Wiz (X) vs Mainah (L+17) BM3

  • '23 '20

    TripleA Move Summary: French round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Combat Move - French
    

    Savegame

  • '20 '19

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 marine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 55 Sea Zone
            3 fighters moved from Queensland to 55 Sea Zone
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            3 fighters moved from 55 Sea Zone to Queensland
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
    
        Place Units - ANZAC
            1 marine placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 0.17
    

    Savegame

  • '20 '19

    TripleA Move Summary: Germans round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 bomber, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Novgorod to Nenetsia
                  Germans take Nenetsia from Russians
            2 mech_infantrys moved from Baltic States to Belarus
            1 fighter moved from Baltic States to Belarus
            1 fighter moved from Western Germany to Belarus
            2 infantry moved from Western Ukraine to Ukraine
            2 fighters and 2 tactical_bombers moved from Southern Italy to Ukraine
            1 submarine moved from 91 Sea Zone to 85 Sea Zone
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 bomber, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Novgorod to Nenetsia
                  Germans take Nenetsia from Russians
            2 mech_infantrys moved from Baltic States to Belarus
            1 fighter moved from Baltic States to Belarus
            1 fighter moved from Western Germany to Belarus
            2 infantry moved from Western Ukraine to Ukraine
            2 fighters and 2 tactical_bombers moved from Southern Italy to Ukraine
            1 submarine moved from 91 Sea Zone to 85 Sea Zone
    
        Combat - Germans
            Battle in 85 Sea Zone
                Germans attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 85 Sea Zone
                Germans win, taking 85 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Ukraine
                Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Ukraine, round 2 : 4/6 hits, 2.67 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 2 fighters and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters and 2 mech_infantrys in Belarus, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 mech_infantry moved from Baltic States to Archangel
            1 armour and 1 mech_infantry moved from Baltic States to Western Ukraine
            2 mech_infantrys moved from Poland to Western Ukraine
            9 mech_infantrys moved from Germany to Eastern Poland
            2 fighters and 2 tactical_bombers moved from Ukraine to Western Ukraine
            2 fighters moved from Belarus to Novgorod
            1 aaGun and 5 infantry moved from Karelia to Novgorod
            1 submarine moved from 110 Sea Zone to 109 Sea Zone
            1 fighter and 2 tactical_bombers moved from Gibraltar to Southern Italy
            2 bombers moved from Gibraltar to Western Germany
            1 infantry moved from Northern Italy to Western Germany
            1 infantry moved from Southern France to France
            1 submarine moved from 109 Sea Zone to 119 Sea Zone
    
        Place Units - Germans
            1 bomber placed in Western Germany
            1 submarine placed in 110 Sea Zone
            2 armour and 1 mech_infantry placed in Novgorod
            1 armour and 6 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : 2.00
    

    Savegame

  • '20 '19

    @mainah I’m assuming you didnt want to do anything with the french…if you want to ncm them feel free

  • '20 '19

    @mainah I meant after this one…axis not quite over the winning line yet! :wink:

  • '23 '20

    @wizmark
    Not over the finish line? Yeah, Chelsea is up 5-nil, but with 45 left to play, Derby Manufacturing UTC’s intramural squad has got time to catch up!

  • '20 '19

    @mainah Ah! you’re a proper football man? Don’t come across that in Americans often…how you guys can call a game football when the ball is thrown and carried so much is beyond me!! :wink: :joy: :joy:

  • '23 '20

    @wizmark
    Proper? No. played left wing in my school days, and its the only sport I enjoy watching, when I have time. Was a leeds fan when I took more time to follow. Result of a exchange program when I was in middle school - spent a month in Harogate.

    BTW - this time difference really works to my advantage - great excuse to take breaks while painting the shed. :wink:

  • '20 '19

    @mainah Good time to be a Leeds fan…just been promoted to the premiership! How long they will last there is another matter…
    Haha if that is one of your enormous US sheds then I guess you will need a break! Sheds here dont get much bigger than 4’ x 6’!

  • '23 '20

    TripleA Move Summary: Russians round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 armour, 7 infantry and 2 mech_infantrys; Remaining resources: 2 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            1 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            2 infantry moved from Bryansk to Ukraine
            1 tactical_bomber moved from Russia to Ukraine
            1 fighter moved from Volgograd to Ukraine
            1 fighter moved from Bryansk to Belarus
            1 fighter moved from Russia to Belarus
            2 infantry moved from Bryansk to Belarus
    

    Savegame

  • '23 '20

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 armour, 7 infantry and 2 mech_infantrys; Remaining resources: 2 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            1 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            2 infantry moved from Bryansk to Ukraine
            1 tactical_bomber moved from Russia to Ukraine
            1 fighter moved from Volgograd to Ukraine
            1 fighter moved from Bryansk to Belarus
            1 fighter moved from Russia to Belarus
            2 infantry moved from Bryansk to Belarus
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 2 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 0/4 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 4 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Belarus
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 2 mech_infantrys in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Ukraine to Russia
            2 fighters moved from Belarus to Bryansk
            4 infantry moved from Novosibirsk to Kazakhstan
            6 infantry moved from Russia to Bryansk
            1 armour moved from Bryansk to Russia
            1 armour moved from Bryansk to Russia
            4 mech_infantrys moved from Bryansk to Russia
            4 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            1 mech_infantry placed in Volgograd
            1 armour, 7 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,1
            Russians collect 29 PUs (3 lost to blockades); end with 31 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -2.33
    Russians regular : -0.83
    

    Savegame

  • '23 '20

    @wizmark
    Actually - it’s 6 sheds, 4 x 5. they have louvered walls, so it takes forever. They’re for fire wood.

  • '23 '20

    @mainah
    So i guess that doubles your point. I remember the small “gardens” and small cars in the UK. I remember actually being a little jealous of my host - he never had to spend a whole saturday doing yard work!

  • '20 '19

    TripleA Move Summary: Japanese round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 armour, 2 destroyers, 1 harbour, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 fighter moved from Japan to Korea
            1 transport moved from 36 Sea Zone to 19 Sea Zone
            2 infantry moved from Shantung to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Manchuria
            2 bombers moved from French Indo China to Manchuria
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Manchuria
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Dutch New Guinea
            1 marine moved from Philippines to 35 Sea Zone
            1 battleship, 1 cruiser and 1 marine moved from 35 Sea Zone to 45 Sea Zone
            1 marine moved from 45 Sea Zone to Dutch New Guinea
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 armour, 2 destroyers, 1 harbour, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 fighter moved from Japan to Korea
            1 transport moved from 36 Sea Zone to 19 Sea Zone
            2 infantry moved from Shantung to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Manchuria
            2 bombers moved from French Indo China to Manchuria
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Manchuria
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Dutch New Guinea
            1 marine moved from Philippines to 35 Sea Zone
            1 battleship, 1 cruiser and 1 marine moved from 35 Sea Zone to 45 Sea Zone
            1 marine moved from 45 Sea Zone to Dutch New Guinea
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
    
        Combat - Japanese
            Battle in Manchuria
                Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Manchuria, round 2 : 4/6 hits, 2.83 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Dutch New Guinea
                Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers
                ANZAC defend with 1 infantry
                    Japanese roll dice for 2 battleships and 1 cruiser in Dutch New Guinea, round 2 : 3/3 hits, 1.83 expected hits
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Korea
                Japanese attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Korea, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Korea
                    Japanese roll dice for 1 fighter and 1 infantry in Korea, round 3 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Korea, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                Japanese win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Japanese: 2 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Korea to Japan
            2 bombers moved from Manchuria to Shantung
            1 infantry moved from Shantung to Jehol
            1 fighter and 1 tactical_bomber moved from Manchuria to Jehol
            1 infantry moved from Anhwe to Jehol
            1 infantry moved from Hunan to Anhwe
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Szechwan to Yunnan
            1 aaGun, 1 artillery, 2 infantry and 1 mech_infantry moved from Hunan to Yunnan
            1 destroyer moved from 44 Sea Zone to 45 Sea Zone
            2 fighters and 2 tactical_bombers moved from Dutch New Guinea to 45 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
            1 fighter moved from 35 Sea Zone to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 carrier moved from 36 Sea Zone to 45 Sea Zone
            3 carriers moved from 35 Sea Zone to 45 Sea Zone
            3 tactical_bombers moved from French Indo China to 45 Sea Zone
            3 fighters moved from French Indo China to 45 Sea Zone
            2 fighters moved from French Indo China to Philippines
            1 aaGun, 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
    
        Place Units - Japanese
            2 infantry placed in French Indo China
            1 airfield placed in French Indo China
            1 harbour placed in Hainan
            2 destroyers and 1 submarine placed in 6 Sea Zone
            Japanese undo move 4.
            1 destroyer placed in 36 Sea Zone
            1 destroyer and 1 submarine placed in 6 Sea Zone
            1 armour and 2 mech_infantrys placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : 1.83
    ANZAC regular : -0.33
    Russians regular : 1.33
    

    Savegame

  • '20 '19

    @mainah you got lucky in korea…that guy died hard!

  • '23 '20

    TripleA Move Summary: Americans round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 2 fighters and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 bomber moved from Midway to 16 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
    

    Savegame

  • '23 '20

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 2 fighters and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 bomber moved from Midway to 16 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - Americans
            Battle in Sumatra
            Battle in 16 Sea Zone
                Americans attack with 1 bomber and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win, taking Sumatra from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber moved from 16 Sea Zone to Midway
            1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 carrier and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 101 Sea Zone to 104 Sea Zone
    
        Place Units - Americans
            2 carriers, 1 destroyer and 1 transport placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            2 fighters placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 3,1
            Americans collect 55 PUs (2 lost to blockades); end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Japanese regular : -0.33
    

    Savegame

  • '23 '20

    TripleA Move Summary: British round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Combat Move - British
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
            2 infantry moved from India to Burma
            2 fighters moved from India to Burma
            1 armour moved from French West Africa to Gold Coast
                  British take Gold Coast from Germans
            1 armour moved from Gold Coast to French West Africa
    

    Savegame

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