territory Summary for Americans :

    N.Algeria : 9 Tanks
    Mauritania : 2 Tanks
    E.Morocco : 1 Bomber, 1 Infantry and 1 Marine
    Kusaie : 1 flag, 1 Marine
    Kwajalein : 1 flag
    Ulithi : 1 flag, 1 Marine
    Eniwetok : 1 flag, 1 Infantry and 1 Marine
    Jaluit : 1 flag
    Yap : 1 flag, 1 Infantry
    Fiji : 1 S.Bomber
    Washington : 1 AAGun and 1 Factory
    San Francisco : 1 AAGun, 1 Elite, 1 Factory and 1 Infantry
    Pearl Harbor : 1 AAGun, 1 Elite and 1 Factory
    South Central USA : 1 Factory
    Ponape : 1 Infantry
    Wake : 2 Adv.Fighters, 1 Artillery, 1 Bunker, 1 Factory and 1 Infantry
    Woleai : 1 Elite and 1 Infantry
    Midway : 1 Adv.Fighter
    Guam : 1 Infantry
    South Atlantic USA : 2 AAGuns and 1 Factory
    Canarians : 1 flag, 1 Artillery and 1 Elite
    Bahia : 1 flag
    W.Mexico : 1 flag
    Bolivia : 1 flag
    Salvador : 1 flag, 1 AAGun, 1 Adv.Fighter, 1 Factory and 1 S.Bomber
    Rio De Janeiro : 1 flag
    Central America : 1 flag
    Rio de Oro : 1 flag, 1 Factory
    Amazon : 1 flag
    E.Mexico : 1 flag
    Venezuela : 1 flag
    31 Sea Zone : 2 Adv.Fighters, 1 Carrier and 3 S.Submarines
    91 Sea Zone : 2 S.Submarines
    83 Sea Zone : 1 Transport
    102 Sea Zone : 6 Adv.Fighters, 1 B.Carrier, 1 B.Transport, 4 Carriers, 4 Cruisers, 3 Destroyers, 4 L.Fighters, 2 S.Submarines and 2 Submarines
    109 Sea Zone : 7 Adv.Fighters, 1 B.Carrier, 1 Battleship, 3 Carriers, 1 Destroyer, 4 S.Submarines and 1 Transport
    104 Sea Zone : 2 Adv.Fighters, 1 B.Carrier and 1 Transport
    108 Sea Zone : 1 Transport
    101 Sea Zone : 1 Transport
    34 Sea Zone : 1 Adv.Fighter, 1 B.Transport, 1 Carrier, 1 S.Submarine and 1 Transport
    

    Production/PUs Summary :

    Germans : 128 / 131
    Russians : 73 / 83
    Italians : 44 / 51
    French : 24 / 23
    Yamamoto : 79 / 88
    Chinese : 15 / 17
    Hisaichi : 87 / 88
    British : 98 / 99
    Anzac : 36 / 36
    Dutch : 9 / 10
    Finns : 24 / 24
    Romanians : 18 / 18
    Thai : 23 / 23
    Americans : 117 / 119
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Germans
            1 Transport moved from 46 Sea Zone to 44 Sea Zone
            1 Artillery and 1 Infantry moved from Provence to 44 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 44 Sea Zone to 46 Sea Zone
            1 Artillery and 1 Infantry moved from 46 Sea Zone to Campania
            2 Submarines moved from 46 Sea Zone to 48 Sea Zone
            2 Infantrys moved from N.Tunisia to Tunis
            1 Transport moved from 46 Sea Zone to 44 Sea Zone
            2 Infantrys moved from Provence to 44 Sea Zone
            2 Infantrys and 1 Transport moved from 44 Sea Zone to 46 Sea Zone
            2 Infantrys moved from 46 Sea Zone to N.Tunisia
            1 Infantry moved from Kiev to Donetsk
                  Germans take Donetsk from Russians
            6 Infantrys moved from Hamburg to 22 Sea Zone
            2 Cruisers moved from 22 Sea Zone to 20 Sea Zone
            1 ArmoredCar moved from Picardy to 20 Sea Zone
            1 ArmoredCar moved from Brittany to 20 Sea Zone
            2 ArmoredCars moved from 20 Sea Zone to Wales
            2 Infantrys moved from Netherlands to 22 Sea Zone
            8 Cruisers and 8 Infantrys moved from 22 Sea Zone to 20 Sea Zone
            1 Battleship moved from 22 Sea Zone to 20 Sea Zone
            1 Infantry moved from 20 Sea Zone to Dover
                  Germans take Dover from British
            7 Infantrys moved from 20 Sea Zone to Wales
            2 Fighters moved from 22 Sea Zone to Wales
            1 Bomber moved from Netherlands to Wales
            1 Stuka moved from Kiev to Hamburg
            3 Carriers, 1 Destroyer and 1 Submarine moved from 22 Sea Zone to 20 Sea Zone
            1 ArmoredCar moved from Krakow to E.Romania
            3 Infantrys moved from Krakow to E.Romania
            3 ArmoredCars and 2 Tanks moved from Bohemia to E.Romania
            1 Tank moved from Warsaw to E.Romania
            2 Infantrys moved from Brest to Kiev
            3 Infantrys moved from Warsaw to Brest
            3 Artillerys, 3 Elites, 10 Infantrys, 1 Mech.Inf and 6 Tanks moved from Leningrad to Novgorod
            2 Transports moved from 24 Sea Zone to 23 Sea Zone
            2 Infantrys moved from Danzig to 24 Sea Zone
            2 Infantrys moved from 24 Sea Zone to Leningrad
            1 Infantry moved from Danzig to Brest
            4 Infantrys moved from Rhine to Netherlands
            1 Infantry moved from Bavaria to Austria
    
        Purchase Units - Germans
            Germans buy 2 ArmoredCars, 1 Bunker, 1 Carrier, 28 Infantrys, 2 Mech.Infs, 4 T.Boats and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 48 Sea Zone
                Germans attack with 2 Submarines
                British defend with 2 T.Boats
                    Germans roll dice for 2 Submarines in 48 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    British roll dice for 2 T.Boats in 48 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                2 T.Boats owned by the British lost in 48 Sea Zone
                Germans win with 2 Submarines remaining. Battle score for attacker is 12
                Casualties for British: 2 T.Boats
            Battle in Campania
                Germans attack with 1 Artillery and 1 Infantry
                British defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 1 Infantry in Campania, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 Infantry in Campania, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Campania
                Germans win, taking Campania from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Wales
                Germans attack with 2 ArmoredCars, 1 Bomber, 2 Fighters and 7 Infantrys
                British defend with 1 AAGun, 1 Factory and 11 Infantrys
                    British roll AA dice in Wales : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 Battleship and 8 Cruisers in Wales, round 2 : 5/9 hits, 4.67 expected hits
                    5 Infantrys owned by the British lost in Wales
                    Germans roll dice for 2 ArmoredCars, 1 Bomber, 2 Fighters and 7 Infantrys in Wales, round 2 : 3/12 hits, 3.17 expected hits
                    British roll dice for 6 Infantrys in Wales, round 2 : 2/6 hits, 2.00 expected hits
                    2 ArmoredCars owned by the Germans and 3 Infantrys owned by the British lost in Wales
                    Germans roll dice for 1 Bomber, 2 Fighters and 7 Infantrys in Wales, round 3 : 3/10 hits, 2.50 expected hits
                    British roll dice for 3 Infantrys in Wales, round 3 : 0/3 hits, 1.00 expected hits
                    3 Infantrys owned by the British lost in Wales
                Germans win, taking Wales from British with 1 Bomber, 2 Fighters and 7 Infantrys remaining. Battle score for attacker is 14
                Casualties for British: 11 Infantrys
                Casualties for Germans: 2 ArmoredCars
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from E.Romania: 2 Infantrys
            EDIT: Adding units owned by Germans to Vinnytsia: 2 Infantrys
            EDIT: Turning off Edit Mode
            2 Fighters moved from Wales to 20 Sea Zone
            1 Bomber moved from Wales to Netherlands
            2 Adv.Fighters moved from 22 Sea Zone to 20 Sea Zone
            2 Adv.Fighters moved from Normandy to 20 Sea Zone
            2 Adv.Fighters moved from Normandy to 20 Sea Zone
            1 Adv.Fighter moved from Normandy to Netherlands
            1 Stuka moved from Hamburg to Netherlands
            1 AAGun moved from Rhine to Belgium
            1 Infantry moved from Belgium to Netherlands
            2 Infantrys moved from Picardy to Belgium
            1 Artillery moved from Paris to Orleanais
            4 Infantrys moved from Paris to Orleanais
            3 Infantrys moved from Paris to Picardy
            1 AAGun moved from Leningrad to Novgorod
            1 AAGun moved from Warsaw to Brest
            1 AAGun moved from Paris to Burgundy
    
        Place Units - Germans
            1 Carrier and 2 T.Boats placed in 20 Sea Zone
            2 T.Boats placed in 20 Sea Zone
            Germans undo move 1.
            1 Carrier placed in 20 Sea Zone
            2 T.Boats placed in 20 Sea Zone
            1 Infantry placed in Netherlands
            1 Bunker and 3 Infantrys placed in Kiev
            2 Mech.Infs placed in Krakow
            2 Transports placed in 23 Sea Zone
            2 Infantrys placed in Danzig
            Germans undo move 7.
            1 Transport placed in 23 Sea Zone
            1 Transport placed in 23 Sea Zone
            5 Infantrys placed in Hamburg
            4 Infantrys placed in Rhine
            4 Infantrys placed in Provence
            8 Infantrys placed in Paris
            1 ArmoredCar placed in Krakow
            Germans undo move 13.
            4 Infantrys placed in Warsaw
            1 ArmoredCar placed in Bavaria
            5 Infantrys placed in Paris
    
        Turn Complete - Germans
            Germans collect 137 PUs; end with 137 PUs
    

    Combat Hit Differential Summary :

    British AA : -0.50
    Germans regular : 2.33
    British regular : -1.67
    

    Savegame

  • Liaison TripleA '11 '10

    The Battle of Britain - has begun!


  • Italy reserves right to adjust my dst in the med if necessary.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Russians
            10 Infantrys moved from Arkhangelsk to S.Karelia
            2 Artillerys and 6 Infantrys moved from Arkhangelsk to S.Karelia
            1 Infantry moved from Yaroslavl to Smolensk
            1 Infantry moved from Kursk to Minsk
            1 Infantry moved from Yaroslavl to Smolensk
            1 Artillery and 1 Infantry moved from Rostov to Donetsk
            2 Fighters moved from Kursk to Minsk
            2 Fighters moved from Yaroslavl to Smolensk
            2 Fighters moved from Moscow to Minsk
            2 Fighters moved from Arkhangelsk to Smolensk
            2 ArmoredCars moved from Tashkent to Alma Ata
            2 Infantrys moved from Khatanga to Zhigansk
            1 Infantry moved from Olyokminsk to Yakutsk
            1 Fighter moved from Sibirsky to Zhigansk
            1 Fighter moved from N.Buryat Mongolia to Yakutsk
            1 Infantry moved from N.Buryat Mongolia to Ayan
            1 Fighter moved from N.Buryat Mongolia to Ayan
            1 Fighter moved from N.Buryat Mongolia to Yakutsk
    
        Purchase Units - Russians
            Russians buy 6 ArmoredCars, 1 Bunker, 13 Infantrys, 1 S.Submarine and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Yakutsk
                Russians attack with 2 Fighters and 1 Infantry
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 2 Fighters and 1 Infantry in Yakutsk, round 2 : 1/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Yakutsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Yakutsk
                Russians win, taking Yakutsk from Hisaichi with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Minsk
                Russians attack with 4 Fighters and 1 Infantry
                Finns defend with 1 ArmoredCar
                    Russians roll dice for 4 Fighters and 1 Infantry in Minsk, round 2 : 2/5 hits, 1.50 expected hits
                    Finns roll dice for 1 ArmoredCar in Minsk, round 2 : 1/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Finns and 1 Infantry owned by the Russians lost in Minsk
                Russians win with 4 Fighters remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
                Casualties for Finns: 1 ArmoredCar
            Battle in S.Karelia
                Russians attack with 2 Artillerys and 16 Infantrys
                Finns defend with 1 Elite
                    Russians roll dice for 2 Artillerys and 16 Infantrys in S.Karelia, round 2 : 3/18 hits, 3.67 expected hits
                    Finns roll dice for 1 Elite in S.Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Elite owned by the Finns lost in S.Karelia
                Russians win, taking S.Karelia from Finns with 2 Artillerys and 16 Infantrys remaining. Battle score for attacker is 3
                Casualties for Finns: 1 Elite
            Battle in Donetsk
                Russians attack with 1 Artillery and 1 Infantry
                Germans defend with 1 AAGun and 1 Infantry
                    Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Infantry in Donetsk, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Donetsk
                    Russians roll dice for 1 Artillery in Donetsk, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Infantry in Donetsk, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery in Donetsk, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Infantry in Donetsk, round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery in Donetsk, round 6 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Infantry in Donetsk, round 6 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery in Donetsk, round 7 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Infantry in Donetsk, round 7 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Donetsk
                Russians win, taking Donetsk from Germans with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 Infantry
            Battle in Zhigansk
                Russians attack with 1 Fighter and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 Fighter and 2 Infantrys in Zhigansk, round 2 : 0/3 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Zhigansk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Fighter and 2 Infantrys in Zhigansk, round 3 : 0/3 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Zhigansk, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Fighter and 2 Infantrys in Zhigansk, round 4 : 1/3 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Zhigansk, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Zhigansk
                Russians win, taking Zhigansk from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Ayan
                Russians attack with 1 Fighter and 1 Infantry
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 Fighter and 1 Infantry in Ayan, round 2 : 1/2 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Infantry in Ayan, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
                Russians win with 1 Fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
            Battle in Smolensk
                Russians attack with 4 Fighters and 2 Infantrys
                Romanians defend with 1 ArmoredCar
                    Russians roll dice for 4 Fighters and 2 Infantrys in Smolensk, round 2 : 2/6 hits, 1.67 expected hits
                    Romanians roll dice for 1 ArmoredCar in Smolensk, round 2 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Romanians lost in Smolensk
                Russians win, taking Smolensk from Romanians with 4 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Romanians: 1 ArmoredCar
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 Artillery moved from Rostov to Kursk
            1 AAGun moved from Rostov to Stalingrad
            4 Infantrys moved from Rostov to Kursk
            2 Infantrys moved from Rostov to Kursk
            4 Fighters moved from Minsk to Kursk
            4 Fighters moved from Smolensk to Kursk
            1 AAGun moved from Yaroslavl to S.Karelia
            2 Artillerys moved from Yaroslavl to S.Karelia
            3 Infantrys moved from Yaroslavl to S.Karelia
            4 ArmoredCars and 2 Tanks moved from Yaroslavl to S.Karelia
            2 ArmoredCars moved from Moscow to S.Karelia
            5 Infantrys moved from Moscow to Yaroslavl
            1 Infantry moved from Rostov to Kursk
            1 Artillery and 3 Tanks moved from N.Buryat Mongolia to Olyokminsk
            2 Fighters moved from Yakutsk to Olyokminsk
            1 Fighter moved from Ayan to Olyokminsk
            1 Fighter moved from Zhigansk to Olyokminsk
            5 Infantrys moved from Sibirsky to Evenkia
            1 Infantry moved from Ufa to Novosibirsk
            1 Mech.Rocket moved from Kursk to S.Karelia
            2 ArmoredCars moved from Kursk to S.Karelia
            2 Tanks moved from Kursk to S.Karelia
            1 HeavyTank moved from Kursk to S.Karelia
    
        Place Units - Russians
            1 Bunker placed in Kursk
            3 Infantrys placed in Kursk
            1 Infantry placed in Georgia
            1 Infantry placed in Georgia
            1 S.Submarine placed in 6 Sea Zone
            1 Infantry placed in Arkhangelsk
            2 ArmoredCars placed in Arkhangelsk
            6 Infantrys placed in Sibirsky
            Russians undo move 8.
            2 ArmoredCars and 4 Infantrys placed in Sibirsky
            2 ArmoredCars, 3 Infantrys and 4 Tanks placed in Moscow
    
        Turn Complete - Russians
            Russians collect 78 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : -0.17
    Finns regular : 0.50
    Germans regular : -1.00
    Russians regular : -1.83
    Hisaichi regular : -0.67
    

    Savegame

  • '21 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Italians
            1 Bomber moved from Andalusia to 36 Sea Zone
            1 Infantry moved from S.Algeria to S.Tunisia
            1 Infantry moved from N.Tunisia to S.Algeria
    
        Purchase Units - Italians
            Italians buy 2 ArmoredCars, 1 Bomber, 2 Destroyers, 1 Infantry and 2 T.Boats; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 36 Sea Zone
                Italians attack with 1 Bomber
                Dutch defend with 1 Transport
                    Italians roll dice for 1 Bomber in 36 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Dutch roll dice for 1 Transport in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 Bomber in 36 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    Dutch roll dice for 1 Transport in 36 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 Bomber in 36 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    Dutch roll dice for 1 Transport in 36 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Dutch lost in 36 Sea Zone
                Italians win with 1 Bomber remaining. Battle score for attacker is 6
                Casualties for Dutch: 1 Transport
    
        Non Combat Move - Italians
            1 Bomber moved from 36 Sea Zone to 31 Sea Zone
            1 Bomber moved from 31 Sea Zone to Andalusia
            6 Infantrys moved from Rome to 46 Sea Zone
            6 Infantrys moved from 46 Sea Zone to N.Tunisia
            4 ArmoredCars moved from Lombardy to Croatia
    
        Place Units - Italians
            2 Destroyers and 2 T.Boats placed in 46 Sea Zone
            2 ArmoredCars placed in Lombardy
            1 Bomber placed in Rome
            1 Infantry placed in Tunis
    
        Turn Complete - Italians
            Italians collect 47 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.00
    Dutch regular : -0.50
    

    Savegame


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - French
            7 ArmoredCars, 2 Artillerys, 2 Infantrys and 3 Tanks moved from W.Iran to E.Iran
            2 Infantrys moved from Syria to Iraq
            1 Infantry moved from Iraq to W.Iran
            3 ArmoredCars, 2 Elites and 1 Infantry moved from Palestine to Iraq
            3 ArmoredCars moved from Iraq to W.Iran
            1 Elite and 2 Infantrys moved from Nubia to Lower Egypt
            2 Infantrys moved from French Equatorial Africa to Darfur
            1 Infantry moved from W.Morocco to E.Morocco
            3 Infantrys moved from E.Morocco to S.Algeria
    
        Purchase Units - French
            French buy 2 ArmoredCars, 1 Mech.Inf and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in S.Algeria
                French attack with 3 Infantrys
                Italians defend with 1 Infantry
                    French roll dice for 3 Infantrys in S.Algeria, round 2 : 0/3 hits, 0.50 expected hits
                    Italians roll dice for 1 Infantry in S.Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    French roll dice for 3 Infantrys in S.Algeria, round 3 : 1/3 hits, 0.50 expected hits
                    Italians roll dice for 1 Infantry in S.Algeria, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians and 1 Infantry owned by the French lost in S.Algeria
                French win, taking S.Algeria from Italians with 2 Infantrys remaining. Battle score for attacker is 0
                Casualties for French: 1 Infantry
                Casualties for Italians: 1 Infantry
            Battle in E.Iran
                French attack with 7 ArmoredCars, 2 Artillerys, 2 Infantrys and 3 Tanks
                Neutral defend with 1 Bunker and 3 Infantrys
                    French roll dice for 7 ArmoredCars, 2 Artillerys, 2 Infantrys and 3 Tanks in E.Iran, round 2 : 3/14 hits, 5.17 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 2/4 hits, 1.50 expected hits
                    2 Infantrys owned by the Neutral and 2 Infantrys owned by the French lost in E.Iran
                    French roll dice for 7 ArmoredCars, 2 Artillerys and 3 Tanks in E.Iran, round 3 : 7/12 hits, 4.50 expected hits
                    Neutral roll dice for 1 Bunker and 1 Infantry in E.Iran, round 3 : 1/2 hits, 0.83 expected hits
                    1 ArmoredCar owned by the French, 1 Bunker owned by the Neutral and 1 Infantry owned by the Neutral lost in E.Iran
                French loses 0 PUs for violating E.Irans neutrality.
                French win, taking E.Iran from Neutral with 6 ArmoredCars, 2 Artillerys and 3 Tanks remaining. Battle score for attacker is 4
                Casualties for French: 1 ArmoredCar and 2 Infantrys
                Casualties for Neutral: 1 Bunker and 3 Infantrys
    
        Non Combat Move - French
    
        Place Units - French
            1 ArmoredCar and 2 Tanks placed in W.Iran
            1 ArmoredCar and 1 Mech.Inf placed in Syria
    
        Turn Complete - French
            French collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.33
    French regular : 0.33
    Neutral regular : 0.67
    

    Savegame


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - French
            7 ArmoredCars, 2 Artillerys, 2 Infantrys and 3 Tanks moved from W.Iran to E.Iran
            2 Infantrys moved from Syria to Iraq
            1 Infantry moved from Iraq to W.Iran
            3 ArmoredCars, 2 Elites and 1 Infantry moved from Palestine to Iraq
            3 ArmoredCars moved from Iraq to W.Iran
            1 Elite and 2 Infantrys moved from Nubia to Lower Egypt
            2 Infantrys moved from French Equatorial Africa to Darfur
            1 Infantry moved from W.Morocco to E.Morocco
            3 Infantrys moved from E.Morocco to S.Algeria
    
        Purchase Units - French
            French buy 2 ArmoredCars, 1 Mech.Inf and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in S.Algeria
                French attack with 3 Infantrys
                Italians defend with 1 Infantry
                    French roll dice for 3 Infantrys in S.Algeria, round 2 : 0/3 hits, 0.50 expected hits
                    Italians roll dice for 1 Infantry in S.Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    French roll dice for 3 Infantrys in S.Algeria, round 3 : 1/3 hits, 0.50 expected hits
                    Italians roll dice for 1 Infantry in S.Algeria, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians and 1 Infantry owned by the French lost in S.Algeria
                French win, taking S.Algeria from Italians with 2 Infantrys remaining. Battle score for attacker is 0
                Casualties for French: 1 Infantry
                Casualties for Italians: 1 Infantry
            Battle in E.Iran
                French attack with 7 ArmoredCars, 2 Artillerys, 2 Infantrys and 3 Tanks
                Neutral defend with 1 Bunker and 3 Infantrys
                    French roll dice for 7 ArmoredCars, 2 Artillerys, 2 Infantrys and 3 Tanks in E.Iran, round 2 : 3/14 hits, 5.17 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 2/4 hits, 1.50 expected hits
                    2 Infantrys owned by the Neutral and 2 Infantrys owned by the French lost in E.Iran
                    French roll dice for 7 ArmoredCars, 2 Artillerys and 3 Tanks in E.Iran, round 3 : 7/12 hits, 4.50 expected hits
                    Neutral roll dice for 1 Bunker and 1 Infantry in E.Iran, round 3 : 1/2 hits, 0.83 expected hits
                    1 ArmoredCar owned by the French, 1 Bunker owned by the Neutral and 1 Infantry owned by the Neutral lost in E.Iran
                French loses 0 PUs for violating E.Irans neutrality.
                French win, taking E.Iran from Neutral with 6 ArmoredCars, 2 Artillerys and 3 Tanks remaining. Battle score for attacker is 4
                Casualties for French: 1 ArmoredCar and 2 Infantrys
                Casualties for Neutral: 1 Bunker and 3 Infantrys
    
        Non Combat Move - French
    
        Place Units - French
            1 ArmoredCar and 2 Tanks placed in W.Iran
            1 ArmoredCar and 1 Mech.Inf placed in Syria
    
        Turn Complete - French
            French collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.33
    French regular : 0.33
    Neutral regular : 0.67
    

    Savegame

  • Liaison TripleA '11 '10

    This game is alot closer than some might think.

    Sure UK is in BIG trouble… Delhi will fall, and London under duress…

    But TUV is roughly the same, Incomes very close, Russia is back on the offensive, America is starting to run wild in the pacific - changing the narrative, France has a lock down on the mid east, and UK has contained Italy to the peninsula.

    Going to be an interesting finish Which I assume will eventually be determined in Moscow or Tokyo

    Rome/Dutch/Egypt/Helsinki etc, are important and devestating if lost/gained, but will only be steps on the stairwell to VICTORY!

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