@pacifiersboard said in L26 PTV axis-dominion (+6) vs pacifier:
does the aaa in Holland enable a Land Scramble from W-Ger?
yes
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 destroyers, 10 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
1 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from Manchuria to Amur
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery, 2 infantry and 1 mech_infantry moved from Anhwe to Kweichow
1 armour and 1 mech_infantry moved from French Indo China to Kweichow
2 mech_infantrys moved from Hunan to Kweichow
3 infantry moved from Shan State to Burma
1 tactical_bomber moved from Yunnan to Burma
2 bombers and 1 fighter moved from French Indo China to Burma
1 fighter moved from Malaya to Burma
1 tactical_bomber moved from 37 Sea Zone to Burma
1 fighter and 1 tactical_bomber moved from Kiangsu to Kweichow
Combat - Japanese
Battle in Siberia
Battle in Amur
Japanese attack with 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry in Amur, round 2 : 4/12 hits, 3.00 expected hits
Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
Japanese win, taking Siberia from Russians, taking Amur from Russians with 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kweichow
Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry, 4 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry, 4 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 4/10 hits, 3.17 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 1 artillery, 1 fighter, 2 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in Burma, round 2 : 5/9 hits, 4.17 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
2 marines moved from Caroline Islands to 33 Sea Zone
2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 9 fighters, 2 marines, 3 submarines, 3 tactical_bombers and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 38 Sea Zone
1 submarine moved from 74 Sea Zone to 78 Sea Zone
2 bombers moved from Burma to Malaya
1 artillery and 2 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to Shan State
1 aaGun moved from Hunan to Kweichow
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 artillery moved from Jehol to Anhwe
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
2 marines moved from 35 Sea Zone to Philippines
2 transports moved from 37 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from Burma to Malaya
2 fighters moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsi
1 submarine moved from 20 Sea Zone to 38 Sea Zone
1 carrier moved from 20 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Kiangsu to Japan
1 fighter moved from Kiangsu to Kiangsi
Place Units - Japanese
4 infantry placed in Japan
2 destroyers and 1 submarine placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kwangtung
3 infantry placed in French Indo China
Japanese undo move 4.
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 2.67
UK_Pacific regular : 1.33
Russians regular : 0.67
Test summary from TripleA, engine version: 2.2.20868, time: 10:21:45 AM
Savegame
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 3 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
6 fighters moved from 54 Sea Zone to 55 Sea Zone
6 fighters moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from 110 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from United Kingdom to 125 Sea Zone
1 artillery moved from Libya to Tobruk
Americans take Tobruk from Italians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 3 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
6 fighters moved from 54 Sea Zone to 55 Sea Zone
6 fighters moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from 110 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from United Kingdom to 125 Sea Zone
1 artillery moved from Libya to Tobruk
Americans take Tobruk from Italians
Combat - Americans
Battle in 125 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 46 Sea Zone
Americans attack with 6 fighters, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 6 fighters and 1 transport in 46 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 6 fighters and 1 transport remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 6 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 6 fighters in 55 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 6 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in New Guinea
Non Combat Move - Americans
6 fighters moved from 46 Sea Zone to 54 Sea Zone
6 fighters moved from 55 Sea Zone to 54 Sea Zone
2 aaGuns and 2 infantry moved from Western United States to 10 Sea Zone
2 aaGuns, 2 carriers, 1 fighter, 2 infantry, 5 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 aaGuns and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from 125 Sea Zone to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
2 bombers moved from Gibraltar to Syria
1 armour and 3 mech_infantrys moved from Libya to Tobruk
1 infantry moved from Tunisia to Algeria
1 fighter moved from Gibraltar to Syria
3 fighters moved from Western United States to 26 Sea Zone
Place Units - Americans
2 carriers, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery and 3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : -1.17
Japanese regular : 1.33
Germans regular : -0.17
Territory Summary for Americans :
Queensland : 2 infantry and 3 marines
New Guinea : 1 artillery and 1 infantry
Wake Island : 1 airfield
Western United States : 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 4 infantry
Midway : 1 airfield
46 Sea Zone : 1 transport
26 Sea Zone : 2 carriers, 1 destroyer, 4 fighters, 5 submarines and 2 transports
10 Sea Zone : 2 carriers, 1 destroyer, 1 submarine and 1 transport
54 Sea Zone : 1 battleship, 6 carriers, 2 cruisers, 7 destroyers, 12 fighters, 2 submarines and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
United Kingdom : 2 fighters, 5 infantry, 1 marine and 1 mech_infantry
Morocco : 1 flag
Algeria : 1 flag, 1 infantry
Syria : 2 bombers and 1 fighter
Tunisia : 1 flag
Tobruk : 1 flag, 1 armour, 1 artillery and 3 mech_infantrys
Libya : 1 flag
125 Sea Zone : 1 flag, 1 destroyer
93 Sea Zone : 1 flag, 1 submarine
110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 50 / 57
Russians : 27 / 36
Japanese : 60 / 68
Americans : 54 / 79
Chinese : 7 / 11
British : 39 / 55
UK_Pacific : 5 / 6
Italians : 12 / 4
ANZAC : 10 / 13
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 8 infantry moved from Shensi to Suiyuyan
Place Units - Chinese
1 infantry placed in Hopei
1 infantry placed in Shensi
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Combat Hit Differential Summary :
Territory Summary for Chinese :
Shensi : 1 infantry
Suiyuyan : 1 fighter and 9 infantry
Hopei : 1 infantry
Szechwan : 1 infantry
Production/PUs Summary :
Germans : 50 / 57
Russians : 27 / 36
Japanese : 60 / 68
Americans : 54 / 79
Chinese : 7 / 9
British : 39 / 55
UK_Pacific : 5 / 6
Italians : 12 / 4
ANZAC : 10 / 13
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
3 infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 armour and 1 fighter moved from Libya to Alexandria
3 artilleries and 3 infantry moved from Egypt to Alexandria
2 mech_infantrys moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Greece
1 bomber moved from Syria to Normandy Bordeaux
1 transport moved from 99 Sea Zone to 96 Sea Zone
2 infantry moved from Libya to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
3 fighters moved from Syria to Alexandria
1 fighter moved from 99 Sea Zone to Alexandria
1 fighter moved from 99 Sea Zone to Alexandria
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 3 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
6 fighters moved from 54 Sea Zone to 55 Sea Zone
6 fighters moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from 110 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from United Kingdom to 125 Sea Zone
1 artillery moved from Libya to Tobruk
Americans take Tobruk from Italians
Combat - Americans
Battle in 125 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 46 Sea Zone
Americans attack with 6 fighters, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 6 fighters and 1 transport in 46 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 6 fighters and 1 transport remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 6 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 6 fighters in 55 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 6 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in New Guinea
Non Combat Move - Americans
6 fighters moved from 46 Sea Zone to 54 Sea Zone
6 fighters moved from 55 Sea Zone to 54 Sea Zone
2 aaGuns and 2 infantry moved from Western United States to 10 Sea Zone
2 aaGuns, 2 carriers, 1 fighter, 2 infantry, 5 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 aaGuns and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from 125 Sea Zone to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
2 bombers moved from Gibraltar to Syria
1 armour and 3 mech_infantrys moved from Libya to Tobruk
1 infantry moved from Tunisia to Algeria
1 fighter moved from Gibraltar to Syria
3 fighters moved from Western United States to 26 Sea Zone
Place Units - Americans
2 carriers, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery and 3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 8 infantry moved from Shensi to Suiyuyan
Place Units - Chinese
1 infantry placed in Hopei
1 infantry placed in Shensi
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Purchase Units - British
British buy 2 destroyers, 6 infantry and 3 submarines; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
3 infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 armour and 1 fighter moved from Libya to Alexandria
3 artilleries and 3 infantry moved from Egypt to Alexandria
2 mech_infantrys moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Greece
1 bomber moved from Syria to Normandy Bordeaux
1 transport moved from 99 Sea Zone to 96 Sea Zone
2 infantry moved from Libya to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
3 fighters moved from Syria to Alexandria
1 fighter moved from 99 Sea Zone to Alexandria
1 fighter moved from 99 Sea Zone to Alexandria
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
Combat - British
Battle in Greece
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry
British roll dice for 2 cruisers in Greece, round 2 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Greece
British win, taking Greece from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Normandy Bordeaux
British attack with 2 bombers, 3 fighters and 3 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 2 bombers, 3 fighters and 3 infantry in Normandy Bordeaux, round 2 : 5/8 hits, 3.33 expected hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 2 bombers, 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Battle in Holland Belgium
British attack with 1 bomber, 1 fighter and 2 infantry
Italians defend with 1 mech_infantry
British roll dice for 1 bomber, 1 fighter and 2 infantry in Holland Belgium, round 2 : 3/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Alexandria
British attack with 1 armour, 3 artilleries, 6 fighters, 3 infantry and 2 mech_infantrys
Italians defend with 1 armour, 2 artilleries and 2 infantry
British roll dice for 1 armour, 3 artilleries, 6 fighters, 3 infantry and 2 mech_infantrys in Alexandria, round 2 : 5/15 hits, 5.83 expected hits
Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Alexandria, round 2 : 5/5 hits, 1.83 expected hits
2 artilleries owned by the Italians, 2 artilleries owned by the British, 2 infantry owned by the Italians, 3 infantry owned by the British and 1 armour owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 armour, 1 artillery, 6 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 2 artilleries and 3 infantry
Casualties for Italians: 1 armour, 2 artilleries and 2 infantry
Non Combat Move - British
1 fighter moved from Greece to 99 Sea Zone
1 tactical_bomber moved from Greece to Syria
3 fighters moved from Alexandria to 99 Sea Zone
3 fighters moved from Alexandria to Syria
3 mech_infantrys moved from Egypt to Iraq
1 transport moved from 99 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
1 aaGun moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
3 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 bombers moved from Normandy Bordeaux to United Kingdom
1 bomber moved from Holland Belgium to United Kingdom
2 fighters and 1 tactical_bomber moved from Burma to India
Place Units - British
2 infantry placed in Egypt
4 infantry placed in United Kingdom
1 destroyer and 1 submarine placed in 71 Sea Zone
1 destroyer and 2 submarines placed in 110 Sea Zone
Turn Complete - British
British collect 46 PUs; end with 49 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 52 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 55 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 58 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Americans regular : -1.17
Italians regular : 2.83
Japanese regular : 1.00
Germans regular : 0.83
British regular : 1.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
Shensi : 1 infantry
Suiyuyan : 1 fighter and 9 infantry
Hopei : 1 infantry
Szechwan : 1 infantry
Burma : 2 infantry
India : 3 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 factory_major, 2 fighters, 1 harbour, 14 infantry, 2 mech_infantrys and 1 tactical_bomber
Queensland : 2 infantry and 3 marines
New Guinea : 1 artillery and 1 infantry
Wake Island : 1 airfield
Western United States : 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 4 infantry
Midway : 1 airfield
46 Sea Zone : 1 transport
26 Sea Zone : 2 carriers, 1 destroyer, 4 fighters, 5 submarines and 2 transports
10 Sea Zone : 2 carriers, 1 destroyer, 1 submarine and 1 transport
54 Sea Zone : 2 battleships, 6 carriers, 2 cruisers, 7 destroyers, 12 fighters, 2 submarines and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 armour, 1 artillery and 2 mech_infantrys
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 3 bombers, 1 factory_major, 2 fighters, 1 harbour, 10 infantry, 1 marine and 2 mech_infantrys
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
French Central Africa : 1 flag
French Madagascar : 1 flag
Algeria : 1 flag, 1 infantry
Syria : 1 flag, 1 airfield, 1 artillery, 2 bombers, 4 fighters, 1 infantry, 1 marine and 1 tactical_bomber
French West Africa : 1 flag
Tunisia : 1 flag, 1 infantry
Holland Belgium : 1 flag, 1 infantry
Tobruk : 1 flag, 1 armour, 1 artillery and 3 mech_infantrys
Libya : 1 flag, 1 aaGun
Italian Somaliland : 1 flag
Ethiopia : 1 flag
125 Sea Zone : 1 flag, 1 destroyer
106 Sea Zone : 1 flag
93 Sea Zone : 1 flag, 1 submarine
Crete : 1 flag
Greece : 1 flag, 2 infantry
99 Sea Zone : 2 carriers, 3 cruisers, 2 destroyers, 4 fighters and 2 transports
97 Sea Zone : 1 flag, 6 submarines
Iraq : 1 flag, 3 mech_infantrys
Eastern Persia : 1 flag
71 Sea Zone : 1 destroyer and 1 submarine
Brazil : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag
110 Sea Zone : 3 carriers, 1 cruiser, 4 destroyers, 5 fighters, 5 submarines, 1 tactical_bomber and 6 transports
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 45 / 57
Russians : 27 / 36
Japanese : 59 / 68
Americans : 54 / 79
Chinese : 7 / 9
British : 46 / 58
UK_Pacific : 6 / 6
Italians : 10 / 4
ANZAC : 10 / 13
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Romania to Greece
2 fighters moved from Southern Italy to Greece
1 bomber moved from Western Germany to Greece
Combat - Italians
Battle in Greece
Italians attack with 1 armour, 1 bomber and 2 fighters
British defend with 2 infantry
Italians roll dice for 1 armour, 1 bomber and 2 fighters in Greece, round 2 : 1/4 hits, 2.17 expected hits
British roll dice for 2 infantry in Greece, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Greece
Italians roll dice for 1 armour, 1 bomber and 2 fighters in Greece, round 3 : 3/4 hits, 2.17 expected hits
British roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Greece
Italians win, taking Greece from British with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Italians
1 bomber and 2 fighters moved from Greece to Southern Italy
1 armour moved from Greater Southern Germany to Romania
1 armour moved from Greater Southern Germany to Poland
Place Units - Italians
1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,6,5,2,4,3,3,5,1,2,6,2,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,4,6,1,3,5,6,1,5,2,2
Italians collect 2 PUs (10 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
British regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Romania to Greece
2 fighters moved from Southern Italy to Greece
1 bomber moved from Western Germany to Greece
Combat - Italians
Battle in Greece
Italians attack with 1 armour, 1 bomber and 2 fighters
British defend with 2 infantry
Italians roll dice for 1 armour, 1 bomber and 2 fighters in Greece, round 2 : 1/4 hits, 2.17 expected hits
British roll dice for 2 infantry in Greece, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Greece
Italians roll dice for 1 armour, 1 bomber and 2 fighters in Greece, round 3 : 3/4 hits, 2.17 expected hits
British roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Greece
Italians win, taking Greece from British with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Italians
1 bomber and 2 fighters moved from Greece to Southern Italy
1 armour moved from Greater Southern Germany to Romania
1 armour moved from Greater Southern Germany to Poland
Place Units - Italians
1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,6,5,2,4,3,3,5,1,2,6,2,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,4,6,1,3,5,6,1,5,2,2
Italians collect 2 PUs (10 lost to blockades); end with 2 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Romania: 1 aaGun and 1 armour
EDIT: Adding units owned by Italians to Bessarabia: 1 aaGun
EDIT: Adding units owned by Italians to Ukraine: 1 armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.33
British regular : -1.00
Test summary from TripleA, engine version: 2.2.20868, time: 11:09:37 AM
Savegame
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 60 Sea Zone
4 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 54 Sea Zone to 60 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 60 Sea Zone
4 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 54 Sea Zone to 60 Sea Zone
Combat - ANZAC
Battle in Java
Battle in Sumatra
Non Combat Move - ANZAC
1 fighter moved from Hawaiian Islands to Queensland
1 fighter moved from Queensland to Northern Territory
1 aaGun, 1 artillery and 1 infantry moved from Queensland to Northern Territory
1 aaGun moved from Queensland to Northern Territory
1 infantry moved from Eastern Persia to West India
Place Units - ANZAC
1 transport placed in 54 Sea Zone
2 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Marshall Islands : 1 flag
India : 1 infantry
Queensland : 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry and 1 marine
Northern Territory : 2 aaGuns, 1 artillery, 1 fighter and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 2 infantry
Sumatra : 1 flag, 2 infantry
42 Sea Zone : 1 transport
41 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser, 3 submarines and 1 transport
60 Sea Zone : 1 destroyer and 1 submarine
West India : 1 infantry
66 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 45 / 57
Russians : 27 / 36
Japanese : 51 / 68
Americans : 54 / 79
Chinese : 7 / 9
British : 44 / 58
UK_Pacific : 6 / 6
Italians : 12 / 2
ANZAC : 18 / 21
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 60 Sea Zone
4 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 54 Sea Zone to 60 Sea Zone
Combat - ANZAC
Battle in Java
Battle in Sumatra
Non Combat Move - ANZAC
1 fighter moved from Hawaiian Islands to Queensland
1 fighter moved from Queensland to Northern Territory
1 aaGun, 1 artillery and 1 infantry moved from Queensland to Northern Territory
1 aaGun moved from Queensland to Northern Territory
1 infantry moved from Eastern Persia to West India
Place Units - ANZAC
1 transport placed in 54 Sea Zone
2 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Marshall Islands : 1 flag
India : 1 infantry
Queensland : 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry and 1 marine
Northern Territory : 2 aaGuns, 1 artillery, 1 fighter and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 2 infantry
Sumatra : 1 flag, 2 infantry
42 Sea Zone : 1 transport
41 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser, 3 submarines and 1 transport
60 Sea Zone : 1 destroyer and 1 submarine
West India : 1 infantry
66 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 45 / 57
Russians : 27 / 36
Japanese : 51 / 68
Americans : 54 / 79
Chinese : 7 / 9
British : 44 / 58
UK_Pacific : 6 / 6
Italians : 12 / 2
ANZAC : 18 / 21
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
1 destroyer moved from 71 Sea Zone to 78 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 60 Sea Zone
4 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 54 Sea Zone to 60 Sea Zone
Combat - ANZAC
Battle in Java
Battle in Sumatra
Non Combat Move - ANZAC
1 fighter moved from Hawaiian Islands to Queensland
1 fighter moved from Queensland to Northern Territory
1 aaGun, 1 artillery and 1 infantry moved from Queensland to Northern Territory
1 aaGun moved from Queensland to Northern Territory
1 infantry moved from Eastern Persia to West India
Place Units - ANZAC
1 transport placed in 54 Sea Zone
2 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
1 destroyer moved from 71 Sea Zone to 78 Sea Zone
Combat - French
Battle in 78 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 submarine
French roll dice for 1 destroyer in 78 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 78 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
French roll dice for 1 destroyer in 78 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 78 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
French roll dice for 1 destroyer in 78 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 78 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
French roll dice for 1 destroyer in 78 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 78 Sea Zone, round 5 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the French lost in 78 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for French: 1 destroyer
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.33
French regular : -1.33
Territory Summary for ANZAC and French :
Marshall Islands : 1 flag
India : 1 infantry
Queensland : 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry and 1 marine
Northern Territory : 2 aaGuns, 1 artillery, 1 fighter and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 2 infantry
Sumatra : 1 flag, 2 infantry
42 Sea Zone : 1 transport
41 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser, 3 submarines and 1 transport
60 Sea Zone : 1 destroyer and 1 submarine
West India : 1 infantry
United Kingdom : 1 fighter and 2 infantry
66 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 45 / 57
Russians : 27 / 36
Japanese : 51 / 68
Americans : 54 / 79
Chinese : 7 / 9
British : 44 / 58
UK_Pacific : 6 / 6
Italians : 12 / 2
ANZAC : 18 / 21
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 13 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
2 fighters moved from 112 Sea Zone to Holland Belgium
1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux
3 fighters moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Novgorod to Western Ukraine
1 artillery and 1 infantry moved from Ukraine to Western Ukraine
1 bomber moved from Novgorod to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Americans with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/7 hits, 3.00 expected hits
British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Holland Belgium
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 2.00 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
5 artilleries moved from France to Normandy Bordeaux
10 mech_infantrys moved from Western Germany to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from Holland Belgium to 112 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone
3 fighters moved from Normandy Bordeaux to Western Germany
1 artillery and 1 infantry moved from Norway to Finland
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 bomber moved from 125 Sea Zone to Novgorod
5 mech_infantrys moved from Romania to Ukraine
5 mech_infantrys moved from Slovakia Hungary to Romania
1 tactical_bomber moved from Western Ukraine to Ukraine
Place Units - Germans
1 destroyer and 1 submarine placed in 112 Sea Zone
3 infantry placed in France
3 infantry placed in Novgorod
3 infantry placed in Ukraine
4 infantry and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2,4,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,5,5,2,6,2,1,2,3,5,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
Germans collect 47 PUs (5 lost to blockades); end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : -0.33
Germans regular : 1.50
British regular : 0.00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 6 artilleries and 4 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
2 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
2 fighters moved from Russia to Western Ukraine
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 6 artilleries and 4 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
2 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
2 fighters moved from Russia to Western Ukraine
Combat - Russians
Battle in Western Ukraine
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/6 hits, 2.50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
2 fighters moved from Western Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
3 infantry moved from Rostov to Volgograd
3 infantry moved from Bryansk to Rostov
9 artilleries and 1 infantry moved from Russia to Bryansk
1 infantry moved from Buryatia to Sakha
2 aaGuns and 10 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Ulaanbaatar to Buryatia
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Dzavhan to Yakut S.S.R.
2 infantry moved from Olgiy to Kansu
Place Units - Russians
3 infantry placed in Volgograd
6 artilleries and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : 0.50
Territory Summary for Russians :
Kansu : 2 infantry
Sakha : 1 infantry
Yakut S.S.R. : 2 aaGuns and 11 infantry
Buryatia : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag, 1 infantry
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 1 infantry
Tsagaan Olom : 1 flag
Belarus : 1 infantry
Bryansk : 4 aaGuns, 1 armour, 11 artilleries, 1 fighter, 80 infantry, 5 mech_infantrys and 1 tactical_bomber
Rostov : 3 infantry
Archangel : 1 infantry
Russia : 1 airfield, 6 artilleries, 1 factory_major, 2 fighters and 1 infantry
Western Ukraine : 1 infantry
Vologda : 2 infantry
Volgograd : 1 factory_minor and 6 infantry
Samara : 2 armour and 4 mech_infantrys
93 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 49 / 57
Russians : 28 / 35
Japanese : 51 / 68
Americans : 54 / 79
Chinese : 7 / 9
British : 39 / 58
UK_Pacific : 6 / 6
Italians : 12 / 2
ANZAC : 18 / 21
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
@666
Forgot to move an AA from W. Germany to France. Do I have your permission to do so?
@ArtofWar1947 said in 20L BM3 ArtofWar1947 (Axis) vs. 666 (Allies+9):
@666
Forgot to move an AA from W. Germany to France. Do I have your permission to do so?
sure