@captainwalker nevermind the rolls done for Anzac. I was just fooling around with Anzac after my British move and forgot I was online.
@Private-Panic Anzac is up
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - French
5 Infantrys moved from Iraq to W.Iran
2 ArmoredCars and 2 Tanks moved from Syria to W.Iran
Purchase Units - French
French buy 4 ArmoredCars and 1 Infantry; Remaining resources: 0 PUs;
Combat - French
Battle in W.Iran
French attack with 2 ArmoredCars, 5 Infantrys and 2 Tanks
Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys
French roll dice for 2 ArmoredCars, 5 Infantrys and 2 Tanks in W.Iran, round 2 : 1/9 hits, 2.50 expected hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 2 : 1/5 hits, 1.83 expected hits
1 Infantry owned by the French lost in W.Iran
French roll dice for 2 ArmoredCars, 4 Infantrys and 2 Tanks in W.Iran, round 3 : 1/8 hits, 2.33 expected hits
Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 3 : 2/5 hits, 1.83 expected hits
1 Infantry owned by the Neutral and 2 Infantrys owned by the French lost in W.Iran
French roll dice for 2 ArmoredCars, 2 Infantrys and 2 Tanks in W.Iran, round 4 : 2/6 hits, 2.00 expected hits
Neutral roll dice for 1 Bunker and 3 Infantrys in W.Iran, round 4 : 1/4 hits, 1.50 expected hits
2 Infantrys owned by the Neutral and 1 Infantry owned by the French lost in W.Iran
French roll dice for 2 ArmoredCars, 1 Infantry and 2 Tanks in W.Iran, round 5 : 3/5 hits, 1.83 expected hits
Neutral roll dice for 1 Bunker and 1 Infantry in W.Iran, round 5 : 1/2 hits, 0.83 expected hits
1 Bunker owned by the Neutral, 1 Infantry owned by the Neutral and 1 Infantry owned by the French lost in W.Iran
French loses 0 PUs for violating W.Irans neutrality.
French win, taking W.Iran from Neutral with 2 ArmoredCars and 2 Tanks remaining. Battle score for attacker is 4
Casualties for French: 5 Infantrys
Casualties for Neutral: 1 Bunker and 4 Infantrys
Non Combat Move - French
1 Infantry moved from New Valley to Lower Egypt
2 Elites and 1 Infantry moved from Darfur to New Valley
1 Elite and 2 Infantrys moved from French Equatorial Africa to Darfur
Place Units - French
1 ArmoredCar and 1 Infantry placed in Syria
3 ArmoredCars placed in French Equatorial Africa
French undo move 2.
French undo move 1.
1 ArmoredCar and 1 Infantry placed in Syria
3 ArmoredCars placed in French Equatorial Africa
Turn Complete - French
French collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
French regular : -1.67
Neutral regular : -1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Yamamoto
1 Transport moved from 112 Sea Zone to 110 Sea Zone
1 Transport moved from 108 Sea Zone to 107 Sea Zone
1 Transport moved from 107 Sea Zone to 112 Sea Zone
1 Artillery moved from Timor to 112 Sea Zone
1 Infantry moved from Aroe to 112 Sea Zone
1 Artillery and 1 Infantry moved from 112 Sea Zone to Tanimbar
1 Transport moved from 108 Sea Zone to 107 Sea Zone
2 Infantrys moved from Davao to 107 Sea Zone
2 Infantrys and 1 Transport moved from 107 Sea Zone to 108 Sea Zone
2 Infantrys moved from 108 Sea Zone to West Papua
1 S.Submarine moved from 108 Sea Zone to 107 Sea Zone
1 Infantry moved from Davao to 107 Sea Zone
1 Infantry and 1 S.Submarine moved from 107 Sea Zone to 108 Sea Zone
1 Infantry moved from 108 Sea Zone to Woleai
1 Infantry moved from Ulithi to Woleai
1 Infantry moved from Yap to Ulithi
1 Bomber and 1 L.Fighter moved from Davao to Tanimbar
4 Adv.Fighters and 3 Fighters moved from 108 Sea Zone to Woleai
4 Adv.Fighters and 4 Fighters moved from 108 Sea Zone to West Papua
1 Transport moved from 92 Sea Zone to 110 Sea Zone
3 Infantrys moved from Banjarmasin to 110 Sea Zone
1 Infantry moved from West Borneo to 110 Sea Zone
4 Infantrys moved from 110 Sea Zone to Sumatra
1 Artillery and 3 Infantrys moved from Hupeh to Szechwan
1 Elite and 1 Infantry moved from Kweichow to Szechwan
2 Tanks moved from Hupeh to Szechwan
Purchase Units - Yamamoto
Yamamoto buy 2 Adv.Fighters, 1 Factory, 19 Infantrys and 1 L.Fighter; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Tanimbar
Yamamoto attack with 1 Artillery, 1 Bomber, 1 Infantry and 1 L.Fighter
Dutch defend with 1 Infantry
Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Infantry and 1 L.Fighter in Tanimbar, round 2 : 1/4 hits, 1.83 expected hits
Dutch roll dice for 1 Infantry in Tanimbar, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Tanimbar
Yamamoto win, taking Tanimbar from Dutch with 1 Artillery, 1 Bomber and 1 L.Fighter remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Dutch: 1 Infantry
Battle in West Papua
Yamamoto attack with 4 Adv.Fighters, 4 Fighters and 2 Infantrys
Anzac defend with 2 Infantrys
Yamamoto roll dice for 1 Battleship in West Papua, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Anzac lost in West Papua
Yamamoto roll dice for 4 Adv.Fighters, 4 Fighters and 2 Infantrys in West Papua, round 2 : 5/10 hits, 3.67 expected hits
Anzac roll dice for 1 Infantry in West Papua, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in West Papua
Yamamoto win, taking West Papua from Anzac with 4 Adv.Fighters, 4 Fighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Anzac: 2 Infantrys
Casualties for Yamamoto: 1 Infantry
Battle in Szechwan
Yamamoto attack with 1 Artillery, 1 Elite, 4 Infantrys and 2 Tanks
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Artillery, 1 Elite, 4 Infantrys and 2 Tanks in Szechwan, round 2 : 2/8 hits, 2.50 expected hits
Chinese roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Szechwan
Yamamoto win, taking Szechwan from Chinese with 1 Artillery, 1 Elite, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Woleai
Yamamoto attack with 4 Adv.Fighters, 3 Fighters and 2 Infantrys
Americans defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Battleship in Woleai, round 2 : 0/1 hits, 0.67 expected hits
Yamamoto roll dice for 4 Adv.Fighters, 3 Fighters and 2 Infantrys in Woleai, round 2 : 5/9 hits, 3.33 expected hits
Americans roll dice for 1 Artillery and 1 Infantry in Woleai, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Woleai
Yamamoto win, taking Woleai from Americans with 4 Adv.Fighters, 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Americans: 1 Artillery and 1 Infantry
Non Combat Move - Yamamoto
4 Adv.Fighters moved from Woleai to 108 Sea Zone
1 L.Fighter moved from Tanimbar to 108 Sea Zone
4 Adv.Fighters moved from West Papua to 108 Sea Zone
3 Adv.Fighters moved from Tokyo to 108 Sea Zone
1 Bomber moved from Tanimbar to Davao
4 Fighters moved from West Papua to 108 Sea Zone
3 Fighters moved from Woleai to Davao
1 Infantry moved from West Borneo to 106 Sea Zone
1 Infantry and 1 T.Boat moved from 106 Sea Zone to 92 Sea Zone
5 Infantrys moved from Tokyo to 84 Sea Zone
1 Infantry moved from Kyushu to 84 Sea Zone
6 Infantrys and 4 Transports moved from 84 Sea Zone to 92 Sea Zone
2 Infantrys moved from Manila to 92 Sea Zone
2 Infantrys moved from N.French Indochina to Yunnan
1 Infantry moved from S.French Indochina to N.French Indochina
2 Artillerys and 4 Infantrys moved from Anhwei to Hupeh
8 Infantrys moved from Shanghai to Anhwei
1 Elite and 2 Infantrys moved from Hunan to Hupeh
1 Tank moved from Kwangsi to Yunnan
2 Infantrys moved from Kwangsi to Hunan
9 Infantrys moved from 92 Sea Zone to N.French Indochina
1 Destroyer moved from 84 Sea Zone to 92 Sea Zone
Place Units - Yamamoto
1 Factory placed in Hupeh
3 Infantrys placed in Kwangsi
4 Infantrys placed in Banjarmasin
2 Adv.Fighters, 5 Infantrys and 1 L.Fighter placed in Tokyo
4 Infantrys placed in Davao
3 Infantrys placed in Manila
Turn Complete - Yamamoto
Yamamoto collect 88 PUs; end with 88 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Yamamoto regular : 1.33
Americans regular : -0.67
Anzac regular : 0.67
Dutch regular : 0.67
Production/PUs Summary :
Germans : 127 / 129
Russians : 86 / 90
Italians : 55 / 55
French : 19 / 19
Yamamoto : 88 / 88
Chinese : 19 / 25
Hisaichi : 76 / 79
British : 102 / 103
Anzac : 33 / 35
Dutch : 5 / 7
Finns : 13 / 10
Romanians : 19 / 20
Thai : 21 / 21
Americans : 109 / 110
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Chinese
1 Infantry moved from Suiyuan to Shansi
1 Infantry moved from Suiyuan to Shansi
1 Adv.Fighter moved from Suiyuan to Shansi
3 Infantrys moved from Ningsia to Shensi
1 Adv.Fighter moved from Suiyuan to Shensi
1 Marine moved from Suiyuan to Shensi
Purchase Units - Chinese
Chinese buy 2 ArmoredCars, 7 Infantrys and 1 Marine; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Shensi
Chinese attack with 1 Adv.Fighter, 3 Infantrys and 1 Marine
Hisaichi defend with 1 Artillery and 1 Infantry
Chinese roll dice for 1 Adv.Fighter, 3 Infantrys and 1 Marine in Shensi, round 2 : 1/5 hits, 1.50 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 Adv.Fighter, 2 Infantrys and 1 Marine in Shensi, round 3 : 2/4 hits, 1.33 expected hits
Hisaichi roll dice for 1 Artillery in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Shensi
Chinese win, taking Shensi from Hisaichi with 1 Adv.Fighter, 2 Infantrys and 1 Marine remaining. Battle score for attacker is 4
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Artillery and 1 Infantry
Battle in Shansi
Chinese attack with 1 Adv.Fighter and 2 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Shansi, round 2 : 0/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Shansi, round 3 : 1/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Shansi
Chinese win, taking Shansi from Hisaichi with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Chinese
1 Adv.Fighter moved from Shansi to Lanchow
1 Adv.Fighter moved from Shensi to Lanchow
5 Tanks moved from Suiyuan to Lanchow
2 ArmoredCars and 1 Tank moved from Gobi Altai to Lanchow
1 Infantry moved from Gobi Altai to Ningsia
1 Elite moved from E.Qinghai to Ningsia
5 Infantrys moved from E.Qinghai to Lanchow
2 Artillerys, 3 Infantrys and 1 Marine moved from Hsining to E.Qinghai
1 Infantry moved from E.Sinkiang to Gobi Altai
2 ArmoredCars and 1 Tank moved from Urumqi to Gobi Altai
1 Infantry moved from Urumqi to E.Sinkiang
Place Units - Chinese
1 ArmoredCar, 4 Infantrys and 1 Marine placed in Hsining
Chinese undo move 1.
5 Infantrys and 1 Marine placed in Hsining
2 ArmoredCars and 2 Infantrys placed in Urumqi
Turn Complete - Chinese
Chinese collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Chinese regular : -0.50
Hisaichi regular : -0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Hisaichi
1 Tank moved from Chahar to Suiyuan
1 Artillery and 2 Infantrys moved from Hupeh to Shensi
2 Infantrys moved from Chahar to Shansi
1 Elite moved from Chahar to Shansi
1 Artillery moved from Hupeh to Shansi
1 Artillery, 1 Elite and 1 Infantry moved from Chahar to Suiyuan
1 Tank moved from Hunan to Shensi
1 Tank moved from Chahar to Shansi
1 Fighter moved from Hupeh to Shensi
1 Tank moved from Koryakia to Zhigansk
1 Artillery moved from Okhotsk to Yakutsk
2 Infantrys moved from Okhotsk to Zhigansk
2 Infantrys moved from Ayan to Yakutsk
Purchase Units - Hisaichi
Hisaichi buy 2 Artillerys, 1 Cruiser, 1 Elite, 14 Infantrys, 2 Marines, 1 S.Submarine, 1 Tank and 1 Transport; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Shansi
Hisaichi attack with 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank
Chinese defend with 2 Infantrys
Hisaichi roll dice for 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank in Shansi, round 2 : 2/5 hits, 1.67 expected hits
Chinese roll dice for 2 Infantrys in Shansi, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Shansi
Hisaichi win, taking Shansi from Chinese with 1 Artillery, 1 Elite, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 2 Infantrys
Battle in Shensi
Hisaichi attack with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank
Chinese defend with 2 Infantrys and 1 Marine
Hisaichi roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Shensi, round 2 : 1/5 hits, 1.67 expected hits
Chinese roll dice for 2 Infantrys and 1 Marine in Shensi, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shensi
Hisaichi roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Shensi, round 3 : 0/4 hits, 1.50 expected hits
Chinese roll dice for 1 Infantry and 1 Marine in Shensi, round 3 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Shensi, round 4 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 Infantry and 1 Marine in Shensi, round 4 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shensi
Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Tank in Shensi, round 5 : 3/3 hits, 1.17 expected hits
Chinese roll dice for 1 Marine in Shensi, round 5 : 0/1 hits, 0.33 expected hits
1 Marine owned by the Chinese lost in Shensi
Hisaichi win, taking Shensi from Chinese with 1 Artillery, 1 Fighter and 1 Tank remaining. Battle score for attacker is 4
Casualties for Hisaichi: 2 Infantrys
Casualties for Chinese: 2 Infantrys and 1 Marine
Battle in Suiyuan
Hisaichi attack with 1 Artillery, 1 Elite, 1 Infantry and 1 Tank
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery, 1 Elite, 1 Infantry and 1 Tank in Suiyuan, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan
Hisaichi win, taking Suiyuan from Chinese with 1 Artillery, 1 Elite and 1 Tank remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Zhigansk
Hisaichi attack with 2 Infantrys and 1 Tank
Russians defend with 2 Infantrys
Hisaichi roll dice for 2 Infantrys and 1 Tank in Zhigansk, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 2 Infantrys in Zhigansk, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Zhigansk
Hisaichi roll dice for 1 Infantry and 1 Tank in Zhigansk, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Zhigansk, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Zhigansk
Hisaichi win, taking Zhigansk from Russians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 2 Infantrys
Battle in Yakutsk
Hisaichi attack with 1 Artillery and 2 Infantrys
Russians defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Yakutsk, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Yakutsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Yakutsk
Hisaichi win, taking Yakutsk from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Hisaichi
1 Infantry moved from Heilungchiang to Ayan
2 Infantrys moved from Liaoning to Heilungchiang
1 AAGun and 1 Infantry moved from Peking to Chahar
1 Fighter moved from Shensi to Chahar
1 Artillery and 1 Infantry moved from Liaoning to Peking
1 T.Boat moved from 75 Sea Zone to 84 Sea Zone
1 Infantry moved from Changchun to 84 Sea Zone
1 Infantry moved from 84 Sea Zone to Peking
1 Artillery moved from Changchun to Kirin
2 Infantrys moved from Changchun to Kirin
2 Transports moved from 75 Sea Zone to 84 Sea Zone
4 Infantrys moved from Changchun to 84 Sea Zone
1 Infantry moved from Kweichow to Yunnan
2 Tanks moved from Assam to Yunnan
1 Bomber and 1 Fighter moved from N.Thailand to Malaya
1 Tank moved from N.Thailand to Malaya
2 Infantrys moved from Malaya to S.Thailand
1 Adv.Fighter, 1 Carrier, 1 Destroyer, 1 Fighter and 3 Transports moved from 61 Sea Zone to 110 Sea Zone
1 AAGun, 1 Elite and 3 Infantrys moved from Hunan to Hupeh
1 Artillery and 4 Infantrys moved from Kwangtung to Hunan
1 Artillery and 1 Infantry moved from Hong Kong to 92 Sea Zone
2 Infantrys moved from Hong Kong to 92 Sea Zone
1 Artillery, 3 Infantrys, 2 S.Submarines and 1 Transport moved from 92 Sea Zone to 110 Sea Zone
1 Artillery and 3 Infantrys moved from 110 Sea Zone to Java
4 Infantrys and 2 Transports moved from 84 Sea Zone to 92 Sea Zone
4 Infantrys moved from 92 Sea Zone to Kwangtung
1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 1 Fighter and 1 Transport moved from 75 Sea Zone to 92 Sea Zone
Place Units - Hisaichi
1 Transport placed in 92 Sea Zone
5 Infantrys placed in Hong Kong
1 Cruiser and 1 S.Submarine placed in 110 Sea Zone
2 Infantrys and 2 Marines placed in Malaya
1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning
1 Artillery, 5 Infantrys and 1 Tank placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 80 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Russians regular : -0.33
Hisaichi regular : 0.67
Territory Summary for Hisaichi :
Vladivostok : 1 flag
Okhotsk : 1 flag
Koryakia : 1 flag, 2 Infantrys
Chita : 1 flag, 1 Infantry
Zhigansk : 1 flag, 1 Infantry and 1 Tank
Ayan : 1 flag, 1 Infantry
Yakutsk : 1 flag, 1 Artillery and 2 Infantrys
Khabarovsk : 1 flag
Kolyma : 1 flag
Shansi : 1 flag, 1 Artillery, 1 Elite, 1 Infantry and 1 Tank
Kweichow : 1 flag
Suiyuan : 1 flag, 1 Artillery, 1 Elite and 1 Tank
Kwangtung : 4 Infantrys
Hupeh : 1 AAGun, 1 Elite and 3 Infantrys
Shanghai : 1 flag
Shensi : 1 flag, 1 Artillery and 1 Tank
Chahar : 1 flag, 1 AAGun, 1 Fighter and 1 Infantry
Yunnan : 1 Infantry and 2 Tanks
Hunan : 1 flag, 1 Artillery and 4 Infantrys
Anhwei : 1 flag
Liaoning : 1 Artillery, 1 Elite, 1 Factory and 2 Infantrys
Kirin : 1 Artillery and 2 Infantrys
Peking : 1 flag, 1 Artillery and 2 Infantrys
Shantung : 1 flag
Changchun : 1 Artillery, 1 Factory, 5 Infantrys and 1 Tank
Heilungchiang : 1 AAGun, 4 Artillerys, 9 Infantrys and 3 Tanks
British Borneo : 1 flag
Assam : 1 flag
Hong Kong : 1 flag, 1 Factory and 5 Infantrys
West Borneo : 1 flag
Java : 1 Artillery and 3 Infantrys
S.Thailand : 2 Infantrys
Malaya : 1 flag, 1 AAGun, 1 Artillery, 1 Bomber, 1 Factory, 1 Fighter, 4 Infantrys, 2 Marines and 2 Tanks
Panay : 1 flag
110 Sea Zone : 1 Adv.Fighter, 1 Carrier, 1 Cruiser, 1 Destroyer, 1 Fighter, 3 S.Submarines and 4 Transports
84 Sea Zone : 1 T.Boat
108 Sea Zone : 2 Destroyers and 3 Submarines
92 Sea Zone : 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 1 Fighter and 4 Transports
Production/PUs Summary :
Germans : 127 / 129
Russians : 84 / 90
Italians : 55 / 55
French : 19 / 19
Yamamoto : 88 / 88
Chinese : 17 / 22
Hisaichi : 80 / 80
British : 102 / 103
Anzac : 33 / 35
Dutch : 5 / 7
Finns : 13 / 10
Romanians : 19 / 20
Thai : 21 / 21
Americans : 109 / 110
@Colt45554 … welcome back! Let’s see what the new UK leadership can do, good luck!
@captainwalker thanks! should be able to post later tonight.
SURRENDER should be of the utmost priority!
And what is this crap with the Allies suddenly stacking their team with fresh Generals?
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - British
1 Infantry moved from Bihar to Assam
British take Assam from Hisaichi
1 Elite moved from Cairo to 56 Sea Zone
1 Infantry moved from Lower Egypt to 56 Sea Zone
1 Elite and 1 Infantry moved from 56 Sea Zone to Crete
1 Infantry moved from Lower Egypt to 56 Sea Zone
1 Infantry and 1 S.Submarine moved from 56 Sea Zone to 47 Sea Zone
1 Infantry moved from 47 Sea Zone to S.Tunisia
1 ArmoredCar moved from Tripoli to S.Tunisia
1 Fighter moved from Tripoli to S.Tunisia
1 Adv.Fighter and 1 Fighter moved from 47 Sea Zone to S.Tunisia
1 Infantry moved from Wales to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Picardy
French take Picardy from Germans
2 Cruisers moved from 20 Sea Zone to 18 Sea Zone
2 Infantrys moved from Manchester to 18 Sea Zone
2 Cruisers and 2 Infantrys moved from 18 Sea Zone to 20 Sea Zone
2 Infantrys moved from 20 Sea Zone to Belgium
1 Transport moved from 20 Sea Zone to 18 Sea Zone
1 Elite and 1 Infantry moved from Wales to 18 Sea Zone
1 Elite, 1 Infantry and 1 Transport moved from 18 Sea Zone to 20 Sea Zone
1 Elite and 1 Infantry moved from 20 Sea Zone to Brittany
1 Fighter moved from 20 Sea Zone to Brittany
1 Bomber moved from Wales to Brittany
1 Adv.Fighter and 1 Fighter moved from 20 Sea Zone to Belgium
1 Adv.Fighter moved from London to Brittany
1 Artillery and 1 Infantry moved from Wales to 20 Sea Zone
1 Artillery and 1 Infantry moved from 20 Sea Zone to Normandy
2 Infantrys moved from Midway to 97 Sea Zone
2 Infantrys and 1 Transport moved from 97 Sea Zone to 109 Sea Zone
2 Infantrys moved from 109 Sea Zone to West Papua
Purchase Units - British
British buy 2 Destroyers, 20 Infantrys, 1 S.Submarine and 6 T.Boats; Remaining resources: 1 PUs;
Combat - British
Battle in Crete
British attack with 1 Elite and 1 Infantry
Neutral defend with 1 AAGun and 1 Artillery
British roll dice for 1 Cruiser in Crete, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 Elite and 1 Infantry in Crete, round 2 : 1/2 hits, 0.50 expected hits
Neutral roll dice for 1 Artillery in Crete, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral lost in Crete
British loses 0 PUs for violating Cretes neutrality.
British win, taking Crete from Neutral with 1 Elite and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Neutral: 1 Artillery
Battle in Belgium
British attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
Germans defend with 1 Bunker
British roll dice for 2 Cruisers in Belgium, round 2 : 0/2 hits, 1.00 expected hits
British roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Belgium, round 2 : 1/4 hits, 1.17 expected hits
Units damaged: 1 Bunker owned by the Germans
Germans roll dice for 1 Bunker in Belgium, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Belgium, round 3 : 0/4 hits, 1.17 expected hits
Germans roll dice for 1 Bunker in Belgium, round 3 : 0/1 hits, 0.50 expected hits
British roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Belgium, round 4 : 0/4 hits, 1.17 expected hits
Germans roll dice for 1 Bunker in Belgium, round 4 : 0/1 hits, 0.50 expected hits
British roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Belgium, round 5 : 0/4 hits, 1.17 expected hits
Germans roll dice for 1 Bunker in Belgium, round 5 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the British lost in Belgium
British roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Belgium, round 6 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 Bunker in Belgium, round 6 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the British and 1 Bunker owned by the Germans lost in Belgium
British win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 2
Casualties for British: 2 Infantrys
Casualties for Germans: 1 Bunker
Battle in Normandy
British attack with 1 Artillery and 1 Infantry
Germans defend with 1 AAGun, 1 Factory and 1 Infantry
British roll dice for 1 Battleship in Normandy, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Germans lost in Normandy
British win, taking Normandy from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Brittany
British attack with 1 Adv.Fighter, 1 Bomber, 1 Elite, 1 Fighter and 1 Infantry
Germans defend with 1 ArmoredCar and 1 Infantry
British roll dice for 1 Cruiser in Brittany, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 Adv.Fighter, 1 Bomber, 1 Elite, 1 Fighter and 1 Infantry in Brittany, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 ArmoredCar and 1 Infantry in Brittany, round 2 : 0/2 hits, 0.50 expected hits
1 ArmoredCar owned by the Germans and 1 Infantry owned by the Germans lost in Brittany
British win, taking Brittany from Germans with 1 Adv.Fighter, 1 Bomber, 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 ArmoredCar and 1 Infantry
Battle in S.Tunisia
British attack with 1 Adv.Fighter, 1 ArmoredCar, 2 Fighters and 1 Infantry
Italians defend with 2 Infantrys
British roll dice for 1 Cruiser in S.Tunisia, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 Adv.Fighter, 1 ArmoredCar, 2 Fighters and 1 Infantry in S.Tunisia, round 2 : 3/5 hits, 1.67 expected hits
Italians roll dice for 2 Infantrys in S.Tunisia, round 2 : 1/2 hits, 0.67 expected hits
1 ArmoredCar owned by the British and 2 Infantrys owned by the Italians lost in S.Tunisia
British win, taking S.Tunisia from Italians with 1 Adv.Fighter, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0
Casualties for British: 1 ArmoredCar
Casualties for Italians: 2 Infantrys
Battle in West Papua
British attack with 2 Infantrys
Yamamoto defend with 1 Infantry
British roll dice for 2 Infantrys in West Papua, round 2 : 0/2 hits, 0.33 expected hits
Yamamoto roll dice for 1 Infantry in West Papua, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 Infantrys in West Papua, round 3 : 0/2 hits, 0.33 expected hits
Yamamoto roll dice for 1 Infantry in West Papua, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 2 Infantrys in West Papua, round 4 : 0/2 hits, 0.33 expected hits
Yamamoto roll dice for 1 Infantry in West Papua, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 2 Infantrys in West Papua, round 5 : 0/2 hits, 0.33 expected hits
Yamamoto roll dice for 1 Infantry in West Papua, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 2 Infantrys in West Papua, round 6 : 0/2 hits, 0.33 expected hits
Yamamoto roll dice for 1 Infantry in West Papua, round 6 : 0/1 hits, 0.33 expected hits
British roll dice for 2 Infantrys in West Papua, round 7 : 1/2 hits, 0.33 expected hits
Yamamoto roll dice for 1 Infantry in West Papua, round 7 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in West Papua
British win, taking West Papua from Yamamoto with 1 Infantry remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Non Combat Move - British
1 Destroyer moved from 97 Sea Zone to 109 Sea Zone
2 Infantrys moved from Hyderabad to Madras
1 Infantry moved from Hyderabad to Madras
1 Infantry moved from Hyderabad to Bihar
2 ArmoredCars moved from Delhi to Bihar
1 Artillery and 2 Infantrys moved from Delhi to Bihar
1 ArmoredCar moved from Cairo to Mersa Matruh
2 ArmoredCars and 1 Infantry moved from Hun to Tripoli
1 Adv.Fighter and 2 Fighters moved from S.Tunisia to 47 Sea Zone
1 Infantry moved from Amazon to Bahia
1 Artillery and 1 Infantry moved from Dover to Manchester
3 Infantrys moved from London to Manchester
1 Bomber moved from Brittany to Wales
1 Adv.Fighter and 1 Fighter moved from Brittany to 20 Sea Zone
1 Adv.Fighter moved from Belgium to 20 Sea Zone
1 Fighter moved from Belgium to 20 Sea Zone
1 Infantry moved from Cape Town to South Africa
1 Infantry moved from Mauritania to W.Morocco
1 Infantry and 1 Tank moved from Quebec to Northeast USA
1 Fighter moved from 47 Sea Zone to Tripoli
1 Bomber moved from Wales to London
Place Units - British
4 T.Boats placed in 20 Sea Zone
2 Infantrys placed in Manchester
2 Destroyers placed in 18 Sea Zone
British undo move 3.
2 Destroyers placed in 18 Sea Zone
1 S.Submarine and 2 T.Boats placed in 56 Sea Zone
3 Infantrys placed in Cairo
3 Infantrys placed in Hun
5 Infantrys placed in Madras
5 Infantrys placed in Delhi
Turning on Edit Mode
EDIT: Adding units owned by British to Delhi: 4 ArmoredCars
EDIT: Removing units owned by British from Bihar: 4 ArmoredCars
EDIT: Turning off Edit Mode
2 Infantrys placed in Cape Town
Turning on Edit Mode
EDIT: Adding units owned by British to Wales: 3 Infantrys
EDIT: Removing units owned by British from Manchester: 3 Infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Manchester: 3 Infantrys
EDIT: Removing units owned by British from Wales: 3 Infantrys
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 106 PUs; end with 107 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.00
Italians regular : 0.33
Germans regular : -1.00
Neutral regular : -0.33
British regular : -5.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - British
1 Infantry moved from Bihar to Assam
British take Assam from Hisaichi
1 Elite moved from Cairo to 56 Sea Zone
1 Infantry moved from Lower Egypt to 56 Sea Zone
1 Elite and 1 Infantry moved from 56 Sea Zone to Crete
1 Infantry moved from Lower Egypt to 56 Sea Zone
1 Infantry and 1 S.Submarine moved from 56 Sea Zone to 47 Sea Zone
1 Infantry moved from 47 Sea Zone to S.Tunisia
1 ArmoredCar moved from Tripoli to S.Tunisia
1 Fighter moved from Tripoli to S.Tunisia
1 Adv.Fighter and 1 Fighter moved from 47 Sea Zone to S.Tunisia
1 Infantry moved from Wales to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Picardy
French take Picardy from Germans
2 Cruisers moved from 20 Sea Zone to 18 Sea Zone
2 Infantrys moved from Manchester to 18 Sea Zone
2 Cruisers and 2 Infantrys moved from 18 Sea Zone to 20 Sea Zone
2 Infantrys moved from 20 Sea Zone to Belgium
1 Transport moved from 20 Sea Zone to 18 Sea Zone
1 Elite and 1 Infantry moved from Wales to 18 Sea Zone
1 Elite, 1 Infantry and 1 Transport moved from 18 Sea Zone to 20 Sea Zone
1 Elite and 1 Infantry moved from 20 Sea Zone to Brittany
1 Fighter moved from 20 Sea Zone to Brittany
1 Bomber moved from Wales to Brittany
1 Adv.Fighter and 1 Fighter moved from 20 Sea Zone to Belgium
1 Adv.Fighter moved from London to Brittany
1 Artillery and 1 Infantry moved from Wales to 20 Sea Zone
1 Artillery and 1 Infantry moved from 20 Sea Zone to Normandy
2 Infantrys moved from Midway to 97 Sea Zone
2 Infantrys and 1 Transport moved from 97 Sea Zone to 109 Sea Zone
2 Infantrys moved from 109 Sea Zone to West Papua
Purchase Units - British
British buy 2 Destroyers, 20 Infantrys, 1 S.Submarine and 6 T.Boats; Remaining resources: 1 PUs;
Combat - British
Battle in Crete
British attack with 1 Elite and 1 Infantry
Neutral defend with 1 AAGun and 1 Artillery
British roll dice for 1 Cruiser in Crete, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 Elite and 1 Infantry in Crete, round 2 : 1/2 hits, 0.50 expected hits
Neutral roll dice for 1 Artillery in Crete, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral lost in Crete
British loses 0 PUs for violating Cretes neutrality.
British win, taking Crete from Neutral with 1 Elite and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Neutral: 1 Artillery
Battle in Belgium
British attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
Germans defend with 1 Bunker
British roll dice for 2 Cruisers in Belgium, round 2 : 0/2 hits, 1.00 expected hits
British roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Belgium, round 2 : 1/4 hits, 1.17 expected hits
Units damaged: 1 Bunker owned by the Germans
Germans roll dice for 1 Bunker in Belgium, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Belgium, round 3 : 0/4 hits, 1.17 expected hits
Germans roll dice for 1 Bunker in Belgium, round 3 : 0/1 hits, 0.50 expected hits
British roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Belgium, round 4 : 0/4 hits, 1.17 expected hits
Germans roll dice for 1 Bunker in Belgium, round 4 : 0/1 hits, 0.50 expected hits
British roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Belgium, round 5 : 0/4 hits, 1.17 expected hits
Germans roll dice for 1 Bunker in Belgium, round 5 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the British lost in Belgium
British roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Belgium, round 6 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 Bunker in Belgium, round 6 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the British and 1 Bunker owned by the Germans lost in Belgium
British win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 2
Casualties for British: 2 Infantrys
Casualties for Germans: 1 Bunker
Battle in Normandy
British attack with 1 Artillery and 1 Infantry
Germans defend with 1 AAGun, 1 Factory and 1 Infantry
British roll dice for 1 Battleship in Normandy, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Germans lost in Normandy
British win, taking Normandy from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Brittany
British attack with 1 Adv.Fighter, 1 Bomber, 1 Elite, 1 Fighter and 1 Infantry
Germans defend with 1 ArmoredCar and 1 Infantry
British roll dice for 1 Cruiser in Brittany, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 Adv.Fighter, 1 Bomber, 1 Elite, 1 Fighter and 1 Infantry in Brittany, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 ArmoredCar and 1 Infantry in Brittany, round 2 : 0/2 hits, 0.50 expected hits
1 ArmoredCar owned by the Germans and 1 Infantry owned by the Germans lost in Brittany
British win, taking Brittany from Germans with 1 Adv.Fighter, 1 Bomber, 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 ArmoredCar and 1 Infantry
Battle in S.Tunisia
British attack with 1 Adv.Fighter, 1 ArmoredCar, 2 Fighters and 1 Infantry
Italians defend with 2 Infantrys
British roll dice for 1 Cruiser in S.Tunisia, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 Adv.Fighter, 1 ArmoredCar, 2 Fighters and 1 Infantry in S.Tunisia, round 2 : 3/5 hits, 1.67 expected hits
Italians roll dice for 2 Infantrys in S.Tunisia, round 2 : 1/2 hits, 0.67 expected hits
1 ArmoredCar owned by the British and 2 Infantrys owned by the Italians lost in S.Tunisia
British win, taking S.Tunisia from Italians with 1 Adv.Fighter, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0
Casualties for British: 1 ArmoredCar
Casualties for Italians: 2 Infantrys
Battle in West Papua
British attack with 2 Infantrys
Yamamoto defend with 1 Infantry
British roll dice for 2 Infantrys in West Papua, round 2 : 0/2 hits, 0.33 expected hits
Yamamoto roll dice for 1 Infantry in West Papua, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 Infantrys in West Papua, round 3 : 0/2 hits, 0.33 expected hits
Yamamoto roll dice for 1 Infantry in West Papua, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 2 Infantrys in West Papua, round 4 : 0/2 hits, 0.33 expected hits
Yamamoto roll dice for 1 Infantry in West Papua, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 2 Infantrys in West Papua, round 5 : 0/2 hits, 0.33 expected hits
Yamamoto roll dice for 1 Infantry in West Papua, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 2 Infantrys in West Papua, round 6 : 0/2 hits, 0.33 expected hits
Yamamoto roll dice for 1 Infantry in West Papua, round 6 : 0/1 hits, 0.33 expected hits
British roll dice for 2 Infantrys in West Papua, round 7 : 1/2 hits, 0.33 expected hits
Yamamoto roll dice for 1 Infantry in West Papua, round 7 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in West Papua
British win, taking West Papua from Yamamoto with 1 Infantry remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Non Combat Move - British
1 Destroyer moved from 97 Sea Zone to 109 Sea Zone
2 Infantrys moved from Hyderabad to Madras
1 Infantry moved from Hyderabad to Madras
1 Infantry moved from Hyderabad to Bihar
2 ArmoredCars moved from Delhi to Bihar
1 Artillery and 2 Infantrys moved from Delhi to Bihar
1 ArmoredCar moved from Cairo to Mersa Matruh
2 ArmoredCars and 1 Infantry moved from Hun to Tripoli
1 Adv.Fighter and 2 Fighters moved from S.Tunisia to 47 Sea Zone
1 Infantry moved from Amazon to Bahia
1 Artillery and 1 Infantry moved from Dover to Manchester
3 Infantrys moved from London to Manchester
1 Bomber moved from Brittany to Wales
1 Adv.Fighter and 1 Fighter moved from Brittany to 20 Sea Zone
1 Adv.Fighter moved from Belgium to 20 Sea Zone
1 Fighter moved from Belgium to 20 Sea Zone
1 Infantry moved from Cape Town to South Africa
1 Infantry moved from Mauritania to W.Morocco
1 Infantry and 1 Tank moved from Quebec to Northeast USA
1 Fighter moved from 47 Sea Zone to Tripoli
1 Bomber moved from Wales to London
Place Units - British
4 T.Boats placed in 20 Sea Zone
2 Infantrys placed in Manchester
2 Destroyers placed in 18 Sea Zone
British undo move 3.
2 Destroyers placed in 18 Sea Zone
1 S.Submarine and 2 T.Boats placed in 56 Sea Zone
3 Infantrys placed in Cairo
3 Infantrys placed in Hun
5 Infantrys placed in Madras
5 Infantrys placed in Delhi
Turning on Edit Mode
EDIT: Adding units owned by British to Delhi: 4 ArmoredCars
EDIT: Removing units owned by British from Bihar: 4 ArmoredCars
EDIT: Turning off Edit Mode
2 Infantrys placed in Cape Town
Turning on Edit Mode
EDIT: Adding units owned by British to Wales: 3 Infantrys
EDIT: Removing units owned by British from Manchester: 3 Infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Manchester: 3 Infantrys
EDIT: Removing units owned by British from Wales: 3 Infantrys
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 106 PUs; end with 107 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.00
Italians regular : 0.33
Germans regular : -1.00
Neutral regular : -0.33
British regular : -5.00
@Gargantua I have been relieved as Britain’s CinC, as I failed to permanently rid France of the evil that is Nazism. Perhaps, my successor will have more luck. As you can see , he has bought small boats to ferry the Nazi prisoners over to England for indoctrination into good old fashioned Victorian Conservatism.
Fortunately, there was still the position to run America’s war. (Its leaders are preoccupied, as it is election year.) I shall show them how to win naval battles, like our hero Nelson.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Anzac
2 Infantrys moved from South Australia to Western Australia
1 Adv.Fighter moved from Canberra to Perth
2 Infantrys moved from Western Australia to Perth
1 Fighter moved from Canberra to 109 Sea Zone
1 Infantry moved from Tasmania to 122 Sea Zone
1 Infantry moved from Canberra to 122 Sea Zone
2 Infantrys and 2 S.Submarines moved from 122 Sea Zone to 67 Sea Zone
1 Infantry moved from 67 Sea Zone to Soembawa
Dutch take Soembawa from Yamamoto
1 Infantry and 1 S.Submarine moved from 67 Sea Zone to 113 Sea Zone
1 Infantry moved from 113 Sea Zone to Aroe
Dutch take Aroe from Yamamoto
Purchase Units - Anzac
Anzac buy 1 Elite, 1 Fighter, 2 Infantrys and 2 S.Submarines; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Perth
Anzac attack with 1 Adv.Fighter and 2 Infantrys
Thai defend with 1 Infantry
Anzac roll dice for 1 Adv.Fighter and 2 Infantrys in Perth, round 2 : 0/3 hits, 0.83 expected hits
Thai roll dice for 1 Infantry in Perth, round 2 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Adv.Fighter and 2 Infantrys in Perth, round 3 : 1/3 hits, 0.83 expected hits
Thai roll dice for 1 Infantry in Perth, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in Perth
Anzac win, taking Perth from Thai with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Non Combat Move - Anzac
1 Adv.Fighter moved from Perth to Western Australia
Place Units - Anzac
2 S.Submarines placed in 122 Sea Zone
1 Elite and 1 Infantry placed in Canberra
1 Fighter and 1 Infantry placed in Port Moresby
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Anzac regular : -0.67
Thai regular : -0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Dutch
1 Artillery and 1 Infantry moved from Suriname to 32 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 32 Sea Zone to 36 Sea Zone
1 Artillery and 1 Infantry moved from Mauritania to W.Morocco
1 Artillery and 1 Infantry moved from 36 Sea Zone to Mauritania
1 Transport moved from 36 Sea Zone to 32 Sea Zone
1 Infantry moved from Port Moresby to West Papua
Purchase Units - Dutch
Dutch buy 1 Elite and 2 Infantrys; Remaining resources: 0 PUs;
Non Combat Move - Dutch
1 ArmoredCar and 1 Tank moved from Bolivia to Suriname
Place Units - Dutch
1 Elite and 2 Infantrys placed in Suriname
Turn Complete - Dutch
Dutch collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Dutch
1 Artillery and 1 Infantry moved from Suriname to 32 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 32 Sea Zone to 36 Sea Zone
1 Artillery and 1 Infantry moved from Mauritania to W.Morocco
1 Artillery and 1 Infantry moved from 36 Sea Zone to Mauritania
1 Transport moved from 36 Sea Zone to 32 Sea Zone
1 Infantry moved from Port Moresby to West Papua
Purchase Units - Dutch
Dutch buy 1 Elite and 2 Infantrys; Remaining resources: 0 PUs;
Non Combat Move - Dutch
1 ArmoredCar and 1 Tank moved from Bolivia to Suriname
Place Units - Dutch
1 Elite and 2 Infantrys placed in Suriname
Turn Complete - Dutch
Dutch collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Finns
2 Infantrys moved from Tampere to Oulu
1 Infantry moved from Helsinki to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Estonia
Finns take Estonia from Russians
2 Infantrys moved from Helsinki to 24 Sea Zone
2 Infantrys moved from 24 Sea Zone to Vyborg
Finns take Vyborg from Russians
2 ArmoredCars moved from Helsinki to Kotka
1 Elite moved from Helsinki to Tampere
1 Adv.Fighter, 1 Bomber and 1 Fighter moved from Tampere to Kiev
Purchase Units - Finns
Finns buy 5 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Non Combat Move - Finns
1 AAGun moved from Tampere to Kotka
Place Units - Finns
5 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Romanians
2 Infantrys moved from Donetsk to Rostov
1 Adv.Fighter and 1 Fighter moved from Vinnytsia to Rostov
1 Tank moved from Donetsk to Kiev
2 ArmoredCars, 1 Elite and 3 Infantrys moved from Vinnytsia to Kiev
2 Infantrys moved from E.Romania to Vinnytsia
2 ArmoredCars moved from Bucharest to Vinnytsia
Purchase Units - Romanians
Romanians buy 2 ArmoredCars, 1 Fighter and 2 Infantrys; Remaining resources: 1 PUs;
Combat - Romanians
Battle in Rostov
Romanians attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
Russians defend with 1 Artillery and 1 Infantry
Romanians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Rostov, round 2 : 0/4 hits, 1.17 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
Romanians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Rostov, round 3 : 1/4 hits, 1.17 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Rostov
Romanians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Rostov, round 4 : 1/4 hits, 1.17 expected hits
Russians roll dice for 1 Artillery in Rostov, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Rostov
Romanians win, taking Rostov from Russians with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 Artillery and 1 Infantry
Non Combat Move - Romanians
1 Adv.Fighter and 1 Fighter moved from Rostov to Kiev
Place Units - Romanians
2 ArmoredCars and 2 Infantrys placed in Vinnytsia
1 Fighter placed in Bucharest
Turn Complete - Romanians
Romanians collect 21 PUs; end with 22 PUs
Combat Hit Differential Summary :
Romanians regular : -1.50
Russians regular : -1.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Thai
1 Transport moved from 110 Sea Zone to 65 Sea Zone
2 Infantrys moved from S.Thailand to 65 Sea Zone
2 Infantrys and 1 Transport moved from 65 Sea Zone to 60 Sea Zone
1 Artillery and 1 Marine moved from Malaya to 110 Sea Zone
1 Artillery, 1 Marine and 1 Transport moved from 110 Sea Zone to 60 Sea Zone
1 Artillery, 2 Infantrys and 1 Marine moved from 60 Sea Zone to Calcutta
1 Fighter moved from Burma to Calcutta
1 Marine moved from Burma to Assam
2 Artillerys, 3 Infantrys and 2 Tanks moved from Burma to Assam
1 Artillery, 4 Infantrys and 1 Marine moved from Yunnan to Assam
1 Adv.Fighter moved from Bangkok to Assam
Purchase Units - Thai
Thai buy 3 Infantrys, 1 Marine, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs;
Combat - Thai
Battle in Calcutta
Thai attack with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Marine
British defend with 1 Infantry
Thai roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Marine in Calcutta, round 2 : 1/5 hits, 1.67 expected hits
British roll dice for 1 Infantry in Calcutta, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Calcutta
Thai win, taking Calcutta from British with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Marine remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Assam
Thai attack with 1 Adv.Fighter, 3 Artillerys, 7 Infantrys, 2 Marines and 2 Tanks
British defend with 1 Infantry
Thai roll dice for 1 Adv.Fighter, 3 Artillerys, 7 Infantrys, 2 Marines and 2 Tanks in Assam, round 2 : 9/15 hits, 5.17 expected hits
British roll dice for 1 Infantry in Assam, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Assam
Thai win, taking Assam from British with 1 Adv.Fighter, 3 Artillerys, 6 Infantrys, 2 Marines and 2 Tanks remaining. Battle score for attacker is 0
Casualties for Thai: 1 Infantry
Casualties for British: 1 Infantry
Non Combat Move - Thai
1 Adv.Fighter moved from Assam to Burma
1 AAGun moved from Yunnan to Assam
1 Fighter moved from Calcutta to Burma
2 Infantrys moved from S.Thailand to Burma
4 Infantrys moved from Bangkok to S.Thailand
1 Tank moved from Bangkok to Burma
1 Destroyer moved from 110 Sea Zone to 66 Sea Zone
1 T.Boat moved from 112 Sea Zone to 111 Sea Zone
Place Units - Thai
3 Infantrys, 1 Marine, 1 Mech.Inf and 1 Tank placed in Bangkok
Turn Complete - Thai
Thai collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Thai regular : 3.17
British regular : 0.33
Territory Summary for Thai :
S.French Indochina : 1 flag
Yunnan : 1 flag
Assam : 1 flag, 1 AAGun, 3 Artillerys, 6 Infantrys, 2 Marines and 2 Tanks
Burma : 1 flag, 1 Adv.Fighter, 1 Fighter, 2 Infantrys and 1 Tank
Calcutta : 1 flag, 1 Artillery, 2 Infantrys and 1 Marine
East And South Borneo : 1 flag
Flores : 1 flag
Lombok : 1 Infantry
Java : 1 flag, 1 Infantry
S.Thailand : 4 Infantrys
Bangkok : 1 Factory, 3 Infantrys, 1 Marine, 1 Mech.Inf and 1 Tank
66 Sea Zone : 1 Destroyer
60 Sea Zone : 2 Transports
111 Sea Zone : 1 T.Boat
Production/PUs Summary :
Germans : 120 / 129
Russians : 79 / 90
Italians : 54 / 55
French : 27 / 19
Yamamoto : 84 / 88
Chinese : 17 / 22
Hisaichi : 78 / 80
British : 103 / 107
Anzac : 36 / 36
Dutch : 7 / 7
Finns : 16 / 16
Romanians : 21 / 22
Thai : 23 / 23
Americans : 109 / 110
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Americans
2 Marines and 2 Tanks moved from W.Morocco to E.Morocco
2 Bombers and 4 Tanks moved from Mauritania to E.Morocco
2 Infantrys and 1 Marine moved from Mauritania to 34 Sea Zone
1 B.Transport, 2 Infantrys and 1 Marine moved from 34 Sea Zone to 41 Sea Zone
2 Infantrys and 1 Marine moved from 41 Sea Zone to E.Morocco
2 L.Fighters moved from 109 Sea Zone to 112 Sea Zone
1 Bomber moved from Townsville to 111 Sea Zone
2 Infantrys moved from 109 Sea Zone to Woleai
10 Adv.Fighters moved from 109 Sea Zone to Woleai
1 Adv.Fighter moved from Woleai to Ulithi
1 Adv.Fighter moved from Woleai to Ulithi
1 Adv.Fighter moved from Woleai to Ulithi
1 Adv.Fighter moved from Woleai to Ulithi
1 Adv.Fighter moved from Woleai to Ulithi
1 Battleship moved from 97 Sea Zone to 109 Sea Zone
1 Infantry moved from Midway to 97 Sea Zone
Purchase Units - Americans
Americans buy 2 Adv.Fighters, 1 B.Carrier, 1 Elite, 1 Infantry, 1 Marine, 1 S.Bomber, 1 S.Submarine, 5 Tanks and 1 Transport; Remaining resources: 2 PUs;
Combat - Americans
Battle in Woleai
Americans attack with 5 Adv.Fighters and 2 Infantrys
Yamamoto defend with 2 Infantrys
Americans roll dice for 1 Battleship and 1 Cruiser in Woleai, round 2 : 2/2 hits, 1.17 expected hits
2 Infantrys owned by the Yamamoto lost in Woleai
Americans win, taking Woleai from Yamamoto with 5 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Yamamoto: 2 Infantrys
Battle in E.Morocco
Americans attack with 2 Bombers, 2 Infantrys, 3 Marines and 6 Tanks
Germans defend with 1 Tank; Italians defend with 1 AAGun, 1 Bunker, 1 Factory, 10 Infantrys and 1 Tank
Italians roll AA dice in E.Morocco : 0/2 hits, 0.33 expected hits
Americans roll dice for 2 Bombers, 2 Infantrys, 3 Marines and 6 Tanks in E.Morocco, round 2 : 7/13 hits, 6.17 expected hits
Units damaged: 1 Bunker owned by the Italians
Italians roll dice for 1 Bunker, 10 Infantrys and 2 Tanks in E.Morocco, round 2 : 5/13 hits, 4.83 expected hits
3 Marines owned by the Americans, 2 Infantrys owned by the Americans and 6 Infantrys owned by the Italians lost in E.Morocco
Americans roll dice for 2 Bombers and 6 Tanks in E.Morocco, round 3 : 5/8 hits, 4.33 expected hits
Italians roll dice for 1 Bunker, 4 Infantrys and 2 Tanks in E.Morocco, round 3 : 0/7 hits, 2.83 expected hits
4 Infantrys owned by the Italians and 1 Tank owned by the Germans lost in E.Morocco
Americans roll dice for 2 Bombers and 6 Tanks in E.Morocco, round 4 : 5/8 hits, 4.33 expected hits
Italians roll dice for 1 Bunker and 1 Tank in E.Morocco, round 4 : 1/2 hits, 1.00 expected hits
1 Bunker owned by the Italians, 1 Tank owned by the Italians and 1 Tank owned by the Americans lost in E.Morocco
Americans win, taking E.Morocco from Italians with 2 Bombers and 5 Tanks remaining. Battle score for attacker is 15
Casualties for Americans: 2 Infantrys, 3 Marines and 1 Tank
Casualties for Italians: 1 Bunker, 10 Infantrys and 1 Tank
Casualties for Germans: 1 Tank
Battle in Ulithi
Americans attack with 5 Adv.Fighters
Yamamoto defend with 1 Infantry
Americans roll dice for 5 Adv.Fighters in Ulithi, round 2 : 2/5 hits, 2.50 expected hits
Yamamoto roll dice for 1 Infantry in Ulithi, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Ulithi
Americans win with 5 Adv.Fighters remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in 112 Sea Zone
Americans attack with 2 L.Fighters
Yamamoto defend with 1 Transport
Americans roll dice for 2 L.Fighters in 112 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Yamamoto roll dice for 1 Transport in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Yamamoto lost in 112 Sea Zone
Americans win with 2 L.Fighters remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Transport
Battle in 111 Sea Zone
Americans attack with 1 Bomber
Thai defend with 1 T.Boat
Americans roll dice for 1 Bomber in 111 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Thai roll dice for 1 T.Boat in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 T.Boat owned by the Thai lost in 111 Sea Zone
Americans win with 1 Bomber remaining. Battle score for attacker is 6
Casualties for Thai: 1 T.Boat
Non Combat Move - Americans
2 L.Fighters moved from 112 Sea Zone to 109 Sea Zone
1 Bomber moved from 111 Sea Zone to Townsville
1 B.Carrier, 1 Cruiser and 1 Infantry moved from 97 Sea Zone to 109 Sea Zone
2 Adv.Fighters moved from Wake to 109 Sea Zone
1 Marine moved from Pearl Harbor to 91 Sea Zone
1 Marine moved from Pearl Harbor to 91 Sea Zone
1 Infantry moved from Pearl Harbor to 91 Sea Zone
1 Infantry moved from Pearl Harbor to 91 Sea Zone
1 Infantry moved from Pearl Harbor to 91 Sea Zone
1 B.Transport, 2 Cruisers, 3 Infantrys, 2 Marines and 1 S.Submarine moved from 91 Sea Zone to 97 Sea Zone
1 Transport moved from 109 Sea Zone to 97 Sea Zone
3 Infantrys and 2 Marines moved from 97 Sea Zone to Johnston
1 Transport moved from 109 Sea Zone to 97 Sea Zone
2 L.Fighters moved from San Francisco to 109 Sea Zone
5 Adv.Fighters moved from Woleai to 109 Sea Zone
5 Adv.Fighters moved from Ulithi to 109 Sea Zone
1 B.Transport moved from 36 Sea Zone to 35 Sea Zone
2 Tanks moved from Bahia to 35 Sea Zone
1 Marine moved from Salvador to 35 Sea Zone
1 B.Transport, 1 Marine and 2 Tanks moved from 35 Sea Zone to 36 Sea Zone
1 Marine and 2 Tanks moved from 36 Sea Zone to Mauritania
1 Carrier moved from 34 Sea Zone to 41 Sea Zone
2 Bombers moved from E.Morocco to Mauritania
1 Artillery moved from Amazon to Bahia
1 S.Submarine moved from 26 Sea Zone to 32 Sea Zone
1 Infantry moved from Amazon to 32 Sea Zone
1 Infantry and 1 S.Submarine moved from 32 Sea Zone to 34 Sea Zone
1 Infantry moved from 34 Sea Zone to Mauritania
Place Units - Americans
2 Tanks placed in Salvador
2 Adv.Fighters placed in Wake
1 B.Carrier and 1 S.Submarine placed in 91 Sea Zone
1 Marine placed in Pearl Harbor
1 Transport placed in 83 Sea Zone
1 Elite, 1 Infantry and 1 S.Bomber placed in San Francisco
3 Tanks placed in Rio de Oro
Turn Complete - Americans
Americans collect 110 PUs; end with 112 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.50
Americans regular : 2.83
Italians regular : -2.67
Thai regular : -0.17
Italians AA : -0.33
Territory Summary for Americans :
Mauritania : 2 Bombers, 1 Infantry, 1 Marine and 2 Tanks
E.Morocco : 5 Tanks
Kwajalein : 1 flag
Jaluit : 1 flag
Townsville : 1 Bomber
Washington : 1 AAGun and 1 Factory
San Francisco : 1 AAGun, 1 Elite, 1 Factory, 1 Infantry and 1 S.Bomber
Pearl Harbor : 1 AAGun, 1 Factory and 1 Marine
South Central USA : 1 Factory
Ponape : 1 Infantry
Wake : 2 Adv.Fighters, 1 Artillery, 1 Bunker, 1 Factory and 1 Infantry
Johnston : 3 Infantrys and 2 Marines
Woleai : 2 Infantrys
South Atlantic USA : 2 AAGuns and 1 Factory
Bahia : 1 flag, 1 Artillery
W.Mexico : 1 flag
Bolivia : 1 flag
Salvador : 1 flag, 1 AAGun, 1 Elite, 1 Factory and 2 Tanks
Rio De Janeiro : 1 flag
Central America : 1 flag
Rio de Oro : 1 flag, 1 Factory and 3 Tanks
Amazon : 1 flag
E.Mexico : 1 flag
Venezuela : 1 flag
36 Sea Zone : 1 B.Transport
41 Sea Zone : 1 B.Transport, 1 Carrier and 3 S.Submarines
91 Sea Zone : 1 B.Carrier and 1 S.Submarine
83 Sea Zone : 1 Transport
120 Sea Zone : 1 Transport
109 Sea Zone : 12 Adv.Fighters, 1 B.Carrier, 1 Battleship, 7 Carriers, 2 Cruisers, 4 Destroyers, 1 Infantry, 4 L.Fighters, 2 S.Submarines, 2 Submarines and 1 Transport
97 Sea Zone : 1 B.Transport, 2 Cruisers, 1 S.Submarine and 2 Transports
34 Sea Zone : 1 S.Submarine
Production/PUs Summary :
Germans : 120 / 129
Russians : 79 / 90
Italians : 50 / 55
French : 31 / 19
Yamamoto : 83 / 88
Chinese : 17 / 22
Hisaichi : 78 / 80
British : 103 / 107
Anzac : 36 / 36
Dutch : 7 / 7
Finns : 16 / 16
Romanians : 21 / 22
Thai : 23 / 23
Americans : 110 / 112
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Germans
1 Mech.Inf moved from Kiev to Novgorod
Germans take Novgorod from Russians
1 Mech.Inf moved from Novgorod to Latvia
1 Mech.Inf moved from Kiev to Latvia
1 ArmoredCar moved from Warsaw to Minsk
10 Tanks moved from Kiev to Latvia
1 Tank moved from Krakow to Kiev
1 Tank moved from Kiev to Latvia
1 ArmoredCar moved from Warsaw to Lithuania
1 ArmoredCar moved from Krakow to Lithuania
1 Infantry moved from Warsaw to Danzig
1 Infantry moved from Krakow to Danzig
1 Infantry moved from Lapland to N.Karelia
Germans take N.Karelia from Russians
1 Artillery and 1 Infantry moved from Oulu to 24 Sea Zone
2 Elites moved from Netherlands to 22 Sea Zone
1 Cruiser moved from 24 Sea Zone to 23 Sea Zone
1 Elite moved from Hamburg to 23 Sea Zone
2 Infantrys moved from Netherlands to 22 Sea Zone
1 Tank moved from Netherlands to 22 Sea Zone
3 Cruisers, 2 Elites, 2 Infantrys, 1 Tank and 1 Transport moved from 22 Sea Zone to 24 Sea Zone
2 Infantrys moved from Oulu to 24 Sea Zone
3 Infantrys moved from Danzig to 24 Sea Zone
1 Cruiser and 1 Elite moved from 23 Sea Zone to 24 Sea Zone
1 Artillery, 3 Elites, 8 Infantrys and 1 Tank moved from 24 Sea Zone to Latvia
2 Adv.Fighters moved from 22 Sea Zone to Kiev
2 Stukas moved from Vinnytsia to Kiev
1 ArmoredCar moved from Bohemia to Danzig
1 ArmoredCar moved from Bavaria to Pomerania
1 ArmoredCar moved from Rhine to Picardy
1 Adv.Fighter moved from Netherlands to Brittany
2 ArmoredCars moved from Paris to Brittany
1 Infantry moved from Paris to Picardy
1 Artillery and 3 Infantrys moved from Paris to Normandy
1 Bomber moved from Netherlands to Picardy
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Netherlands: 1 Artillery
EDIT: Removing units owned by Germans from Latvia: 1 Tank
EDIT: Adding units owned by Germans to Latvia: 1 Artillery
EDIT: Adding units owned by Germans to Netherlands: 1 ArmoredCar and 1 Tank
EDIT: Removing units owned by Germans from Pomerania: 1 ArmoredCar
EDIT: Removing units owned by Germans from Danzig: 1 ArmoredCar
EDIT: Adding units owned by Germans to Pomerania: 1 ArmoredCar
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Picardy: 1 ArmoredCar
EDIT: Adding units owned by Germans to Picardy: 1 Infantry
EDIT: Removing units owned by Germans from Paris: 1 Infantry
EDIT: Adding units owned by Germans to Rhine: 1 ArmoredCar
EDIT: Turning off Edit Mode
Germans buy 3 Adv.Fighters, 2 ArmoredCars, 3 Bunkers, 3 Cruisers and 19 Infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in Picardy
Germans attack with 1 Bomber and 2 Infantrys
British defend with 1 Infantry
Germans roll dice for 1 Bomber and 2 Infantrys in Picardy, round 2 : 1/3 hits, 1.00 expected hits
French roll dice for 1 Infantry in Picardy, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Picardy
Germans win, taking Picardy from French with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for British: 1 Infantry
Battle in Brittany
Germans attack with 1 Adv.Fighter and 2 ArmoredCars
British defend with 1 Elite and 1 Infantry
Germans roll dice for 1 Adv.Fighter and 2 ArmoredCars in Brittany, round 2 : 2/3 hits, 1.17 expected hits
French roll dice for 1 Elite and 1 Infantry in Brittany, round 2 : 1/2 hits, 0.67 expected hits
1 ArmoredCar owned by the Germans, 1 Elite owned by the British and 1 Infantry owned by the British lost in Brittany
Germans win, taking Brittany from French with 1 Adv.Fighter and 1 ArmoredCar remaining. Battle score for attacker is 1
Casualties for Germans: 1 ArmoredCar
Casualties for British: 1 Elite and 1 Infantry
Battle in Normandy
Germans attack with 1 Artillery and 3 Infantrys
British defend with 1 Artillery and 1 Infantry; French defend with 1 AAGun and 1 Factory
Germans roll dice for 1 Artillery and 3 Infantrys in Normandy, round 2 : 1/4 hits, 1.00 expected hits
French roll dice for 1 Artillery and 1 Infantry in Normandy, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the British lost in Normandy
Germans roll dice for 1 Artillery and 3 Infantrys in Normandy, round 3 : 2/4 hits, 1.00 expected hits
French roll dice for 1 Artillery in Normandy, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the British lost in Normandy
Germans win, taking Normandy from French with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 Artillery and 1 Infantry
Non Combat Move - Germans
1 Bomber moved from Picardy to Netherlands
1 Adv.Fighter moved from Brittany to Netherlands
2 Transports moved from 46 Sea Zone to 44 Sea Zone
1 Artillery and 2 Infantrys moved from Provence to 44 Sea Zone
1 Artillery moved from Corsica to 44 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 44 Sea Zone to 46 Sea Zone
2 Artillerys and 2 Infantrys moved from 46 Sea Zone to N.Tunisia
1 Tank moved from Orleanais to Provence
Place Units - Germans
2 ArmoredCars and 6 Infantrys placed in Paris
1 Bunker placed in Belgium
1 Bunker placed in Netherlands
3 Infantrys placed in Netherlands
3 Adv.Fighters and 3 Cruisers placed in 22 Sea Zone
1 Bunker and 3 Infantrys placed in Kiev
3 Infantrys placed in Danzig
3 Infantrys placed in Provence
1 Infantry placed in Warsaw
Germans undo move 9.
1 Infantry placed in Rhine
Turn Complete - Germans
Germans collect 130 PUs; end with 130 PUs
Combat Hit Differential Summary :
French regular : 0.00
Germans regular : 1.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Russians
1 Infantry moved from Kursk to Minsk
3 Fighters moved from Kursk to Minsk
2 Infantrys moved from Georgia to Rostov
1 Fighter moved from Moscow to Rostov
1 Artillery moved from Georgia to Rostov
1 Infantry moved from S.Buryat Mongolia to Chita
1 Infantry moved from N.Buryat Mongolia to Chita
2 Infantrys moved from N.Buryat Mongolia to Ayan
2 Fighters moved from N.Buryat Mongolia to Chita
2 Infantrys moved from Khatanga to Zhigansk
2 ArmoredCars and 1 Tank moved from Olyokminsk to Zhigansk
4 Infantrys moved from Olyokminsk to Yakutsk
4 Tanks moved from N.Buryat Mongolia to Yakutsk
1 Fighter moved from N.Buryat Mongolia to Ayan
1 Fighter moved from N.Buryat Mongolia to Ayan
1 Artillery and 1 Infantry moved from Kursk to Donetsk
1 Tank moved from Kursk to Novgorod
Russians take Novgorod from Germans
1 Infantry moved from Kursk to Minsk
1 Elite moved from Leningrad to Vyborg
2 Fighters moved from Leningrad to Vyborg
Purchase Units - Russians
Russians buy 4 Artillerys, 2 Bunkers, 2 Fighters, 14 Infantrys and 4 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Chita
Russians attack with 2 Fighters and 2 Infantrys
Hisaichi defend with 1 Infantry
Russians roll dice for 2 Fighters and 2 Infantrys in Chita, round 2 : 1/4 hits, 1.00 expected hits
Hisaichi roll dice for 1 Infantry in Chita, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Chita
Russians win, taking Chita from Hisaichi with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Yakutsk
Russians attack with 4 Infantrys and 4 Tanks
Hisaichi defend with 1 Artillery and 2 Infantrys
Russians roll dice for 4 Infantrys and 4 Tanks in Yakutsk, round 2 : 3/8 hits, 2.67 expected hits
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Yakutsk, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Russians, 2 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Yakutsk
Russians win, taking Yakutsk from Hisaichi with 3 Infantrys and 4 Tanks remaining. Battle score for attacker is 6
Casualties for Russians: 1 Infantry
Casualties for Hisaichi: 1 Artillery and 2 Infantrys
Battle in Minsk
Russians attack with 3 Fighters and 2 Infantrys
Germans defend with 1 ArmoredCar
Russians roll dice for 3 Fighters and 2 Infantrys in Minsk, round 2 : 1/5 hits, 1.33 expected hits
Italians roll dice for 1 ArmoredCar in Minsk, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Germans lost in Minsk
Russians win, taking Minsk from Italians with 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 ArmoredCar
Battle in Donetsk
Russians attack with 1 Artillery and 1 Infantry
Romanians defend with 1 Elite; Germans defend with 1 AAGun
Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 1/2 hits, 0.67 expected hits
Romanians roll dice for 1 Elite in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
1 Elite owned by the Romanians lost in Donetsk
Russians win, taking Donetsk from Romanians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 3
Casualties for Romanians: 1 Elite
Battle in Zhigansk
Russians attack with 2 ArmoredCars, 2 Infantrys and 1 Tank
Hisaichi defend with 1 Infantry and 1 Tank
Russians roll dice for 2 ArmoredCars, 2 Infantrys and 1 Tank in Zhigansk, round 2 : 1/5 hits, 1.50 expected hits
Hisaichi roll dice for 1 Infantry and 1 Tank in Zhigansk, round 2 : 2/2 hits, 0.83 expected hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Hisaichi lost in Zhigansk
Russians roll dice for 2 ArmoredCars and 1 Tank in Zhigansk, round 3 : 0/3 hits, 1.17 expected hits
Hisaichi roll dice for 1 Tank in Zhigansk, round 3 : 1/1 hits, 0.50 expected hits
1 ArmoredCar owned by the Russians lost in Zhigansk
Russians roll dice for 1 ArmoredCar and 1 Tank in Zhigansk, round 4 : 1/2 hits, 0.83 expected hits
Hisaichi roll dice for 1 Tank in Zhigansk, round 4 : 1/1 hits, 0.50 expected hits
1 ArmoredCar owned by the Russians and 1 Tank owned by the Hisaichi lost in Zhigansk
Russians win, taking Zhigansk from Hisaichi with 1 Tank remaining. Battle score for attacker is -5
Casualties for Russians: 2 ArmoredCars and 2 Infantrys
Casualties for Hisaichi: 1 Infantry and 1 Tank
Battle in Rostov
Russians attack with 1 Artillery, 1 Fighter and 2 Infantrys
Romanians defend with 2 Infantrys
Russians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Rostov, round 2 : 3/4 hits, 1.17 expected hits
Romanians roll dice for 2 Infantrys in Rostov, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 2 Infantrys owned by the Romanians lost in Rostov
Russians win, taking Rostov from Romanians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Casualties for Romanians: 2 Infantrys
Battle in Ayan
Russians attack with 2 Fighters and 2 Infantrys
Hisaichi defend with 1 Infantry
Russians roll dice for 2 Fighters and 2 Infantrys in Ayan, round 2 : 0/4 hits, 1.00 expected hits
Hisaichi roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 Fighters and 2 Infantrys in Ayan, round 3 : 3/4 hits, 1.00 expected hits
Hisaichi roll dice for 1 Infantry in Ayan, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Ayan
Russians win, taking Ayan from Hisaichi with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Vyborg
Russians attack with 1 Elite and 2 Fighters
Finns defend with 2 Infantrys
Russians roll dice for 1 Elite and 2 Fighters in Vyborg, round 2 : 1/3 hits, 1.00 expected hits
Finns roll dice for 2 Infantrys in Vyborg, round 2 : 2/2 hits, 0.67 expected hits
1 Elite owned by the Russians, 1 Infantry owned by the Finns and 1 Fighter owned by the Russians lost in Vyborg
retreated to Vyborg
Finns win with 1 Infantry remaining. Battle score for attacker is -9
Casualties for Russians: 1 Elite and 1 Fighter
Casualties for Finns: 1 Infantry
Non Combat Move - Russians
1 Fighter moved from Vyborg to Leningrad
4 ArmoredCars and 2 Infantrys moved from S.Karelia to Leningrad
3 Mot.Infs moved from Kursk to Leningrad
3 Fighters moved from Minsk to Leningrad
2 Tanks moved from Moscow to Kursk
2 ArmoredCars moved from Moscow to Kursk
1 Fighter moved from Rostov to Kursk
1 Infantry moved from Georgia to Saratov
4 Infantrys moved from Stalingrad to Saratov
1 Artillery moved from Moscow to Yaroslavl
3 Infantrys moved from Moscow to Yaroslavl
2 Fighters moved from Ayan to N.Buryat Mongolia
2 Fighters moved from Chita to N.Buryat Mongolia
4 Infantrys moved from Sibirsky to Khatanga
Place Units - Russians
1 Bunker and 4 Tanks placed in Leningrad
2 Artillerys, 1 Bunker and 1 Infantry placed in Kursk
4 Infantrys placed in Arkhangelsk
2 Artillerys, 2 Fighters and 6 Infantrys placed in Moscow
3 Infantrys placed in Stalingrad
Turn Complete - Russians
Russians collect 90 PUs; end with 90 PUs
Combat Hit Differential Summary :
Italians regular : -0.17
Finns regular : 1.33
Romanians regular : 0.00
Russians regular : 1.67
Hisaichi regular : 1.17
Hold on, maybe will move out of Leningrad