Forgot about the bloodshed in Yunnan.
Scramble from Queensland or Guam?
@aagamerz13 intercept?
@aagamerz13 Yes, intercept. US fighters as first casualties.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to Cyprus
1 armour moved from Romania to Western Ukraine
1 armour moved from Belarus to Bryansk
Italians take Bryansk from Russians
1 armour moved from Bryansk to Western Ukraine
1 bomber moved from Romania to Cyprus
1 armour moved from Tobruk to Libya
Italians take Libya from French
1 armour moved from Libya to Tobruk
Combat - Italians
Air Battle in Cyprus
Italians attacks with 2 units heading to Cyprus
British launches 3 interceptors out of Cyprus
Attackers Fire, : 0/2 hits, 0.50 expected hits
Defenders Fire, : 1/3 hits, 1.00 expected hits
1 fighter owned by the Italians lost in Cyprus
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Cyprus
British roll AA dice in Cyprus : 0/1 hits, 0.17 expected hits
Bombing raid in Cyprus rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in Cyprus causes 4 damage total.
Battle in Western Ukraine
Italians attack with 2 armour
Russians defend with 1 infantry
Italians roll dice for 2 armour in Western Ukraine, round 2 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Italians
1 bomber moved from Cyprus to Southern Italy
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Greece to Bulgaria
Place Units - Italians
1 infantry and 1 mech_infantry placed in Southern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3,2,5,4,1,5,5,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
Italians collect 12 PUs (3 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Italians regular : 0.00
British AA : -0.17
Defenders Fire, : 0.00
Attackers Fire, : -0.50
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 2 fighters and 3 infantry moved from Queensland to New South Wales
1 fighter moved from New South Wales to 62 Sea Zone
1 fighter moved from New South Wales to New Zealand
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
1 infantry moved from Tunisia to Libya
French take Libya from Italians
Combat - French
Non Combat Move - French
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 fighter moved from Gibraltar to Cyprus
2 infantry moved from Algeria to Tunisia
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 1 destroyer, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Archangel to Urals
Germans take Nenetsia from Russians
Germans take Urals from Russians
1 mech_infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 infantry moved from Belarus to Smolensk
2 infantry moved from Bessarabia to Ukraine
1 fighter moved from Belarus to Russia
2 bombers moved from Belarus to Russia
2 tactical_bombers moved from Belarus to Ukraine
1 armour moved from Romania to Ukraine
1 submarine moved from 112 Sea Zone to 124 Sea Zone
Combat - Germans
Air Battle in Russia
Combat Hit Differential Summary :
@aagamerz13 getting close! intercept moscow?
@aagamerz13 No intercept
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 1 destroyer, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Archangel to Urals
Germans take Nenetsia from Russians
Germans take Urals from Russians
1 mech_infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 infantry moved from Belarus to Smolensk
2 infantry moved from Bessarabia to Ukraine
1 fighter moved from Belarus to Russia
2 bombers moved from Belarus to Russia
2 tactical_bombers moved from Belarus to Ukraine
1 armour moved from Romania to Ukraine
1 submarine moved from 112 Sea Zone to 124 Sea Zone
Combat - Germans
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Russia causes 8 damage total.
Battle in Ukraine
Germans attack with 1 armour, 2 infantry and 2 tactical_bombers
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 armour, 2 infantry and 2 tactical_bombers in Ukraine, round 2 : 4/5 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Cleaning up after air battles
Non Combat Move - Germans
2 tactical_bombers moved from Ukraine to Bryansk
2 armour moved from Romania to Belarus
3 aaGuns, 7 armour, 5 artilleries and 17 infantry moved from Belarus to Bryansk
3 armour and 2 mech_infantrys moved from Baltic States to Bryansk
6 armour moved from Eastern Poland to Bryansk
2 armour moved from Archangel to Bryansk
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
3 infantry moved from Karelia to Finland
1 infantry moved from Novgorod to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Nenetsia
1 fighter moved from Vyborg to Bryansk
1 tactical_bomber moved from Vyborg to Bryansk
3 fighters moved from Tobruk to Bessarabia
1 mech_infantry moved from Yugoslavia to Western Germany
1 mech_infantry moved from Yugoslavia to Bessarabia
1 infantry moved from Yugoslavia to Bulgaria
2 artilleries moved from Normandy Bordeaux to France
1 infantry moved from France to Normandy Bordeaux
1 aaGun moved from Normandy Bordeaux to France
1 bomber and 1 fighter moved from Russia to Bryansk
3 fighters moved from Western Germany to Bryansk
Place Units - Germans
3 tactical_bombers placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Nenetsia: 1 infantry
EDIT: Removing units owned by Germans from Finland: 1 infantry
EDIT: Removing units owned by Germans from 127 Sea Zone: 1 cruiser and 1 transport
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to Western Germany: 2 infantry
EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Removing units owned by Germans from France: 1 artillery
EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 cruiser
EDIT: Removing units owned by Germans from Bessarabia: 1 mech_infantry
EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
EDIT: Turning off Edit Mode
2 bombers and 1 mech_infantry placed in Western Germany
1 destroyer placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : 2.00
Russians AA : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Russians
Russians repair damage of 7x factory_major; Remaining resources: 29 PUs;
Russians buy 9 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
2 fighters, 1 infantry and 1 tactical_bomber moved from Russia to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Vologda to Russia
1 infantry moved from Volgograd to Kazakhstan
1 cruiser and 1 submarine moved from 115 Sea Zone to 114 Sea Zone
2 aaGuns and 18 infantry moved from Amur to Buryatia
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 4 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 artilleries and 5 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Hunan to Burma
3 armour moved from French Indo China to Burma
1 artillery and 1 infantry moved from Shan State to Burma
2 armour and 1 mech_infantry moved from Kwangtung to Yunnan
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 bomber moved from French Indo China to India
4 fighters moved from 45 Sea Zone to New Guinea
2 infantry moved from Dutch New Guinea to New Guinea
Combat - Japanese
Strategic bombing raid in India
UK_Pacific roll AA dice in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in India causes 5 damage total.
Battle in 80 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 80 Sea Zone
Japanese win, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in New Guinea
Japanese attack with 4 fighters and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 4 fighters and 2 infantry in New Guinea, round 2 : 1/6 hits, 2.33 expected hits
ANZAC roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea
Japanese win, taking New Guinea from ANZAC with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
3 infantry moved from Manchuria to Jehol
1 battleship and 2 carriers moved from 6 Sea Zone to 35 Sea Zone
1 battleship and 1 cruiser moved from 37 Sea Zone to 45 Sea Zone
4 fighters moved from New Guinea to 45 Sea Zone
2 tactical_bombers moved from Philippines to French Indo China
1 fighter moved from Philippines to French Indo China
2 fighters and 1 tactical_bomber moved from Anhwe to Hunan
1 infantry moved from Chahar to Anhwe
1 infantry moved from Suiyuyan to Hopei
1 mech_infantry moved from Hopei to Yunnan
1 bomber moved from India to French Indo China
1 bomber moved from Philippines to French Indo China
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 transport moved from 37 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to French Indo China
Place Units - Japanese
1 infantry, 1 mech_infantry and 1 tactical_bomber placed in French Indo China
1 destroyer placed in 20 Sea Zone
2 mech_infantrys placed in Kwangtung
2 fighters and 2 infantry placed in Japan
1 infantry and 1 mech_infantry placed in Manchuria
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Japanese regular : -1.33
UK_Pacific AA : -0.17
ANZAC regular : 0.67
@aagamerz13 The game froze again, so I double checked, and I had a month old version. One of the fix notes about the AI freezing when there is a sub to submerge, made me think that may be the problem. So, I have downloaded the new, new version, and will again edit to the original battle results.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 2 fighters, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 armour, 2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 3 transports moved from 91 Sea Zone to 112 Sea Zone
1 submarine moved from 105 Sea Zone to 112 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 112 Sea Zone to Norway
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 3 infantry moved from 17 Sea Zone to Iwo Jima
1 bomber moved from Cyprus to Ukraine
Combat - Americans
Strategic bombing raid in Ukraine
Germans roll AA dice in Ukraine : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Ukraine causes 0 damage total.
Battle in 112 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 3 transports
Germans defend with 1 cruiser, 1 destroyer and 1 transport
Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 3 transports in 112 Sea Zone, round 2 : 2/7 hits, 2.83 expected hits
Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 destroyer owned by the Germans, 1 submarine owned by the Americans and 1 cruiser owned by the Germans lost in 112 Sea Zone
1 transport owned by the Germans lost in 112 Sea Zone
Americans win with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 3 transports remaining. Battle score for attacker is 21
Casualties for Americans: 1 submarine
Casualties for Germans: 1 cruiser, 1 destroyer and 1 transport
Battle in Norway
Battle in Iwo Jima
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 3 infantry in Iwo Jima, round 2 : 3/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Norway from Germans, taking Iwo Jima from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Iwo Jima: 1 infantry
EDIT: Changing unit bombing damage for these Germans owned units to: factory_minor = 3
EDIT: Adding units owned by Americans to Russia: 1 bomber
EDIT: Adding units owned by Americans to 112 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 artillery, 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 101 Sea Zone
1 artillery, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
1 artillery, 1 fighter, 2 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 17 Sea Zone
1 submarine moved from 16 Sea Zone to 17 Sea Zone
1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Western United States to Central United States
Place Units - Americans
1 artillery and 1 infantry placed in Central United States
2 fighters placed in Eastern United States
1 destroyer and 2 transports placed in 101 Sea Zone
2 destroyers and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 fighter and 3 infantry moved from Shensi to Kweichow
6 infantry moved from Shensi to Hopei
Combat - Chinese
Chinese creates battle in territory Suiyuyan
Chinese creates battle in territory Hunan
Chinese creates battle in territory Chahar
Battle in Hunan
Chinese attack with 1 infantry
Japanese defend with 2 fighters and 1 tactical_bomber
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in Hunan, round 2 : 2/3 hits, 1.83 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Suiyuyan from Japanese, taking Chahar from Japanese with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 infantry in Hopei, round 2 : 0/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 5 infantry in Hopei, round 3 : 1/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 4 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
Place Units - Chinese
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Purchase Units - British
British repair damage of 2x airfield; Remaining resources: 36 PUs;
British buy 1 artillery, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from 99 Sea Zone to Greece
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
1 submarine moved from 98 Sea Zone to 80 Sea Zone
3 artilleries and 5 infantry moved from Egypt to Alexandria
1 tactical_bomber moved from 99 Sea Zone to Greece
1 fighter moved from 99 Sea Zone to Crete
1 bomber moved from Cyprus to Romania
Combat - British
Strategic bombing raid in Romania
Germans roll AA dice in Romania : 0/1 hits, 0.17 expected hits
Bombing raid in Romania rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Romania causes 3 damage total.
Battle in 80 Sea Zone
British attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
British roll dice for 1 destroyer and 1 submarine in 80 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 80 Sea Zone
British win, taking 80 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Crete
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 infantry
British roll dice for 2 cruisers in Crete, round 2 : 0/2 hits, 1.00 expected hits
British roll dice for 1 artillery, 1 fighter and 1 infantry in Crete, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Crete, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Crete
British win, taking Crete from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Greece
British attack with 1 artillery, 3 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 cruiser in Greece, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Greece, round 2 : 1/5 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Greece
British win, taking Greece from Italians with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Alexandria
British attack with 3 artilleries and 5 infantry
Italians defend with 1 infantry
British roll dice for 3 artilleries and 5 infantry in Alexandria, round 2 : 6/8 hits, 2.33 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 3 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 aaGun moved from Egypt to Alexandria
1 artillery and 3 infantry moved from Iraq to Syria
1 armour moved from Ethiopia to Egypt
2 fighters and 1 tactical_bomber moved from Eastern Persia to Russia
2 fighters moved from Persia to Russia
3 aaGuns and 19 infantry moved from India to West India
1 fighter moved from Crete to Cyprus
1 fighter moved from Cyprus to Russia
1 bomber moved from Romania to Russia
1 tactical_bomber moved from Greece to 99 Sea Zone
1 fighter moved from Gibraltar to Norway
Place Units - British
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 submarine placed in 81 Sea Zone
2 infantry placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in 39 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Chinese regular : -1.00
Americans regular : 1.17
Italians regular : 0.00
Japanese regular : 0.67
Germans AA : 0.67
Germans regular : 0.17
British regular : 1.83
@CaptainNapalm Yes, I saw that too. I’ll update if it is still there.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
2 armour moved from Western Ukraine to Bryansk
1 infantry moved from Southern France to Normandy Bordeaux
1 mech_infantry moved from Southern Italy to Yugoslavia
Place Units - Italians
2 infantry and 1 mech_infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3
Italians collect 9 PUs (3 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 57 Sea Zone
1 submarine moved from 62 Sea Zone to 56 Sea Zone
1 fighter moved from New Zealand to Queensland
1 fighter moved from 62 Sea Zone to Queensland
2 aaGuns, 1 artillery and 3 infantry moved from New South Wales to Queensland
2 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Cyprus to Russia
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 99 Sea Zone to 81 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor, 3x factory_minor; Remaining resources: 58 PUs;
Germans buy 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Finland to Norway
3 tactical_bombers moved from Novgorod to Norway
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Volgograd
Germans take Volgograd from Russians
1 armour moved from Ukraine to Caucasus
Germans take Rostov from Russians
Germans take Caucasus from Russians
1 infantry moved from Smolensk to Vologda
4 fighters moved from Bryansk to Vologda
1 armour moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Russians
1 bomber moved from Bryansk to Norway
2 bombers moved from Western Germany to Norway
1 tactical_bomber moved from Southern Italy to Norway
Combat - Germans
Battle in Vologda
Germans attack with 4 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 4 fighters and 1 infantry in Vologda, round 2 : 3/5 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 3 bombers, 2 infantry and 4 tactical_bombers
British defend with 1 fighter; Americans defend with 1 armour, 2 artilleries and 3 infantry
Germans roll dice for 3 bombers, 2 infantry and 4 tactical_bombers in Norway, round 2 : 5/9 hits, 4.33 expected hits
Americans roll dice for 1 armour, 2 artilleries, 1 fighter and 3 infantry in Norway, round 2 : 4/7 hits, 2.83 expected hits
2 infantry owned by the Germans, 3 infantry owned by the Americans, 2 artilleries owned by the Americans and 2 tactical_bombers owned by the Germans lost in Norway
Germans roll dice for 3 bombers and 2 tactical_bombers in Norway, round 3 : 2/5 hits, 3.00 expected hits
Americans roll dice for 1 armour and 1 fighter in Norway, round 3 : 1/2 hits, 1.17 expected hits
1 armour owned by the Americans, 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in Norway
Germans win with 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry and 3 tactical_bombers
Casualties for Americans: 1 armour, 2 artilleries and 3 infantry
Casualties for British: 1 fighter
Non Combat Move - Germans
2 bombers moved from Norway to Western Germany
1 bomber moved from Norway to Finland
1 tactical_bomber moved from Norway to Finland
1 fighter moved from Bryansk to Finland
4 fighters moved from Vologda to Bryansk
1 infantry moved from Belarus to Smolensk
2 infantry moved from Ukraine to Bryansk
3 fighters moved from Bessarabia to Bryansk
1 aaGun and 1 artillery moved from France to Normandy Bordeaux
2 mech_infantrys moved from Western Germany to Yugoslavia
1 infantry moved from Western Germany to France
1 fighter moved from Bryansk to Ukraine
1 armour moved from Belarus to Karelia
1 armour moved from Belarus to Karelia
1 infantry moved from Bulgaria to Albania
1 tactical_bomber moved from Bryansk to Finland
1 infantry moved from Belarus to Bryansk
1 aaGun moved from Bryansk to Ukraine
1 infantry moved from Western Germany to France
1 infantry moved from Bryansk to Tambov
Place Units - Germans
1 destroyer placed in 110 Sea Zone
3 infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
1 bomber and 1 fighter placed in Western Germany
1 artillery and 1 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
Germans collect 61 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : 1.00
Russians regular : -0.33
Germans regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 5 PUs;
Combat Move - Russians
1 infantry moved from Kazakhstan to Volgograd
2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Russia to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.
1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea Zone
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 15 PUs; end with 20 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans regular : -0.50
Russians regular : 0.00
@aagamerz13 Don’t forget about this game!
@CaptainNapalm Hello. I didn’t see your last move. Japan marching now!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
1 mech_infantry moved from Manchuria to Amur
Japanese take Amur from Russians
4 infantry moved from Manchuria to Amur
4 armour, 6 artilleries and 7 infantry moved from Burma to India
Japanese take India from UK_Pacific
2 bombers moved from French Indo China to 39 Sea Zone
1 transport moved from 35 Sea Zone to 33 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 48 Sea Zone
2 infantry moved from 48 Sea Zone to Gilbert Islands
2 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to Kweichow
3 fighters and 4 tactical_bombers moved from French Indo China to Hopei
2 fighters and 2 tactical_bombers moved from French Indo China to Kweichow
1 mech_infantry moved from French Indo China to Kweichow
1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
1 fighter and 1 tactical_bomber moved from Hunan to Chahar
1 fighter moved from Hunan to Hopei
Combat - Japanese
Battle in Gilbert Islands
Battle in 39 Sea Zone
Japanese attack with 2 bombers
British defend with 1 destroyer
Japanese roll dice for 2 bombers in 39 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 39 Sea Zone
Japanese win, taking Gilbert Islands from UK_Pacific with 2 bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Kweichow
Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Kweichow, round 2 : 2/6 hits, 2.67 expected hits
Chinese roll dice for 3 infantry in Kweichow, round 2 : 2/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 2 fighters and 2 tactical_bombers in Kweichow, round 3 : 3/4 hits, 2.33 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -9
Casualties for Japanese: 1 fighter and 2 mech_infantrys
Casualties for Chinese: 3 infantry
Battle in Chahar
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Chahar, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 4 fighters, 1 infantry and 4 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 4 fighters, 1 infantry and 4 tactical_bombers in Hopei, round 2 : 5/9 hits, 4.83 expected hits
Chinese roll dice for 4 infantry in Hopei, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Hopei
Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 infantry moved from Shan State to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 36 Sea Zone
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 mech_infantry moved from Kwangtung to 20 Sea Zone
1 mech_infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 mech_infantry moved from Kwangtung to 20 Sea Zone
1 mech_infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 mech_infantry moved from 35 Sea Zone to Philippines
1 infantry moved from New Guinea to Dutch New Guinea
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 transport moved from 45 Sea Zone to 35 Sea Zone
2 bombers moved from 39 Sea Zone to French Indo China
1 armour moved from Yunnan to Hunan
1 armour moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
1 fighter and 1 tactical_bomber moved from Chahar to Manchuria
1 infantry moved from Jehol to Anhwe
2 infantry moved from Manchuria to Jehol
1 fighter moved from Hopei to Anhwe
1 tactical_bomber moved from Hopei to Anhwe
1 fighter moved from Hopei to Anhwe
1 fighter moved from Hopei to Anhwe
1 tactical_bomber moved from Hopei to Anhwe
1 tactical_bomber moved from Hopei to Anhwe
1 tactical_bomber moved from Hopei to Anhwe
1 fighter moved from Japan to 20 Sea Zone
1 battleship moved from 35 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from Kweichow to Yunnan
1 fighter moved from Hopei to Yunnan
1 fighter moved from Kweichow to Kiangsi
Place Units - Japanese
1 carrier and 1 destroyer placed in 20 Sea Zone
1 infantry placed in Kwangtung
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 infantry placed in French Indo China
1 armour and 1 infantry placed in Manchuria
2 fighters and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : -1.00
British regular : -0.33