@Adam514 Looks like I shift+clicked here there should have been a tac left on the carrier in 38, but I understand if it’s too late to fix it.
3 artilleries, 2 fighters, 3 infantry, 2 marines and 2 tactical_bombers moved from 38 Sea Zone to Malaya
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16
Combat Move - Russians
3 armour moved from Novosibirsk to Volgograd
2 fighters moved from Novosibirsk to Volgograd
2 artilleries and 1 infantry moved from Novosibirsk to Samara
Combat - Russians
Battle in Volgograd
Russians attack with 3 armour and 2 fighters
Germans defend with 1 factory_minor and 3 infantry
Russians roll dice for 3 armour and 2 fighters in Volgograd, round 2 : 2/5 hits, 2.50 expected hits
Germans roll dice for 3 infantry in Volgograd, round 2 : 2/3 hits, 1.00 expected hits
2 armour owned by the Russians and 2 infantry owned by the Germans lost in Volgograd
Russians roll dice for 1 armour and 2 fighters in Volgograd, round 3 : 0/3 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour and 2 fighters in Volgograd, round 4 : 2/3 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Volgograd, round 4 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is -13
Casualties for Russians: 2 armour and 1 fighter
Casualties for Germans: 3 infantry
Battle in Samara
Russians attack with 2 artilleries and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 artilleries and 1 infantry in Samara, round 2 : 2/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 aaGuns, 11 artilleries and 7 infantry moved from Novosibirsk to Kazakhstan
2 armour moved from Timguska to Kazakhstan
1 fighter moved from Volgograd to Northwest Persia
1 infantry moved from Timguska to Kansu
Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 2.00
Russians regular : -0.50
@aequitas-et-veritas Wow! I can’t believe how dice skewed this game is becoming. Every defensive turn for you is like gold!
@majikforce said in L20 BM3 majikforce (L+12) vs AetV (X):
@aequitas-et-veritas Wow! I can’t believe how dice skewed this game is becoming. Every defensive turn for you is like gold!
I had a game against cyanight a few years back. He defeated me ,bc my defence rolls were all flawless against him.
I mean i hit shit!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 5 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 armour and 1 mech_infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Suiyuyan to Tsinghai
1 mech_infantry moved from Shensi to Tsinghai
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Buyant-Uhaa to Chahar
1 artillery and 1 infantry moved from Jehol to Anhwe
1 infantry moved from Jehol to Anhwe
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hopei to Shensi
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Yunnan to Tsinghai
1 bomber moved from Yunnan to Burma
1 fighter moved from 6 Sea Zone to 25 Sea Zone
3 fighters moved from Japan to 16 Sea Zone
1 fighter moved from 6 Sea Zone to 16 Sea Zone
1 mech_infantry moved from Shensi to Kweichow
11 fighters and 7 tactical_bombers moved from 36 Sea Zone to Borneo
Combat - Japanese
Japanese creates battle in territory 39 Sea Zone
Battle in Philippines
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 aaGun
1 aaGun owned by the ANZAC lost in Philippines
Japanese win, taking 39 Sea Zone from French, taking Philippines from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 aaGun
Battle in Borneo
Japanese attack with 1 artillery, 11 fighters, 1 infantry and 7 tactical_bombers
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 11 fighters, 1 infantry and 7 tactical_bombers in Borneo, round 2 : 10/20 hits, 10,83 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 11 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kansu
Japanese attack with 1 armour and 2 mech_infantrys
British defend with 1 mech_infantry; Russians defend with 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Kansu, round 2 : 1/3 hits, 0,83 expected hits
Chinese roll dice for 1 infantry and 1 mech_infantry in Kansu, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Kansu
Japanese roll dice for 1 armour and 2 mech_infantrys in Kansu, round 3 : 1/3 hits, 0,83 expected hits
Chinese roll dice for 1 mech_infantry in Kansu, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Tsinghai
Japanese attack with 1 bomber and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 mech_infantrys in Tsinghai, round 2 : 1/3 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 fighter in 25 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 transport owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 16 Sea Zone
Japanese attack with 4 fighters
Americans defend with 1 destroyer
Japanese roll dice for 4 fighters in 16 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 marine
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Burma, round 2 : 2/3 hits, 1,33 expected hits
UK_Pacific roll dice for 1 marine in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 marine owned by the Americans lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 marine
Non Combat Move - Japanese
1 bomber moved from Burma to Yunnan
1 armour and 1 mech_infantry moved from Shensi to Yunnan
1 bomber moved from Tsinghai to Yunnan
1 aaGun moved from Suiyuyan to Hopei
1 infantry moved from Buyant-Uhaa to Central Mongolia
1 armour moved from Manchuria to Anhwe
2 infantry moved from Manchuria to Korea
1 infantry moved from Siberia to Amur
1 carrier and 2 fighters moved from 6 Sea Zone to 35 Sea Zone
2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from 16 Sea Zone to 6 Sea Zone
3 fighters moved from 16 Sea Zone to Japan
2 battleships, 9 carriers, 5 destroyers and 3 submarines moved from 36 Sea Zone to 35 Sea Zone
11 fighters and 7 tactical_bombers moved from Borneo to 35 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
1 armour and 2 infantry placed in French Indo China
3 infantry placed in Malaya
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Americans regular : -0,33
Japanese regular : 0,67
UK_Pacific regular : -0,67
@majikforce the US is up.
Have a great day!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Western United States to 25 Sea Zone
1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from 42 Sea Zone to 43 Sea Zone
1 fighter moved from 42 Sea Zone to Burma
1 bomber and 1 tactical_bomber moved from India to Burma
1 bomber moved from Queensland to Burma
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from Gibraltar to 93 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Southern France
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 bomber and 2 tactical_bombers moved from United Kingdom to Normandy Bordeaux
Combat - Americans
Americans creates battle in territory 37 Sea Zone
Battle in 43 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win, taking 37 Sea Zone from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Tunisia
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 factory_minor, 1 harbour and 3 mech_infantrys
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 2/7 hits, 3.67 expected hits
Germans roll dice for 3 mech_infantrys in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Americans and 3 mech_infantrys owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Americans: 1 infantry
Casualties for Germans: 3 mech_infantrys
Battle in 93 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Italians defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Italians with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Southern France
Americans attack with 2 fighters and 2 tactical_bombers
Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
Americans roll dice for 2 fighters and 2 tactical_bombers in Southern France, round 2 : 2/4 hits, 2.33 expected hits
Germans roll dice for 2 mech_infantrys in Southern France, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Southern France
Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Burma
Americans attack with 2 bombers, 1 fighter and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 2.50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Burma
Americans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 25 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 26 Sea Zone to 63 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 armour, 3 destroyers and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 43 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Burma to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
2 bombers moved from Burma to India
1 fighter moved from Northwest Persia to India
2 fighters moved from 93 Sea Zone to Gibraltar
2 fighters and 2 tactical_bombers moved from Southern France to 110 Sea Zone
2 tactical_bombers moved from Normandy Bordeaux to United Kingdom
1 bomber and 2 fighters moved from Normandy Bordeaux to United Kingdom
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 transport moved from 110 Sea Zone to 102 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 bomber moved from 25 Sea Zone to Hawaiian Islands
2 fighters moved from United Kingdom to 110 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
4 infantry placed in Eastern United States
1 fighter placed in Eastern United States
1 carrier and 1 submarine placed in 10 Sea Zone
2 tactical_bombers placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
1 bomber placed in Eastern United States
1 armour and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs
Purchase Units - British
British buy 1 armour, 3 artilleries, 1 destroyer, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 artillery; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 99 Sea Zone to 94 Sea Zone
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
Combat - British
Battle in Holland Belgium
Battle in 94 Sea Zone
British attack with 1 submarine; Americans loiter and taunt
Italians defend with 1 transport
1 transport owned by the Italians lost in 94 Sea Zone
British win, taking Holland Belgium from Germans with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - British
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 99 Sea Zone to 94 Sea Zone
1 carrier and 1 transport moved from 99 Sea Zone to 81 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 fighter moved from Egypt to Northwest Persia
1 armour and 2 infantry moved from Persia to Northwest Persia
1 tactical_bomber moved from United Kingdom to 110 Sea Zone
1 armour moved from India to Eastern Persia
1 armour moved from Eastern Persia to Northwest Persia
Place Units - British
1 destroyer placed in 81 Sea Zone
1 artillery and 1 infantry placed in Egypt
1 armour, 1 artillery and 1 infantry placed in Persia
1 artillery placed in United Kingdom
1 tactical_bomber placed in 110 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
1 armour and 1 artillery placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 1 armour and 1 artillery
Combat Hit Differential Summary :
Americans regular : -1.33
Japanese regular : 0.00
Italians regular : 0.50
Germans regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Northern Italy to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 fighter and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 fighter and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 fighter and 1 mech_infantry in Holland Belgium, round 3 : 1/2 hits, 0,67 expected hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
Italians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Holland Belgium to Western Germany
1 mech_infantry moved from Northern Italy to Romania
1 mech_infantry moved from Ukraine to Caucasus
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
Italians regular : -0,33
British regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
4 fighters moved from 42 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery, 4 fighters and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery, 4 fighters and 1 infantry in Borneo, round 2 : 3/6 hits, 2.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 artillery and 4 fighters remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
4 fighters moved from Borneo to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 aaGun moved from Queensland to New South Wales
Place Units - ANZAC
1 transport placed in 62 Sea Zone
2 infantry placed in Queensland
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.33
ANZAC regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 bombers, 1 destroyer, 13 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
1 artillery moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
5 artilleries and 7 infantry moved from Russia to Samara
3 mech_infantrys moved from Ukraine to Volgograd
19 armour, 2 fighters, 1 infantry and 28 mech_infantrys moved from Caucasus to Kazakhstan
1 bomber moved from Russia to Kazakhstan
1 fighter moved from Novgorod to Volgograd
2 fighters moved from Novgorod to Kazakhstan
2 bombers moved from Yunnan to Kazakhstan
1 infantry moved from France to Holland Belgium
Germans take Holland Belgium from British
2 infantry moved from France to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
3 tactical_bombers moved from 112 Sea Zone to Normandy Bordeaux
3 fighters moved from 112 Sea Zone to Normandy Bordeaux
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 5 fighters, 2 infantry and 4 tactical_bombers
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 5 fighters, 2 infantry and 4 tactical_bombers in Normandy Bordeaux, round 2 : 9/11 hits, 5,50 expected hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 5 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Volgograd
Germans attack with 1 fighter and 3 mech_infantrys
Russians defend with 1 armour and 1 factory_minor
Germans roll dice for 1 fighter and 3 mech_infantrys in Volgograd, round 2 : 2/4 hits, 1,00 expected hits
Russians roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Samara
Germans attack with 5 artilleries and 7 infantry
Russians defend with 2 artilleries
Germans roll dice for 5 artilleries and 7 infantry in Samara, round 2 : 7/12 hits, 3,67 expected hits
Russians roll dice for 2 artilleries in Samara, round 2 : 0/2 hits, 0,67 expected hits
2 artilleries owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 5 artilleries and 7 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 2 artilleries
Battle in Kazakhstan
Germans attack with 19 armour, 3 bombers, 4 fighters, 1 infantry and 28 mech_infantrys
Russians defend with 3 aaGuns, 2 armour, 11 artilleries and 7 infantry
Russians roll AA dice in Kazakhstan : 0/7 hits, 1,17 expected hits
Germans roll dice for 19 armour, 3 bombers, 4 fighters, 1 infantry and 28 mech_infantrys in Kazakhstan, round 2 : 20/55 hits, 18,33 expected hits
Russians roll dice for 3 aaGuns, 2 armour, 11 artilleries and 7 infantry in Kazakhstan, round 2 : 6/20 hits, 7,00 expected hits
7 infantry owned by the Russians, 10 artilleries owned by the Russians, 1 infantry owned by the Germans, 3 aaGuns owned by the Russians and 5 mech_infantrys owned by the Germans lost in Kazakhstan
Germans roll dice for 19 armour, 3 bombers, 4 fighters and 23 mech_infantrys in Kazakhstan, round 3 : 22/49 hits, 17,33 expected hits
Russians roll dice for 2 armour and 1 artillery in Kazakhstan, round 3 : 0/3 hits, 1,33 expected hits
2 armour owned by the Russians and 1 artillery owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 19 armour, 3 bombers, 4 fighters and 23 mech_infantrys remaining. Battle score for attacker is 69
Casualties for Germans: 1 infantry and 5 mech_infantrys
Casualties for Russians: 3 aaGuns, 2 armour, 11 artilleries and 7 infantry
Non Combat Move - Germans
1 fighter moved from Volgograd to Tambov
1 aaGun, 1 artillery and 1 infantry moved from Russia to Tambov
2 mech_infantrys moved from Western Ukraine to Tambov
1 aaGun moved from Caucasus to Kazakhstan
1 infantry moved from Russia to Tambov
4 fighters moved from Kazakhstan to Tsinghai
3 bombers moved from Kazakhstan to Yunnan
2 mech_infantrys moved from Western Germany to Southern Italy
3 fighters and 3 tactical_bombers moved from Normandy Bordeaux to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to Southern Italy
Place Units - Germans
5 infantry placed in Western Germany
3 infantry placed in Russia
3 mech_infantrys placed in Ukraine
1 destroyer and 1 submarine placed in 112 Sea Zone
2 bombers placed in Western Germany
1 artillery and 2 infantry placed in France
3 infantry placed in Southern France
Turning on Edit Mode
EDIT: Adding units owned by Germans to Yugoslavia: 1 mech_infantry
EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
Germans collect 68 PUs (5 lost to blockades); end with 68 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Russians regular : -3,50
Germans regular : 14,17
Russians AA : -1,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 destroyer, 9 infantry, 1 mech_infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 mech_infantry moved from Yunnan to Burma
1 bomber moved from Yunnan to Burma
1 infantry moved from Szechwan to Sikang
1 infantry moved from Shensi to Sikang
1 armour moved from Kansu to Timguska
Japanese take Timguska from Russians
1 armour moved from Timguska to Kansu
1 mech_infantry moved from Kansu to Sikang
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Central Mongolia to Suiyuyan
1 bomber moved from Yunnan to Sikang
1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
Combat - Japanese
Japanese creates battle in territory 35 Sea Zone
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 35 Sea Zone from ANZAC with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Burma
Japanese attack with 1 bomber and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Burma, round 2 : 1/2 hits, 0,83 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sikang
Japanese attack with 1 bomber, 2 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Sikang, round 2 : 1/4 hits, 1,17 expected hits
Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Sikang, round 3 : 1/3 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 bomber moved from Sikang to Yunnan
2 mech_infantrys moved from Tsinghai to Caucasus
1 mech_infantry moved from Kweichow to Tsinghai
1 infantry moved from Hopei to Kweichow
1 aaGun moved from Hopei to Kweichow
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Yunnan to Szechwan
1 armour moved from Anhwe to Yunnan
1 artillery moved from Anhwe to Hunan
1 infantry moved from Hunan to Yunnan
1 armour moved from French Indo China to Yunnan
1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 infantry moved from Korea to Amur
1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 bomber moved from Burma to Yunnan
Place Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 marine
EDIT: Removing units owned by Japanese from Guam: 1 marine
EDIT: Turning off Edit Mode
3 infantry placed in Malaya
3 infantry placed in French Indo China
1 infantry and 1 mech_infantry placed in Manchuria
2 infantry placed in Japan
1 destroyer, 3 submarines and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00
Japanese regular : -0,00
UK_Pacific regular : -0,33
@majikforce, I also posted my J Turn.
If you consider to attack the Caucasuss with your Air, please use the German file and roll your attack. My J move would not be affected since I would still move my Units into the Caucasuss.
Also if you consider to move your Russian Navy, feel free to do so. My J move would still not be affected by it.
If you dislike that I made my J move allready, please let me know and I will wait for your Russian move in the future.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Combat Move - British
1 unit repaired.
1 artillery and 2 infantry moved from India to Burma
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines moved from 94 Sea Zone to 95 Sea Zone
1 carrier and 1 destroyer moved from 81 Sea Zone to 95 Sea Zone
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to 95 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
3 infantry moved from Northwest Persia to Caucasus
7 fighters and 1 tactical_bomber moved from Northwest Persia to Caucasus
@aequitas-et-veritas Scramble 95?
@majikforce NO Scramble, please.
Thank you.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Purchase Units - Americans
Americans buy 4 artilleries, 1 bomber, 1 destroyer, 1 fighter, 5 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 fighters and 2 tactical_bombers moved from 110 Sea Zone to France
1 tactical_bomber moved from United Kingdom to France
2 bombers moved from United Kingdom to France
1 tactical_bomber moved from United Kingdom to Holland Belgium
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
Americans take 39 Sea Zone from Japanese
1 bomber and 1 fighter moved from India to 80 Sea Zone
1 bomber moved from India to Hunan
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 3 artilleries and 3 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 3 artilleries and 3 infantry in Normandy Bordeaux, round 2 : 1/6 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 3 artilleries and 2 infantry in Normandy Bordeaux, round 3 : 1/5 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in Holland Belgium
Americans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in France
Americans attack with 2 bombers, 4 fighters and 3 tactical_bombers
Germans defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor and 4 infantry; Italians defend with 1 aaGun
Italians roll AA dice in France : 0/3 hits, 0.50 expected hits
Americans roll dice for 2 bombers, 4 fighters and 3 tactical_bombers in France, round 2 : 6/9 hits, 5.33 expected hits
Germans roll dice for 1 aaGun, 1 armour, 1 artillery and 4 infantry in France, round 2 : 1/6 hits, 2.17 expected hits
1 aaGun owned by the Italians, 1 artillery owned by the Germans, 4 infantry owned by the Germans and 1 fighter owned by the Americans lost in France
Americans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in France, round 3 : 3/8 hits, 4.83 expected hits
Germans roll dice for 1 armour in France, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in France
Americans win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Americans: 1 fighter
Casualties for Germans: 1 armour, 1 artillery and 4 infantry
Casualties for Italians: 1 aaGun
Battle in Hunan
Americans attack with 1 bomber
Japanese defend with 1 artillery
Americans roll dice for 1 bomber in Hunan, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Hunan
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 80 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 80 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 80 Sea Zone
Americans win, taking 80 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 bomber moved from 80 Sea Zone to India
1 fighter moved from 80 Sea Zone to Persia
1 bomber moved from Hunan to India
1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 63 Sea Zone to 42 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 bomber moved from Hawaiian Islands to New Zealand
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 carrier, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 10 Sea Zone to 26 Sea Zone
3 fighters and 3 tactical_bombers moved from France to 110 Sea Zone
2 bombers moved from France to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
1 submarine moved from 105 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from Tunisia to 94 Sea Zone
1 artillery and 1 transport moved from 94 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
1 destroyer moved from 93 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 bomber moved from Eastern United States to United Kingdom
1 tactical_bomber moved from Holland Belgium to United Kingdom
1 transport moved from 102 Sea Zone to 101 Sea Zone
Place Units - Americans
3 transports placed in 101 Sea Zone
4 artilleries, 1 bomber, 1 fighter and 4 infantry placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea Zone
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
Combat - Chinese
Chinese creates battle in territory Hunan
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs
Purchase Units - British
British buy 3 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
1 artillery and 2 infantry moved from India to Burma
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines moved from 94 Sea Zone to 95 Sea Zone
1 carrier and 1 destroyer moved from 81 Sea Zone to 95 Sea Zone
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to 95 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
3 infantry moved from Northwest Persia to Caucasus
7 fighters and 1 tactical_bomber moved from Northwest Persia to Caucasus
Combat - British
Battle in 95 Sea Zone
British attack with 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 3 submarines and 2 tactical_bombers
Germans defend with 1 fighter; Italians defend with 1 carrier, 2 destroyers, 1 fighter and 2 submarines
British roll dice for 3 submarines in 95 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
British roll dice for 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 tactical_bombers in 95 Sea Zone, round 2 : 4/9 hits, 4.50 expected hits
Units damaged: 1 carrier owned by the Italians
Italians roll dice for 2 submarines in 95 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 carrier, 2 destroyers and 2 fighters in 95 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits
1 destroyer owned by the Italians, 1 destroyer owned by the British, 2 submarines owned by the Italians and 3 submarines owned by the British lost in 95 Sea Zone
British roll dice for 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 tactical_bombers in 95 Sea Zone, round 3 : 5/8 hits, 4.17 expected hits
Italians roll dice for 1 carrier, 1 destroyer and 2 fighters in 95 Sea Zone, round 3 : 1/4 hits, 2.00 expected hits
1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 fighter owned by the Germans, 1 fighter owned by the Italians and 1 carrier owned by the Italians lost in 95 Sea Zone
British win with 2 carriers, 1 cruiser, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 30
Casualties for British: 2 destroyers and 3 submarines
Casualties for Italians: 1 carrier, 2 destroyers, 1 fighter and 2 submarines
Casualties for Germans: 1 fighter
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Caucasus
British attack with 7 fighters, 3 infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry; Japanese defend with 2 mech_infantrys
British roll dice for 7 fighters, 3 infantry and 1 tactical_bomber in Caucasus, round 2 : 6/11 hits, 4.67 expected hits
Germans roll dice for 3 mech_infantrys in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Japanese, 1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Caucasus
British win, taking Caucasus from Germans with 7 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantry
Casualties for Japanese: 2 mech_infantrys
Non Combat Move - British
7 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia
1 mech_infantry moved from Iraq to Northwest Persia
1 armour moved from Iraq to Northwest Persia
1 armour moved from Eastern Persia to Northwest Persia
1 armour, 1 artillery and 1 infantry moved from Persia to Northwest Persia
1 armour moved from India to West India
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
2 fighters moved from 95 Sea Zone to Normandy Bordeaux
2 aaGuns, 1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
3 armour placed in Persia
3 infantry placed in Egypt
1 fighter placed in 110 Sea Zone
2 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
1 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 1 armour
Combat Hit Differential Summary :
Americans regular : -2.83
Italians regular : 0.33
Japanese regular : 0.17
Germans regular : -1.33
British regular : 0.83
Italians AA : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Purchase Units - Italians
Italians buy 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 mech_infantry moved from Romania to Ukraine
1 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Western Germany to Southern Italy
Place Units - Italians
2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to India
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
Place Units - ANZAC
1 artillery placed in New South Wales
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 1 carrier, 1 fighter, 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
2 bombers moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
3 fighters moved from 112 Sea Zone to Holland Belgium
3 tactical_bombers moved from 112 Sea Zone to Holland Belgium
3 mech_infantrys moved from Volgograd to Caucasus
1 fighter moved from Tambov to Caucasus
1 fighter moved from Tsinghai to Caucasus
1 fighter moved from Tsinghai to Caucasus
1 mech_infantry moved from Kazakhstan to Turkmenistan
Germans take Turkmenistan from Russians
3 bombers moved from Yunnan to Hunan
2 fighters moved from Tsinghai to Hunan
Combat - Germans
Battle in Hunan
Germans attack with 3 bombers and 2 fighters
Chinese defend with 1 infantry
Germans roll dice for 3 bombers and 2 fighters in Hunan, round 2 : 4/5 hits, 3,00 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Germans and 1 infantry owned by the Chinese lost in Hunan
Germans win with 3 bombers and 1 fighter remaining. Battle score for attacker is -7
Casualties for Germans: 1 fighter
Casualties for Chinese: 1 infantry
Battle in Holland Belgium
Germans attack with 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers
Americans defend with 1 artillery
Germans roll dice for 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers in Holland Belgium, round 2 : 7/12 hits, 6,33 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Caucasus
Germans attack with 3 fighters and 3 mech_infantrys
British defend with 2 infantry
Germans roll dice for 3 fighters and 3 mech_infantrys in Caucasus, round 2 : 0/6 hits, 2,00 expected hits
British roll dice for 2 infantry in Caucasus, round 2 : 2/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Germans lost in Caucasus
Germans roll dice for 3 fighters and 1 mech_infantry in Caucasus, round 3 : 1/4 hits, 1,67 expected hits
British roll dice for 2 infantry in Caucasus, round 3 : 1/2 hits, 0,67 expected hits
1 fighter owned by the Germans and 1 infantry owned by the British lost in Caucasus
Germans roll dice for 2 fighters and 1 mech_infantry in Caucasus, round 4 : 1/3 hits, 1,17 expected hits
British roll dice for 1 infantry in Caucasus, round 4 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
Germans win with 2 fighters remaining. Battle score for attacker is -16
Casualties for Germans: 1 fighter and 3 mech_infantrys
Casualties for British: 2 infantry
Non Combat Move - Germans
3 mech_infantrys moved from Ukraine to Volgograd
1 aaGun, 18 armour and 21 mech_infantrys moved from Kazakhstan to Volgograd
1 aaGun, 1 artillery, 2 infantry and 2 mech_infantrys moved from Tambov to Volgograd
2 fighters moved from Caucasus to Volgograd
5 artilleries and 7 infantry moved from Samara to Volgograd
1 artillery moved from Novosibirsk to Samara
3 infantry moved from Russia to Samara
1 artillery moved from Evenkiyskiy to Timguska
1 armour and 1 mech_infantry moved from Kazakhstan to Szechwan
3 bombers and 1 fighter moved from Hunan to Yunnan
4 fighters and 4 tactical_bombers moved from Holland Belgium to 112 Sea Zone
2 bombers moved from Holland Belgium to Western Germany
2 fighters moved from Southern Italy to Western Germany
3 infantry moved from Southern France to Northern Italy
1 mech_infantry moved from Yugoslavia to Northern Italy
Place Units - Germans
1 carrier placed in 112 Sea Zone
1 armour, 1 bomber, 1 fighter, 3 infantry and 3 mech_infantrys placed in Western Germany
3 infantry placed in Volgograd
3 mech_infantrys placed in Ukraine
3 infantry placed in Germany
Germans undo move 5.
Germans undo move 2.
1 bomber, 1 fighter and 6 infantry placed in Western Germany
1 armour placed in Western Germany
3 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 69 PUs; end with 69 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67
Americans regular : -0,33
Germans regular : -1,17
British regular : 2,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 mech_infantry moved from Manchuria to Anhwe
1 infantry moved from Manchuria to Jehol
1 artillery and 1 infantry moved from Yunnan to Burma
2 bombers moved from Yunnan to Burma
1 mech_infantry moved from Tsinghai to Caucasus
Japanese take Caucasus from British
2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
13 fighters and 7 tactical_bombers moved from 35 Sea Zone to Borneo
Combat - Japanese
Battle in Borneo
Japanese attack with 13 fighters, 2 infantry and 7 tactical_bombers
ANZAC defend with 1 artillery
Japanese roll dice for 13 fighters, 2 infantry and 7 tactical_bombers in Borneo, round 2 : 13/22 hits, 11,50 expected hits
UK_Pacific roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 13 fighters, 2 infantry and 7 tactical_bombers remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Burma
Japanese attack with 1 artillery, 2 bombers and 1 infantry
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Burma, round 2 : 2/4 hits, 2,00 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Japanese
2 bombers moved from Burma to Yunnan
1 infantry moved from Yenisey to Timguska
1 armour moved from Kansu to Sikang
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Shensi to Kansu
1 infantry moved from Kweichow to Shensi
1 mech_infantry moved from Yunnan to Kweichow
3 infantry moved from French Indo China to Yunnan
3 infantry moved from Malaya to Shan State
13 fighters and 7 tactical_bombers moved from Borneo to 35 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 carrier and 2 fighters moved from 6 Sea Zone to 35 Sea Zone
3 submarines moved from 6 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Yunnan to Hunan
Place Units - Japanese
3 infantry placed in Malaya
1 mech_infantry placed in French Indo China
1 submarine placed in 36 Sea Zone
1 carrier, 1 destroyer and 2 fighters placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Combat Hit Differential Summary :
Japanese regular : 1,50
UK_Pacific regular : 0,00
Oh sheeesh, I think I overwrote our game with my newer version 2.2.28086, sigh.
Let me know if you run into any kind of trouble playing it.
I also skipped your Russian go. If you wanted to move your Ftrs into Caucasuss let me know, then I have to readjust my J Turn a little bit (concerning the mech I moved in). Also it is your right to cancel off my J18 in order to play your R18 properly.
Best Regards
AetV