@ArtofWar1947 yeah Ger got awful dice that first round.
I guess if I had the five on Avg instead it could be worth risking an air strike to keep Norway but with the AA gun and those dice defending on 3s…tough call.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 artilleries, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Italians
2 mech_infantrys moved from Yunnan to Burma
1 armour moved from Yunnan to Shan State
Italians take Shan State from UK_Pacific
1 armour moved from Shan State to Burma
2 armour moved from Yunnan to Burma
11 mech_infantrys moved from Yunnan to Burma
2 bombers moved from French Indo China to 44 Sea Zone
1 fighter moved from French Indo China to Burma
2 bombers moved from Shensi to Burma
Combat - Italians
Battle in Burma
Italians attack with 3 armour, 2 bombers, 1 fighter and 13 mech_infantrys
British defend with 1 mech_infantry
Italians roll dice for 3 armour, 2 bombers, 1 fighter and 13 mech_infantrys in Burma, round 2 : 7/19 hits, 5.50 expected hits
UK_Pacific roll dice for 1 mech_infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Italians lost in Burma
Italians win, taking Burma from UK_Pacific with 3 armour, 2 bombers, 1 fighter and 12 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in 44 Sea Zone
Italians attack with 2 bombers
ANZAC defend with 1 cruiser
Italians roll dice for 2 bombers in 44 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
ANZAC roll dice for 1 cruiser in 44 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the ANZAC and 1 bomber owned by the Italians lost in 44 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 bomber
Casualties for ANZAC: 1 cruiser
Non Combat Move - Italians
1 bomber moved from 44 Sea Zone to French Indo China
1 fighter moved from Burma to French Indo China
2 bombers moved from Burma to French Indo China
2 bombers moved from Southern Italy to Shensi
3 fighters moved from Southern Italy to Western Germany
2 artilleries and 2 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Albania
2 infantry moved from Bulgaria to Albania
Place Units - Italians
1 transport placed in 97 Sea Zone
2 artilleries and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : 2.17
ANZAC regular : 0.50
UK_Pacific regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Persia to Eastern Persia
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Very curious about this Germany turn
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 16 infantry; Remaining resources: 0 PUs;
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Germans
22 armour and 34 mech_infantrys moved from Yunnan to India
5 bombers, 3 fighters and 4 tactical_bombers moved from French Indo China to India
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Novgorod to Finland
1 infantry moved from Karelia to Finland
1 armour moved from Novgorod to Finland
3 infantry moved from Western Germany to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 3 fighters and 3 infantry
British defend with 1 infantry
Germans roll dice for 3 fighters and 3 infantry in Holland Belgium, round 2 : 4/6 hits, 2.00 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Finland
Germans attack with 1 armour, 1 infantry and 1 mech_infantry
Americans defend with 1 infantry
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Finland, round 2 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Finland, round 3 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in India
Germans attack with 22 armour, 5 bombers, 3 fighters, 34 mech_infantrys and 4 tactical_bombers
British defend with 4 aaGuns, 2 armour, 4 artilleries, 9 fighters, 37 infantry, 2 marines, 4 mech_infantrys and 2 tactical_bombers; Americans defend with 8 fighters; ANZAC defend with 2 fighters; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour; Russians defend with 3 fighters
British roll AA dice in India : 2/12 hits, 2.00 expected hits
2 fighters owned by the Germans lost in India
Germans roll dice for 22 armour, 5 bombers, 1 fighter, 34 mech_infantrys and 4 tactical_bombers in India, round 2 : 20/66 hits, 23.17 expected hits
UK_Pacific roll dice for 4 aaGuns, 2 armour, 4 artilleries, 22 fighters, 37 infantry, 2 marines, 4 mech_infantrys and 2 tactical_bombers in India, round 2 : 26/73 hits, 32.33 expected hits
4 aaGuns owned by the British, 26 mech_infantrys owned by the Germans and 16 infantry owned by the British lost in India
Germans roll dice for 22 armour, 5 bombers, 1 fighter, 8 mech_infantrys and 4 tactical_bombers in India, round 3 : 22/40 hits, 18.83 expected hits
UK_Pacific roll dice for 2 armour, 4 artilleries, 22 fighters, 21 infantry, 2 marines, 4 mech_infantrys and 2 tactical_bombers in India, round 3 : 29/57 hits, 27.00 expected hits
1 mech_infantry owned by the British, 21 armour owned by the Germans, 8 mech_infantrys owned by the Germans and 21 infantry owned by the British lost in India
Germans roll dice for 1 armour, 5 bombers, 1 fighter and 4 tactical_bombers in India, round 4 : 7/11 hits, 6.67 expected hits
UK_Pacific roll dice for 2 armour, 4 artilleries, 22 fighters, 2 marines, 3 mech_infantrys and 2 tactical_bombers in India, round 4 : 23/35 hits, 19.67 expected hits
3 mech_infantrys owned by the British, 1 fighter owned by the Germans, 5 bombers owned by the Germans, 1 armour owned by the Germans, 4 tactical_bombers owned by the Germans and 4 artilleries owned by the British lost in India
UK_Pacific win with 2 armour, 22 fighters, 2 marines and 2 tactical_bombers remaining. Battle score for attacker is -239
Casualties for Germans: 22 armour, 5 bombers, 3 fighters, 34 mech_infantrys and 4 tactical_bombers
Casualties for British: 4 aaGuns, 4 artilleries, 37 infantry and 4 mech_infantrys
Non Combat Move - Germans
1 armour moved from Baltic States to Germany
1 aaGun moved from Baltic States to Poland
2 mech_infantrys moved from Baltic States to Germany
7 infantry moved from Poland to Slovakia Hungary
3 aaGuns moved from Eastern Poland to Slovakia Hungary
15 infantry moved from Eastern Poland to Slovakia Hungary
3 infantry moved from Eastern Poland to Slovakia Hungary
3 artilleries moved from Eastern Poland to Slovakia Hungary
2 armour and 2 mech_infantrys moved from Eastern Poland to Germany
5 mech_infantrys moved from Southern Italy to Western Germany
8 infantry moved from Western Germany to Germany
3 fighters moved from Holland Belgium to Germany
2 mech_infantrys moved from Western Germany to Slovakia Hungary
15 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Slovakia Hungary
7 armour moved from Germany to Slovakia Hungary
11 mech_infantrys moved from Germany to Slovakia Hungary
1 infantry moved from France to Western Germany
Place Units - Germans
2 artilleries and 8 infantry placed in Western Germany
8 infantry placed in Germany
Turn Complete - Germans
Germans collect 42 PUs; end with 42 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 44 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
British AA : 0.00
UK_Pacific regular : -1.00
Germans regular : 1.67
British regular : 0.67
I think it is easiest just to leave it as is (and don’t think it is too likely to be consequential), but in battles like this where I know there is a second punch coming, I will often want to conserve AA.
@farmboy I know I noramally ask but this is such a longshot. Im just playing it out. That neutral rule clarification really changed my plan. There is no turning back now, lol.
@cyanight Definitely a longshot worth going for. The situation should be fairly clear after Japan’s turn.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 2 bombers and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Italians
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Italians
1 infantry moved from Belarus to Novgorod
Russians take Novgorod from Germans
1 artillery moved from Belarus to Archangel
1 artillery moved from Smolensk to Vologda
2 infantry moved from Belarus to Archangel
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Smolensk to Vologda
1 infantry moved from Smolensk to Vologda
1 infantry moved from Smolensk to Archangel
1 armour moved from Buryatia to Amur
1 armour moved from Amur to Sakha
1 mech_infantry moved from Buryatia to Sakha
Combat - Russians
Battle in Sakha
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 1 armour
Russians roll dice for 1 armour and 1 mech_infantry in Sakha, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 armour in Sakha, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Sakha, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 armour in Sakha, round 3 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Sakha, round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 armour in Sakha, round 4 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Russians lost in Sakha
Russians roll dice for 1 armour in Sakha, round 5 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 armour in Sakha, round 5 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Sakha
Russians win, taking Sakha from Germans with 1 armour remaining. Battle score for attacker is 2
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 armour
Battle in Archangel
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 artillery
Russians roll dice for 1 artillery and 3 infantry in Archangel, round 2 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 artillery in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery
Battle in Vologda
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Vologda, round 2 : 2/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 artilleries and 8 infantry moved from Bryansk to Belarus
1 aaGun and 4 infantry moved from Smolensk to Belarus
1 armour and 3 mech_infantrys moved from Russia to Belarus
1 infantry moved from Tambov to Bryansk
1 armour and 6 mech_infantrys moved from Kazakhstan to West India
1 armour moved from Novosibirsk to Afghanistan
1 submarine moved from 105 Sea Zone to 92 Sea Zone
1 aaGun and 3 infantry moved from Belarus to Novgorod
2 infantry moved from Belarus to Novgorod
3 infantry moved from Belarus to Novgorod
Place Units - Russians
2 bombers and 1 fighter placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans regular : -1.00
Russians regular : -1.33
@farmboy Good Game, thanks for playing :)
Yes. Good game. It was a good try at the end to try steal the victory in the Pacific. I had to be very careful not to concede the cities.
Can do another later if you like.
@farmboy Sure, let me know when your ready.