Round Six: Red using special ability to destroy on ice hex that connects N.Greenland to N.P. Base, thus a Rattler lost to take out a Blue Jet. Meanwhile six troopers attack 5 of White troopers on ice hex, all are lost.
Having already built a C and rattler for Red Base.
Blue moves from Blue Base a C with two troopers, landed on island 1 VP NE. of Blue Base, defended by a Red trooper. Island taken for no lost.
Meanwhile 2 Troopers move onto that ice hex, that connects to NP Base. While 5 more Troopers leave Apogee base, heading for NP base. Having built a Jet and 2 Troopers for Blue Base. Along with 3 more troopers for Apogee Base.
Black trooper attacks from one ice to another ice hex, holding 4 White Troopers. Losses are one each side. Already built for near having no defensive Black base, a C and 2 troopers.
From NP base 6 trooped attack 2 Blue Troopers on connecting ice hex to Greenland. Takes the ice hex, with lost of one trooper.
White uses special ability to move 3 Troopers across ice hex bridge to outside of Black base. Also C from White Base lands 2 more Troopers on same area, while 2 Troopers from White Base moves towards Black Base( vía ice hexes bridge).
Meanwhile 5 Troopers are heading to N. Greenland from Apogee Base. Having built a Jet and 2 Troopers for Apogee Base, and, 1 Trooper for White Base.
Round 7: Red knows the greatest threat to NP base, is lack of a good defense in it, but, Joe forces will never be able to land and take it, for Round 7. Here using special ability from Red base Rattler attacks and takes out Blue C, on hex with 1 VP island midway tween Red and Blue Base.
Even with the lost of air power, Red C lands 2 troopers onto island, defended by 2 Blue troopers. Island retaken for no losses.
Having built 6 troopers for NP base.
Blue has 5 and a group of 3 Troopers heading for ice hex, that connects to NP base from N.Greenland. Builds C for Blue Base and 5 Troopers for Apogee Base.
Black destroys ice hex that connects to Black base. Four White Troopers retreat to ice hex behind them. Builds a rattler for Black base and trooper for NP base.
White C attacks Black C, both are lost. From Northern Greenland 1 VP hex, 5 Troopers enter ice hex, defended by 6 Black troopers( also a White Jet from Apogee Base flies in). All lost but for 1 Black trooper on ice hex. Already built 4 Troopers for Apogee Base and 5 for White Base.
My Axis & Allies collection
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@nolimit Actually I do have it, I have made my own copy for both Europe 369 and Europe 370, I printed the setup chart and the rules, then I added the Italian pieces to both issues of the game :) but thanks for the thought :)
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Regarding the French/Chinese expansion for ‘Nova Games Axis and Allies’:
My Nova Games game came with this counter sheet.
No setup though…Image of FR/CH counter sheet: http://web.archive.org/web/20020906125332im_/http://wargamer.com/axisallies/images/nova_aa_counters.gif
EDIT:
Just adding this:
This is from my defunct Axis and Allies website (see link in this very message):
“Nova planned to release a expansion set for the game. This set would introduce France and China to the game (sounds familiar to World at War players!). The counters were produced, but the actual package was never released! This was because MB took over the game. The counter sheet as pictured on this page actually is a never released French/Chinese counter sheet (both having only halve the amount of units the original powers have).”
If anyone every finds a kind of draft (or demo, whatever) for this French/Chinese expansion… please post info here.
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Wow, I did not know this French version existed:
https://www.axisandallies.org/forums/assets/uploads/files/1623432330073-a-amp-a-mbg-fransk.jpg
Regarding a Dutch version.
There were Axis and Allies (Classic) games that included a Dutch version of the rule.
But as far as I know the box was the same.
A sticker? Maybe… -
@thrasher1 The dutch version came with a printout of the rules in dutch, but in the original box where they just added a sticker with dutch text.
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@midnight_reaper Hello good sir :D
The collection is now complet :) pictures will come during the upcoming weekend when I have some time for it… But for now, you can see the final missing version that I just received from Canada eh, today :D Enjoy… -
@midnight_reaper Hello good sir,
As promised are here some pictures of all my (complete) collection of the Axis & Allies games/variations/versions/box printings (30 different kind):
Nova Games (plus expansion)
Jedko Games (plus expansion)
MB Gamemaster 1st. edition
MB Gamemaster 2nd. edition
MB Gamemaster Duthch edition
MB Gamemaster French/Canadian edition
Europe 1940 1st. edition
Pacific 1940 1st. edition
Europe 1940 2nd. edition
Pacific 1940 2nd. edition
Anniversary 1st. edition
Anniversary 2nd. edition
Revised 366 edition
Revised 370 edition
Revised Tilsit (French) edition
Europe 369 edition (incl. Italy expansion)
Europe 370 edition (incl. Italy expansion)
Zombies
1941
1942
1942 2nd. edition
D-Day 1st. edition
D-Day 2nd. edition
D-Day 3rd. edition
Battle of the Bulge
Guadalcanal
Pacific 330 edition
Pacific 335 edition
Pacific 345 edition
WWI 1914Plus a homebuild version of both the Global 1940 House Rules and the Zombies 1939 Intro Scenario/1942 Expansion edition…
This is, as far as I know, all the different editions available, but if anyone out there know of any kind of other edition/box printing not shown here, please let me know :)
PS: I have all the different PC game versions, but not the Axis & Allies Miniatures (since I do not count them as being part of this universe)… :D
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Where there any other ‘foreign language’ versions of Axis and Allies?
https://www.axisandallies.org/forums/assets/uploads/files/1628780635839-01.jpg
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@thrasher1 Not to my knowledge, as far as I know there is ‘only’ the english 1st. and 2nd. edition, the dutch edition and the french/canadian edition of the classic version of A&A :)
Maybe @Midnight_Reaper knows more and can answer that question for you…
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I think I can vaguely remember there was a rules translation in German.
But I am not sure. -
@thrasher1 Sure it was not a dutch version you remember? Either way, as long as the boxprinting was not in german I have no need for it in my collection :D but thanks for the info…
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I am from Netherlands. And yes I can remember the Dutch translation being included in the box.
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I have a separate ‘Rules Clarifications’ leaflet that was issued some time after the Milton Bradley version itself. It is signed “General M. Bradley, Supeme GameMaster”. I’m not sure how rare it is.
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@kaleu Could you post a picture of it? :)
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@aadudecphdk1981 Will do, but it may take me a day or so before I get around to scanning it.
A very impressive collection indeed!
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@kaleu said in My Axis & Allies collection:
I have a separate ‘Rules Clarifications’ leaflet that was issued some time after the Milton Bradley version itself. It is signed “General M. Bradley, Supeme GameMaster”. I’m not sure how rare it is.
@aadudecphdk1981 said in My Axis & Allies collection:
@kaleu Could you post a picture of it? :)
Save you some time and download it directly via:
It’s the MB one (fourth link).
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@kaleu No worries :)
Thanks for the compliment…
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@kaleu said in My Axis & Allies collection:
I have a separate ‘Rules Clarifications’ leaflet that was issued some time after the Milton Bradley version itself. It is signed “General M. Bradley, Supeme GameMaster”. I’m not sure how rare it is.
This was included in my Axis and Allies Classic game box.
As for as I know these rules clarifications were NOT included in the Dutch rules.BTW: Axis and Allies Europe (original one) also had such a document. You can see it here:
https://www.axisandallies.org/wp-content/uploads/2011/12/Axis-Allies-Europe-1999-Update.pdf
I never saw this included in an Axis and Allies Europe (original version) game box. Did any of you?
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@thrasher1 Thta one is new to me :) I did not see it in either mye 369 nor my 370 edition of AX&A Europe (1999 version)… :)
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Again: I do not know if the ‘supplement’ to the Axis and Allies Europe (original) rules was ever included in print in the box of AAE.
If someone has this document in paper: a photo would be nice :)
EDIT: Just fixed a typo
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