No scramble or intercept.
In 106, if Germany gets first hit, take it on DD and submerge sub. If UK get first hit, sub stays and fights and will be 1st casualty.
@Adam514 wow, Anz/Fre turn is really anti climatic now.
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 fighter, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Bryansk to Tula
4 fighters and 3 tactical_bombers moved from Greece to Tula
1 cruiser and 1 destroyer moved from 116 Sea Zone to 128 Sea Zone
1 submarine moved from 127 Sea Zone to 128 Sea Zone
1 bomber moved from Southern Italy to 128 Sea Zone
Combat - Germans
Battle in 128 Sea Zone
Germans attack with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine
British defend with 1 submarine
Germans roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber, 1 cruiser and 1 destroyer in 128 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 128 Sea Zone
Germans win, taking 128 Sea Zone from Neutral with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Tula
Germans attack with 4 fighters, 2 infantry and 3 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 4 fighters, 2 infantry and 3 tactical_bombers in Tula, round 2 : 3/9 hits, 4.33 expected hits
Russians roll dice for 2 infantry in Tula, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Tula
Germans win, taking Tula from Russians with 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
4 fighters and 3 tactical_bombers moved from Tula to Kursk
2 aaGuns, 4 armour, 8 artilleries, 16 infantry and 6 mech_infantrys moved from Bryansk to Kursk
1 infantry moved from Southern Belarus to Bryansk
17 armour and 13 mech_infantrys moved from Iraq to Southern Caucasus
3 armour and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
2 infantry moved from Vologda to Leningrad
3 infantry moved from Leningrad to Northern Belarus
4 infantry moved from Finland to Karelia
5 infantry moved from Norway to Finland
2 infantry moved from Western Germany to 116 Sea Zone
2 infantry moved from 116 Sea Zone to Norway
1 infantry moved from Germany to Poland
1 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 armour and 1 mech_infantry moved from Germany to Romania
3 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 armour and 3 mech_infantrys moved from Western Germany to Poland
1 bomber moved from 128 Sea Zone to Western Germany
3 fighters and 1 tactical_bomber moved from Greece to Kursk
1 fighter and 1 tactical_bomber moved from Northwest Persia to Southern Caucasus
Place Units - Germans
1 artillery and 2 infantry placed in Leningrad
1 artillery and 4 infantry placed in Germany
1 infantry placed in Western Germany
1 infantry placed in Germany
3 armour, 1 fighter and 4 mech_infantrys placed in Western Germany
Germans undo move 5.
2 armour and 2 mech_infantrys placed in Germany
1 armour, 1 fighter and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,6,1,4,2,4,6,4,5,6,5,5
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 3,3
Germans collect 53 PUs (4 lost to blockades); end with 53 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : -2.00
British regular : -0.17
Test summary from TripleA, engine version: 2.2.20868, time: 9:15:52 AM
Savegame
Test summary from TripleA, engine version: 2.2.20868, time: 9:38:40 AM
Savegame
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour, 5 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Tula
1 fighter and 1 tactical_bomber moved from Russia to Tula
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
Combat - Russians
Battle in Tula
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tula, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Tula, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Tula
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tula, round 3 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Tula, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tula
Russians win, taking Tula from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
retreated to Bryansk
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
10 infantry moved from Samara to Stalingrad
1 infantry moved from Uzbekistan to Kazakhstan
1 fighter moved from Bryansk to Stalingrad
1 fighter and 1 tactical_bomber moved from Tula to Stalingrad
2 armour and 2 mech_infantrys moved from Russia to Stalingrad
5 artilleries and 10 infantry moved from Russia to Samara
1 infantry moved from Rostov to Tambov
10 artilleries and 27 infantry moved from Rostov to Stalingrad
5 artilleries moved from Russia to Samara
1 aaGun moved from Russia to Samara
1 aaGun moved from Russia to Samara
2 infantry moved from Russia to Samara
2 infantry moved from Russia to Samara
1 infantry moved from Yaroslavl to Gorky
1 infantry moved from Yaroslavl to Gorky
1 infantry moved from Smolensk to Yaroslavl
Place Units - Russians
1 armour, 5 infantry, 1 mech_infantry and 1 tactical_bomber placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -1.67
Territory Summary for Russians :
Kazakhstan : 1 infantry
Siberia : 2 aaGuns, 1 artillery, 1 factory_minor and 11 infantry
Tambov : 2 infantry
Russia : 2 aaGuns, 1 airfield, 1 armour, 10 artilleries, 1 factory_major, 29 infantry, 1 mech_infantry and 1 tactical_bomber
Yaroslavl : 1 infantry
Samara : 2 aaGuns, 10 artilleries and 14 infantry
Urals : 1 factory_minor
Gorky : 2 infantry
Northern Caucasus : 1 infantry
Rostov : 2 infantry
Stalingrad : 2 armour, 10 artilleries, 2 fighters, 37 infantry, 2 mech_infantrys and 1 tactical_bomber
Tula : 2 infantry
Amur : 1 infantry
108 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 56 / 75
Russians : 29 / 34
Japanese : 70 / 88
Americans : 52 / 77
Chinese : 4 / 4
British : 37 / 37
UK_Pacific : 7 / 9
Italians : 20 / 9
ANZAC : 2 / 0
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
@Adam514 is there any big differences between 4.0 and 5.1? I have just installed 5.1, hoping it doesn’t cause a problem with our 4.0 game?
@666 Visually you’ll see an extra sea zone in near Malaya, but it won’t exist in our save and you can ignore it. There’s also a message that will appear for an NO that doesn’t exist in our save, but you can ignore it.
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 8 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries and 7 infantry moved from Tsinghai to Eastern Sinkiang
1 armour and 1 mech_infantry moved from Szechwan to Eastern Sinkiang
1 infantry moved from Inner Mongolia to Kansu
2 bombers moved from French Indo China to Kansu
Combat - Japanese
Battle in Eastern Sinkiang
Japanese attack with 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry in Eastern Sinkiang, round 2 : 5/11 hits, 3.00 expected hits
Chinese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Eastern Sinkiang
Japanese win, taking Eastern Sinkiang from Chinese with 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Kansu, round 2 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Kansu to Szechwan
1 infantry moved from Chahar to Inner Mongolia
1 infantry moved from Jehol to Chahar
1 infantry moved from Honan to Tsinghai
1 infantry moved from Jehol to Shansi
1 infantry moved from Shansi to Honan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hopei to Tsinghai
1 infantry moved from Jehol to Anhwe
1 artillery and 1 infantry moved from Jehol to Anhwe
1 infantry moved from Yunnan to French Indo China
1 infantry moved from Szechwan to Yunnan
2 marines moved from Victoria to 64 Sea Zone
1 cruiser and 1 marine moved from 64 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Java
1 battleship moved from 55 Sea Zone to 43 Sea Zone
1 cruiser and 1 marine moved from 64 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Caroline Islands
2 carriers moved from 55 Sea Zone to 43 Sea Zone
1 destroyer and 1 submarine moved from 55 Sea Zone to 43 Sea Zone
1 submarine moved from 39 Sea Zone to 43 Sea Zone
1 destroyer moved from 55 Sea Zone to 43 Sea Zone
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 43 Sea Zone
1 marine moved from Caroline Islands to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Java
1 artillery and 1 infantry moved from Victoria to 64 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Java
1 artillery and 1 infantry moved from Victoria to 64 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 35 Sea Zone
3 artilleries and 8 infantry moved from Victoria to South Australia
1 carrier and 2 submarines moved from 55 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Caroline Islands
1 transport moved from 35 Sea Zone to 6 Sea Zone
2 artilleries and 5 infantry moved from Southern Manchuria to Jehol
1 artillery and 1 infantry moved from Korea to Southern Manchuria
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 7 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to Queensland
1 fighter moved from 55 Sea Zone to Caroline Islands
1 fighter moved from Caroline Islands to Japan
1 submarine moved from 76 Sea Zone to 59 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to Tsinghai
1 fighter and 1 tactical_bomber moved from French Indo China to Tsinghai
Place Units - Japanese
1 submarine placed in 7 Sea Zone
1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Southern Manchuria
1 fighter and 3 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Caroline Islands: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Japan: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 2.83
Test summary from TripleA, engine version: 2.2.20868, time: 9:39:42 AM
Savegame
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 6 infantry, 1 marine and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Gibraltar to 101 Sea Zone
2 fighters and 1 tactical_bomber moved from Egypt to 101 Sea Zone
2 carriers, 3 fighters and 1 tactical_bomber moved from 83 Sea Zone to 101 Sea Zone
1 armour moved from Egypt to Iraq
Americans take Iraq from Germans
1 cruiser and 2 destroyers moved from 83 Sea Zone to 101 Sea Zone
2 infantry moved from Algeria to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 101 Sea Zone
2 infantry moved from 101 Sea Zone to Cyprus
1 destroyer moved from 94 Sea Zone to 101 Sea Zone
1 submarine moved from 27 Sea Zone to 50 Sea Zone
15 fighters moved from 27 Sea Zone to 50 Sea Zone
Combat Hit Differential Summary :
@Adam514 scramble from Greece?
@666 No scramble.
Test summary from TripleA, engine version: 2.2.20868, time: 6:41:09 PM
Savegame
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 6 infantry, 1 marine and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Gibraltar to 101 Sea Zone
2 fighters and 1 tactical_bomber moved from Egypt to 101 Sea Zone
2 carriers, 3 fighters and 1 tactical_bomber moved from 83 Sea Zone to 101 Sea Zone
1 armour moved from Egypt to Iraq
Americans take Iraq from Germans
1 cruiser and 2 destroyers moved from 83 Sea Zone to 101 Sea Zone
2 infantry moved from Algeria to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 101 Sea Zone
2 infantry moved from 101 Sea Zone to Cyprus
1 destroyer moved from 94 Sea Zone to 101 Sea Zone
1 submarine moved from 27 Sea Zone to 50 Sea Zone
15 fighters moved from 27 Sea Zone to 50 Sea Zone
Combat - Americans
Battle in Cyprus
Battle in 50 Sea Zone
Americans attack with 15 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 15 fighters in 50 Sea Zone, round 2 : 10/15 hits, 7.50 expected hits
Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 50 Sea Zone
Americans win, taking Cyprus from Italians with 15 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
15 fighters moved from 50 Sea Zone to 27 Sea Zone
1 artillery and 5 infantry moved from Western United States to 11 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 11 Sea Zone to 13 Sea Zone
1 armour and 1 mech_infantry moved from Tobruk to Egypt
2 armour and 4 infantry moved from Egypt to Trans-Jordan
1 bomber moved from 101 Sea Zone to Egypt
2 fighters and 1 tactical_bomber moved from 101 Sea Zone to Egypt
1 submarine moved from 94 Sea Zone to 95 Sea Zone
3 fighters moved from Eastern United States to Gibraltar
1 infantry moved from Algeria to Tunisia
1 aaGun and 1 infantry moved from Algeria to Tunisia
1 destroyer moved from 104 Sea Zone to 93 Sea Zone
2 transports moved from 27 Sea Zone to 11 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 13 Sea Zone to 27 Sea Zone
1 artillery and 5 infantry moved from 27 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
Place Units - Americans
3 infantry placed in Eastern United States
2 fighters, 3 infantry and 1 marine placed in Western United States
1 carrier and 3 submarines placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : 2.17
Japanese regular : 0.67
Territory Summary for Americans :
Marshall Islands : 1 flag
Western United States : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 marine
Midway : 1 airfield
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Central United States : 1 factory_major
Wake Island : 1 airfield
Hawaiian Islands : 2 aaGuns, 1 airfield, 3 artilleries, 2 fighters, 1 harbour, 12 infantry and 2 marines
Gibraltar : 3 fighters
Cyprus : 2 infantry
Trans-Jordan : 2 armour and 4 infantry
Egypt : 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Tunisia : 1 aaGun and 2 infantry
Algeria : 1 flag
Morocco : 1 flag
93 Sea Zone : 1 destroyer
Iraq : 1 flag, 1 armour
83 Sea Zone : 2 transports
101 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers and 1 transport
104 Sea Zone : 2 transports
95 Sea Zone : 1 submarine
11 Sea Zone : 1 carrier, 3 submarines and 2 transports
27 Sea Zone : 1 battleship, 8 carriers, 2 cruisers, 7 destroyers, 15 fighters, 8 submarines and 4 transports
Production/PUs Summary :
Germans : 54 / 75
Russians : 29 / 34
Japanese : 72 / 90
Americans : 54 / 79
Chinese : 2 / 4
British : 37 / 37
UK_Pacific : 7 / 9
Italians : 20 / 9
ANZAC : 2 / 0
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery and 1 fighter moved from Northern Sinkiang to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 1 artillery and 1 fighter
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 fighter in Kansu, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Northern Sinkiang
Place Units - Chinese
1 infantry placed in Western Sinkiang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17
Japanese regular : -0.33
Territory Summary for Chinese :
Kansu : 1 artillery
Western Sinkiang : 1 infantry
Northern Sinkiang : 1 fighter and 8 infantry
Production/PUs Summary :
Germans : 54 / 75
Russians : 29 / 34
Japanese : 71 / 90
Americans : 54 / 79
Chinese : 3 / 4
British : 37 / 37
UK_Pacific : 7 / 9
Italians : 20 / 9
ANZAC : 2 / 0
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 6 infantry, 1 marine and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Gibraltar to 101 Sea Zone
2 fighters and 1 tactical_bomber moved from Egypt to 101 Sea Zone
2 carriers, 3 fighters and 1 tactical_bomber moved from 83 Sea Zone to 101 Sea Zone
1 armour moved from Egypt to Iraq
Americans take Iraq from Germans
1 cruiser and 2 destroyers moved from 83 Sea Zone to 101 Sea Zone
2 infantry moved from Algeria to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 101 Sea Zone
2 infantry moved from 101 Sea Zone to Cyprus
1 destroyer moved from 94 Sea Zone to 101 Sea Zone
1 submarine moved from 27 Sea Zone to 50 Sea Zone
15 fighters moved from 27 Sea Zone to 50 Sea Zone
Combat - Americans
Battle in Cyprus
Battle in 50 Sea Zone
Americans attack with 15 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 15 fighters in 50 Sea Zone, round 2 : 10/15 hits, 7.50 expected hits
Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 50 Sea Zone
Americans win, taking Cyprus from Italians with 15 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
15 fighters moved from 50 Sea Zone to 27 Sea Zone
1 artillery and 5 infantry moved from Western United States to 11 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 11 Sea Zone to 13 Sea Zone
1 armour and 1 mech_infantry moved from Tobruk to Egypt
2 armour and 4 infantry moved from Egypt to Trans-Jordan
1 bomber moved from 101 Sea Zone to Egypt
2 fighters and 1 tactical_bomber moved from 101 Sea Zone to Egypt
1 submarine moved from 94 Sea Zone to 95 Sea Zone
3 fighters moved from Eastern United States to Gibraltar
1 infantry moved from Algeria to Tunisia
1 aaGun and 1 infantry moved from Algeria to Tunisia
1 destroyer moved from 104 Sea Zone to 93 Sea Zone
2 transports moved from 27 Sea Zone to 11 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 13 Sea Zone to 27 Sea Zone
1 artillery and 5 infantry moved from 27 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
Place Units - Americans
3 infantry placed in Eastern United States
2 fighters, 3 infantry and 1 marine placed in Western United States
1 carrier and 3 submarines placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery and 1 fighter moved from Northern Sinkiang to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 1 artillery and 1 fighter
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 fighter in Kansu, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Northern Sinkiang
Place Units - Chinese
1 infantry placed in Western Sinkiang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - British
British buy 1 airfield, 1 armour, 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 83 Sea Zone to 100 Sea Zone
1 artillery moved from Alexandria to 100 Sea Zone
1 infantry moved from Egypt to 100 Sea Zone
1 artillery and 3 infantry moved from Egypt to 83 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 83 Sea Zone to 100 Sea Zone
1 marine moved from Egypt to 83 Sea Zone
1 cruiser and 1 marine moved from 83 Sea Zone to 100 Sea Zone
2 artilleries, 1 cruiser, 4 infantry, 1 marine and 3 transports moved from 100 Sea Zone to 101 Sea Zone
2 artilleries, 3 fighters, 4 infantry, 1 marine and 1 tactical_bomber moved from 101 Sea Zone to Greece
1 bomber and 10 fighters moved from Egypt to Greece
1 infantry moved from Baluchistan to Southern Persia
British take Southern Persia from Germans
1 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from Eastern India to Shan State
2 fighters moved from Gibraltar to 101 Sea Zone
1 destroyer moved from 94 Sea Zone to 101 Sea Zone
1 submarine moved from 101 Sea Zone to 99 Sea Zone
1 submarine moved from 99 Sea Zone to 95 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 submarine moved from 112 Sea Zone to 108 Sea Zone
1 destroyer moved from 109 Sea Zone to 93 Sea Zone
Combat - British
Battle in Greece
British attack with 2 artilleries, 1 bomber, 13 fighters, 4 infantry, 1 marine and 1 tactical_bomber
Italians defend with 1 aaGun, 1 airfield, 1 artillery, 2 fighters and 7 infantry
Italians roll AA dice in Greece : 1/3 hits, 0.50 expected hits
1 fighter owned by the British lost in Greece
British roll dice for 1 cruiser in Greece, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 2 artilleries, 1 bomber, 12 fighters, 4 infantry, 1 marine and 1 tactical_bomber in Greece, round 2 : 5/21 hits, 9.17 expected hits
Italians roll dice for 1 aaGun, 1 artillery, 2 fighters and 7 infantry in Greece, round 2 : 5/10 hits, 4.00 expected hits
1 aaGun owned by the Italians, 1 artillery owned by the British, 4 infantry owned by the Italians and 4 infantry owned by the British lost in Greece
British roll dice for 1 artillery, 1 bomber, 12 fighters, 1 marine and 1 tactical_bomber in Greece, round 3 : 5/16 hits, 7.83 expected hits
Italians roll dice for 1 artillery, 2 fighters and 3 infantry in Greece, round 3 : 1/6 hits, 2.67 expected hits
1 fighter owned by the Italians, 1 artillery owned by the Italians, 1 artillery owned by the British and 3 infantry owned by the Italians lost in Greece
British roll dice for 1 bomber, 12 fighters, 1 marine and 1 tactical_bomber in Greece, round 4 : 9/15 hits, 7.50 expected hits
Italians roll dice for 1 fighter in Greece, round 4 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Italians and 1 fighter owned by the British lost in Greece
British win, taking Greece from Italians with 1 bomber, 11 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 2 artilleries, 2 fighters and 4 infantry
Casualties for Italians: 1 aaGun, 1 artillery, 2 fighters and 7 infantry
Battle in Shan State
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 marines moved from Eastern India to 40 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 marines, 1 submarine and 2 transports moved from 40 Sea Zone to 82 Sea Zone
1 aaGun, 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from Western India to Baluchistan
2 aaGuns, 5 artilleries and 15 infantry moved from Burma to Eastern India
1 fighter and 1 tactical_bomber moved from Shan State to Eastern India
1 aaGun, 1 armour, 12 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan
1 mech_infantry moved from Belgian Congo to Egypt
1 bomber, 11 fighters and 1 tactical_bomber moved from Greece to Crete
Place Units - British
1 airfield placed in Crete
1 transport placed in 73 Sea Zone
1 armour placed in Union of South Africa
1 artillery and 2 infantry placed in Egypt
Turn Complete - British
British collect 41 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
Place Units - UK_Pacific
3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : 2.17
Italians regular : -0.33
Japanese regular : 1.00
British regular : -5.33
Italians AA : 0.50
Territory Summary for Americans, British, Chinese and UK_Pacific :
Marshall Islands : 1 flag
Western United States : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 marine
Midway : 1 airfield
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Central United States : 1 factory_major
Wake Island : 1 airfield
Hawaiian Islands : 2 aaGuns, 1 airfield, 3 artilleries, 2 fighters, 1 harbour, 12 infantry and 2 marines
Kansu : 1 artillery
Western Sinkiang : 1 infantry
Northern Sinkiang : 1 fighter and 8 infantry
Gibraltar : 1 airfield, 3 fighters and 1 harbour
Cyprus : 2 infantry
Iceland : 1 airfield
Scotland : 1 airfield
Quebec : 1 factory_minor and 1 harbour
Trans-Jordan : 1 aaGun, 3 armour, 16 infantry and 3 mech_infantrys
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 3 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 1 mech_infantry
Egypt : 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Malta : 1 airfield
Eastern India : 2 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 1 fighter, 1 harbour, 21 infantry and 1 tactical_bomber
Burma : 1 infantry
Libya : 1 flag
Tobruk : 1 flag
Ethiopia : 1 flag
Italian Somaliland : 1 flag
Syria : 1 flag
Tunisia : 1 flag, 1 aaGun and 2 infantry
Algeria : 1 flag
French Madagascar : 1 flag
Morocco : 1 flag
French West Africa : 1 flag
French Central Africa : 1 flag
99 Sea Zone : 1 flag, 6 submarines
100 Sea Zone : 1 flag
Southern Persia : 1 flag, 1 infantry
Brazil : 1 flag
82 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 marines, 1 submarine and 2 transports
93 Sea Zone : 2 destroyers and 1 submarine
Greece : 1 flag, 1 airfield and 1 marine
Iraq : 1 flag, 1 armour
83 Sea Zone : 2 transports
Crete : 1 flag, 1 airfield, 1 bomber, 11 fighters and 1 tactical_bomber
101 Sea Zone : 2 carriers, 2 cruisers, 4 destroyers, 2 fighters and 4 transports
104 Sea Zone : 2 transports
95 Sea Zone : 2 submarines
73 Sea Zone : 1 transport
109 Sea Zone : 1 flag
108 Sea Zone : 1 submarine
11 Sea Zone : 1 carrier, 3 submarines and 2 transports
27 Sea Zone : 1 battleship, 8 carriers, 2 cruisers, 7 destroyers, 15 fighters, 8 submarines and 4 transports
Baluchistan : 1 aaGun, 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys
Production/PUs Summary :
Germans : 52 / 75
Russians : 29 / 34
Japanese : 71 / 90
Americans : 54 / 79
Chinese : 3 / 4
British : 41 / 50
UK_Pacific : 7 / 10
Italians : 18 / 9
ANZAC : 2 / 0
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
Dice Statistics:
Total
1 was rolled 205 times
2 was rolled 205 times
3 was rolled 237 times
4 was rolled 210 times
5 was rolled 202 times
6 was rolled 199 times
Average roll : 3.474
Median : 3.000
Variance : 0.766
Standard Deviation : 0.875
Total rolls : 1258
Germans Combat
1 was rolled 36 times
2 was rolled 36 times
3 was rolled 53 times
4 was rolled 27 times
5 was rolled 37 times
6 was rolled 31 times
Average roll : 3.391
Median : 3.000
Variance : 1.796
Standard Deviation : 1.340
Total rolls : 220
British Combat
1 was rolled 35 times
2 was rolled 32 times
3 was rolled 35 times
4 was rolled 45 times
5 was rolled 28 times
6 was rolled 36 times
Average roll : 3.507
Median : 4.000
Variance : 0.756
Standard Deviation : 0.870
Total rolls : 211
Italians Combat
1 was rolled 22 times
2 was rolled 19 times
3 was rolled 22 times
4 was rolled 17 times
5 was rolled 25 times
6 was rolled 17 times
Average roll : 3.451
Median : 3.000
Variance : 0.424
Standard Deviation : 0.651
Total rolls : 122
French Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.176
Median : 3.000
Variance : 0.302
Standard Deviation : 0.550
Total rolls : 17
Americans Combat
1 was rolled 13 times
2 was rolled 13 times
3 was rolled 9 times
4 was rolled 10 times
5 was rolled 15 times
6 was rolled 12 times
Average roll : 3.514
Median : 4.000
Variance : 0.338
Standard Deviation : 0.581
Total rolls : 72
ANZAC Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 4.200
Median : 5.000
Variance : 1.018
Standard Deviation : 1.009
Total rolls : 20
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.583
Median : 4.000
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 12
Chinese Combat
1 was rolled 15 times
2 was rolled 13 times
3 was rolled 19 times
4 was rolled 23 times
5 was rolled 19 times
6 was rolled 17 times
Average roll : 3.651
Median : 4.000
Variance : 0.584
Standard Deviation : 0.764
Total rolls : 106
UK_Pacific Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 0.148
Standard Deviation : 0.385
Total rolls : 10
Russians Combat
1 was rolled 18 times
2 was rolled 35 times
3 was rolled 38 times
4 was rolled 28 times
5 was rolled 29 times
6 was rolled 33 times
Average roll : 3.630
Median : 3.000
Variance : 1.371
Standard Deviation : 1.171
Total rolls : 181
Neutral_Axis Combat
1 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Japanese Combat
1 was rolled 57 times
2 was rolled 49 times
3 was rolled 48 times
4 was rolled 50 times
5 was rolled 35 times
6 was rolled 42 times
Average roll : 3.295
Median : 3.000
Variance : 1.010
Standard Deviation : 1.005
Total rolls : 281
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Southern Caucasus to Northern Caucasus
1 bomber moved from Southern Italy to Northern Caucasus
2 infantry moved from Bulgaria to Greece
2 fighters and 1 tactical_bomber moved from Southern Italy to Greece
Combat - Italians
Battle in Greece
Italians attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 airfield and 1 marine
Italians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Greece, round 2 : 3/5 hits, 2.00 expected hits
British roll dice for 1 marine in Greece, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the British lost in Greece
Italians win, taking Greece from British with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 1 marine
Battle in Northern Caucasus
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Northern Caucasus, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Northern Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Caucasus
Italians win, taking Northern Caucasus from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Northern Caucasus to Ukraine
2 fighters and 1 tactical_bomber moved from Greece to Southern Italy
2 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,2,4,1,6,3,6,3,3,5,2,5
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,3,4,6,2,6,4,3,2,1
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 3,4,1,2
Italians collect 8 PUs (13 lost to blockades); end with 8 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 10 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
Russians regular : -0.33
British regular : -0.33
Test summary from TripleA, engine version: 2.2.20868, time: 1:34:35 PM
Savegame
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 10
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Hawaiian Islands : 3 fighters and 1 infantry
Trans-Jordan : 1 infantry
United Kingdom : 2 infantry
New Zealand : 1 airfield and 1 harbour
Iraq : 1 infantry
27 Sea Zone : 1 cruiser, 1 destroyer, 1 fighter and 1 transport
Production/PUs Summary :
Germans : 52 / 75
Russians : 28 / 34
Japanese : 71 / 90
Americans : 54 / 79
Chinese : 3 / 4
British : 39 / 50
UK_Pacific : 7 / 10
Italians : 21 / 10
ANZAC : 2 / 0
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
@Adam514 in one of my other P2V games a china inf was not spawned when it should have been in Szechwan…is this a bug?