a48f5da0-b9e0-49a2-8645-f5c8bf942dfd-finn.tsvg
36663a94-0a4f-4d33-bd1f-8882d3377d67-rom.tsvg
652173ff-20c7-4e18-9807-d0d426b2ecf4-triplea_42177_3thai.tsvg
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 artillery, 1 infantry and 1 marine moved from Hawaiian Islands to 28 Sea Zone
1 destroyer moved from 27 Sea Zone to 13 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 28 Sea Zone to 11 Sea Zone
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 11 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 11 Sea Zone to Western United States
2 fighters moved from Eastern United States to Western United States
1 artillery moved from Central United States to Western United States
1 infantry moved from Central United States to Western United States
1 marine moved from Central United States to Western United States
Place Units - Americans
1 carrier and 1 destroyer placed in 11 Sea Zone
1 tactical_bomber placed in Western United States
1 fighter and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
Place Units - Chinese
2 artilleries and 1 infantry placed in Yunnan
1 artillery placed in Tsinghai
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Purchase Units - British
British buy 2 armour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - British
2 fighters, 3 infantry and 1 tactical_bomber moved from Shan State to Siam
1 infantry moved from Kwangtung to Fukien
Chinese take Fukien from Japanese
Combat - British
Battle in Siam
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Siam, round 2 : 2/1 hits, 2.17 expected hits
Japanese roll dice for 2 infantry in Siam, round 2 : 0/1 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Siam
British win, taking Siam from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
2 infantry moved from Shan State to Yunnan
3 aaGuns, 1 artillery and 4 infantry moved from Burma to Yunnan
4 infantry moved from Eastern India to Burma
1 infantry moved from Eastern India to Western India
1 armour and 1 mech_infantry moved from Ethiopia to Egypt
1 cruiser and 1 destroyer moved from 78 Sea Zone to 100 Sea Zone
1 destroyer moved from 83 Sea Zone to 100 Sea Zone
1 cruiser moved from 98 Sea Zone to 100 Sea Zone
2 fighters and 1 tactical_bomber moved from Malta to Egypt
1 transport moved from 78 Sea Zone to 74 Sea Zone
2 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Sumatra to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
2 fighters and 1 tactical_bomber moved from Siam to Yunnan
1 battleship moved from 40 Sea Zone to 78 Sea Zone
1 artillery and 1 infantry moved from Quebec to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
Place Units - British
2 armour, 7 infantry and 1 mech_infantry placed in United Kingdom
Turn Complete - British
British collect 28 PUs; end with 28 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
Place Units - UK_Pacific
1 armour, 1 artillery and 2 infantry placed in Eastern India
1 transport placed in 40 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 23 PUs; end with 23 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 29 PUs
Units Change Ownership
Some Units in Eastern India change ownership: 1 armour, 1 artillery and 2 infantry
Some Units in 40 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Japanese regular : -0.67
British regular : -0.17
https://www.axisandallies.org/forums/topic/18412/global-2nd-edition-q-a-aag40-2/2794
Here is where I asked the question, in case we get an answer.
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - Italians
2 armour, 1 artillery and 3 infantry moved from Albania to Greece
1 fighter moved from Southern Italy to Greece
1 fighter moved from Southern Italy to Greece
1 tactical_bomber moved from Southern Italy to Greece
1 infantry moved from Southern Italy to 99 Sea Zone
1 artillery moved from Northern Italy to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Greece
1 infantry moved from 99 Sea Zone to Greece
Combat - Italians
Battle in Greece
Italians attack with 2 armour, 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber
Neutral_Allies defend with 4 infantry
Italians roll dice for 2 armour, 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in Greece, round 2 : 4/1 hits, 4.33 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/1 hits, 1.33 expected hits
4 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
Italians win, taking Greece from Neutral_Allies with 2 armour, 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Casualties for Neutral_Allies: 4 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Belgian Congo from British to Italians
EDIT: Adding units owned by Italians to Belgian Congo: 1 infantry
EDIT: Removing units owned by Italians from Kenya: 1 infantry
EDIT: Turning off Edit Mode
1 fighter moved from Greece to Southern Italy
1 fighter moved from Greece to Southern Italy
1 tactical_bomber moved from Greece to Southern Italy
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Tobruk
1 mech_infantry moved from Tobruk to Libya
1 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 destroyer placed in 99 Sea Zone
Turn Complete - Italians
Italians collect 13 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Neutral_Allies regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Shan State to French Indo China
ANZAC take French Indo China from Neutral_Axis
Combat - ANZAC
Non Combat Move - ANZAC
1 artillery moved from New South Wales to 64 Sea Zone
1 artillery and 1 transport moved from 64 Sea Zone to 65 Sea Zone
1 infantry moved from New Zealand to 65 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 65 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
2 infantry moved from Java to 59 Sea Zone
2 infantry and 1 transport moved from 59 Sea Zone to 40 Sea Zone
1 infantry moved from 40 Sea Zone to Eastern India
1 infantry moved from Egypt to Trans-Jordan
3 fighters moved from Queensland to Java
Place Units - ANZAC
1 submarine placed in 64 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 83 Sea Zone to 100 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber, 2 fighters and 4 tactical_bombers moved from Normandy Bordeaux to United Kingdom
1 fighter moved from 115 Sea Zone to United Kingdom
1 fighter moved from 115 Sea Zone to United Kingdom
1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from Norway to 116 Sea Zone
1 armour moved from Western Germany to 116 Sea Zone
1 armour, 1 infantry and 1 transport moved from 116 Sea Zone to 113 Sea Zone
1 infantry moved from 113 Sea Zone to United Kingdom
1 armour moved from 113 Sea Zone to United Kingdom
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Normandy Bordeaux to 113 Sea Zone
1 artillery moved from Normandy Bordeaux to 113 Sea Zone
1 mech_infantry moved from Southern France to Normandy Bordeaux
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Holland Belgium to 113 Sea Zone
1 artillery moved from Holland Belgium to 113 Sea Zone
1 infantry moved from Western Germany to Holland Belgium
4 armour, 3 artilleries and 7 infantry moved from Western Germany to 115 Sea Zone
4 armour, 3 artilleries, 1 carrier, 2 destroyers, 7 infantry, 1 submarine and 7 transports moved from 115 Sea Zone to 113 Sea Zone
4 armour, 5 artilleries and 9 infantry moved from 113 Sea Zone to United Kingdom
Combat - Germans
Battle in 112 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 112 Sea Zone
Germans win, taking 112 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in United Kingdom
Germans attack with 5 armour, 5 artilleries, 1 bomber, 4 fighters, 10 infantry and 4 tactical_bombers
British defend with 4 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 14 infantry and 2 mech_infantrys; French defend with 1 fighter and 2 infantry
British roll AA dice in United Kingdom : 2/1 hits, 1.50 expected hits
1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in United Kingdom
Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 1/1 hits, 1.17 expected hits
Germans roll dice for 5 armour, 5 artilleries, 1 bomber, 3 fighters, 10 infantry and 3 tactical_bombers in United Kingdom, round 2 : 11/1 hits, 10.67 expected hits
British roll dice for 4 aaGuns, 2 armour, 1 artillery, 3 fighters, 16 infantry and 2 mech_infantrys in United Kingdom, round 2 : 10/1 hits, 9.67 expected hits
4 aaGuns owned by the British, 10 infantry owned by the Germans, 2 infantry owned by the French and 6 infantry owned by the British lost in United Kingdom
Germans roll dice for 5 armour, 5 artilleries, 1 bomber, 3 fighters and 3 tactical_bombers in United Kingdom, round 3 : 8/1 hits, 8.17 expected hits
British roll dice for 2 armour, 1 artillery, 3 fighters, 8 infantry and 2 mech_infantrys in United Kingdom, round 3 : 7/0 hits, 7.00 expected hits
5 artilleries owned by the Germans, 2 armour owned by the Germans and 8 infantry owned by the British lost in United Kingdom
Germans roll dice for 3 armour, 1 bomber, 3 fighters and 3 tactical_bombers in United Kingdom, round 4 : 6/1 hits, 5.50 expected hits
British roll dice for 2 armour, 1 artillery, 3 fighters and 2 mech_infantrys in United Kingdom, round 4 : 4/1 hits, 4.33 expected hits
2 mech_infantrys owned by the British, 1 fighter owned by the Germans, 2 armour owned by the Germans, 1 tactical_bomber owned by the Germans, 1 fighter owned by the French, 1 artillery owned by the British and 2 armour owned by the British lost in United Kingdom
Germans roll dice for 1 armour, 1 bomber, 2 fighters and 2 tactical_bombers in United Kingdom, round 5 : 3/1 hits, 3.33 expected hits
British roll dice for 2 fighters in United Kingdom, round 5 : 1/1 hits, 1.33 expected hits
1 bomber owned by the Germans and 2 fighters owned by the British lost in United Kingdom
Germans captures 31PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Germans: 4 armour, 5 artilleries, 1 bomber, 2 fighters, 10 infantry and 2 tactical_bombers
Casualties for British: 4 aaGuns, 2 armour, 1 artillery, 2 fighters, 14 infantry and 2 mech_infantrys
Casualties for French: 1 fighter and 2 infantry
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
1 infantry moved from Norway to Finland
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
1 artillery moved from Romania to Slovakia Hungary
1 artillery moved from Romania to Slovakia Hungary
1 infantry moved from Romania to Slovakia Hungary
1 infantry moved from Romania to Slovakia Hungary
1 infantry moved from Romania to Slovakia Hungary
1 infantry moved from Romania to Slovakia Hungary
1 infantry moved from Romania to Slovakia Hungary
2 aaGuns and 4 infantry moved from Poland to Slovakia Hungary
1 aaGun, 1 armour, 1 infantry and 4 mech_infantrys moved from Germany to Slovakia Hungary
2 fighters and 2 tactical_bombers moved from United Kingdom to Holland Belgium
Place Units - Germans
6 artilleries and 4 infantry placed in Germany
3 infantry placed in Normandy Bordeaux
4 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 81 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 84 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 99 PUs
Combat Hit Differential Summary :
British AA : 0.50
Germans regular : 0.17
British regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 armour, 4 artilleries, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
1 infantry moved from Baltic States to Poland
Russians take Poland from Germans
Combat - Russians
Non Combat Move - Russians
1 cruiser moved from 117 Sea Zone to 118 Sea Zone
1 submarine moved from 128 Sea Zone to 122 Sea Zone
2 aaGuns, 1 artillery and 18 infantry moved from Baltic States to Eastern Poland
2 aaGuns, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Southern Belarus to Eastern Poland
1 artillery and 9 infantry moved from Western Ukraine to Eastern Poland
1 armour, 3 artilleries and 1 mech_infantry moved from Ukraine to Western Ukraine
5 infantry moved from Rostov to Ukraine
3 infantry moved from Smolensk to Northern Belarus
1 artillery and 2 infantry moved from Russia to Smolensk
3 artilleries and 2 infantry moved from Leningrad to Baltic States
1 aaGun, 3 artilleries and 15 infantry moved from Siberia to Amur
Place Units - Russians
1 submarine placed in 5 Sea Zone
1 armour and 1 infantry placed in Siberia
1 armour and 1 infantry placed in Russia
3 artilleries placed in Ukraine
1 artillery and 2 infantry placed in Leningrad
Turn Complete - Russians
Russians collect 48 PUs; end with 48 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 51 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 53 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 55 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 58 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 fighter, 2 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
2 artilleries and 3 infantry moved from Hunan to Kwangtung
1 infantry moved from Kiangsi to Fukien
1 artillery moved from Kiangsi to Fukien
1 bomber moved from Formosa to 45 Sea Zone
1 battleship and 1 marine moved from 27 Sea Zone to 28 Sea Zone
1 marine moved from 28 Sea Zone to Hawaiian Islands
3 artilleries, 5 infantry and 4 transports moved from 27 Sea Zone to 28 Sea Zone
1 battleship moved from 27 Sea Zone to 28 Sea Zone
3 artilleries and 5 infantry moved from 28 Sea Zone to Hawaiian Islands
1 battleship moved from 28 Sea Zone to 13 Sea Zone
1 carrier moved from 27 Sea Zone to 28 Sea Zone
3 carriers, 3 cruisers, 2 destroyers, 4 fighters, 2 submarines and 4 tactical_bombers moved from 27 Sea Zone to 13 Sea Zone
1 fighter moved from Kiangsu to Fukien
1 fighter moved from Kiangsi to Kwangtung
1 tactical_bomber moved from Kiangsi to Kwangtung
1 tactical_bomber moved from Kiangsi to Fukien
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 45 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in Fukien
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Fukien, round 2 : 2/1 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Fukien
Japanese win, taking Fukien from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangtung
Japanese attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/1 hits, 2.67 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hawaiian Islands
Japanese attack with 3 artilleries, 5 infantry and 1 marine
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship in Hawaiian Islands, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 3 artilleries, 5 infantry and 1 marine in Hawaiian Islands, round 2 : 3/1 hits, 2.67 expected hits
Americans roll dice for 2 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 3 artilleries, 5 infantry and 1 marine remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 13 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 4 fighters, 2 submarines and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 13 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 4 fighters and 4 tactical_bombers in 13 Sea Zone, round 2 : 8/1 hits, 7.50 expected hits
Americans roll dice for 1 destroyer in 13 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 13 Sea Zone
Japanese win with 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 4 fighters, 2 submarines and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 destroyer moved from 27 Sea Zone to 10 Sea Zone
1 destroyer moved from 27 Sea Zone to 12 Sea Zone
1 fighter moved from 13 Sea Zone to 28 Sea Zone
1 tactical_bomber moved from 13 Sea Zone to 28 Sea Zone
1 submarine moved from 7 Sea Zone to 27 Sea Zone
1 submarine moved from 7 Sea Zone to 27 Sea Zone
1 submarine moved from 7 Sea Zone to 27 Sea Zone
1 transport moved from 7 Sea Zone to 6 Sea Zone
1 submarine moved from 7 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 armour moved from 6 Sea Zone to Korea
1 fighter moved from Japan to Korea
1 tactical_bomber moved from Japan to Korea
1 fighter moved from Kiangsu to Korea
1 tactical_bomber moved from Kiangsu to Korea
1 bomber moved from 45 Sea Zone to Marianas
1 infantry moved from Anhwe to Kiangsi
1 fighter moved from Kwangtung to Hunan
1 tactical_bomber moved from Kwangtung to Hunan
1 fighter moved from Kiangsi to Korea
1 fighter moved from Fukien to Hunan
1 tactical_bomber moved from Fukien to Hunan
1 fighter moved from Kiangsi to Japan
Place Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
2 destroyers and 1 transport placed in 6 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 34 PUs; end with 35 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 38 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -1.00
Japanese regular : 0.00
UK_Pacific regular : -0.33
Test summary from TripleA, engine version: 2.2.20868, time: 11:50:23 AM
Savegame
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 6 artilleries, 6 infantry and 1 marine; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
3 fighters, 1 submarine and 1 tactical_bomber moved from 11 Sea Zone to 10 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Western United States to 10 Sea Zone
Combat - Americans
Americans creates battle in territory 36 Sea Zone
Battle in 10 Sea Zone
Americans attack with 1 bomber, 5 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 10 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 5 fighters and 2 tactical_bombers in 10 Sea Zone, round 2 : 4/1 hits, 4.33 expected hits
Japanese roll dice for 1 destroyer in 10 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 10 Sea Zone
Americans win, taking 36 Sea Zone from Japanese with 1 bomber, 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 artilleries, 2 infantry and 2 marines moved from Western United States to 11 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from 10 Sea Zone to Western United States
2 aaGuns moved from Central United States to Western United States
1 mech_infantry moved from Central United States to 104 Sea Zone
1 mech_infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone
1 mech_infantry moved from 88 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 submarine moved from 36 Sea Zone to 21 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
3 fighters and 1 tactical_bomber moved from 10 Sea Zone to 4 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 2 infantry, 2 marines, 1 submarine and 2 transports moved from 11 Sea Zone to 4 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to Western United States
Place Units - Americans
1 armour, 4 artilleries and 4 infantry placed in Western United States
1 artillery, 1 infantry and 1 marine placed in Central United States
1 artillery placed in Western United States
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
2 artilleries and 6 infantry moved from Yunnan to Szechwan
1 artillery, 1 fighter and 10 infantry moved from Tsinghai to Hopei
Place Units - Chinese
3 artilleries and 1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 carrier, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 infantry moved from Tanganyika Territory to Belgian Congo
1 armour and 1 mech_infantry moved from Egypt to Belgian Congo
1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 78 Sea Zone
1 artillery and 1 infantry moved from 78 Sea Zone to Italian Somaliland
1 transport moved from 74 Sea Zone to 82 Sea Zone
1 infantry moved from Baluchistan to 82 Sea Zone
1 infantry moved from 82 Sea Zone to Iraq
2 fighters and 1 tactical_bomber moved from Egypt to Iraq
Combat - British
Battle in Italian Somaliland
Battle in Belgian Congo
British attack with 1 armour, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Belgian Congo, round 2 : 1/0 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Belgian Congo
British win, taking Italian Somaliland from Italians, taking Belgian Congo from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 1/1 hits, 1.83 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/0 hits, 1.00 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
Neutral_Axis win with 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 1 infantry
1 tactical_bomber owned by the British and 2 fighters owned by the British retreated
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Iraq to Egypt
1 battleship moved from 78 Sea Zone to 100 Sea Zone
1 infantry moved from Western India to Baluchistan
1 armour moved from Eastern India to Baluchistan
3 infantry moved from Siam to French Indo China
3 aaGuns, 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber moved from Yunnan to Kwangsi
4 infantry moved from Burma to Yunnan
1 infantry moved from Eastern India to Burma
Place Units - UK_Pacific
1 carrier and 1 submarine placed in 40 Sea Zone
1 artillery and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Units Change Ownership
Some Units in Eastern India change ownership: 1 artillery and 1 infantry
Some Units in 40 Sea Zone change ownership: 1 carrier and 1 submarine
Combat Hit Differential Summary :
Americans regular : -0.67
Italians regular : -0.33
Japanese regular : -0.33
Neutral_Axis regular : 0.00
British regular : -0.83
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Italians
Combat - Italians
Italians creates battle in territory 99 Sea Zone
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 armour, 2 artilleries and 2 infantry moved from Greece to Bulgaria
1 aaGun moved from Northern Italy to Yugoslavia
1 infantry moved from Yugoslavia to Romania
1 mech_infantry moved from Libya to Algeria
Italians take Tunisia from Neutral_Axis
Italians take Algeria from Neutral_Axis
Place Units - Italians
1 destroyer and 1 submarine placed in 99 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 2 infantry
EDIT: Adding units owned by Italians to Yugoslavia: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Italians from Algeria: 1 mech_infantry
EDIT: Adding units owned by Italians to Tunisia: 1 mech_infantry
EDIT: Changing ownership of Algeria from Italians to Neutral_Axis
EDIT: Changing PUs for Italians from 14 to 13
EDIT: Turning off Edit Mode
ANZAC buy 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Dutch New Guinea to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Paulau
1 infantry moved from Trans-Jordan to Syria
ANZAC take Syria from Neutral_Axis
1 infantry moved from Egypt to Alexandria
ANZAC take Alexandria from Italians
Combat - ANZAC
Battle in Paulau
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Paulau, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Paulau, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Paulau
ANZAC win, taking Paulau from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Java to Eastern India
1 infantry moved from French Indo China to Kwangsi
1 infantry moved from Eastern India to 40 Sea Zone
2 infantry and 1 transport moved from 40 Sea Zone to 82 Sea Zone
2 infantry moved from 82 Sea Zone to Southern Persia
ANZAC take Southern Persia from Neutral_Allies
2 infantry moved from New South Wales to Queensland
1 aaGun moved from Queensland to New South Wales
1 cruiser, 1 destroyer and 1 submarine moved from 64 Sea Zone to 55 Sea Zone
1 fighter moved from Java to Davao
1 fighter moved from Java to Queensland
Place Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 64 Sea Zone
1 factory_minor placed in Queensland
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67
ANZAC regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 5 artilleries, 2 bombers, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Normandy Bordeaux to 113 Sea Zone
1 armour moved from United Kingdom to 113 Sea Zone
1 infantry moved from Normandy Bordeaux to 113 Sea Zone
1 mech_infantry moved from Normandy Bordeaux to 113 Sea Zone
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 artillery and 8 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 fighter moved from Holland Belgium to Poland
1 tactical_bomber moved from Holland Belgium to Poland
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 destroyer moved from 113 Sea Zone to 122 Sea Zone
1 submarine moved from 112 Sea Zone to 122 Sea Zone
1 submarine moved from 113 Sea Zone to 128 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 113 Sea Zone to 93 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar
Combat - Germans
Battle in 122 Sea Zone
Germans attack with 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 122 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 122 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 122 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 122 Sea Zone
Germans roll dice for 1 destroyer in 122 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 122 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 destroyer in 122 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 122 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 destroyer in 122 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 122 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 destroyer in 122 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 122 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 destroyer in 122 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 122 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 destroyer in 122 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 122 Sea Zone, round 8 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 destroyer in 122 Sea Zone, round 9 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 122 Sea Zone, round 9 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 122 Sea Zone
Germans win, taking 122 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for Russians: 1 submarine
Battle in Poland
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 1/1 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Gibraltar
Germans attack with 1 armour, 2 infantry and 1 mech_infantry
British defend with 1 armour, 1 harbour and 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/1 hits, 1.17 expected hits
Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 2/1 hits, 1.17 expected hits
British roll dice for 1 armour and 1 infantry in Gibraltar, round 2 : 1/1 hits, 0.83 expected hits
1 infantry owned by the Germans, 1 infantry owned by the British and 1 armour owned by the British lost in Gibraltar
Germans win, taking Gibraltar from British with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 1 infantry
Non Combat Move - Germans
1 infantry moved from Normandy Bordeaux to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Morocco
Germans take Morocco from Neutral_Axis
1 fighter moved from Holland Belgium to 93 Sea Zone
1 tactical_bomber moved from Holland Belgium to 93 Sea Zone
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
7 transports moved from 113 Sea Zone to 115 Sea Zone
1 fighter moved from Poland to Slovakia Hungary
1 tactical_bomber moved from Poland to Slovakia Hungary
3 armour and 5 infantry moved from Romania to Slovakia Hungary
2 aaGuns, 6 artilleries and 2 infantry moved from Germany to Slovakia Hungary
4 infantry moved from Western Germany to Germany
Place Units - Germans
1 infantry placed in Normandy Bordeaux
5 artilleries and 5 infantry placed in Germany
2 armour, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : -1.83
British regular : 0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 6 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Leningrad to Poland
2 infantry moved from Baltic States to Poland
2 infantry moved from Eastern Poland to Romania
1 fighter moved from Leningrad to Romania
3 artilleries and 5 infantry moved from Ukraine to Bessarabia
Combat - Russians
Battle in Poland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 1/1 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Poland, round 2 : 0/1 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Poland
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 3 : 2/1 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Poland, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Romania
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Romania, round 2 : 1/1 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Bessarabia
Russians attack with 3 artilleries and 5 infantry
Germans defend with 1 infantry
Russians roll dice for 3 artilleries and 5 infantry in Bessarabia, round 2 : 2/1 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 3 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Romania to Eastern Poland
1 armour and 1 mech_infantry moved from Eastern Poland to Leningrad
1 infantry moved from Leningrad to Archangel
1 fighter and 1 tactical_bomber moved from Poland to Leningrad
1 armour, 3 artilleries and 1 mech_infantry moved from Western Ukraine to Eastern Poland
1 armour moved from Russia to Northern Belarus
1 infantry moved from Russia to Smolensk
1 artillery and 2 infantry moved from Smolensk to Northern Belarus
1 cruiser moved from 118 Sea Zone to 117 Sea Zone
2 artilleries moved from Baltic States to Leningrad
1 artillery moved from Baltic States to Eastern Poland
3 infantry moved from Northern Belarus to Leningrad
1 submarine moved from 5 Sea Zone to 7 Sea Zone
1 aaGun, 3 artilleries and 15 infantry moved from Amur to Siberia
Place Units - Russians
1 fighter placed in Russia
1 artillery and 2 infantry placed in Leningrad
1 artillery and 2 infantry placed in Ukraine
3 artilleries placed in Siberia
1 artillery and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 50 PUs; end with 50 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 53 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 55 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 57 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : -0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 infantry, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shansi to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 artillery moved from Shansi to Inner Mongolia
1 infantry moved from Shansi to Inner Mongolia
1 infantry moved from Anhwe to Shansi
1 artillery moved from Anhwe to Kiangsu
1 infantry moved from Kiangsu to Anhwe
1 artillery moved from Fukien to Kwangtung
1 infantry moved from Fukien to Kwangtung
1 infantry moved from Hunan to Kwangtung
1 armour moved from Korea to Jehol
1 fighter moved from Korea to 20 Sea Zone
1 fighter moved from Korea to 20 Sea Zone
1 tactical_bomber moved from Korea to 20 Sea Zone
1 tactical_bomber moved from Korea to 20 Sea Zone
1 artillery moved from Kiangsu to Fukien
1 infantry moved from Kiangsu to Fukien
3 artilleries and 5 infantry moved from Hawaiian Islands to 28 Sea Zone
1 marine moved from Hawaiian Islands to 28 Sea Zone
3 artilleries, 1 battleship, 1 carrier, 1 fighter, 5 infantry, 1 marine, 1 tactical_bomber and 4 transports moved from 28 Sea Zone to 65 Sea Zone
3 artilleries, 5 infantry and 1 marine moved from 65 Sea Zone to New Zealand
Combat - Japanese
Battle in New Zealand
Battle in 20 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 2/1 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win, taking New Zealand from ANZAC with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Japan
1 fighter moved from Korea to Kwangtung
2 fighters, 1 infantry and 2 tactical_bombers moved from Hunan to Kwangtung
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kiangsu
1 infantry moved from 20 Sea Zone to Kiangsu
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
1 destroyer moved from 6 Sea Zone to 8 Sea Zone
1 destroyer moved from 13 Sea Zone to 9 Sea Zone
1 submarine moved from 13 Sea Zone to 15 Sea Zone
1 submarine moved from 13 Sea Zone to 15 Sea Zone
3 carriers, 3 fighters and 3 tactical_bombers moved from 13 Sea Zone to 26 Sea Zone
3 submarines moved from 27 Sea Zone to 7 Sea Zone
1 submarine moved from 6 Sea Zone to 7 Sea Zone
1 battleship moved from 13 Sea Zone to 26 Sea Zone
1 cruiser moved from 13 Sea Zone to 27 Sea Zone
1 cruiser moved from 13 Sea Zone to 26 Sea Zone
1 cruiser moved from 13 Sea Zone to 28 Sea Zone
1 cruiser moved from 28 Sea Zone to 27 Sea Zone
1 destroyer moved from 12 Sea Zone to 14 Sea Zone
1 destroyer moved from 13 Sea Zone to 15 Sea Zone
Place Units - Japanese
4 submarines placed in 7 Sea Zone
1 tactical_bomber placed in Japan
3 infantry placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 4,3
Japanese collect 34 PUs (3 lost to blockades); end with 34 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 37 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
1 mech_infantry moved from Brazil to 88 Sea Zone
1 infantry moved from Brazil to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 85 Sea Zone
1 infantry and 1 mech_infantry moved from 85 Sea Zone to French West Africa
1 submarine moved from 21 Sea Zone to 6 Sea Zone
Americans take 21 Sea Zone from Japanese
1 fighter moved from Davao to 20 Sea Zone
1 submarine moved from 4 Sea Zone to 5 Sea Zone
1 destroyer moved from 4 Sea Zone to 8 Sea Zone
1 submarine moved from 10 Sea Zone to 9 Sea Zone
1 fighter and 1 tactical_bomber moved from 4 Sea Zone to 5 Sea Zone
1 fighter moved from 4 Sea Zone to 8 Sea Zone
1 fighter moved from 4 Sea Zone to 9 Sea Zone
1 bomber moved from Western United States to 8 Sea Zone
1 fighter moved from Western United States to 9 Sea Zone
Combat - Americans
Battle in 6 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 20 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 20 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in French West Africa
Battle in 5 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 5 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 5 Sea Zone
Americans win, taking French West Africa from Neutral_Axis, taking 5 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 8 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 8 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 8 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 9 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 9 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 9 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 9 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 9 Sea Zone to Western United States
1 bomber moved from 8 Sea Zone to Alaska
1 fighter and 1 tactical_bomber moved from 5 Sea Zone to 2 Sea Zone
1 fighter moved from 8 Sea Zone to 2 Sea Zone
1 fighter moved from 9 Sea Zone to 2 Sea Zone
1 destroyer moved from 4 Sea Zone to 9 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 infantry, 2 marines and 2 transports moved from 4 Sea Zone to 2 Sea Zone
2 artilleries, 2 infantry and 2 marines moved from 2 Sea Zone to Alaska
1 fighter moved from 20 Sea Zone to Manilla
1 artillery and 2 infantry moved from Central United States to Eastern United States
2 armour and 1 mech_infantry moved from Western United States to Central United States
2 aaGuns, 3 artilleries and 3 infantry moved from Western United States to Central United States
Place Units - Americans
1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber placed in 104 Sea Zone
2 carriers placed in 104 Sea Zone
Americans undo move 1.
1 fighter and 1 tactical_bomber placed in Eastern United States
1 destroyer and 3 submarines placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 fighter and 2 infantry moved from Hopei to Kiangsi
1 artillery and 2 infantry moved from Hopei to Anhwe
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Kiangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 1/1 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Chinese win, taking Hunan from Japanese, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 1/1 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 artilleries and 6 infantry moved from Szechwan to Tsinghai
1 fighter moved from Kiangsi to Hopei
1 infantry moved from Hopei to Honan
Place Units - Chinese
1 infantry placed in Kansu
2 artilleries placed in Tsinghai
1 artillery placed in Hopei
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - British
Non Combat Move - British
1 armour and 1 infantry moved from Baluchistan to 82 Sea Zone
1 armour, 1 infantry and 1 transport moved from 82 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from Italian Somaliland to 78 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 78 Sea Zone to 100 Sea Zone
1 armour and 1 infantry moved from 83 Sea Zone to Egypt
1 infantry moved from Kenya to Anglo-Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber moved from Egypt to Alexandria
1 artillery and 1 infantry moved from 100 Sea Zone to Alexandria
1 carrier and 1 submarine moved from 40 Sea Zone to 78 Sea Zone
3 infantry moved from French Indo China to Kwangsi
1 infantry moved from Yunnan to Kwangsi
3 infantry moved from Yunnan to Kwangsi
1 infantry moved from Burma to Yunnan
1 artillery and 1 infantry moved from Eastern India to Burma
Place Units - UK_Pacific
1 submarine and 1 transport placed in 40 Sea Zone
1 artillery and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 21 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Units Change Ownership
Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Some Units in 40 Sea Zone change ownership: 1 submarine and 1 transport
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 2.00
Japanese regular : 2.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 submarines; Remaining resources: 1 PUs;
Combat Move - Italians
2 armour, 2 artilleries and 2 infantry moved from Bulgaria to Romania
2 infantry moved from Yugoslavia to Romania
Combat - Italians
Battle in Romania
Italians attack with 2 armour, 2 artilleries and 4 infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour, 2 artilleries and 4 infantry in Romania, round 2 : 3/1 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Romania
Italians win, taking Romania from Russians with 2 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Yugoslavia to Romania
1 mech_infantry moved from Tunisia to Algeria
Italians take Algeria from Neutral_Axis
1 armour, 2 artilleries and 4 infantry moved from Tobruk to Libya
Place Units - Italians
2 submarines placed in 99 Sea Zone
Turn Complete - Italians
Italians collect 13 PUs; end with 14 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
Russians regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 3 armour and 3 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Eastern India to Iraq
1 infantry moved from Southern Persia to 82 Sea Zone
2 infantry moved from Southern Persia to Iraq
1 infantry moved from Syria to Iraq
1 infantry moved from Alexandria to Tobruk
ANZAC take Tobruk from Italians
1 infantry and 1 transport moved from 82 Sea Zone to 74 Sea Zone
1 infantry moved from 74 Sea Zone to French Madagascar
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Kwangsi to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from Paulau to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 22 Sea Zone
1 fighter moved from Davao to Marianas
1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
Combat - ANZAC
Battle in French Madagascar
Battle in Marianas
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 bomber and 1 infantry
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Marianas, round 2 : 1/1 hits, 1.17 expected hits
Japanese roll dice for 1 bomber and 1 infantry in Marianas, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the ANZAC and 1 bomber owned by the Japanese lost in Marianas
ANZAC roll dice for 1 artillery and 1 fighter in Marianas, round 3 : 1/1 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Marianas, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Marianas
ANZAC win, taking French Madagascar from Neutral_Axis with 1 fighter remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 bomber and 1 infantry
Battle in Iraq
ANZAC attack with 1 fighter and 3 infantry
Neutral_Axis defend with 2 infantry
ANZAC roll dice for 1 fighter and 3 infantry in Iraq, round 2 : 1/0 hits, 1.00 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 1 infantry owned by the Neutral_Axis lost in Iraq
ANZAC roll dice for 1 fighter and 2 infantry in Iraq, round 3 : 1/1 hits, 0.83 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
ANZAC win, taking Iraq from Neutral_Axis with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Neutral_Axis: 2 infantry
Non Combat Move - ANZAC
1 infantry moved from Southern Persia to Northeast Persia
ANZAC take Northeast Persia from Neutral_Allies
1 fighter moved from Iraq to Southern Persia
1 fighter moved from Marianas to Guam
1 transport moved from 64 Sea Zone to 59 Sea Zone
1 submarine moved from 55 Sea Zone to 36 Sea Zone
1 cruiser and 1 destroyer moved from 55 Sea Zone to 38 Sea Zone
1 artillery, 1 fighter and 3 infantry moved from Queensland to New South Wales
Place Units - ANZAC
3 armour placed in New South Wales
3 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 20 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1.17
ANZAC regular : 0.17
Neutral_Axis regular : 0.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 7 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 115 Sea Zone to 117 Sea Zone
1 infantry moved from Gibraltar to 93 Sea Zone
1 armour moved from Gibraltar to 93 Sea Zone
1 infantry moved from Morocco to 93 Sea Zone
1 mech_infantry moved from Gibraltar to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 85 Sea Zone
1 infantry moved from 85 Sea Zone to French West Africa
1 armour moved from 85 Sea Zone to French West Africa
1 submarine moved from 128 Sea Zone to 113 Sea Zone
1 destroyer moved from 122 Sea Zone to 113 Sea Zone
1 battleship moved from 93 Sea Zone to 85 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 93 Sea Zone to 84 Sea Zone
1 infantry moved from 84 Sea Zone to French Equatorial Africa
1 mech_infantry moved from 84 Sea Zone to French Equatorial Africa
1 mech_infantry moved from Western Germany to Slovakia Hungary
1 armour moved from Western Germany to Slovakia Hungary
1 armour moved from Western Germany to Slovakia Hungary
1 bomber moved from Western Germany to 117 Sea Zone
1 bomber moved from Western Germany to 117 Sea Zone
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 fighter moved from Western Germany to Poland
1 tactical_bomber moved from Western Germany to Poland
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Holland Belgium to 113 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
1 infantry moved from 114 Sea Zone to Scotland
Combat - Germans
Battle in Scotland
Battle in 85 Sea Zone
Germans attack with 1 battleship and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 85 Sea Zone
Germans win, taking Scotland from British with 1 battleship and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in French Equatorial Africa
Battle in 117 Sea Zone
Germans attack with 2 bombers and 1 destroyer
Russians defend with 1 cruiser
Germans roll dice for 2 bombers and 1 destroyer in 117 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
Russians roll dice for 1 cruiser in 117 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 bomber owned by the Germans and 1 cruiser owned by the Russians lost in 117 Sea Zone
Germans win, taking French Equatorial Africa from French with 1 bomber and 1 destroyer remaining. Battle score for attacker is -1
Casualties for Germans: 1 bomber
Casualties for Russians: 1 cruiser
Battle in Poland
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 2/1 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Poland, round 2 : 1/1 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Germans win, taking Poland from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in French West Africa
Germans attack with 1 armour and 1 infantry
Americans defend with 1 infantry and 1 mech_infantry
Germans roll dice for 1 armour and 1 infantry in French West Africa, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in French West Africa, round 2 : 0/1 hits, 0.67 expected hits
1 infantry owned by the Americans lost in French West Africa
Germans roll dice for 1 armour and 1 infantry in French West Africa, round 3 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 mech_infantry in French West Africa, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in French West Africa
Germans roll dice for 1 armour in French West Africa, round 4 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 mech_infantry in French West Africa, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in French West Africa
Germans win, taking French West Africa from Americans with 1 armour remaining. Battle score for attacker is 5
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Germans: 1 infantry
Non Combat Move - Germans
1 transport moved from 93 Sea Zone to 115 Sea Zone
1 bomber moved from 117 Sea Zone to Western Germany
1 fighter moved from Poland to Western Germany
1 tactical_bomber moved from Poland to Western Germany
5 artilleries and 7 infantry moved from Germany to Slovakia Hungary
1 artillery and 7 infantry moved from Vyborg to Finland
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 94 Sea Zone
Place Units - Germans
1 submarine placed in 115 Sea Zone
1 mech_infantry placed in Germany
1 infantry placed in Normandy Bordeaux
1 artillery placed in United Kingdom
4 artilleries and 4 infantry placed in Germany
2 artilleries and 2 infantry placed in Western Germany
Germans undo move 6.
2 artilleries and 2 infantry placed in Western Germany
Germans undo move 6.
Germans undo move 2.
1 mech_infantry placed in Western Germany
1 artillery and 1 infantry placed in Germany
1 artillery and 1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 59 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : 0.83
Germans regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 armour, 2 artilleries, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Eastern Poland to Poland
1 submarine moved from 118 Sea Zone to 117 Sea Zone
1 infantry moved from Leningrad to Vyborg
1 infantry moved from Leningrad to Vyborg
1 tactical_bomber moved from Leningrad to 117 Sea Zone
1 fighter moved from Eastern Poland to 117 Sea Zone
1 fighter moved from Russia to Poland
1 fighter moved from Leningrad to Vyborg
7 artilleries and 7 infantry moved from Eastern Poland to Romania
3 artilleries and 3 infantry moved from Bessarabia to Romania
1 armour moved from Northern Belarus to Romania
1 armour and 1 mech_infantry moved from Eastern Poland to Romania
Combat - Russians
Battle in 117 Sea Zone
Russians attack with 1 fighter, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Russians roll dice for 1 submarine in 117 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 117 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 117 Sea Zone
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Russians: 1 submarine
Casualties for Germans: 1 destroyer
Battle in Romania
Russians attack with 2 armour, 10 artilleries, 10 infantry and 1 mech_infantry
Italians defend with 1 aaGun, 2 armour, 2 artilleries and 4 infantry
Russians roll dice for 2 armour, 10 artilleries, 10 infantry and 1 mech_infantry in Romania, round 2 : 8/0 hits, 8.00 expected hits
Germans roll dice for 1 aaGun, 2 armour, 2 artilleries and 4 infantry in Romania, round 2 : 3/0 hits, 3.00 expected hits
3 infantry owned by the Russians, 1 aaGun owned by the Italians, 2 artilleries owned by the Italians, 4 infantry owned by the Italians and 1 armour owned by the Italians lost in Romania
1 mech_infantry owned by the Russians, 7 infantry owned by the Russians, 2 armour owned by the Russians and 10 artilleries owned by the Russians retreated to Eastern Poland
Germans win with 1 armour remaining. Battle score for attacker is 22
Casualties for Russians: 3 infantry
Casualties for Italians: 1 aaGun, 1 armour, 2 artilleries and 4 infantry
Battle in Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Poland, round 2 : 1/1 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vyborg
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Vyborg, round 2 : 1/1 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Poland to Eastern Poland
1 fighter and 1 tactical_bomber moved from 117 Sea Zone to Eastern Poland
1 fighter moved from Vyborg to Eastern Poland
1 armour and 1 mech_infantry moved from Leningrad to Eastern Poland
1 artillery and 2 infantry moved from Northern Belarus to Eastern Poland
2 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
1 artillery and 1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Smolensk to Northern Belarus
1 artillery and 4 infantry moved from Russia to Smolensk
1 aaGun, 6 artilleries and 16 infantry moved from Siberia to Amur
1 submarine moved from 7 Sea Zone to 20 Sea Zone
Place Units - Russians
1 submarine placed in 118 Sea Zone
2 infantry placed in Leningrad
1 fighter placed in Russia
1 artillery and 2 infantry placed in Ukraine
3 armour placed in Siberia
1 artillery and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 47 PUs; end with 47 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 50 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 56 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans regular : 0.00
Russians regular : 1.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 7 Sea Zone to 22 Sea Zone
1 destroyer moved from 14 Sea Zone to 1 Sea Zone
7 submarines moved from 7 Sea Zone to 9 Sea Zone
1 destroyer and 2 submarines moved from 15 Sea Zone to 9 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 3 fighters and 3 tactical_bombers moved from 26 Sea Zone to 9 Sea Zone
1 cruiser moved from 27 Sea Zone to 9 Sea Zone
1 carrier moved from 65 Sea Zone to 47 Sea Zone
1 fighter moved from 65 Sea Zone to 47 Sea Zone
1 tactical_bomber moved from 65 Sea Zone to 47 Sea Zone
1 marine moved from New Zealand to 65 Sea Zone
3 artilleries and 5 infantry moved from New Zealand to 65 Sea Zone
1 battleship and 1 marine moved from 65 Sea Zone to 50 Sea Zone
1 marine moved from 50 Sea Zone to Solomon Islands
3 artilleries, 5 infantry and 4 transports moved from 65 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
1 infantry moved from 47 Sea Zone to New Britain
1 cruiser moved from 27 Sea Zone to 47 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to Dutch New Guinea
1 artillery moved from 46 Sea Zone to Dutch New Guinea
1 infantry moved from 47 Sea Zone to New Guinea
1 artillery moved from 47 Sea Zone to New Guinea
1 infantry moved from 47 Sea Zone to New Guinea
1 artillery moved from 47 Sea Zone to New Guinea
Combat - Japanese
Battle in New Guinea
Battle in New Britain
Battle in 22 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 22 Sea Zone
Japanese win, taking New Guinea from ANZAC, taking New Britain from ANZAC with 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Dutch New Guinea
Battle in Solomon Islands
Battle in 9 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 9 submarines and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 9 submarines in 9 Sea Zone, round 2 : 3/0 hits, 3.00 expected hits
Americans roll dice for 1 destroyer in 9 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 9 Sea Zone
Japanese win, taking Dutch New Guinea from ANZAC, taking Solomon Islands from ANZAC with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 9 submarines and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 infantry moved from Fukien to Kwangtung
1 artillery moved from Fukien to Kwangtung
1 infantry moved from Kiangsu to Fukien
1 artillery moved from Kiangsu to Fukien
1 infantry moved from Kiangsu to Fukien
1 aaGun and 11 infantry moved from Korea to Southern Manchuria
1 infantry moved from Inner Mongolia to Chahar
1 mech_infantry moved from Chahar to Southern Manchuria
1 armour moved from Jehol to Southern Manchuria
1 artillery moved from Inner Mongolia to Chahar
1 bomber moved from Japan to Caroline Islands
Place Units - Japanese
1 factory_minor placed in Kwangtung
2 artilleries and 1 infantry placed in Kiangsu
1 infantry placed in Japan
2 destroyers placed in 7 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3
Japanese collect 28 PUs (6 lost to blockades); end with 28 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 31 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 36 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : 0.00