AI completed the game:
FranceNeedsMorePower 1942 Game 1 AI Complete.tsvg
Unsurprisingly, the Allies won. The Soviets did really well.
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 bomber, 1 factory and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
1 armour, 3 artilleries, 1 fighter and 6 infantry moved from India to Persia
1 infantry moved from Kazakh S.S.R. to Persia
1 armour moved from Novosibirsk to Persia
1 armour moved from Chinghai to Persia
1 infantry moved from Evenki National Okrug to Urals
Japanese take Urals from Russians
3 armour and 5 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 infantry moved from Ningxia to Chinghai
1 submarine moved from 50 Sea Zone to 48 Sea Zone
1 submarine moved from 62 Sea Zone to 51 Sea Zone
1 bomber moved from Japan to 51 Sea Zone
1 bomber moved from Philippine Islands to 48 Sea Zone
1 artillery moved from Philippine Islands to 50 Sea Zone
1 infantry moved from Philippine Islands to 50 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to East Indies
1 destroyer moved from 50 Sea Zone to 51 Sea Zone
1 battleship, 3 carriers, 1 destroyer and 6 fighters moved from 50 Sea Zone to 38 Sea Zone
1 fighter moved from Philippine Islands to 48 Sea Zone
1 fighter moved from 38 Sea Zone to India
1 fighter moved from Japan to 51 Sea Zone
5 fighters moved from 38 Sea Zone to East Indies
1 infantry moved from Burma to India
1 armour moved from Yunnan to India
1 infantry moved from Suiyuan to Ningxia
1 infantry moved from Suiyuan to Ningxia
2 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
1 artillery and 2 infantry moved from Manchuria to Suiyuan
Combat - Japanese
Battle in 51 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 51 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 51 Sea Zone
Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 51 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 51 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 51 Sea Zone
Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is -8
Casualties for Japanese: 1 fighter and 1 submarine
Casualties for Americans: 1 destroyer
Battle in 48 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 1 fighter in 48 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 48 Sea Zone
Japanese win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in East Indies
Japanese attack with 1 artillery, 5 fighters and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 battleship in East Indies, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 infantry in East Indies, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in East Indies
Japanese win, taking East Indies from British with 1 artillery and 5 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Persia
Japanese attack with 3 armour, 3 artilleries, 1 fighter and 7 infantry
British defend with 8 armour; Russians defend with 1 armour and 1 fighter
Japanese roll dice for 3 armour, 3 artilleries, 1 fighter and 7 infantry in Persia, round 2 : 5/14 hits, 4.67 expected hits
British roll dice for 9 armour and 1 fighter in Persia, round 2 : 7/10 hits, 5.17 expected hits
7 infantry owned by the Japanese and 5 armour owned by the British lost in Persia
Japanese roll dice for 3 armour, 3 artilleries and 1 fighter in Persia, round 3 : 2/7 hits, 3.00 expected hits
British roll dice for 4 armour and 1 fighter in Persia, round 3 : 4/5 hits, 2.67 expected hits
3 artilleries owned by the Japanese, 1 armour owned by the Japanese and 2 armour owned by the British lost in Persia
Japanese roll dice for 2 armour and 1 fighter in Persia, round 4 : 3/3 hits, 1.50 expected hits
British roll dice for 2 armour and 1 fighter in Persia, round 4 : 3/3 hits, 1.67 expected hits
1 fighter owned by the Japanese, 1 fighter owned by the Russians, 1 armour owned by the Russians, 2 armour owned by the Japanese and 1 armour owned by the British lost in Persia
British win with no units remaining. Battle score for attacker is -3
Casualties for Japanese: 3 armour, 3 artilleries, 1 fighter and 7 infantry
Casualties for British: 8 armour
Casualties for Russians: 1 armour and 1 fighter
Non Combat Move - Japanese
5 fighters moved from East Indies to 38 Sea Zone
1 fighter moved from 48 Sea Zone to 38 Sea Zone
1 bomber moved from 48 Sea Zone to India
1 bomber moved from 51 Sea Zone to Philippine Islands
Place Units - Japanese
1 factory placed in Burma
2 armour and 1 infantry placed in India
1 armour, 1 artillery and 1 infantry placed in Manchuria
1 bomber placed in Japan
Turn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
British : 5.17
Americans : 1.00
Japanese : -0.67
Got diced pretty hard there – shouldn’t have lost anything in the Pacific skirmishes, and should have had plenty of material to take and hold Persia. I’m not sure it has much strategic impact, but the dice are kicking the Axis while they’re down!
@Argothair said in Argothair (X) vs. Karl7 (L+18) AA50 Game 2:
Got diced pretty hard there – shouldn’t have lost anything in the Pacific skirmishes, and should have had plenty of material to take and hold Persia. I’m not sure it has much strategic impact, but the dice are kicking the Axis while they’re down!
Wow! UK defense!
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 9
Purchase Units - British
British buy 2 armour, 1 artillery, 1 fighter, 7 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
1 infantry moved from United Kingdom to 7 Sea Zone
1 infantry and 1 transport moved from 7 Sea Zone to 12 Sea Zone
1 armour moved from Gibraltar to 12 Sea Zone
1 armour, 1 infantry and 1 transport moved from 12 Sea Zone to 7 Sea Zone
1 armour and 1 infantry moved from 7 Sea Zone to France
1 artillery moved from United Kingdom to 3 Sea Zone
1 infantry moved from United Kingdom to 3 Sea Zone
1 artillery and 1 infantry moved from Norway to 3 Sea Zone
2 artilleries, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 3 Sea Zone to 7 Sea Zone
2 artilleries and 2 infantry moved from 7 Sea Zone to France
1 fighter moved from 7 Sea Zone to France
1 bomber moved from United Kingdom to France
1 fighter moved from United Kingdom to France
1 fighter moved from 1 Sea Zone to France
1 carrier moved from 1 Sea Zone to 7 Sea Zone
Combat - British
Battle in France
British attack with 1 armour, 2 artilleries, 1 bomber, 3 fighters and 3 infantry
Germans defend with 1 aaGun, 4 artilleries, 1 factory and 3 infantry
AA fire in France : 1/4 hits, 0.67 expected hits
1 fighter owned by the British lost in France
British roll dice for 1 cruiser in France, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters and 3 infantry in France, round 2 : 4/9 hits, 3.67 expected hits
Germans roll dice for 4 artilleries and 3 infantry in France, round 2 : 3/7 hits, 2.33 expected hits
2 artilleries owned by the Germans, 3 infantry owned by the Germans and 3 infantry owned by the British lost in France
British roll dice for 1 armour, 2 artilleries, 1 bomber and 2 fighters in France, round 3 : 3/6 hits, 2.83 expected hits
Germans roll dice for 2 artilleries in France, round 3 : 2/2 hits, 0.67 expected hits
2 artilleries owned by the Germans and 2 artilleries owned by the British lost in France
British win, taking France from Germans with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is -2
Casualties for British: 2 artilleries, 1 fighter and 3 infantry
Casualties for Germans: 4 artilleries and 3 infantry
Non Combat Move - British
1 bomber moved from France to United Kingdom
2 fighters moved from France to 7 Sea Zone
1 infantry moved from Finland to Norway
2 infantry moved from Trans-Jordan to Egypt
Place Units - British
2 armour placed in Egypt
1 fighter placed in Union of South Africa
British undo move 1.
1 armour placed in Union of South Africa
1 artillery placed in Egypt
1 armour placed in Egypt
7 infantry placed in United Kingdom
1 transport placed in 7 Sea Zone
Turn Complete - British
British collect 42 PUs; end with 42 PUs
Objective 1: British met a national objective for an additional 5 PUs; end with 47 PUs
Objective 3: British met a national objective for an additional 5 PUs; end with 52 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : 2.00
British : 1.00
AA fire in France : : 0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 9
Purchase Units - British
British buy 2 armour, 1 artillery, 1 fighter, 7 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
1 infantry moved from United Kingdom to 7 Sea Zone
1 infantry and 1 transport moved from 7 Sea Zone to 12 Sea Zone
1 armour moved from Gibraltar to 12 Sea Zone
1 armour, 1 infantry and 1 transport moved from 12 Sea Zone to 7 Sea Zone
1 armour and 1 infantry moved from 7 Sea Zone to France
1 artillery moved from United Kingdom to 3 Sea Zone
1 infantry moved from United Kingdom to 3 Sea Zone
1 artillery and 1 infantry moved from Norway to 3 Sea Zone
2 artilleries, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 3 Sea Zone to 7 Sea Zone
2 artilleries and 2 infantry moved from 7 Sea Zone to France
1 fighter moved from 7 Sea Zone to France
1 bomber moved from United Kingdom to France
1 fighter moved from United Kingdom to France
1 fighter moved from 1 Sea Zone to France
1 carrier moved from 1 Sea Zone to 7 Sea Zone
Combat - British
Battle in France
British attack with 1 armour, 2 artilleries, 1 bomber, 3 fighters and 3 infantry
Germans defend with 1 aaGun, 4 artilleries, 1 factory and 3 infantry
AA fire in France : 1/4 hits, 0.67 expected hits
1 fighter owned by the British lost in France
British roll dice for 1 cruiser in France, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters and 3 infantry in France, round 2 : 4/9 hits, 3.67 expected hits
Germans roll dice for 4 artilleries and 3 infantry in France, round 2 : 3/7 hits, 2.33 expected hits
2 artilleries owned by the Germans, 3 infantry owned by the Germans and 3 infantry owned by the British lost in France
British roll dice for 1 armour, 2 artilleries, 1 bomber and 2 fighters in France, round 3 : 3/6 hits, 2.83 expected hits
Germans roll dice for 2 artilleries in France, round 3 : 2/2 hits, 0.67 expected hits
2 artilleries owned by the Germans and 2 artilleries owned by the British lost in France
British win, taking France from Germans with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is -2
Casualties for British: 2 artilleries, 1 fighter and 3 infantry
Casualties for Germans: 4 artilleries and 3 infantry
Non Combat Move - British
1 bomber moved from France to United Kingdom
2 fighters moved from France to 7 Sea Zone
1 infantry moved from Finland to Norway
2 infantry moved from Trans-Jordan to Egypt
Place Units - British
2 armour placed in Egypt
1 fighter placed in Union of South Africa
British undo move 1.
1 armour placed in Union of South Africa
1 artillery placed in Egypt
1 armour placed in Egypt
7 infantry placed in United Kingdom
1 transport placed in 7 Sea Zone
Turn Complete - British
British collect 42 PUs; end with 42 PUs
Objective 1: British met a national objective for an additional 5 PUs; end with 47 PUs
Objective 3: British met a national objective for an additional 5 PUs; end with 52 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 57 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from 41 Sea Zone: 1 transport
EDIT: Adding units owned by British to 45 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 2.00
British : 1.00
AA fire in France : : 0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 bomber moved from Germany to Caucasus
1 armour moved from Bulgaria Romania to Caucasus
1 armour moved from Ukraine to Caucasus
1 armour and 1 infantry moved from Eastern Ukraine to Caucasus
1 armour and 2 infantry moved from Italy to France
1 infantry moved from Northwestern Europe to France
1 infantry moved from Northwestern Europe to France
Combat - Italians
Battle in France
Italians attack with 1 armour and 4 infantry
British defend with 1 aaGun, 1 armour and 1 factory
Italians roll dice for 1 armour and 4 infantry in France, round 2 : 2/5 hits, 1.17 expected hits
British roll dice for 1 armour in France, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Italians and 1 armour owned by the British lost in France
Italians win, taking France from British with 1 armour and 3 infantry remaining. Battle score for attacker is 2
Casualties for Italians: 1 infantry
Casualties for British: 1 armour
Battle in Caucasus
Italians attack with 3 armour, 1 bomber and 1 infantry
Russians defend with 1 artillery, 1 factory and 2 infantry
Italians roll dice for 3 armour, 1 bomber and 1 infantry in Caucasus, round 2 : 2/5 hits, 2.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Caucasus
Italians roll dice for 2 armour and 1 bomber in Caucasus, round 3 : 1/3 hits, 1.67 expected hits
Russians roll dice for 1 artillery in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Caucasus
Italians win, taking Caucasus from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 2
Casualties for Italians: 1 armour and 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Italians
1 bomber moved from Caucasus to Belorussia
Place Units - Italians
1 armour and 3 infantry placed in Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : -0.17
British : 0.50
Russians : 0.67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 fighters, 10 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
3 infantry moved from Finland to Karelia S.S.R.
1 fighter moved from Norway to Karelia S.S.R.
1 fighter moved from Russia to Karelia S.S.R.
1 submarine moved from 53 Sea Zone to 51 Sea Zone
1 destroyer moved from 53 Sea Zone to 48 Sea Zone
3 fighters moved from 53 Sea Zone to 51 Sea Zone
3 fighters moved from 53 Sea Zone to 48 Sea Zone
Combat - Americans
Battle in Karelia S.S.R.
Americans attack with 2 fighters and 3 infantry
Germans defend with 1 aaGun, 1 artillery, 1 factory and 2 infantry
AA fire in Karelia S.S.R. : 1/2 hits, 0.33 expected hits
1 fighter owned by the Americans lost in Karelia S.S.R.
Americans roll dice for 1 fighter and 3 infantry in Karelia S.S.R., round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 artillery and 2 infantry in Karelia S.S.R., round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Karelia S.S.R.
1 infantry owned by the Americans retreated to Finland
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -13
Casualties for Americans: 1 fighter and 2 infantry
Casualties for Germans: 1 infantry
Battle in 51 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 51 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 48 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 3 fighters in 48 Sea Zone, round 2 : 4/4 hits, 1.83 expected hits
Japanese roll dice for 1 submarine in 48 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 48 Sea Zone
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
3 fighters moved from 48 Sea Zone to Australia
1 fighter moved from 51 Sea Zone to Australia
1 artillery and 1 infantry moved from Hawaiian Islands to 53 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 53 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to Australia
1 fighter moved from 51 Sea Zone to Australia
1 fighter moved from 51 Sea Zone to 53 Sea Zone
2 fighters moved from Western United States to 53 Sea Zone
1 submarine moved from 56 Sea Zone to 53 Sea Zone
3 carriers, 2 destroyers, 3 fighters and 3 submarines moved from 53 Sea Zone to 46 Sea Zone
5 transports moved from 7 Sea Zone to 1 Sea Zone
4 infantry moved from Eastern United States to Eastern Canada
1 fighter moved from Karelia S.S.R. to Russia
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
Place Units - Americans
1 submarine and 1 transport placed in 56 Sea Zone
1 infantry placed in Western United States
2 fighters placed in Norway
1 infantry placed in Norway
8 infantry placed in Eastern United States
Americans undo move 3.
Americans undo move 4.
2 infantry placed in Norway
2 fighters placed in Western United States
6 infantry placed in Eastern United States
Americans undo move 6.
1 infantry placed in Western United States
5 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 42 PUs; end with 42 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 47 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans : 1.00
AA fire in Karelia S.S.R. : : 0.67
Americans : 2.83
Japanese : 0.50
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries and 13 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 infantry moved from Belorussia to Eastern Ukraine
1 infantry moved from Belorussia to Archangel
1 fighter moved from Belorussia to Archangel
1 infantry moved from Karelia S.S.R. to Finland
1 artillery moved from Karelia S.S.R. to Finland
1 infantry moved from Belorussia to Archangel
1 infantry moved from Baltic States to Karelia S.S.R.
1 infantry moved from Baltic States to Karelia S.S.R.
1 armour, 1 artillery and 5 infantry moved from Baltic States to Belorussia
3 armour moved from Germany to East Poland
1 fighter moved from Belorussia to Archangel
1 fighter moved from Germany to Finland
1 fighter moved from Germany to Finland
1 infantry moved from Germany to France
1 infantry moved from Germany to France
1 artillery moved from Germany to Poland
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
Combat - Germans
Battle in Finland
Germans attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Finland, round 2 : 1/4 hits, 1.67 expected hits
British roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
Germans win, taking Finland from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Archangel
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 artillery
Germans roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 3/4 hits, 1.33 expected hits
Russians roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Germans
2 fighters moved from Archangel to Belorussia
1 fighter moved from Finland to Germany
1 fighter moved from Finland to Germany
Place Units - Germans
2 infantry placed in Karelia S.S.R.
3 artilleries and 7 infantry placed in Germany
4 infantry placed in France
Germans undo move 2.
Germans undo move 2.
5 infantry placed in France
3 artilleries and 6 infantry placed in Germany
Turn Complete - Germans
Germans collect 34 PUs; end with 34 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 39 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans : 1.00
British : 0.67
Russians : -0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 armour moved from Russia to Kazakh S.S.R.
Russians take Kazakh S.S.R. from Japanese
1 armour moved from Kazakh S.S.R. to Russia
1 armour moved from Russia to Novosibirsk
Russians take Novosibirsk from Japanese
1 armour moved from Novosibirsk to Russia
2 infantry moved from Russia to Urals
1 fighter moved from Russia to Urals
2 infantry moved from Russia to Caucasus
1 artillery moved from Russia to Caucasus
1 fighter moved from Russia to Caucasus
Combat - Russians
Battle in Caucasus
Russians attack with 1 artillery, 1 fighter and 2 infantry
Italians defend with 2 armour and 1 factory
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Caucasus, round 2 : 1/4 hits, 1.33 expected hits
Italians roll dice for 2 armour in Caucasus, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Caucasus
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Caucasus, round 3 : 0/3 hits, 1.17 expected hits
Italians roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Caucasus
Russians roll dice for 1 artillery and 1 fighter in Caucasus, round 4 : 2/2 hits, 0.83 expected hits
Italians roll dice for 1 armour in Caucasus, round 4 : 1/1 hits, 0.50 expected hits
1 artillery owned by the Russians and 1 armour owned by the Italians lost in Caucasus
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Italians: 2 armour
Battle in Urals
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Urals, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Urals
Russians win, taking Urals from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter moved from Urals to Russia
1 fighter moved from Caucasus to Russia
1 submarine moved from 12 Sea Zone to 19 Sea Zone
Place Units - Russians
1 artillery and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Italians : 1.00
Russians : 0.83
Japanese : -0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
1 bomber moved from Philippine Islands to 47 Sea Zone
1 battleship, 3 carriers, 1 destroyer, 6 fighters and 1 transport moved from 38 Sea Zone to 35 Sea Zone
1 infantry moved from India to 35 Sea Zone
1 armour moved from India to 35 Sea Zone
1 armour, 1 battleship, 3 carriers, 1 destroyer, 6 fighters, 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 armour, 6 fighters and 1 infantry moved from 34 Sea Zone to Egypt
1 bomber moved from India to Egypt
1 armour moved from India to Trans-Jordan
Japanese take Persia from British
Japanese take Trans-Jordan from British
1 infantry moved from Chinghai to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
1 infantry moved from Evenki National Okrug to Novosibirsk
Japanese take Novosibirsk from Russians
3 infantry moved from Ningxia to Chinghai
1 artillery and 2 infantry moved from Suiyuan to Ningxia
2 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
1 armour moved from Manchuria to Stanovoj Chrebet
1 artillery moved from Manchuria to Buryatia S.S.R.
1 infantry moved from Manchuria to Buryatia S.S.R.
1 bomber moved from Japan to Buryatia S.S.R.
Combat - Japanese
Battle in 47 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 47 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Egypt
Japanese attack with 1 armour, 1 bomber, 6 fighters and 1 infantry
British defend with 1 aaGun, 1 armour, 1 artillery, 1 factory and 4 infantry
AA fire in Egypt : 0/7 hits, 1.17 expected hits
Japanese roll dice for 1 battleship in Egypt, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 armour, 1 bomber, 6 fighters and 1 infantry in Egypt, round 2 : 5/9 hits, 4.33 expected hits
British roll dice for 1 armour, 1 artillery and 4 infantry in Egypt, round 2 : 2/6 hits, 2.17 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 artillery owned by the British, 4 infantry owned by the British and 1 armour owned by the British lost in Egypt
Japanese win, taking Egypt from British with 1 armour, 1 bomber and 5 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for British: 1 armour, 1 artillery and 4 infantry
Non Combat Move - Japanese
5 fighters moved from Egypt to 34 Sea Zone
1 fighter moved from India to 34 Sea Zone
1 bomber moved from 47 Sea Zone to Philippine Islands
1 bomber moved from Egypt to India
1 infantry moved from India to Persia
1 armour moved from India to Trans-Jordan
Place Units - Japanese
1 armour, 1 artillery and 1 infantry placed in India
Japanese undo move 1.
1 armour and 1 infantry placed in Burma
1 artillery and 2 infantry placed in India
1 artillery and 2 infantry placed in Manchuria
1 bomber and 1 fighter placed in Japan
1 submarine placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
British : -0.17
AA fire in Egypt : : -1.17
Japanese : 1.00
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 10
Purchase Units - British
British buy 1 artillery, 1 carrier, 1 factory and 8 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
4 infantry moved from Norway to Finland
7 infantry moved from United Kingdom to 7 Sea Zone
1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Baltic States
2 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Karelia S.S.R.
2 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Poland
2 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Karelia S.S.R.
4 fighters moved from Russia to Karelia S.S.R.
1 carrier moved from 7 Sea Zone to 5 Sea Zone
2 fighters moved from 7 Sea Zone to Poland
1 bomber moved from United Kingdom to Poland
1 cruiser moved from 7 Sea Zone to 5 Sea Zone
2 destroyers moved from 7 Sea Zone to 5 Sea Zone
Combat - British
Battle in 5 Sea Zone
British attack with 1 carrier, 1 cruiser, 2 destroyers and 4 transports
Germans defend with 1 submarine
British roll dice for 1 carrier, 1 cruiser, 2 destroyers and 4 transports in 5 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 5 Sea Zone
British win with 1 carrier, 1 cruiser, 2 destroyers and 4 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Finland
British attack with 4 infantry
Germans defend with 1 artillery
British roll dice for 4 infantry in Finland, round 2 : 2/4 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Finland
British win, taking Finland from Germans with 4 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Poland
British attack with 1 bomber, 2 fighters and 2 infantry
Germans defend with 1 artillery and 2 infantry
British roll dice for 1 bomber, 2 fighters and 2 infantry in Poland, round 2 : 1/5 hits, 2.00 expected hits
Germans roll dice for 1 artillery and 2 infantry in Poland, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Poland
British roll dice for 1 bomber, 2 fighters and 2 infantry in Poland, round 3 : 1/5 hits, 2.00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Poland, round 3 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Poland
Germans win with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
1 bomber owned by the British and 2 fighters owned by the British retreated
Battle in Karelia S.S.R.
British attack with 4 fighters and 4 infantry
Germans defend with 1 aaGun, 1 factory and 4 infantry
AA fire in Karelia S.S.R. : 2/4 hits, 0.67 expected hits
2 fighters owned by the British lost in Karelia S.S.R.
British roll dice for 2 fighters and 4 infantry in Karelia S.S.R., round 2 : 2/6 hits, 1.67 expected hits
Germans roll dice for 4 infantry in Karelia S.S.R., round 2 : 1/4 hits, 1.33 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Karelia S.S.R.
British roll dice for 2 fighters and 3 infantry in Karelia S.S.R., round 3 : 0/5 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Karelia S.S.R., round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 2 fighters and 3 infantry in Karelia S.S.R., round 4 : 2/5 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Karelia S.S.R., round 4 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 2 infantry owned by the British lost in Karelia S.S.R.
British win, taking Karelia S.S.R. from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is -17
Casualties for British: 2 fighters and 3 infantry
Casualties for Germans: 4 infantry
Battle in Baltic States
Non Combat Move - British
2 fighters moved from Karelia S.S.R. to Russia
2 fighters moved from Poland to 5 Sea Zone
1 bomber moved from Poland to Russia
1 carrier and 1 fighter moved from 7 Sea Zone to 5 Sea Zone
1 fighter moved from Union of South Africa to French Equatorial Africa
1 armour moved from Union of South Africa to Belgian Congo
1 transport moved from 45 Sea Zone to 41 Sea Zone
Place Units - British
1 carrier placed in 3 Sea Zone
1 factory placed in Australia
2 infantry placed in Union of South Africa
1 artillery and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Objective 1: British met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : 0.17
British : -1.67
AA fire in Karelia S.S.R. : : 1.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 3 PUs; 0 techTokens;
Combat Move - Italians
1 armour moved from Italy to Bulgaria Romania
3 infantry moved from Italy to France
1 bomber moved from Belorussia to Norway
Combat - Italians
Strategic bombing raid in Norway
Bombing raid in Norway rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in Norway causes 5 damage total.
Non Combat Move - Italians
1 bomber moved from Norway to France
Place Units - Italians
1 artillery and 3 infantry placed in Caucasus
Turn Complete - Italians
Italians collect 16 PUs; end with 19 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 10
Purchase Units - Americans
Americans repair damage of 5x factory; Remaining resources: 47 PUs; 0 techTokens;
Americans buy 2 bombers, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
2 infantry moved from Western United States to 56 Sea Zone
2 infantry and 1 transport moved from 56 Sea Zone to 51 Sea Zone
2 infantry moved from 51 Sea Zone to Caroline Islands
3 fighters moved from 46 Sea Zone to 51 Sea Zone
3 fighters moved from 51 Sea Zone to Caroline Islands
Combat - Americans
Battle in Caroline Islands
Americans attack with 3 fighters and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 3 fighters and 2 infantry in Caroline Islands, round 2 : 5/5 hits, 1.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Americans
3 carriers, 2 destroyers and 3 submarines moved from 46 Sea Zone to 51 Sea Zone
3 fighters moved from Caroline Islands to 51 Sea Zone
3 fighters moved from Australia to 51 Sea Zone
1 submarine moved from 56 Sea Zone to 51 Sea Zone
2 fighters moved from Western United States to Iwo Jima
1 destroyer moved from 48 Sea Zone to 51 Sea Zone
2 fighters moved from Australia to Borneo
1 aaGun, 1 artillery and 7 infantry moved from Eastern Canada to 1 Sea Zone
1 aaGun, 1 artillery, 7 infantry and 5 transports moved from 1 Sea Zone to 3 Sea Zone
1 artillery and 7 infantry moved from 3 Sea Zone to Norway
5 infantry moved from Norway to Finland
1 destroyer moved from 7 Sea Zone to 5 Sea Zone
1 aaGun moved from 3 Sea Zone to Norway
1 fighter moved from 5 Sea Zone to 3 Sea Zone
Place Units - Americans
1 transport placed in 56 Sea Zone
1 bomber and 2 infantry placed in Western United States
1 fighter placed in 3 Sea Zone
1 bomber placed in Norway
Americans undo move 4.
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 42 PUs; end with 42 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 47 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Americans : 3.17
Japanese : -0.67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 artillery moved from Poland to Baltic States
1 infantry moved from Belorussia to Baltic States
1 infantry moved from Belorussia to Karelia S.S.R.
1 artillery moved from Belorussia to Karelia S.S.R.
1 infantry moved from Belorussia to Karelia S.S.R.
3 armour moved from East Poland to Belorussia
2 fighters moved from Germany to Baltic States
2 infantry moved from Archangel to Urals
1 armour moved from Belorussia to Urals
2 fighters moved from Belorussia to Urals
1 infantry moved from Belorussia to Archangel
1 infantry moved from Belorussia to Karelia S.S.R.
3 artilleries and 6 infantry moved from Germany to Poland
1 infantry moved from France to Germany
1 infantry moved from France to Germany
1 infantry moved from France to Germany
1 infantry moved from France to Germany
Combat - Germans
Battle in Urals
Germans attack with 1 armour, 2 fighters and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour, 2 fighters and 2 infantry in Urals, round 2 : 3/5 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Urals, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Urals
Germans win, taking Urals from Russians with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Karelia S.S.R.
Germans attack with 1 artillery and 3 infantry
British defend with 1 infantry; Russians defend with 1 aaGun and 1 factory
Germans roll dice for 1 artillery and 3 infantry in Karelia S.S.R., round 2 : 2/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Baltic States
Germans attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Baltic States, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
2 fighters moved from Baltic States to Belorussia
2 fighters moved from Urals to Belorussia
Place Units - Germans
2 infantry placed in France
6 armour, 1 artillery and 3 infantry placed in Germany
Turn Complete - Germans
Germans collect 33 PUs; end with 33 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 38 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans : 2.50
Russians : -0.33
Test summary from TripleA, engine version: 1.9, time: 12:07:55 PM
Savegame
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Research Technology - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to 35 Sea Zone: 1 submarine
EDIT: Adding units owned by Chinese to Yunnan: 1 infantry
EDIT: Adding units owned by British to India: 1 infantry
EDIT: Removing units owned by British from India: 1 infantry
EDIT: Adding units owned by British to Trans-Jordan: 1 infantry
EDIT: Adding units owned by British to Egypt: 1 infantry
EDIT: Adding units owned by British to Australia: 1 infantry
EDIT: Turning off Edit Mode
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 2 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Northwestern Europe to 5 Sea Zone
1 artillery moved from Germany to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Baltic States
1 submarine moved from 7 Sea Zone to 12 Sea Zone
1 submarine moved from 7 Sea Zone to 9 Sea Zone
1 fighter moved from Northwestern Europe to 12 Sea Zone
1 bomber moved from Germany to 12 Sea Zone
2 infantry moved from Bulgaria Romania to Ukraine
1 fighter moved from Norway to 6 Sea Zone
1 fighter moved from Germany to Ukraine
1 artillery moved from Bulgaria Romania to Ukraine
3 infantry moved from Poland to Baltic States
1 infantry moved from Poland to East Poland
1 infantry moved from Bulgaria Romania to East Poland
1 artillery moved from Poland to Baltic States
2 armour moved from Bulgaria Romania to East Poland
1 armour moved from Czechoslovakia Hungary to East Poland
1 armour moved from Czechoslovakia Hungary to Baltic States
2 armour moved from Poland to Baltic States
1 fighter moved from Poland to East Poland
Combat - Germans
Battle in 6 Sea Zone
Germans attack with 1 fighter and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter in 6 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 6 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in East Poland
Germans attack with 3 armour, 1 fighter and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 3 armour, 1 fighter and 2 infantry in East Poland, round 2 : 4/6 hits, 2.33 expected hits
Russians roll dice for 2 infantry in East Poland, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in East Poland
Germans win, taking East Poland from Russians with 3 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 9 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 9 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 9 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 9 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 9 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 9 Sea Zone
British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in 12 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 submarine
British defend with 1 cruiser and 1 destroyer
Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 fighter in 12 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 submarine owned by the Germans lost in 12 Sea Zone
Germans roll dice for 1 bomber and 1 fighter in 12 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
1 destroyer owned by the British, 1 cruiser owned by the British and 1 fighter owned by the Germans lost in 12 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 fighter and 1 submarine
Casualties for British: 1 cruiser and 1 destroyer
Battle in Ukraine
Germans attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 3 armour, 2 artilleries and 4 infantry
Russians defend with 3 infantry
Germans roll dice for 1 cruiser in Baltic States, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 3 armour, 2 artilleries and 4 infantry in Baltic States, round 2 : 2/9 hits, 3.17 expected hits
Russians roll dice for 3 infantry in Baltic States, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians lost in Baltic States
Germans roll dice for 3 armour, 2 artilleries and 4 infantry in Baltic States, round 3 : 4/9 hits, 3.17 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 3 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Non Combat Move - Germans
1 bomber moved from 12 Sea Zone to Germany
2 infantry moved from Norway to Finland
1 fighter moved from 6 Sea Zone to 5 Sea Zone
1 fighter moved from East Poland to 5 Sea Zone
1 fighter moved from Ukraine to Bulgaria Romania
1 infantry moved from France to 13 Sea Zone
1 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone
1 infantry moved from 14 Sea Zone to Libya
1 infantry moved from Morocco Algeria to Libya
3 infantry moved from Germany to France
Place Units - Germans
1 carrier and 1 transport placed in 5 Sea Zone
1 artillery and 2 infantry placed in Germany
Turn Complete - Germans
Germans collect 35 PUs; end with 35 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans : 0.33
British : 1.33
Russians : -1.67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 infantry moved from Caucasus to Ukraine
1 infantry moved from Eastern Ukraine to Ukraine
1 infantry moved from Caucasus to Ukraine
1 armour moved from Russia to Ukraine
1 infantry moved from Belorussia to Eastern Ukraine
1 infantry moved from Belorussia to Russia
1 infantry moved from Karelia S.S.R. to Belorussia
1 infantry moved from Karelia S.S.R. to Archangel
2 infantry moved from Archangel to Russia
1 artillery and 3 infantry moved from Karelia S.S.R. to Archangel
1 submarine moved from 4 Sea Zone to 3 Sea Zone
2 infantry moved from Caucasus to Persia
2 infantry moved from Kazakh S.S.R. to Persia
2 infantry moved from Novosibirsk to Chinghai
1 infantry moved from Evenki National Okrug to Urals
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
2 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
1 infantry moved from Soviet Far East to Yakut S.S.R.
Combat - Russians
Battle in Ukraine
Russians attack with 1 armour and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 armour and 3 infantry in Ukraine, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians roll dice for 1 armour and 3 infantry in Ukraine, round 3 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour and 3 infantry in Ukraine, round 4 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 artillery in Ukraine, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
3 infantry moved from Russia to Caucasus
1 artillery moved from Russia to Caucasus
1 aaGun moved from Karelia S.S.R. to Archangel
Place Units - Russians
1 artillery and 3 infantry placed in Caucasus
1 armour and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : -1.33
Russians : -1.00
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
1 fighter moved from 57 Sea Zone to 56 Sea Zone
3 fighters moved from 57 Sea Zone to 53 Sea Zone
1 fighter moved from Japan to 56 Sea Zone
2 infantry moved from Kiangsu to Fukien
3 infantry moved from Caroline Islands to 51 Sea Zone
1 infantry and 1 transport moved from 51 Sea Zone to 60 Sea Zone
1 infantry moved from Okinawa to 60 Sea Zone
2 infantry and 1 transport moved from 60 Sea Zone to 50 Sea Zone
2 infantry moved from 50 Sea Zone to Philippine Islands
1 battleship moved from 61 Sea Zone to 50 Sea Zone
1 destroyer moved from 51 Sea Zone to 50 Sea Zone
2 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to East Indies
Japanese take East Indies from British
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 50 Sea Zone
1 artillery and 1 infantry moved from 50 Sea Zone to Philippine Islands
2 infantry and 1 transport moved from 61 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Borneo
Japanese take Borneo from British
2 fighters moved from 61 Sea Zone to 35 Sea Zone
1 fighter moved from Manchuria to Fukien
2 infantry moved from French Indo-China Thailand to Kwangtung
1 fighter moved from Formosa to Kwangtung
Combat - Japanese
Battle in 56 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 2 fighters in 56 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 56 Sea Zone
1 transport owned by the Americans lost in 56 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 50 Sea Zone
Japanese attack with 1 battleship, 1 destroyer and 2 transports
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 battleship, 1 destroyer and 2 transports in 50 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 50 Sea Zone
1 transport owned by the Americans lost in 50 Sea Zone
Japanese win with 1 battleship, 1 destroyer and 2 transports remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 35 Sea Zone
Japanese attack with 2 fighters
British defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the British Submerged
Japanese roll dice for 2 fighters in 35 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 transport owned by the British lost in 35 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 53 Sea Zone
Japanese attack with 3 fighters
Americans defend with 1 battleship
Japanese roll dice for 3 fighters in 53 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese lost in 53 Sea Zone
Japanese roll dice for 2 fighters in 53 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 battleship in 53 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
1 battleship owned by the Americans lost in 53 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 10
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 battleship
Battle in Fukien
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Fukien, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 2 infantry in Fukien, round 3 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Fukien, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Fukien
Japanese win, taking Fukien from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 fighter and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Kwangtung, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Philippine Islands
Japanese attack with 1 artillery and 3 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 artillery and 3 infantry in Philippine Islands, round 2 : 0/4 hits, 1.00 expected hits
Americans roll dice for 2 infantry in Philippine Islands, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Philippine Islands
Japanese roll dice for 1 artillery and 2 infantry in Philippine Islands, round 3 : 0/3 hits, 0.83 expected hits
Americans roll dice for 2 infantry in Philippine Islands, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Philippine Islands, round 4 : 1/3 hits, 0.83 expected hits
Americans roll dice for 2 infantry in Philippine Islands, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippine Islands
Japanese roll dice for 1 artillery and 1 infantry in Philippine Islands, round 5 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Philippine Islands, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Philippine Islands, round 6 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Philippine Islands, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippine Islands
Japanese win, taking Philippine Islands from Americans with 1 artillery remaining. Battle score for attacker is -3
Casualties for Japanese: 3 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
1 fighter could not land in 56 Sea Zone and was removed
2 carriers moved from 57 Sea Zone to 62 Sea Zone
2 fighters moved from 53 Sea Zone to 62 Sea Zone
1 fighter moved from 56 Sea Zone to 62 Sea Zone
1 armour and 1 infantry moved from Japan to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 armour, 1 infantry and 1 transport moved from 61 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to French Indo-China Thailand
1 carrier and 1 cruiser moved from 61 Sea Zone to 37 Sea Zone
2 fighters moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from Kwangtung to French Indo-China Thailand
1 fighter moved from Fukien to French Indo-China Thailand
1 infantry moved from Manchuria to Kiangsu
Place Units - Japanese
2 transports placed in 62 Sea Zone
1 infantry placed in Japan
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 62 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 29 PUs; end with 29 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 34 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
British : 0.33
Americans : -0.67
Chinese : 0.33
Japanese : -2.00
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - British
British buy 2 factories, 2 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
1 armour moved from Eastern Canada to 9 Sea Zone
1 armour and 1 transport moved from 9 Sea Zone to 8 Sea Zone
1 infantry moved from United Kingdom to 8 Sea Zone
1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 12 Sea Zone
1 armour and 1 infantry moved from 12 Sea Zone to Morocco Algeria
British take Morocco Algeria from Germans
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 9 Sea Zone to 2 Sea Zone
1 bomber moved from United Kingdom to Egypt
1 submarine moved from 35 Sea Zone to 38 Sea Zone
1 destroyer moved from 41 Sea Zone to 48 Sea Zone
1 transport moved from 41 Sea Zone to 43 Sea Zone
Combat - British
Battle in 38 Sea Zone
British attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 38 Sea Zone
British roll dice for 1 submarine in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - British
Place Units - British
1 transport placed in 2 Sea Zone
1 factory placed in India
1 factory placed in Australia
2 infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
British : 0.67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
2 infantry moved from Libya to 14 Sea Zone
1 battleship, 2 cruisers, 2 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone
2 infantry moved from 13 Sea Zone to Gibraltar
Italians take Gibraltar from British
1 armour moved from Italy to Germany
1 armour moved from Balkans to Poland
2 infantry moved from Balkans to Bulgaria Romania
1 fighter moved from Italy to France
1 artillery and 1 infantry moved from Italy to France
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
1 fighter placed in Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :