Nah…
No. Do not scramble.
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 1x factory; Remaining resources: 44 PUs; 0 techTokens;
Germans buy 1 aaGun, 5 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
4 infantry moved from Finland to Karelia S.S.R.
Germans take Karelia S.S.R. from Russians
1 fighter moved from Norway to Belorussia
1 fighter moved from Poland to Eastern Ukraine
1 infantry moved from East Poland to Ukraine
1 infantry moved from East Poland to Eastern Ukraine
1 artillery moved from Ukraine to Eastern Ukraine
1 infantry moved from Baltic States to Belorussia
1 infantry moved from Baltic States to Belorussia
1 fighter moved from Finland to Belorussia
1 infantry moved from Baltic States to Karelia S.S.R.
2 artilleries moved from Baltic States to Karelia S.S.R.
1 armour moved from Poland to Karelia S.S.R.
1 armour moved from Baltic States to Karelia S.S.R.
1 infantry moved from Poland to East Poland
1 armour moved from East Poland to Karelia S.S.R.
1 armour moved from East Poland to Karelia S.S.R.
3 armour moved from East Poland to Karelia S.S.R.
5 armour moved from Germany to East Poland
1 infantry moved from Germany to Poland
1 infantry moved from Germany to France
1 submarine moved from 6 Sea Zone to 5 Sea Zone
Combat - Germans
Battle in Belorussia
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Belorussia, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Germans win, taking Belorussia from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Ukraine
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Eastern Ukraine, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Ukraine
Germans win, taking Eastern Ukraine from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters moved from Belorussia to East Poland
1 fighter moved from Eastern Ukraine to East Poland
Place Units - Germans
1 aaGun, 5 armour, 1 artillery and 3 infantry placed in Germany
Turn Complete - Germans
Germans collect 39 PUs; end with 39 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : 1.50
Russians : 0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 fighter and 7 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 artillery and 2 infantry moved from Caucasus to Eastern Ukraine
1 artillery and 1 infantry moved from Archangel to Belorussia
2 infantry moved from Caucasus to Ukraine
Combat - Russians
Battle in Belorussia
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Eastern Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Eastern Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Ukraine
Russians roll dice for 1 artillery and 1 infantry in Eastern Ukraine, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Eastern Ukraine, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Eastern Ukraine, round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Eastern Ukraine, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Ukraine
Russians roll dice for 1 artillery in Eastern Ukraine, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery in Eastern Ukraine, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Eastern Ukraine
Germans win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Ukraine, round 3 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
1 infantry owned by the Russians retreated to Caucasus
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 aaGun and 6 infantry moved from Archangel to Russia
1 infantry moved from Urals to Russia
2 infantry moved from Caucasus to Russia
1 submarine moved from 6 Sea Zone to 12 Sea Zone
Place Units - Russians
1 fighter and 4 infantry placed in Russia
3 infantry placed in Caucasus
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : 1.33
Russians : -1.83
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 1 factory, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Burma to India
1 infantry moved from Yunnan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Kwangtung to Fukien
Japanese take Fukien from Chinese
4 infantry moved from Suiyuan to Ningxia
Japanese take Ningxia from Chinese
1 infantry moved from Kiangsu to Hupeh
1 armour moved from Kwangtung to Hupeh
1 infantry moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
1 artillery moved from Japan to 62 Sea Zone
3 infantry moved from Japan to 62 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 62 Sea Zone to 50 Sea Zone
1 artillery and 3 infantry moved from 50 Sea Zone to Philippine Islands
1 carrier moved from 62 Sea Zone to 50 Sea Zone
1 fighter moved from 62 Sea Zone to Philippine Islands
2 infantry moved from Borneo to 49 Sea Zone
1 transport moved from 37 Sea Zone to 38 Sea Zone
2 infantry moved from East Indies to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to India
2 infantry and 1 transport moved from 49 Sea Zone to 50 Sea Zone
2 infantry moved from 50 Sea Zone to Philippine Islands
2 fighters moved from 37 Sea Zone to 48 Sea Zone
1 destroyer moved from 50 Sea Zone to 48 Sea Zone
1 cruiser moved from 61 Sea Zone to 62 Sea Zone
1 fighter moved from French Indo-China Thailand to India
1 fighter moved from French Indo-China Thailand to Hupeh
1 carrier moved from 37 Sea Zone to 50 Sea Zone
Combat - Japanese
Battle in 48 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
British defend with 1 destroyer
Japanese roll dice for 1 destroyer and 2 fighters in 48 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 1 destroyer in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 48 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Philippine Islands
Japanese attack with 1 artillery, 1 fighter and 5 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 battleship in Philippine Islands, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 5 infantry in Philippine Islands, round 2 : 1/7 hits, 1.83 expected hits
Americans roll dice for 2 infantry in Philippine Islands, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Philippine Islands
Japanese roll dice for 1 artillery, 1 fighter and 5 infantry in Philippine Islands, round 3 : 3/7 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Philippine Islands, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Philippine Islands
Japanese win, taking Philippine Islands from Americans with 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Hupeh
Japanese attack with 1 armour, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Hupeh, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hupeh
Japanese win, taking Hupeh from Chinese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 1 artillery, 1 fighter and 3 infantry
British defend with 1 artillery
Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in India, round 2 : 0/5 hits, 1.50 expected hits
British roll dice for 1 artillery in India, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in India, round 3 : 2/5 hits, 1.50 expected hits
British roll dice for 1 artillery in India, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in India
Japanese win, taking India from British with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery
Non Combat Move - Japanese
1 fighter moved from India to French Indo-China Thailand
1 fighter moved from Philippine Islands to 50 Sea Zone
2 fighters moved from 48 Sea Zone to 50 Sea Zone
1 fighter moved from Hupeh to Manchuria
1 transport moved from 61 Sea Zone to 62 Sea Zone
1 aaGun moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Manchuria
1 aaGun moved from 62 Sea Zone to Manchuria
Place Units - Japanese
1 factory placed in Manchuria
1 artillery, 1 fighter and 2 infantry placed in Japan
1 transport placed in 62 Sea Zone
Japanese undo move 2.
1 fighter placed in 62 Sea Zone
1 artillery and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
British : 0.00
Americans : -1.00
Chinese : -0.33
Japanese : -1.83
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - British
British buy 2 armour, 1 factory, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
1 infantry moved from New Zealand to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 51 Sea Zone
1 infantry moved from 51 Sea Zone to Caroline Islands
British take Caroline Islands from Japanese
1 infantry moved from Persia to Trans-Jordan
1 armour and 1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 armour and 3 infantry moved from Egypt to Libya
2 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Egypt to Libya
1 destroyer moved from 8 Sea Zone to 13 Sea Zone
1 bomber moved from United Kingdom to 13 Sea Zone
1 armour moved from United Kingdom to 8 Sea Zone
1 infantry moved from United Kingdom to 8 Sea Zone
1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 12 Sea Zone
1 armour and 1 infantry moved from 12 Sea Zone to Gibraltar
1 fighter moved from 8 Sea Zone to Gibraltar
1 cruiser moved from 8 Sea Zone to 12 Sea Zone
Combat - British
Battle in Gibraltar
British attack with 1 armour, 1 fighter and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Gibraltar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Gibraltar
British win, taking Gibraltar from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Battle in 13 Sea Zone
British attack with 1 bomber and 1 destroyer
Italians defend with 1 cruiser
British roll dice for 1 bomber and 1 destroyer in 13 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 cruiser in 13 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Italians lost in 13 Sea Zone
British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiser
Battle in Trans-Jordan
British attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 2 infantry
British roll dice for 1 armour, 1 artillery and 2 infantry in Trans-Jordan, round 2 : 3/4 hits, 1.33 expected hits
Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Libya
British attack with 1 armour, 1 fighter and 3 infantry
Germans defend with 1 armour, 1 artillery and 1 infantry
British roll dice for 1 armour, 1 fighter and 3 infantry in Libya, round 2 : 2/5 hits, 1.50 expected hits
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Libya, round 2 : 0/3 hits, 1.17 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Libya
British roll dice for 1 armour, 1 fighter and 3 infantry in Libya, round 3 : 2/5 hits, 1.50 expected hits
Italians roll dice for 1 armour in Libya, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 infantry owned by the British lost in Libya
British win, taking Libya from Italians with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 fighter moved from Libya to Egypt
1 aaGun moved from Persia to Trans-Jordan
1 bomber moved from 13 Sea Zone to Egypt
1 carrier and 1 fighter moved from 8 Sea Zone to 12 Sea Zone
1 fighter moved from Gibraltar to 12 Sea Zone
1 fighter moved from Australia to 56 Sea Zone
Place Units - British
1 factory placed in Union of South Africa
2 armour placed in Egypt
1 infantry placed in United Kingdom
1 transport placed in 2 Sea Zone
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Objective 1: British met a national objective for an additional 5 PUs; end with 34 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 39 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern Canada: 1 infantry
EDIT: Adding units owned by British to United Kingdom: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.67
British : 3.17
Italians : -1.83
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 battleship, 1 cruiser and 1 transport moved from 15 Sea Zone to 14 Sea Zone
1 artillery and 1 infantry moved from Balkans to 14 Sea Zone
1 artillery and 1 infantry moved from 14 Sea Zone to Libya
1 fighter moved from Italy to Libya
1 armour moved from Bulgaria Romania to East Poland
2 infantry moved from Bulgaria Romania to East Poland
2 armour moved from Italy to Bulgaria Romania
Combat - Italians
Battle in Libya
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 armour and 2 infantry
Italians roll dice for 1 battleship and 1 cruiser in Libya, round 2 : 0/2 hits, 1.17 expected hits
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Libya, round 2 : 1/3 hits, 1.17 expected hits
British roll dice for 1 armour and 2 infantry in Libya, round 2 : 2/3 hits, 1.17 expected hits
1 artillery owned by the Italians, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Libya
British win with 1 armour and 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 1 infantry
1 fighter owned by the Italians retreated
Non Combat Move - Italians
1 fighter moved from Libya to Italy
Place Units - Italians
1 armour, 1 artillery and 4 infantry placed in Italy
Turn Complete - Italians
Italians collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Italians : -1.33
British : 0.83
Bit of a rally for Britain! Thought maybe you were on the ropes already. Oh, how fickle Lady Luck is.
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 infantry
EDIT: Adding units owned by Americans to Eastern United States: 1 infantry
EDIT: Turning off Edit Mode
Americans buy 1 carrier, 1 destroyer, 2 fighters and 2 submarines; Remaining resources: 1 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
2 infantry moved from Eastern United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
2 infantry moved from 12 Sea Zone to Morocco Algeria
Americans take Morocco Algeria from Germans
1 bomber moved from United Kingdom to Karelia S.S.R.
2 fighters moved from Australia to 48 Sea Zone
1 bomber moved from Australia to 35 Sea Zone
Combat - Americans
Strategic bombing raid in Karelia S.S.R.
Bombing raid in Karelia S.S.R. rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Karelia S.S.R. causes 1 damage total.
Battle in 35 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 48 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters in 48 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 48 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 destroyer moved from 56 Sea Zone to 51 Sea Zone
1 infantry moved from Western Canada to 56 Sea Zone
1 artillery moved from Western United States to 56 Sea Zone
1 transport moved from 56 Sea Zone to 57 Sea Zone
1 infantry moved from Midway to 57 Sea Zone
1 infantry and 1 transport moved from 57 Sea Zone to 53 Sea Zone
1 infantry moved from 53 Sea Zone to Hawaiian Islands
1 artillery, 2 carriers, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone
1 artillery and 1 infantry moved from 53 Sea Zone to Hawaiian Islands
2 fighters moved from 48 Sea Zone to 53 Sea Zone
1 destroyer moved from 8 Sea Zone to 12 Sea Zone
1 artillery moved from United Kingdom to 8 Sea Zone
1 infantry moved from United Kingdom to 8 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 12 Sea Zone
1 artillery and 1 infantry moved from 12 Sea Zone to Morocco Algeria
1 bomber moved from 35 Sea Zone to Trans-Jordan
1 bomber moved from Karelia S.S.R. to United Kingdom
Place Units - Americans
1 carrier, 1 destroyer and 2 submarines placed in 56 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 39 PUs; end with 40 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 45 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Americans : 0.00
Japanese : -0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 1x factory; Remaining resources: 53 PUs; 0 techTokens;
Germans buy 1 aaGun, 7 armour and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 infantry moved from Karelia S.S.R. to Archangel
Germans take Archangel from Russians
1 artillery moved from Eastern Ukraine to Belorussia
1 infantry moved from Ukraine to Eastern Ukraine
1 infantry moved from East Poland to Ukraine
1 infantry moved from Karelia S.S.R. to Belorussia
1 infantry moved from Karelia S.S.R. to Belorussia
3 fighters moved from East Poland to Belorussia
1 infantry moved from Poland to East Poland
1 artillery moved from Germany to Poland
1 infantry moved from Germany to Poland
1 infantry moved from Germany to France
1 infantry moved from Germany to France
Combat - Germans
Battle in Belorussia
Germans attack with 1 artillery, 3 fighters and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 3 fighters and 2 infantry in Belorussia, round 2 : 1/6 hits, 2.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Belorussia
Germans roll dice for 1 artillery, 3 fighters and 2 infantry in Belorussia, round 3 : 2/6 hits, 2.33 expected hits
Russians roll dice for 1 artillery in Belorussia, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Germans win, taking Belorussia from Russians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Germans
6 armour moved from Karelia S.S.R. to East Poland
5 armour moved from Germany to East Poland
1 infantry moved from Karelia S.S.R. to Finland
1 artillery moved from Karelia S.S.R. to Finland
3 fighters moved from Belorussia to Karelia S.S.R.
Place Units - Germans
1 aaGun and 1 infantry placed in Karelia S.S.R.
7 armour and 3 infantry placed in Germany
Turn Complete - Germans
Germans collect 40 PUs; end with 40 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : -1.67
Russians : 0.00
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
2 infantry moved from Caucasus to Eastern Ukraine
2 infantry moved from Russia to Archangel
1 fighter moved from Russia to Archangel
Combat - Russians
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 4 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Archangel, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Eastern Ukraine
Russians attack with 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 infantry in Eastern Ukraine, round 2 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Eastern Ukraine, round 3 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Eastern Ukraine, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Eastern Ukraine, round 4 : 1/2 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Eastern Ukraine, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Ukraine
Russians win, taking Eastern Ukraine from Germans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Archangel to Russia
1 submarine moved from 12 Sea Zone to 6 Sea Zone
1 aaGun and 7 infantry moved from Caucasus to Russia
Place Units - Russians
6 infantry placed in Russia
3 infantry placed in Caucasus
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : -1.00
Russians : -1.50
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 factory, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
1 infantry moved from Sikang to Chinghai
4 infantry moved from Ningxia to Chinghai
1 armour moved from Hupeh to Chinghai
1 fighter moved from French Indo-China Thailand to Chinghai
1 infantry moved from Hupeh to Sikang
1 infantry moved from Fukien to Yunnan
1 infantry moved from Soviet Far East to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Manchuria to Buryatia S.S.R.
2 fighters moved from 62 Sea Zone to 51 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 51 Sea Zone
1 artillery moved from 51 Sea Zone to Caroline Islands
1 infantry moved from 51 Sea Zone to Caroline Islands
1 transport moved from 62 Sea Zone to 59 Sea Zone
1 infantry moved from Iwo Jima to 59 Sea Zone
1 infantry and 1 transport moved from 59 Sea Zone to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
2 infantry moved from 62 Sea Zone to Manchuria
1 artillery and 4 infantry moved from Philippine Islands to 50 Sea Zone
1 artillery, 1 battleship, 2 carriers, 3 fighters, 4 infantry and 3 transports moved from 50 Sea Zone to 48 Sea Zone
1 infantry moved from New Guinea to 48 Sea Zone
1 artillery, 1 battleship, 2 carriers, 3 fighters, 5 infantry and 3 transports moved from 48 Sea Zone to 47 Sea Zone
5 infantry moved from 47 Sea Zone to Australia
1 artillery moved from 47 Sea Zone to Australia
1 fighter moved from 47 Sea Zone to Australia
Combat - Japanese
Battle in 51 Sea Zone
Japanese attack with 2 fighters and 1 transport
British defend with 1 transport; Americans defend with 1 destroyer
Japanese roll dice for 2 fighters and 1 transport in 51 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 destroyer and 1 transport in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 51 Sea Zone
1 transport owned by the British lost in 51 Sea Zone
Japanese win with 2 fighters and 1 transport remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer
Casualties for British: 1 transport
Battle in Caroline Islands
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caroline Islands
Japanese win, taking Caroline Islands from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Chinghai
Japanese attack with 1 armour, 1 fighter and 5 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 fighter and 5 infantry in Chinghai, round 2 : 3/7 hits, 1.83 expected hits
Chinese roll dice for 2 infantry in Chinghai, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chinghai
Japanese win, taking Chinghai from Chinese with 1 armour, 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Australia
Japanese attack with 1 artillery, 1 fighter and 5 infantry
British defend with 1 aaGun, 1 artillery and 2 infantry
AA fire in Australia : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 battleship in Australia, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 5 infantry in Australia, round 2 : 2/7 hits, 1.83 expected hits
British roll dice for 1 artillery and 2 infantry in Australia, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Australia
Japanese win, taking Australia from British with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 2 infantry
Casualties for British: 1 artillery and 2 infantry
Non Combat Move - Japanese
1 fighter moved from Australia to 47 Sea Zone
1 fighter moved from 51 Sea Zone to 47 Sea Zone
1 fighter moved from 51 Sea Zone to 62 Sea Zone
1 fighter moved from Chinghai to Sikang
1 fighter moved from Manchuria to Fukien
Place Units - Japanese
1 factory placed in India
1 armour and 2 infantry placed in Manchuria
1 destroyer and 1 fighter placed in 62 Sea Zone
1 artillery and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
British : 0.33
AA fire in Australia : : -0.17
Chinese : 0.33
Japanese : 2.00
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - British
British buy 2 armour, 1 destroyer and 2 fighters; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - British
1 transport moved from 12 Sea Zone to 6 Sea Zone
1 infantry moved from United Kingdom to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Northwestern Europe
British take Northwestern Europe from Germans
1 armour and 1 infantry moved from United Kingdom to 2 Sea Zone
1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 4 Sea Zone
1 armour and 1 infantry moved from 4 Sea Zone to Finland
1 fighter moved from 12 Sea Zone to 14 Sea Zone
1 destroyer moved from 13 Sea Zone to 14 Sea Zone
1 bomber and 1 fighter moved from Egypt to 14 Sea Zone
Combat - British
Battle in Finland
British attack with 1 armour and 1 infantry
Germans defend with 1 artillery and 1 infantry
British roll dice for 1 armour and 1 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Finland
British roll dice for 1 armour in Finland, round 3 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 artillery in Finland, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans and 1 armour owned by the British lost in Finland
Germans win with no units remaining. Battle score for attacker is -1
Casualties for British: 1 armour and 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in 14 Sea Zone
British attack with 1 bomber, 1 destroyer and 2 fighters
Italians defend with 1 battleship, 1 cruiser and 1 transport
British roll dice for 1 bomber, 1 destroyer and 2 fighters in 14 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 14 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
1 destroyer owned by the British and 1 cruiser owned by the Italians lost in 14 Sea Zone
British roll dice for 1 bomber and 2 fighters in 14 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
Italians roll dice for 1 battleship and 1 transport in 14 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 battleship owned by the Italians and 1 fighter owned by the British lost in 14 Sea Zone
1 transport owned by the Italians lost in 14 Sea Zone
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 21
Casualties for British: 1 destroyer and 1 fighter
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Non Combat Move - British
1 bomber moved from 14 Sea Zone to Trans-Jordan
1 aaGun, 1 armour, 1 artillery and 2 infantry moved from Trans-Jordan to Persia
2 armour moved from Egypt to Persia
1 armour moved from Libya to Trans-Jordan
1 fighter moved from 14 Sea Zone to Trans-Jordan
1 infantry moved from Libya to Egypt
2 infantry moved from Rhodesia to Italian Africa
1 carrier, 1 cruiser and 1 fighter moved from 12 Sea Zone to 6 Sea Zone
1 fighter moved from United Kingdom to 6 Sea Zone
Place Units - British
2 armour placed in Egypt
2 fighters placed in Union of South Africa
1 destroyer placed in 6 Sea Zone
Turn Complete - British
British collect 29 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : 1.00
British : 0.17
Italians : 0.17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 3 PUs; 0 techTokens;
Combat Move - Italians
2 armour moved from Bulgaria Romania to East Poland
Non Combat Move - Italians
Place Units - Italians
2 infantry placed in Italy
Turn Complete - Italians
Italians collect 9 PUs; end with 12 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 destroyer, 1 fighter, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
1 artillery and 3 infantry moved from Morocco Algeria to 12 Sea Zone
1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 12 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Norway
Americans take Norway from Germans
1 bomber moved from United Kingdom to Germany
1 bomber moved from Trans-Jordan to India
1 fighter moved from 53 Sea Zone to 51 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 53 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 53 Sea Zone to 50 Sea Zone
1 artillery and 1 infantry moved from 50 Sea Zone to Philippine Islands
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in Germany causes 6 damage total.
Strategic bombing raid in India
Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in India causes 6 damage total.
Battle in 51 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 51 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Philippine Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Philippine Islands, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Philippine Islands, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippine Islands
Americans win, taking Philippine Islands from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 fighters moved from Western United States to 53 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 56 Sea Zone to 53 Sea Zone
1 fighter moved from 51 Sea Zone to 53 Sea Zone
1 bomber moved from Germany to United Kingdom
1 bomber moved from India to Persia
Place Units - Americans
1 transport placed in 10 Sea Zone
2 infantry placed in Eastern United States
1 destroyer, 1 submarine and 1 transport placed in 56 Sea Zone
1 fighter and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 44 PUs; end with 44 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 49 PUs
Objective 2: Americans met a national objective for an additional 5 PUs; end with 54 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans : 0.33
Japanese : 0.67
AA fire in Germany : : -0.17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory; Remaining resources: 49 PUs; 0 techTokens;
Germans buy 1 artillery, 1 factory and 10 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 fighter moved from Karelia S.S.R. to 4 Sea Zone
1 infantry moved from Germany to Northwestern Europe
1 infantry moved from Germany to Northwestern Europe
1 fighter moved from France to Northwestern Europe
1 infantry moved from Karelia S.S.R. to Archangel
1 infantry moved from Karelia S.S.R. to Archangel
1 fighter moved from Karelia S.S.R. to Archangel
1 infantry moved from East Poland to Eastern Ukraine
1 artillery moved from Belorussia to Eastern Ukraine
1 fighter moved from Karelia S.S.R. to Eastern Ukraine
1 armour moved from East Poland to Caucasus
1 armour moved from East Poland to Caucasus
1 armour moved from East Poland to Caucasus
1 armour moved from East Poland to Eastern Ukraine
1 armour moved from Karelia S.S.R. to Eastern Ukraine
1 infantry moved from Ukraine to Caucasus
1 armour moved from East Poland to Caucasus
1 artillery and 1 infantry moved from Poland to East Poland
1 infantry moved from Germany to Poland
7 armour moved from Germany to East Poland
1 armour moved from East Poland to Karelia S.S.R.
1 armour moved from East Poland to Karelia S.S.R.
1 armour moved from East Poland to Karelia S.S.R.
1 armour moved from East Poland to Karelia S.S.R.
1 artillery moved from Karelia S.S.R. to Finland
Combat - Germans
Battle in 4 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 4 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Northwestern Europe
Germans attack with 1 fighter and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Northwestern Europe, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Northwestern Europe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Northwestern Europe
Germans win, taking Northwestern Europe from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Archangel
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Ukraine
Germans attack with 2 armour, 1 artillery, 1 fighter and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 2 armour, 1 artillery, 1 fighter and 1 infantry in Eastern Ukraine, round 2 : 2/5 hits, 2.17 expected hits
Russians roll dice for 2 infantry in Eastern Ukraine, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Ukraine
Germans win, taking Eastern Ukraine from Russians with 2 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Caucasus
Germans attack with 4 armour and 1 infantry
Russians defend with 1 factory and 3 infantry
Germans roll dice for 4 armour and 1 infantry in Caucasus, round 2 : 4/5 hits, 2.17 expected hits
Russians roll dice for 3 infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 4 armour remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
1 fighter moved from Archangel to Karelia S.S.R.
1 fighter moved from Eastern Ukraine to Karelia S.S.R.
1 fighter moved from 4 Sea Zone to Karelia S.S.R.
1 fighter moved from Northwestern Europe to France
Place Units - Germans
1 factory placed in France
2 infantry placed in Karelia S.S.R.
1 artillery and 8 infantry placed in Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans : 2.00
British : 0.67
Russians : 1.00
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 4 armour and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
2 infantry moved from Russia to Archangel
1 fighter moved from Russia to Archangel
1 armour and 4 infantry moved from Russia to Caucasus
2 infantry moved from Russia to Caucasus
1 infantry moved from Stanovoj Chrebet to Soviet Far East
Russians take Soviet Far East from Japanese
3 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
1 infantry moved from Russia to Caucasus
Combat - Russians
Battle in Yakut S.S.R.
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Yakut S.S.R., round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yakut S.S.R.
Russians win, taking Yakut S.S.R. from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 1 armour and 7 infantry
Germans defend with 4 armour and 1 factory
Russians roll dice for 1 armour and 7 infantry in Caucasus, round 2 : 1/8 hits, 1.67 expected hits
Germans roll dice for 4 armour in Caucasus, round 2 : 1/4 hits, 2.00 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Caucasus
Russians roll dice for 1 armour and 6 infantry in Caucasus, round 3 : 0/7 hits, 1.50 expected hits
Germans roll dice for 3 armour in Caucasus, round 3 : 3/3 hits, 1.50 expected hits
3 infantry owned by the Russians lost in Caucasus
Russians roll dice for 1 armour and 3 infantry in Caucasus, round 4 : 1/4 hits, 1.00 expected hits
Germans roll dice for 3 armour in Caucasus, round 4 : 1/3 hits, 1.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Caucasus
Russians roll dice for 1 armour and 2 infantry in Caucasus, round 5 : 1/3 hits, 0.83 expected hits
Germans roll dice for 2 armour in Caucasus, round 5 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Caucasus
Russians roll dice for 1 armour and 1 infantry in Caucasus, round 6 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 armour in Caucasus, round 6 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Caucasus
Russians roll dice for 1 armour in Caucasus, round 7 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 armour in Caucasus, round 7 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 armour remaining. Battle score for attacker is -1
Casualties for Russians: 7 infantry
Casualties for Germans: 4 armour
Non Combat Move - Russians
1 fighter moved from Archangel to Russia
Place Units - Russians
4 armour and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : -1.50
Japanese : -0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Purchase Units - Japanese
Japanese repair damage of 6x factory; Remaining resources: 55 PUs; 0 techTokens;
Japanese buy 1 aaGun, 3 armour, 1 bomber, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
1 infantry moved from Chinghai to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
1 infantry moved from Chinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Sikang to Chinghai
1 infantry moved from Yunnan to Burma
1 fighter moved from Sikang to India
1 fighter moved from Fukien to India
4 infantry moved from Manchuria to Buryatia S.S.R.
1 armour moved from Manchuria to Buryatia S.S.R.
1 artillery moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 50 Sea Zone
1 artillery moved from Australia to 47 Sea Zone
1 infantry moved from Australia to 47 Sea Zone
1 infantry moved from Australia to 47 Sea Zone
1 infantry moved from Australia to 47 Sea Zone
2 infantry and 1 transport moved from 47 Sea Zone to 50 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 50 Sea Zone
2 artilleries and 4 infantry moved from 50 Sea Zone to Philippine Islands
1 carrier moved from 47 Sea Zone to 50 Sea Zone
1 carrier moved from 47 Sea Zone to 50 Sea Zone
1 battleship moved from 47 Sea Zone to 50 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 62 Sea Zone to 50 Sea Zone
2 fighters moved from 50 Sea Zone to Philippine Islands
1 fighter moved from 47 Sea Zone to India
1 fighter moved from 47 Sea Zone to India
1 armour moved from Chinghai to Yunnan
2 fighters moved from 47 Sea Zone to Philippine Islands
Combat - Japanese
Battle in 50 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 3 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 50 Sea Zone
Japanese win with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 3 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippine Islands
Japanese attack with 2 artilleries, 4 fighters and 4 infantry
Americans defend with 1 artillery
Japanese roll dice for 2 artilleries, 4 fighters and 4 infantry in Philippine Islands, round 2 : 3/10 hits, 3.67 expected hits
Americans roll dice for 1 artillery in Philippine Islands, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Philippine Islands
Japanese win, taking Philippine Islands from Americans with 2 artilleries, 4 fighters and 4 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Japanese
4 fighters moved from Philippine Islands to 50 Sea Zone
1 aaGun moved from Australia to 47 Sea Zone
1 aaGun and 1 transport moved from 47 Sea Zone to 50 Sea Zone
1 aaGun moved from 50 Sea Zone to Philippine Islands
Place Units - Japanese
1 aaGun, 1 armour and 1 infantry placed in India
2 armour and 1 infantry placed in Manchuria
1 bomber and 1 fighter placed in Japan
1 submarine placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Americans : -0.33
Japanese : -0.67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Purchase Units - British
British buy 2 armour, 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
1 infantry moved from Persia to Kazakh S.S.R.
1 bomber moved from Trans-Jordan to Kazakh S.S.R.
1 fighter moved from Trans-Jordan to Eastern Ukraine
2 armour moved from Persia to Eastern Ukraine
1 infantry moved from United Kingdom to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Northwestern Europe
1 fighter moved from 6 Sea Zone to Northwestern Europe
Combat - British
Battle in Eastern Ukraine
British attack with 2 armour and 1 fighter
Germans defend with 2 armour and 1 artillery
British roll dice for 2 armour and 1 fighter in Eastern Ukraine, round 2 : 1/3 hits, 1.50 expected hits
Germans roll dice for 2 armour and 1 artillery in Eastern Ukraine, round 2 : 2/3 hits, 1.33 expected hits
1 artillery owned by the Germans and 2 armour owned by the British lost in Eastern Ukraine
retreated to Eastern Ukraine
Germans win with 2 armour remaining. Battle score for attacker is -6
Casualties for British: 2 armour
Casualties for Germans: 1 artillery
Battle in Northwestern Europe
British attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 cruiser in Northwestern Europe, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Northwestern Europe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northwestern Europe
British win, taking Northwestern Europe from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakh S.S.R.
British attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in Kazakh S.S.R., round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
British win, taking Kazakh S.S.R. from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber moved from Kazakh S.S.R. to Persia
1 armour moved from Trans-Jordan to Persia
1 fighter moved from Eastern Ukraine to Russia
2 armour moved from Egypt to Persia
1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Italian Africa to Anglo-Egypt Sudan
2 fighters moved from Union of South Africa to Persia
1 fighter moved from Northwestern Europe to 6 Sea Zone
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from 53 Sea Zone: 1 fighter
EDIT: Adding units owned by British to Eastern United States: 1 fighter
EDIT: Turning off Edit Mode
2 armour placed in Egypt
1 artillery and 3 infantry placed in United Kingdom
1 transport placed in 6 Sea Zone
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : 0.33
British : 0.17
Japanese : -0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 bomber; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 armour moved from East Poland to Caucasus
1 armour moved from East Poland to Caucasus
1 armour moved from East Poland to Karelia S.S.R.
1 armour moved from East Poland to Karelia S.S.R.
1 infantry moved from East Poland to Ukraine
1 infantry moved from East Poland to Baltic States
1 infantry moved from Italy to France
1 infantry moved from Italy to France
1 artillery moved from Italy to France
1 armour moved from Italy to Bulgaria Romania
1 fighter moved from Italy to Germany
Combat - Italians
Battle in Caucasus
Italians attack with 2 armour
Russians defend with 1 armour and 1 factory
Italians roll dice for 2 armour in Caucasus, round 2 : 0/2 hits, 1.00 expected hits
Russians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Caucasus
Italians roll dice for 1 armour in Caucasus, round 3 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 armour in Caucasus, round 3 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 armour in Caucasus, round 4 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 armour in Caucasus, round 4 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 armour in Caucasus, round 5 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 armour in Caucasus, round 5 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 armour owned by the Italians lost in Caucasus
Russians win with no units remaining. Battle score for attacker is -5
Casualties for Italians: 2 armour
Casualties for Russians: 1 armour
Non Combat Move - Italians
Place Units - Italians
1 bomber placed in Italy
Turn Complete - Italians
Italians collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Italians : -1.50
Russians : 0.00
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 factory, 1 fighter and 1 transport; Remaining resources: 1 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
2 infantry moved from Norway to Finland
1 bomber moved from United Kingdom to Finland
1 fighter moved from 6 Sea Zone to Finland
1 bomber moved from Persia to India
3 carriers, 2 destroyers, 5 fighters and 2 submarines moved from 53 Sea Zone to 50 Sea Zone
2 infantry moved from Hawaiian Islands to 53 Sea Zone
2 infantry and 1 transport moved from 53 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to Australia
British take Australia from Japanese
1 fighter moved from Western United States to 50 Sea Zone
Combat - Americans
Strategic bombing raid in India
AA fire in India : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in India causes 0 damage total.
Battle in 50 Sea Zone
Americans attack with 3 carriers, 2 destroyers, 6 fighters and 2 submarines
Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters and 4 transports
Americans roll dice for 2 submarines in 50 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 3 carriers, 2 destroyers and 6 fighters in 50 Sea Zone, round 2 : 6/11 hits, 4.17 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters and 4 transports in 50 Sea Zone, round 2 : 3/10 hits, 5.17 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans, 3 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans and 1 cruiser owned by the Japanese lost in 50 Sea Zone
Americans roll dice for 1 submarine in 50 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 battleship owned by the Japanese lost in 50 Sea Zone
Americans roll dice for 2 carriers, 1 destroyer and 6 fighters in 50 Sea Zone, round 3 : 3/9 hits, 3.67 expected hits
Japanese roll dice for 4 fighters in 50 Sea Zone, round 3 : 2/4 hits, 2.67 expected hits
3 fighters owned by the Japanese and 2 fighters owned by the Americans lost in 50 Sea Zone
Americans roll dice for 1 submarine in 50 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 carriers, 1 destroyer and 4 fighters in 50 Sea Zone, round 4 : 5/7 hits, 2.67 expected hits
Japanese roll dice for 1 fighter in 50 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese, 4 transports owned by the Japanese and 1 fighter owned by the Americans lost in 50 Sea Zone
Americans win with 2 carriers, 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 92
Casualties for Americans: 1 carrier, 1 destroyer, 3 fighters and 1 submarine
Casualties for Japanese: 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters and 4 transports
Battle in Finland
Americans attack with 1 bomber, 1 fighter and 2 infantry
Germans defend with 1 artillery
Americans roll dice for 1 bomber, 1 fighter and 2 infantry in Finland, round 2 : 3/4 hits, 1.50 expected hits
Germans roll dice for 1 artillery in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Iwo Jima from Japanese to Americans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Finland to Norway
1 fighter moved from Finland to 6 Sea Zone
1 infantry moved from Western United States to 56 Sea Zone
1 infantry and 1 transport moved from 56 Sea Zone to 59 Sea Zone
1 infantry moved from 59 Sea Zone to Iwo Jima
1 submarine moved from 56 Sea Zone to 51 Sea Zone
Place Units - Americans
1 factory placed in Norway
1 carrier, 1 destroyer and 1 transport placed in 56 Sea Zone
1 artillery and 1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 44 PUs; end with 45 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 50 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : -0.33
Americans : 4.67
AA fire in India : : 0.83
Japanese : -2.50
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries and 13 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 armour moved from Eastern Ukraine to Caucasus
Germans take Caucasus from Russians
1 infantry moved from France to Northwestern Europe
1 infantry moved from France to Northwestern Europe
1 fighter moved from France to Northwestern Europe
1 armour moved from Eastern Ukraine to East Poland
1 infantry moved from Karelia S.S.R. to Archangel
1 infantry moved from Karelia S.S.R. to Archangel
1 infantry moved from East Poland to Eastern Ukraine
1 armour moved from Karelia S.S.R. to Finland
1 armour moved from Karelia S.S.R. to Finland
1 armour moved from Karelia S.S.R. to Archangel
1 fighter moved from Karelia S.S.R. to Archangel
1 fighter moved from Karelia S.S.R. to Finland
1 fighter moved from Karelia S.S.R. to Finland
1 infantry moved from Poland to East Poland
1 artillery moved from Germany to Poland
8 infantry moved from Germany to Poland
5 infantry moved from France to Germany
Combat - Germans
Battle in Northwestern Europe
Germans attack with 1 fighter and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Northwestern Europe, round 2 : 0/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Northwestern Europe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northwestern Europe
Germans roll dice for 1 fighter and 1 infantry in Northwestern Europe, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Northwestern Europe, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 1 infantry in Northwestern Europe, round 4 : 0/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Northwestern Europe, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 1 infantry in Northwestern Europe, round 5 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Northwestern Europe, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northwestern Europe
Germans win, taking Northwestern Europe from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Finland
Germans attack with 2 armour and 2 fighters
Americans defend with 2 infantry
Germans roll dice for 2 armour and 2 fighters in Finland, round 2 : 1/4 hits, 2.00 expected hits
Americans roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Finland
Germans roll dice for 2 armour and 2 fighters in Finland, round 3 : 1/4 hits, 2.00 expected hits
Americans roll dice for 1 infantry in Finland, round 3 : 1/1 hits, 0.33 expected hits
1 armour owned by the Germans and 1 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 1 armour and 2 fighters remaining. Battle score for attacker is 1
Casualties for Americans: 2 infantry
Casualties for Germans: 1 armour
Battle in Archangel
Germans attack with 1 armour, 1 fighter and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour, 1 fighter and 2 infantry in Archangel, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 fighter moved from Archangel to Karelia S.S.R.
2 fighters moved from Finland to Karelia S.S.R.
1 armour moved from East Poland to Karelia S.S.R.
1 fighter moved from Northwestern Europe to France
Place Units - Germans
2 infantry placed in Karelia S.S.R.
1 armour, 3 artilleries and 6 infantry placed in Germany
5 infantry placed in France
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans : -3.17
British : -0.33
Americans : 0.00
Russians : 0.33