Game History
Round: 1 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 10 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from New Zealand to Western Australia 1 cruiser moved from 63 Sea Zone to 56 Sea Zone 1 destroyer moved from 62 Sea Zone to 56 Sea Zone 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 61 Sea Zone 1 infantry moved from 61 Sea Zone to South Australia 2 aaGuns and 2 infantry moved from New South Wales to South Australia 2 infantry moved from Queensland to South Australia 1 artillery moved from Queensland to South Australia 1 fighter moved from Queensland to Western Australia Turn Complete - ANZAC ANZAC collect 10 PUs; end with 20 PUsArgothair (Axis) vs. Karl7 (Allies+18) AA50
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Purchase Units - British British buy 2 armour, 1 bomber and 1 fighter; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 bomber moved from United Kingdom to Karelia S.S.R. 1 armour and 1 infantry moved from United Kingdom to 8 Sea Zone 1 armour, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 8 Sea Zone to 12 Sea Zone 1 armour and 1 infantry moved from 12 Sea Zone to Gibraltar 2 fighters moved from 12 Sea Zone to Gibraltar 1 artillery and 3 infantry moved from Persia to Trans-Jordan 1 fighter moved from Egypt to Trans-Jordan Combat - British Strategic bombing raid in Karelia S.S.R. Bombing raid in Karelia S.S.R. rolls: 4 and causes: 4 damage to unit: factory Bombing raid in Karelia S.S.R. causes 4 damage total. Battle in Gibraltar British attack with 1 armour, 2 fighters and 1 infantry Germans defend with 2 infantry British roll dice for 1 armour, 2 fighters and 1 infantry in Gibraltar, round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Gibraltar British roll dice for 1 armour, 2 fighters and 1 infantry in Gibraltar, round 3 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Gibraltar British win, taking Gibraltar from Germans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Trans-Jordan British attack with 1 artillery, 1 fighter and 3 infantry Italians defend with 2 infantry British roll dice for 1 artillery, 1 fighter and 3 infantry in Trans-Jordan, round 2 : 3/5 hits, 1.50 expected hits Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - British 1 aaGun moved from Persia to Trans-Jordan 1 fighter moved from Trans-Jordan to Egypt 1 armour moved from Egypt to Trans-Jordan 2 fighters moved from Gibraltar to 12 Sea Zone 1 bomber moved from Karelia S.S.R. to United Kingdom 1 infantry moved from Australia to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to New Zealand 1 fighter moved from Australia to Hawaiian Islands 2 infantry moved from Union of South Africa to Rhodesia Place Units - British 2 armour placed in Egypt 1 bomber and 1 fighter placed in United Kingdom Turn Complete - British British collect 28 PUs; end with 28 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : -1.00 British : 0.17 Italians : -0.67
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Purchase Units - Italians Italians buy 1 artillery, 1 carrier and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 battleship, 2 cruisers and 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 armour moved from East Poland to Karelia S.S.R. 1 artillery and 1 infantry moved from Balkans to Italy 2 infantry moved from Libya to 14 Sea Zone 2 infantry moved from 14 Sea Zone to Italy 1 fighter moved from Libya to 14 Sea Zone 1 fighter moved from Italy to 14 Sea Zone 1 armour moved from Bulgaria Romania to Poland Non Combat Move - Italians Place Units - Italians 1 carrier placed in 14 Sea Zone 1 artillery and 1 infantry placed in Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Purchase Units - Americans Americans buy 2 carriers, 2 fighters and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 1 units. Combat Move - Americans 1 infantry moved from United Kingdom to 8 Sea Zone 1 artillery moved from United Kingdom to 8 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 8 Sea Zone to 12 Sea Zone 1 artillery and 1 infantry moved from 12 Sea Zone to Morocco Algeria Americans take Morocco Algeria from Germans 2 infantry moved from Eastern United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 2 infantry moved from 12 Sea Zone to Morocco Algeria 2 bombers moved from Hawaiian Islands to 62 Sea Zone Combat - Americans Battle in 62 Sea Zone Americans attack with 2 bombers Japanese defend with 1 destroyer and 1 submarine 1 submarine owned by the Japanese Submerged Americans roll dice for 2 bombers in 62 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 62 Sea Zone Americans win with 2 bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 bombers moved from 62 Sea Zone to Stanovoj Chrebet 2 submarines moved from 56 Sea Zone to 53 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands Combat Move - Chinese 2 infantry moved from Yunnan to Hupeh 2 infantry moved from Sikang to Ningxia Combat - Chinese Battle in Ningxia Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Ningxia, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Ningxia, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Ningxia, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Ningxia, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Ningxia, round 4 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Ningxia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Ningxia Chinese win, taking Ningxia from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hupeh Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Hupeh, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hupeh, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hupeh, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hupeh, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hupeh, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hupeh 1 infantry owned by the Chinese retreated to Yunnan Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Place Units - Americans 2 carriers and 1 transport placed in 56 Sea Zone 2 fighters placed in Western United States Place Units - Chinese 1 infantry placed in Chinghai Turn Complete - Americans Americans collect 39 PUs; end with 39 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Americans : 0.67 Chinese : -1.00 Japanese : -1.33
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory; Remaining resources: 50 PUs; 0 techTokens; Germans buy 1 aaGun, 1 armour, 2 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from Libya to Morocco Algeria 1 artillery moved from Libya to Morocco Algeria 1 armour moved from Libya to Morocco Algeria 2 fighters moved from Libya to Morocco Algeria 1 bomber moved from Germany to Morocco Algeria 1 bomber moved from Poland to Morocco Algeria 2 fighters moved from 5 Sea Zone to Belorussia 1 infantry moved from Poland to East Poland 1 infantry moved from Karelia S.S.R. to Belorussia 1 armour moved from Karelia S.S.R. to Archangel Germans take Archangel from Russians 1 armour moved from Archangel to Karelia S.S.R. 1 infantry moved from Karelia S.S.R. to Belorussia 1 infantry moved from Karelia S.S.R. to Belorussia 2 infantry moved from Germany to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Karelia S.S.R. 1 armour moved from France to Poland 1 infantry moved from Germany to France 1 infantry moved from Germany to France 1 infantry moved from Germany to Poland 1 fighter moved from Bulgaria Romania to Belorussia 1 infantry moved from Poland to Bulgaria Romania 1 infantry moved from Germany to Poland Combat - Germans Battle in Belorussia Germans attack with 3 fighters and 3 infantry Russians defend with 2 infantry Germans roll dice for 3 fighters and 3 infantry in Belorussia, round 2 : 3/6 hits, 2.00 expected hits Russians roll dice for 2 infantry in Belorussia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 3 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Morocco Algeria Germans attack with 1 armour, 1 artillery, 2 bombers, 2 fighters and 1 infantry Americans defend with 1 artillery and 3 infantry Germans roll dice for 1 armour, 1 artillery, 2 bombers, 2 fighters and 1 infantry in Morocco Algeria, round 2 : 5/7 hits, 3.50 expected hits Americans roll dice for 1 artillery and 3 infantry in Morocco Algeria, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Germans, 3 infantry owned by the Americans and 1 artillery owned by the Americans lost in Morocco Algeria Germans win, taking Morocco Algeria from Americans with 1 armour, 1 artillery, 2 bombers and 2 fighters remaining. Battle score for attacker is 10 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery and 3 infantry Non Combat Move - Germans 2 fighters moved from Morocco Algeria to France 2 bombers moved from Morocco Algeria to France 1 fighter moved from Belorussia to 5 Sea Zone 1 fighter moved from Belorussia to 5 Sea Zone 1 fighter moved from Belorussia to Poland Place Units - Germans 1 aaGun and 1 infantry placed in Karelia S.S.R. 1 armour, 2 artilleries, 1 fighter and 6 infantry placed in Germany Turn Complete - Germans Germans collect 40 PUs; end with 40 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 45 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : 2.50 Americans : -0.33 Russians : -0.67
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Russia to Archangel Russians take Archangel from Germans 1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. Russians take Buryatia S.S.R. from Japanese 3 infantry moved from Stanovoj Chrebet to Soviet Far East 1 infantry moved from Stanovoj Chrebet to Soviet Far East 1 artillery and 3 infantry moved from Russia to Belorussia 2 infantry moved from Caucasus to Ukraine 1 fighter moved from Caucasus to Ukraine 1 infantry moved from Russia to Belorussia Combat - Russians Battle in Belorussia Russians attack with 1 artillery and 4 infantry Germans defend with 3 infantry Russians roll dice for 1 artillery and 4 infantry in Belorussia, round 2 : 1/5 hits, 1.17 expected hits Germans roll dice for 3 infantry in Belorussia, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Belorussia Russians roll dice for 1 artillery and 4 infantry in Belorussia, round 3 : 2/5 hits, 1.17 expected hits Germans roll dice for 2 infantry in Belorussia, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Battle in Soviet Far East Russians attack with 4 infantry Japanese defend with 1 infantry Russians roll dice for 4 infantry in Soviet Far East, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 4 infantry in Soviet Far East, round 3 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Soviet Far East, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 4 infantry in Soviet Far East, round 4 : 3/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Soviet Far East, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Soviet Far East Russians win, taking Soviet Far East from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 armour Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Non Combat Move - Russians 1 fighter moved from Ukraine to Russia 1 artillery moved from Russia to Eastern Ukraine 2 infantry moved from Caucasus to Eastern Ukraine 2 infantry moved from Russia to Eastern Ukraine Place Units - Russians 4 infantry placed in Caucasus 1 artillery and 4 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : -1.17 Russians : 2.83 Japanese : 0.00
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 factory and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 infantry moved from Hupeh to Sikang Japanese take Sikang from Chinese 1 infantry moved from Fukien to Yunnan 1 armour moved from Kwangtung to Yunnan 1 fighter moved from French Indo-China Thailand to Yunnan 1 artillery moved from India to 35 Sea Zone 1 infantry moved from India to 35 Sea Zone 1 infantry moved from India to Persia Japanese take Persia from British 1 infantry moved from India to 35 Sea Zone 1 infantry moved from India to 35 Sea Zone 1 artillery, 1 carrier, 2 fighters, 3 infantry and 2 transports moved from 35 Sea Zone to 33 Sea Zone 1 artillery, 2 fighters and 3 infantry moved from 33 Sea Zone to Rhodesia 4 infantry moved from Philippine Islands to 50 Sea Zone 1 fighter moved from 50 Sea Zone to 48 Sea Zone 1 fighter moved from 50 Sea Zone to 48 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 4 infantry and 2 transports moved from 50 Sea Zone to 62 Sea Zone 4 infantry moved from 62 Sea Zone to Buryatia S.S.R. 1 fighter moved from French Indo-China Thailand to Yunnan 1 infantry moved from Kwangtung to 61 Sea Zone 1 infantry and 1 transport moved from 61 Sea Zone to 62 Sea Zone 1 artillery moved from Japan to 62 Sea Zone 1 infantry moved from 62 Sea Zone to Buryatia S.S.R. 1 artillery moved from 62 Sea Zone to Buryatia S.S.R. 1 infantry moved from Kiangsu to Hupeh Combat - Japanese Battle in 48 Sea Zone Japanese attack with 2 fighters British defend with 1 destroyer Japanese roll dice for 2 fighters in 48 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 1 destroyer in 48 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 48 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for British: 1 destroyer Battle in Yunnan Japanese attack with 1 armour, 2 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Yunnan, round 2 : 3/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Buryatia S.S.R. Japanese attack with 1 artillery and 5 infantry Russians defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Buryatia S.S.R., round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Buryatia S.S.R. Japanese win, taking Buryatia S.S.R. from Russians with 1 artillery and 5 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rhodesia Japanese attack with 1 artillery, 2 fighters and 3 infantry British defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters and 3 infantry in Rhodesia, round 2 : 2/6 hits, 2.00 expected hits British roll dice for 2 infantry in Rhodesia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Rhodesia Japanese win, taking Rhodesia from British with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 2 fighters moved from Rhodesia to 33 Sea Zone 1 fighter moved from Yunnan to India 1 fighter moved from Yunnan to India 1 fighter moved from 48 Sea Zone to Borneo 1 fighter moved from French Indo-China Thailand to 62 Sea Zone Place Units - Japanese 1 factory placed in India 1 armour and 2 infantry placed in Manchuria 1 artillery and 1 infantry placed in Japan 1 carrier and 1 destroyer placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 42 PUs; end with 42 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 47 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 52 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
British : 0.00 Chinese : -0.33 Russians : -0.33 Japanese : 2.17
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Purchase Units - British British buy 1 armour, 1 carrier, 1 fighter and 1 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - British 1 fighter moved from Egypt to 14 Sea Zone 2 destroyers and 2 fighters moved from 12 Sea Zone to 14 Sea Zone 1 carrier moved from 12 Sea Zone to 14 Sea Zone 1 fighter moved from United Kingdom to 14 Sea Zone 2 bombers moved from United Kingdom to 14 Sea Zone 1 artillery and 3 infantry moved from Egypt to Libya 1 artillery and 3 infantry moved from Trans-Jordan to Persia 1 armour moved from Trans-Jordan to Persia 2 armour moved from Egypt to Persia 1 armour moved from Egypt to Persia Combat - British Battle in Persia British attack with 4 armour, 1 artillery and 3 infantry Japanese defend with 1 infantry British roll dice for 4 armour, 1 artillery and 3 infantry in Persia, round 2 : 4/8 hits, 3.00 expected hits Japanese roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Persia British win, taking Persia from Japanese with 4 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Libya British attack with 1 artillery and 3 infantry Germans defend with 1 infantry British roll dice for 1 artillery and 3 infantry in Libya, round 2 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Libya British win, taking Libya from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 14 Sea Zone British attack with 2 bombers, 1 carrier, 2 destroyers and 4 fighters Italians defend with 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 1 transport British roll dice for 2 bombers, 1 carrier, 2 destroyers and 4 fighters in 14 Sea Zone, round 2 : 5/9 hits, 4.17 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 1 transport in 14 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits 2 destroyers owned by the British, 2 cruisers owned by the Italians, 1 fighter owned by the Italians, 1 fighter owned by the British, 1 carrier owned by the Italians and 1 carrier owned by the British lost in 14 Sea Zone British roll dice for 2 bombers and 3 fighters in 14 Sea Zone, round 3 : 3/5 hits, 2.83 expected hits Italians roll dice for 1 battleship, 1 fighter and 1 transport in 14 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits 1 transport owned by the Italians, 1 fighter owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 14 Sea Zone British win with 2 bombers and 2 fighters remaining. Battle score for attacker is 35 Casualties for British: 1 carrier, 2 destroyers and 2 fighters Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 1 transport Non Combat Move - British Turning on Edit Mode EDIT: Changing ownership of Caroline Islands from Japanese to British EDIT: Turning off Edit Mode 2 bombers and 2 fighters moved from 14 Sea Zone to Egypt 1 aaGun moved from Trans-Jordan to Persia 1 transport moved from 12 Sea Zone to 2 Sea Zone 1 infantry moved from New Zealand to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 51 Sea Zone 1 infantry moved from 51 Sea Zone to Caroline Islands 1 fighter moved from Hawaiian Islands to Western Canada Place Units - British 1 carrier placed in 2 Sea Zone 1 fighter placed in 2 Sea Zone 1 armour and 1 infantry placed in Egypt Turn Complete - British British collect 28 PUs; end with 29 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 34 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
British : 2.00 Italians : -0.00 Japanese : -0.33
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Purchase Units - British British buy 1 armour, 1 carrier, 1 fighter and 1 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - British 1 fighter moved from Egypt to 14 Sea Zone 2 destroyers and 2 fighters moved from 12 Sea Zone to 14 Sea Zone 1 carrier moved from 12 Sea Zone to 14 Sea Zone 1 fighter moved from United Kingdom to 14 Sea Zone 2 bombers moved from United Kingdom to 14 Sea Zone 1 artillery and 3 infantry moved from Egypt to Libya 1 artillery and 3 infantry moved from Trans-Jordan to Persia 1 armour moved from Trans-Jordan to Persia 2 armour moved from Egypt to Persia 1 armour moved from Egypt to Persia Combat - British Battle in Persia British attack with 4 armour, 1 artillery and 3 infantry Japanese defend with 1 infantry British roll dice for 4 armour, 1 artillery and 3 infantry in Persia, round 2 : 4/8 hits, 3.00 expected hits Japanese roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Persia British win, taking Persia from Japanese with 4 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Libya British attack with 1 artillery and 3 infantry Germans defend with 1 infantry British roll dice for 1 artillery and 3 infantry in Libya, round 2 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Libya British win, taking Libya from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 14 Sea Zone British attack with 2 bombers, 1 carrier, 2 destroyers and 4 fighters Italians defend with 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 1 transport British roll dice for 2 bombers, 1 carrier, 2 destroyers and 4 fighters in 14 Sea Zone, round 2 : 5/9 hits, 4.17 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 1 transport in 14 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits 2 destroyers owned by the British, 2 cruisers owned by the Italians, 1 fighter owned by the Italians, 1 fighter owned by the British, 1 carrier owned by the Italians and 1 carrier owned by the British lost in 14 Sea Zone British roll dice for 2 bombers and 3 fighters in 14 Sea Zone, round 3 : 3/5 hits, 2.83 expected hits Italians roll dice for 1 battleship, 1 fighter and 1 transport in 14 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits 1 transport owned by the Italians, 1 fighter owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 14 Sea Zone British win with 2 bombers and 2 fighters remaining. Battle score for attacker is 35 Casualties for British: 1 carrier, 2 destroyers and 2 fighters Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 1 transport Non Combat Move - British Turning on Edit Mode EDIT: Changing ownership of Caroline Islands from Japanese to British EDIT: Turning off Edit Mode 2 bombers and 2 fighters moved from 14 Sea Zone to Egypt 1 aaGun moved from Trans-Jordan to Persia 1 transport moved from 12 Sea Zone to 2 Sea Zone 1 infantry moved from New Zealand to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 51 Sea Zone 1 infantry moved from 51 Sea Zone to Caroline Islands 1 fighter moved from Hawaiian Islands to Western Canada Place Units - British 1 carrier placed in 2 Sea Zone 1 fighter placed in 2 Sea Zone 1 armour and 1 infantry placed in Egypt Turn Complete - British British collect 28 PUs; end with 29 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 34 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 39 PUs Turning on Edit Mode EDIT: Removing units owned by British from Western Canada: 1 fighter EDIT: Adding units owned by British to Australia: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 2.00 Italians : -0.00 Japanese : -0.33
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Purchase Units - Italians Italians buy 3 armour; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 armour moved from Poland to Ukraine 1 armour moved from Karelia S.S.R. to Archangel Combat - Italians Battle in Ukraine Italians attack with 1 armour Russians defend with 1 infantry Italians roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour in Ukraine, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour in Ukraine, round 4 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Ukraine, round 4 : 1/1 hits, 0.33 expected hits 1 armour owned by the Italians lost in Ukraine Russians win with 1 infantry remaining. Battle score for attacker is -5 Casualties for Italians: 1 armour Battle in Archangel Italians attack with 1 armour Russians defend with 1 infantry Italians roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Archangel Russians win with no units remaining. Battle score for attacker is -2 Casualties for Italians: 1 armour Casualties for Russians: 1 infantry Non Combat Move - Italians 1 infantry moved from Italy to Balkans 1 artillery moved from Italy to Balkans Place Units - Italians 3 armour placed in Italy Turn Complete - Italians Italians collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Italians : -1.00 Russians : 0.67
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 fighter, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 1 units. Combat Move - Americans 1 fighter moved from United Kingdom to 2 Sea Zone 1 destroyer moved from 12 Sea Zone to 2 Sea Zone 2 transports moved from 12 Sea Zone to 10 Sea Zone 1 bomber moved from Stanovoj Chrebet to Manchuria Combat - Americans Strategic bombing raid in Manchuria Bombing raid in Manchuria rolls: 1 and causes: 1 damage to unit: factory Bombing raid in Manchuria causes 1 damage total. Non Combat Move - Americans 1 infantry moved from Western United States to 56 Sea Zone 2 carriers, 1 destroyer, 1 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone 4 fighters moved from Hawaiian Islands to 53 Sea Zone 1 fighter moved from Western United States to 10 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 infantry moved from 53 Sea Zone to Hawaiian Islands 1 bomber moved from Manchuria to Midway 1 bomber moved from Stanovoj Chrebet to Hawaiian Islands Combat Move - Chinese 2 infantry moved from Ningxia to Chinghai Non Combat Move - Chinese Place Units - Americans 4 infantry placed in Eastern United States 1 carrier, 1 submarine and 1 transport placed in 56 Sea Zone 1 fighter placed in Western United States Americans undo move 3. Americans undo move 2. 1 carrier placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone 1 submarine and 1 transport placed in 56 Sea Zone Place Units - Chinese 1 infantry placed in Ningxia Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 artillery, 2 fighters and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from Germany to 5 Sea Zone 1 armour moved from Germany to 5 Sea Zone 1 armour, 1 carrier, 1 cruiser, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 armour and 1 infantry moved from 6 Sea Zone to United Kingdom 2 fighters moved from 6 Sea Zone to United Kingdom 2 bombers and 2 fighters moved from France to United Kingdom 1 fighter moved from Poland to United Kingdom 1 fighter moved from Germany to United Kingdom 1 infantry moved from Karelia S.S.R. to Archangel Germans take Archangel from Russians 1 infantry moved from Bulgaria Romania to Ukraine 1 infantry moved from East Poland to Ukraine 1 armour moved from Poland to Ukraine Combat - Germans Battle in Ukraine Germans attack with 1 armour and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in United Kingdom Germans attack with 1 armour, 2 bombers, 6 fighters and 1 infantry British defend with 1 aaGun, 1 armour, 1 artillery, 1 factory and 3 infantry AA fire in United Kingdom : 1/8 hits, 1.33 expected hits 1 fighter owned by the Germans lost in United Kingdom Germans roll dice for 1 cruiser in United Kingdom, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 armour, 2 bombers, 5 fighters and 1 infantry in United Kingdom, round 2 : 4/9 hits, 4.50 expected hits British roll dice for 1 armour, 1 artillery and 3 infantry in United Kingdom, round 2 : 3/5 hits, 1.83 expected hits 2 fighters owned by the Germans, 1 infantry owned by the Germans, 1 artillery owned by the British, 3 infantry owned by the British and 1 armour owned by the British lost in United Kingdom Germans captures 39PUs while taking British capital Germans win, taking United Kingdom from British with 1 armour, 2 bombers and 3 fighters remaining. Battle score for attacker is -15 Casualties for Germans: 3 fighters and 1 infantry Casualties for British: 1 armour, 1 artillery and 3 infantry Non Combat Move - Germans 1 fighter moved from United Kingdom to France 1 fighter moved from United Kingdom to 6 Sea Zone 1 fighter moved from United Kingdom to 6 Sea Zone 2 bombers moved from United Kingdom to France 2 infantry moved from Finland to Karelia S.S.R. 1 infantry moved from Poland to Baltic States 1 infantry moved from Poland to East Poland 1 artillery moved from Germany to Poland 1 artillery moved from Germany to Poland 5 infantry moved from Germany to Poland 1 infantry moved from France to Germany 1 infantry moved from France to Germany 1 armour moved from Karelia S.S.R. to Poland Place Units - Germans 1 artillery and 1 infantry placed in Karelia S.S.R. 2 armour, 2 fighters and 6 infantry placed in Germany Turn Complete - Germans Germans collect 47 PUs; end with 86 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 91 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 96 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 101 PUs
Combat Hit Differential Summary :
Germans : 0.17 British : 1.17 Russians : -0.33 AA fire in United Kingdom : : -0.33