@Ragnell804 I am travelling over the weekend. Please expect my turn on Sunday.
Have a good weekend!
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 2 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kweichow to Szechwan
1 armour moved from Kwangsi to Szechwan
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Kiangsi to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Honan
Japanese take Honan from Chinese
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Szechwan
2 artilleries moved from Japan to 7 Sea Zone
2 infantry moved from Japan to 7 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 7 Sea Zone to 5 Sea Zone
1 submarine moved from 7 Sea Zone to 5 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to Siberia
2 artilleries and 2 infantry moved from 5 Sea Zone to Siberia
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 2 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kweichow to Szechwan
1 armour moved from Kwangsi to Szechwan
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Kiangsi to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Honan
Japanese take Honan from Chinese
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Szechwan
2 artilleries moved from Japan to 7 Sea Zone
2 infantry moved from Japan to 7 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 7 Sea Zone to 5 Sea Zone
1 submarine moved from 7 Sea Zone to 5 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to Siberia
2 artilleries and 2 infantry moved from 5 Sea Zone to Siberia
Combat - Japanese
Battle in Szechwan
Japanese attack with 1 armour, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Szechwan, round 2 : 1/1 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Siberia
Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 aaGun, 2 artilleries, 1 factory_minor and 2 infantry
Russians roll AA dice in Siberia : 1/1 hits, 0.50 expected hits
1 tactical_bomber owned by the Japanese lost in Siberia
Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Siberia, round 2 : 3/0 hits, 3.00 expected hits
Russians roll dice for 1 aaGun, 2 artilleries and 2 infantry in Siberia, round 2 : 2/1 hits, 1.33 expected hits
2 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Siberia
Japanese roll dice for 2 artilleries, 2 fighters and 1 tactical_bomber in Siberia, round 3 : 2/1 hits, 2.33 expected hits
Russians roll dice for 2 artilleries in Siberia, round 3 : 1/1 hits, 0.67 expected hits
1 artillery owned by the Japanese and 2 artilleries owned by the Russians lost in Siberia
Japanese win, taking Siberia from Russians with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery, 2 infantry and 1 tactical_bomber
Casualties for Russians: 1 aaGun, 2 artilleries and 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/1 hits, 2.33 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/1 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia
Non Combat Move - Japanese
Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese
1 aaGun and 5 infantry moved from Southern Manchuria to Northern Manchuria
2 fighters and 1 tactical_bomber moved from Siberia to Northern Manchuria
1 mech_infantry moved from Anhwe to Szechwan
1 infantry moved from Kwangsi to Kweichow
1 bomber moved from Kwangsi to Northern Manchuria
1 fighter moved from Kiangsu to Northern Manchuria
1 infantry moved from Formosa to 21 Sea Zone
1 infantry moved from Fukien to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 cruiser and 1 destroyer moved from 34 Sea Zone to 7 Sea Zone
1 cruiser and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 bomber moved from Yunnan to Kwangsi
1 fighter moved from Szechwan to Kwangsi
1 infantry moved from Fukien to Kiangsi
1 artillery moved from Shansi to Anhwe
1 infantry moved from Jehol to Shansi
2 artilleries moved from Kiangsi to Anhwe
2 infantry moved from Kiangsi to Anhwe
1 fighter moved from Kiangsu to Kwangsi
1 infantry moved from Japan to Kyushu
1 transport moved from 37 Sea Zone to 20 Sea Zone
Place Units - Japanese
1 carrier and 2 transports placed in 7 Sea Zone
1 artillery and 2 infantry placed in Southern Manchuria
2 artilleries placed in Japan
Turn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : -0.83
Russians regular : 1.00
Russians AA : 0.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone
1 marine moved from Western United States to 11 Sea Zone
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 cruiser and 1 marine moved from 27 Sea Zone to 55 Sea Zone
1 destroyer moved from 27 Sea Zone to 55 Sea Zone
1 carrier moved from 27 Sea Zone to 55 Sea Zone
1 fighter moved from Hawaiian Islands to 55 Sea Zone
1 tactical_bomber moved from 27 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 55 Sea Zone
1 cruiser, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 infantry, 1 marine and 1 mech_infantry moved from 27 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from Western United States to 104 Sea Zone
1 fighter moved from Eastern United States to 104 Sea Zone
1 infantry moved from Central United States to Western United States
1 infantry moved from Eastern United States to Central United States
1 destroyer moved from 39 Sea Zone to 40 Sea Zone
1 fighter moved from Wake Island to Hawaiian Islands
Place Units - Americans
1 destroyer and 1 transport placed in 104 Sea Zone
1 carrier and 1 transport placed in 11 Sea Zone
1 artillery placed in Western United States
1 artillery and 2 infantry placed in Eastern United States
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
3 infantry moved from Tsinghai to Szechwan
1 fighter moved from Inner Mongolia to Szechwan
3 infantry moved from Inner Mongolia to Chahar
1 infantry moved from Inner Mongolia to Chahar
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 armour and 1 mech_infantry
Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 1/0 hits, 1.00 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Szechwan, round 2 : 1/0 hits, 1.00 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/1 hits, 0.83 expected hits
Japanese roll dice for 1 armour in Szechwan, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour and 1 mech_infantry
Battle in Chahar
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Chahar, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Inner Mongolia
Place Units - Chinese
4 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Purchase Units - British
British buy 2 artilleries and 2 bombers; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Egypt to Kenya
1 mech_infantry moved from Ethiopia to Kenya
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Ethiopia to 78 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 78 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from 83 Sea Zone to Trans-Jordan
1 submarine moved from 112 Sea Zone to 94 Sea Zone
Combat - British
Battle in Kenya
British attack with 1 armour and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour and 1 mech_infantry in Kenya, round 2 : 1/1 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
British attack with 2 artilleries and 3 infantry
Italians defend with 2 artilleries and 1 infantry
British roll dice for 2 artilleries and 3 infantry in Trans-Jordan, round 2 : 1/1 hits, 1.50 expected hits
Italians roll dice for 2 artilleries and 1 infantry in Trans-Jordan, round 2 : 1/0 hits, 1.00 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
British roll dice for 2 artilleries and 2 infantry in Trans-Jordan, round 3 : 1/1 hits, 1.33 expected hits
Italians roll dice for 2 artilleries in Trans-Jordan, round 3 : 0/1 hits, 0.67 expected hits
1 artillery owned by the Italians lost in Trans-Jordan
British roll dice for 2 artilleries and 2 infantry in Trans-Jordan, round 4 : 1/1 hits, 1.33 expected hits
Italians roll dice for 1 artillery in Trans-Jordan, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 2 infantry
Casualties for Italians: 2 artilleries and 1 infantry
Non Combat Move - British
1 cruiser and 1 destroyer moved from 78 Sea Zone to 80 Sea Zone
2 infantry moved from Eastern India to 40 Sea Zone
2 infantry and 1 transport moved from 40 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 transport moved from 42 Sea Zone to 40 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Baluchistan to Southern Persia
British take Southern Persia from Neutral_Allies
1 infantry moved from Eastern India to Burma
1 artillery moved from Burma to Eastern India
1 aaGun moved from Eastern India to Burma
1 infantry moved from Eastern India to Burma
2 infantry moved from United Kingdom to 112 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 2 infantry and 1 transport moved from 112 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Gibraltar
1 infantry moved from Scotland to United Kingdom
1 infantry moved from Scotland to United Kingdom
1 aaGun moved from Scotland to United Kingdom
1 fighter moved from Scotland to United Kingdom
Place Units - British
2 artilleries and 2 bombers placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 5,5,2,3,6,6
British collect 28 PUs (3 lost to blockades); end with 28 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
Place Units - UK_Pacific
2 artilleries and 4 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs
Some Units in Eastern India change ownership: 2 artilleries and 4 infantry
Combat Hit Differential Summary :
Chinese regular : 0.50
Italians regular : -0.33
Japanese regular : -0.83
British regular : -1.00
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
Italians take Eastern Poland from Russians
1 infantry moved from Alexandria to 100 Sea Zone
1 infantry moved from 100 Sea Zone to Crete
1 armour and 1 mech_infantry moved from Alexandria to Egypt
1 infantry moved from Alexandria to Egypt
1 armour, 1 artillery and 2 infantry moved from Alexandria to 100 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 100 Sea Zone to Trans-Jordan
1 bomber moved from Southern Italy to Trans-Jordan
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
Italians take Eastern Poland from Russians
1 infantry moved from Alexandria to 100 Sea Zone
1 infantry moved from 100 Sea Zone to Crete
1 armour and 1 mech_infantry moved from Alexandria to Egypt
1 infantry moved from Alexandria to Egypt
1 armour, 1 artillery and 2 infantry moved from Alexandria to 100 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 100 Sea Zone to Trans-Jordan
1 bomber moved from Southern Italy to Trans-Jordan
Combat - Italians
Battle in Crete
Battle in Egypt
Italians attack with 1 armour, 1 infantry and 1 mech_infantry
British defend with 1 harbour; ANZAC defend with 1 infantry
Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Egypt, round 2 : 1/0 hits, 1.00 expected hits
British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Egypt
Italians win, taking Crete from Neutral_Allies, taking Egypt from British with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
British defend with 2 artilleries and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/1 hits, 1.17 expected hits
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Trans-Jordan, round 2 : 2/1 hits, 1.83 expected hits
British roll dice for 2 artilleries and 1 infantry in Trans-Jordan, round 2 : 1/0 hits, 1.00 expected hits
2 artilleries owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 1 infantry
Casualties for British: 2 artilleries and 1 infantry
Non Combat Move - Italians
1 bomber moved from Trans-Jordan to Greece
1 infantry moved from Southern Italy to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
1 infantry moved from 100 Sea Zone to Syria
Italians take Syria from Neutral_Axis
1 infantry moved from Bulgaria to Romania
1 aaGun moved from Yugoslavia to Romania
1 artillery and 1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 infantry and 1 marine placed in Southern Italy
1 submarine placed in 99 Sea Zone
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : 0.00
British regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 64 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 transport moved from 59 Sea Zone to 63 Sea Zone
1 artillery moved from New South Wales to South Australia
1 infantry moved from Queensland to South Australia
1 aaGun moved from New South Wales to Queensland
1 destroyer moved from 57 Sea Zone to 55 Sea Zone
1 fighter moved from Western Australia to Malaya
1 fighter moved from Sumatra to Malaya
Place Units - ANZAC
1 submarine placed in 64 Sea Zone
1 infantry and 1 marine placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 40 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 64 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 transport moved from 59 Sea Zone to 63 Sea Zone
1 artillery moved from New South Wales to South Australia
1 infantry moved from Queensland to South Australia
1 aaGun moved from New South Wales to Queensland
1 destroyer moved from 57 Sea Zone to 55 Sea Zone
1 fighter moved from Western Australia to Malaya
1 fighter moved from Sumatra to Malaya
Place Units - ANZAC
1 submarine placed in 64 Sea Zone
1 infantry and 1 marine placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 40 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 fighter, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 destroyer moved from 116 Sea Zone to 128 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 128 Sea Zone
1 armour moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
2 bombers moved from Southern Italy to 83 Sea Zone
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 artillery and 7 infantry moved from Finland to Karelia
Germans take Karelia from Russians
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 fighter, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 destroyer moved from 116 Sea Zone to 128 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 128 Sea Zone
1 armour moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
2 bombers moved from Southern Italy to 83 Sea Zone
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 artillery and 7 infantry moved from Finland to Karelia
Germans take Karelia from Russians
Combat - Germans
Battle in 128 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 128 Sea Zone, round 2 : 2/1 hits, 1.50 expected hits
Russians roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 128 Sea Zone
Germans win, taking 128 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 83 Sea Zone
Germans attack with 2 bombers
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 bombers in 83 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
British roll dice for 1 destroyer and 1 transport in 83 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 83 Sea Zone
1 transport owned by the British lost in 83 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 14
Casualties for British: 1 destroyer and 1 transport
Non Combat Move - Germans
1 infantry moved from 100 Sea Zone to Egypt
2 bombers moved from 83 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from Bulgaria to Egypt
8 armour and 8 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Poland to Eastern Poland
1 armour and 1 mech_infantry moved from Western Germany to Poland
1 aaGun and 1 infantry moved from Normandy Bordeaux to France
1 aaGun moved from Holland Belgium to Western Germany
1 artillery and 1 infantry moved from Western Germany to Germany
1 fighter and 1 tactical_bomber moved from 128 Sea Zone to Western Germany
1 submarine moved from 124 Sea Zone to 123 Sea Zone
1 submarine moved from 91 Sea Zone to 109 Sea Zone
10 infantry moved from Romania to Eastern Poland
1 tactical_bomber moved from Bulgaria to Eastern Poland
1 tactical_bomber moved from Western Germany to Eastern Poland
1 mech_infantry moved from Romania to Eastern Poland
1 aaGun moved from Romania to Eastern Poland
1 fighter and 1 tactical_bomber moved from Western Germany to Bessarabia
1 armour moved from Greece to Romania
1 mech_infantry moved from Romania to Greece
1 aaGun, 4 artilleries, 14 infantry and 3 mech_infantrys moved from Romania to Bessarabia
Place Units - Germans
1 submarine placed in 116 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Western Germany
3 armour and 3 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 48 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : -0.17
Germans regular : 0.50
British regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 4 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Leningrad to Vyborg
1 infantry moved from Leningrad to Baltic States
Russians take Baltic States from Germans
1 fighter and 1 tactical_bomber moved from Leningrad to Vyborg
1 infantry moved from Amur to Siberia
Combat - Russians
Battle in Siberia
Russians attack with 1 infantry
Japanese defend with 1 artillery
Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Siberia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Siberia
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Vyborg
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vyborg, round 2 : 2/1 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Sakha to Buryatia
6 infantry moved from Buryatia to Yakut S.S.R.
3 infantry moved from Yenisey to Timguska
3 infantry moved from Northern Sinkiang to Kansu
1 artillery moved from Urals to Northern Sinkiang
1 fighter moved from Ukraine to Russia
1 infantry moved from Ukraine to Rostov
1 infantry moved from Southern Caucasus to Northern Caucasus
1 infantry moved from Southern Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 armour, 3 artilleries, 9 infantry and 1 mech_infantry moved from Ukraine to Kursk
2 infantry moved from Southern Belarus to Bryansk
1 artillery and 2 infantry moved from Southern Belarus to Smolensk
1 aaGun, 1 artillery and 4 infantry moved from Northern Belarus to Smolensk
1 fighter and 1 tactical_bomber moved from Vyborg to Russia
1 infantry moved from Leningrad to Northern Belarus
1 infantry moved from Archangel to Vologda
2 aaGuns, 2 artilleries and 8 infantry moved from Leningrad to Vologda
1 cruiser moved from 118 Sea Zone to 117 Sea Zone
Place Units - Russians
1 infantry placed in Ukraine
Russians undo move 1.
1 infantry placed in Leningrad
4 artilleries and 6 infantry placed in Russia
Russians undo move 2.
1 artillery and 2 infantry placed in Stalingrad
3 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,1
Russians collect 40 PUs (2 lost to blockades); end with 40 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
Germans regular : -0.33
Russians regular : 0.33
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 infantry, 1 marine, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
2 artilleries moved from Japan to 7 Sea Zone
2 infantry moved from Japan to 7 Sea Zone
1 infantry moved from Kyushu to 20 Sea Zone
1 artillery moved from Southern Manchuria to 20 Sea Zone
1 artillery moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Northern Manchuria to Amur
Japanese take Amur from Russians
1 infantry moved from Paulau to 35 Sea Zone
1 infantry moved from Caroline Islands to 35 Sea Zone
1 marine moved from Caroline Islands to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 22 Sea Zone
1 marine moved from 22 Sea Zone to Guam
2 battleships, 1 cruiser, 2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Malaya
2 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Malaya
1 fighter moved from 35 Sea Zone to Manilla
1 tactical_bomber moved from 35 Sea Zone to Davao
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Davao
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Borneo
1 bomber moved from Northern Manchuria to Kwangtung
1 bomber moved from Kwangsi to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Manilla
1 transport moved from 5 Sea Zone to 7 Sea Zone
1 infantry moved from Iwo Jima to 7 Sea Zone
1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
2 infantry moved from Kiangsi to Kwangtung
1 artillery moved from Yunnan to Szechwan
1 infantry moved from Hopei to Szechwan
1 infantry moved from Hunan to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Borneo
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Malaya
2 fighters moved from Kwangsi to Malaya
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 infantry, 1 marine, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
2 artilleries moved from Japan to 7 Sea Zone
2 infantry moved from Japan to 7 Sea Zone
1 infantry moved from Kyushu to 20 Sea Zone
1 artillery moved from Southern Manchuria to 20 Sea Zone
1 artillery moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Northern Manchuria to Amur
Japanese take Amur from Russians
1 infantry moved from Paulau to 35 Sea Zone
1 infantry moved from Caroline Islands to 35 Sea Zone
1 marine moved from Caroline Islands to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 22 Sea Zone
1 marine moved from 22 Sea Zone to Guam
2 battleships, 1 cruiser, 2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Malaya
2 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Malaya
1 fighter moved from 35 Sea Zone to Manilla
1 tactical_bomber moved from 35 Sea Zone to Davao
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Davao
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Borneo
1 bomber moved from Northern Manchuria to Kwangtung
1 bomber moved from Kwangsi to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Manilla
1 transport moved from 5 Sea Zone to 7 Sea Zone
1 infantry moved from Iwo Jima to 7 Sea Zone
1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
2 infantry moved from Kiangsi to Kwangtung
1 artillery moved from Yunnan to Szechwan
1 infantry moved from Hopei to Szechwan
1 infantry moved from Hunan to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Borneo
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Malaya
2 fighters moved from Kwangsi to Malaya
Combat - Japanese
Battle in Soviet Far East
Battle in Guam
Battle in 45 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 45 Sea Zone
Japanese win, taking Soviet Far East from Russians, taking Guam from Americans with 1 bomber remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in Borneo
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 1/1 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangtung
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/0 hits, 2.00 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/0 hits, 2.00 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/1 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Manilla
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Manilla, round 2 : 2/1 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Manilla
Japanese win, taking Manilla from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Davao
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Davao, round 2 : 2/1 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Davao, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Davao
Japanese win, taking Davao from Americans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Malaya
Japanese attack with 4 fighters, 4 infantry and 2 tactical_bombers
British defend with 3 infantry; ANZAC defend with 2 fighters and 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 battleships and 1 cruiser in Malaya, round 2 : 2/1 hits, 1.83 expected hits
Japanese roll dice for 4 fighters, 4 infantry and 2 tactical_bombers in Malaya, round 2 : 4/0 hits, 4.00 expected hits
UK_Pacific roll dice for 2 fighters and 4 infantry in Malaya, round 2 : 3/1 hits, 2.67 expected hits
3 infantry owned by the Japanese, 1 infantry owned by the ANZAC, 2 fighters owned by the ANZAC and 3 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 23
Casualties for Japanese: 3 infantry
Casualties for British: 3 infantry
Casualties for ANZAC: 2 fighters and 1 infantry
Non Combat Move - Japanese
2 carriers moved from 37 Sea Zone to 38 Sea Zone
2 fighters moved from Malaya to 38 Sea Zone
2 fighters moved from Malaya to 38 Sea Zone
1 bomber moved from 45 Sea Zone to Kwangsi
2 infantry moved from Siam to French Indo China
Japanese take French Indo China from Neutral_Axis
2 tactical_bombers moved from Malaya to 37 Sea Zone
1 carrier moved from 7 Sea Zone to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from Davao to 21 Sea Zone
1 fighter moved from Manilla to 21 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Borneo to Kwangsi
1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Szechwan to Kwangsi
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kiangsi
2 infantry moved from Southern Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from Northern Manchuria to 7 Sea Zone
2 fighters moved from Northern Manchuria to Jehol
1 destroyer moved from 7 Sea Zone to 17 Sea Zone
1 transport moved from 5 Sea Zone to 20 Sea Zone
1 destroyer and 1 submarine moved from 37 Sea Zone to 38 Sea Zone
1 destroyer moved from 37 Sea Zone to 38 Sea Zone
2 artilleries moved from Anhwe to Jehol
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 7 Sea Zone
1 marine placed in Japan
1 armour, 1 infantry and 1 mech_infantry placed in Southern Manchuria
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : 0.33
Japanese regular : 1.67
UK_Pacific regular : 0.33
Sorry man, but I dont seem to be able to muster the motivation to play. Playing the Allies with the handicap I gave myself with UK Pacific is just no fun. I didn’t want to upset you though and it is a good learning experience.
@max334 hey no problem…it was only a casual game so we can leave it there. Good luck with the rest of your games! :+1: