@SuperbattleshipYamato NA is fun to with it’s new mechanics.
PTV Bretters(L) vs Captain Napalm(X)
-
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 submarine; Remaining resources: 4 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 bomber moved from Northern Italy to 99 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia 1 armour moved from Albania to Yugoslavia 1 cruiser, 1 destroyer and 1 submarine moved from 97 Sea Zone to 99 Sea Zone 2 fighters moved from Southern Italy to 99 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Gibraltar 1 armour moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour moved from Alexandria to Tobruk Combat - Italians Battle in Gibraltar Battle in 99 Sea Zone Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine British defend with 1 carrier, 1 cruiser, 2 fighters and 1 transport Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 99 Sea Zone, round 2 : 3/1 hits, 2.33 expected hits Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 carrier, 1 cruiser and 1 transport in 99 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 2 fighters in 99 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits 1 destroyer owned by the Italians, 1 cruiser owned by the British, 1 submarine owned by the Italians and 1 carrier owned by the British lost in 99 Sea Zone Italians roll dice for 1 bomber, 1 cruiser and 2 fighters in 99 Sea Zone, round 3 : 2/0 hits, 2.00 expected hits British roll dice for 2 fighters and 1 transport in 99 Sea Zone, round 3 : 2/1 hits, 1.33 expected hits 1 cruiser owned by the Italians, 1 fighter owned by the Italians and 2 fighters owned by the British lost in 99 Sea Zone 1 transport owned by the British lost in 99 Sea Zone Italians win, taking Gibraltar from British with 1 bomber and 1 fighter remaining. Battle score for attacker is 18 Casualties for Italians: 1 cruiser, 1 destroyer, 1 fighter and 1 submarine Casualties for British: 1 carrier, 1 cruiser, 2 fighters and 1 transport Battle in Yugoslavia Italians attack with 2 armour, 2 artilleries and 2 infantry Neutral_Allies defend with 1 infantry Italians roll dice for 2 armour, 2 artilleries and 2 infantry in Yugoslavia, round 2 : 3/1 hits, 2.33 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Yugoslavia Italians win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Allies: 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Changing ownership of British Somaliland from British to Italians EDIT: Turning off Edit Mode 1 bomber and 1 fighter moved from 99 Sea Zone to Southern Italy 1 aaGun moved from Northern Italy to Yugoslavia 1 aaGun and 2 infantry moved from Southern Italy to Northern Italy 1 artillery moved from Libya to Tobruk 1 infantry moved from Italian Somaliland to British Somaliland 1 artillery and 2 infantry moved from Ethiopia to British Somaliland Place Units - Italians 1 submarine placed in 97 Sea Zone Turn Complete - Italians Italians collect 12 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : 1.00 Neutral_Allies regular : -0.33 British regular : 0.67
-
TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 artillery; Remaining resources: 6 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from New Zealand to Queensland 1 fighter moved from New Zealand to Queensland 1 transport moved from 64 Sea Zone to 65 Sea Zone 1 infantry moved from New Zealand to 65 Sea Zone 1 cruiser moved from 65 Sea Zone to 64 Sea Zone 1 infantry and 1 transport moved from 65 Sea Zone to 64 Sea Zone 1 infantry moved from 64 Sea Zone to New South Wales 2 aaGuns and 2 infantry moved from New South Wales to Queensland 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 16 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 artillery; Remaining resources: 6 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from New Zealand to Queensland 1 fighter moved from New Zealand to Queensland 1 transport moved from 64 Sea Zone to 65 Sea Zone 1 infantry moved from New Zealand to 65 Sea Zone 1 cruiser moved from 65 Sea Zone to 64 Sea Zone 1 infantry and 1 transport moved from 65 Sea Zone to 64 Sea Zone 1 infantry moved from 64 Sea Zone to New South Wales 2 aaGuns and 2 infantry moved from New South Wales to Queensland 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 16 PUs Politics - French French takes Political Action: Political Action French To War With Japanese French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Combat Move - French 1 destroyer moved from 74 Sea Zone to 83 Sea Zone Combat - French Non Combat Move - French 1 infantry moved from French West Africa to Nigeria Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 destroyer, 2 marines, 1 submarine and 6 transports; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 unit repaired. 1 bomber moved from Western Germany to 89 Sea Zone 3 armour moved from Romania to Greece 5 infantry moved from Bulgaria to Greece 1 destroyer, 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone 1 bomber moved from Western Germany to Greece 1 transport moved from 115 Sea Zone to 113 Sea Zone 2 infantry moved from Normandy Bordeaux to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone 2 infantry moved from 114 Sea Zone to Scotland Combat - Germans Battle in Scotland Battle in 89 Sea Zone Germans attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 89 Sea Zone Germans win, taking Scotland from British with 1 bomber remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in 112 Sea Zone Germans attack with 1 destroyer, 3 fighters and 3 tactical_bombers British defend with 1 battleship Germans roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 112 Sea Zone, round 2 : 4/1 hits, 3.83 expected hits British roll dice for 1 battleship in 112 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 battleship owned by the British lost in 112 Sea Zone Germans win, taking 112 Sea Zone from Neutral with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18 Casualties for British: 1 battleship Battle in Greece Germans attack with 3 armour, 1 bomber and 5 infantry British defend with 1 artillery and 5 infantry Germans roll dice for 3 armour, 1 bomber and 5 infantry in Greece, round 2 : 3/1 hits, 2.83 expected hits British roll dice for 1 artillery and 5 infantry in Greece, round 2 : 2/0 hits, 2.00 expected hits 2 infantry owned by the Germans and 3 infantry owned by the British lost in Greece Germans roll dice for 3 armour, 1 bomber and 3 infantry in Greece, round 3 : 2/1 hits, 2.50 expected hits British roll dice for 1 artillery and 2 infantry in Greece, round 3 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Greece Germans roll dice for 3 armour, 1 bomber and 2 infantry in Greece, round 4 : 3/1 hits, 2.33 expected hits British roll dice for 1 artillery in Greece, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the British lost in Greece Germans win, taking Greece from British with 3 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 4 infantry Casualties for British: 1 artillery and 5 infantry Non Combat Move - Germans 1 bomber moved from Greece to Southern Italy 1 fighter moved from Southern Italy to Western Germany 1 bomber moved from 89 Sea Zone to Gibraltar 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Normandy Bordeaux 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 aaGun and 1 infantry moved from Normandy Bordeaux to 113 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone 1 aaGun and 1 infantry moved from 114 Sea Zone to Scotland 1 battleship and 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 7 infantry moved from Finland to Norway 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 114 Sea Zone 1 carrier moved from 115 Sea Zone to 114 Sea Zone 1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany 1 artillery moved from Normandy Bordeaux to Holland Belgium 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Western Germany to Holland Belgium 1 artillery and 1 infantry moved from Germany to Western Germany 5 armour and 3 mech_infantrys moved from France to Germany 2 artilleries moved from Poland to Germany 10 infantry moved from Poland to Germany Place Units - Germans 1 destroyer and 6 transports placed in 116 Sea Zone 1 submarine placed in 115 Sea Zone 1 artillery and 2 marines placed in Western Germany 1 artillery placed in Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans regular : 0.50 British regular : 0.00
-
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2 Purchase Units - Russians Russians buy 1 armour and 10 artilleries; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 infantry moved from Archangel to Karelia 1 infantry moved from Archangel to Karelia 1 aaGun moved from Archangel to Leningrad 1 aaGun moved from Vyborg to Leningrad 6 infantry moved from Leningrad to Baltic States 1 artillery and 6 infantry moved from Western Ukraine to Bessarabia 1 infantry moved from Eastern Poland to Baltic States 1 mech_infantry moved from Northern Belarus to Baltic States 1 armour moved from Northern Belarus to Baltic States 1 artillery moved from Smolensk to Northern Belarus 1 infantry moved from Smolensk to Northern Belarus 1 armour, 3 infantry and 1 mech_infantry moved from Ukraine to Bessarabia 1 infantry moved from Northern Caucasus to Rostov 1 infantry moved from Northern Caucasus to Rostov 1 infantry moved from Stalingrad to Rostov 1 infantry moved from Stalingrad to Rostov 1 infantry moved from Stalingrad to Rostov 1 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Smolensk 1 infantry moved from Northern Belarus to Baltic States 1 submarine moved from 128 Sea Zone to 126 Sea Zone Place Units - Russians 3 artilleries placed in Leningrad 3 artilleries placed in Ukraine 1 armour placed in Stalingrad 1 artillery placed in Russia 3 artilleries placed in Siberia Turn Complete - Russians Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 6 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shansi to Inner Mongolia 1 infantry moved from Chahar to Inner Mongolia 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Hunan to Szechwan 3 infantry moved from Kiangsi to Hopei 3 infantry moved from Anhwe to Honan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Honan 1 artillery moved from Anhwe to Honan 1 artillery moved from Shansi to Inner Mongolia 1 artillery moved from Yunnan to Szechwan 1 artillery moved from Kiangsi to Hopei 1 fighter moved from Kwangsi to Szechwan 1 tactical_bomber moved from Jehol to Inner Mongolia Combat - Japanese Battle in Inner Mongolia Japanese attack with 1 artillery, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Inner Mongolia, round 2 : 1/1 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia Japanese win, taking Inner Mongolia from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Honan Japanese attack with 1 artillery and 4 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 4 infantry in Honan, round 2 : 1/1 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Honan Japanese win, taking Honan from Chinese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 1 artillery and 4 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 4 infantry in Hopei, round 2 : 1/1 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 1 artillery, 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Szechwan, round 2 : 1/1 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone 1 destroyer moved from 34 Sea Zone to 7 Sea Zone 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 infantry moved from Caroline Islands to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Paulau 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kwangsi to Hunan 1 artillery moved from Kwangsi to Kweichow 1 infantry moved from Kwangsi to Kweichow 1 infantry moved from Kiangsu to Fukien 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 1 artillery and 1 infantry moved from Jehol to Shansi 1 tactical_bomber moved from Inner Mongolia to Anhwe 1 fighter moved from Szechwan to Anhwe 1 fighter and 1 tactical_bomber moved from Jehol to Kweichow 2 fighters and 1 tactical_bomber moved from Jehol to Shansi 1 fighter and 1 tactical_bomber moved from Kwangsi to 7 Sea Zone 1 armour and 1 artillery moved from Kyushu to 7 Sea Zone 4 infantry moved from Japan to 7 Sea Zone 2 infantry moved from Kyushu to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 armour, 1 artillery, 4 infantry and 3 transports moved from 7 Sea Zone to 37 Sea Zone 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 armour, 1 artillery and 5 infantry moved from 37 Sea Zone to Kwangsi 2 infantry moved from Kyushu to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsu 2 aaGuns moved from Japan to Kyushu 2 infantry moved from Southern Manchuria to Jehol Place Units - Japanese 1 carrier and 1 transport placed in 7 Sea Zone 1 artillery and 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 38 PUs; end with 38 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -1.00
-
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 battleship, 3 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans 1 marine moved from Western United States to Central United States Place Units - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to Eastern United States: 1 bomber EDIT: Removing units owned by Americans from Central United States: 1 bomber EDIT: Turning off Edit Mode 1 submarine placed in 11 Sea Zone 3 transports placed in 104 Sea Zone 1 battleship and 2 submarines placed in 104 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Inner Mongolia 1 infantry moved from Tsinghai to Inner Mongolia 1 infantry moved from Tsinghai to Inner Mongolia 1 fighter moved from Tsinghai to Inner Mongolia Combat - Chinese Battle in Inner Mongolia Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Inner Mongolia, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 3 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Inner Mongolia to Kansu 11 infantry moved from Tsinghai to Kansu Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : 0.00
-
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 battleship, 3 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans 1 marine moved from Western United States to Central United States Place Units - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to Eastern United States: 1 bomber EDIT: Removing units owned by Americans from Central United States: 1 bomber EDIT: Turning off Edit Mode 1 submarine placed in 11 Sea Zone 3 transports placed in 104 Sea Zone 1 battleship and 2 submarines placed in 104 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Inner Mongolia 1 infantry moved from Tsinghai to Inner Mongolia 1 infantry moved from Tsinghai to Inner Mongolia 1 fighter moved from Tsinghai to Inner Mongolia Combat - Chinese Battle in Inner Mongolia Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Inner Mongolia, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 3 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Inner Mongolia to Kansu 11 infantry moved from Tsinghai to Kansu Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 13 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; Combat Move - British 1 cruiser moved from 121 Sea Zone to 109 Sea Zone 1 infantry moved from Trans-Jordan to Syria 1 bomber moved from Malta to Northern Italy 1 fighter moved from Malta to 94 Sea Zone 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Anglo-Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 cruiser moved from 82 Sea Zone to 40 Sea Zone 1 destroyer moved from 82 Sea Zone to 40 Sea Zone 1 fighter moved from Eastern India to 40 Sea Zone 1 transport moved from 82 Sea Zone to 74 Sea Zone 1 infantry moved from Rhodesia to Tanganyika Territory 1 infantry moved from Rhodesia to Tanganyika Territory 1 mech_infantry moved from French West Africa to French Equatorial Africa 1 fighter moved from United Kingdom to French West Africa 1 tactical_bomber moved from United Kingdom to French West Africa 1 tactical_bomber moved from Trans-Jordan to Western India Combat - British Strategic bombing raid in Northern Italy Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Northern Italy causes 6 damage total. Battle in 94 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 94 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Italians: 1 transport Battle in Syria British attack with 1 infantry Neutral_Axis defend with 1 infantry British roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.17 expected hits Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British retreated to Trans-Jordan Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 3 aaGuns and 6 infantry moved from Burma to Eastern India 1 infantry moved from Shan State to Malaya 1 infantry moved from Shan State to Malaya 1 fighter moved from 94 Sea Zone to Malta 1 bomber moved from Northern Italy to Malta Place Units - British 10 infantry placed in United Kingdom 3 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 5 British collect 27 PUs; end with 27 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Place Units - UK_Pacific 6 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in Eastern India change ownership: 6 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : 0.00 Neutral_Axis regular : -0.33 British regular : -0.17 Italians AA : -0.17
-
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 2 infantry moved from Albania to Bulgaria 1 aaGun, 2 artilleries and 2 infantry moved from Yugoslavia to Romania 1 armour moved from Yugoslavia to Romania 1 armour moved from Yugoslavia to Poland 1 infantry moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis 2 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Southern Italy to Northern Italy 2 artilleries and 3 infantry moved from Tobruk to Libya 1 armour and 1 mech_infantry moved from Tobruk to Libya Place Units - Italians 1 tactical_bomber placed in Southern Italy 1 submarine placed in 97 Sea Zone Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC Turning on Edit Mode EDIT: Adding units owned by ANZAC to Iraq: 1 infantry EDIT: Changing ownership of Iraq from Neutral_Axis to ANZAC EDIT: Removing units owned by ANZAC from Trans-Jordan: 1 infantry EDIT: Turning off Edit Mode 1 infantry moved from New South Wales to Queensland 1 artillery moved from New South Wales to Queensland 1 fighter moved from Queensland to 64 Sea Zone 1 fighter moved from Queensland to 64 Sea Zone Place Units - ANZAC 1 carrier placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC Turning on Edit Mode EDIT: Adding units owned by ANZAC to Iraq: 1 infantry EDIT: Changing ownership of Iraq from Neutral_Axis to ANZAC EDIT: Removing units owned by ANZAC from Trans-Jordan: 1 infantry EDIT: Turning off Edit Mode 1 infantry moved from New South Wales to Queensland 1 artillery moved from New South Wales to Queensland 1 fighter moved from Queensland to 64 Sea Zone 1 fighter moved from Queensland to 64 Sea Zone Place Units - ANZAC 1 carrier placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Combat Move - French 1 destroyer moved from 83 Sea Zone to 98 Sea Zone 1 infantry moved from Nigeria to French Central Africa French take French Central Africa from Neutral_Axis 1 fighter moved from United Kingdom to French West Africa Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 10 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Scotland to United Kingdom 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 infantry moved from Western Germany to 115 Sea Zone 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 artillery moved from Holland Belgium to 113 Sea Zone 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery moved from Western Germany to 115 Sea Zone 1 infantry moved from Norway to 115 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 battleship and 1 cruiser moved from 114 Sea Zone to 115 Sea Zone 2 marines moved from Western Germany to 115 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 115 Sea Zone to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to United Kingdom 1 armour and 1 artillery moved from Western Germany to 116 Sea Zone 1 armour, 3 artilleries and 6 infantry moved from Germany to 116 Sea Zone 2 armour, 4 artilleries, 6 infantry and 6 transports moved from 116 Sea Zone to 113 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to United Kingdom 2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to United Kingdom 1 bomber moved from Southern Italy to United Kingdom 1 bomber moved from Gibraltar to United Kingdom 2 armour, 6 artilleries, 8 infantry and 2 marines moved from 113 Sea Zone to United Kingdom Combat - Germans Battle in United Kingdom Germans attack with 2 armour, 6 artilleries, 2 bombers, 5 fighters, 11 infantry, 2 marines and 5 tactical_bombers British defend with 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 16 infantry; French defend with 2 infantry British roll AA dice in United Kingdom : 2/0 hits, 2.00 expected hits 2 fighters owned by the Germans lost in United Kingdom Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 1/1 hits, 1.17 expected hits Germans roll dice for 2 armour, 6 artilleries, 2 bombers, 3 fighters, 11 infantry, 2 marines and 5 tactical_bombers in United Kingdom, round 2 : 13/1 hits, 12.33 expected hits British roll dice for 4 aaGuns and 18 infantry in United Kingdom, round 2 : 6/0 hits, 6.00 expected hits 4 aaGuns owned by the British, 6 infantry owned by the Germans, 2 infantry owned by the French and 8 infantry owned by the British lost in United Kingdom Germans roll dice for 2 armour, 6 artilleries, 2 bombers, 3 fighters, 5 infantry, 2 marines and 5 tactical_bombers in United Kingdom, round 3 : 11/1 hits, 11.17 expected hits British roll dice for 8 infantry in United Kingdom, round 3 : 2/1 hits, 2.67 expected hits 2 infantry owned by the Germans and 8 infantry owned by the British lost in United Kingdom Germans captures 33PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 2 armour, 6 artilleries, 2 bombers, 3 fighters, 3 infantry, 2 marines and 5 tactical_bombers remaining. Battle score for attacker is 30 Casualties for Germans: 2 fighters and 8 infantry Casualties for British: 4 aaGuns and 16 infantry Casualties for French: 2 infantry triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans Non Combat Move - Germans 1 aaGun moved from Scotland to United Kingdom 1 submarine moved from 115 Sea Zone to 128 Sea Zone 1 carrier moved from 114 Sea Zone to 115 Sea Zone 1 destroyer moved from 116 Sea Zone to 115 Sea Zone 1 destroyer moved from 112 Sea Zone to 113 Sea Zone 2 tactical_bombers moved from United Kingdom to 115 Sea Zone 1 fighter and 1 tactical_bomber moved from United Kingdom to Scotland 1 fighter and 1 tactical_bomber moved from United Kingdom to Scotland 1 infantry moved from Norway to Finland 4 infantry moved from Germany to Poland 1 mech_infantry moved from Western Germany to Poland 3 armour moved from Greece to Romania 1 infantry moved from Greece to Bulgaria 2 mech_infantrys moved from Germany to Romania 4 armour and 1 mech_infantry moved from Germany to Poland 1 infantry moved from Romania to Slovakia Hungary 2 bombers moved from United Kingdom to Scotland 1 fighter and 1 tactical_bomber moved from United Kingdom to Scotland 1 aaGun moved from Western Germany to Germany 1 aaGun moved from Poland to Slovakia Hungary Place Units - Germans 3 infantry placed in Normandy Bordeaux 1 submarine placed in 115 Sea Zone 4 artilleries and 6 infantry placed in Germany 1 artillery and 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 49 PUs; end with 82 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 85 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 90 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 95 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 100 PUs
Combat Hit Differential Summary :
British AA : 0.00 Germans regular : 0.33 British regular : -0.67
-
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour, 3 artilleries, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Germans Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 1 infantry moved from Karelia to Finland 1 infantry moved from Karelia to Finland 1 fighter moved from Leningrad to Finland 1 fighter moved from Leningrad to Finland 1 tactical_bomber moved from Leningrad to Finland Combat - Russians Battle in Finland Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Finland, round 2 : 2/0 hits, 2.00 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 armour, 8 infantry and 1 mech_infantry moved from Baltic States to Eastern Poland 1 artillery and 1 infantry moved from Northern Belarus to Eastern Poland 1 infantry moved from Smolensk to Northern Belarus 1 infantry moved from Smolensk to Northern Belarus 1 infantry moved from Smolensk to Northern Belarus 1 artillery moved from Leningrad to Northern Belarus 1 artillery moved from Leningrad to Northern Belarus 1 artillery moved from Leningrad to Northern Belarus 1 artillery and 10 infantry moved from Vyborg to Leningrad 1 tactical_bomber moved from Finland to Eastern Poland 1 fighter moved from Finland to Eastern Poland 1 cruiser moved from 117 Sea Zone to 118 Sea Zone 1 armour, 1 artillery, 10 infantry and 1 mech_infantry moved from Bessarabia to Eastern Poland 5 infantry moved from Rostov to Ukraine 1 armour moved from Stalingrad to Ukraine 1 artillery moved from Russia to Smolensk 3 infantry moved from Yakut S.S.R. to Buryatia 1 infantry moved from Siberia to Amur 1 aaGun moved from Siberia to Amur 2 artilleries and 7 infantry moved from Siberia to Amur 1 artillery moved from Siberia to Amur 1 fighter moved from Finland to Eastern Poland Place Units - Russians 3 infantry placed in Ukraine 3 infantry placed in Leningrad 1 tactical_bomber placed in Russia 1 armour placed in Stalingrad 3 artilleries placed in Siberia Turn Complete - Russians Russians collect 48 PUs; end with 48 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 51 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 53 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 0.00
-
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour, 3 artilleries, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Germans Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 1 infantry moved from Karelia to Finland 1 infantry moved from Karelia to Finland 1 fighter moved from Leningrad to Finland 1 fighter moved from Leningrad to Finland 1 tactical_bomber moved from Leningrad to Finland Combat - Russians Battle in Finland Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Finland, round 2 : 2/0 hits, 2.00 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 armour, 8 infantry and 1 mech_infantry moved from Baltic States to Eastern Poland 1 artillery and 1 infantry moved from Northern Belarus to Eastern Poland 1 infantry moved from Smolensk to Northern Belarus 1 infantry moved from Smolensk to Northern Belarus 1 infantry moved from Smolensk to Northern Belarus 1 artillery moved from Leningrad to Northern Belarus 1 artillery moved from Leningrad to Northern Belarus 1 artillery moved from Leningrad to Northern Belarus 1 artillery and 10 infantry moved from Vyborg to Leningrad 1 tactical_bomber moved from Finland to Eastern Poland 1 fighter moved from Finland to Eastern Poland 1 cruiser moved from 117 Sea Zone to 118 Sea Zone 1 armour, 1 artillery, 10 infantry and 1 mech_infantry moved from Bessarabia to Eastern Poland 5 infantry moved from Rostov to Ukraine 1 armour moved from Stalingrad to Ukraine 1 artillery moved from Russia to Smolensk 3 infantry moved from Yakut S.S.R. to Buryatia 1 infantry moved from Siberia to Amur 1 aaGun moved from Siberia to Amur 2 artilleries and 7 infantry moved from Siberia to Amur 1 artillery moved from Siberia to Amur 1 fighter moved from Finland to Eastern Poland Place Units - Russians 3 infantry placed in Ukraine 3 infantry placed in Leningrad 1 tactical_bomber placed in Russia 1 armour placed in Stalingrad 3 artilleries placed in Siberia Turn Complete - Russians Russians collect 48 PUs; end with 48 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 51 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 53 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 0.00
-
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 3 artilleries, 1 factory_minor, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 artillery and 1 infantry moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Davao 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Guam 1 infantry moved from Paulau to 35 Sea Zone 1 infantry moved from Caroline Islands to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Celebes 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Java 1 infantry moved from Fukien to Kwangtung 1 infantry moved from Kiangsi to Kwangtung 1 infantry moved from Hopei to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Chahar to Inner Mongolia 1 infantry moved from Shansi to Inner Mongolia 1 artillery moved from Shansi to Inner Mongolia 1 fighter and 1 tactical_bomber moved from Shansi to Inner Mongolia 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Siam to Shan State Japanese take Shan State from UK_Pacific 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 36 Sea Zone 1 battleship moved from 34 Sea Zone to 36 Sea Zone 1 submarine moved from 34 Sea Zone to 36 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Davao 1 armour, 1 artillery and 4 infantry moved from Kwangsi to 37 Sea Zone 1 armour, 3 infantry and 2 transports moved from 37 Sea Zone to 38 Sea Zone 1 armour and 3 infantry moved from 38 Sea Zone to Malaya 1 artillery and 1 infantry moved from 37 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from Kweichow to Malaya 1 cruiser moved from 35 Sea Zone to 38 Sea Zone 1 battleship and 1 cruiser moved from 37 Sea Zone to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya 1 bomber moved from Kwangsi to Malaya 1 bomber moved from Kwangsi to Borneo 1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung 1 fighter moved from Shansi to Kwangtung Combat - Japanese Battle in Java Battle in Celebes Battle in Sumatra Battle in Guam Battle in 36 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport in 36 Sea Zone, round 2 : 2/1 hits, 2.50 expected hits Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 36 Sea Zone Japanese win, taking Java from Dutch, taking Celebes from Dutch, taking Sumatra from Dutch, taking Guam from Americans with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in Davao Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 fighter, 1 harbour and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Davao, round 2 : 2/1 hits, 1.83 expected hits Americans roll dice for 1 fighter and 1 infantry in Davao, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 fighter owned by the Americans lost in Davao Japanese win, taking Davao from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Japanese: 1 infantry Casualties for Americans: 1 fighter and 1 infantry Battle in Malaya Japanese attack with 1 armour, 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers British defend with 5 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship and 2 cruisers in Malaya, round 2 : 1/1 hits, 1.67 expected hits Japanese roll dice for 1 armour, 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers in Malaya, round 2 : 5/0 hits, 5.00 expected hits UK_Pacific roll dice for 6 infantry in Malaya, round 2 : 2/0 hits, 2.00 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 5 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Japanese: 2 infantry Casualties for British: 5 infantry Casualties for ANZAC: 1 infantry Battle in Borneo Japanese attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Borneo, round 2 : 1/1 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kwangtung Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/0 hits, 2.00 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Inner Mongolia Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Inner Mongolia, round 2 : 2/0 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Inner Mongolia Japanese win, taking Inner Mongolia from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 infantry moved from Siam to French Indo China Japanese take French Indo China from Neutral_Axis 1 infantry moved from Kwangsi to Yunnan 1 artillery and 2 infantry moved from Szechwan to Tsinghai 1 artillery and 3 infantry moved from Hopei to Tsinghai 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Shansi 1 mech_infantry moved from Shansi to Hopei 1 artillery and 1 infantry moved from Anhwe to Honan 1 artillery moved from Kweichow to Szechwan 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Kiangsi 1 fighter and 1 tactical_bomber moved from Inner Mongolia to Anhwe 1 artillery and 4 infantry moved from Honan to Tsinghai 1 carrier and 1 destroyer moved from 34 Sea Zone to 43 Sea Zone 2 fighters and 2 tactical_bombers moved from Malaya to 38 Sea Zone 1 carrier moved from 35 Sea Zone to 38 Sea Zone 1 carrier moved from 37 Sea Zone to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from Malaya to 43 Sea Zone 1 bomber moved from Borneo to Kwangsi 1 bomber moved from Malaya to Kwangsi 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Kwangsi 1 fighter and 1 tactical_bomber moved from Davao to Paulau 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 1 destroyer and 1 submarine moved from 37 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangtung to Anhwe 1 fighter moved from Kwangtung to Kwangsi 5 infantry moved from Japan to Kyushu 1 infantry moved from Northern Manchuria to Southern Manchuria Place Units - Japanese 1 factory_minor placed in Kiangsu 1 submarine placed in 6 Sea Zone 1 transport placed in 7 Sea Zone 3 artilleries and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 0.50 Japanese regular : -1.17 UK_Pacific regular : -1.00
-
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 marine moved from Central United States to 104 Sea Zone 1 marine moved from Central United States to 104 Sea Zone 1 infantry moved from Central United States to 104 Sea Zone 1 artillery moved from Central United States to 104 Sea Zone 1 infantry moved from Central United States to 104 Sea Zone 1 armour moved from Central United States to 104 Sea Zone 1 armour, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 infantry, 2 marines, 4 submarines, 1 tactical_bomber and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Gibraltar 1 infantry moved from 93 Sea Zone to Gibraltar 1 artillery moved from 93 Sea Zone to Gibraltar 1 armour moved from 93 Sea Zone to Gibraltar 1 marine moved from 93 Sea Zone to Morocco 1 marine moved from 93 Sea Zone to Morocco Combat - Americans Battle in Morocco Americans attack with 2 marines Neutral_Axis defend with 1 infantry Americans roll dice for 1 battleship in Morocco, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 2 marines in Morocco, round 2 : 1/1 hits, 0.67 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Morocco Americans win, taking Morocco from Neutral_Axis with 2 marines remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in Gibraltar Americans attack with 1 armour, 1 artillery and 2 infantry Italians defend with 1 harbour and 2 infantry Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 2 : 2/1 hits, 1.33 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - Americans 1 infantry moved from Central United States to 104 Sea Zone 1 infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone 1 infantry moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 transport moved from 104 Sea Zone to 88 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 11 Sea Zone to 8 Sea Zone 1 bomber moved from Eastern United States to Midway Place Units - Americans 1 infantry placed in Western United States 1 destroyer and 1 submarine placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 fighter and 1 tactical_bomber placed in 104 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5,5,4,6,1,6,5 Americans collect 53 PUs (2 lost to blockades); end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : -0.17 Italians regular : -0.67 Neutral_Axis regular : -0.33
-
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 marine moved from Central United States to 104 Sea Zone 1 marine moved from Central United States to 104 Sea Zone 1 infantry moved from Central United States to 104 Sea Zone 1 artillery moved from Central United States to 104 Sea Zone 1 infantry moved from Central United States to 104 Sea Zone 1 armour moved from Central United States to 104 Sea Zone 1 armour, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 infantry, 2 marines, 4 submarines, 1 tactical_bomber and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Gibraltar 1 infantry moved from 93 Sea Zone to Gibraltar 1 artillery moved from 93 Sea Zone to Gibraltar 1 armour moved from 93 Sea Zone to Gibraltar 1 marine moved from 93 Sea Zone to Morocco 1 marine moved from 93 Sea Zone to Morocco Combat - Americans Battle in Morocco Americans attack with 2 marines Neutral_Axis defend with 1 infantry Americans roll dice for 1 battleship in Morocco, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 2 marines in Morocco, round 2 : 1/1 hits, 0.67 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Morocco Americans win, taking Morocco from Neutral_Axis with 2 marines remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in Gibraltar Americans attack with 1 armour, 1 artillery and 2 infantry Italians defend with 1 harbour and 2 infantry Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 2 : 2/1 hits, 1.33 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - Americans 1 infantry moved from Central United States to 104 Sea Zone 1 infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone 1 infantry moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 transport moved from 104 Sea Zone to 88 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 11 Sea Zone to 8 Sea Zone 1 bomber moved from Eastern United States to Midway Place Units - Americans 1 infantry placed in Western United States 1 destroyer and 1 submarine placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 fighter and 1 tactical_bomber placed in 104 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5,5,4,6,1,6,5 Americans collect 53 PUs (2 lost to blockades); end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 1 fighter and 14 infantry moved from Kansu to Northern Sinkiang Place Units - Chinese 2 infantry placed in Northern Sinkiang Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 cruiser and 1 destroyer moved from 109 Sea Zone to 93 Sea Zone 1 infantry moved from Tanganyika Territory to 74 Sea Zone 1 infantry moved from Tanganyika Territory to 74 Sea Zone 2 infantry and 1 transport moved from 74 Sea Zone to 78 Sea Zone 1 infantry moved from 78 Sea Zone to British Somaliland 1 mech_infantry moved from French Equatorial Africa to Egypt 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 infantry moved from Egypt to Alexandria 1 infantry moved from Egypt to Alexandria 1 infantry moved from Egypt to Alexandria 1 infantry moved from Trans-Jordan to Syria 1 fighter moved from Trans-Jordan to Syria 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Ethiopia to British Somaliland 1 infantry moved from 78 Sea Zone to British Somaliland 1 fighter moved from French West Africa to Ethiopia 1 tactical_bomber moved from French West Africa to Ethiopia 1 bomber moved from Malta to Northern Italy Combat - British Strategic bombing raid in Northern Italy Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Northern Italy causes 3 damage total. Battle in British Somaliland British attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Italians defend with 1 artillery and 3 infantry British roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in British Somaliland, round 2 : 2/1 hits, 1.83 expected hits Italians roll dice for 1 artillery and 3 infantry in British Somaliland, round 2 : 1/1 hits, 1.33 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in British Somaliland British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in British Somaliland, round 3 : 1/1 hits, 1.67 expected hits Italians roll dice for 1 artillery and 1 infantry in British Somaliland, round 3 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Italians lost in British Somaliland British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in British Somaliland, round 4 : 1/1 hits, 1.67 expected hits Italians roll dice for 1 artillery in British Somaliland, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in British Somaliland British win, taking British Somaliland from Italians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for British: 2 infantry Casualties for Italians: 1 artillery and 3 infantry Battle in Syria British attack with 1 fighter and 1 infantry Neutral_Axis defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Syria, round 2 : 1/1 hits, 0.67 expected hits Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Syria British win with 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Neutral_Axis: 1 infantry Non Combat Move - British 1 fighter moved from Syria to Malta 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 fighter moved from 40 Sea Zone to 78 Sea Zone 1 tactical_bomber moved from Western India to 78 Sea Zone 1 bomber moved from Northern Italy to Malta 1 infantry moved from Ontario to Alberta Saskatchewan Manitoba 1 artillery moved from Ontario to Alberta Saskatchewan Manitoba Place Units - UK_Pacific 2 artilleries and 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Americans regular : -0.17 Italians regular : -1.00 Neutral_Axis regular : 0.33 British regular : -0.83 Italians AA : -0.17
-
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 5 PUs; Combat Move - Italians 1 armour moved from Romania to Bessarabia Italians take Bessarabia from Russians 1 armour moved from Bessarabia to Romania 1 armour moved from Poland to Baltic States Italians take Baltic States from Russians 1 armour moved from Baltic States to Poland Combat - Italians Non Combat Move - Italians Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 2 infantry moved from Bulgaria to Romania 2 infantry moved from Yugoslavia to Romania 1 infantry moved from Tunisia to Algeria Italians take Algeria from Neutral_Axis 2 submarines moved from 97 Sea Zone to 99 Sea Zone 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tunisia 1 infantry moved from Northern Italy to Southern France Italians take Southern France from Neutral_Axis 1 infantry moved from Romania to Bessarabia Place Units - Italians 1 infantry placed in Northern Italy 3 infantry placed in Southern Italy Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Italians Italians collect 17 PUs; end with 22 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 tactical_bomber; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry moved from Egypt to Trans-Jordan Non Combat Move - ANZAC 1 infantry moved from Iraq to Southern Persia ANZAC take Southern Persia from Neutral_Allies Place Units - ANZAC 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa 1 fighter moved from French West Africa to Gibraltar Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :