@Panther in table surviving kamikaze fighters are automatically removed after the battle, win or retreat. In battle they technically act as any other fighters, you can select them as casualty’s at any time, but any Kamikazes left at the end, die.
If you declare a game with kamikaze rule, all players can use it
you meet to declare and “mark” what fighters you are using as kamikazes in you turn.
“In that case would that not be a regular combat move then”. yes. But the key is you need to declare and mark what planes are kamikazes, so no cheat or confusion. I need to replay some games in the PC to remember if they die after the battle finish or die at the end on the non combat movements, wen airplane landing phase takes place. But in table, we used to eliminate surviving kamikazes at the end of the battle, to avoid arguments, if we don’t have a token to mark the fighters and the kamikazes.
For example, you have 3 battles and you use normal fighters and kamikazes, is easy to forget, or to cheat, how many surviving models are what, so a bad player cheater can tell you: -oh, I already take in the battle as casualties the kamikazes, and those here are now fighters and… blabla bla yaquiris maquiris-.
So, make tokes to mark, what fighters you want to use as kamikazes before any combat moves, them eliminate surviving kamikazes after any battle. If you want to by super formal, eliminate them in the landing phase of the non combat movement.