PTV Adam514 (Axis) vs Sovietishcat (Allies)

  • '19

    @Adam514 said in PTV Adam514 (Axis) vs Sovietishcat (Allies):

    @Sovietishcat You aren’t allowed to load a unit in a ship during the combat phase if you aren’t doing an amphibious assault with that unit (Marine in sz 99), so it can’t be in the fight. Feel free to redo your move, no scramble and max defense with this setup.

    @Adam514 ok thank you very much, sometimes those small details are easy to forget! Since I redid my turn, I modified a bit my purchase. let me know if you’re not okay with it!

  • '19 '17

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from Ukraine to Kursk
            1 bomber moved from Southern Italy to Kursk
            1 armour and 1 mech_infantry moved from Ukraine to Northern Caucasus
    
        Combat - Italians
            Battle in Northern Caucasus
                Italians attack with 1 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour and 1 mech_infantry in Northern Caucasus, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Northern Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Northern Caucasus
                Italians win, taking Northern Caucasus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Kursk
                Italians attack with 1 artillery, 1 bomber and 2 infantry
                Russians defend with 1 armour
                    Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Kursk, round 2 : 3/4 hits, 1.33 expected hits
                    Russians roll dice for 1 armour in Kursk, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Kursk
                Italians win, taking Kursk from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 armour
    
        Non Combat Move - Italians
            1 bomber moved from Kursk to Ukraine
            1 infantry moved from Northern Italy to Southern Italy
            1 fighter moved from Southern Italy to Ukraine
    
        Place Units - Italians
            1 armour, 1 infantry and 1 mech_infantry placed in Southern Italy
            Italians undo move 1.
            1 armour and 1 mech_infantry placed in Northern Italy
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1,6,5,6,4,4,1,5,6,3
                Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 1,3
            Italians collect 7 PUs (9 lost to blockades); end with 7 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.83
    Russians regular : -0.83
    

    Savegame

  • '19

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to South Australia
            1 infantry moved from Tobruk to Alexandria
            1 cruiser moved from 73 Sea Zone to 83 Sea Zone
    
        Place Units - ANZAC
            2 infantry and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 100 Sea Zone to 99 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 factory_minor, 5 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Karelia to Archangel
                  Germans take Archangel from Russians
            1 infantry moved from Leningrad to Novgorod
                  Germans take Novgorod from Russians
            1 infantry moved from Leningrad to Northern Belarus
            1 infantry moved from Bryansk to Smolensk
                  Germans take Smolensk from Russians
            1 armour and 1 mech_infantry moved from Eastern Poland to Southern Belarus
            1 infantry moved from Bryansk to Tula
                  Germans take Tula from Russians
            1 armour moved from Rostov to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Tula
            1 battleship moved from 115 Sea Zone to 127 Sea Zone
            1 submarine moved from 128 Sea Zone to 127 Sea Zone
            1 cruiser and 1 destroyer moved from 116 Sea Zone to 127 Sea Zone
            1 mech_infantry moved from Eastern Poland to Northern Belarus
            1 bomber moved from Western Germany to Northern Belarus
            1 bomber moved from Western Germany to Southern Belarus
            1 fighter moved from Western Germany to Northern Belarus
            2 armour and 1 mech_infantry moved from Rostov to Southern Caucasus
    
        Combat - Germans
            Battle in 127 Sea Zone
                Germans attack with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 127 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 127 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    British roll dice for 1 destroyer in 127 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 127 Sea Zone
                Germans win with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Southern Caucasus
                Germans attack with 2 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour and 1 mech_infantry in Southern Caucasus, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Southern Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Southern Caucasus
                Germans win, taking Southern Caucasus from Russians with 2 armour remaining. Battle score for attacker is -2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Southern Belarus
                Germans attack with 1 armour, 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Southern Belarus, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Southern Belarus
                Germans win, taking Southern Belarus from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Northern Belarus
                Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Northern Belarus, round 2 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Northern Belarus, round 3 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Northern Belarus, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Northern Belarus
                Germans win, taking Northern Belarus from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 aaGuns, 10 armour, 8 artilleries, 22 infantry and 9 mech_infantrys moved from Bryansk to Tula
            2 armour and 4 mech_infantrys moved from Rostov to Tula
            1 bomber moved from Southern Belarus to Leningrad
            1 bomber and 1 fighter moved from Northern Belarus to Leningrad
            2 infantry moved from Vyborg to Leningrad
            2 infantry moved from Western Germany to 116 Sea Zone
            2 infantry moved from 116 Sea Zone to Norway
            1 mech_infantry moved from Eastern Poland to Ukraine
            1 armour and 1 mech_infantry moved from Austria to Eastern Poland
            3 armour and 5 mech_infantrys moved from Western Germany to Slovakia Hungary
            1 fighter and 1 tactical_bomber moved from Southern Italy to Northern Caucasus
            1 aaGun, 1 artillery and 3 infantry moved from Vyborg to Leningrad
            1 aaGun moved from Leningrad to Novgorod
            1 fighter and 1 tactical_bomber moved from France to Southern Italy
            1 tactical_bomber moved from France to Leningrad
            2 infantry moved from Western Germany to France
            1 infantry moved from Normandy Bordeaux to France
    
        Place Units - Germans
            1 factory_minor placed in Ukraine
            1 submarine placed in 113 Sea Zone
            2 armour and 4 mech_infantrys placed in Germany
            2 infantry placed in Western Germany
            Germans undo move 3.
            2 armour and 3 mech_infantrys placed in Western Germany
            1 mech_infantry placed in Germany
            3 infantry placed in France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3,1,1,5,6,1,3,4,4,1,2
            Germans collect 57 PUs (2 lost to blockades); end with 57 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.67
    Germans regular : 0.83
    British regular : -0.33
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 6 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 2 infantry moved from Northern Manchuria to Korea
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Bryansk
            1 fighter moved from Russia to Bryansk
            1 tactical_bomber moved from Russia to Bryansk
            1 fighter moved from Russia to Smolensk
            1 infantry moved from Northern Manchuria to Korea
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/3 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                 retreated to Smolensk
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Korea
                Russians attack with 1 artillery and 3 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 artillery and 3 infantry in Korea, round 2 : 0/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Korea
                    Russians roll dice for 1 artillery and 2 infantry in Korea, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                Russians win, taking Korea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 armour moved from Northern Manchuria to Siberia
            2 infantry moved from Amur to Siberia
            1 infantry moved from Soviet Far East to Siberia
            1 aaGun, 1 artillery and 10 infantry moved from Northern Manchuria to Buryatia
            1 fighter and 1 tactical_bomber moved from Bryansk to Russia
            1 fighter moved from Smolensk to Russia
            1 infantry moved from Samara to Kazakhstan
            1 artillery moved from Samara to Russia
            1 submarine moved from 98 Sea Zone to 94 Sea Zone
    
        Place Units - Russians
            4 artilleries and 4 infantry placed in Russia
            2 artilleries and 1 fighter placed in Siberia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Stalingrad: 1 infantry
            EDIT: Adding units owned by Russians to Samara: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1,2
            Russians collect 25 PUs (3 lost to blockades); end with 25 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1,33
    Germans regular : 1,33
    Russians regular : -0,83
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 10 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 7 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 26 Sea Zone
            1 battleship and 1 marine moved from 31 Sea Zone to 27 Sea Zone
            1 submarine moved from 31 Sea Zone to 30 Sea Zone
            1 destroyer and 2 submarines moved from 31 Sea Zone to 27 Sea Zone
            2 cruisers moved from 31 Sea Zone to 27 Sea Zone
            1 fighter and 1 tactical_bomber moved from Caroline Islands to 30 Sea Zone
            1 fighter and 1 tactical_bomber moved from Caroline Islands to 27 Sea Zone
            3 fighters and 1 tactical_bomber moved from 31 Sea Zone to 30 Sea Zone
            1 destroyer moved from 31 Sea Zone to 27 Sea Zone
            2 fighters moved from 31 Sea Zone to 27 Sea Zone
            1 infantry moved from Southern Manchuria to Northern Manchuria
                  Japanese take Northern Manchuria from Chinese
            2 artilleries and 8 infantry moved from Southern Manchuria to Korea
            1 infantry moved from Hopei to Tsinghai
            2 bombers moved from French Indo China to Tsinghai
            1 destroyer moved from 34 Sea Zone to 27 Sea Zone
    
        Combat - Japanese
            Battle in Korea
                Japanese attack with 2 artilleries and 8 infantry
                Russians defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 artilleries and 8 infantry in Korea, round 2 : 4/10 hits, 2.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Korea, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 2 artilleries and 8 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in 30 Sea Zone
                Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 4 fighters and 2 tactical_bombers in 30 Sea Zone, round 2 : 6/6 hits, 3.33 expected hits
                    Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 30 Sea Zone
                Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in 26 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 26 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in 27 Sea Zone
                Japanese attack with 1 battleship, 2 cruisers, 3 destroyers, 3 fighters, 1 marine, 2 submarines and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 submarines in 27 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 battleship, 2 cruisers, 3 destroyers, 3 fighters and 1 tactical_bomber in 27 Sea Zone, round 2 : 7/10 hits, 4.83 expected hits
                    Americans roll dice for 1 destroyer in 27 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 27 Sea Zone
                Japanese win, taking 27 Sea Zone from Neutral with 1 battleship, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Tsinghai
                Japanese attack with 2 bombers and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Tsinghai, round 2 : 2/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                Japanese win with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 artillery, 1 infantry and 2 transports moved from 31 Sea Zone to 27 Sea Zone
            3 carriers, 1 cruiser, 1 destroyer and 1 marine moved from 31 Sea Zone to 27 Sea Zone
            1 artillery and 1 infantry moved from 27 Sea Zone to Johnston Island
            4 fighters and 2 tactical_bombers moved from 30 Sea Zone to 27 Sea Zone
            1 destroyer moved from 17 Sea Zone to 27 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 27 Sea Zone
            1 marine moved from Japan to 7 Sea Zone
            1 battleship and 1 marine moved from 7 Sea Zone to 27 Sea Zone
            1 artillery and 7 infantry moved from Japan to 7 Sea Zone
            1 artillery, 7 infantry and 4 transports moved from 7 Sea Zone to 27 Sea Zone
            2 artilleries and 8 infantry moved from 27 Sea Zone to Johnston Island
            1 carrier, 2 destroyers and 2 submarines moved from 7 Sea Zone to 27 Sea Zone
            1 submarine moved from 40 Sea Zone to 82 Sea Zone
            1 bomber moved from Tsinghai to French Indo China
            1 bomber moved from Tsinghai to French Indo China
            2 tactical_bombers moved from Caroline Islands to Johnston Island
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Johnston Island
            1 transport moved from 6 Sea Zone to 7 Sea Zone
            1 transport moved from 20 Sea Zone to 7 Sea Zone
            2 infantry moved from Caroline Islands to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 7 Sea Zone
            2 infantry moved from 7 Sea Zone to Japan
            1 tactical_bomber moved from Southern Manchuria to Japan
            1 aaGun moved from Southern Manchuria to Korea
            1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
            1 aaGun, 3 artilleries and 5 infantry moved from Yunnan to French Indo China
            1 armour and 1 mech_infantry moved from Szechwan to French Indo China
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Szechwan to Kweichow
            1 infantry moved from Hopei to Szechwan
            1 infantry moved from Anhwe to Hopei
            1 artillery moved from Hopei to Szechwan
            1 artillery moved from Anhwe to Hopei
            1 fighter moved from Southern Manchuria to French Indo China
            1 fighter and 1 tactical_bomber moved from 27 Sea Zone to Johnston Island
    
        Place Units - Japanese
            3 infantry placed in Southern Manchuria
            3 infantry placed in French Indo China
            2 artilleries and 4 infantry placed in Japan
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 7 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : 1.00
    Japanese regular : 7.00
    Russians regular : -0.67
    

    Savegame

  • '19

    @Adam514 Scramble sz 99?

  • '19

    TripleA Manual Gamesave Post: Americans round 6

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 9 destroyers and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 marines moved from Libya to 98 Sea Zone
            3 cruisers and 3 marines moved from 98 Sea Zone to 99 Sea Zone
            3 marines moved from 99 Sea Zone to Greece
            2 fighters and 2 tactical_bombers moved from 98 Sea Zone to 99 Sea Zone
            1 destroyer moved from 98 Sea Zone to 99 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17

    @Sovietishcat No scramble, and no need to ask me when it’s obvious like that.

  • '19

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 9 destroyers and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 marines moved from Libya to 98 Sea Zone
            3 cruisers and 3 marines moved from 98 Sea Zone to 99 Sea Zone
            3 marines moved from 99 Sea Zone to Greece
            2 fighters and 2 tactical_bombers moved from 98 Sea Zone to 99 Sea Zone
            1 destroyer moved from 98 Sea Zone to 99 Sea Zone
    
        Combat - Americans
            Battle in Greece
    
        Non Combat Move - Americans
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Libya to 98 Sea Zone
            1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 98 Sea Zone to 99 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
            2 fighters and 2 tactical_bombers moved from 99 Sea Zone to 94 Sea Zone
            1 battleship, 2 carriers and 1 destroyer moved from 98 Sea Zone to 94 Sea Zone
            1 infantry moved from Libya to 98 Sea Zone
            1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 transport moved from 98 Sea Zone to 94 Sea Zone
            1 infantry moved from 99 Sea Zone to Greece
            1 artillery and 5 infantry moved from Hawaiian Islands to 28 Sea Zone
            1 marine moved from Hawaiian Islands to 28 Sea Zone
            3 carriers and 2 submarines moved from 28 Sea Zone to 11 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 28 Sea Zone to 11 Sea Zone
            1 bomber and 3 fighters moved from Hawaiian Islands to 11 Sea Zone
            1 battleship and 1 marine moved from 28 Sea Zone to 11 Sea Zone
            1 artillery, 5 infantry and 1 marine moved from 11 Sea Zone to Western United States
            1 aaGun moved from Central United States to Western United States
            1 infantry moved from Algeria to Morocco
            2 infantry and 1 mech_infantry moved from French Guiana to 90 Sea Zone
            2 infantry, 1 mech_infantry and 2 transports moved from 90 Sea Zone to 94 Sea Zone
            2 infantry and 1 mech_infantry moved from 94 Sea Zone to Morocco
            1 transport moved from 91 Sea Zone to 90 Sea Zone
            1 aaGun moved from French Guiana to 90 Sea Zone
            1 aaGun and 1 transport moved from 90 Sea Zone to 91 Sea Zone
            1 aaGun moved from 91 Sea Zone to Southeast Mexico
            2 fighters and 1 tactical_bomber moved from 28 Sea Zone to 11 Sea Zone
            1 bomber moved from 11 Sea Zone to Western United States
            1 destroyer moved from 28 Sea Zone to 13 Sea Zone
    
        Place Units - Americans
            9 destroyers and 1 submarine placed in 11 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 27 Sea Zone. Rolls: 4,6,5,4,4,2,4,4,2,6,5,6,4,5,6,2,4,1,5,3,1,4,5,5,5,4,2,5,5,1,3,3,1,3,4,6
            Americans collect 57 PUs (1 lost to blockades); end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Inner Mongolia to Shansi
            1 fighter moved from Inner Mongolia to Shansi
            14 infantry moved from Inner Mongolia to Honan
    
        Combat - Chinese
            Battle in Shansi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shansi
                Chinese win, taking Shansi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Honan
                Chinese attack with 14 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 14 infantry in Honan, round 2 : 3/14 hits, 2,33 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Honan
                Chinese win, taking Honan from Japanese with 14 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shansi to Kansu
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
            1 infantry placed in Honan
            Chinese undo move 2.
            1 infantry placed in Kansu
            Chinese undo move 1.
            1 infantry placed in Kansu
            Chinese undo move 2.
            Chinese undo move 1.
            2 infantry placed in Inner Mongolia
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Kansu: 1 fighter
            EDIT: Adding units owned by Chinese to Inner Mongolia: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 3 fighters and 5 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            1 infantry moved from Burma to Yunnan
            2 fighters moved from Eastern India to Yunnan
    
        Combat - British
            Battle in Yunnan
                British attack with 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters and 1 infantry in Yunnan, round 2 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Yunnan to Eastern India
            1 armour and 1 artillery moved from Eastern India to Burma
            2 artilleries and 4 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Southern Persia to Northeast Persia
                  British take Northeast Persia from Neutral_Allies
            1 marine moved from Trans-Jordan to Iraq
            1 artillery moved from Egypt to Trans-Jordan
            1 armour moved from French West Africa to French Equatorial Africa
            1 transport moved from 109 Sea Zone to 104 Sea Zone
            1 artillery and 1 infantry moved from Quebec to Eastern United States
            3 fighters and 1 tactical_bomber moved from 99 Sea Zone to Greece
            1 artillery and 1 infantry moved from Tobruk to 98 Sea Zone
            1 aaGun moved from Malta to 98 Sea Zone
            1 aaGun, 1 artillery, 1 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Greece
            1 aaGun moved from 99 Sea Zone to Greece
            3 fighters moved from United Kingdom to 99 Sea Zone
            1 fighter moved from Iceland to Eastern United States
            1 bomber moved from Malta to Northwest Persia
            1 destroyer moved from 99 Sea Zone to 100 Sea Zone
    
        Place Units - British
            3 fighters placed in United Kingdom
            3 infantry placed in Quebec
            2 infantry placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,5
            British collect 34 PUs (3 lost to blockades); end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            1 artillery and 1 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 8 PUs; end with 8 PUs
            Some Units in Eastern India change ownership: 1 artillery and 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0,00
    Japanese regular : -0,33
    British regular : -0,17
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 9 destroyers and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 marines moved from Libya to 98 Sea Zone
            3 cruisers and 3 marines moved from 98 Sea Zone to 99 Sea Zone
            3 marines moved from 99 Sea Zone to Greece
            2 fighters and 2 tactical_bombers moved from 98 Sea Zone to 99 Sea Zone
            1 destroyer moved from 98 Sea Zone to 99 Sea Zone
    
        Combat - Americans
            Battle in Greece
    
        Non Combat Move - Americans
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Libya to 98 Sea Zone
            1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 98 Sea Zone to 99 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
            2 fighters and 2 tactical_bombers moved from 99 Sea Zone to 94 Sea Zone
            1 battleship, 2 carriers and 1 destroyer moved from 98 Sea Zone to 94 Sea Zone
            1 infantry moved from Libya to 98 Sea Zone
            1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 transport moved from 98 Sea Zone to 94 Sea Zone
            1 infantry moved from 99 Sea Zone to Greece
            1 artillery and 5 infantry moved from Hawaiian Islands to 28 Sea Zone
            1 marine moved from Hawaiian Islands to 28 Sea Zone
            3 carriers and 2 submarines moved from 28 Sea Zone to 11 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 28 Sea Zone to 11 Sea Zone
            1 bomber and 3 fighters moved from Hawaiian Islands to 11 Sea Zone
            1 battleship and 1 marine moved from 28 Sea Zone to 11 Sea Zone
            1 artillery, 5 infantry and 1 marine moved from 11 Sea Zone to Western United States
            1 aaGun moved from Central United States to Western United States
            1 infantry moved from Algeria to Morocco
            2 infantry and 1 mech_infantry moved from French Guiana to 90 Sea Zone
            2 infantry, 1 mech_infantry and 2 transports moved from 90 Sea Zone to 94 Sea Zone
            2 infantry and 1 mech_infantry moved from 94 Sea Zone to Morocco
            1 transport moved from 91 Sea Zone to 90 Sea Zone
            1 aaGun moved from French Guiana to 90 Sea Zone
            1 aaGun and 1 transport moved from 90 Sea Zone to 91 Sea Zone
            1 aaGun moved from 91 Sea Zone to Southeast Mexico
            2 fighters and 1 tactical_bomber moved from 28 Sea Zone to 11 Sea Zone
            1 bomber moved from 11 Sea Zone to Western United States
            1 destroyer moved from 28 Sea Zone to 13 Sea Zone
    
        Place Units - Americans
            9 destroyers and 1 submarine placed in 11 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 27 Sea Zone. Rolls: 4,6,5,4,4,2,4,4,2,6,5,6,4,5,6,2,4,1,5,3,1,4,5,5,5,4,2,5,5,1,3,3,1,3,4,6
            Americans collect 57 PUs (1 lost to blockades); end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Inner Mongolia to Shansi
            1 fighter moved from Inner Mongolia to Shansi
            14 infantry moved from Inner Mongolia to Honan
    
        Combat - Chinese
            Battle in Shansi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shansi
                Chinese win, taking Shansi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Honan
                Chinese attack with 14 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 14 infantry in Honan, round 2 : 3/14 hits, 2,33 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Honan
                Chinese win, taking Honan from Japanese with 14 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shansi to Kansu
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
            1 infantry placed in Honan
            Chinese undo move 2.
            1 infantry placed in Kansu
            Chinese undo move 1.
            1 infantry placed in Kansu
            Chinese undo move 2.
            Chinese undo move 1.
            2 infantry placed in Inner Mongolia
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Kansu: 1 fighter
            EDIT: Adding units owned by Chinese to Inner Mongolia: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 3 fighters and 5 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            1 infantry moved from Burma to Yunnan
            2 fighters moved from Eastern India to Yunnan
    
        Combat - British
            Battle in Yunnan
                British attack with 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters and 1 infantry in Yunnan, round 2 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Yunnan to Eastern India
            1 armour and 1 artillery moved from Eastern India to Burma
            2 artilleries and 4 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Southern Persia to Northeast Persia
                  British take Northeast Persia from Neutral_Allies
            1 marine moved from Trans-Jordan to Iraq
            1 artillery moved from Egypt to Trans-Jordan
            1 armour moved from French West Africa to French Equatorial Africa
            1 transport moved from 109 Sea Zone to 104 Sea Zone
            1 artillery and 1 infantry moved from Quebec to Eastern United States
            3 fighters and 1 tactical_bomber moved from 99 Sea Zone to Greece
            1 artillery and 1 infantry moved from Tobruk to 98 Sea Zone
            1 aaGun moved from Malta to 98 Sea Zone
            1 aaGun, 1 artillery, 1 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Greece
            1 aaGun moved from 99 Sea Zone to Greece
            3 fighters moved from United Kingdom to 99 Sea Zone
            1 fighter moved from Iceland to Eastern United States
            1 bomber moved from Malta to Northwest Persia
            1 destroyer moved from 99 Sea Zone to 100 Sea Zone
    
        Place Units - British
            3 fighters placed in United Kingdom
            3 infantry placed in Quebec
            2 infantry placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,5
            British collect 34 PUs (3 lost to blockades); end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            1 artillery and 1 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 8 PUs; end with 8 PUs
            Some Units in Eastern India change ownership: 1 artillery and 1 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from Greece: 1 tactical_bomber
            EDIT: Adding units owned by British to Northwest Persia: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0,00
    Japanese regular : -0,33
    British regular : -0,17
    

    Savegame

  • '19

    @Adam514 Please use second file posted!

  • '19

    @Adam514 don’t forget our game :+1:

  • '19 '17

    @Sovietishcat Yes getting to it soon.

  • '19 '17

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 artillery and 2 infantry moved from Kursk to Rostov
            1 fighter moved from Ukraine to Rostov
            1 aaGun moved from Ukraine to Rostov
            1 bomber moved from Ukraine to Southern Italy
            1 armour and 1 mech_infantry moved from Northern Italy to Romania
            1 infantry moved from Bulgaria to Yugoslavia
            2 infantry moved from Bulgaria to Romania
            1 infantry moved from Southern Italy to Sicily
    
        Place Units - Italians
            1 artillery placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4,5,3,6,3,4,5,1,4,4,1,2
                Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 1,3
            Italians collect 3 PUs (11 lost to blockades); end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser moved from 83 Sea Zone to 99 Sea Zone
            1 infantry moved from Alexandria to Egypt
            1 infantry moved from South Australia to New South Wales
            1 aaGun moved from Eastern India to Burma
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser moved from 83 Sea Zone to 99 Sea Zone
            1 infantry moved from Alexandria to Egypt
            1 infantry moved from South Australia to New South Wales
            1 aaGun moved from Eastern India to Burma
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 factory_minor, 1 fighter, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Tula to Saratov
                  Germans take Saratov from Russians
            1 armour moved from Saratov to Stalingrad
                  Germans take Stalingrad from Russians
            1 armour moved from Tula to Penza
                  Germans take Penza from Russians
            1 armour moved from Penza to Saratov
            1 infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 infantry moved from Leningrad to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Novgorod to Yaroslavl
                  Germans take Yaroslavl from Russians
    
        Combat - Germans
            Trigger Germans Destroy Factories Stalingrad: has removed 1 factory_minor owned by Germans in Stalingrad
    
        Non Combat Move - Germans
            Trigger Stalingrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed attached to Germans
            11 armour and 13 mech_infantrys moved from Tula to Stalingrad
            2 armour moved from Southern Caucasus to Stalingrad
            1 mech_infantry moved from Ukraine to Stalingrad
            1 infantry moved from Tula to Penza
            1 infantry moved from Tula to Bryansk
            2 aaGuns, 8 artilleries and 20 infantry moved from Tula to Saratov
            1 armour and 1 mech_infantry moved from Southern Belarus to Kursk
            1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
            1 artillery and 4 infantry moved from Leningrad to Novgorod
            2 infantry moved from Western Germany to 116 Sea Zone
            2 infantry and 1 transport moved from 116 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Norway
            2 infantry moved from Norway to Finland
            1 battleship, 1 cruiser and 1 destroyer moved from 127 Sea Zone to 115 Sea Zone
            1 submarine moved from 113 Sea Zone to 122 Sea Zone
            1 submarine moved from 127 Sea Zone to 120 Sea Zone
            3 armour and 5 mech_infantrys moved from Slovakia Hungary to Bessarabia
            1 mech_infantry moved from Germany to Romania
            2 armour and 3 mech_infantrys moved from Western Germany to Slovakia Hungary
            2 infantry moved from France to Western Germany
            1 bomber moved from Leningrad to Northern Caucasus
            1 bomber moved from Leningrad to Southern Italy
            1 mech_infantry moved from Northern Belarus to Southern Belarus
            1 artillery and 1 infantry moved from France to Western Germany
            1 aaGun, 3 artilleries and 7 infantry moved from France to Normandy Bordeaux
    
        Place Units - Germans
            1 factory_minor placed in Leningrad
            3 infantry placed in Ukraine
            3 armour and 4 mech_infantrys placed in Germany
            1 fighter placed in Western Germany
            2 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6,2,6,6,2,4,5,1,3,1,5,3,4
            Germans collect 63 PUs (2 lost to blockades); end with 63 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 66 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Buryatia to Northern Manchuria
            1 fighter moved from Siberia to Northern Manchuria
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Tula
            1 fighter moved from Russia to Bryansk
            1 infantry moved from Russia to Smolensk
            1 tactical_bomber moved from Russia to Tula
            1 fighter moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Tula
                Russians attack with 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Tula, round 2 : 2/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Tula, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Tula
                Russians win, taking Tula from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Bryansk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Northern Manchuria
                Russians attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Northern Manchuria, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Northern Manchuria, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Northern Manchuria, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Northern Manchuria, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Northern Manchuria
                 retreated to Northern Manchuria
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                 retreated to Smolensk
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Smolensk to Russia
            1 fighter moved from Bryansk to Russia
            1 tactical_bomber moved from Tula to Russia
            1 fighter moved from Northern Manchuria to Siberia
            1 submarine moved from 94 Sea Zone to 113 Sea Zone
    
        Place Units - Russians
            3 infantry placed in Siberia
            7 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,4
            Russians collect 18 PUs (2 lost to blockades); end with 18 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,33
    Germans regular : 0,67
    Russians regular : -1,00
    

    Savegame

  • '19 '17

    @Sovietishcat Sending a couple more air to sz13, so assuming no scramble.

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