@SuperbattleshipYamato I meant to welp or whatever not yelp like the word you use the means a screaming sound you know. Nevermind this is probably going to confuse you.
GG!
:)
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Italians
1 fighter moved from France to 12 Sea Zone
Combat - Italians
Battle in 12 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 12 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Italians
1 fighter moved from 12 Sea Zone to France
2 artilleries and 4 infantry moved from Italy to France
Place Units - Italians
1 artillery and 2 infantry placed in Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 12 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from France: 2 armour
EDIT: Adding units owned by Italians to Germany: 2 armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
1 bomber moved from Morocco Algeria to Germany
1 bomber moved from Egypt to Italy
1 fighter moved from Morocco Algeria to 12 Sea Zone
1 fighter moved from Morocco Algeria to Persia
1 artillery moved from Libya to Egypt
1 infantry moved from Morocco Algeria to Libya
1 artillery moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 infantry moved from 12 Sea Zone to Morocco Algeria
1 artillery moved from 12 Sea Zone to Morocco Algeria
2 fighters moved from Australia to 56 Sea Zone
Combat - Americans
Strategic bombing raid in Italy
Italians roll AA dice in Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Italy rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Italy causes 3 damage total.
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in Germany causes 2 damage total.
Non Combat Move - Americans
1 bomber moved from Germany to United Kingdom
1 bomber moved from Italy to Egypt
Combat Move - Chinese
1 fighter and 2 infantry moved from Sikang to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
Place Units - Americans
1 fighter placed in Eastern United States
1 carrier, 1 destroyer and 1 submarine placed in 56 Sea Zone
1 transport placed in 10 Sea Zone
1 infantry placed in Eastern United States
Purchase Units - Chinese
Chinese builds 2 units.
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Americans
Americans collect 38 PUs; end with 38 PUs
Objective 7: Americans met a national objective for an additional 2 PUs; end with 40 PUs
Objective 1: Americans met a national objective for an additional 5 PUs; end with 45 PUs
Objective 4: Americans met a national objective for an additional 3 PUs; end with 48 PUs
Objective 2: Americans met a national objective for an additional 5 PUs; end with 53 PUs
Objective 3: Americans met a national objective for an additional 2 PUs; end with 55 PUs
Combat Hit Differential Summary :
Chinese regular : 0.50
Japanese regular : 0.33
Germans AA : -0.17
Italians AA : -0.17
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 bombers and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
6 armour moved from Baltic States to Belorussia
8 armour, 1 artillery and 9 infantry moved from East Poland to Belorussia
2 infantry moved from France to Northwestern Europe
1 artillery moved from Karelia S.S.R. to Archangel
2 fighters moved from 4 Sea Zone to Archangel
Combat - Germans
Battle in Belorussia
Germans attack with 14 armour, 1 artillery and 9 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 14 armour, 1 artillery and 9 infantry in Belorussia, round 2 : 8/24 hits, 9.00 expected hits
Russians roll dice for 1 artillery and 2 infantry in Belorussia, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 14 armour, 1 artillery and 9 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Northwestern Europe
Germans attack with 2 infantry
British defend with 1 infantry
Germans roll dice for 2 infantry in Northwestern Europe, round 2 : 0/2 hits, 0.33 expected hits
British roll dice for 1 infantry in Northwestern Europe, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 infantry in Northwestern Europe, round 3 : 1/2 hits, 0.33 expected hits
British roll dice for 1 infantry in Northwestern Europe, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Northwestern Europe
Germans win, taking Northwestern Europe from British with 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Archangel
Germans attack with 1 artillery and 2 fighters
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 fighters in Archangel, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 artillery moved from Karelia S.S.R. to Belorussia
1 aaGun moved from Karelia S.S.R. to Belorussia
5 armour moved from Germany to East Poland
1 fighter moved from Ukraine to East Poland
2 fighters moved from Archangel to East Poland
3 infantry moved from France to Germany
1 carrier moved from 4 Sea Zone to 2 Sea Zone
Place Units - Germans
1 artillery, 2 bombers and 5 infantry placed in Germany
Germans undo move 1.
2 infantry placed in Karelia S.S.R.
1 artillery, 2 bombers and 3 infantry placed in Germany
Turn Complete - Germans
Germans collect 32 PUs; end with 32 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Russians regular : -1.33
Germans regular : -1.00
British regular : 0.33
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour and 7 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
2 infantry moved from Sikang to Hupeh
1 infantry moved from Urals to Archangel
1 infantry moved from Urals to Archangel
1 artillery moved from Russia to Archangel
1 infantry moved from Eastern Ukraine to Ukraine
1 armour moved from Russia to Ukraine
1 infantry moved from Eastern Ukraine to Russia
1 infantry moved from Eastern Ukraine to Russia
1 submarine moved from 6 Sea Zone to 2 Sea Zone
Combat - Russians
Battle in Ukraine
Russians attack with 1 armour and 1 infantry
Italians defend with 1 armour
Russians roll dice for 1 armour and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 armour
Battle in Archangel
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Archangel, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery
Battle in Hupeh
Russians attack with 2 infantry
Japanese defend with 2 infantry
Russians roll dice for 2 infantry in Hupeh, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 2 infantry in Hupeh, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Hupeh
Russians roll dice for 1 infantry in Hupeh, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Hupeh, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Hupeh
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 2 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 carrier
Russians roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 carrier in 2 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 2 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 carrier in 2 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 2 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 carrier owned by the Germans lost in 2 Sea Zone
Russians win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Germans: 1 carrier
Non Combat Move - Russians
1 infantry moved from Caucasus to Russia
3 infantry moved from Caucasus to Russia
2 infantry moved from Urals to Russia
4 infantry moved from Evenki National Okrug to Urals
Place Units - Russians
1 armour and 5 infantry placed in Russia
2 infantry placed in Caucasus
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Objective 2: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Objective 1: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
Japanese regular : 1.00
Italians regular : -0.50
Germans regular : -0.33
Russians regular : 0.17
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 1 factory, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
2 infantry moved from East Indies to 38 Sea Zone
1 artillery and 3 infantry moved from Caroline Islands to 51 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 51 Sea Zone to 39 Sea Zone
1 artillery and 3 infantry moved from 39 Sea Zone to Australia
2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to Australia
1 battleship moved from 38 Sea Zone to 39 Sea Zone
1 cruiser moved from 38 Sea Zone to 39 Sea Zone
2 fighters moved from 38 Sea Zone to Australia
1 infantry moved from Hupeh to Yunnan
2 armour moved from French Indo-China Thailand to Yunnan
2 fighters moved from French Indo-China Thailand to Yunnan
1 artillery moved from Stanovoj Chrebet to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Soviet Far East to Yakut S.S.R.
Combat - Japanese
Battle in Yunnan
Japanese attack with 2 armour, 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 armour, 2 fighters and 1 infantry in Yunnan, round 2 : 3/5 hits, 2.17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 armour and 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Australia
Japanese attack with 1 artillery, 2 fighters and 5 infantry
British defend with 1 aaGun, 1 artillery and 2 infantry
British roll AA dice in Australia : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 battleship and 1 cruiser in Australia, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 artillery, 2 fighters and 5 infantry in Australia, round 2 : 5/8 hits, 2.33 expected hits
British roll dice for 1 artillery and 2 infantry in Australia, round 2 : 0/3 hits, 1.00 expected hits
1 artillery owned by the British and 2 infantry owned by the British lost in Australia
Japanese win, taking Australia from British with 1 artillery, 2 fighters and 5 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
Non Combat Move - Japanese
2 fighters moved from Australia to 39 Sea Zone
1 carrier moved from 38 Sea Zone to 39 Sea Zone
1 carrier and 2 fighters moved from 51 Sea Zone to 62 Sea Zone
2 submarines moved from 62 Sea Zone to 50 Sea Zone
1 carrier and 2 fighters moved from 51 Sea Zone to 62 Sea Zone
2 infantry moved from Japan to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
2 infantry moved from 61 Sea Zone to Fukien
2 transports moved from 61 Sea Zone to 62 Sea Zone
2 fighters moved from Yunnan to India
Place Units - Japanese
1 factory placed in India
2 armour placed in French Indo-China Thailand
1 fighter and 2 infantry placed in Japan
1 destroyer placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs
Objective 6: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
Objective 4: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
Objective 3: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
Objective 1: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : 3.33
British AA : -0.33
British regular : -1.00
BOOM!
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 4
Purchase Units - British
British buy 2 armour, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
1 infantry moved from United Kingdom to 6 Sea Zone
1 artillery moved from United Kingdom to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 infantry moved from Finland to Karelia S.S.R.
2 fighters moved from 6 Sea Zone to Karelia S.S.R.
1 carrier, 1 destroyer and 1 transport moved from 6 Sea Zone to 7 Sea Zone
1 infantry moved from United Kingdom to 7 Sea Zone
1 armour moved from United Kingdom to 7 Sea Zone
1 armour and 1 infantry moved from 7 Sea Zone to Northwestern Europe
3 armour moved from Persia to Russia
1 armour, 2 artilleries and 6 infantry moved from Egypt to Trans-Jordan
1 armour moved from Trans-Jordan to Persia
2 infantry moved from Anglo-Egypt Sudan to Egypt
Combat - British
Battle in Karelia S.S.R.
British attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 1 factory and 2 infantry
British roll dice for 1 artillery, 2 fighters and 2 infantry in Karelia S.S.R., round 2 : 2/5 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Karelia S.S.R., round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 2 infantry owned by the British lost in Karelia S.S.R.
British win, taking Karelia S.S.R. from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Germans: 2 infantry
Battle in Northwestern Europe
British attack with 1 armour and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 armour and 1 infantry in Northwestern Europe, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Northwestern Europe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northwestern Europe
British roll dice for 1 armour in Northwestern Europe, round 3 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Northwestern Europe, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour in Northwestern Europe, round 4 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Northwestern Europe, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northwestern Europe
British win, taking Northwestern Europe from Germans with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
2 fighters moved from Karelia S.S.R. to Russia
Place Units - British
1 armour and 1 infantry placed in Egypt
2 fighters and 1 transport placed in 7 Sea Zone
1 armour and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Objective 1: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans regular : 1.33
British regular : -0.50
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 4
Purchase Units - Italians
Italians repair damage of 3x factory; Remaining resources: 9 PUs; 0 techTokens;
Italians buy 3 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 fighter moved from France to 5 Sea Zone
1 artillery and 2 infantry moved from France to Northwestern Europe
Combat - Italians
Battle in 5 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 5 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Northwestern Europe
Italians attack with 1 artillery and 2 infantry
British defend with 1 armour
Italians roll dice for 1 artillery and 2 infantry in Northwestern Europe, round 2 : 2/3 hits, 0.83 expected hits
British roll dice for 1 armour in Northwestern Europe, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Italians and 1 armour owned by the British lost in Northwestern Europe
Italians win, taking Northwestern Europe from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 2
Casualties for Italians: 1 infantry
Casualties for British: 1 armour
Non Combat Move - Italians
2 armour moved from Germany to France
1 fighter moved from 5 Sea Zone to France
Place Units - Italians
3 infantry placed in Italy
Turn Complete - Italians
Italians collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Italians regular : 1.17
British regular : 0.50
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 destroyer, 3 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
1 bomber moved from Egypt to India
1 artillery moved from Egypt to Trans-Jordan
1 infantry moved from Gibraltar to 12 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 12 Sea Zone to 14 Sea Zone
1 infantry moved from 14 Sea Zone to Balkans
Americans take Balkans from Italians
1 fighter moved from Eastern United States to Morocco Algeria
1 artillery moved from Morocco Algeria to Libya
1 infantry moved from Libya to Egypt
2 infantry moved from Eastern United States to 10 Sea Zone
1 bomber moved from United Kingdom to Russia
1 fighter moved from Persia to Russia
1 infantry moved from Morocco Algeria to Libya
2 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
2 infantry moved from 12 Sea Zone to Morocco Algeria
Combat - Americans
Strategic bombing raid in India
Bombing raid in India rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in India causes 2 damage total.
Non Combat Move - Americans
1 bomber moved from India to Russia
Combat Move - Chinese
1 fighter and 2 infantry moved from Sikang to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 armour
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 2 armour in Yunnan, round 2 : 1/2 hits, 1.00 expected hits
2 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 armour
Non Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
Place Units - Americans
1 battleship, 1 destroyer and 2 transports placed in 10 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
Purchase Units - Chinese
Chinese builds 2 units.
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Americans
Americans collect 41 PUs; end with 41 PUs
Objective 1: Americans met a national objective for an additional 5 PUs; end with 46 PUs
Objective 4: Americans met a national objective for an additional 3 PUs; end with 49 PUs
Objective 2: Americans met a national objective for an additional 5 PUs; end with 54 PUs
Objective 3: Americans met a national objective for an additional 2 PUs; end with 56 PUs
Combat Hit Differential Summary :
Chinese regular : 1.17
Japanese regular : 0.00
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x factory; Remaining resources: 35 PUs; 0 techTokens;
Germans buy 2 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
14 armour, 2 artilleries and 9 infantry moved from Belorussia to Russia
5 armour moved from East Poland to Russia
3 fighters moved from East Poland to Russia
2 bombers moved from Germany to Russia
1 artillery and 2 infantry moved from Germany to Balkans
Combat - Germans
Battle in Balkans
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Balkans, round 2 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Balkans, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Balkans
Germans roll dice for 1 artillery and 1 infantry in Balkans, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Balkans, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Balkans
Germans roll dice for 1 artillery in Balkans, round 4 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Balkans, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Balkans
Germans win, taking Balkans from Americans with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in Russia
Germans attack with 19 armour, 2 artilleries, 2 bombers, 3 fighters and 9 infantry
British defend with 3 armour and 2 fighters; Americans defend with 2 bombers and 1 fighter; Russians defend with 1 aaGun, 1 armour, 2 artilleries, 1 factory and 19 infantry
Russians roll AA dice in Russia : 1/5 hits, 0.83 expected hits
1 fighter owned by the Germans lost in Russia
Germans roll dice for 19 armour, 2 artilleries, 2 bombers, 2 fighters and 9 infantry in Russia, round 2 : 11/34 hits, 14.33 expected hits
Russians roll dice for 4 armour, 2 artilleries, 2 bombers, 3 fighters and 19 infantry in Russia, round 2 : 11/30 hits, 11.33 expected hits
9 infantry owned by the Russians, 2 artilleries owned by the Germans, 9 infantry owned by the Germans and 2 bombers owned by the Americans lost in Russia
Germans roll dice for 19 armour, 2 bombers and 2 fighters in Russia, round 3 : 8/23 hits, 11.83 expected hits
Russians roll dice for 4 armour, 2 artilleries, 3 fighters and 10 infantry in Russia, round 3 : 9/19 hits, 8.00 expected hits
8 infantry owned by the Russians and 9 armour owned by the Germans lost in Russia
Germans roll dice for 10 armour, 2 bombers and 2 fighters in Russia, round 4 : 8/14 hits, 7.33 expected hits
Russians roll dice for 4 armour, 2 artilleries, 3 fighters and 2 infantry in Russia, round 4 : 6/11 hits, 5.33 expected hits
2 infantry owned by the Russians, 1 armour owned by the Russians, 2 artilleries owned by the Russians, 6 armour owned by the Germans and 3 armour owned by the British lost in Russia
Germans roll dice for 4 armour, 2 bombers and 2 fighters in Russia, round 5 : 5/8 hits, 4.33 expected hits
Russians roll dice for 3 fighters in Russia, round 5 : 1/3 hits, 2.00 expected hits
1 fighter owned by the Germans, 1 fighter owned by the Americans and 2 fighters owned by the British lost in Russia
Germans captures 28PUs while taking Russians capital
Germans win, taking Russia from Russians with 4 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is 9
Casualties for Germans: 15 armour, 2 artilleries, 2 fighters and 9 infantry
Casualties for Americans: 2 bombers and 1 fighter
Casualties for Russians: 1 armour, 2 artilleries and 19 infantry
Casualties for British: 3 armour and 2 fighters
Non Combat Move - Germans
1 fighter moved from Russia to East Poland
1 aaGun moved from Belorussia to East Poland
2 bombers moved from Russia to East Poland
5 infantry moved from Germany to Poland
Place Units - Germans
2 armour, 1 artillery and 7 infantry placed in Germany
Turn Complete - Germans
Germans collect 34 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans regular : 1.00
Russians regular : 0.33
Germans regular : -6.67
Russians AA : 0.17
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 5
Combat Move - Russians
1 infantry moved from Ukraine to Bulgaria Romania
Russians take Bulgaria Romania from Germans
1 infantry moved from Eastern Ukraine to Belorussia
Russians take Belorussia from Germans
2 infantry moved from Caucasus to Russia
1 artillery and 1 infantry moved from Archangel to Russia
4 infantry moved from Urals to Russia
1 armour moved from Ukraine to Russia
1 submarine moved from 2 Sea Zone to 7 Sea Zone
Combat - Russians
Battle in Russia
Russians attack with 1 armour, 1 artillery and 7 infantry
Germans defend with 1 aaGun, 4 armour and 1 factory
Russians roll dice for 1 armour, 1 artillery and 7 infantry in Russia, round 2 : 5/9 hits, 2.17 expected hits
Germans roll dice for 4 armour in Russia, round 2 : 3/4 hits, 2.00 expected hits
3 infantry owned by the Russians and 4 armour owned by the Germans lost in Russia
Russians win, taking Russia from Germans with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 11
Casualties for Russians: 3 infantry
Casualties for Germans: 4 armour
Non Combat Move - Russians
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Objective 2: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Objective 1: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans regular : 1.00
Russians regular : 2.83
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese repair damage of 2x factory; Remaining resources: 53 PUs; 0 techTokens;
Japanese buy 2 armour, 1 artillery, 1 bomber, 1 factory, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
2 armour moved from French Indo-China Thailand to Yunnan
2 infantry moved from Fukien to Yunnan
2 infantry moved from Japan to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 52 Sea Zone
2 infantry moved from 52 Sea Zone to Wake Island
6 fighters moved from 62 Sea Zone to Wake Island
1 infantry moved from Australia to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to New Zealand
Japanese take New Zealand from British
1 artillery and 1 infantry moved from Australia to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 48 Sea Zone
1 artillery and 1 infantry moved from 48 Sea Zone to New Guinea
Japanese take New Guinea from British
1 infantry moved from Australia to 39 Sea Zone
1 infantry moved from Australia to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 29 Sea Zone
2 infantry moved from 29 Sea Zone to French Madagascar
Japanese take French Madagascar from British
2 fighters moved from India to Yunnan
Combat - Japanese
Battle in Wake Island
Japanese attack with 6 fighters and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 6 fighters and 2 infantry in Wake Island, round 2 : 1/8 hits, 3.33 expected hits
Americans roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Wake Island
Japanese win, taking Wake Island from Americans with 6 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Yunnan
Japanese attack with 2 armour, 2 fighters and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 armour, 2 fighters and 2 infantry in Yunnan, round 2 : 3/6 hits, 2.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 fighters moved from Yunnan to India
3 carriers and 2 destroyers moved from 62 Sea Zone to 52 Sea Zone
6 fighters moved from Wake Island to 52 Sea Zone
1 battleship and 1 cruiser moved from 39 Sea Zone to 48 Sea Zone
1 carrier and 2 fighters moved from 39 Sea Zone to 48 Sea Zone
2 submarines moved from 50 Sea Zone to 52 Sea Zone
1 transport moved from 61 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Japan to French Indo-China Thailand
1 transport moved from 62 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 factory placed in Manchuria
1 artillery and 2 infantry placed in India
2 armour placed in French Indo-China Thailand
1 bomber placed in Japan
1 submarine placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs
Objective 6: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
Objective 4: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
Objective 5: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Objective 3: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Objective 1: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -0.33
Japanese regular : -1.67
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese repair damage of 2x factory; Remaining resources: 53 PUs; 0 techTokens;
Japanese buy 2 armour, 1 artillery, 1 bomber, 1 factory, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
2 armour moved from French Indo-China Thailand to Yunnan
2 infantry moved from Fukien to Yunnan
2 infantry moved from Japan to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 52 Sea Zone
2 infantry moved from 52 Sea Zone to Wake Island
6 fighters moved from 62 Sea Zone to Wake Island
1 infantry moved from Australia to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to New Zealand
Japanese take New Zealand from British
1 artillery and 1 infantry moved from Australia to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 48 Sea Zone
1 artillery and 1 infantry moved from 48 Sea Zone to New Guinea
Japanese take New Guinea from British
1 infantry moved from Australia to 39 Sea Zone
1 infantry moved from Australia to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 29 Sea Zone
2 infantry moved from 29 Sea Zone to French Madagascar
Japanese take French Madagascar from British
2 fighters moved from India to Yunnan
Combat - Japanese
Battle in Wake Island
Japanese attack with 6 fighters and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 6 fighters and 2 infantry in Wake Island, round 2 : 1/8 hits, 3.33 expected hits
Americans roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Wake Island
Japanese win, taking Wake Island from Americans with 6 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Yunnan
Japanese attack with 2 armour, 2 fighters and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 armour, 2 fighters and 2 infantry in Yunnan, round 2 : 3/6 hits, 2.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 fighters moved from Yunnan to India
3 carriers and 2 destroyers moved from 62 Sea Zone to 52 Sea Zone
6 fighters moved from Wake Island to 52 Sea Zone
1 battleship and 1 cruiser moved from 39 Sea Zone to 48 Sea Zone
1 carrier and 2 fighters moved from 39 Sea Zone to 48 Sea Zone
2 submarines moved from 50 Sea Zone to 52 Sea Zone
1 transport moved from 61 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Japan to French Indo-China Thailand
1 transport moved from 62 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 factory placed in Manchuria
1 artillery and 2 infantry placed in India
2 armour placed in French Indo-China Thailand
1 bomber placed in Japan
1 submarine placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs
Objective 6: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
Objective 4: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
Objective 5: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Objective 3: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Objective 1: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -0.33
Japanese regular : -1.67
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 destroyer, 3 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
1 armour moved from United Kingdom to 7 Sea Zone
1 artillery moved from United Kingdom to 7 Sea Zone
2 infantry moved from United Kingdom to 7 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 7 Sea Zone to 5 Sea Zone
1 armour, 1 artillery, 2 fighters and 2 infantry moved from 5 Sea Zone to Poland
1 artillery moved from Karelia S.S.R. to Baltic States
Russians take Baltic States from Germans
2 artilleries and 6 infantry moved from Trans-Jordan to Persia
1 armour moved from Egypt to Belgian Congo
1 infantry moved from Egypt to Anglo-Egypt Sudan
1 infantry moved from Egypt to Trans-Jordan
Combat - British
Battle in Poland
British attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
Germans defend with 5 infantry
British roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Poland, round 2 : 3/6 hits, 2.33 expected hits
Germans roll dice for 5 infantry in Poland, round 2 : 4/5 hits, 1.67 expected hits
3 infantry owned by the Germans, 1 artillery owned by the British, 2 infantry owned by the British and 1 armour owned by the British lost in Poland
Germans win with 2 infantry remaining. Battle score for attacker is -6
Casualties for British: 1 armour, 1 artillery and 2 infantry
Casualties for Germans: 3 infantry
2 fighters owned by the British retreated
Non Combat Move - British
2 fighters moved from Poland to 5 Sea Zone
Place Units - British
1 destroyer and 1 transport placed in 34 Sea Zone
1 transport placed in 2 Sea Zone
1 armour, 2 artilleries and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Objective 1: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans regular : 2.33
British regular : 0.67
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 fighter moved from France to 12 Sea Zone
Combat - Italians
Battle in 12 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 12 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Italians
1 fighter moved from 12 Sea Zone to France
1 infantry moved from Northwestern Europe to France
2 armour moved from France to Poland
1 artillery moved from Italy to France
1 artillery moved from Northwestern Europe to France
Place Units - Italians
3 infantry placed in Italy
Turn Complete - Italians
Italians collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier and 2 fighters; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Americans
1 artillery moved from Trans-Jordan to Persia
1 infantry moved from Libya to 14 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from Egypt to 15 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 transport moved from 15 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Persia
1 infantry moved from 34 Sea Zone to Persia
1 artillery moved from Libya to Egypt
1 infantry moved from Morocco Algeria to Libya
1 fighter moved from Morocco Algeria to 34 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 10 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 3 infantry and 2 transports moved from 10 Sea Zone to 20 Sea Zone
1 artillery and 3 infantry moved from 20 Sea Zone to Panama
Non Combat Move - Americans
Combat Move - Chinese
1 infantry moved from Sikang to Hupeh
Chinese take Hupeh from Japanese
1 fighter moved from Sikang to Ningxia
Combat - Chinese
Non Combat Move - Chinese
Place Units - Americans
1 battleship, 1 carrier and 2 fighters placed in 56 Sea Zone
Purchase Units - Chinese
Chinese builds 2 units.
Place Units - Chinese
2 infantry placed in Ningxia
Turn Complete - Americans
Americans collect 38 PUs; end with 40 PUs
Objective 1: Americans met a national objective for an additional 5 PUs; end with 45 PUs
Objective 4: Americans met a national objective for an additional 3 PUs; end with 48 PUs
Objective 2: Americans met a national objective for an additional 5 PUs; end with 53 PUs
Objective 3: Americans met a national objective for an additional 2 PUs; end with 55 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 factory, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Russians owned units to: factory = 1
EDIT: Changing unit bombing damage for these Russians owned units to: factory = 2
EDIT: Turning off Edit Mode
1 fighter moved from East Poland to Baltic States
1 infantry moved from Poland to Baltic States
1 armour moved from Germany to Bulgaria Romania
1 artillery moved from Balkans to Bulgaria Romania
Combat - Germans
Battle in Bulgaria Romania
Germans attack with 1 armour and 1 artillery
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 artillery in Bulgaria Romania, round 2 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Bulgaria Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bulgaria Romania
Germans win, taking Bulgaria Romania from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 fighter and 1 infantry
British defend with 1 artillery
Germans roll dice for 1 fighter and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in Baltic States
Germans win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery
Non Combat Move - Germans
1 fighter moved from Baltic States to East Poland
1 armour moved from Germany to East Poland
1 infantry moved from Poland to East Poland
2 infantry moved from Germany to France
1 infantry moved from Germany to France
1 artillery and 4 infantry moved from Germany to Poland
Place Units - Germans
1 armour, 1 artillery, 2 fighters and 6 infantry placed in Germany
1 factory placed in France
Turn Complete - Germans
Germans collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : 1.50
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 factory, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Russians owned units to: factory = 1
EDIT: Changing unit bombing damage for these Russians owned units to: factory = 2
EDIT: Turning off Edit Mode
1 fighter moved from East Poland to Baltic States
1 infantry moved from Poland to Baltic States
1 armour moved from Germany to Bulgaria Romania
1 artillery moved from Balkans to Bulgaria Romania
Combat - Germans
Battle in Bulgaria Romania
Germans attack with 1 armour and 1 artillery
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 artillery in Bulgaria Romania, round 2 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Bulgaria Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bulgaria Romania
Germans win, taking Bulgaria Romania from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 fighter and 1 infantry
British defend with 1 artillery
Germans roll dice for 1 fighter and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in Baltic States
Germans win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery
Non Combat Move - Germans
1 fighter moved from Baltic States to East Poland
1 armour moved from Germany to East Poland
1 infantry moved from Poland to East Poland
2 infantry moved from Germany to France
1 infantry moved from Germany to France
1 artillery and 4 infantry moved from Germany to Poland
Place Units - Germans
1 armour, 1 artillery, 2 fighters and 6 infantry placed in Germany
1 factory placed in France
Turn Complete - Germans
Germans collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : 1.50
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 1x factory; Remaining resources: 31 PUs; 0 techTokens;
Russians buy 1 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 submarine moved from 7 Sea Zone to 13 Sea Zone
Non Combat Move - Russians
1 infantry moved from Belorussia to Baltic States
1 infantry moved from Russia to Belorussia
1 infantry moved from Russia to Eastern Ukraine
1 infantry moved from Russia to Archangel
1 artillery moved from Russia to Archangel
1 infantry moved from Persia to Kazakh S.S.R.
2 infantry moved from Persia to Caucasus
Place Units - Russians
2 infantry placed in Karelia S.S.R.
1 artillery and 3 infantry placed in Caucasus
1 armour, 1 artillery and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Objective 2: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Objective 1: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941 Balanced Mod, version: 1.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 6 armour, 1 bomber, 2 destroyers and 1 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Japanese
1 armour moved from Yunnan to Sikang
1 armour moved from Yunnan to Hupeh
1 infantry moved from Yunnan to Sikang
1 armour moved from French Indo-China Thailand to Hupeh
1 armour moved from French Indo-China Thailand to Sikang
1 bomber moved from Japan to India
Combat - Japanese
Battle in Sikang
Japanese attack with 2 armour and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 armour and 1 infantry in Sikang, round 2 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 armour and 1 infantry in Sikang, round 3 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hupeh
Japanese attack with 2 armour
Chinese defend with 1 infantry
Japanese roll dice for 2 armour in Hupeh, round 2 : 1/2 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hupeh
Japanese win, taking Hupeh from Chinese with 2 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from French Indo-China Thailand to India
1 artillery and 1 infantry moved from New Guinea to 48 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 transport moved from 48 Sea Zone to 35 Sea Zone
1 transport moved from 29 Sea Zone to 35 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
3 carriers, 2 destroyers, 6 fighters, 2 submarines and 1 transport moved from 52 Sea Zone to 62 Sea Zone
1 submarine moved from 62 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Evenki National Okrug to Yakut S.S.R.
Place Units - Japanese
2 destroyers placed in 35 Sea Zone
Japanese undo move 1.
1 destroyer placed in 35 Sea Zone
1 armour and 1 infantry placed in India
2 armour placed in French Indo-China Thailand
3 armour placed in Manchuria
1 bomber placed in Japan
1 destroyer placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 2 artilleries, 2 infantry and 1 transport
EDIT: Adding units owned by Japanese to India: 1 artillery and 1 infantry
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 48 PUs; end with 49 PUs
Objective 6: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
Objective 4: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
Objective 5: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Objective 3: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective 1: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : -1.33