Scramble Scotland?
PTV Adam514 (Axis) vs 666 (Allies)
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@Adam514 wondering OOL for Gib? I would assume both inf then Bmbs? I have a feeling i am going to hit 3-4 on rd 1.
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@Adam514 dont stop now. Roll some more. You are doing great. Iām on the road, actually off but soon to get back on the road.
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@666 Max defense.
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Testing Forum poster
Test summary from TripleA, engine version: 2.1.20365, time: 9:34:29 AM
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Testing Forum poster
Test summary from TripleA, engine version: 2.1.20365, time: 9:35:33 AM
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@Adam514 something is not right with triple aā¦getting all sort of error messages, a black map, and then I notice dice, similar to the mart email I received yesterday saying you rolled a dice for the cruiser??
Do I need to update triplea again? sorry, I have updated to the latest on my work computer not at home, I have a few older games that donāt seem compatible with each other. I guess I will just upload the newest to a new folder and do this again.
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Testing Forum poster
Test summary from TripleA, engine version: 2.2.20868, time: 9:42:46 AM
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@Adam514 ok, Iāve downloaded the latest, again, hoping for no more errors.
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Testing Forum poster
Test summary from TripleA, engine version: 2.2.20868, time: 9:44:33 AM
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 1 fighter, 2 infantry and 3 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 artillery, 1 battleship, 2 cruisers, 3 infantry, 2 marines and 2 transports moved from 65 Sea Zone to 33 Sea Zone 1 artillery, 3 infantry and 2 marines moved from 33 Sea Zone to Marshall Islands 2 fighters moved from Hawaiian Islands to Marshall Islands 1 artillery, 1 infantry and 1 marine moved from Eastern United States to 104 Sea Zone 1 armour, 1 artillery, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 armour, 1 artillery, 2 infantry and 1 marine moved from 93 Sea Zone to Gibraltar Combat - Americans Battle in Marshall Islands Americans attack with 1 artillery, 2 fighters, 3 infantry and 2 marines Japanese defend with 1 infantry Americans roll dice for 1 battleship and 2 cruisers in Marshall Islands, round 2 : 0/3 hits, 1.67 expected hits Americans roll dice for 1 artillery, 2 fighters, 3 infantry and 2 marines in Marshall Islands, round 2 : 6/8 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Marshall Islands Americans win, taking Marshall Islands from Japanese with 1 artillery, 2 fighters, 2 infantry and 2 marines remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Gibraltar Americans attack with 1 armour, 1 artillery, 2 infantry and 1 marine Germans defend with 2 bombers, 2 fighters and 2 tactical_bombers; Italians defend with 1 harbour and 2 infantry Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 artillery, 2 infantry and 1 marine in Gibraltar, round 2 : 2/5 hits, 1.67 expected hits Italians roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Gibraltar, round 2 : 2/8 hits, 3.33 expected hits 2 bombers owned by the Germans, 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar Americans roll dice for 1 armour, 1 artillery and 1 marine in Gibraltar, round 3 : 1/3 hits, 1.17 expected hits Italians roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Gibraltar, round 3 : 3/5 hits, 2.67 expected hits 1 armour owned by the Americans, 1 marine owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar Italians win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Americans: 1 armour, 1 artillery, 2 infantry and 1 marine Casualties for Germans: 2 bombers Casualties for Italians: 2 infantry Non Combat Move - Americans 1 carrier and 1 destroyer moved from 104 Sea Zone to 93 Sea Zone 1 destroyer moved from 28 Sea Zone to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 carrier, 2 destroyers and 1 submarine moved from 65 Sea Zone to 33 Sea Zone 2 fighters moved from Marshall Islands to 33 Sea Zone 2 fighters moved from 65 Sea Zone to Queensland 1 carrier moved from 11 Sea Zone to 91 Sea Zone 1 carrier moved from 11 Sea Zone to 27 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 tactical_bomber moved from 11 Sea Zone to 91 Sea Zone 1 bomber moved from Hawaiian Islands to Eastern United States 1 mech_infantry moved from Western United States to Central United States 1 fighter moved from Western United States to 27 Sea Zone 1 fighter moved from 11 Sea Zone to 27 Sea Zone Place Units - Americans 1 destroyer and 2 transports placed in 104 Sea Zone 2 infantry placed in Eastern United States 1 destroyer and 1 transport placed in 11 Sea Zone 1 artillery placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Americans regular : 2.33 Italians regular : -1.00 Japanese regular : 0.67Territory Summary for Americans :
Marshall Islands : 1 flag, 1 artillery, 2 infantry and 2 marines Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry Midway : 1 airfield Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 2 infantry Central United States : 1 factory_major and 2 mech_infantrys Wake Island : 1 airfield Hawaiian Islands : 1 airfield, 2 fighters and 1 harbour Queensland : 2 fighters 91 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber 93 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 transports 104 Sea Zone : 1 destroyer and 2 transports 11 Sea Zone : 1 destroyer and 1 transport 27 Sea Zone : 1 carrier and 2 fighters 33 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 43 / 54 Russians : 43 / 52 Japanese : 61 / 69 Americans : 50 / 70 Chinese : 5 / 15 British : 31 / 32 UK_Pacific : 7 / 17 Italians : 14 / 25 ANZAC : 10 / 10 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 11 / 0 Neutral_Allies : 2 / 0 Neutral_True : 20 / 0 -
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Tsinghai to Honan 1 infantry moved from Tsinghai to Honan 3 artilleries and 3 infantry moved from Tsinghai to Inner Mongolia Combat - Chinese Battle in Honan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Honan, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Honan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Honan Chinese win, taking Honan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Battle in Inner Mongolia Chinese attack with 3 artilleries and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 3 artilleries and 3 infantry in Inner Mongolia, round 2 : 1/6 hits, 2.00 expected hits Japanese roll dice for 2 infantry in Inner Mongolia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese roll dice for 3 artilleries and 3 infantry in Inner Mongolia, round 3 : 2/6 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Honan to Kansu Place Units - Chinese 2 infantry placed in Kansu 1 infantry placed in Kansu 2 infantry placed in Inner Mongolia Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUsCombat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : 0.67Territory Summary for Chinese :
Kansu : 1 fighter and 3 infantry Honan : 1 infantry Inner Mongolia : 3 artilleries and 4 infantryProduction/PUs Summary :
Germans : 43 / 54 Russians : 43 / 52 Japanese : 59 / 69 Americans : 50 / 70 Chinese : 7 / 7 British : 31 / 32 UK_Pacific : 7 / 17 Italians : 14 / 25 ANZAC : 10 / 10 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 11 / 0 Neutral_Allies : 2 / 0 Neutral_True : 20 / 0 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 1 fighter, 2 infantry and 3 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 artillery, 1 battleship, 2 cruisers, 3 infantry, 2 marines and 2 transports moved from 65 Sea Zone to 33 Sea Zone 1 artillery, 3 infantry and 2 marines moved from 33 Sea Zone to Marshall Islands 2 fighters moved from Hawaiian Islands to Marshall Islands 1 artillery, 1 infantry and 1 marine moved from Eastern United States to 104 Sea Zone 1 armour, 1 artillery, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 armour, 1 artillery, 2 infantry and 1 marine moved from 93 Sea Zone to Gibraltar Combat - Americans Battle in Marshall Islands Americans attack with 1 artillery, 2 fighters, 3 infantry and 2 marines Japanese defend with 1 infantry Americans roll dice for 1 battleship and 2 cruisers in Marshall Islands, round 2 : 0/3 hits, 1.67 expected hits Americans roll dice for 1 artillery, 2 fighters, 3 infantry and 2 marines in Marshall Islands, round 2 : 6/8 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Marshall Islands Americans win, taking Marshall Islands from Japanese with 1 artillery, 2 fighters, 2 infantry and 2 marines remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Gibraltar Americans attack with 1 armour, 1 artillery, 2 infantry and 1 marine Germans defend with 2 bombers, 2 fighters and 2 tactical_bombers; Italians defend with 1 harbour and 2 infantry Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 artillery, 2 infantry and 1 marine in Gibraltar, round 2 : 2/5 hits, 1.67 expected hits Italians roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Gibraltar, round 2 : 2/8 hits, 3.33 expected hits 2 bombers owned by the Germans, 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar Americans roll dice for 1 armour, 1 artillery and 1 marine in Gibraltar, round 3 : 1/3 hits, 1.17 expected hits Italians roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Gibraltar, round 3 : 3/5 hits, 2.67 expected hits 1 armour owned by the Americans, 1 marine owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar Italians win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Americans: 1 armour, 1 artillery, 2 infantry and 1 marine Casualties for Germans: 2 bombers Casualties for Italians: 2 infantry Non Combat Move - Americans 1 carrier and 1 destroyer moved from 104 Sea Zone to 93 Sea Zone 1 destroyer moved from 28 Sea Zone to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 carrier, 2 destroyers and 1 submarine moved from 65 Sea Zone to 33 Sea Zone 2 fighters moved from Marshall Islands to 33 Sea Zone 2 fighters moved from 65 Sea Zone to Queensland 1 carrier moved from 11 Sea Zone to 91 Sea Zone 1 carrier moved from 11 Sea Zone to 27 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 tactical_bomber moved from 11 Sea Zone to 91 Sea Zone 1 bomber moved from Hawaiian Islands to Eastern United States 1 mech_infantry moved from Western United States to Central United States 1 fighter moved from Western United States to 27 Sea Zone 1 fighter moved from 11 Sea Zone to 27 Sea Zone Place Units - Americans 1 destroyer and 2 transports placed in 104 Sea Zone 2 infantry placed in Eastern United States 1 destroyer and 1 transport placed in 11 Sea Zone 1 artillery placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Tsinghai to Honan 1 infantry moved from Tsinghai to Honan 3 artilleries and 3 infantry moved from Tsinghai to Inner Mongolia Combat - Chinese Battle in Honan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Honan, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Honan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Honan Chinese win, taking Honan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Battle in Inner Mongolia Chinese attack with 3 artilleries and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 3 artilleries and 3 infantry in Inner Mongolia, round 2 : 1/6 hits, 2.00 expected hits Japanese roll dice for 2 infantry in Inner Mongolia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese roll dice for 3 artilleries and 3 infantry in Inner Mongolia, round 3 : 2/6 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Honan to Kansu Place Units - Chinese 2 infantry placed in Kansu 1 infantry placed in Kansu 2 infantry placed in Inner Mongolia Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 2 fighters and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber and 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from United Kingdom to 94 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Quebec to 109 Sea Zone 1 armour, 1 artillery, 1 cruiser, 2 infantry and 2 transports moved from 109 Sea Zone to 93 Sea Zone 1 fighter moved from 83 Sea Zone to Iraq 1 fighter and 1 tactical_bomber moved from Egypt to 100 Sea Zone 1 fighter and 1 tactical_bomber moved from Egypt to Alexandria 1 battleship moved from 74 Sea Zone to 73 Sea Zone 1 marine moved from Union of South Africa to 73 Sea Zone 1 battleship and 1 marine moved from 73 Sea Zone to 74 Sea Zone 1 marine moved from 74 Sea Zone to French Madagascar 1 mech_infantry moved from Egypt to Ethiopia British take Ethiopia from Italians 2 infantry moved from Egypt to 83 Sea Zone 2 infantry and 1 transport moved from 83 Sea Zone to 82 Sea Zone 2 infantry moved from 82 Sea Zone to Iraq 1 artillery moved from Southern Persia to Iraq 2 cruisers moved from 83 Sea Zone to 82 Sea Zone 1 destroyer moved from 83 Sea Zone to 100 Sea Zone 1 infantry moved from Egypt to Alexandria 1 armour moved from Egypt to Iraq 1 artillery moved from Trans-Jordan to Iraq 1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Gibraltar 1 destroyer moved from 109 Sea Zone to 93 Sea Zone Combat - British Battle in French Madagascar Battle in 94 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 94 Sea Zone British win, taking French Madagascar from Neutral_Axis with 1 fighter remaining. Battle score for attacker is 6 Casualties for Italians: 1 transport Battle in Gibraltar British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry Germans defend with 2 fighters and 2 tactical_bombers; Italians defend with 1 harbour British roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry in Gibraltar, round 2 : 1/6 hits, 2.33 expected hits Italians roll dice for 2 fighters and 2 tactical_bombers in Gibraltar, round 2 : 2/4 hits, 2.33 expected hits 1 tactical_bomber owned by the Germans and 2 infantry owned by the British lost in Gibraltar British roll dice for 1 armour, 1 artillery, 1 bomber and 1 fighter in Gibraltar, round 3 : 2/4 hits, 1.83 expected hits Italians roll dice for 2 fighters and 1 tactical_bomber in Gibraltar, round 3 : 0/3 hits, 1.83 expected hits 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Gibraltar British roll dice for 1 armour, 1 artillery, 1 bomber and 1 fighter in Gibraltar, round 4 : 2/4 hits, 1.83 expected hits Italians roll dice for 1 fighter in Gibraltar, round 4 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans and 1 artillery owned by the British lost in Gibraltar British win, taking Gibraltar from Italians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 30 Casualties for British: 1 artillery and 2 infantry Casualties for Germans: 2 fighters and 2 tactical_bombers Battle in Iraq British attack with 1 armour, 2 artilleries, 1 fighter and 2 infantry Neutral_Axis defend with 3 infantry British roll dice for 2 cruisers in Iraq, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 armour, 2 artilleries, 1 fighter and 2 infantry in Iraq, round 2 : 1/6 hits, 2.33 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 1 armour, 2 artilleries, 1 fighter and 1 infantry in Iraq, round 3 : 2/5 hits, 2.00 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Battle in 100 Sea Zone British attack with 1 destroyer, 1 fighter and 1 tactical_bomber Italians defend with 1 destroyer British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 100 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Italians roll dice for 1 destroyer in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 100 Sea Zone British win, taking 100 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Alexandria British attack with 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Alexandria to Egypt 1 carrier and 1 destroyer moved from 83 Sea Zone to 82 Sea Zone 1 fighter moved from Iraq to 82 Sea Zone 3 infantry moved from Burma to Eastern India 1 artillery moved from Anglo-Egyptian Sudan to Egypt 1 destroyer moved from 83 Sea Zone to 82 Sea Zone 1 transport moved from 83 Sea Zone to 73 Sea Zone 2 infantry moved from Belgian Congo to Anglo-Egyptian Sudan 1 fighter and 1 tactical_bomber moved from 100 Sea Zone to Egypt 1 infantry moved from Northeast Persia to Southern Persia 1 fighter moved from 94 Sea Zone to 93 Sea Zone 1 fighter moved from Gibraltar to 93 Sea Zone 1 bomber moved from Gibraltar to Suriname Place Units - British 2 fighters and 1 infantry placed in United Kingdom 3 infantry placed in Egypt Turn Complete - British British collect 35 PUs; end with 35 PUs Place Units - UK_Pacific 1 artillery, 1 fighter and 1 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 1 artillery, 1 fighter and 1 infantryCombat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : 2.33 Italians regular : -3.50 Japanese regular : 1.33 Neutral_Axis regular : -0.33 British regular : -2.67Territory Summary for Americans, British, Chinese and UK_Pacific :
Marshall Islands : 1 flag, 1 artillery, 2 infantry and 2 marines Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry Midway : 1 airfield Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 2 infantry Central United States : 1 factory_major and 2 mech_infantrys Wake Island : 1 airfield Hawaiian Islands : 1 airfield, 2 fighters and 1 harbour Kansu : 1 fighter and 3 infantry Honan : 1 infantry Inner Mongolia : 3 artilleries and 4 infantry Gibraltar : 1 armour and 1 harbour Iceland : 1 airfield Alexandria : 1 infantry Scotland : 1 airfield Quebec : 1 factory_minor and 1 harbour Anglo-Egyptian Sudan : 2 infantry Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry Egypt : 1 airfield, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour, 5 infantry and 2 tactical_bombers Malta : 1 aaGun, 1 airfield and 1 infantry Eastern India : 3 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 fighter, 1 harbour and 18 infantry Ethiopia : 1 flag, 1 mech_infantry Italian Somaliland : 1 flag Queensland : 2 fighters French Madagascar : 1 flag, 1 marine 100 Sea Zone : 1 flag, 1 destroyer Southern Persia : 1 flag, 1 infantry 82 Sea Zone : 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 transport 91 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber 93 Sea Zone : 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 4 transports Iraq : 1 flag, 1 armour, 2 artilleries and 1 infantry 104 Sea Zone : 1 destroyer and 2 transports 73 Sea Zone : 1 transport 109 Sea Zone : 1 flag 11 Sea Zone : 1 destroyer and 1 transport Northeast Persia : 1 flag 27 Sea Zone : 1 carrier and 2 fighters 33 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 1 submarine and 2 transports 74 Sea Zone : 1 battleship Suriname : 1 bomberProduction/PUs Summary :
Germans : 43 / 54 Russians : 43 / 52 Japanese : 59 / 69 Americans : 50 / 70 Chinese : 7 / 7 British : 35 / 35 UK_Pacific : 7 / 10 Italians : 13 / 25 ANZAC : 10 / 10 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 8 / 0 Neutral_Allies : 2 / 0 Neutral_True : 20 / 0 -
Had some weird issues as well, got the latest version of Triplea and now it works.
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Romania to Southern Belarus 1 armour moved from Eastern Poland to Southern Belarus 1 artillery and 2 infantry moved from Romania to Bessarabia 1 fighter moved from Southern Italy to Bessarabia 1 bomber moved from Southern Italy to Southern Belarus Combat - Italians Battle in Bessarabia Italians attack with 1 artillery, 1 fighter and 2 infantry Russians defend with 2 infantry Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Bessarabia, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Bessarabia Italians win, taking Bessarabia from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Southern Belarus Italians attack with 2 armour and 1 bomber Russians defend with 1 infantry Italians roll dice for 2 armour and 1 bomber in Southern Belarus, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Belarus Italians win, taking Southern Belarus from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Southern Belarus to Eastern Poland 1 aaGun moved from Romania to Bessarabia 1 fighter moved from Bessarabia to Eastern Poland 1 armour and 1 mech_infantry moved from Tobruk to Libya 1 armour and 1 mech_infantry moved from Libya to Tunisia 2 infantry moved from Tunisia to Algeria Italians take Algeria from Neutral_Axis 2 artilleries and 2 infantry moved from Tobruk to Libya 1 infantry moved from Northern Italy to Southern Italy 1 mech_infantry moved from Northern Italy to Romania Place Units - Italians 1 armour and 2 mech_infantrys placed in Northern Italy 1 infantry placed in Northern Italy 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
Italians regular : 1.17 Russians regular : -1.00 -
@Adam514 getting an new error message, ābroken pipeā, canāt post to the forum. Itās too early here, havenāt had my coffee yet to sort this out. Adamtriplea_35661_3ita.tsvg
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Karelia to Archangel Germans take Archangel from Russians 1 infantry moved from Vyborg to Leningrad Germans take Leningrad from Russians 1 infantry moved from Baltic States to Northern Belarus 1 fighter moved from Western Germany to Northern Belarus 1 infantry moved from Eastern Poland to Northern Belarus Combat - Germans Battle in Northern Belarus Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Northern Belarus, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Belarus Germans win, taking Northern Belarus from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans 2 aaGuns, 10 armour, 8 artilleries, 25 infantry and 12 mech_infantrys moved from Eastern Poland to Southern Belarus 1 armour and 1 mech_infantry moved from Poland to Southern Belarus 4 armour and 4 mech_infantrys moved from Germany to Eastern Poland 1 fighter moved from Northern Belarus to Southern Belarus 1 aaGun and 6 infantry moved from Vyborg to Leningrad 1 infantry moved from Finland to Vyborg 1 infantry moved from Norway to Finland 2 submarines moved from 113 Sea Zone to 116 Sea Zone 1 cruiser, 1 destroyer and 1 transport moved from 115 Sea Zone to 116 Sea Zone 1 tactical_bomber moved from Southern Italy to Western Germany 1 fighter moved from Southern Italy to Western Germany 1 artillery moved from Normandy Bordeaux to France 1 aaGun moved from Normandy Bordeaux to France Place Units - Germans 2 infantry placed in France 1 armour and 2 mech_infantrys placed in Western Germany 2 armour and 4 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 55 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 0.17 -
Testing Forum poster
Test summary from TripleA, engine version: 2.2.20868, time: 6:45:27 PM
Savegame -
@Adam514 at home, on different computer, same version of triplea, and the error message is now out of memory?? I am using V 2.2.20868?
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 1 artillery and 16 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novgorod to Northern Belarus 1 fighter and 1 tactical_bomber moved from Smolensk to Northern Belarus Combat - Russians Battle in Northern Belarus Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 2 infantry in Northern Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Northern Belarus retreated to Northern Belarus Germans win with 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Northern Belarus to Russia 1 infantry moved from Smolensk to Bryansk 1 artillery and 9 infantry moved from Russia to Tula 2 armour and 2 mech_infantrys moved from Smolensk to Tula 4 aaGuns, 2 artilleries and 25 infantry moved from Smolensk to Russia 2 artilleries and 14 infantry moved from Kursk to Tula 1 infantry moved from Kursk to Tula 1 infantry moved from Ukraine to Kursk 2 infantry moved from Ukraine to Rostov 3 infantry moved from Rostov to Tambov 2 infantry moved from Stalingrad to Tambov 1 infantry moved from Western Ukraine to Ukraine 3 infantry moved from Timguska to Urals 1 fighter moved from Egypt to Northeast Persia 1 infantry moved from Novgorod to Smolensk 2 infantry moved from Novgorod to Yaroslavl 1 submarine moved from 109 Sea Zone to 93 Sea Zone Place Units - Russians 1 artillery and 9 infantry placed in Russia 3 infantry placed in Stalingrad 3 infantry placed in Urals Russians undo move 1. 1 artillery placed in Siberia 10 infantry placed in Russia Turn Complete - Russians Russians collect 38 PUs; end with 38 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUsCombat Hit Differential Summary :
Germans regular : 0.33 Russians regular : -0.33Territory Summary for Russians :
Siberia : 2 aaGuns, 1 artillery, 1 factory_minor and 12 infantry Bryansk : 1 infantry Smolensk : 1 infantry Tambov : 5 infantry Russia : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 35 infantry and 1 tactical_bomber Kursk : 1 infantry Yaroslavl : 2 infantry Ukraine : 1 factory_minor and 1 infantry Urals : 1 factory_minor and 6 infantry Rostov : 2 infantry Stalingrad : 1 factory_minor and 3 infantry Tula : 2 armour, 3 artilleries, 24 infantry and 2 mech_infantrys 93 Sea Zone : 1 submarine 118 Sea Zone : 1 cruiser and 1 submarine Northeast Persia : 1 fighterProduction/PUs Summary :
Germans : 47 / 60 Russians : 38 / 45 Japanese : 59 / 69 Americans : 50 / 70 Chinese : 7 / 7 British : 35 / 35 UK_Pacific : 7 / 10 Italians : 15 / 15 ANZAC : 10 / 13 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 7 / 0 Neutral_Allies : 2 / 0 Neutral_True : 20 / 0 -
@666 I canāt help with that kind of thing.





