@SuperbattleshipYamato I meant to welp or whatever not yelp like the word you use the means a screaming sound you know. Nevermind this is probably going to confuse you.
GG!
:)
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
2 infantry moved from Russia to Belorussia
2 infantry moved from Russia to Eastern Ukraine
1 fighter moved from Russia to Belorussia
1 fighter moved from Russia to Eastern Ukraine
2 armour moved from Russia to Caucasus
4 infantry moved from Russia to Caucasus
1 infantry moved from Russia to Caucasus
Combat - Russians
Battle in Belorussia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Belorussia, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Eastern Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Eastern Ukraine, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Ukraine
Russians win, taking Eastern Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 2 armour and 5 infantry
Italians defend with 1 armour and 1 factory
Russians roll dice for 2 armour and 5 infantry in Caucasus, round 2 : 1/7 hits, 1.83 expected hits
Italians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Caucasus
Russians win, taking Caucasus from Italians with 2 armour and 4 infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - Russians
1 fighter moved from Eastern Ukraine to Russia
1 fighter moved from Belorussia to Russia
3 infantry moved from Novosibirsk to Evenki National Okrug
1 armour moved from Novosibirsk to Russia
2 infantry moved from Russia to Caucasus
1 submarine moved from 6 Sea Zone to 12 Sea Zone
Place Units - Russians
1 artillery and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans : 0.33
Italians : 0.50
Russians : 1.50
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 carriers, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
1 armour moved from Manchuria to Stanovoj Chrebet
1 infantry moved from Chinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Sikang to Chinghai
1 infantry moved from India to Persia
Japanese take Persia from British
1 armour moved from Ningxia to Kazakh S.S.R.
1 fighter moved from India to Kazakh S.S.R.
1 fighter moved from India to Kazakh S.S.R.
2 fighters moved from India to Kazakh S.S.R.
1 armour moved from Manchuria to Ningxia
1 submarine moved from 63 Sea Zone to 62 Sea Zone
1 bomber moved from Philippine Islands to India
4 fighters moved from Japan to 62 Sea Zone
Combat - Japanese
Battle in Kazakh S.S.R.
Japanese attack with 1 armour and 4 fighters
British defend with 1 infantry
Japanese roll dice for 1 armour and 4 fighters in Kazakh S.S.R., round 2 : 2/5 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the British lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 1 armour and 3 fighters remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for British: 1 infantry
Non Combat Move - Japanese
3 fighters moved from Kazakh S.S.R. to India
Place Units - Japanese
1 artillery and 2 infantry placed in India
1 armour and 1 infantry placed in Manchuria
2 carriers, 1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Russians : 0.67
Japanese : -0.50
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 1 artillery, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
3 infantry moved from United Kingdom to 6 Sea Zone
1 artillery moved from United Kingdom to 6 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry and 2 transports moved from 6 Sea Zone to 4 Sea Zone
1 artillery and 3 infantry moved from 4 Sea Zone to Finland
1 fighter moved from 4 Sea Zone to Finland
1 fighter moved from United Kingdom to Finland
1 bomber moved from Trans-Jordan to Italy
2 fighters moved from Trans-Jordan to Persia
1 artillery and 1 infantry moved from Trans-Jordan to Persia
Combat - British
Strategic bombing raid in Italy
AA fire in Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Italy rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Italy causes 1 damage total.
Battle in Persia
British attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery, 2 fighters and 1 infantry in Persia, round 2 : 1/4 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Persia
British win, taking Persia from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Finland
British attack with 1 artillery, 2 fighters and 3 infantry
Germans defend with 1 aaGun and 2 infantry; Italians defend with 1 armour
AA fire in Finland : 1/2 hits, 0.33 expected hits
1 fighter owned by the British lost in Finland
British roll dice for 1 cruiser in Finland, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 artillery, 1 fighter and 3 infantry in Finland, round 2 : 0/5 hits, 1.50 expected hits
Germans roll dice for 1 armour and 2 infantry in Finland, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Finland
British roll dice for 1 artillery, 1 fighter and 2 infantry in Finland, round 3 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 armour and 1 infantry in Finland, round 3 : 1/2 hits, 0.83 expected hits
1 infantry owned by the British lost in Finland
British roll dice for 1 artillery, 1 fighter and 1 infantry in Finland, round 4 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 armour and 1 infantry in Finland, round 4 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Finland
British roll dice for 1 artillery and 1 fighter in Finland, round 5 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 armour in Finland, round 5 : 1/1 hits, 0.50 expected hits
1 fighter owned by the British and 1 armour owned by the Italians lost in Finland
British win, taking Finland from Germans with 1 artillery remaining. Battle score for attacker is -18
Casualties for British: 2 fighters and 3 infantry
Casualties for Germans: 2 infantry
Casualties for Italians: 1 armour
Non Combat Move - British
1 bomber moved from Italy to United Kingdom
2 fighters moved from Persia to Trans-Jordan
1 aaGun moved from Trans-Jordan to Egypt
2 armour and 2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Union of South Africa to 28 Sea Zone
1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
Place Units - British
1 armour and 1 infantry placed in Egypt
1 artillery, 2 fighters and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Objective 1: British met a national objective for an additional 5 PUs; end with 40 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans : 0.67
British : -3.00
AA fire in Finland : : 0.67
AA fire in Italy : : -0.17
Japanese : -0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour and 1 bomber; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
2 infantry moved from Balkans to Bulgaria Romania
1 armour moved from Italy to Bulgaria Romania
1 infantry moved from Karelia S.S.R. to Finland
Combat - Italians
Battle in Finland
Italians attack with 1 infantry
British defend with 1 aaGun and 1 artillery
Italians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 artillery in Finland, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.17 expected hits
British roll dice for 1 artillery in Finland, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 infantry in Finland, round 4 : 0/1 hits, 0.17 expected hits
British roll dice for 1 artillery in Finland, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Finland
British win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Non Combat Move - Italians
Place Units - Italians
1 armour and 1 bomber placed in Italy
Turn Complete - Italians
Italians collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Italians : -0.50
British : 0.00
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 armour, 1 destroyer, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 53 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 53 Sea Zone to 48 Sea Zone
1 artillery and 1 infantry moved from 48 Sea Zone to New Guinea
British take New Guinea from Japanese
2 submarines moved from 50 Sea Zone to 48 Sea Zone
1 infantry moved from Borneo to 49 Sea Zone
1 infantry and 1 transport moved from 49 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to East Indies
British take East Indies from Japanese
Combat - Americans
Non Combat Move - Americans
1 carrier, 2 destroyers and 1 fighter moved from 53 Sea Zone to 48 Sea Zone
1 carrier moved from 49 Sea Zone to 48 Sea Zone
1 carrier, 1 destroyer and 3 fighters moved from 49 Sea Zone to 48 Sea Zone
2 transports moved from 2 Sea Zone to 1 Sea Zone
1 transport moved from 3 Sea Zone to 1 Sea Zone
6 infantry moved from Eastern United States to Eastern Canada
1 transport moved from 10 Sea Zone to 1 Sea Zone
1 aaGun moved from Eastern United States to Eastern Canada
1 fighter moved from 4 Sea Zone to Norway
Place Units - Americans
3 armour placed in Norway
1 transport placed in 10 Sea Zone
4 infantry placed in Eastern United States
1 destroyer placed in 56 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 42 PUs; end with 42 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 47 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 fighter and 11 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 infantry moved from Karelia S.S.R. to Finland
14 armour moved from Karelia S.S.R. to Finland
1 armour moved from Archangel to Finland
1 infantry moved from East Poland to Belorussia
1 infantry moved from East Poland to Belorussia
1 infantry moved from East Poland to Eastern Ukraine
1 infantry moved from East Poland to Eastern Ukraine
1 artillery moved from East Poland to Eastern Ukraine
1 artillery moved from East Poland to Belorussia
1 infantry moved from East Poland to Eastern Ukraine
1 armour moved from East Poland to Eastern Ukraine
2 artilleries moved from Germany to Poland
1 armour moved from Germany to East Poland
9 infantry moved from Germany to Poland
3 artilleries and 11 infantry moved from Poland to Baltic States
Combat - Germans
Battle in Belorussia
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Belorussia, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Germans win, taking Belorussia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Ukraine
Germans attack with 1 armour, 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour, 1 artillery and 3 infantry in Eastern Ukraine, round 2 : 3/5 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Eastern Ukraine, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Ukraine
Germans win, taking Eastern Ukraine from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Finland
Germans attack with 15 armour and 1 infantry
British defend with 1 aaGun and 1 artillery
Germans roll dice for 15 armour and 1 infantry in Finland, round 2 : 7/16 hits, 7.67 expected hits
British roll dice for 1 artillery in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Finland
Germans win, taking Finland from British with 15 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Germans
1 fighter moved from France to Baltic States
Place Units - Germans
2 infantry placed in France
2 infantry placed in Karelia S.S.R.
1 armour, 1 artillery, 1 fighter and 7 infantry placed in Germany
Turn Complete - Germans
Germans collect 37 PUs; end with 37 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 42 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans : 1.00
British : -0.33
Russians : 2.00
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
2 infantry moved from Russia to Archangel
1 fighter moved from Russia to Archangel
2 infantry moved from Evenki National Okrug to Novosibirsk
1 fighter moved from Russia to Novosibirsk
2 armour moved from Caucasus to Kazakh S.S.R.
5 infantry moved from Russia to Kazakh S.S.R.
2 artilleries moved from Russia to Eastern Ukraine
1 infantry moved from Russia to Kazakh S.S.R.
2 infantry moved from Caucasus to Eastern Ukraine
10 infantry moved from Russia to Eastern Ukraine
1 armour moved from Russia to Eastern Ukraine
Combat - Russians
Battle in Eastern Ukraine
Russians attack with 1 armour, 2 artilleries and 12 infantry
Germans defend with 1 armour, 1 artillery and 1 infantry
Russians roll dice for 1 armour, 2 artilleries and 12 infantry in Eastern Ukraine, round 2 : 3/15 hits, 3.50 expected hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Eastern Ukraine, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Eastern Ukraine
Russians win, taking Eastern Ukraine from Germans with 1 armour, 2 artilleries and 11 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novosibirsk
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Novosibirsk, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kazakh S.S.R.
Russians attack with 2 armour and 6 infantry
Japanese defend with 1 armour
Russians roll dice for 2 armour and 6 infantry in Kazakh S.S.R., round 2 : 2/8 hits, 2.00 expected hits
Japanese roll dice for 1 armour in Kazakh S.S.R., round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 2 armour and 5 infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - Russians
1 aaGun moved from Russia to Eastern Ukraine
1 aaGun moved from Russia to Caucasus
1 fighter moved from Novosibirsk to Russia
1 fighter moved from Archangel to Russia
7 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 submarine moved from 12 Sea Zone to 6 Sea Zone
Place Units - Russians
1 artillery and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : -0.50
Russians : -0.17
Japanese : 0.17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 battleship, 1 carrier, 1 destroyer and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
3 armour and 6 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
1 armour moved from Manchuria to Ningxia
2 infantry moved from Manchuria to Suiyuan
1 infantry moved from India to Persia
1 infantry moved from India to Persia
1 bomber moved from India to 38 Sea Zone
2 infantry moved from Japan to 62 Sea Zone
2 infantry moved from 62 Sea Zone to Buryatia S.S.R.
3 fighters moved from India to Persia
1 infantry moved from India to Persia
1 infantry moved from India to Burma
Combat - Japanese
Battle in 38 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 38 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Yakut S.S.R.
Japanese attack with 3 armour and 6 infantry
Russians defend with 1 infantry
Japanese roll dice for 3 armour and 6 infantry in Yakut S.S.R., round 2 : 1/9 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 3 armour and 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Persia
Japanese attack with 3 fighters and 3 infantry
British defend with 1 artillery and 1 infantry
Japanese roll dice for 3 fighters and 3 infantry in Persia, round 2 : 3/6 hits, 2.00 expected hits
British roll dice for 1 artillery and 1 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Persia
Japanese win, taking Persia from British with 3 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Japanese
3 fighters moved from Persia to India
1 bomber moved from 38 Sea Zone to Philippine Islands
Place Units - Japanese
3 infantry placed in Manchuria
3 infantry placed in India
1 battleship, 1 carrier and 1 destroyer placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
British : -0.67
Russians : -0.33
Japanese : -0.50
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7
Purchase Units - British
British buy 2 fighters, 6 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
1 armour, 2 fighters and 2 infantry moved from Trans-Jordan to Persia
1 bomber moved from United Kingdom to Karelia S.S.R.
Combat - British
Strategic bombing raid in Karelia S.S.R.
Bombing raid in Karelia S.S.R. rolls: 5 and causes: 4 damage to unit: factory
Bombing raid in Karelia S.S.R. causes 4 damage total.
Battle in Persia
British attack with 1 armour, 2 fighters and 2 infantry
Japanese defend with 3 infantry
British roll dice for 1 armour, 2 fighters and 2 infantry in Persia, round 2 : 1/5 hits, 1.83 expected hits
Japanese roll dice for 3 infantry in Persia, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Persia
British roll dice for 1 armour, 2 fighters and 1 infantry in Persia, round 3 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 2 infantry in Persia, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Persia
British win, taking Persia from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - British
2 fighters moved from Persia to Trans-Jordan
1 armour and 1 infantry moved from Egypt to Trans-Jordan
1 infantry and 1 transport moved from 26 Sea Zone to 43 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 4 Sea Zone to 3 Sea Zone
2 fighters moved from United Kingdom to 3 Sea Zone
2 fighters moved from 3 Sea Zone to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Norway
1 bomber moved from Karelia S.S.R. to United Kingdom
1 artillery and 3 infantry moved from United Kingdom to 3 Sea Zone
1 artillery and 3 infantry moved from 3 Sea Zone to Norway
Place Units - British
2 fighters and 1 transport placed in 3 Sea Zone
4 infantry placed in United Kingdom
2 infantry placed in Egypt
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Objective 1: British met a national objective for an additional 5 PUs; end with 43 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
British : -0.50
Japanese : 0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour; Remaining resources: 4 PUs; 0 techTokens;
Combat Move - Italians
1 armour and 2 infantry moved from Bulgaria Romania to East Poland
1 armour moved from Italy to Bulgaria Romania
1 bomber moved from Italy to France
Non Combat Move - Italians
Place Units - Italians
1 armour placed in Italy
Turn Complete - Italians
Italians collect 9 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 1 destroyer, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Non Combat Move - Americans
4 infantry moved from Eastern Canada to 1 Sea Zone
2 infantry moved from Eastern Canada to 1 Sea Zone
6 infantry and 3 transports moved from 1 Sea Zone to 3 Sea Zone
6 infantry moved from 3 Sea Zone to Norway
1 transport moved from 10 Sea Zone to 1 Sea Zone
4 infantry moved from Eastern United States to Eastern Canada
1 fighter moved from Western United States to 48 Sea Zone
1 destroyer moved from 56 Sea Zone to 53 Sea Zone
Place Units - Americans
1 destroyer and 1 submarine placed in 56 Sea Zone
1 fighter placed in Western United States
1 artillery and 3 infantry placed in Eastern United States
3 armour placed in Norway
Turn Complete - Americans
Americans collect 42 PUs; end with 42 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 47 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory; Remaining resources: 48 PUs; 0 techTokens;
Germans buy 1 armour, 4 artilleries and 9 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 infantry moved from Karelia S.S.R. to Archangel
1 infantry moved from Karelia S.S.R. to Archangel
1 fighter moved from Baltic States to Archangel
1 fighter moved from Germany to Archangel
1 infantry moved from Karelia S.S.R. to Belorussia
15 armour and 1 infantry moved from Finland to Karelia S.S.R.
15 armour moved from Karelia S.S.R. to Belorussia
3 artilleries and 11 infantry moved from Baltic States to Belorussia
1 armour moved from East Poland to Archangel
3 infantry moved from East Poland to Belorussia
2 artilleries and 9 infantry moved from Poland to East Poland
1 armour moved from Germany to East Poland
1 artillery and 7 infantry moved from Germany to Poland
1 infantry moved from France to Germany
1 infantry moved from France to Germany
Combat - Germans
Battle in Archangel
Germans attack with 1 armour, 2 fighters and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour, 2 fighters and 2 infantry in Archangel, round 2 : 1/5 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 armour and 2 fighters in Archangel, round 3 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 fighters moved from Archangel to Belorussia
1 aaGun moved from Finland to Karelia S.S.R.
Place Units - Germans
2 infantry placed in Karelia S.S.R.
1 armour, 4 artilleries and 5 infantry placed in Germany
2 infantry placed in France
Turn Complete - Germans
Germans collect 36 PUs; end with 36 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 41 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : 1.00
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
2 infantry moved from Russia to Archangel
2 infantry moved from Caucasus to Ukraine
1 fighter moved from Russia to Archangel
1 fighter moved from Russia to Ukraine
Combat - Russians
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 armour
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun, 1 armour, 2 artilleries and 10 infantry moved from Eastern Ukraine to Russia
1 aaGun and 2 infantry moved from Caucasus to Russia
2 infantry moved from Novosibirsk to Russia
8 infantry moved from Evenki National Okrug to Urals
2 armour and 5 infantry moved from Kazakh S.S.R. to Russia
1 fighter moved from Ukraine to Russia
1 fighter moved from Archangel to Russia
Place Units - Russians
1 artillery and 5 infantry placed in Russia
2 infantry placed in Caucasus
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : 0.17
Russians : 1.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 1 bomber, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
1 infantry moved from Chinghai to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
1 armour moved from Ningxia to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
2 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
1 armour moved from Ningxia to Chinghai
1 infantry moved from India to Persia
1 infantry moved from India to Persia
1 fighter moved from India to Persia
1 infantry moved from Japan to 62 Sea Zone
1 battleship, 3 carriers, 2 destroyers, 4 fighters, 1 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 50 Sea Zone
1 infantry moved from 50 Sea Zone to Philippine Islands
1 fighter moved from Philippine Islands to 50 Sea Zone
1 fighter moved from India to 50 Sea Zone
1 fighter moved from India to 50 Sea Zone
1 fighter moved from 50 Sea Zone to Philippine Islands
2 infantry moved from Suiyuan to Ningxia
1 infantry moved from Manchuria to Suiyuan
1 infantry moved from Manchuria to Buryatia S.S.R.
1 infantry moved from Manchuria to Suiyuan
1 infantry moved from India to Persia
Combat - Japanese
Battle in Persia
Japanese attack with 1 fighter and 3 infantry
British defend with 1 armour
Japanese roll dice for 1 fighter and 3 infantry in Persia, round 2 : 0/4 hits, 1.00 expected hits
British roll dice for 1 armour in Persia, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese lost in Persia
Japanese roll dice for 1 fighter and 2 infantry in Persia, round 3 : 1/3 hits, 0.83 expected hits
British roll dice for 1 armour in Persia, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese and 1 armour owned by the British lost in Persia
Japanese win, taking Persia from British with 1 fighter and 1 infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 2 infantry
Casualties for British: 1 armour
Non Combat Move - Japanese
1 fighter moved from Persia to India
Place Units - Japanese
1 artillery and 2 infantry placed in India
Japanese undo move 1.
3 infantry placed in India
1 artillery and 2 infantry placed in Manchuria
1 bomber and 1 fighter placed in Japan
1 submarine placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
British : 1.00
Japanese : -0.83
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 8
Purchase Units - British
British buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
1 infantry moved from Norway to Finland
British take Finland from Germans
1 transport moved from 3 Sea Zone to 7 Sea Zone
2 infantry moved from United Kingdom to 7 Sea Zone
2 infantry moved from 7 Sea Zone to Northwestern Europe
1 fighter moved from 3 Sea Zone to Northwestern Europe
1 bomber moved from United Kingdom to Northwestern Europe
8 armour and 1 infantry moved from Trans-Jordan to Persia
2 fighters moved from Trans-Jordan to Persia
1 carrier and 1 fighter moved from 3 Sea Zone to 1 Sea Zone
Combat - British
Battle in Persia
British attack with 8 armour, 2 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 8 armour, 2 fighters and 1 infantry in Persia, round 2 : 7/11 hits, 5.17 expected hits
Japanese roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Persia
British win, taking Persia from Japanese with 8 armour and 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Northwestern Europe
British attack with 1 bomber, 1 fighter and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 bomber, 1 fighter and 2 infantry in Northwestern Europe, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Northwestern Europe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Northwestern Europe
British win, taking Northwestern Europe from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
1 fighter moved from Northwestern Europe to 7 Sea Zone
1 bomber moved from Northwestern Europe to United Kingdom
2 transports moved from 3 Sea Zone to 7 Sea Zone
2 fighters moved from Norway to Russia
2 fighters moved from Persia to Russia
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Australia
Place Units - British
1 carrier placed in 7 Sea Zone
1 destroyer placed in 3 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 2 infantry
EDIT: Adding units owned by British to Trans-Jordan: 2 infantry
EDIT: Turning off Edit Mode
2 infantry placed in Egypt
1 artillery and 2 infantry placed in United Kingdom
1 fighter placed in 7 Sea Zone
British undo move 5.
1 fighter placed in United Kingdom
British undo move 2.
1 destroyer placed in 7 Sea Zone
British undo move 5.
Turning on Edit Mode
EDIT: Removing units owned by British from 7 Sea Zone: 2 transports
EDIT: Adding units owned by British to 3 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 2 infantry
EDIT: Adding units owned by British to Norway: 2 infantry
EDIT: Turning off Edit Mode
1 destroyer placed in 3 Sea Zone
Turn Complete - British
British collect 42 PUs; end with 42 PUs
Objective 1: British met a national objective for an additional 5 PUs; end with 47 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans : 0.67
British : 2.33
Japanese : 0.67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour and 2 infantry; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Italians
1 bomber and 2 infantry moved from France to Northwestern Europe
1 armour moved from Bulgaria Romania to Ukraine
1 infantry moved from East Poland to Ukraine
1 infantry moved from East Poland to Eastern Ukraine
1 armour moved from East Poland to Eastern Ukraine
1 armour moved from Italy to Bulgaria Romania
Combat - Italians
Battle in Northwestern Europe
Italians attack with 1 bomber and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Northwestern Europe, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 1 infantry in Northwestern Europe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northwestern Europe
Italians win, taking Northwestern Europe from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Ukraine
Italians attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Ukraine
Italians attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 infantry in Eastern Ukraine, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Ukraine
Italians win, taking Eastern Ukraine from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Northwestern Europe to Germany
Place Units - Italians
1 armour and 2 infantry placed in Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians : 0.67
British : -0.33
Russians : 0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
3 armour moved from Norway to Karelia S.S.R.
1 fighter moved from Norway to Karelia S.S.R.
1 fighter moved from Norway to France
3 armour and 3 infantry moved from Norway to 3 Sea Zone
3 armour, 3 infantry and 3 transports moved from 3 Sea Zone to 7 Sea Zone
3 armour and 3 infantry moved from 7 Sea Zone to France
4 infantry moved from Eastern Canada to 1 Sea Zone
4 infantry and 2 transports moved from 1 Sea Zone to 7 Sea Zone
4 infantry moved from 7 Sea Zone to France
Combat - Americans
Battle in France
Americans attack with 3 armour, 1 fighter and 7 infantry
Germans defend with 1 aaGun, 1 factory and 6 infantry
AA fire in France : 0/1 hits, 0.17 expected hits
Americans roll dice for 3 armour, 1 fighter and 7 infantry in France, round 2 : 2/11 hits, 3.17 expected hits
Germans roll dice for 6 infantry in France, round 2 : 1/6 hits, 2.00 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in France
Americans roll dice for 3 armour, 1 fighter and 6 infantry in France, round 3 : 5/10 hits, 3.00 expected hits
Germans roll dice for 4 infantry in France, round 3 : 2/4 hits, 1.33 expected hits
4 infantry owned by the Germans and 2 infantry owned by the Americans lost in France
Americans win, taking France from Germans with 3 armour, 1 fighter and 4 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 3 infantry
Casualties for Germans: 6 infantry
Battle in Karelia S.S.R.
Americans attack with 3 armour and 1 fighter
Germans defend with 1 aaGun, 1 factory and 3 infantry
AA fire in Karelia S.S.R. : 0/1 hits, 0.17 expected hits
Americans roll dice for 3 armour and 1 fighter in Karelia S.S.R., round 2 : 1/4 hits, 2.00 expected hits
Germans roll dice for 3 infantry in Karelia S.S.R., round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans and 1 armour owned by the Americans lost in Karelia S.S.R.
Americans roll dice for 2 armour and 1 fighter in Karelia S.S.R., round 3 : 2/3 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Karelia S.S.R., round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 armour owned by the Americans lost in Karelia S.S.R.
Americans win, taking Karelia S.S.R. from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is -1
Casualties for Americans: 2 armour
Casualties for Germans: 3 infantry
Non Combat Move - Americans
3 infantry moved from Norway to Finland
1 fighter moved from Karelia S.S.R. to Russia
1 fighter moved from France to 7 Sea Zone
1 artillery and 1 infantry moved from New Guinea to 48 Sea Zone
1 artillery, 3 carriers, 3 destroyers, 5 fighters, 1 infantry, 2 submarines and 1 transport moved from 48 Sea Zone to 53 Sea Zone
1 infantry moved from 53 Sea Zone to Hawaiian Islands
1 artillery moved from 53 Sea Zone to Hawaiian Islands
1 destroyer moved from 53 Sea Zone to 48 Sea Zone
1 destroyer moved from 56 Sea Zone to 51 Sea Zone
1 submarine moved from 56 Sea Zone to 53 Sea Zone
1 fighter moved from Western United States to 53 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to Eastern Canada
Place Units - Americans
1 destroyer and 1 submarine placed in 56 Sea Zone
2 fighters placed in Western United States
Americans undo move 1.
1 destroyer placed in 6 Sea Zone
1 submarine placed in 56 Sea Zone
2 infantry placed in Norway
4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 48 PUs; end with 48 PUs
Objective 1: Americans met a national objective for an additional 5 PUs; end with 53 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : 0.00
AA fire in France : : -0.17
AA fire in Karelia S.S.R. : : -0.17
Americans : 0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 armour moved from Belorussia to Caucasus
1 armour moved from Belorussia to Caucasus
1 fighter moved from Belorussia to Caucasus
1 fighter moved from Belorussia to Archangel
1 infantry moved from Belorussia to Archangel
1 infantry moved from Belorussia to Archangel
1 infantry moved from Belorussia to Karelia S.S.R.
1 infantry moved from Belorussia to Karelia S.S.R.
1 artillery moved from Belorussia to Karelia S.S.R.
1 infantry moved from Belorussia to Karelia S.S.R.
1 artillery moved from Belorussia to Archangel
1 armour, 2 artilleries and 9 infantry moved from East Poland to Belorussia
1 artillery and 7 infantry moved from Poland to Baltic States
1 armour moved from Germany to Baltic States
4 artilleries and 7 infantry moved from Germany to France
Combat - Germans
Battle in France
Germans attack with 4 artilleries and 7 infantry
Americans defend with 1 aaGun, 3 armour, 1 factory and 4 infantry
Germans roll dice for 4 artilleries and 7 infantry in France, round 2 : 5/11 hits, 3.17 expected hits
Americans roll dice for 3 armour and 4 infantry in France, round 2 : 2/7 hits, 2.83 expected hits
2 infantry owned by the Germans, 1 armour owned by the Americans and 4 infantry owned by the Americans lost in France
Germans roll dice for 4 artilleries and 5 infantry in France, round 3 : 5/9 hits, 2.83 expected hits
Americans roll dice for 2 armour in France, round 3 : 2/2 hits, 1.00 expected hits
2 infantry owned by the Germans and 2 armour owned by the Americans lost in France
Germans win, taking France from Americans with 4 artilleries and 3 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 4 infantry
Casualties for Americans: 3 armour and 4 infantry
Battle in Caucasus
Germans attack with 2 armour and 1 fighter
Russians defend with 1 factory and 2 infantry
Germans roll dice for 2 armour and 1 fighter in Caucasus, round 2 : 3/3 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Karelia S.S.R.
Germans attack with 1 artillery and 3 infantry
Americans defend with 1 armour; Russians defend with 1 aaGun and 1 factory
Germans roll dice for 1 artillery and 3 infantry in Karelia S.S.R., round 2 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 armour in Karelia S.S.R., round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 artillery and 3 infantry in Karelia S.S.R., round 3 : 2/4 hits, 1.00 expected hits
Russians roll dice for 1 armour in Karelia S.S.R., round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans and 1 armour owned by the Americans lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour
Battle in Archangel
Germans attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Archangel, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Archangel
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Archangel, round 3 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 fighter moved from Archangel to Belorussia
1 fighter moved from Caucasus to Belorussia
Place Units - Germans
3 armour, 1 artillery, 2 fighters and 4 infantry placed in Germany
Turn Complete - Germans
Germans collect 36 PUs; end with 36 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 41 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : 4.83
Americans : 0.17
Russians : -1.67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
2 infantry moved from Russia to Caucasus
1 artillery moved from Russia to Caucasus
1 artillery and 2 infantry moved from Russia to Archangel
1 fighter moved from Russia to Caucasus
1 fighter moved from Russia to Archangel
1 submarine moved from 6 Sea Zone to 12 Sea Zone
Combat - Russians
Battle in Caucasus
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 armour and 1 factory
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Caucasus, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 2 armour in Caucasus, round 2 : 0/2 hits, 1.00 expected hits
1 armour owned by the Germans lost in Caucasus
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Caucasus, round 3 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 armour in Caucasus, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 2 armour
Battle in Archangel
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Archangel, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 4 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 artillery in Archangel, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 2 infantry
Non Combat Move - Russians
1 fighter moved from Caucasus to Persia
1 armour moved from Russia to Persia
1 fighter moved from Archangel to Russia
8 infantry moved from Urals to Russia
Place Units - Russians
1 artillery, 1 fighter and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Germans : -1.50
Russians : -1.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 bomber, 1 factory and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
1 armour, 3 artilleries, 1 fighter and 6 infantry moved from India to Persia
1 infantry moved from Kazakh S.S.R. to Persia
1 armour moved from Novosibirsk to Persia
1 armour moved from Chinghai to Persia
1 infantry moved from Evenki National Okrug to Urals
Japanese take Urals from Russians
3 armour and 5 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 infantry moved from Ningxia to Chinghai
1 submarine moved from 50 Sea Zone to 48 Sea Zone
1 submarine moved from 62 Sea Zone to 51 Sea Zone
1 bomber moved from Japan to 51 Sea Zone
1 bomber moved from Philippine Islands to 48 Sea Zone
1 artillery moved from Philippine Islands to 50 Sea Zone
1 infantry moved from Philippine Islands to 50 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to East Indies
1 destroyer moved from 50 Sea Zone to 51 Sea Zone
1 battleship, 3 carriers, 1 destroyer and 6 fighters moved from 50 Sea Zone to 38 Sea Zone
1 fighter moved from Philippine Islands to 48 Sea Zone
1 fighter moved from 38 Sea Zone to India
1 fighter moved from Japan to 51 Sea Zone
5 fighters moved from 38 Sea Zone to East Indies
1 infantry moved from Burma to India
1 armour moved from Yunnan to India
1 infantry moved from Suiyuan to Ningxia
1 infantry moved from Suiyuan to Ningxia
2 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
1 artillery and 2 infantry moved from Manchuria to Suiyuan
Combat - Japanese
Battle in 51 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 51 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 51 Sea Zone
Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 51 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 51 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 51 Sea Zone
Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is -8
Casualties for Japanese: 1 fighter and 1 submarine
Casualties for Americans: 1 destroyer
Battle in 48 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 1 fighter in 48 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 48 Sea Zone
Japanese win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in East Indies
Japanese attack with 1 artillery, 5 fighters and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 battleship in East Indies, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 infantry in East Indies, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in East Indies
Japanese win, taking East Indies from British with 1 artillery and 5 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Persia
Japanese attack with 3 armour, 3 artilleries, 1 fighter and 7 infantry
British defend with 8 armour; Russians defend with 1 armour and 1 fighter
Japanese roll dice for 3 armour, 3 artilleries, 1 fighter and 7 infantry in Persia, round 2 : 5/14 hits, 4.67 expected hits
British roll dice for 9 armour and 1 fighter in Persia, round 2 : 7/10 hits, 5.17 expected hits
7 infantry owned by the Japanese and 5 armour owned by the British lost in Persia
Japanese roll dice for 3 armour, 3 artilleries and 1 fighter in Persia, round 3 : 2/7 hits, 3.00 expected hits
British roll dice for 4 armour and 1 fighter in Persia, round 3 : 4/5 hits, 2.67 expected hits
3 artilleries owned by the Japanese, 1 armour owned by the Japanese and 2 armour owned by the British lost in Persia
Japanese roll dice for 2 armour and 1 fighter in Persia, round 4 : 3/3 hits, 1.50 expected hits
British roll dice for 2 armour and 1 fighter in Persia, round 4 : 3/3 hits, 1.67 expected hits
1 fighter owned by the Japanese, 1 fighter owned by the Russians, 1 armour owned by the Russians, 2 armour owned by the Japanese and 1 armour owned by the British lost in Persia
British win with no units remaining. Battle score for attacker is -3
Casualties for Japanese: 3 armour, 3 artilleries, 1 fighter and 7 infantry
Casualties for British: 8 armour
Casualties for Russians: 1 armour and 1 fighter
Non Combat Move - Japanese
5 fighters moved from East Indies to 38 Sea Zone
1 fighter moved from 48 Sea Zone to 38 Sea Zone
1 bomber moved from 48 Sea Zone to India
1 bomber moved from 51 Sea Zone to Philippine Islands
Place Units - Japanese
1 factory placed in Burma
2 armour and 1 infantry placed in India
1 armour, 1 artillery and 1 infantry placed in Manchuria
1 bomber placed in Japan
Turn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
British : 5.17
Americans : 1.00
Japanese : -0.67